How People THINK Fighters are Played VS How they're ACTUALLY Played
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- Опубликовано: 19 авг 2024
- They are Basic......HAHA YOU THOUGHT!
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One Shot Questers is a sketch comedy channel dedicated to tabletop role-playing games, encompassing a range of titles such as Dungeons and Dragons 5th Edition (DnD 5e), Pathfinder (PF 1, PF 2), City of Mist, and DC20. Our content covers a variety of TTRPG topics, including news, class or character stereotypes, guides & how to’s on gameplay, rules, tips, tricks, and much more, all presented in a humorous and entertaining skit. For a quick taste of our most popular content, check out our short-form videos on platforms like TikTok, RUclips Shorts, and Instagram Reels.
Me: Makes a joke about "Fighters" being the only class we can really take in the real world
Also Me: FORGETS ABOUT ROGUES AND MONKS!!!
I need to take a deep breath right now: FIRSSSSSSSSSSSSSSSSSST
technically bard is there, I can jam on a lute in real life!
Also barbarians every human at one point in time was a savage murderer and some were literally too angry to die until the battle was over
To be fair, Monks have become more supernatural lately. Maybe Open Palm Monks and Kensai are okay though
How people think Monks are played: Mindful meditation, inner peace, chakra aligning tea
How Monks are actually played: ORAORAORAORAORAORAORAORAORAORAORAORA
"The only class we can really take on Earth is the fighter class"
Rogue: "I never thought I'd be this upset about not being seen."
thats a good one xD
Americans: *laughs in Gunslinger*
@@Bruva_Ayamhyt Drunkyards: *laughs in Sorcerer*
What about the Monk ?!
@@luigivenom6054 Ki doesn't exist irl so an irl monk is pretty much a fighter subclass specialized for unarmed combat.
Sorcerer: "Man, fighters are so basic!" meanwhile, they proceed to cast fireball for the 237th time in a row
Warlock: "lemme Blast you a question real quick"
Big talk for someone within fireball range
Granted, sorcerers at least CAN be complicated because they have a fair number of spells and Metamagic to keep track of. It just so happens that when combat rolls around, Fireball is your best answer in many situations.
Me who built a Sorcerer without fireball or any damage spells and went full support.
@@jonathanhamilton6190 You are a rare breed. Also, Fireball ususally ends up on the Sorcerer or Wizard beucase the party basically peer pressures them into having it.
“You’re so basic!”-the Tiefling rogue with a tragic backstory.
And that's why my panthom rogue is a happy Shadar-Kai Elf that praises Kelemvor and tries to ease the dying into their death since they shouldn't fear it. Too many edgy rogues already exist :p
Bard with Viscoous Mockery.
Overweight blue collar rogue with a horizontal resume is my favorite rogue archetype.
Party "Where did you learn to break in to places like that?"
Janitor Jim "My last boss was late twice a week, and seeing as he had the key to the tool shed, I had to improvise. Now son, can you quit jabbering, and pass me my multi tool before the guards show up?"
Agreed.
The edgy, angsty loner is what really kills it for people more than the race/class combo, I reckon. Depending on how they're played, anything can be fun, once played a Tiefling Rogue who was a renowned troublemaker and minor criminal who was on friendly terms with the guards and effectively considered them her family. She slept in a jail cell and left whenever she felt like it. She was fun to use.
There’s always that one fat kid who wants to be a half drow warlock. Never fails.
"You're basic."
"Yes." Replied the fighter, as he gently tucked in his healbot, personal buffing station, and item aquisitioner before taking first watch.
Lmao yes!
Barbarian: Well, to be fair, if he's basic, the Mage is a template.
Mage: *- kills himself with his own fireball, again. -*
Barbarian:.. a pretty pathetic template, for that matter - goes with the Cleric to revive the Mage again.-
Fighter isn't so bad...Human Fighter's where I draw the basic line tho
@@scarletpsychowolf3578
I, fucking, WISH I had an ocasion to make one.
@@scarletpsychowolf3578you get to have so much stuff for going human fighter, and as a fighter having better ways to bonk is top tier
When the fighter is the only one who's basic, then he is not basic at all. He is something special.
"When everyone is a snowflake, no one is"
Sun tzu
You shouldn't be right.
@@wolflives4316 but he is
Everyone is basic
Me going: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
When everyone is super, no one will be
Me our party’s fighter: “ah yes since you are all so much more powerful how about one of you open the door in the dungeon this time.”
My magic user friends with five HP: ……
That’s what I thought
_Casting Mage Hand intensifies_
@@hi123452008 Mage hand ain't stopping the hail of arrows or jet of flame though lol
Me: *Laughing in Necromancy*
"I have people to do that for me"
@@scadianarcadium83 yes like Is so easy
@@scadianarcadium83 and if you don't have people to do it for you, you will after the fighter opens the first door.
I literally made a character who was a human fighter with the intent of him being the most basic and happy dude in a party of two edgy Tieflings, an elf Ranger, and a min-maxed dwarf. He even had both his parents!
But where’s the drama and daddy issues? I thought all characters had that.
Well….I guess he did argue with his dad over whether university or smithing was the better career choice after retiring from adventure.
All classes and races are basic, humans at least can be anything
"He even had both his parents"
Impossible
And his real name is Clarence?
Wizard: _runs out of spell slots_
Fighter: Shame
Wizard, we have spells
Fighter. No what you have are spell slots and the hope that when you run out of them im nolonger standing
@@clpfox470 Fighter: Because if I am... You'll be dead before you've long rested.
Cantrips?
@@mifigor1935 shhhh that doesnt fit with thee badass quote XD
@@clpfox470Wizard: ok fam. *casts hold person/mind whip/greater invisibility/force cage/etc*
My view on Fighter, at least from my Pathfinder experience: "I have thirty thousand feats and each one is specifically chosen to bring you a new level of pain."
Ay, a fellow Pathfinder!
Speaking of which I love Paizo for making the Pathfinder Society. You can be a pathfinder in Pathfinder
Dear god.
There’s more isn’t there?
@@codysonic1 ?
@@falxblade1352 I am expecting him to list them or add something else to that fact
@@codysonic1*smiles maliciously* you want descriptions with that?
Although I cant start until like 4, so you have time until the avalanche
every party needs an anchor and it sure as shit isn't gonna be the chaotic neutral, tiefling deep warlock
The wizard and bard need someone to buff, don't they?
False. I play a chaotic neutral, tiefling Warlock..... Hexblade/Wizard Bladesinger, and adding Fighter Eldritch Knight into it soon with metamagic (Quickened and Twinned) adept.
No spells. No problem. *cocks sword* I'mma hit 'em twelve times now. And their buddy a few times at the same time. On the same turn. Credit to ForeverDM for the build
Multiclassing...This is the Way.
No, the chaotic neutral, tiefling deep warlock is an anchor... just to a different reality.
Actually I think they latterly are an anchor
CN Human Fighter/Druid with an army of bears: I am the anchor... To the animals
The best thing about Fighter is that you can fully develop an interesting character without having to worry about being coherent with yourclass abilities.
I mean, that's only true for like, 3-4 of the subclasses, and only 2 of those actually give you worthwhile features.
people call it vanilla, but don't see the potential of a blank slate. When nothing remains, everything is equally possible (maybe not magic for the fighter, but you get my point)
@@jeromeace1282 There's other sub classes? Thought fighters only had battle master...:P
@@ethanwilliams1880 lmao. I will give it credit, while battle master has been powered creeped by other explicitly magical subclasses (because a lot of people want non-magic characters to just be as strong as irl people rather than mythological heroes like Arthurian knights or Heracles, leaving the magic classes to get to try and fill that role)
Its the closest mundane subclass to standing up to the likes of runr knight, echo knight, etc.
@@saparapatepete Eldritch Knight subclass tends to disagree with you about magic not being possible for Fighter.
DM: we won't use the anti magic zone because it makes it boring for spell casters
Fighter: every monster here is resistant to non magic damage!
"and you hit 10 times in a turn"
@@isdrakon9802"but what's the point when I deal 1 damage each time?!"
@@vitaliitomas8121 just get some *basic* magical weapons like Moon Touched Sword. Its magical for dmg purposes and its a common item; would be reasonable for a DM to let you buy one. +1 weapons also.
@@isdrakon9802 "Exactly, i need it"
Just give them a +1 weapon or a chance to silver one
Honestly as a DM, fighters often end up being the most memorable characters. Mechanically they are efficient and strong, so a good player can take their template and make a really flavorful character with all of those extra feats they get. I literally had a player make batman once, except it was rat man. Worked really well.
I AM RATMAN lmao
Fighter/assassin my go to for DnD
Pathfinder fighter be like: Full plate w/kopesh holding tower shield. Feats & more feats op'd!!!!
Fighter, medium armor, longbow specialization, throw in greater cleave for the secondary longsword/sword and board, some uncanny dodge. Make sure he's got his gadgets and trinkets for getting around. Saved the crew one time by using my grappling hook as a dragline and pulled a nasty net trap out of the water that could have snared us if we went in feet first. Nobody had a knife but me, so I was the only one who could cut the net if we got trapped. But that's what I use fighter for, a gadget ranger build that makes more sense to me.
Those double sided coins, though... man I learned to love those. I used to say "flip a coin for it?" To my group as a joke, they'd respond "sure, I call heads" then I'd laugh proceed to do whatever it is I didn't want to do. But everyone outside the group... lets just say I learned to love the tavern as much as the bard did.
Ya know, if u want to flip a coin for bets, always bet on tails! *Blows up a mineshaft full of gold*
They’ve probably the most versatile class, they can specialize in nearly every secondary stat and have no flavor defining requirements.
"Oh, so hurting my friends is funny, huh?" *Cocks longsword* "Imma hit ya 12 times now."
That broke me, lol!
Pretty sure he says end which makes it even funnier
His grin made it even more priceless. XD
Best part of the whole vid lmao
@@mistressofdreams6031 i don't think he says "end"
@@MDMDMDMDMDMDMDMDMD eh idk
“Fighters are basic”
*Draws rapier*
*Cranks Polnareff’s theme*
*Manifests spectral duplicate of self from a doomed timeline*
*Attacks 6 times at level 3*
Wait how do you hit 6 times i can understand maybe 4 ?
@@taylanerdem5590 it is 4 but nice dms would let you get away with 6
Get a wizard friend with a simulacrum paper
Get a rapier and a silver armor
Get to know hipnotic pattern
Get a golden arrow
Now you are silver chariot itself, and if the things get hard, throw the armor, the rapier and stab yourself with the arrow, use hipnotic pattern and congrats! Youre now SILVER CHARIOT REQUIEM
Wait, have we played the same character? Dex based echo knight? God, I never made that connection!!
I see you are not the only person who uses the temporal shenanigans as part of the echo knight flavor
OSQ: The only class we can take is a fighter.
Barbarian, Rogue, Ranger and Monk: This is the worst betrayal we have ever faced.
Artificer: How dare you…
Mabye not ranger
@@jackmakila3776 Why not? Humans still do archery, right? I didn't get anything wrong, did I?
@@nanaminaokoshi7077 Fighter covers archery, but doesn't have magic like the ranger.
@@jaroldscottwilliams.3rd832 It does. On lvl 3 there are choices in what you want to specialize and so on, and there is at least one choice that I remember specializes on magic. I don't remember any names, but there is at least one.
Ah yes the old "Fighter? That's so basic... you hit him how many times?"
@Josh Hepworth And how much damage is that?
@Josh Hepworth like 12?
@@adamsalt9423 My old fighter averaged around 60-70 on average at level 10
@@ronanlorekeeper7226 yes, I know that there is actual damage, it was a joke
@Josh Hepworth I was hoping you'd say 7
"And when everyone is basic... No one will be."
-Syndrome
I came to post this, but it appears I'm behind the curve 😅
ahh yes, "when everyone is human..... no one will be"
Nope. Still basic
I feel so devasted
So what do we do with the existing monks?
Strangely wholesome.
Fighter was just what I needed for creating my first character and learning the ropes of D&D! I made my character into a gentle giant genasi mom friend and I focused most of my feats on leadership and protection so I could help the rest of the party in fights. And at the end of the campaign I landed the killing blows against the BBEG, soooo
Best character i ever ran, was a Halfing Cavalier, without a mount. my DM let me retool a net as a lasso and gave it a little more range. “it doesn’t do any damage, what’s the worse that could happen.” My character’s first reaction to every monster we encountered was “I’m gonna ride it!” hilarity ensued.
DMs: Fighters are so basic lol!
Barbarians: Am I suppose to do something when I'm not raging in combat?
Exactly!! Barbarians, monks and rangers are much more basic to me. I hated playing a ranger cause you're just standing away from the combat, cast hunter's mark and shoot, thats it. With my fighter i have many more options with manoeuvers and strategy to have being a melee.
@@Myrilia How about using spells that aren't hunter's mark then?
I won't deny that WotC did the Ranger dirty in 5e, but the class still has options. Especially with the revised Ranger.
And hey, nothing's stopping you from using and making different arrow types. *conspiratory eye waggle*
@@jack0lantern03 yeah i know, but it was for an online game we did at the beginning of covid, so we'll likely never play it again. And i have many other caracters I want to try before going back to it lol
@@Myrilia Eh i can see why barbarian can get stale outside of combat; but rangers can do magic which makes them 2x more versatile/interesting than a fighter. Need to sneak? Conceal the party with pass without trace, might have an animal buddy for roleplay outside of combat or help in tracking, navigate terrain, etc (though a druid does a rangers job but better). Monks can literally run on water or straight up walls telling gravity to chill for a bit. Not to mention some can do magic/stunlock you/literally clench their fist and you die lol.
@@Myrilia I've gone the Aragorn ranger route, so I don't shoot a damn thing, and just stab all the things.
fighter stereotype: majestic knight who is a master with the sword and shield
my fighter: *pulls out glock *
My fighter: *looks at people with vulnerabilities to a specific weapon damage with an evil grin* I got just the weapon for you.
Seriously though, you don't need to stick to a singular weapon, you can have multiple. Welcome to my TED talk.
HESITATION IS DEFEAT
Gun mage: Child.... *Pulls out m29* ya want to go ?!
Me who watches Glock9: Oh they all kinds of dead!!😌😎😂😂
@@quendi5557 so he took notes from Link.
“You play a fighter because your basic”
BattleMaster: “Did you hear something friend?”
Echo Knight: “No friend, I believe it was merely the wind blowing”
Psi Warrior: “Perhaps it’s the inept and ignorant that spout nonsense”
Rune Knight: “Yes that must be the case”
Samurai: “I’m just going to sip on my tea…”
Cavalier: Is our Eldritch friend coming?
Champion: “He is taking care of our Purple Dragon Friend…..Putting him down to pasture”
*you're basic. As in "you are" not "your"
Samurai, champion, and Cav are pretty basic. The REST of them mentioned however...
@@Beau74 Well it was someone who said fighters are basic who said it, so... you can't blame the OP for typing what they said. ;)
@@xenocross6597I'm currently playing echo kinght shadar-kai and believe me when I'm telling u this...
The mount of control and utility I have in combat is insane
And I'm just lvl 5
@@jackhilton4285 Echo Knight goated. Have you ever head the term "Ghostlance"
I have always thought that having a less colorful character that is perceived as being more normal is an extremely interglar part of a group and when done right will make the other party members shine all the more while still being able to bring plenty of their own humor by just reacting to all the craziness around them! Its a common trope in TV shows and something i wish was more recognized in DnD.
Its for example why I think characters like Sokka is so popular in shows like Avatar, it grounds the show and gives us a surrogate we can relate to!
Ps sorry for rant!
Sokka Is a normal guy fighting people who essentially have super powers, and manages to be so vital that Team Avatar would *never* have beaten the Fire Nation, at least not before the Comet, which Is essentially what non-magic Fighters do, even If It Is mainly face tanking damage that would Instantly kill the Casters
Sokka works smarter not harder, the big reason team Avatar succeeded in their journey was because he was the man with the plan. Otherwise the group would’ve been lost and had no idea where to go and what to do.
I’ve taken this to the extreme with a character I’ve made. He’s a lizardfolk that’s been brought from another continent to a city where the campaign has been mainly going on. He doesn’t understand the culture, misunderstands simple words in common, doesn’t get sarcasm or play-on-words and he calls magic just “power”
Fighter: "I get tons of bonus attacks as I level up!"
Barbarian: "Oh yeah? Well, I get tons of damage multipliers as I level up!"
Warlock: "Whoa...you guys get stuff for leveling up?"
As long as they take Eldritch Blast, the increased number of beams keeps up well with the fighter's attacks per action. This is especially true with agonizing blast, so a warlock can eventually get up to 4 beams, each of which does 1d10+char. That's not that far off from a fighter with 4 attacks, and the warlock gets their 4th beam at level 17, compared with the fighter at level 20. The warlock just misses out on the bonus damage from magic weapons. Depending on invocations taken, the warlock might also get leveled utility spells that act like cantrips. The real difference is the warlock chooses what they get when the level up. Selling your soul has its perks!
Not everything is about the combat.
But Eli Huebner is right about all the fun stuff you can mod your Eldritch Blast with using your Eldritch Invocations. And not just by adding your Char mod with Agonizing Blast.
Eldritch Spear: "Sniper!" Increase range to 300ft
Grasp of Hadar: "GET OVER HERE!" Move your target creature in a straight line 10 feet closer to you on a hit.
Lance of Lethargy: reduce that creature's speed by 10 feet until the end of your next turn.
Repelling Blast: "Back off, b*tch!" Push your target up to 10 feet away from you in a straight line.
I am a basic fighter samurái that took the hexblade multi class to have things at early levels.
The patrón is neat, is like having a pet but you are the pet.
Wizard: Woah, you guys survive long enough to level up?
@@marxbruder not really because it scales with character level and not warlock level
Yup, you can take one level in warlock and still have a ton of eldritch blast rays at high levels, it’s op as f*ck!
I made a fighter who is basically the mandalorian. It's fun to play the straight man sometimes. The perfect comedic foil to all the crazy rogues and bards that every party has at least one of.
My Fighter is a Juggernaut Warforged Rune Knight with a custom guard background. Honestly, I just wanted to play as a giant robot because giant robots kick major ass but I’ve really been enjoying roleplaying with him. He’s super wholesome and friendly and he talks like Baymax and I love him.
Last session started with the rest of the party waking up in their inn rooms and coming downstairs to find their recent robot acquaintance helping the innkeeper’s husband to cook and serve breakfast to the npcs, all while wearing a frilly pink apron.
The Fighter is a spell caster whose spells are called "feat", are more situational than other spells but have unlimited uses and great synergie with each other.
"Okay so you used your 2 action surges to attack 12 times, now-"
Hasted Eldritch Knight: "There is another"
You can only do one action surge per turn unfortunately
"How can you attack do much, you only have 5 levels?"
"Dm, this is the one thing my character does."
With Eldritch Knight you can do a bit more, tbh. But not a lot. I'd argue all fighters should have a niche thing they do outside of combat, to not be basic. My fighter is a librarian in his off time. He found he had a way with magic after he started training for guard duty, and magic used to scare him, so...
@@snake698 And that's why you should read rules, features, exact wordings etc properly!
Then again, 9 attacks in one round is still a buttload
Let's not forget the double teaming one can do with the Echo Knight... in 5e, at least.
@@VeteranVandal You can make a generic fighter on purpose, I have a lot of fun with Josh. He is a human tavern brawler (a fighter should want to fight) and he whacks dragons with his sandals, using the Style of the Grandma.
Reminds me of a story about someone trying to play a basic guard and everyone in the group complained about it, but honestly I would want to see what happens when a normal average joe/jane guard is swept up in a adventure and how they would turn out, for better or worse.
I wanna make a Drunken Master called Fred who’s character is built around being “just an average guy,” like he didn’t mean to get swept up in the adventure and he doesn’t think of himself as an adventurer, still only as an apprentice to a carpenter in his home village
I actually did make a character who was a Fighter that was a guard before getting swept up in an adventure. Given that I was lawful good and 2/4 members of the party were chaotic evil, it led to some conflicts between the characters.
Yeah, that campaign was doomed from the moment we picked our alignments.
This is actually my character. A royal guard that got kicked out of his job because someone casted sleep on him and then stole valuable items from the crown (the rouge's rival) so he is trying to survive and redeem himself. A slightly modified banneret fighter who is legit just tired of everyone shit and has a bonus charisma to talking to guards. the barbarian nicked named me the Not-paladin
My current character is sorta like that, he's a merchant who accidentally sold a botched health potion to a member of a thieves guild and met the group while on the run/trying to get back to being a normal traveling merchant
When the feats got ramped up in 5e, the class that gets one every other level suddenly became serious business.
I mean you can also just add to your stat scores too, never understate a solid ability score, I've had my fighter shrug off all kinds of stuff because he was far above average across the board. Spells don't do much when you can't make them stick.
Fighters have gotten a lot more interesting with recent subclasses, love the Rune Knight, Fire chains and turning yourself Giant is anything but basic :)
Also Echo Knight
Hell naw, Champion all the way. Who doesn't want to be an undying murder machine.
@@eric_moore-6126 *proceeds to explain how I hit the boss 6 times at level 5*
How is Champion undieing?
@@NerdsammichWhat about battlemaster's supposed msatery of combat?
We're talking about a Class that is arguably more customizable than any other class. You can use literally any weapon or combination of weapons you want, and just because you pick Dueling or Great Weapon Fighting for your Fighting Style doesn't mean you can't still pack a bow for ranged encounters. And with all of the Ability Score Increases they get, you can easily pick any number of Feats to make the specific build you want to make. Not to mention having more attacks than anyone else means they can afford to spend some of those attacks to grapple, disarm, or shove an enemy, assuming you don't already take a Feat or play Battle Master to do those things AND do damage. Oh yeah, and that's not even bringing up subclasses. To quote a certain someone who's been saying it sarcastically over and over, this is "the versatility of the 5e Fighter".
or spend one of the many feats you get for ranged damaging cantrip
With a fighter it is really hard to go wrong when building it, almost anything is possible. You are one of the most reliable classes in doing what you do well. The large selection of usable weapons means you can stockepile some for certain situations . One time as a Battlemaster I pulled out a whip weapon and used it with a trip attack to knock an enemy off a roof to their death. Never used that whip again, but it did its job.
Another point for a fighter is that you can get a lot of personality out of it just from HOW you fight and why you use certain weapons. You could look at every background/organization and come up for a reason a person is a fighter. A Sage who read and studied the art of war to become a historical Battlemaster. A Noble knight defending his family honor as a Cavalier. A lone Guild Merchant who protects his own caravans on the road from bandits fighting like a Samurai. Or even a Eldritch Knight Entertainer putting on realm renowned magical juggling shows. The fun and flavor of the fighter is whatever you want to make it!
Isn’t it that the point though? That he CAN do everything while some classes can twiddle their thumbs if their lucky? Idk I don’t play dnd I just watch critical role🤷♀️
@@claraclenky9843 Welp,yeah,but other people just dont like fighters because for them he was some sort of default RPG protagonist i guess , if not count that without multiclassing Fighter dont know any spells if i remember right
@@skell6134 yeah but let’s be honest if you DO go fighter and their backstory is protecting their beloved country that they wo- *snores*😪
ngl, Human Fighter is my go to race/class combo. I will die on the hill of it being the most versatile roleplay combination in the entire game.
We will build our fort on this hill.
I to like to take pole arm master at level 1
@@robrockstar9648 You still would oneshot that one wizard trying to cast fireball for 17 times XD
And I will die with you, brother
I think that humans are versatile in almost anything.
That part about not being respected is the most heartbreaking. Being basic is actually a strength, so I take it as a compliment; you're doing with mundane means what a lot of people would need performance-enhancing extraneous variables like magic equipment, items or just straight-up magic to accomplish. It's a lot like playing a video game that lets you get new and more powerful gear, except you stick to the first sword (or the one the character has in their artwork) and still make it to the end by determination and mastery of your available options.
Plus, I can't wield a shield if I'm a Wizard. How wack is that!?
The best part of hitting your enemy 12 times is that if the DM is crazy enough you can actually break the sound barrier and destroy half the scenario + HUGE knockback
Fighters don't get a lot of respect as a class and it's really a shame. People look at Fighters like a class that pigeonholes you into a specific type of character but I always saw it as a blank canvas with which you can make just about any sort of character if you build it accordingly.
Also laugh at the basic aspect all you want, just don't then expect the Fighter to then use their action surge to save two of their friends with a health potion each in a single move. :V
Gotta agree with my Warforged Cavalier Fighter with Interception fighting style.
I think a lot of that attitude comes from earlier editions. In 2e and 3e, they weren't much use beyond multi- and dual classing compared to the other martial classes. But, between having the highest number of attacks, useful class features and the archetype system, Fighters really came into their own in 5e. A dex based dual wielding Eldritch Knight is one of my favorite characters.
Don't expect me to heal your basic ass in that case. Cheers from Orc Druid.
Exactly, it's a lot of fun.
While I do think it's over memed the fighter does come off as bland even amongst martials; like sure wow you can hit stuff multiple times per turn...snazzy. Who needs to action surge to heal with potions of all things when you can just...lay on hands? Or healing word? Etc? I played a fighter and while it was neat it had no real flair or flavor to help it stand out from the other martials.
The one time I played in a group where a Fighter led the party it turned out really well. The guy was a shieldmaster who took the sentinel feat and was good at keeping us on task. We got a lot done.
“The only class we can take on earth is fighter”
*laughs in gunslinger*
that's a fighter subclass
What are you, a stereotypical Elf main? Because calling Gunslinger a separate class from Fighter is like calling Drow a separate race from Elf.
"Go ahead, try and cast a spell- ohp, you're dead!" Seems like something my fighter would do lol
Uh oh, I just disarmed your spellcqsting focus! Womp Womp!
As someone who has a Dragonborn fighter, this is very accurate.
My first and favorite character is a dragonborn fighter. Save to say i will defend the fighter class for the rest of my life.
@@jeroenmul3991 Second for me, first was a dragonborn rogue that should have been a fighter though so I am still on the side of fighters are good?
I love my dragonborn fighter.
Another here with a dragonborn fighter
Well i AM dadborn
Fighter is my favorite D&D class. Especially in fifth edition. So many fun subclasses that let them fill nearly all combat roles in some way.
Fighters are nice to change things up with if, like me, you play often heavy casters like wizards and sorcerers. Simple abilities (hit things, hit things more, hit them harder, etc) means that you can personalize and branch out in other areas instead of just trying to maximize your casting abilities. Instead of trying to find more useful spells or items to cast for you, you can just see about building your character’s life and world. Business, life style, sight seeing, and more just for shits and giggles or for what you’d like to do if that was you in that world.
- The GM's annoying Lorenzo-clone Oni badmouths me and my party from the top of a rock bridge overpass that's 140 feet above us. (We're in a badlands canyon, tracking slaver gnolls that turn out to be his servants.)
- Me, teh basic human lvl 3 Fighter Battlemaster lift my longbow up and take a shot at him, declaring that I'll be using a maneuver.
- Crit. hit so 2d8+2 damage, ends up at 14 damage. I declare "Pushing Attack" which does 7 more damage, and knocks the Oni back 15 feet, right off the overpass.
- The Oni falls flat on it's face in front of me, taking 14d6 fall damage. Ends up taking 62 damage. (82 total damage thus far.)
- Walk up to the prone Oni, using a free action to drop the bow and pull out my greatsword.
- Action surge. Attack the prone Oni with advantage in melee. Also declare a maneuver.
- Crit hit. So 4d6+3, ends up at 18 damage. (flat 100 damage so far.)
- Declare Menacing Attack maneuver. Additional 5 damage. Oni fails saving throw against being frightened. (Total 105 damage in one turn. Oni has 5 hp left and dies on the next player's turn, begging for mercy while being scared absolutely shitless of my character.)
The best part?
_Reminding the GM after the game that Oni can fly._
🤣
Even flying creatures can be knocked prone. When they are they usually hit the ground too lol
@@dalancer Yes, but it only got knocked prone because it fell 140 feet after being pushed off the bridge, not because it got shot with a pushing attack. It could have just flown instead of falling if the DM had remembered that it could fly
Dying because he forgot he could fly fits pretty well for a Lorenzo clone.
@@pokumoku2092
That... Is true actually. 🤣
GM took 1d4 Emotional Damage after the game. Hehe
Basic maybe. Simple, perhaps. But also tough and reliable. And sometimes, that counts more than all the fancy spells and sneakery in the world! Because often enough, slow and steady wins the game.
Until someone quite rudely tells you that D&D is about the experience and not winning, souring the day. But that's just life.
@@Raidenze And then you remind them that not constantly dying in one hit, while making other things die in a few simple hits can be quite enjoyable too. While giving the look to the Wizard, Bard and Rogue players.
We have a trope for these types of fighters Badass Normal. No ki, no rage, no spell casting, no smites. just you, your armor, your weapons and your skills.
@@codysonic1
Whats bad about being basic
A fighters side is like overcoming the dangers thrown at you
You are just a person standing with a sword (or any other weapon with or without shield) and shield against people who can snuff you out of existence.
@@codysonic1 also simple but awesome. And boring but practical. And the reliable one. Usually a mighty glacier, sometimes a lightning bruiser or a stone wall. Rarely, but not unheard of, a glass canon. Not uncommonly becomes an empowered badass normal by subclass or magic items. Likely target for the worf effect and/or break the badass. Not unexpected in the role of team dad. Usually also the big guy.
One of my Favorites was a Kobold Fighter named Rox, he was a miner in a den of Kobolds ruled by a Dragon, during an Adventurers raid, Rox had hid inside the Dragons main cave, holding onto a Stalactite on the ceiling, during the battle the adventurers were being overwhelmed, the Dragon's roared caused the Room to shake... The Stalactite along with Rox fell on top of it and killed it. When the smoke cleared, Rox was sitting, shaking like a chicken atop the dead Dragons corpse. The party thinking they were saved by him, took him with them to a town, he was hailed a Hero and overwhelmed by this environment... A guilt crept into him as he felt he didn't deserve this, the Dragon's death was an accident. Hence, he equipped himself with a weapon and armor, becoming a fighter and set on to actually be deserving of his false title as a DragonSlayer by... Well actually killing a Dragon.
I like how versatile it is, I was having a hell of a time figuring out how to build a Juno Steel inspired private eye and finally just went 'f-ck it, I'll make him a fighter with high perception and investigation' and it *worked*
“You’re basic.”
In my party, the fighter could attack a maximum of I think 56 times with haste, convinced Demogorgon to kill itself, befriended a Balor, and took over the first layer of Hell.
1) CAN I HAVE YOUR CAMPAIGN PLEASE!?!??
2) My first dnd character is a human fighter who uses his double edged scythe like a bo staff and was on his way to fight a betrayer god to save his fathers soul
@@dragonfenrir1550 interesting
@@SparkStudiosTunes yes, it’s so funny how they’re all doing complicated tactics and worrying about spell slots while I’m over here ready to fist fight with all the gods at once
@@dragonfenrir1550 i played a wizard who once soloed AND ripped a dragons head off with there bare hands and made the barbarian scared shitless
@@lolbots686 can you join my party you sound like fun
"at least this is not a ranger" *one shot questers, probably*
OI
Fighter: "The only class we can really take on Earth is the Fighter class."
Cleric:
Paladin:
Artificer:
Monk:
Ranger:
Bard: So uhh... Are we going to tell him or?
Rogue: No no. Let him figure out on his own. He's a big basic boy.
A lot of people think sense the real world equivalents don't have actual magic powers, they don't count. That's dumb sense the Fighter has what are essentially magic powers, and I don't even mean Eldritch Knight... That being said most of us are level 1 Human Commoners.
Also you missed Druid. Technically extinct, (and really a Cleric subclass, but Ranger and Paladins are Fighter sub classes, but Wizards forgot all of that) but they where a thing.
Is that what happen when Int is the dumpstat?
Artificers are kinda things
(Engineer)
People can take ranger
You can't _take_ Paladin or Cleric levels, but they can be given to you by the DM. He doesn't do this often.
The Rogue and Fighter are the only two base, main book classes that are really available to mortals to take up on their own volition. Only at levels 1 and 2. Artificer and minor NPC classes like Commoner and Expert. The 3e Warrior class, which most real world soldiers and master martial artists would be (not Monk, ki/chi aren't real much as I'd like to throw a hadoken).
I have a concept for a fighter I will just leave here:
An old man that has dedicated his life since childhood to be proficient in EVERY type of weapon and is now seeking for something to use his training on since he has never been in a real fight.
I really like this!
Fighters are the most customizable class in D&D alongside Warlock, so what's really cool is that you can make 10, different fighters and have them all bu completely different. I've played two fighter and my first one was a half-support battlemaster fighter who used a shield to bash enemies and defend allies, drew fire towards himself and tanked hits for the party, gave allies attacks off turn, and had a +8 it medicine. My second fighter's a DPS Samurai fighter who has a homebrew sword(OK'd by the DM) which allows him to make a free action attack every time he kills a monster. He has a bunch of abilities just dedicated to dealing more damage and destroying hordes and he has super high athletics and can basically brute force through anything. These two fighter were both strength baned. I haven't even dabbled in dex fighters and even still I've made two entirely different strength based fighters lol. That's what's so great about the fighter class
The problem is people look at the main page of warlock and see the low spell slots. So even ignoring the fact that those slots come back on short rest, and eldritch blast only needs one invocation to make it the best cantrips in the game. Warlocks also get to deck themselves out with a lot of utility spells and abilities. A few good ones that are at will, passive effects, or just plain good. Like using an invocation for a slot to cast another polymorph, or 120 feet full color darkvision that works in magical darkness, etc.
Especially if they go tomelock and get the ritual casting invocation, which allows them to ritual cast spells from every spell list in the game. Not to mention the 3 any-list cantrips you get for selecting tome in the first place.
Home brew doesn't count. Anyone can home brew and be awesome.
@@piranhaplantX Warlocks are great if your DM or party will give you time for that short rest. So far, I was the only DM that did them in my group and we weren't even playing DnD at the time.
@@piranhaplantX warlocks are also amazing multiclass options, BECAUSE of their spell slots and pact magic.
You can cast spells from any spell list using your pact magic feature as long as you have the spell prepared. For example, a cleric/warlock hybrid would have both divine spellcasting and pact magic. This means that, for example, a cleric2/warlock11 would be able to prepare 5th level cleric spells, as warlock spell slots count for any spellcasting feature, even if they otherwise wouldn't have access to 5th level spells.
"You prepare the list of cleric spells that are available for you to cast, choosing from the cleric spell list. When you do so, choose a number of cleric spells equal to your Wisdom modifier + your cleric level (minimum of one spell). The spells must be of a level for which you have spell slots."
"If you have both the Spellcasting class feature and the Pact Magic class feature from the warlock class, you can use the spell slots you gain from the Pact Magic feature to cast spells you know or have prepared from classes with the Spellcasting class feature, and you can use the spell slots you gain from the Spellcasting class feature to cast warlock spells you know."
This is a fucky interpretation and almost definitely against rules as intended, but RAW means that as long as you have the spell slots to cast the spell, you may prepare any spell from the cleric spell list. Nowhere does it say that they have to be cleric spell slots, just that to prepare the spell, they must be of a level for which you have spell slots.
As I have a fairly forgiving DM, I've used this interpretation with my paladin3/celestialwarlock12 hybrid (he believes he's just a regular pally); he prepares the paladin smite spells, and casts them using his 5th level warlock spell slots, along with using them for his divine smite. Only 3 uses at level 12, but it does crazy damage. One thing I've done is use banishing smite, next turn swing at the enemy, use Divine smite, and Eldritch smite on the same attack. You end up with (weapon damage)+5d10+5d8+6d8, MINIMUM. That doesn't count thirsting blade letting you attack twice, your damage bonuses, or magic weapons.
As a person who loves playing as a human Cavalier fighter, I cannot express how vindicated I feel watching this.
I mean. Eldritch knight is an awesome fighter subclass and my favorite class for a reason. It's an amazingly fun magic/melee hybrid. Sure you don't get smites like a paladin but you can have a great sword and cast fireball with action surge. Not to mention you can NEVER be disarmed as long as you're awake and alive. And can teleport with your action surge 30ft any direction.
I feel like most of the stigma comes from the name "fighter" instead of something like "Warrior" cuz the class actually has some really cool features, like battle master
Unlike other lost souls, I EMBRACE the simplicity of the fighter class. Simple doesn’t mean it’s worse, or even easier all the time. My favorite character to date is my Female Dragonborn Fighter with the (unarmed fighting) Fighting style who demolishes everything bare handed. She has no dump stats and everything is hard earned, making for a very satisfying character that I am proud of. Be proud of your fighters!
Wrestle me to death chad Dragonborn mommy?
@@kompatybilijny9348 hmm, kinky
Umh nope caster are superior
My fighter was a purple dragon knight Triton who made use of the pole arm master feat. You don't really use bonus actions outside of second wind or action surge so that little extra poke of d4 damage is helpful. She retired at level 20 as the queen of the azure sea and only died once. Still one of my favorites to date.
@@Uta_193 Say that to my padded armor wearing great sword wielding 14 Int and Char having human fighter who one shot an Ogre with his knowledge of architecture and engineering.
The part where he says "Go Weapons" and throws them was basically the Fighter in the campaign I'm in with Scimitars. And it proved weirdly effective at killing goblins in one shot
"oh okay, okay, go ahead, GO AHEAD, cast a spell- OH, you're dead" I FELT THAT SO MUCH
“Fighters are the only class we can take in the real world”
Artificers: Allow is to introduce ourselves
Bards, Knights, Clerics, Monks, Rangers, Druids and Rouges: ehm ehm...
@@hungariangiraffe6361true enough but like half of them uses magic or supernatural charm so like lmao
@@Freedmoon44I'd say you can still technically BE those classes, just doesn't mean you have any powers.
Duke: Even if you kill me, I will still find a way to hurt you
Cut to CuChulain, who - after he died- cut a guy's arm off before said guy could behead him: I'm so proud
Cu Cuchulain is a barbarian though, his Warp Spasm is one of the main inspirations for the barbarian rage.
@@patrickbuckley7259 oooh, oh definitely, he SO is a barbarian
I learned about him from a video by Overly Sarcastic Productions and my first thought was "ah, barbarian of old"
@@patrickbuckley7259 I like to think he multiclassed Barbarian and fighter
There was a great moment at our table, when our High elf EK cast the perfect spell for the occasion.
There were 2 fighters, closing a narrow passage, behind them a wizard and a rogue were pelting our team.
So, instead of bonking, she cast Pulse wave. The 2 fighters easily made the DC 17 CON save. The wizard and rogue, got pulled right in front of the paladin.
You can imagine how it went.
Blender time
Most of my recent characters have been fighter/rogues. Getting 15 extra potential actions a round is a bit much to pass up, even if they can mostly only be used to help party members.
If you're an eagle scout, you can take the ranger class. And if you're a dedicated enough chemist, alchemist
I was not an Eagle Scout, due to being a girl, but once when I was a Girl Scout, I had to lead an entire Boy Scout troop to their destination at an orienteering event because their scoutmaster had gotten lost. Does that count?
One Shot Questers: "Since everyone on earth is a human and the only class we can really take on earth is the fighter class... That means everyone is basic."
J. Robert Oppenheimer: "Imma be an artificer."
Cries in rogue
Me, as an Elf Fighter, collecting all the weapons: "I just think they're neat!"
Lol I'm imagining an elf just collecting all these weapons and bringing them home like, "Friends! Look at all these wimsical and strange weapons the mortals come up with. I mean, look at this one! Its like an axe, a hammer, and a thrusting spear, all in one! How silly!"
My Human Eldritch Knight carries atleast 4 weapons on him at all times..
Greatsword for when we gotta kill em quick. Dawnbringer mace when we need light and good bonks. Spear incase I might need to throw it or just stab (also can teleport back to my hand as a Eldritch Knight). Finally a dagger, ya know incase I need to cut a rope or as a last resort lol.
I also carry a cursed enchanted shield.
When he pumps the sword like a shotgun *intense laughter* when it actually racks a shell *laughter stops*
Wizard: You’re such a bland addition to out party!
Fighter: Here’s a job; take the frontline.
I love the fighter class, especially human fighters! Talk about a class with build options! People who think they are basic just lack imagination and ingenuity.
Agreed. My best character I’ve ever played is a human fighter. I still drag him out for occasional one-shots when the opportunity presents itself.
That's the entire point. Every class is basic unless you flavor it with own ideas
Ah yes. E N H A N C E D C R I T
Laughs in polearm master
@@starpanda25 Ah yes,12 hits in one turn))
Fighter: "So.... you say I'm basic?"
Person: "Yeah."
Fighter: "There's something more basic than me."
Person: "How!?"
Fighter: "A corpse, be lucky I haven't turned you into one."
Person: >.>
If I played a fighter I’d just be a random hobo who found a sword
Subverting that “fighters are dumb” stereotype is literally a solid quarter of Roy greenhilt’s characterisation in order of the stick
"Fighters are basic"
Meanwhile, my first character, a human lvl 13 eldritch knight that has more armor than a modern tank has wrestled down a planetar for thinking of going against a party member, face tanked an ancient red dragon with barely a scratch to show for it and made the dm avoid going after him with attack rolls ever again.
One of my fondest memories in D&D is when my Battlemaster Fighter managed to disarm a Cloud Giant who was almost five times her size.
The DM wasn't sure about how to respond when I told him Disarming Attack didn't have a size limit on what it could be used on.
@@curnott6051
I walked up to a big bad and just snagged its weapon out of its hand.
DM did not see that one coming.
Fighters are wild.
Pretty basic by lvl 13
@@curnott6051 Did you know you can trip dragons in flight? And that Range weapons can be used to trip? HEHEHEHE.
Now do a video on "Multiclassing, what doesnt mix"
A wizard who's a monk! -Punches you 10 times, takes 10 1d4 broken hand damage, dies
A Cleric who's a warlock! -Patron/Deity problems
A fighter who's a ranger! -Now you are basic AND useless!
A bard who's a druid! -Animals are fair gain now too!
A paladin who's an artificer! -I made my robotic companion do throwing back too
A bard who's an artificer! -I build my own clockwork dragon to seduce!
A fighter who's a barbarian! -I am basic AND ANGRY!
A barbarian who's a sorcerer -I am angry and cast spells!
A barbarian who's a wizard! -I am angry ...-dies of 1d4 anger damage
Lol, Barbarian x Fighter is actually a good multiclass.
Oathbreaker Paladin into Artificer: My last god sucked so I'm gonna build my own
Cleric x Warlock - it's not a problem, if your patron is a deity. (Hexblade Warlock with Shadowfell deity patron)
You just wrote a script for the video- Kinds takes the fun out of it. YOU should make the video!
@@Shildran Yes, but it's better when it is a problem!
"Why does that fighter have a greatsword and a spellbook?"
Don't worry about it.
I like basic stuff, gives you more room to think about your character than thinking about 800 possible spells you could learn.
One of my favorite characters I've played was a Human Variant Fighter. Psi Warrior at level 3 and Telekinetic Feat at level 1, I usually fought by having an invisible Mage Hand hold my backup Longsword around me while I psychically launched my Glaive through enemies.
That, and our DM gave me a really hype moment of the campaign when the BBEG of the then-current arc broke my Fighter's arm and stabbed me with my own sword, so I asked my DM if I could push my telekinetic powers to their limit and use it to one-hand my Glaive. And my DM said "Well, that's awesome. And I'll allow it.". And we ended up barely killing them.
DM texted me the next day saying "Full disclosure: the party was supposed to lose that fight for a prison arc, but that was a really cool moment and I didn't wanna ruin that with a loss. And half the gang is texting me that they wanna play a Fighter next campaign now. So thanks for that one."
_Hell_ yeah, dude! That's amazing!
This. Fighters become memorable.
I just got in and mine is already being teased back and forth because one character really likes mine.
Also she is already someone who helps a lot with her persuasion and being the only actual sane party member who doesn't think of arson 24/7
(The dms characters who tags along as their other family member is the BBEG really loves Arson so yea. Oh and due to that influence half the party won't mind setting something on fire)
A fighter is only basic if that's how you play your character.
Truest words I've seen someone say about a Fighter.
The DnD character I'm most proud of creating is a fighter. I respect the class for what it is.
That ending credits song is such a bop I took the oath of throwin' it back
I want to make an echo Knight where the echo has a weaker weapon. We attack enemies simultaneously to make them block the heavier attack and take the lighter attack, as we swap places mid swing so he’s blocking the light attack instead
Missed a shot at the "I'm performing a million calculations per second, and they're all WRONG" meme (except, you're doing a million attacks per round and they all blunder because your DM is an idiot that doesn't understand how probability works with critical fails).
This sounds weirdly specific, you okay there?
That’s why crit fails for my games are a d100 table and most of them are “you miss” then there’s a SECOND table for actual problems that arise that still might be minor. You’re more likely to get got by a foe Natting you (and only when you’re brought to or below half hp on that crit and there’s still a chance it’s just some broken ribs that your cleric is pestered into healing -the pansy-)
I've learned over the years there are certain "tells" that a group isn't a good fit for me. Two tells that would send me running: and rhetoric like Humans are boring/Fighters are boring.
I've had alot of fun with alot of classes, but getting my history nerd on with a human fighter are still some of my favorite experiences. It's not my favorite class, but it has more flavor than people let on.
echo knight makes the fighter a whole lot more fun. teleporting everywhere with no resource cost is great lol, lets not forget about that extra ASI at 6th level as well
Whoa
You forgot lvl 14 ASI
Fighter: Feat Master that prays for the DM to give him magical weapons due to not picking the right subclass.
Ok but why is the throwing part so accurate "oh no the enemy can fly away/run double my speed.... er random bullshit weapons I picked up GO"
"You're basic"
me sipping my pumpkin orange spice latte: YEAH DUH
I made a human fighter, but I made him original and memorable by calling him Josh
Folk laugh, but in a world of Erindors and Allandantes a guy named John is pretty standout.
@@Tillman581 Relax, I named him Josh, not John :P
I just called him Josh because of the Josh fight, seemed generic enough
en.wikipedia.org/wiki/Josh_fight
@@snake698 I used John just because...well....
please tell me you also had a dude named Drake in your party
@@8-bitsarda747 Nope, sorry, the only one other than me with a "non-dnd" name was a genasi druid called little groot, the others had exotic fantasy names
I play a half-orc fighter and she gets all the buffs from the cleric, bard and wizard, it's awesome!!
I built an arcane archer which is one of the least basic fighters and I had a lot of fun with it :)
And I love fighters in general, all of their bonus attacks are tons of fun
The one Human Artificer.
"Im what? Basic...pff sure your looking for the fighters next door."
Any time I think of a fighter I just hear Maximus speech
I love making fighters. They just need some flavor to be added in character creation. One of my favorites was a Svrfeblin fighter named bean with the haunted one background. He made a deal with a primordial to not starve on the street. And was cursed with a second elemental soul that is like depression. Constantly having intrusive thoughts and fears.
0:48 is actually what one of our fighters specialized in. :P His primary means of attack is to yeet a half dozen hammers or javelins at the enemy.
We love him for it.
I made a backflipping acrobatic Luchador who never takes off his mask and abuses the grappling rules that my DM refuses to learn.
Everyone: Calls fighters basic
Me: *Laughs in Dexterity Build*
me: laughs in strength con build for staying power and an obscene high passive perception to prevent abuses.
Meanwhile in 3.5
Low-level fighter: I am the only thing keeping our party from death time and time again
Mid level fighter: I’m just here to get hit a bunch
High level fighter: alright I charge and kill the enemy
Druid: "I get to play an upgraded fighter in addition to my character."
“The only class we can really take on Earth is the fighter class”
Rogue: *coughs*
Fighter not only isn’t the only class in real life, it’s not the only class on RUclips.
“This is the lockpicking lawyer, and what I have for you today..”
Perfect timing after a really shit day to make it better