Here's some more trivial bullshit about this video: -Spinning the analog sticks to build meter in this game is surprisingly demanding. In order to pull it off consistently I had to spin both sticks using the palm of my hand. - I was originally going to show the uncharged versions of all the Supers and Ultimates, but this video was already long enough and the differences aren't that interesting, the attacks are usually just smaller or end abruptly . - The lightning present in character auras is blue. This is only notable because Dimps somehow screwed this up and made them yellow in Budokai 3. - Android 16 is the only character in the game who has a unique throw. - Tien's Volleyball Fist does not appear in any future Budokai games after this for no conceivable reason I can think of besides Dimps being lazy or they just forgot it existed. - Super Buu's 'what if' absorptions did not appear in any other Budokai game, nor did the 'what if' fusions Tiencha and Gokule. -Gokule's appearance changes depending on which costume you have selected. I chose the slightly less terrifying option. - The characters Buu absorbs are completely random. It took about 10 minutes of resetting before the game finally decided to give me Gohan. For some reason, you can't absorb Piccolo, even though that form actually appeared in canon.
Fun fact: You do not need to actually rotate both analog sticks. You can actually swipe them left & right as a form of shaking, using your left hand. 2nd fun fact: Tapping the X, Square, Triangle, and Circle, along with swiping both analog sticks makes it far easier to fill the Build Meter.
One thing to note, when it comes to Potara Fusion the Supers change depending on who initiated the Fusion. For example, Gokule either has Kamehameha when Goku initiates the fusion or Dynamite Kick and Rolling Hercule Punch when Hercule initiates the fusion. Likewise, Vegito has Kamehameha or Gallik Gun respectively.
_Wow,_ no, the music isn’t loud enough! I definitely can’t hear the characters voice lines when using their specials. I can tell this isn’t a game issue, but something you’ve done as the music is overlapping what’s actually happening in game.
Here's some more trivial bullshit about this video:
-Spinning the analog sticks to build meter in this game is surprisingly demanding. In order to pull it off consistently I had to spin both sticks using the palm of my hand.
- I was originally going to show the uncharged versions of all the Supers and Ultimates, but this video was already long enough and the differences aren't that interesting, the attacks are usually just smaller or end abruptly
.
- The lightning present in character auras is blue. This is only notable because Dimps somehow screwed this up and made them yellow in Budokai 3.
- Android 16 is the only character in the game who has a unique throw.
- Tien's Volleyball Fist does not appear in any future Budokai games after this for no conceivable reason I can think of besides Dimps being lazy or they just forgot it existed.
- Super Buu's 'what if' absorptions did not appear in any other Budokai game, nor did the 'what if' fusions Tiencha and Gokule.
-Gokule's appearance changes depending on which costume you have selected. I chose the slightly less terrifying option.
- The characters Buu absorbs are completely random. It took about 10 minutes of resetting before the game finally decided to give me Gohan. For some reason, you can't absorb Piccolo, even though that form actually appeared in canon.
Ah yes, the control stick twisting part was admittedly kinda annoying.
Fun fact: You do not need to actually rotate both analog sticks. You can actually swipe them left & right as a form of shaking, using your left hand.
2nd fun fact: Tapping the X, Square, Triangle, and Circle, along with swiping both analog sticks makes it far easier to fill the Build Meter.
One thing to note, when it comes to Potara Fusion the Supers change depending on who initiated the Fusion. For example, Gokule either has Kamehameha when Goku initiates the fusion or Dynamite Kick and Rolling Hercule Punch when Hercule initiates the fusion. Likewise, Vegito has Kamehameha or Gallik Gun respectively.
I like how the moves are getting in sync with the beat of the music at times
0:53 Best thing to do in Budokai 2
Ya’ll remember unlocking Teen Gohan?
Yeah I had to buy him tho
Good memories my fav game on gamecube
I love this game but man is it a pain to unlock everything.
Not if you enter a code in the Skill Shop
@@mysterygamer9137 do you know the code for gamecube? Beat the game twice still missing some characters kinda annoyed.
11:46
VEGETA 💪🏻♂️
How does hercule manage being the game's most unique character?
_Wow,_ no, the music isn’t loud enough! I definitely can’t hear the characters voice lines when using their specials.
I can tell this isn’t a game issue, but something you’ve done as the music is overlapping what’s actually happening in game.
I played this game religiously has a kid since my brother told me you unlocked kid Goku if you completed story mode 100 times (false)
Jogo excelente