3:20 I suggested something like this in the previous shockwaves videos, but I can see that this technology has advanced beyond our control. I did not know this was going to be that powerful. It's practically a nuke, except it actively rewrites physics and reality to destructive results. Like someone asked Christopher Nolan to design a Weapon of Mass Destruction. Also, 10:28 Spider turned into a cursed .exe file/game there.
Like a annihilation bomb whuld be like, a bomb that bacicly deletes everyting (turn everything into pure energy) around it. And the best part is that it breaks like half of all laws of physics :D
I would call it the unholy child of Tsar and V3... For anyone wondering: the V3 was in construction, but not finished, because the war ended...Underground long-range artillery batteries...Could have annihilated whole England by itself...
Hey, thanks for checking out my Jellyfish. I was worrying that you didn't figure out the deflation body slam but then you did it, lol. 😆 This game is so much fun to mess with, and your videos were the one that brought me to it. Thanks
11:51 explanation: If there's an object that moves at 9 meters per second and you're playing at 30 fps then it's going to move at 30cmpf (centimetres per frame) if there is an object that's smaller than 30cm it can't hit it because the game can only update after each frame (usually even slower than that). This is solved by using a raycast to check for objects between where it was last frame/tick and where it is now. The devs of IoD probably didn't add a raycast since the xl steel ball isn't a projectile and, since the wrecking ball exists (which probably has a raycast), they assumed nobody would use it as one.
Pitch and roll both on the tail is realistic in most jets like the f22, f35, f14 su27 ect mainly because of structural instability and/or it gives a larger control surfaces
I would love to see vehicle destruction and multi-player make it into this game. This is possibly the best building system for a battlebots game I've ever seen, it just needs those 2 things.
It has vehicle destruction (there's a setting to change how much destruction), and I agree that it would be great for multiplayer. Although I could see the physics calculations being very complex in a multiplayer system when accounting for lag and desync.
Idea: A literal Crazy Train! It’s a normal train locomotive, (no tender), with 2 coaches! Train- instead of steam it’s cannon balls that come out of the funnel, the driving wheels can drop or throw mines. First Coach- shoots cannons on both sides of the coach. Second Coach- same as the first except it’s lasers. The main idea is to go to one side then drive past the frontside of the buildings while shooting the cannons and lasers to destroy the buildings while moving or not moving! Hope ScrapMan sees this!
every comment be like: "omg thanks for these amazing videos scrapman, please continue to make videos like these" ok but seriously scrapman is one of the most underrated youtubers i respect the most
It was not much compared to the spider that was spazzing out because it literally just crashed the game twice when scrap man lifted up those front legs Xd 10:29
I have a similar creation that has the same problem, running on the maximum physics quality doesn't change anything. also, this creation uses XL steel orbs, not wrecking balls, I think it's the XL steel orbs that are glitched.
If there's an object that moves at 9 meters per second and you're playing at 30 fps then it's going to move at 30cmpf (centimetres per frame) if there is an object that's smaller than 30cm it can't hit it because the game can only update after each frame (usually even slower than that). This is solved by using a raycast to check for objects between where it was last frame/tick and where it is now. The devs of IoD probably didn't add a raycast since the xl steel ball isn't a projectile and, since the wrecking ball exists (which probably has a raycast), they assumed nobody would use it as one.
@@cyantasks7129 nah, the physics updates stay at the same pace. I don't actually know what increased physics quality does, I think it just runs more accurate/more frequent calculations
@@Carbohydrate630 more frequent calculations, exactly what we want. Drawing a 1 dimensional line between one calculation and another would be better than more calculations but it would at least help a little
10:29 I don't know why the spider isn't the most replayed part because it literally just crashed the game, the Shockwave generator on the other hand just made the grass grow up as if he's playing on a volcano
Day 91 of Asking scrapman to make a Machine that make that uses the steal balls and magnets to make the steal ball orbit around your creation with out any thing touching them and try to take out a building with it in instruments of destruction
I realized that the game doesn't really tell you how to disable controls, I didn't know for a while, but hover over the controls and hit Backspace (on you keyboard). I was reminded of that when seeing the hot air balloon collapse inwards. just wanted to note that for people who wanna build stuff with hinges or have only one button for like a magnet or something so you cannot use the wrong polarity or whatever.
i will comment this in every video until you do it. i have an idea for a trailmakers series: Trailscience. you can try out the logic of the game, like what do they mean with power when referring engines? is ot the weight they can lift? well, you mkae a video out of it. does downforce act stronger and stronger the faster you go, like in real life, or is it instant? its a fun thing. this is day 2
For the evolution play list thing you should do drag race evo starting with 2 power cores and 50 blocks and 2 minutes beginning and 1 minutes for the rest
BUSTER I MISSED THE FRIENDSHIP OF SCRAPMAN AND BUSTER IN THE PAST BUSTER IS ALWAYS NEVER DIES IN TRAILMAKERS SHE NEVER DIES NOW SHE/HE IS HERE WE CAN CONTINUE THE SHOW OF BUSTER AND SCRAPMAN BUDDIES and hank the haybot too 👇
14:01 and speaking of other levels you should try that rail gun again on a bigger level to see if it's better at range and see just how accurate it is.
day 11 of asking scrapman to do a multiplayer monday in survival where everyone starts at the crashed ship and has 30 minutes to build a vehicle, no glitches, thrusters allowed
6 months and 23 days of asking ScrapMan for building an ekranoplan.
@Technic Builder
We neeeeed ekranoplan
The problem is that you need physics that provides more lift if you are close above water
good luck
It's impossible in the game, you only can create a thing, that looks like ekranoplan but isn't it
Ekranoplan
3:20 I suggested something like this in the previous shockwaves videos, but I can see that this technology has advanced beyond our control. I did not know this was going to be that powerful.
It's practically a nuke, except it actively rewrites physics and reality to destructive results. Like someone asked Christopher Nolan to design a Weapon of Mass Destruction.
Also, 10:28 Spider turned into a cursed .exe file/game there.
spider turned into game_crasher.exe
Like a annihilation bomb whuld be like, a bomb that bacicly deletes everyting (turn everything into pure energy) around it. And the best part is that it breaks like half of all laws of physics :D
I would call it the unholy child of Tsar and V3...
For anyone wondering: the V3 was in construction, but not finished, because the war ended...Underground long-range artillery batteries...Could have annihilated whole England by itself...
Its actually so impressive that scrapman manages to keep basically every episode so entertaining!
Gotta love Recover in the background while the credits play!
2:07 must be the strongest headbutt ever destroying half a building
it's a headbutt with a lot of dedication
Hey, thanks for checking out my Jellyfish. I was worrying that you didn't figure out the deflation body slam but then you did it, lol. 😆
This game is so much fun to mess with, and your videos were the one that brought me to it. Thanks
11:51 explanation: If there's an object that moves at 9 meters per second and you're playing at 30 fps then it's going to move at 30cmpf (centimetres per frame) if there is an object that's smaller than 30cm it can't hit it because the game can only update after each frame (usually even slower than that). This is solved by using a raycast to check for objects between where it was last frame/tick and where it is now. The devs of IoD probably didn't add a raycast since the xl steel ball isn't a projectile and, since the wrecking ball exists (which probably has a raycast), they assumed nobody would use it as one.
Pitch and roll both on the tail is realistic in most jets like the f22, f35, f14 su27 ect
mainly because of structural instability and/or it gives a larger control surfaces
F22 looked good too and handled pretty crazy, I think a lighter touch it would fly good
@@NotTodayBusta most certainly
Scrapman: *pushes button*
Spooder Boy: *proceeds to collapse in on it's self*
The game: Guess i'll die
Oh you really need to try to make precision missiles now! I think you can control them with the wings now
that shockwave generator is beyond powerful
"these balls are too strong" " they go so fast they can't penetrate" -scrapman
you have no idea how much i love the scrapman sneeze cam
Thanks for making these amazing videos scrapman and entertain us, keep the good work up
That shockwave generator was so powerful it affected the "universe" of the game itself 💀💀💀
The hot air balloon was pretty aesthetic
I would love to see vehicle destruction and multi-player make it into this game. This is possibly the best building system for a battlebots game I've ever seen, it just needs those 2 things.
It has vehicle destruction (there's a setting to change how much destruction), and I agree that it would be great for multiplayer. Although I could see the physics calculations being very complex in a multiplayer system when accounting for lag and desync.
Idea: A literal Crazy Train! It’s a normal train locomotive, (no tender), with 2 coaches!
Train- instead of steam it’s cannon balls that come out of the funnel, the driving wheels can drop or throw mines.
First Coach- shoots cannons on both sides of the coach.
Second Coach- same as the first except it’s lasers.
The main idea is to go to one side then drive past the frontside of the buildings while shooting the cannons and lasers to destroy the buildings while moving or not moving! Hope ScrapMan sees this!
that buggy creation had the power of at least 10 tsar bombas it was amazing
every comment be like: "omg thanks for these amazing videos scrapman, please continue to make videos like these"
ok but seriously scrapman is one of the most underrated youtubers i respect the most
Shockwave Nuke was def my favorite creation, wish i knew how it worked
4:07 I saw it move for a split second and it moved soo fast that broke the game.
"Where did the buildings go!?"
Magic
The shockwave machine was insane
It was not much compared to the spider that was spazzing out because it literally just crashed the game twice when scrap man lifted up those front legs Xd 10:29
13:20 you could try increasing the physics quality in the settings to stop the wrecking balls from phasing through matter
I have a similar creation that has the same problem, running on the maximum physics quality doesn't change anything.
also, this creation uses XL steel orbs, not wrecking balls, I think it's the XL steel orbs that are glitched.
If there's an object that moves at 9 meters per second and you're playing at 30 fps then it's going to move at 30cmpf (centimetres per frame) if there is an object that's smaller than 30cm it can't hit it because the game can only update after each frame (usually even slower than that). This is solved by using a raycast to check for objects between where it was last frame/tick and where it is now. The devs of IoD probably didn't add a raycast since the xl steel ball isn't a projectile and, since the wrecking ball exists (which probably has a raycast), they assumed nobody would use it as one.
@@Carbohydrate630 I was under the impression that increasing the physics quality would make it update more often, hence more lag.
@@cyantasks7129 nah, the physics updates stay at the same pace. I don't actually know what increased physics quality does, I think it just runs more accurate/more frequent calculations
@@Carbohydrate630 more frequent calculations, exactly what we want.
Drawing a 1 dimensional line between one calculation and another would be better than more calculations but it would at least help a little
Scrapman: *presses the up arrow*
Spider-Boy: you just chose *violence*!!!
10:29 I don't know why the spider isn't the most replayed part because it literally just crashed the game, the Shockwave generator on the other hand just made the grass grow up as if he's playing on a volcano
0:50 Reminds me of the Gundam Guntank but with an Optimus prime head and buster colors
3:40 fun fact: this is the meteor that hit earth that killed the dinosaurs, not just one shockwave but (idfk number) amount of shockwaves
10yrs ago: That's not realistic flight mechanics.
Today: Oh it's a Raptor replica.
Okay that F22 looks awesome 👌 👏
Day 91 of Asking scrapman to make a Machine that make that uses the steal balls and magnets to make the steal ball orbit around your creation with out any thing touching them and try to take out a building with it in instruments of destruction
Trail makers getting a strong opponent
those are epic builds and i love the series keep it up scrapman
instruments of destruction is so fun to watch
i saw buster now i want to see hank
They used to drop steel darts from planes and now they use bigger ones dropped from space or low orbit as kinetic bombs called kinetic orbital strikes
They should add first person cockpit view
15:00 Scrapman learns the wonders of belkan witchcraft
I realized that the game doesn't really tell you how to disable controls, I didn't know for a while, but hover over the controls and hit Backspace (on you keyboard). I was reminded of that when seeing the hot air balloon collapse inwards. just wanted to note that for people who wanna build stuff with hinges or have only one button for like a magnet or something so you cannot use the wrong polarity or whatever.
Why did the spider make me laugh so hard 😂
I remember buster good video scrapman buster is always a giga chad
Dang that shockwave generator makes almost a bigger shockwave then when my dad burps
Buster Prime, rolling out.
i will comment this in every video until you do it. i have an idea for a trailmakers series: Trailscience. you can try out the logic of the game, like what do they mean with power when referring engines? is ot the weight they can lift? well, you mkae a video out of it. does downforce act stronger and stronger the faster you go, like in real life, or is it instant? its a fun thing. this is day 2
For the evolution play list thing you should do drag race evo starting with 2 power cores and 50 blocks and 2 minutes beginning and 1 minutes for the rest
BUSTER I MISSED THE FRIENDSHIP OF SCRAPMAN AND BUSTER IN THE PAST BUSTER IS ALWAYS NEVER DIES IN TRAILMAKERS SHE NEVER DIES NOW SHE/HE IS HERE WE CAN CONTINUE THE SHOW OF BUSTER AND SCRAPMAN BUDDIES and hank the haybot too
👇
F-22 things translate perfectly into this game
It gets good at 0:00 you can skip to there if u want
12:22 now we have a machine that shoots in the 4th dimension
Time for the workshop
10:30 this build's jellyfish drive doesn't work. it doesn't even have a jelly navigator or a way to input coordinates.
3:40 POV you caught the belt
14:01 and speaking of other levels you should try that rail gun again on a bigger level to see if it's better at range and see just how accurate it is.
@ScrapMan I think I built the first Ornithopter in this game perhaps you will find it in the workshop I would be glad if you would try it out
First video of my day and I can't stop laughing thank you for the entertainment and keep up the good work.
The spider was my favorite mainly because of your reaction to it.
You should try simpleplanes!
10:27 nooo spooderman what did u do to spooder scrapman? 10:47 NOOO STOP
10:30 It sounds like a pokemon cry when it explodes
Sounds like a car in some games when i get flung and u hear the engine going crazy
You should totally build an octopus vehicle.
Buster Prime is blursed and I love hom
3:41 this turned into a corruption video very quickly
Keep up the good work for us
I'm pretty sure a normal plane would also stall of u turn like that
can you make a multiplayer workshop video in trailmakers ? Anyways i really enjoy your videos
11:40 bless you
I think the devs should see this video I'm pretty sure some errors are happening judging by the pink lights
I love your vids. Keep it up
"expanding ball"
ah yes the Hoberman sphere
This spider was originated from skyrim
day 11 of asking scrapman to do a multiplayer monday in survival where everyone starts at the crashed ship and has 30 minutes to build a vehicle, no glitches, thrusters allowed
you should try brick rigs
Oh my Lord, that shockwave generator. I died laughing xD. Just witnessed the end of the world, dragon ball z style, but in IoD format.
Hay Scrapman I found hank the haybot from you t-shirt
Bless you
Should have lined up all the buildings with the wrecking ball sniper
U know what would be cool missile pods that I guess you can increase its size which increases its price and missiles and stuff like dat
*Buster was done being the test dummy...*
i remember busters beginnings
play tabs please
10:25 scrap mechanic nonscense
10:05 laying eggs… In a goofy ahh spider
Scrapman what PC u use?
10:41 is hilarious
i dont have the game so i wanna see a cyclocopter in one of these videos of instruments of destruction
The spider has a war cry
More trailmakers historical creations please
Buster looks like a trucker!
shockwave is just basically a black hole
is it wrong i want to see you use the shockwave one on the plane map to see what its range is?
bless you
Day 2 asking scrapman to make his own helicopter
Yo thats so cool!
wrecking ball phases through the building me: imposible
Make a VTOL in this game now that there are propeller
Buster looks like Optimus Prime
really wish this game was running in proton
Anyone else hear a little sandstorm by darude with the second creation?
9:42 The giant enemy spider di de du da 3x neah neh neah neh
Aerodynamics actually look pretty decent. The plane just keeps stalling because your flying is shite ;p
Scrap Mechanic physics 1 be like: 10:26