I Built an Earthquake Generating Machine! [Instruments of Destruction]

Поделиться
HTML-код
  • Опубликовано: 3 окт 2024
  • Welcome to another episode of Instruments of Destruction! In this video, I am experimenting with building a machine that generates earthquakes by repeatedly hitting the ground until the buildings collapse around it!
    More Instruments of Destruction: • Instruments of Destruc...
    Real Life Earthquake Machine: • This massive truck mak...
    My Most Popular Videos (for whatever reason): • ScrapMan's Most Popular!
    ------------------------------------------------------------------------------
    ♦ Join the Scrapper Community: / discord
    ♦ Merch: scrapman.store
    ♦ Like my Tweets: / scrapmanyt
    ♦ My Doggos on Instagram: / scrap.dogs
    ♦ My RUclipsr Setup: www.amazon.com...
    ♦ I Make Metal Music: / catarinth
    -----------------------------------------------------------------------------
    About the game:
    Instruments of Destruction features an advanced physics-based destruction system. You can demolish every structure in the game piece by piece. In addition, every object you see in the game world--save for small decorative plants and rocks--is part of the physics system. Each element of the world interacts with each other and together they create a physical, visceral world to play with.
    Build Your Vehicle
    Build a vehicle your way, with an ever-expanding array of parts and pieces. Using an intuitive vehicle construction system that also lets you customize your vehicles' appearance and controls, you'll always have fun creating your next awesome invention.
    From simple splitters to advanced joints, a variety of parts slowly unlock as you play through the game, and each unlocks countless new possibilities.
    While some vehicles will perform better than others in accomplishing your objectives, it's always a bit more fun to get creative and go a little off script. Optional bonus challenges and objectives will reward more creative builders and add more replayability.
    Steam page: store.steampow...
    #scrapman #wedgegang #instrumentsofdestruction

Комментарии • 489

  • @potatolord045
    @potatolord045 Год назад +106

    I recently made an earthquake generator that doesn't need mega impacts and still deletes buildings (with mega impacts it instantly deletes the hole map) i just stacked a bunch of weight blocks and upward facing pistons to pull them into the ground
    It was so heavy it pulled the ground anchor's quite far off the ground
    I highly recommend you try making one like this, its lots of fun and plenty of screen shake

    • @lilyoftheflame
      @lilyoftheflame Год назад +7

      Can you please put a link to the steam workshop page? I want to try this out.

    • @pastrapatur1034
      @pastrapatur1034 Год назад +3

      Man gonna recreate 2010 earthquake

    • @Someone-ho1ls
      @Someone-ho1ls Год назад

      Made one after scrapman made his vid on the hammer thing. Litterally used 8 doubled overdrive pistons to repeatidly smash the ground with a 100-200k kilos weight and it shredded buildings.

    • @acsadventures007
      @acsadventures007 Год назад +1

      whole not hole sir

    • @lawrence8871
      @lawrence8871 Год назад +1

      @@acsadventures007 Not after he's done with it!

  • @technicbuilder6410
    @technicbuilder6410 Год назад +459

    6 months and 27 days of asking ScrapMan for building an ekranoplan.

    • @Lolzy3014
      @Lolzy3014 Год назад +37

      Still here, huh? Maybe next time my guy. But dont give up, keep going and motivate other people to ask him to build it.

    • @oqlar1479
      @oqlar1479 Год назад +15

      he already did

    • @borisjekyll
      @borisjekyll Год назад +3

      Hey

    • @naofuminorikiya2527
      @naofuminorikiya2527 Год назад +7

      1 more month.

    • @rigelstarz6032
      @rigelstarz6032 Год назад +5

      good luck

  • @SilvrSavior
    @SilvrSavior Год назад +22

    Upgrades for the earthquake machine, use logic to toggle on the sequence (attach wait destruction) and reverse the actions when the button is hit again.

  • @pikator9153
    @pikator9153 Год назад +75

    I wonder what would happen if you do a double or even a triple earth quake generater

    • @gastonzamora4985
      @gastonzamora4985 Год назад +7

      I was thinking of this too, but with 2 wrecking balls out of sync to generate more shockwaves, instead of 2+ balls synced to generate bigger shockwaves

    • @riccardopetrina4212
      @riccardopetrina4212 Год назад +1

      @@gastonzamora4985 underrated comment

    • @FundyTheAstronaut
      @FundyTheAstronaut Год назад +2

      Genorator*

    • @pikator9153
      @pikator9153 Год назад +1

      @@gastonzamora4985 i should have added more precision because what i was thinking is the same things as you , like two wrecking ball hiting the ground ,one after the other ,so aq you said with two seperated piston

    • @pikator9153
      @pikator9153 Год назад

      @@FundyTheAstronaut thx i was not sure of my ortho

  • @morrow2869
    @morrow2869 Год назад +8

    Day 247 of asking for more workshop hunters, and day 248 of asking for more brick rigs
    For all of you that wants any of these you can help too

  • @loczaczix
    @loczaczix Год назад +7

    You should have changed minimum distance on the piston to make it retract more and it would be hitting from longer travel

  • @jackharveysaunders1125
    @jackharveysaunders1125 Год назад +7

    you could 10/10 time a bunch of these to go in series filling in the off beat/not shockwave generating hits for each other like a rolling set of shockeaves that would be pretty sick

  • @pocarski
    @pocarski Год назад +2

    The way it jumped at 17:34 made me think of an absurdly destructive pogo stick. Next video idea perhaps?

  • @cooperowens5604
    @cooperowens5604 Год назад +1

    add the gravity thing and pull the debris to you. I think that would be fun.
    love you videos, they always bring a smile to my face. keep up the amazing work. :)

  • @kalebwebb9328
    @kalebwebb9328 Год назад +9

    Would be cool to see the minimum distance changed to make it so less distance is required for impact (haven't watched the rest yet so might of happened)

    • @nati0598
      @nati0598 Год назад

      Exactly, how is he expecting any oompf if there is no wind-up. The reinforced mode was better simply because it lifted the entire thing off the ground, effectively decreasing min distance.

  • @tortl9720
    @tortl9720 Год назад +3

    this might be scrapman's sussiest but coolest episode yet

  • @Roperational_YT
    @Roperational_YT Год назад +1

    Idea: A literal Crazy Train! It’s a normal train locomotive, (no tender), with 2 coaches!
    Train- instead of steam it’s cannon balls that come out of the funnel, the driving wheels can drop or throw mines.
    First Coach- shoots cannons on both sides of the coach.
    Second Coach- same as the first except it’s lasers.
    The main idea is to go to one side then drive past the frontside of the buildings while shooting the cannons and lasers to destroy the buildings while moving or not moving! Hope ScrapMan sees this!

  • @onewaygaming8380
    @onewaygaming8380 Год назад

    A truly groundbreaking creation

  • @7arl5
    @7arl5 Год назад

    0:40
    "see those buildings over there?"
    scrapman: "what buildings"

  • @venomplayerita189
    @venomplayerita189 Год назад +1

    0:32 my jaw dropped
    Edit: 13:45 my jaw dropped for the second time. So satisfying

  • @michaelchen695
    @michaelchen695 Год назад +9

    It also kinda acts like a force field and launcher debris that is too close away.

  • @MaxVerstapenGOAT
    @MaxVerstapenGOAT Год назад +1

    Brilliant video as always
    Keep up the good content ScrapMan

  • @the.other.ian.
    @the.other.ian. Год назад +6

    Haven't finished the video yet but I think this would work better if you lowered the minimum piston extension so it has time to build more momentum before hitting the ground.

  • @Blaster_Unity_UB
    @Blaster_Unity_UB Год назад +2

    I thought about suggesting this a few hours ago but forgot. Happy to have my un-asked request fulfilled!

  • @gabebancroft
    @gabebancroft Год назад

    My SM Hoodie and Wedgegang shirt arrived today! I love them both!

  • @darity_2865
    @darity_2865 Год назад +1

    Scrapman: Lets go max strength.
    Also Scrapman: ⠀⡔⠑⡄⣀⠤⠛⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠒⠢⢄⠀⠀⠀⠀⠀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠞⠀⠀⠸⡅⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠢⡀⠀⠀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⡠⠃⠀⠀⠀⠀⠙⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠢⡀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⢠⡇⠀⠀⠀⠀⠀⠀⢹⠤⠖⠒⠒⠤⡀⠀⠀⠀⢀⠠⠒⠉⠉⠑⠲⢄⠀⠘⢄⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⡎⡇⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⣀⣈⢣⠀⢀⠆⠀⠀⠀⠀⣀⣤⣬⣣⠀⠈⡆
    ⠀⠀⠀⠀⠀⠀⠀⠀⠇⠱⡀⠀⠀⠀⠀⢀⡜⠀⠀⠀⣾⣿⣿⣿⡇⢸⠀⠀⠀⠀⠰⣿⣿⣿⣿⠀⠀⢰
    ⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠉⠒⠢⠤⠶⡏⠀⠀⠀⠀⠙⠿⠿⢻⠇⠈⠄⠀⠀⠀⠀⠙⠛⠛⡹⠀⠀⢸
    ⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠈⠢⢄⡀⠀⠀⣀⠔⠁⠀⠀⠈⠓⠤⣀⣀⡠⠤⠊⠀⠀⠀⢸
    ⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀⠀⠀⠀⠀⠀⠀⢀⣀⡈⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⡀⠀⠀⠀⢸
    ⠀⠀⠀⠀⠀⠀⠀⠀⠇⠀⠀⠀⠀⠀⠀⢰⣿⣿⠿⠿⠿⣷⣶⣶⣶⣶⣶⣶⡿⠿⠿⢿⣿⣷⠀⠀⠀⢸
    ⠀⠀⠀⠀⠀⠀⠀⠀⠘⡄⠀⠀⠀⠀⠀⠀⢿⣿⣷⣤⣀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣴⣿⣿⠏⠀⠀⢠⠃
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⢄⠀⠀⠀⠀⠀⠀⠻⣿⣿⣿⣿⣷⣶⣶⣶⣶⣿⣿⣿⣿⣿⠋⠀⠀⢠⠋⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠢⡀⠀⠀⠀⠀⠀⠈⠛⠿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠋⠀⠀⢀⠔⠁⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠠⢀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠉⠉⠉⠁⠀⠀⠀⣠⠔⠁⠀⠀⠀⠀
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠒⠤⢄⣀⣀⣀⣀⣀⣀⣀⣀⣀⢤⠖⠏⠁⠀⠀⠀⠀⠀⠀

  • @tnapeepeelu
    @tnapeepeelu Год назад

    That first "free roam jackhammer" was like an inch worm of death

  • @javiercasas1565
    @javiercasas1565 Год назад +2

    Why not try to do something like a pogo stick (not the actual shape) that jumps and then hits the ground with pistons when falling, that way you add the force of the pistons and gravity to make bigger shock waves.

  • @jaebob
    @jaebob Год назад

    That was extremely satisfying

  • @kfplaysgames
    @kfplaysgames Год назад +1

    Make one of those jack hammer escavator things

  • @JohnDVil
    @JohnDVil Год назад +1

    You should next use shockwaves to make a pogostick of death.

  • @brettmacaulay397
    @brettmacaulay397 Год назад +2

    Was incredibly excited to see what I was suggesting be made. Next question can you smack two items together to make a shock wave like hulks thunder clap ?

  • @kaedecygnus657
    @kaedecygnus657 Год назад +1

    The opening is very smooth
    13:48 building tired living
    15:08 coincidence
    17:35 :O

  • @wybewestra7050
    @wybewestra7050 Год назад +1

    14:53 With the new logic parts, you could make it so the anchors automatically engage just before the earthquake mechanism starts. And then turn them off again some time after the mechanism stops. That way the order of operations is automatically correct :)

  • @masterroshi2158
    @masterroshi2158 Год назад +1

    This idea needs to be scale to see if bigger and taller vehicle = bigger earthquakes and can you have one add multiple piston steel balls to see if it makes a difference

  • @Cha05typhoon
    @Cha05typhoon Год назад +2

    Watching the vehicle speed bounce 0-80 whole staying stationary during an earthquake is fast more amusing than it should be

  • @mystifoxtech
    @mystifoxtech Год назад

    15:27 that building is just cursed. It can randomly explode, attack other buildings, and launch random pieces in random directions. It's a running theme now.

  • @vidarsoderman4536
    @vidarsoderman4536 Год назад +1

    You could theoretically make the shockwaves come faster if you put two pistons and wrecking balls that go at the same time but one starts before the other one. So they are alternating.
    :)

  • @Fleshyguy1407
    @Fleshyguy1407 Год назад +1

    Try making a hover vehicle using magnets and magnetic plates.

  • @Unheeding
    @Unheeding Год назад

    3:41 gives the same energy as letting your pet fish, you've had for years into the wild/sea and as soon as your about to say "be free [insert generic fish name here]-'" a bird just comes in and gobles it up.

  • @felixormond9792
    @felixormond9792 Год назад +3

    I could recommend a machine that could maybe fly directly up and come back down at super sonic speed piecing the ground with a pointy tip. To harness all of the energy into one small point of impact.

  • @avidviewer27
    @avidviewer27 Год назад

    3:20 I see you have constructed the ultimate pogo stick.

  • @Chris-ok4zo
    @Chris-ok4zo Год назад

    Hey, I suggested this back in the first 2 shockwave videos. Yay.

  • @madman_jackson8507
    @madman_jackson8507 Год назад +1

    You should make something that could slice through all the building in a row

  • @smarty265
    @smarty265 Год назад +1

    scrapman sure made a vibrating ball

  • @feilistialininta6445
    @feilistialininta6445 10 месяцев назад

    At the start when you were showing us about the shock wave hammer sounded like thunder outside my room😂

  • @V0IDEX
    @V0IDEX Год назад +1

    We need more storm works gameplay

  • @Cooki3reaper
    @Cooki3reaper Год назад

    from the way it reacted, i believe the bigger the item hitting the ground the bigger the shockwave, from the way the shockwave compared from just the wrecking ball hitting it, to ur entire creation hitting the ground

  • @O5-a
    @O5-a Год назад

    dear scrapman , I made your scrap mechanic survival flyer , ty for your inspiration , I will put it on the workshop for all the fans who want to try it without needing to know how to glitch suspensions , especially new players. thx again for the inspiration you gave me ~Christian

  • @jianalexander1359
    @jianalexander1359 Год назад +5

    Just a suggestion, You should add colors to your machines to make it look more complete

    • @Layow.
      @Layow. Год назад

      wedges are supposed to be orange

  • @Resomius
    @Resomius Год назад

    The ammount of Magic Wand jokes I could make are truely infinite for this video.

  • @wordsforname6054
    @wordsforname6054 Год назад

    So, two ideas, try replacing the ball with a spike and put 4 of them on your vehicle. Another idea, try putting the vibrating mechanism on your earthquake missile, it seems to be way stronger.

  • @gamerxdpro9112
    @gamerxdpro9112 Год назад

    Aye a new earthquake machine that really cool

  • @Xodabeef
    @Xodabeef Год назад

    How he made a caterpillar in the beginning XD XD XD
    Should've kept what was already perfect.

  • @insanebannanastyle
    @insanebannanastyle Год назад +1

    Creation idea: A parasite type vehicle that digs into the middle and breaks it from the inside out

  • @martinezberolah2141
    @martinezberolah2141 Год назад

    Everything you make is good😀

  • @kalebwebb9328
    @kalebwebb9328 Год назад

    Furthermore, attaching a gravitational thing so the debris is pulled towards the impact creating an intense implosion/explosion simultaneously

  • @Sabera_Longsword
    @Sabera_Longsword Год назад

    This counts as a win for me, said to build a jackhammer quite a bit ago. And now he’s onto this. See nothing but a win on this. Nice video by the way man!

  • @panzer_tank
    @panzer_tank Год назад +1

    the game turned your shockwave machine into a nuclear shockwave explosion simulator

  • @youravaerageyoutubechannel8589
    @youravaerageyoutubechannel8589 Год назад +1

    "Be free little- oh you're dead." ScrapMan- Nov 8, 2022

  • @ratheonhudson3311
    @ratheonhudson3311 Год назад +1

    Non-stressed, free range Jackhammer, only fed organically, no preservatives, except rust-eze

  • @Dr.Observation
    @Dr.Observation Год назад +2

    The shockwave hammer at 0:33 reminds me of Fencer's Vibro Hammers and Vulcan Hammers in the game Earth Defence Force 4.1, these cc strikers weapons destroy buildings very easily and are very good for giant insects "crowd control" (killing multiple at once)

    • @modernmarksmn
      @modernmarksmn Год назад

      Reminds me of the gravity hammer in halo

    • @Dr.Observation
      @Dr.Observation Год назад

      @@modernmarksmn never played that game.
      _one Google search later_
      oh yeah it's basically the same thing as a Vulcan Hammer but a lot weaker
      (the Vulcan Hammer ZD does 12k damage in one hit AND 90% damage reduction for the user during the swing animation)

  • @thewarp2396
    @thewarp2396 Год назад +2

    Suggestion: a machine which removes a building from its base and turns it into a hat. You could call it the Hattinator

  • @bvs4064
    @bvs4064 Год назад

    12:32 sometimes there are double shockwaves, medium and slightly bigger medium. there are also medium and slightly bigger mediums that might happen, it makes two different sized shockwaves

  • @Archineer
    @Archineer Год назад

    Scrapman: *reinforces*
    Creation: BRRRRRRRRRR

  • @yuiro1419
    @yuiro1419 Год назад +1

    This reminds me of the thumpers in Dune

  • @MrLarsgren
    @MrLarsgren Год назад +1

    wonder how effect would change if you widen the attachment point and add a extra wrecking ball on each side

  • @wilion8865
    @wilion8865 Год назад +1

    Could you generate the shockwaves by hitting two parts of the same construction? I think that if that is possible, you can make very powerful shockwave generators in small spaces.

  • @JohnStewart73
    @JohnStewart73 Год назад

    It would be interesting to see this machine with more than piston!

  • @rashadcaldwell1271
    @rashadcaldwell1271 Год назад

    A build that looks like Rumble from transformers would be cool

  • @SmokeDrake
    @SmokeDrake Год назад

    Build a magnet cannon that slams a large metal ball (Or any roundish object(s)) into the ground to create a massive shock wave.

  • @SoulReaper-yz8dl
    @SoulReaper-yz8dl Год назад

    try adding more of the thing that creates the shockwaves to it cause it might make more shockwaves at a time and do more damage. You should also make a flying version where it floats above and drops and just disintegrates the building.

  • @turnedwheat2013
    @turnedwheat2013 Год назад

    Hay man, I live in the western time zone, and I always see that you upload around 4:00 AM my time. 😅 Keep up the great work! Love your vids

  • @uhohmemebiggestboy212
    @uhohmemebiggestboy212 Год назад

    The machine falling to the ground and slamming the ground perfectly timed by accident near the end of the video gave me an idea
    Your rocket that slammed into the ground but put a piston on the tip so just before it hits it slams the ground with added force of the rocket massive shockwave

  • @leoagain_
    @leoagain_ Год назад +1

    an interesting concept could be a controlled vortex so nothing outside of the building is damaged and the debris is collected to be dumped in the ocean to show supportfor plastic pollution

    • @leoagain_
      @leoagain_ Год назад +1

      i dont know if this is even possible but idk worth a shot i guess

  • @FoxDog1080
    @FoxDog1080 Год назад

    The reinforced shockwaves seem to be more horizontal and less bubble-y

  • @lycan_droid
    @lycan_droid Год назад +1

    There were several times in the video where the buildings got launched by the shockwave with part of the building still intact, so what if you try to make a building levitate or get launched with just shockwaves?

  • @tylerclark547
    @tylerclark547 Год назад +1

    He should make a pogo stick with this mechanic

  • @raihanabdin
    @raihanabdin Год назад +1

    R.I.P Jackhammer 2022-2022

  • @Patt1537
    @Patt1537 Год назад

    "well hello, little robo-"
    *Disintegrates*
    13:43

  • @argamerk4015
    @argamerk4015 Год назад

    we finally found the man behind the project east wind!!! (arma 3 reference)

  • @Madmax-sj7sl
    @Madmax-sj7sl Год назад +1

    13:47 Scrap man like 😮

  • @Andrecio64
    @Andrecio64 Год назад +1

    3:19: the second it got released i burst laught the whole moment

  • @Ncswansons
    @Ncswansons Год назад

    I think you should make some sort of machine to clean up the mess of debris

  • @SomeAutomaton
    @SomeAutomaton Год назад

    Make a plane that slams into the ground so hard it creates a shockwave!

  • @tobawoobossam7198
    @tobawoobossam7198 Год назад +1

    "alr i think the sma- the regular size piston is going to be the one we want"

  • @FundyTheAstronaut
    @FundyTheAstronaut Год назад +1

    MANS GOT THORS HAMMER
    Edit: yup, like a thermonuclear bomb

  • @j-train13
    @j-train13 Год назад

    Goes from a Tom Scott video to a Scrapman video, gets immediately shown a Tom Scott video

  • @blackheart9116
    @blackheart9116 Год назад

    you should make a shockwave frog machine that creates shockwaves by jumping and landing

  • @harrylawrence1346
    @harrylawrence1346 Год назад

    ScrapMan should make a pogo stick with the pistons and push the limits of it

  • @Hattonz
    @Hattonz Год назад

    Really good video as always. : )

  • @georgefolk3134
    @georgefolk3134 Год назад

    Make a shockwave cannon that uses the shockwave to propell a projectile

  • @superroverdude
    @superroverdude Год назад +1

    he needs to build the XF-85 goblin

  • @-Urban-
    @-Urban- Год назад

    Less goo another episode i love ur vids

  • @CallMe_Kaioh
    @CallMe_Kaioh Год назад

    Try making a vehicle that floats on water, and then attach the earthquake generator on it. And get 3 Earthquake generators and use logic to make them go one after the other producing constant shockwaves.

  • @jbrandomclips6175
    @jbrandomclips6175 Год назад

    Scrapman you should have tested it with tough structures on, To see how the buildings would hold up

  • @karlkaljuste2910
    @karlkaljuste2910 Год назад

    The building knew what was coming...

  • @xavierjiang7112
    @xavierjiang7112 Год назад

    I think the amount of mass during the impact(s) is what that affects the range. which does make sense.
    For maximum impact you could build a immensely heavy vehicle and figure out a way to launch it into the air (and have it slam down), not unlike a jumping jack

  • @daggerball
    @daggerball Год назад

    That E-skill has an ICD

  • @Zequax
    @Zequax Год назад

    big buster laying on his stomach having a tantrum
    using shockwaves to destroy

  • @TWG52
    @TWG52 Год назад

    scrapman never changed what he says at the end of the video for about 2 years

  • @ohboiyou
    @ohboiyou Год назад

    Scrapman: yo look at my shockwave hammer machien!!11
    Buildings: bye 🫡

  • @cetomedo
    @cetomedo Год назад

    I think you underutilized the settings on the piston quite a bit. The min and starting position levers would also change the average position of the piston while under oscillation, which would fix the problem of high strength settings not reaching the ground. Not sure how exactly it would affect it, but putting the starting and min positions to as close to the ground as possible without touching should at least have some interesting effect on it.

  • @deathgreaper1684
    @deathgreaper1684 Год назад

    You should try using one of those super heavy feet instead of a wrecking ball, more weight might make for more violent earthquakes.

  • @williamddougans
    @williamddougans Год назад +1

    Plz build a
    pogo stick with this technology