Blender 3.0 Beginner Tutorial Part 2: Editing

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  • Опубликовано: 8 сен 2024

Комментарии • 4,6 тыс.

  • @render_dream33
    @render_dream33 2 года назад +3102

    10:21 If your donut disappears when you add Subdivision Surface. Click "Edit > Preferences" on the menu bar to open the Preferences Window. Then Switch to the "Viewport" Tab, click "Subdivision" and uncheck "GPU subdivision" below. Now the object should be visible.

    • @G1esas
      @G1esas 2 года назад +77

      Thanks man

    • @beacon382
      @beacon382 2 года назад +43

      Thank you so much.

    • @mariahbutner9772
      @mariahbutner9772 2 года назад +55

      OMG thaanks glad i came to the comments

    • @ThanhNguyen-tz1fp
      @ThanhNguyen-tz1fp 2 года назад +35

      Thank you so much bro. It took me a lot of time at this when the donut is disappeared. I'm re-making the donut for 2nd time and happy to came across your comment. Thanks a bunch bro!

    • @duskknight1815
      @duskknight1815 2 года назад +6

      Thank you so much

  • @spacedevice47
    @spacedevice47 Год назад +2232

    Spent over an hour trying to get the proportional editing bit to work, to the point it was driving me insane. The bit that is missed is:
    YOU HAVE TO HAVE A VERTICES SELECTED, then press G. Then your scroll wheel alters the area size and moving the mouse moves the surface of the donut like in the tutorial.

    • @Braindead-Baby-Hazel
      @Braindead-Baby-Hazel Год назад +86

      Thank ya partner, I appreciate ya. * Non-platonic smooches *

    • @Waecholo
      @Waecholo Год назад +51

      I still got stuck, cuz I'm not getting the circle where you can adjust how the details are gonna look of the donut. ;w;

    • @lol_fire_2232
      @lol_fire_2232 Год назад +26

      thanks man just got stuck and searched in the commentary section to see if it was only me or just the new version
      i also relaunched a few times my computer and blender really thanks

    • @grimmaidentales
      @grimmaidentales Год назад +34

      But the ring thingy won't come 😭

    • @ursa525
      @ursa525 Год назад +4

      thank you

  • @FarQuZeDesigns
    @FarQuZeDesigns 2 года назад +2924

    Year 2060: Blender Guru has evolved to a donut and now exists inside of Blender 6.0 :D

    • @Diego-df4wf
      @Diego-df4wf 2 года назад +271

      He evolves into a donut then does tutorials on how to make a human

    • @UnidentifiedVisuals
      @UnidentifiedVisuals 2 года назад +28

      BlenderGuruVerse 😂

    • @FarQuZeDesigns
      @FarQuZeDesigns 2 года назад +13

      @@Diego-df4wf Damn that one is even better :D

    • @Diego-df4wf
      @Diego-df4wf 2 года назад +5

      @@retrogamer947 this is deep

    • @anmolsharma832
      @anmolsharma832 2 года назад +1

      LMAO

  • @vittoriobertolino
    @vittoriobertolino Год назад +580

    07:10 If you get stuck because of a "zoom limit" you have to go to Edit > Preferences > "Navigation" tab > "Auto" and checkmark "Depth"

  • @alzamonart
    @alzamonart 2 года назад +1938

    For those stuck at around 15:20 with a keyboard without PgDn/PgUp keys:
    1- Edit mode > Select a vertex in the donut
    2- Press the G key, *then* scroll up and/or down your middle mouse wheel until the size circle appears so you can adjust it to your needs. Size determines surface affectation radius.
    EDIT: Make sure you have "proportional editing" turned on as in the video, otherwise it won't work. Has happened to me. ^_^!
    * I'm leaving this here for the next time I forget it, this was a personal peeve from Donut 2.0 tutorial :)

    • @pbezunartea
      @pbezunartea 2 года назад +41

      Thanks so much! very helpful!

    • @Alegar-rt2kr
      @Alegar-rt2kr 2 года назад +60

      I love you from the bottom of my heart! I've been stuck here for 15 minutes!

    • @TheOuterBox
      @TheOuterBox 2 года назад +27

      Thanks, I was very confused what I was missing

    • @yousseftr7968
      @yousseftr7968 2 года назад +6

      Thanks so much!

    • @joshrinker1514
      @joshrinker1514 2 года назад +35

      I am still having trouble with and it's still zooming in and out instead. Also, then I got the XYZ around my vertices.

  • @enkephalin2803
    @enkephalin2803 2 года назад +2177

    Make the donut!!
    Timestamp:
    0:00 - Poliigon
    0:20 - delete default cube (hotkey:X)
    0:25 - add new object (hotkey: shift+A)
    1:10 - donut shape (Add mesh > Torus)
    1:35 - options for the mesh added
    2:11 - recall the options menu (hotkey:F9; or just delete and re-add)
    2:38 / 3:04 - make the donut thick (changing minor radius in option menu)
    3:26 - changing major and minor segments (resolution of donut / amount of geometry)
    4:55 - segments of the donut (40 for major, 16 for minor, < just for reference, can try with your own number)
    5:41 - size of the donut
    6:08 - properties of the object (the sidebar at the second right part of the screen); (hotkey:N)
    6:33 - unit system (wacky imperial!)
    6:58 - scaling (hotkey:S), 10cm/0.1m for reference
    7:24 - apply the scale, should always be 1.0, otherwise everything will be messed up (CTRL+A to apply > Scale)
    8:15 - remove jagged lines (shade flat / shade smooth), (select the object then right click)
    9:05 / 9:42 - sub-surf / subdivision surface modifier (right part of screen > spanner > add modifier > subdivision surface)
    10:37 - what is sub-surf modifier doing
    11:52 - edit mode (1. hotkey:TAB; 2. Top left corner[Object Mode]; 3. CTRL+TAB )
    13:47 / 14:35 - add imperfect details to donut(make it bumpy), (hold shift to select multiple vertices, G for moving/grab)
    14:44 - proportional editing (hotkey:O)
    15:58 - proportional editing for trackpad
    17:18 - problem while moving
    17:51 - shrink and flatten (moving along normal) (hotkey:ALT+S)
    19:20 - problem: why I can’t click on my camera? (object and editing mode)
    20:05 - select random
    20:36 - falloff type (beside the proportional editing)

    • @lucutes2936
      @lucutes2936 2 года назад +39

      just hide the cube don't kill it

    • @AdityaKumar-ij5ok
      @AdityaKumar-ij5ok 2 года назад +19

      These comments are what TAs are to Profs, thanks!!

    • @antONorOFF
      @antONorOFF 2 года назад +3

      Thank you so much!

    • @mohammadfarhad1919
      @mohammadfarhad1919 2 года назад +24

      giving your time for free to save others time.......now that's what heroes do😜

    • @ayushdabhi5138
      @ayushdabhi5138 2 года назад +5

      Great Job !! Very helpful

  • @babydragonbee1640
    @babydragonbee1640 2 года назад +190

    8:15 for anyone else who was stuck or confused because right click unselects all you have to do for the new versoin is select it and press w hopefully that helped one of you guys :)

    • @hopecrystalyt1143
      @hopecrystalyt1143 2 года назад +10

      Thank you sm! I've been stuck on this since yesterday

    • @thataliencon
      @thataliencon Год назад +5

      Omg you are a lifesaver 👍👍👍

    • @ceogizmo
      @ceogizmo Год назад +2

      How do I pull up the context menu with a track pad ?

    • @harperscott9660
      @harperscott9660 Год назад +5

      @@ceogizmo Do you mean for laptop users? If so, here's what worked: Go to Edit -> Preferences -> Keymap -> Select with Mouse Button: if default is "Left", you set it to "Right". Go back to your donut and then right click.

    • @ceogizmo
      @ceogizmo Год назад +1

      @@harperscott9660 hey thanks! it worked :)

  • @s.j.carroll6185
    @s.j.carroll6185 Год назад +40

    Great series so far!
    For those who got stumped at 14:45, try these steps:
    1) Turn off the "snap" magnet at the top of the screen. The donut seems to be much too small for vertices to escape the gravity well of "snap".
    2) Click on a vertex, then press G.
    3a) Scroll whichever way makes the number in the top left corner of the screen (Proportional Size) get smaller. Eventually the coveted grey circle should shrink into view.
    3b) Alternatively, left-click once, and go to the "> Move" option that appears in the bottom left corner of the screen. Change proportional size to 0.040.
    Move your cursor around, and hopefully the vertex will move, too!
    If not, maybe you need to do step 2 again? Hope this helps!

    • @ChocolatePink29
      @ChocolatePink29 Год назад +4

      Thank you sooooo much, you really helped me! I was going insane trying to figure it out 😅

    • @eunicelai220
      @eunicelai220 Год назад +2

      yes this one!!!

    • @rosalugorivera9868
      @rosalugorivera9868 Год назад +3

      This is the comment that helped me get the ring to finally show on screen. I was stuck on that step for an hour... it was driving me insane lol

    • @Patobeur08
      @Patobeur08 Год назад +2

      This comment is GOLD !! thanks mate !

    • @GooglyMoogly420
      @GooglyMoogly420 Год назад +2

      Thank you!

  • @hineko_
    @hineko_ 2 года назад +605

    if your zooming in slows down after you scaled down the torus just do "View Selected"(with your torus selected hit tilde and then 3)

  • @gold_spin1639
    @gold_spin1639 2 года назад +200

    An important tip from a fellow beginner, always create a folder for your projects and use save as to keep multiple versions of your models. Undo can only go back so far, so each time you delve into a new portion of your project, make a new version so you can go back just in case you make any catastrophic changes that you can’t back out of. Otherwise you’re gonna learn the hard way.

    • @_S_P_A_C_E_M_A_N_
      @_S_P_A_C_E_M_A_N_ 2 года назад +15

      Also: save regularly. Every time you save, blender automatically generates a .blend1 file which is your previously saved file. Just remove the 1 at the end of the extension and you can work on it. It's saved me a time or two.

    • @skii9333
      @skii9333 2 года назад +8

      Yep somehow I’m just realizing this after restarting for the 5th time.

    • @pacomatic9833
      @pacomatic9833 2 года назад +1

      Noted.

    • @cyranetic
      @cyranetic 2 года назад +1

      Learned this the hard way after getting the pt 4, not realizing I messed something up in pt 3, and having to start again at the beginning. Save a new file after completing each part, so you can easily go back to your latest correct version.

    • @cyranetic
      @cyranetic 2 года назад +1

      Learned this the hard way after getting the pt 4, not realizing I messed something up in pt 3, and having to start again at the beginning. Save a new file after completing each part, so you can easily go back to your latest correct version.

  • @jgg2032
    @jgg2032 Год назад +43

    What I like most about this series is that you are not PRESUMPTUOUS. You find no need to flex your knowledge and throw in terms that prove you know what you're talking about. That is what makes so many tutorials go wrong. We're here to learn about BLENDER, not here to learn how much YOU know about Blender. It is our first time touching this thing and you explain it with that as your foundation.

    • @ZenitsuKunn
      @ZenitsuKunn Год назад +3

      so true, well hows ur blender journey

    • @khaimk4r4su
      @khaimk4r4su 11 месяцев назад

      he sure loves to point out to invest in a mouse.

  • @lynic-0091
    @lynic-0091 11 месяцев назад +22

    A few years ago I finished your donut tutorial in Blender and was beyond excited. Then once I got to UV unwrapping I unfortunately gave up and quit because it was way too hard.
    Now I'm following your tutorial once again, this time I won't give up that easily.
    Your tutorials are still incredibly good. If you can explain a complicated program like Blender this easily, you're one hell of a teacher!

    • @fulltimefrontend
      @fulltimefrontend 11 месяцев назад +2

      same here, trying to learn blender, 5 years and counting !

  • @timniebergall344
    @timniebergall344 2 года назад +48

    A university of a friend of mine tells their students to go watch these videos to learn blender.
    This man single handedly raised a new generation of designers.

    • @solo8734
      @solo8734 2 года назад +4

      Its amazing how videos can often perform perfectly as lectures compared to actually sitting down in a classroom setting. Listening to someone lecture about blender. Imagine having to take notes of this stuff without having to use a computer.

    • @pandaexpress7673
      @pandaexpress7673 2 года назад +2

      @@solo8734 yeah somewhere along the way learning was defined as going into an education institution but really you can learn just fine anywhere, on your own with the right guidance

  • @LoganLovell
    @LoganLovell 2 года назад +132

    I'm an engineer who uses CAD every single day - but I've always wanted to get into more "artistic" modelling and rendering. When i found out Blender was free I immediately started diving in. This by far is the best tutorial series I've seen - and I love that you mix in humor and are casual while also being super clear on what you are doing, how it works, and what you might use it for. subscribed instantly

    • @khaimk4r4su
      @khaimk4r4su 11 месяцев назад +1

      stick to cad for cad. i am finding Blender extremely inexact and it needs elaborate shortcuts for things that are so simple

  • @BorislavJordanov
    @BorislavJordanov Год назад +647

    13:39 If when you press "G" the whole object moves even though you have only 4 vertices selected, it's because the radius of proportional editing is too big! To change the radius, use the scroll wheel down and scroll like crazy. Don't get discouraged. Eventually, a circle will appear!

    • @portgasdami
      @portgasdami Год назад +25

      I have that problem, and I scrolled down like hell until I could no more, no circle appeared and the dang thing still kept moving...

    • @BorislavJordanov
      @BorislavJordanov Год назад +23

      ​@@portgasdami, Please try changing the scroll's direction and look at the units in the top left corner.

    • @sohanalva
      @sohanalva Год назад +5

      THANK YOU!!!!!!!!!

    • @Markv22
      @Markv22 Год назад +5

      I was stuck on that haha, thanks you very much!

    • @tegansimmonds5397
      @tegansimmonds5397 Год назад +4

      thank you thank you thank you!!!

  • @JayJoeVid4EVER
    @JayJoeVid4EVER Год назад +34

    Not even on the third part and I can already think of ways to incorporate what I've learned in order to make some things I had in mind. What a great teacher.

  • @Thesierrashow
    @Thesierrashow 2 года назад +339

    Seriously the greatest beginner tutorials on RUclips. I've never gotten so hype to see a tutorial channel upload

    • @joysavvy
      @joysavvy 2 года назад +4

      Same here 🍩

    • @gami220
      @gami220 2 года назад +3

      same here

    • @novavortex7763
      @novavortex7763 2 года назад +4

      I kind of disagree he can be quite chaotic at times.
      I'm not a beginner I've done stuff already and getting better at it, I think Grant abbitt is clearer then Andrew.

    • @captaincrispy2184
      @captaincrispy2184 2 года назад +4

      @@novavortex7763 I agree. Andrew is a great guy and the tutorial is super useful and a wholesome part of the community. But in terms of clarity, the CGBoost's Apple Tutorial would be my top recommendation.

    • @Thesierrashow
      @Thesierrashow 2 года назад +2

      @@novavortex7763 Really? I think that's his hook. I'm no longer a beginner either but as someone who started with donut 2.0 fresh out the gate his personality and conversational tone kept me entertained enough to watch the whole series. It'd be pretty hard to someone who's laser focused on teaching and taking it slow for hours.

  • @steveschreiner7444
    @steveschreiner7444 2 года назад +211

    Actually, thank you for not having a expert tunnel vision, everytime when you said most people had this problem, I had the exact problem and you gave a solution for it.
    This is something rare and you deserve every single subscriber.

    • @visnau1126
      @visnau1126 2 года назад +12

      Yeah totally, how he just knows the exact problems we are going to be experiencing is amazing and makes this tutorial so quality.

    • @CartoonyPirate
      @CartoonyPirate 2 года назад +2

      Almost as if the developers of Blender intended to make it user friendly

  • @RelaxingTime258
    @RelaxingTime258 2 года назад +129

    When your mesh (torus) is small and you are struggling with the zoom or rotation view, just select your torus and click "~" under the Esc button and go to "view selected" or 3, and you can rotate or zoom your mesh (torus) now without any problem.

    • @perico0507
      @perico0507 2 года назад +6

      Thanks! I couldn't zoom in enough. I thought I would have to just work with a 1 meter donut to actually see what is going on haha

    • @SylviaEvilKitty
      @SylviaEvilKitty 2 года назад +1

      THANK YOUUUU!! Man, this was a very specific command that I had difficulty googling hahaa

    • @esoterictaxcollector9556
      @esoterictaxcollector9556 2 года назад +1

      You're a lifesaver

    • @ryanmcc09
      @ryanmcc09 2 года назад +2

      dude thank you i was getting very frustrated

    • @kspayton
      @kspayton 2 года назад

      ty so much! this has been bugging me for weeks! XD

  • @astridfinley7763
    @astridfinley7763 Год назад +23

    21:16 when you are doing scale you need to change the size (1 in/0.1 m) first and then make sure you click the object before pressing ctrl + a and locking the scale.

  • @Vinnyguy707
    @Vinnyguy707 2 года назад +227

    Thank you so much for this! My son is 8 years old and he followed you step by step. He had minimal help from me. He finished he donut and was so excited.
    Teaching an 8 year old this stuff truely speaks to your teaching method. Again, thank you.

    • @visnau1126
      @visnau1126 2 года назад +46

      That is so awesome, with him starting at 8 he will be an amazing 3d modeler if he sticks through it, I am a bit jealous of him!

    • @Gekoloudios
      @Gekoloudios 2 года назад +13

      well this is wholesome

    • @tyg715
      @tyg715 2 года назад +2

      😦😕😕

    • @CaroleeGernhardt
      @CaroleeGernhardt 2 года назад +7

      I'm so impressed, I've been making my donut for 3 nights now!

    • @mariosion
      @mariosion 2 года назад +6

      That is AWESOME! Wish I was that kid lol, I could draw stuff on paper, but 3D modeling at that age, that’s wonderful.

  • @bint_muhammed3555
    @bint_muhammed3555 2 года назад +158

    @8:32 ok so at first for me, the right click wasn't working, by the way, mine is a Dell 10 Pro PC. I did a bit of researching and found out that you can pull that up with the "W" hotkey as well (as long as the donut is selected.) Hope this helps for anyone who needs it :) Also. @16:03 if you can't find the little ring size too, just select the donut then click on the O hotkey, something should popup in the bottom left corner, where you can adjust the size to 0.04.

  • @coniker979
    @coniker979 2 года назад +39

    at 8:30 you can also use the 'W' key to open the object context menu

  • @shoheikomatsu954
    @shoheikomatsu954 Год назад +123

    If you're stuck in 15:19 , Since you made the donut small the selection area (the circle thing ) needs to be the same size as well. Just press the proportional editing button, select some mesh, press "G" and scroll till you see the selection area.

    • @raychell1
      @raychell1 Год назад +5

      it doesnt work... :(
      oh! nevermind, the circle goes smaller as i scroll up , not the other way around.
      thank you

    • @WorldWarFanatic1123
      @WorldWarFanatic1123 Год назад +3

      Thanks a lot this has helped me really well ❤

    • @haouariabderrahime6287
      @haouariabderrahime6287 Год назад +1

      You r hero...

    • @amandalimaribeiro9718
      @amandalimaribeiro9718 Год назад +1

      It worked for me, thanks a lot!

    • @AquaUu
      @AquaUu Год назад +1

      YOUR A LIFESAVER DUDE THANK YOUUU

  • @longboi4007
    @longboi4007 Год назад +340

    For those tract pad users like me who are stuck at 15:22 press w to change your selection type press w until you see a circle in your cursor it means your selection type now is for vertices then select a vertices and press g then use two fingers and scroll up it should work the same way like the mouse wheel. Just scroll up till you see another circle its a little darker than the selection circle then just look at the top right corner for the proportional size and adjust it to 0.004 it doesn't have to be exact. Another tip to select multiple vertices this can work for both laptop and pc users just move your camera angle where you can see the side you want to adjust then try to capture multiple vertices inside the selection circle then press g adjust it to your desired proportional size and move it how ever you want! _(´ω`_)⌒)_ sorry English isn't really my mother tongue so sorry for any grammatical errors you see just wanted to help : )

  • @sethmossberg7045
    @sethmossberg7045 2 года назад +15

    I know a TON about Blender, but I'm watching it all over again the same way you watch a long awaited sequel

  • @Elusive519
    @Elusive519 2 года назад +86

    00:13:36 For those experiencing trouble moving vertices, try turning off snap. It's the little magnet icon under the "Animation" tab. Since the donut is small compared to the grid, if snap is accidentally turned on you need large movements for any changes to occur. Hope it helps.

    • @travisbutler909
      @travisbutler909 2 года назад +21

      you just saved me from a mental breakdown lmao

    • @slumgarner6224
      @slumgarner6224 2 года назад +1

      I can only move my donute... 'snap' is turned off

    • @Elusive519
      @Elusive519 2 года назад

      @@slumgarner6224 you need to go into the edit mode. Press Tab

    • @pauldesaintalbin6693
      @pauldesaintalbin6693 2 года назад +4

      Thanks a lot! I was searching in the comments to see if anyone has the same problem... Now I can continue the tutorial

    • @istahke4071
      @istahke4071 2 года назад +4

      bro i was going to pop off no cap

  • @richardmatthis3795
    @richardmatthis3795 Год назад +2

    I bought a book that was a tutorial for blender many years ago. I installed it and immediately gave up because the program is much smarter than I. Fast forward 15 years or so, I found these videos and decided download the latest version and give it another try. You make learning much more fun and simplify the process. I don't even mind the joke about us Americans. Lol I will definitely support the channel and the advertisers so that more great videos can be created. Thanks!

  • @ghufranahmad5730
    @ghufranahmad5730 Год назад +115

    I love how jolly and light-hearted you are as a teacher!

    • @yoshirin7871
      @yoshirin7871 Год назад +4

      kaboom

    • @Elden-Bear
      @Elden-Bear Год назад +4

      @@yoshirin7871 wow so funny anime fan, i definitley didnt cringe

    • @mrhobojim6098
      @mrhobojim6098 Год назад +3

      @@yoshirin7871 cringe

  • @dzomlamasina1560
    @dzomlamasina1560 2 года назад +14

    So nostalgic ...
    I watched you Andrew back in 2014 and learned, I stopped I started again last year stronger than ever!
    I studied 4-5 hours a day with you most and others..I earned $ 200 as a beginner!
    Thank you very much

    • @thomasdahwoodjr4600
      @thomasdahwoodjr4600 2 года назад +1

      just a bit curious, i'm also a complete beginner at blender and can you shed some light on the best and easiest way possible to earn money as a beginner?

    • @dzomlamasina1560
      @dzomlamasina1560 2 года назад +1

      @@thomasdahwoodjr4600 I look for jobs on upwork and.earn

    • @thomasdahwoodjr4600
      @thomasdahwoodjr4600 2 года назад +1

      @@dzomlamasina1560 thanks for the tip mate

  • @hotsieswill
    @hotsieswill Год назад +29

    I've honestly had such a tough time learning blender and for the first time I'm getting it! The way you teach is awesome and I don't feel confused at all on any point and actually feel confident in making my own meshes already by video 2 and usually I get bored easily on other tutorials but you're straight to the point where I don't wander off and can come back and remember what I was doing if I did. Thank you so much!

    • @happymealchiz
      @happymealchiz Год назад +1

      you got this, you will be a master at blender in no time! Never give up!

  • @taunttitan1714
    @taunttitan1714 6 месяцев назад +1

    Ha you know i love to rewatch these nit only because of how informative these are but how funny it is as well

  • @vak5461
    @vak5461 2 года назад +18

    Wow... I've been using blender for 3 DAYS and this tutorial is like seeing God. I became slightly obsessed with Blender (very fun) and started out of my bounds with Grease Pencil but it gave me some spark. Now that I found your series I feel solid!!! I knew a lot of the small details but learning the way you are teaching is so cohesive and all encompassing it's very helpful to put all the mess in my brain in order.
    I have a couple things I do want to make, but I think I need to keep on doing these basics to get where I need to be. THANK YOU so much! I wish I could buy you a doughnut in person haha.

  • @justseelemonina
    @justseelemonina 2 года назад +12

    6:42 "9.9 periwinkles" i was so focused and LOST IT hahaha

  • @quantumz4625
    @quantumz4625 Год назад +7

    Simple, effective, explanatory, and un intrusive sponsor segment. That’s how they should all do it. Good job on yours

  • @ItsNattyCakes
    @ItsNattyCakes Год назад +2

    i spent HOURS trying to figure out everything so when i searched it up and found you, i finally figured out how to use blender for my own projects and little decorations for my 3d printer to print out, thank you a lot for making these videos and keep up the work!

  • @acehydra3136
    @acehydra3136 2 года назад +10

    Heyy...Andrew....you probably wouldn't know me but i am also one of the thousands who watched your donut series.....it was one of a kind journey. I was trying to learn blender for 2 years without even being able to open the software. The best teacher in the world, Andrew Price...The one who is know as Blender guru came in my life. Thank you soooo much for all this. I was soo hyped that there was gonna be another one.....You are the best...Thx for all of this:)🥺

  • @hazmatbp
    @hazmatbp 2 года назад +90

    For those that don't know, a way quicker and easier way to do Subdivision Surface modifiers is to hit Ctrl+The level of subdivision you want.
    For example, if you wanted 1 level of subdivision you'd do Ctrl+1, for 2 levels you'd do Ctrl+2, etc.

    • @csy_x5063
      @csy_x5063 2 года назад +1

      That's great, thx

    • @blenderguru
      @blenderguru  2 года назад +45

      Yeah I avoid showing that this early on because I want people to see how modifiers work.

    • @hazmatbp
      @hazmatbp 2 года назад +5

      @@blenderguru Good idea, I only recently found out about it and had been doing it the long way for years, and I didn't want anyone else to waste time unnecessarily.

    • @simeyonsmith4312
      @simeyonsmith4312 2 года назад +1

      @@blenderguru for the object control menu, I don’t have that option on my mouse when I click right. It’s on select. Can you please help me with that so I can make it smooth?

    • @punkson
      @punkson 2 года назад +2

      @@simeyonsmith4312 It sounds like you have the old settings (right mouse button to select). Go to edit in the toolbar, keymap on the left, then in preferences make sure you have selected:
      Select with mouse button: Left

  • @zacharyklein9520
    @zacharyklein9520 2 года назад +201

    I remember watching the 2.8 donut as my first blender tutorial. He still hasn't learned if it's a wrench or spanner

    • @javatyro1
      @javatyro1 2 года назад +11

      A spanner is just a type of wrench so either one technically works

    • @blenderfox_foxwastaken
      @blenderfox_foxwastaken 2 года назад +2

      Yeah. The 2.8 donut was also my first tutorial, and last time he basically called it a wrench, then asked himself if it was actually a spanner

    • @SebBrosig
      @SebBrosig 2 года назад +3

      Wrench is American English so then you have to measure it in inches and feet...

    • @edherdman9973
      @edherdman9973 2 года назад +6

      I see Imperial has evolved from inches and penny-farthings to periwinkles!

    • @mrln968
      @mrln968 2 года назад +1

      YES I KNOW LOL

  • @murielpatel9345
    @murielpatel9345 Год назад +16

    I had a hard time making the bump on the donut in part 13:37 mn but in fact it's just because my SNAP icon (The little horseshoe at the top) was activated. You have to disable it for it to work. We then click on the G button on the keyboard and play with the mouse to increase the little bump!

  • @mukinha
    @mukinha 2 года назад +108

    14:45 For those who the proportional editing is not working, click in the magnet icon to deactivate the snap settings.

    • @eustace1631
      @eustace1631 2 года назад +4

      Was looking for a comment about this thank you!!

    • @mukinha
      @mukinha 2 года назад

      @@eustace1631 you're welcome ;)

    • @mvegas9552
      @mvegas9552 2 года назад +1

      thanks man

    • @zack7851
      @zack7851 2 года назад +1

      needed this, thank you

    • @MachineGunJelly584
      @MachineGunJelly584 2 года назад +1

      Thank you!

  • @Jalliani
    @Jalliani 2 года назад +7

    when i watched the first series and heard the joke of the imperial metric system, i knew i found the right place. Tnx andrew for all the knowledge u share

  • @clearsky4455
    @clearsky4455 2 года назад +6

    The best tutorial on RUclips… hands down.

  • @annieworroll4373
    @annieworroll4373 День назад

    Love the emphasis early on about using the simplest mesh that can get the job done.
    One of the things I'm going through these videos for is to create stuff in Second Life, and the optimization differences... I've had my avatars hair, switched to hair that was very similar visually and cut my avatars overall rendering load nearly in half. JUST FROM THE HAIR. And the new one was even more aesthetically optimized. It's absolutely wild how much of a difference there is and it's good getting that sort of habit from day one.

  • @Motivated_manu
    @Motivated_manu Год назад +68

    not gonna lie, this is one of the best if not THE best tutorial series I've ever seen so far! thank you so much for this wonderful series! :D

  • @maxxxmodelz4061
    @maxxxmodelz4061 2 года назад +8

    Instead of using proportional editing to change the shape of the doughnut, I like to add a displace modifier above the subd surface modifier and add a clouds texture to it. Then just adjust the settings to a very small amount on the clouds texture, and then adjust the scale of the displacement until you have what you like. Then just apply the displace modifier. It usually gives a very realistic deformation to the doughnut.

  • @yaseennoor6250
    @yaseennoor6250 Год назад +12

    6:35 I'm not American, but just mentioning this in your tutorial and making wacky jokes like that is the sole reason you got yourself a new subscriber. Other tutorials are just too bland but yours is entertaining and informative. Thank you so much.

    • @adamc4443
      @adamc4443 Год назад +2

      I've been debating metric > imperial with my American friends for years. Loved this part as well! 😂

    • @BipityBopity93
      @BipityBopity93 Год назад +3

      I’m an American, and I thought it was hilarious. Lol

  • @TwistingArcane_Viewer
    @TwistingArcane_Viewer Год назад +4

    2 helpful pointers:
    1. You don't have to Hold G. Make sure you have an object/objects or in edit mode a vertex/vertices selected then just press the key once and the function will be toggled. this applies to other hotkeys like Scale, Move, and Rotate that I know of so far. Also you can lock any of those actions to an axis with x, y, or z and in some cases you can press the key a 2nd time Ex: when in edit if you have a vertex selected and press G to grab then press G again you will lock that vertex movement along only lines that connect to the selected vertex.
    (note I'm like 2 days into blender and have no prior experience with other editors so have yet to really explore.)
    2. Super useful for people with a laptop and track pad that may not have figured this out. Also may not apply to all track pads I guess. However if you can scroll on you track pad with 2 finger swipes like I can the you can effectively achieve the same result as holding down the middle mouse key. I find it to feel rather natural honestly.

  • @lukeh9300
    @lukeh9300 2 года назад +42

    A really useful new feature you may have missed is the hotkey for subsdivision surface modifiers. Its control + the number of levels you want.

    • @asthalis
      @asthalis 2 года назад +3

      nothing really new about this...

    • @c1borgen
      @c1borgen 2 года назад +18

      @@asthalis for beginners every tip is very essential

    • @oskrm
      @oskrm 2 года назад +3

      @@c1borgen as in, for someone new, everything is new, or why even tell them to press G to move? it's not new.

    • @c1borgen
      @c1borgen 2 года назад +4

      @@oskrm yes, when I was learning photoshop the most of youtube teachers were speaking like I should have known somehow every shortcut, so I have to watch unpopular hours long videos with explaining of every action

    • @Lumbrax
      @Lumbrax 2 года назад

      @@c1borgen if you are just starting then I recommend you this tutorial: ruclips.net/video/IyR_uYsRdPs/видео.html its the best one I saw when I was learning photoshop as a complete beginner.

  • @gortimustidditus
    @gortimustidditus 2 года назад +81

    Here's my tip after finishing the donut tutorial: re-follow each of these tutorial videos like 3-5 times (or more) each before moving to the next step. This is if you're serious about learning all the functions. Following along from start to finish in one go works fine to create a donut at the end (and is very satisfying) but if you actually want to absorb the functions of this program, this donut tutorial is perfect if you actually repeat each video throughout the series over and over again before moving to the next video.
    For instance- follow this Part 2 as many times as it takes until you can create the donut as it looks towards the end of this video before moving on. I made several types of donuts, shapes and sizes until I was confident I could do it with my eyes closed (so to speak).
    Then I moved to Part 3, and added on to all my previously saved Part 2 donuts. You'll get so familiar with all the different stages/functions, that you can create various types of donuts, colours, textures, etc on your own because you'll understand the functions to a much more extensive scale. I found I could pretty much move on to making other simple household items (such as a hand grenade ;} ) after repeating each video in this series several times until I was comfortable with the settings ^__^

    • @averie6169
      @averie6169 Год назад +3

      Thanks, I’ll give this a try!

    • @owesmehboob3829
      @owesmehboob3829 Год назад +1

      I wanna like ur comment but don't want to ruin 69

    • @gortimustidditus
      @gortimustidditus Год назад +1

      @@owesmehboob3829 I appreciate this more than you know 🙏

    • @every-day5496
      @every-day5496 Год назад +1

      Can you teach me how to increase patience

    • @every-day5496
      @every-day5496 Год назад

      @@gortimustidditus please teach me how to be as patience as you

  • @NahImGoodChief
    @NahImGoodChief 2 года назад +33

    for 8:30 right click and then at the top bar where it says "object" in that menu you can enable smooth shading

    • @rutgerwoolderink6770
      @rutgerwoolderink6770 2 года назад +3

      Your amazing

    • @NahImGoodChief
      @NahImGoodChief 2 года назад +6

      @@rutgerwoolderink6770 no problem, i didn't want others to spend 30 minutes looking for a single button like i did

    • @logakkgamer8304
      @logakkgamer8304 2 года назад +1

      Thanks, wondered where it was

    • @moldymoss3991
      @moldymoss3991 2 года назад +3

      I’m so lost here I did it yesterday but this time right click does nothing? It only highlights the donut..

    • @cor8579
      @cor8579 2 года назад +1

      @@moldymoss3991 You can enable Smooth shading from opening the toolbar (Shortcut is "T") Tools->Edit->Shading Smooth.
      Make sure the object is selected.

  • @ghhn4505
    @ghhn4505 Год назад +6

    This is actually so sick, it feels like messing with clay but with more precision and I can already tell I'm going to enjoy 3D Modeling. Thank you.

    • @SmokeandSpirit
      @SmokeandSpirit 10 месяцев назад

      Then, if you want the lack of precision and enjoy the claylike aspects, the sculpting tab has clay like sculpting functionality with all it's squishy goodness.

  • @90snebula
    @90snebula 2 года назад +21

    I've been working on this for the past couple hours and it's been so helpful so far. I'm an interior designer and I've learned a lot of programs so far from school projects and I wanted to add blender to my roster for it's wide range of use. I'm really excited to explore the possibilities of blender and explore design through it. Thank you !

  • @twoturtles7886
    @twoturtles7886 2 года назад +16

    TRACKPAD USERS LOOK AT THIS! You don't need to do the whole messy workaround at about 15:40 ; just scroll up and down (as you would on a webpage) and you can increase/decrease the size of the ring and everything. Fantastic video, man! Thank you for this.

    • @kwabecikuwu9161
      @kwabecikuwu9161 2 года назад

      just buy a mouse

    • @davidpower5710
      @davidpower5710 2 года назад

      @@kwabecikuwu9161 some people don't have money for it so please shh

    • @kwabecikuwu9161
      @kwabecikuwu9161 2 года назад

      @@davidpower5710 you can't posibbly be so poor, if you are get a donation for the poor, in any civilazied country there is one

    • @tonyjohnson1227
      @tonyjohnson1227 2 года назад

      The scroll wheel doesn’t work for me… and it seems some others. Maybe it’s a mac/pc thing?

  • @aerofart
    @aerofart Год назад +70

    TIP: PROPORTIONAL EDITING FALLOFF ADJUSTMENT (SCROLL WHEEL) needs to be used while the left mouse button is held down and you are in the process of transforming (moving/rotating) the vertex. This had me confused at first because I was scrolling the mouse wheel and the only thing that was happening was that the viewport was zooming in/out.

    • @ctucker3773
      @ctucker3773 Год назад +2

      Thank you! I was stuck for like an hour with that exact issue.

    • @_CARKENT
      @_CARKENT Год назад +3

      I am still confused on this part. It just zooms in and out

    • @_CARKENT
      @_CARKENT Год назад +2

      i fixed it

    • @netacklee
      @netacklee Год назад +1

      Thank you, i was really confused about it

    • @Ofstudiofae
      @Ofstudiofae Год назад +1

      Thank you. I had the same problem

  • @SucksAtGames12
    @SucksAtGames12 Год назад +1

    6:45 is absolutely hilarious. things like this make this more fun when learning

  • @nathanfairbrass406
    @nathanfairbrass406 2 года назад +4

    I just love that it's not the first time I've heard Andrew ask if it's a wrench or a spanner.

  • @ZenithWest169
    @ZenithWest169 Год назад +32

    NOTE: Something left out from the former tutorial is that subdivision modifier does not permanently modify the underlying mesh and can be removed or changed at any time. The modifier is applied after/during editing the mesh, so even though it looks like it has more segments visually, when you turn on edit mode to see the vertices they aren't actually more of them. This is useful for keeping the number of vertices you have to manipulate low while creating a highly detailed model.
    (So I've finally settled on sitting down and learning blender... Started the other day with the same tutorial but was on the blender 2.8 from 3 years and realized this is the newer one. I stopped around part 6 and decided to restart on this newer one. Anyway, I just wanted to provide this note as I thought it was useful to know from the previous tutorial).

    • @keyrinq
      @keyrinq Год назад +1

      Thanks!

    • @Rare.99
      @Rare.99 Год назад

      yeah i had to figure that out on my own

  • @sungjuyea4627
    @sungjuyea4627 2 года назад +16

    Part2 Summary - for personal use
    Adding objs(0:28)
    - shift + a
    - delete) just x
    Obj Params(1:40)
    - click the left bottom corner's 'Add Torus' button
    - once you add a mesh and do sth else, the button would be gone
    - bring it back?: f9
    - tip) about resolution
    - it is hard to go back to when the resolution was low, so it is better to start from a low resolution
    - high resolution: slow runtime, hard work(to many surfaces)
    Real world measurements(5:38)
    - short key n: properties like scale, rotation, etc.
    - change units: scene properties > units > unit system
    Applying scale(7:24)
    - ctrl + a > scale (then the scale for all the axes will become 1)
    Flat & smooth shading(8:15)
    - default: flat
    - smooth: right click > shade smooth
    Subsurf modifier(9:43)
    - how to fix some jaggy silhouette?: subdivision
    - modifier properties > add modifier > subdivision surface
    Edit mode(11:52)
    - shortkey: tab
    - move and twist the vertices to add some details
    Proportional editing(14:47)
    - proportional editing: o
    - adjust the scale of proportion(when you don't have a scroll wheel): push g and click, then click 'move' button at the left bottom corner > adjust 'scale'(around 0.03~04)
    Shrink/Flatten(17:55)
    - moving a part of the donut along the direction the face heads in: opt + s
    - (note) in the edit mode, you cannot select anything but the obj you're editing
    Select random(20:05)
    - select > select random: randomly select some vertices from your mesh
    - adjust proportion shape: choose the button right next to the proportional editing button

    • @katharinafiedler3191
      @katharinafiedler3191 Год назад

      For me there is no ''Add torus button" on the bottom left corner and its so annoying I cant find a solution :( because without it i cant advance :(

    • @kaiagaia
      @kaiagaia Год назад

      @@katharinafiedler3191 same :(

  • @Beobout6
    @Beobout6 Год назад +10

    Your tutorials are so well organized, they are quite amazing. I really appreciate the free HOT KEY list in part one and advice for beginners. This is my first stab at 3D and I look forward to continuing these lessons. Thank you. USA

  • @malik82898
    @malik82898 2 года назад +20

    Seriously thanks for making the things you do.
    Over the past year or so I've found myself in a bit of a frustrating rut when it comes to further improving and enjoying my primary creative outlet, which is digital illustration. You've made it incredibly fun, exciting and easy to break into this new artistic medium that is 3D, and I can't thank you enough for it.
    I've done your 2nd donut tutorial twice and am thoroughly eager to complete this one as well.

    • @blenderguru
      @blenderguru  2 года назад +6

      That's awesome to hear, glad it's helpful :)

    • @jubrillawal313
      @jubrillawal313 2 года назад +1

      Can we use blender on mac for free?

  • @sarthakdutta5146
    @sarthakdutta5146 2 года назад +7

    "Imperfection is the digital perfection"
    Blender guru - 2019

  • @rybotnik
    @rybotnik Год назад +3

    i didnt know i wanted to get into 3d modelling until i stumbled accross your videos. You're a great teacher!

  • @chaunskiez
    @chaunskiez Год назад

    just started today, i've been a designer and an editor for more than 5 years but this is making me smile all the way like a maniac

  • @alejo8528
    @alejo8528 2 года назад +5

    Man, the comment on 6:50 is hilarious. loved it. the rest of the world... 😅. really nice tutorials btw.

  • @roesti6214
    @roesti6214 2 года назад +4

    These tutorials are awesome!
    Sometimes I'm a little upset because you do things to show more details and don't explain them, but in the end the level of details and amount of shortcuts thrown at the viewers is perfect. Go on exactly like this!

  • @yash8904
    @yash8904 2 года назад +6

    15:46 SCROLL NOT WORKING !! -> people cannot see the circle because the donut is very very small
    -> just select some vertices
    -> press G and click anywhere that'll pop a little menu on left bottom
    -> there decrease the proportional size (like REALLY LOW)
    ->then you should be able to see the effect

  • @Restlessab
    @Restlessab 11 месяцев назад +1

    I'm really shocked and thrilled at the same because of how easy this man makes it look!

  • @brandonjacksoon
    @brandonjacksoon 2 года назад +8

    AWESOME!
    Congrats on almost 2M subscribers! Thanks for all your tutorials!

  • @lyraheartstrings6248
    @lyraheartstrings6248 2 года назад +78

    In geometry, a torus is a surface of revolution generated by revolving a circle in three-dimensional space about an axis that is coplanar with the circle. If the axis of revolution does not touch the circle, the surface has a ring shape and is called a torus of revolution...or a donut !

  • @toriwang5844
    @toriwang5844 Год назад +13

    For the Proportional part, you have to hold down the left mouse button and then scroll up at the same time. After a while, the circle thing will appear. At first, the whole donut will move together, just keep scrolling.

    • @NiniSufle
      @NiniSufle Год назад

      THANK YOU SO MUCH OMG

    • @billmckee3230
      @billmckee3230 11 месяцев назад

      In my case, I just clicked on a vertex, clicked on "G", then just used the mouse wheel - did not have to hold the left button down.

    • @Lila_Moon
      @Lila_Moon 11 месяцев назад

      Your comment saved me, bless haha

  • @user-nn7ek8bk8b
    @user-nn7ek8bk8b Год назад +2

    15:20
    Edit mode -> Select one random vertex in your donut -> Press "G" -> scroll-up until you can see your donut moves as like this video(while scroll-up, keep moving your mouse. then you can see its shape is changed)

    • @Wishmask9
      @Wishmask9 Год назад +2

      THANK YOU SO MUCH!!!

    • @iadag6293
      @iadag6293 Год назад +2

      THANK YOU❤

    • @mikeyt2022
      @mikeyt2022 10 месяцев назад +1

      It worked finally, thank you so much!!!

  • @Temmie_Dola
    @Temmie_Dola 2 года назад +14

    16:00 There is also a chance that you selected a transform pivot point relative to the 3D cursor, so this circle will be in the same place as the cursor. I get caught up in this a lot when I can't figure out why there's no circle

    • @Zyrose_Kun
      @Zyrose_Kun 2 года назад

      how do I move circle it just sits still and the donut moves

    • @Temmie_Dola
      @Temmie_Dola 2 года назад

      @@Zyrose_Kun the circle should not move. it appears where vertexes have been selected

  • @bluerediits
    @bluerediits Год назад +7

    Newcomer to blender. Following all your actions step by step, and I'm learning a lot! Thank you so much for making such a well-known and helpful tutorial, taking time to teach us all the inside tricks like hotkeys. It's also quite funny and entertaining. As an American, I absolutely lost my mind laughing at "9.9 periwinkles" for our "wacky imperial" system.

    • @akhilp3177
      @akhilp3177 10 месяцев назад

      hey just following up , how far have you learnt now. And in what way has it been helpful to you. Please lmk
      ~ fellow new comer

    • @bluerediits
      @bluerediits 10 месяцев назад +1

      @@akhilp3177 hey there! Sorry to say I stopped learning. I switched to learning digital art a few months back which is more my speed. However, this tutorial helped me learn a lot of stuff about blender including basic functions, hot keys, and the process needed to do this stuff. If you’re wanting to learn blender, this series is the way to start.

    • @akhilp3177
      @akhilp3177 10 месяцев назад +1

      @@bluerediitsalright man, thanks for letting me know. A whole lot of tutorials out there , Tough to pick. Thnx for confirming

    • @bluerediits
      @bluerediits 10 месяцев назад

      @@akhilp3177 ofc man! Best of luck on your journey!

  • @jixal
    @jixal Год назад +13

    The proportional fall off bit be very confusing as you are super zoomed in, and its default is for bigger objects. You can see the giant ring easier if you zoom out temporarily, might help understand what's happening at the time!

  • @optimallyace5824
    @optimallyace5824 3 месяца назад +1

    I'm 14 and I'm learning 3d modeling this helped greatly

  • @solomonlamb
    @solomonlamb 2 года назад +16

    If you're still stuck at 15:20, just zoom out a bit, make sure you're in 'edit mode', selected a vertex and press G. Then scroll UP, and on the top left you'll see the proportion size (in meters) lower. Continue until it is fixed to your desired size.

    • @bladerunner4425
      @bladerunner4425 2 года назад

      b****! thank you!

    • @saraloking5993
      @saraloking5993 2 года назад

      Thank you, I could not figure out what the heck was wrong with my mouse. Zooming out was the solution!

    • @Bubbleheist
      @Bubbleheist Год назад

      I was stuck and this made me unstuck, thankyou sm

  • @93kwaj
    @93kwaj 2 года назад +26

    1:50 If anyone is having trouble with the small object parameters box disappearing after clicking away, you can get it back by clicking on the mesh, then going to Edit > Adjust Last Operation.
    Alternatively, you can press on the mesh, and then press F9 on the keyboard.

  • @Rocket_browser
    @Rocket_browser Год назад +6

    me watching how to make donut video to eventually make an overwatch animation in future

  • @australiansniper1730
    @australiansniper1730 11 месяцев назад +1

    17:08 "for the rest of the donut"
    -blender guru 2022

  • @Sfo97
    @Sfo97 2 года назад +4

    imperfection is the digital perfection
    - abraham lincoln

  • @clairbender
    @clairbender 2 года назад +4

    My blender keeps crashing when I get to the subdivide surface part. Anyone have ideas as to why?

    • @djkingpersia
      @djkingpersia 2 года назад +1

      same here wtf anybody have an answer i want my ish smoooth!!

    • @djkingpersia
      @djkingpersia 2 года назад

      hey claire did you figuire it out??

    • @clairbender
      @clairbender 2 года назад +2

      @@djkingpersia edit>preferences>viewport>subdivision>untick GPU subdivision -----> this fixed it for me!!!

    • @VA-gu1jq
      @VA-gu1jq 2 года назад +1

      @@clairbender Thank you! I almost gave up on scrolling through the comments seeing if anyone else had this. Mine would just disappear, and I was like, alright, tutorial over I guess..
      The donut continues! 🙌🙌🙌🙌

  • @headbanditkillian
    @headbanditkillian Год назад +4

    Have you considered using Geometry Nodes to procedurally generate the imperfections in the geometry of the torus shape to provide a more realistic shaped donut instead of manually doing it using proportional editing? This would also allow you to easily generate a variety uniquely shaped donuts with more ease than doing it manually for each one. I found a simple way to do it using Noise Textures which gives it a nice look, and makes it easy to create some variety in shapes.

    • @Ruthavecflute
      @Ruthavecflute Год назад

      You could well be right that that would be a more effeciant in terms of time. However this is a begginer tutorrial, and he's focusing on the basics to start with.

  • @amitdhawan579
    @amitdhawan579 Месяц назад

    Day 2 of Blender for me and I must say I'm enjoying your style of tutorial. Your vibe is cool and your teaching is clear.... looking forward to getting through it ial!

  • @seb18456
    @seb18456 Год назад +4

    While at the proportional editing part, I got stuck because I would try and obviously change the proportion, but it wouldn't budge no matter how many times I moved my cursor. So if you are stuck here, I may have the solution for you. Make sure that in the bar where you turned proportional editing on, the magnet icon is disabled. It is a little to the left of the proportional editing circle. I might have pressed it on accident at some point. Then continue working by selecting a vertex, pressing G, and hopefully getting it to move. I hope this helps!

    • @jothain
      @jothain Год назад +1

      Thank you for this comment. I was struggling and wondering why to selection radius isn't affecting anything. I had the magnet selection on too.

  • @bettercalldelta
    @bettercalldelta 2 года назад +6

    Making a donut in real life: I wanna make this as perfect as possible!
    Making a donut in blender: I wanna make this as imperfect as possible!

    • @DrunkenUFOPilot
      @DrunkenUFOPilot 2 года назад +1

      That's why making things in real life takes a long time, and also why making things in Blender takes a long time.

    • @arnoldson1950
      @arnoldson1950 2 года назад +2

      society

  • @jinh7289
    @jinh7289 2 года назад +11

    15:00 the circle appears to 0,0,0. I struggled for few minutes then realised my pivot point was set to '3D cursor'.
    It should be set to 'Median point'.
    1. Press . (period/full stop)
    2. select median point

    • @CrustynDusty
      @CrustynDusty 2 года назад

      THANK YOU SO MUCH I WAS SO FRUSTRATED

    • @ivyjay1581
      @ivyjay1581 2 года назад

      you are the best i love you thank you so much

  • @phattran262
    @phattran262 Год назад +1

    I just wanted to say that I really like the way you explained. It is very friendly.

  • @carterbellew4097
    @carterbellew4097 2 года назад +7

    Yesterday I downloaded blender and found your old donut tutorial, and I'm nearly done with level one. Thanks very much for the great videos!

  • @funkybois6098
    @funkybois6098 2 года назад +5

    anyone elses subdivion surface modifier make there shape dissapear ?

    • @Ciapulek0165
      @Ciapulek0165 2 года назад +1

      I had the same problem, fix it by: edit>preferences>viewport>subdivision>untick GPU subdivision

    • @unchartedmediaproductions286
      @unchartedmediaproductions286 2 года назад

      @@Ciapulek0165 u are a genius

  • @dantootill
    @dantootill 2 года назад +7

    Great tutorial as always, but it might have been easier to demonstrate what subsurf is doing if you'd had the torus shaded flat before tweaking the levels.

  • @CoreusSymphonia
    @CoreusSymphonia Год назад

    When using "proportional edit" that was literally a WOW! moment. Thank you!

  • @GabbyGoretastic
    @GabbyGoretastic 2 года назад +17

    I'm still struggling with the vertex editing, no matter which way i scroll it doesn't show any kind of circle. Even when it shows a selected vertex, when I press g, it grabs the whole donut to move. Proportional editing doesn't seem to do anything.

    • @Froscho5944
      @Froscho5944 2 года назад +3

      Same for me, the proportional editing moves the whole object instead of just a few vertices

    • @SpikeyWombat
      @SpikeyWombat 2 года назад +2

      @@Froscho5944 Same here so I tried selecting a face, that still didn't work but when I went back and left clicked on just one to select it then pressed G it worked, now it works every time. I'm not sure what I did wrong to start with but hang in there a play around you will get it.

    • @diggpen1249
      @diggpen1249 2 года назад +4

      You have to have a vertex selected, then hit G for move, and while in move mode scroll in and out with proportional editing on (hot key "O") I had the same issue.

    • @kaceyjpoulsen4938
      @kaceyjpoulsen4938 2 года назад +1

      @@diggpen1249 I had the same problem and your tip fixed it. Thanks!

    • @alanax2
      @alanax2 2 года назад

      I'm having the same problem! Thank you for commenting lol ^^

  • @chadster111
    @chadster111 Год назад +41

    Timestamp: 14:58
    For anyone who is stuck on the proportional editing part due to the circle NOT appearing, it is because of the following and a very easy fix.
    - check your pivot point (the period on the bottom left of your keyboard)
    - tap the key and then press G like you normally would, finally zoom in completely and scroll in a backward direction and the grey circle should finally appear. I hope this helps cause this is how I solved it for myself.
    - Additional Notes: the hotkey for the proportional editing is O. MAKE SURE you have clicked a vertices point and have pressed G also, which then would normally make the circle appear. If this is not working then try the following steps I provided above. If that doesn't help, I'm sorry, I can be of no further help.

  • @GauntRickley
    @GauntRickley 2 года назад +4

    After making the donut lumpy if you use the random selected vertices and scale down a bunch with the shrink/flatten you get a pretty nice onion ring

  • @absurdlynerd9904
    @absurdlynerd9904 Год назад

    I don't think there's a more likable guy on all of youtube

  • @nico-s5k
    @nico-s5k 2 года назад +19

    "Really guys, invest in a mouse."

  • @dhopkin79
    @dhopkin79 2 года назад +4

    10:18 Mod properties - dropdown menu - Sub surface... you can right click on the sub surface modifier and add it in your quick favorites. You can pull it up later by hitting the "q" button.

  • @SomeoneCommenting
    @SomeoneCommenting 2 года назад +4

    I'm new to Blender and I'm glad that I saw this video. Can anyone explain why, if the scale was already defined, changing the dimensions of the object 7:00 changes the scale with it? Thanks for the Apply Scale tip to solve that. What actually happens when I "Apply Scale" after resizing the object? Is the scale only a reference to the grid?

  • @Noobsnorlax
    @Noobsnorlax 2 месяца назад +1

    i didnt know how to scroll when u did the first part of the donut changing the major segments and i found out that it is ctrl scroll js for those wondering and for more convenience