I like Halo 4 a lot as is but I can only imagine what a solid game it'd be with another year or two. IIRC one of the reasons we see the H4 MK VI used in the opening cutscene when it should be Spartans in MK IV or MKV armor is because they didn't have time and/or budget to make the extra assets for it so they reused what they had. Some of the visual inconsistencies could have been addressed with more time and a lot of these weapons and vehicles could have come into play as well. Heck I could see them making a Scarab level in Spartan Ops if they had time.
@@HydratedBeans Yeah, some of Halo 4 problems like bad AI was due to the fact 343 had to compromise AI for graphics because the 360 was already being pushed to its limits.
@1993DJC Halo never forces the player to use certain weapons to progress (with a few short exceptions). If Halo 4 forced players to use the cut forerunner weapons like how Bioshock introduced plasmids, it would’ve alienated even more players. The weapons being unconventional wasn’t the problem, it was because they probably weren’t as useful in comparison to other tried and true weapons and armor abilities. That or the play testers just didn’t find the weapons to be satisfying to use. imo, I think that’s what they were getting at when they mentioned play testers not using them as much.
Yeah, Halo has never really forced players to use a certain weapon - unless you count whatever weapon you start each campaign mission out with. But you never really had to use either of those weapons if you could find others to use instead. You never *had* to use a sniper rifle in sniping sections, but it was there, and it gave you the option. You never *had* to use a shotgun in any of the flood missions, but there were almost always a few around. You never *had* to use a grenade to blow up the Pillar of Autumn's fusion cores, so long as you found a rocket launcher instead, or visa versa. Aside from the Falcon side-gunner sections and the target locator in Reach, the one time I can think of off the top of my head is when you kill 343 with a Spartan Laser at the end of Halo 3.
@1993DJC when i read this, i just had it figured that nobody picked them up because they were so used to covenant and unsc weapons, but not forerunner weapons
I wish the Falcon or at least some kind of UNSC aircraft was available in Halo 4. It irritates me that the Banshee is the only standard aircraft vehicle in Halo 4. Makes the skies feel like something is missing.
6:25 I would speculate that the bishop beam could have been originally intended to be used by watchers since there is an achievement for killing 1000 watchers called ‘remove the bishops from the board’
@@thirstyunggoyboi5665 I can't remember the name exactly, but it's in the movie where cortana is talking to chief while he's in his cryo pod or whatever it's called
This could potentially be cut content that they restore. They have cut things in halo 2 that are in the files and I also thought they were going to eventually add cut or missing content into halo 2. Well let's see if it does happen.
I can see that happen with cut falcon in h2 and as h2anniversary is based of Halo 4 then they would have falcon for that too so it is possible that we will see stuff like this in next updates as most of it is already done and could be put in game
@@tylerellis9097 meaning you can't get 2 of your homies in the seats, how perfect was it to drive all your homies to the enemy base? Exactly! That's why the Spectre is perfect!
I remember Gamecheat13 found the plasma launcher model in the files on the mission Composer and he actually made it a fully functioning weapon even complete with a first person view of the weapon.
The plasma cannon on the Revenant was probably a placeholder weapon, right? I imagine they were going to give it a mortar type weapon before they abandoned it, otherwise I don't see why they're calling it a Revenant. Given that it doesn't even look like the Revenant with its redesign, they might as well call it a Spectre if they were going with a manned plasma cannon as its weapon.
I find it really interesting that the 'placeholder' or cut forerunner weapons have a much more classic forerunner design than what the promethean stuff ended up looking like, makes me think they at one point intended for prometheans to look much closer to bungie's forerunner design style.
@@unionblue21 Ehhh. It's way too repetitive and feels uninspired / not very exciting. It reminds me WAYYYYY to much of modern transformer movies, mixed with tron and some blatant sci-fi tropes that go against what the forerunners originally were about....
The halo 4 revenant looks like a roman gladiator ramming chariot without horses and a mix of a muscle car like it can spatter 10 Spartans like instant roadkill
Been subscribed since you were doing yugi-oh ar on Google glasses, and I don't regret having watched almost every new video since then. All the support man!
Why can't we have space battles in Reach? Two teams, two space stations... constant skirmishes between Space Banshees and Sabres... Maybe Pelicans and Phantoms to transport people to the other base...
@@kabob0077 Although the problem I would see is that you couldn't really do CTF matches without someone constantly taking down the transport... Anyone remember Starsiege Tribes with the floating bases, the jetpacks and the flying blue frisbee of death? Imagine that but Halo?
@@stylesrj If vehicles could pick up flags like how you could do CTF in Battlefront 2 then that would eliminate the problem of a transport being destroyed. Also, I have never played Starseige Tribes so I sadly have no idea what you're talking about but I am very interested to know.
2:13 “This particular version of the scarab, is the Halo 3 version of the scarab. However I believe this is the um... it’s actually more of the Halo Reach version of the scarab” Bruh, what?
Pretty sure the asset is originally from halo 3, but was ported from Reach. In reach it’s only used in cutscenes and for coded events which might explain why it doesn’t have actual movement animations in Halo 4. It doesn’t make much sense how he said it, though.
According to recollection and what I know: -The 'Revenant' here also went by the name 'Venom' at some point - it's essentially a spiritual resurrection of the Spectre. -Prometheans for a time used Chess pieces as names. Pawns are Crawlers; Bishops are Watchers, Knights (self-explanatory); the 'Bishop beam' may've been planned to be a unique weapon for the Watcher or a Watcher variant. -The myriad of cut Forerunner weapons all shared some design from the Forerunner beam pistol from Halo: Legends, which went to influence the outline of most Promethean armaments. Though that's about it aside from what's already mentioned. Except some opinions/guesses: -The 'Storm Attach' rifle may have been an idea of having a Promethean weapon fire lightning strikes? I'd named it Mjolnir, give it a dull metallic look, blue lights, no reload (except the Light Rifle reload to expend the power cell; going near fusion coils would cause it to zap the coil, disintegrating it for no damage and reloading the weapon), a blue-tinted scope, and make it do lightning strike noises/effects/sounds with an AOE EMP blast. Would be between a DMR and a sniper in damage and fire-rate. -The Sentinel may've been a placeholder for the Sentinels we see currently rather than a portover, as it seems to be an edited version from one of the previous Halos. -Vehicles like the Space Banshee, Falcon, etc... may've been planned for integration (Space Banshee could've been part of a mission or some space battle that was planned, might've taken place outside of Ivanhoff or Infinity in Spartan Ops; Falcon may've been planned to be put in as an air vehicle to cover for the lack of a Hornet or similar because Mantis; Scarab might've been in a Scarab-VS-Mammoth faceoff except they got stalemated because Mammoth MMAC'd the Scarab's gun, leaving it cowering and freezing up from not being able to see (headless) except they decided to introduce the Lich instead). There were a few other assets (mentioned-only) such as the Forerunner Columns being armed and an active threat to Chief's Pelican during Shutdown rather than appearing only once and failing to contain the Ur-Didact.
Dang that Revenant is so cool! It's basically a Covenant version of the warthog instead of being a mini version of the Wraith. I wish they had added it officially, the vehicle sandbox in Halo 4 needs way more variety! Would it be possible to have custom modded games with it?
Can you make it where we can use the speeding ghost from the campaign? The one Cortona tells cheif to get out of right before it explodes in the cutscene
When you see the Halo 4 Revenant and how they wanted to change it into a worse spectre "Look how they massacred my boy!" The rev from reach was my favourite vehicle in campaigne despite it being difficult to wittle down health on wraiths etc on legendary, if you can maneuver well you dodge the wraith blasts, just don't be predictable. It's super fun and it's awesome being able to boost and run over infantry better than the wraith could ever hope to achieve. It was just a delicious vehicle to snack on. Plus it was really fast for travel in general. Wait there's a stasis rifle? This ain't subnautica!
Stasis Rifle sounds like something fun to add to the game for all those people who are loud about advanced mobility. I take full advantage of the controls of Halo 5 and the only thing to ever really throw me off my game is the voids tear. Which is fun to outmaneuver with a well timed boost.
I do have a idea for the Scarab and cut working vehicles. For starters, the Revenant. They are pretty close. I'd say give the turret unlimited ammo but overheat. And a bit of protection on the current from. The balance is it's a 2 man vehicle, and the back of the current and sides of the driver are open. So it could fit really as a upgraded ish ghost. Maybe give the current a different property than the ghost repeaters like a faster fire rate, but overheats faster. Space Banshee could be a Banshee Variant, a cosmetic switch up. Or a actually banshee that replaces the normal banshee on space maps. Or if it's by itself as a vehicle, give it a more advantage at air battle like lock on repeaters or being speedy, but more fragile, or having issues say against ghosts, revenants and on foot players. Scarab, let's face it, it would be broken-ish. Here is a idea, on the large forge maps, have Scarabs and Mammoths be able to be placed, as either a large slow behemoth, or a mobile base for a gamemode. The Scarab and Mammoth would be at a even because of the weapons actually applying a different damage type to each other, ignoring any weak spots to hit first (Like the Scarab core or legs) And doing damage to the main chassis. However, not being able to wipe it out instantly, think of it as a battle of the titans. A large, epic fight. Both vehicles requiring coordination and teammwork. Stasis Rifle idea. As I proposed for the Space banshee to be faster if it was it's own. They could work it to be a direct counter to the space banshee Almost making it come to a complete hault. Please let General Kid know of my concept, I wanna see his opinion if possible. Anyone else got any ideas for the scrapped weapons?
The reach grenade showed up in 4 as the last stand grenade and you could spawn it on the map vertigo I think. You couldn't pick it up yet you could shoot it through (I think)
2:282:38 What are those white things? I feel like I’ve seen them before in Scarab glitch video, probably in Halo Reach. Edit: The Watchers in Halo 4 were probably going to be called “Bishops” originally. I’d imagine that one weapon is what the Watchers use to deflect grenades or a cut weapon that they would’ve dropped.
Halo 4 really could've been something incredible as a launch title for Xbox One. All of these fun features, fixing up graphical inconsistencies (The wrong Mjolnir armor being used in the opening), and potentially a longer and more fleshed-out campaign would've been possible. Microsoft really screwed them over with a release date only a single year after Reach.
Just thinking, is that falcon model one of the ones you'd see in the background of some maps, fighting banshees? Just guessing from the rotors being a blur - as if they're pretending to be mid-flight
Hey ive always wondering why in Halo CE dead bodys turn into liquid basically of theyre hanging over any kind of edge. Check it out maybe? Love the videos keep it up!
Halo 4 needed another year or two and to be an Xbox one launch title. This looks like they had a lot of cool stuff planned.
I like Halo 4 a lot as is but I can only imagine what a solid game it'd be with another year or two. IIRC one of the reasons we see the H4 MK VI used in the opening cutscene when it should be Spartans in MK IV or MKV armor is because they didn't have time and/or budget to make the extra assets for it so they reused what they had. Some of the visual inconsistencies could have been addressed with more time and a lot of these weapons and vehicles could have come into play as well. Heck I could see them making a Scarab level in Spartan Ops if they had time.
Microsoft was trying to rush Halo 4 out on the Xbox 360.
@@ChouRaiyuki halo 4 had my favorite story of all the games. I wish it was longer
@@toxicfireball2690 yeah that was a dumb choice on their part.
@@HydratedBeans Yeah, some of Halo 4 problems like bad AI was due to the fact 343 had to compromise AI for graphics because the 360 was already being pushed to its limits.
Dude i would have loved that they kept these forerunner weapons because they are, for the most part, far more original than what we got
definantly i feel like the forruner weapons are just copie s of other ins halo 4 especcially
@1993DJC Halo never forces the player to use certain weapons to progress (with a few short exceptions). If Halo 4 forced players to use the cut forerunner weapons like how Bioshock introduced plasmids, it would’ve alienated even more players. The weapons being unconventional wasn’t the problem, it was because they probably weren’t as useful in comparison to other tried and true weapons and armor abilities. That or the play testers just didn’t find the weapons to be satisfying to use.
imo, I think that’s what they were getting at when they mentioned play testers not using them as much.
Yeah, Halo has never really forced players to use a certain weapon - unless you count whatever weapon you start each campaign mission out with. But you never really had to use either of those weapons if you could find others to use instead.
You never *had* to use a sniper rifle in sniping sections, but it was there, and it gave you the option.
You never *had* to use a shotgun in any of the flood missions, but there were almost always a few around.
You never *had* to use a grenade to blow up the Pillar of Autumn's fusion cores, so long as you found a rocket launcher instead, or visa versa.
Aside from the Falcon side-gunner sections and the target locator in Reach, the one time I can think of off the top of my head is when you kill 343 with a Spartan Laser at the end of Halo 3.
Doesn’t that just say it all about how 343 has handled halo?
It’s been community mods and fan fiction, as far as I’m concerned.
@1993DJC when i read this, i just had it figured that nobody picked them up because they were so used to covenant and unsc weapons, but not forerunner weapons
I wish the Falcon or at least some kind of UNSC aircraft was available in Halo 4. It irritates me that the Banshee is the only standard aircraft vehicle in Halo 4. Makes the skies feel like something is missing.
Yup... They could have kept a bunch of that stuff and just reused it... or reskinned? But feels bad they left a bunch of stuff out
also the skies in general are very small on most maps, save forge island but that map sucks anyway
Pelican and Broadsword which were whole new to games say nothing to you?
@@masterchiefpettyofficer1176 no. We want transport helo lmao
@@JuliaJvn_6 sorry. I speak English
The cut falcon would kinda explain how RoosterTeeth managed to find a falcon with H4’s render and sit it in season 12 or 13
people still watch that shit?
@@mat8448 season 12 and 13 came out like 8 years ago dude
@@cal928 i mean, i dont even believe it to have been relevant even 10 years ago but okay...
@@mat8448 it definitely was back around then lmao
@@mat8448 Always a pessimist
6:25 I would speculate that the bishop beam could have been originally intended to be used by watchers since there is an achievement for killing 1000 watchers called ‘remove the bishops from the board’
could also be that beam when it catches grenades
@@GreenyMcArmor. true, but I don’t know if the grenade catching beam deal’s damage
The bishop beam is also seen in an animated story about the Forerunner flood war, although it's much cooler looking there.
@@ctdirect5858 which one?
@@thirstyunggoyboi5665 I can't remember the name exactly, but it's in the movie where cortana is talking to chief while he's in his cryo pod or whatever it's called
3:10 Scarab: Im'a head out.
8:26 So before in development they turned Cortana into a lady’s bathroom sign
Nice one Unggoy, the Covenant will reward you.
Ok, I have to admit that the Reach DMR is really cool in Halo 4, I would love to play some slayer with it...
Seriously how do you figure this out. I, in a million years, would never discover anything close to this! Props to you dude!
Many words one program
And also us fans letting him know stuff too
When Seraphicy gets tired of talking about his dick he makes Halo mods.
Sure you would
This could potentially be cut content that they restore. They have cut things in halo 2 that are in the files and I also thought they were going to eventually add cut or missing content into halo 2. Well let's see if it does happen.
I can see that happen with cut falcon in h2 and as h2anniversary is based of Halo 4 then they would have falcon for that too so it is possible that we will see stuff like this in next updates as most of it is already done and could be put in game
Didn't 343 state early on in MCC new dev cycle that they wanted to ensure that they managed to get in as much cut content to each game as possible?
@@megaman37456 if that’s true... holy shit dude omg I’m so excited I feel like a kid again
I really hope that happens.
holy shit, halo 4 revenant looks like a cooler version of the Specter, just add two passengers to its sides and there you go
Yep I was thinking the same
Nothing beats the Spectre, the Spectre is perfect #BringBackHaloSpectre
@@thundereagle4130 343 were so close to bringing back the Spectre... But they just never officially added it. Or did they add that weird revenant?
Worst version you mean. It’s just a Revenant with a back Turret seat attached
@@tylerellis9097 meaning you can't get 2 of your homies in the seats, how perfect was it to drive all your homies to the enemy base? Exactly! That's why the Spectre is perfect!
I remember Gamecheat13 found the plasma launcher model in the files on the mission Composer and he actually made it a fully functioning weapon even complete with a first person view of the weapon.
I don’t know how you continue to find new things to upload but everyday your Channel makes my day :)
MCC being released on PC had rly helped
The plasma cannon on the Revenant was probably a placeholder weapon, right? I imagine they were going to give it a mortar type weapon before they abandoned it, otherwise I don't see why they're calling it a Revenant. Given that it doesn't even look like the Revenant with its redesign, they might as well call it a Spectre if they were going with a manned plasma cannon as its weapon.
3:20 didn't lord Zedd do a video on this years ago? Damn makes me feel old. He also did cut content of abilities
He did, I also got really nostalgic lol
I find it really interesting that the 'placeholder' or cut forerunner weapons have a much more classic forerunner design than what the promethean stuff ended up looking like, makes me think they at one point intended for prometheans to look much closer to bungie's forerunner design style.
Yup... and then somebody wanted to "push the 360" and instead chose shiny chrome, greeble laden design.... for... reasons...
I mean I like the Promethean design but each their own
@@unionblue21
Ehhh. It's way too repetitive and feels uninspired / not very exciting. It reminds me WAYYYYY to much of modern transformer movies, mixed with tron and some blatant sci-fi tropes that go against what the forerunners originally were about....
That "cut" scarab is the scarabs you see fighting in the background of Tip of the Spear, I believe
The halo 4 revenant looks like a roman gladiator ramming chariot without horses and a mix of a muscle car like it can spatter 10 Spartans like instant roadkill
Been subscribed since you were doing yugi-oh ar on Google glasses, and I don't regret having watched almost every new video since then. All the support man!
The were so many creative and fun looking weapons here. Especially the stasis rifle. Shame they were never finished.
Just when I thought Cortana couldn’t get any hotter 🥵
😳🥵
What's the time stamp
@@izaak.martinez6966 8:25
I wasn't expecting to see the Revenant, honestly. And I'm not disappointed, it looks really cool.
So the stasis rifle is kind of like the one from Subnautica. Neat 🙂
That was my first thought exactly
Intense noises of shooting stasis rifle at Reaper intensifies...
Below zero is comin out on may 14th.
*Hype intensifies*
Falcon part makes me mad when you realize we had NO human air vehicles we could use
I wish we got more insight into the development of Halo 4
I imagine it was hell. They built it off of reach in two years after becoming a company like a year before.
That scarab bouncing around when you were driving it was the humor I needed right now.
I'm surprised not to see a video of the hidden race in Halo 4 with Rocket Sloth
Can we start a proposal for the Falcon to be added as a proper light UNSC aircraft.
The bishop beam was a piece of weaponry from halo... Legends? The anime thing for the backstory of the flood.
I want some of these vehicles put back in...
Well, I want the Space Banshee in Reach.
Me too it’s the fastest vehicle in reach
Why can't we have space battles in Reach? Two teams, two space stations... constant skirmishes between Space Banshees and Sabres...
Maybe Pelicans and Phantoms to transport people to the other base...
@@stylesrj That sounds like a map idea for Star Wars Battlefront 2...
I LOVE IT, I WOULD SO PLAY A HALO MAP LIKE THAT!
@@kabob0077
Although the problem I would see is that you couldn't really do CTF matches without someone constantly taking down the transport...
Anyone remember Starsiege Tribes with the floating bases, the jetpacks and the flying blue frisbee of death?
Imagine that but Halo?
@@stylesrj If vehicles could pick up flags like how you could do CTF in Battlefront 2 then that would eliminate the problem of a transport being destroyed.
Also, I have never played Starseige Tribes so I sadly have no idea what you're talking about but I am very interested to know.
2:13 “This particular version of the scarab, is the Halo 3 version of the scarab. However I believe this is the um... it’s actually more of the Halo Reach version of the scarab”
Bruh, what?
Pretty sure the asset is originally from halo 3, but was ported from Reach. In reach it’s only used in cutscenes and for coded events which might explain why it doesn’t have actual movement animations in Halo 4. It doesn’t make much sense how he said it, though.
3:20, so its basically like the one in subnautica
7:03 the bishop beam looks like a forerunner pistol shown in Halo legends it worked similarly
more like Halo legends leftover
They should add the Falcon to Halo 4
Yessss!
I want a redux hornet
@@jamesk5541 YES
According to recollection and what I know:
-The 'Revenant' here also went by the name 'Venom' at some point - it's essentially a spiritual resurrection of the Spectre.
-Prometheans for a time used Chess pieces as names. Pawns are Crawlers; Bishops are Watchers, Knights (self-explanatory); the 'Bishop beam' may've been planned to be a unique weapon for the Watcher or a Watcher variant.
-The myriad of cut Forerunner weapons all shared some design from the Forerunner beam pistol from Halo: Legends, which went to influence the outline of most Promethean armaments.
Though that's about it aside from what's already mentioned.
Except some opinions/guesses:
-The 'Storm Attach' rifle may have been an idea of having a Promethean weapon fire lightning strikes? I'd named it Mjolnir, give it a dull metallic look, blue lights, no reload (except the Light Rifle reload to expend the power cell; going near fusion coils would cause it to zap the coil, disintegrating it for no damage and reloading the weapon), a blue-tinted scope, and make it do lightning strike noises/effects/sounds with an AOE EMP blast. Would be between a DMR and a sniper in damage and fire-rate.
-The Sentinel may've been a placeholder for the Sentinels we see currently rather than a portover, as it seems to be an edited version from one of the previous Halos.
-Vehicles like the Space Banshee, Falcon, etc... may've been planned for integration (Space Banshee could've been part of a mission or some space battle that was planned, might've taken place outside of Ivanhoff or Infinity in Spartan Ops; Falcon may've been planned to be put in as an air vehicle to cover for the lack of a Hornet or similar because Mantis; Scarab might've been in a Scarab-VS-Mammoth faceoff except they got stalemated because Mammoth MMAC'd the Scarab's gun, leaving it cowering and freezing up from not being able to see (headless) except they decided to introduce the Lich instead). There were a few other assets (mentioned-only) such as the Forerunner Columns being armed and an active threat to Chief's Pelican during Shutdown rather than appearing only once and failing to contain the Ur-Didact.
Super underrated comment, awesome ideas im9
We need the target locator added in an official capacity, oh my god.
We had a target locator in H4's campaign which begs the question of "Why didn't 343 bring it to H4 with the Thorage update?"
Weird that the Reach plasma launcher exists in both H4 and H5 albeit in various levels of usability
I think The Scarab was meant to just be a scenery item rather than a vehicle.
Enjoy the mod guys! :)
Thank you ❤️
I understand why they had to nerf Cortana in the final game, that placeholder is 🔥🥵🔥
they had the halo reach dmr, mah baby
I can't wait for the Mods to come out and reintroduce these to the base game.
Dang that Revenant is so cool! It's basically a Covenant version of the warthog instead of being a mini version of the Wraith. I wish they had added it officially, the vehicle sandbox in Halo 4 needs way more variety! Would it be possible to have custom modded games with it?
I really hope you re-visit the Teleport Armor Ability in Harvest's map files.
"Revenant"
Oh lord the Spector could have made a comeback. . .
Scarab at 3:06 : aight, imma head out
Can you make it where we can use the speeding ghost from the campaign? The one Cortona tells cheif to get out of right before it explodes in the cutscene
The bishop beam looks like the thing from Halo Legends in Origins 1, the forrunners used it as a sword and a gun in that cartoon.
The cut forerunner weapons seem a lot more creative and imaginative compared to the ones in the final game
Great vid as always👍
In his old videos he used to hate modders or anything to do with mods and now look at him
When you see the Halo 4 Revenant and how they wanted to change it into a worse spectre
"Look how they massacred my boy!"
The rev from reach was my favourite vehicle in campaigne despite it being difficult to wittle down health on wraiths etc on legendary, if you can maneuver well you dodge the wraith blasts, just don't be predictable. It's super fun and it's awesome being able to boost and run over infantry better than the wraith could ever hope to achieve. It was just a delicious vehicle to snack on. Plus it was really fast for travel in general.
Wait there's a stasis rifle? This ain't subnautica!
Bruh how long has bungie had stasis on their mind? That's exactly like the duskfield grenade
Halo 4 isn't bungie my guy
🤡
7:46 looks like a low poly, low texture version of the H4 and H2a sentinel
Stasis Rifle sounds like something fun to add to the game for all those people who are loud about advanced mobility.
I take full advantage of the controls of Halo 5 and the only thing to ever really throw me off my game is the voids tear. Which is fun to outmaneuver with a well timed boost.
I do have a idea for the Scarab and cut working vehicles.
For starters, the Revenant. They are pretty close. I'd say give the turret unlimited ammo but overheat. And a bit of protection on the current from. The balance is it's a 2 man vehicle, and the back of the current and sides of the driver are open. So it could fit really as a upgraded ish ghost. Maybe give the current a different property than the ghost repeaters like a faster fire rate, but overheats faster.
Space Banshee could be a Banshee Variant, a cosmetic switch up.
Or a actually banshee that replaces the normal banshee on space maps.
Or if it's by itself as a vehicle, give it a more advantage at air battle like lock on repeaters or being speedy, but more fragile, or having issues say against ghosts, revenants and on foot players.
Scarab, let's face it, it would be broken-ish.
Here is a idea, on the large forge maps, have Scarabs and Mammoths be able to be placed, as either a large slow behemoth, or a mobile base for a gamemode. The Scarab and Mammoth would be at a even because of the weapons actually applying a different damage type to each other, ignoring any weak spots to hit first (Like the Scarab core or legs) And doing damage to the main chassis. However, not being able to wipe it out instantly, think of it as a battle of the titans. A large, epic fight. Both vehicles requiring coordination and teammwork.
Stasis Rifle idea. As I proposed for the Space banshee to be faster if it was it's own. They could work it to be a direct counter to the space banshee Almost making it come to a complete hault.
Please let General Kid know of my concept, I wanna see his opinion if possible. Anyone else got any ideas for the scrapped weapons?
The reach grenade showed up in 4 as the last stand grenade and you could spawn it on the map vertigo I think. You couldn't pick it up yet you could shoot it through (I think)
That’s my favorite version of Cortana
Can you do anything with Thomas Lasky's AI in Halo 4's Reclaimer mission? Maybe try to get him to hold weapons or get into vehicles?
Considering how it works, I suspect 343 Studios built in the ordnance system based on the existing Halo Reach target locator functions.
General Kidd is basically Halo's history channel at midnight
So the space banshee has sukhoi physics. Nice.
The space banshee was always my favourite vehicle I wish they added it to mcc forge on reach
2:28 2:38 What are those white things? I feel like I’ve seen them before in Scarab glitch video, probably in Halo Reach.
Edit: The Watchers in Halo 4 were probably going to be called “Bishops” originally. I’d imagine that one weapon is what the Watchers use to deflect grenades or a cut weapon that they would’ve dropped.
Remove the Bishops from the Board
Stasis rifle was shown in a early halo 4 multiplayer trailer
No it wasn’t
The revenant is practically a new spectre
The cut forerunner weapons would be so good
I was so excited they added the The pelican.
The bishop beam looks like fun
The Bishop Beam is from halo legends used against the flood
The bishop beam looks like the forerunner weapon from Halo Legends
Yoo heed you ever do a day where u live stream and play some halo with fans?
Halo 4 really could've been something incredible as a launch title for Xbox One. All of these fun features, fixing up graphical inconsistencies (The wrong Mjolnir armor being used in the opening), and potentially a longer and more fleshed-out campaign would've been possible. Microsoft really screwed them over with a release date only a single year after Reach.
does the stasis rifle stop bullets or grenades?
the Revennant kinda looks like/ acts like the Specter from the good old days of Halo 2.
Put the stasis rifle in Halo Infinite, make it a power weapon and give it like 4 shots. That would be so fun
It would really shake things up with the fast vehicle's and I can see it being so funny. And change the shots to 3 and not 4
The bishop beam looks like the forerunner guns from legends origins 1
I’m mad they don’t let us use these secret stuff for custom games
You should make Halo 4 but Cortana is placeholder
Drives scarab:
Scarab: stankiest legs
Just thinking, is that falcon model one of the ones you'd see in the background of some maps, fighting banshees? Just guessing from the rotors being a blur - as if they're pretending to be mid-flight
Halo 4, sandbox wise could've been so much better with some of these vehicles and weapons
I think the Bishop Beam is based off of the legends movie.
Hey ive always wondering why in Halo CE dead bodys turn into liquid basically of theyre hanging over any kind of edge. Check it out maybe? Love the videos keep it up!
“Cortana Place Holder model”
Me: Sees the female toilet logo 🤔
Okay, so Halo 4 had a Stasis Rifle before Subnautica and the Burst Pistol is basically the Halo 5 Boltshot.
Whoa the stasis weapon should’ve made the cut!
The stasis rifle seems to fly in the face of Halo 4 & 5’s weapon philosophy. A weapon that ISNT mean to kill good like all other weapons do now
Plasma launcher looks like the halo 1 fuel rod
Maybe rejected shotgun can make a mod to make all these vehicles drivable an physical
I thought there was a halo 3 hornet that appears in a multiplayer map but its only a npc prop vehicle
It’s sad to see how creative some of the forerunner weapons they were making were, yet we just ended up with forerunner-esque clones
They probably couldn't add the stasis rifle due to potential copyright, as it is basically stolen straight from Subnautica.
H4 came out 2 years earlier than Subnautica.
@@thawkade that doesn't mean the stasis rifle has always been in it.
Man Halo 4 wasn't it for me but the unique stuff like the Sticky Detonator I love, it's kind of sad to see that so much neat stuff was made
Stasis gun has the same functionality as the Subnautica one
The stasis rifle is very similar to the stasis rifle in subnatics
Wow I can't believe 343 actually gave us three floating islands instead of something like Forge World, geez
The Storm Attach Beam is actually the Light Rifle, not the Binary Rifle.
it would be awesome if 343 added these to normal forge with full textures
They dare call that a revenant