Thanks! I hope you'll share it with any other friends who play Dawn of Man. And don't forget that I have a full review of the game on my blog: www.megabearsfan.net/post/2019/07/23/Dawn-of-Man-game-review.aspx Not sure how much of the game has been updated post-release. So some content in this video and the review may be out-of-date and no longer relevant. :/
@@MegaBearsFan There's a mod now to fix the camera, everything else is pretty accurate. Good job. I'm late to the game just started playing and killed everyone on my first play through by working them to death and starving them when I planted farms of just barely everywhere and got as many baby animals as I could go out and get. It was pretty bleak time for 87 people
Here is a mean trick. Start by any large pond. No rivers. Put walls around the pond except for where your village is. Animals will go to the opening and you will have them cornered evwry time.
try this instead, i automate everything, and it works like a charm. also, for animals its best to keep limits to 25 per animal. by the time i get pigs unlocked, i have already quit hunting entirely as the goats and sheep keep over-producing, and as a consequence, my villagers auto kill the elder ones, and same for pigs then ur really set. easy hide and meat and bones on a regular basis, can easy have 150+ people before 4th era with no hunting whatsoever once established. then expand from there as pop grows, have hit 400+ meat without hunting after pigs unlocked with 150+ people, sever abundance. also, attack raiders head on, dont wait for them to attack you, food = people you will never run out....sacrifice some go ahead ;) (walls are not necessary.....)
Ello, just got this game on Xbox and one tip I can give which is always effective is this… Set up 2-3 watch towers behind your platforms inside the walls, the watch towers take the initial threat of the raiders, which leaves your villagers safe to attack from the platform. The most I lose to raiders is 1 or 2 dogs. This works at any point of the game be it the first raid or last raid of the game. (Provides you have it set up) 😝
Definitely worth a play, liked it so much bought it for pc and xbox to support developers, updates have made significant improvements, not just fixes but free content
Nice one thanks. I'm really enjoying this game and it's just challenging enough that I want to correct my mistakes rather than throw my hands in the air and give up 👍
I don’t agree with the animal limits thing. I experienced in game that goats, pigs and sometimes donkeys wouldn’t reproduce and I would lose all of them instead. So I’d rather set the limits to 5 or something
Sweet! Went right to my fav save & fixed the livestock limits. 1 season and done! Thanks. Couple more tweaks, last run of walls, & ready for copper era. Gonna have about 60 pop & all armed with bows & spears, then copper versions as fast as I can mine & craft. Woot!
I'm seriously waiting for them to announce Dawn of Man 2, it's a really really good game, and for an indie game, them having a fanbase... They could make something so cool.
That point you made about specializing in specifically hunting large animals with enough manpower to do so instead of smaller and more skittish animals makes me feel like that was a talking point in real ancient people hunting the megafauna to extinction...
Pretty good game I think. I would definitely recommend that people who like it check out Madruga's other base sim, Planetbase. Hopefully they can hire a couple more artists now that DoM sold so well. Whatever you do, don't zoom in on anyone in either of their games...I guess I'm spoiled, but these are games that look best when zoomed out as far as you can get.
i dont think i have ever gone through a complete game or not, i get frustrated after a while and pack it in later on in the future, and start a new game. i would like to see a dawn of man 2.0, that leads you into territorial expansion and the linking up of other villages turning into tribes and ethnical races up to ancient civilizations that build catapults and trebuchets well as markets, smoked meats and pasties, but you have to unlock each era that would take you onto a new tech window of progression that cant be seen until you hit that new era, unlike what you have now, where you can plan the next 1000yrs at a glance, every 1000 yrs has its own tech window.................
I am playing this game and lose every time go far in other age ..hard to keep food animals without straw and other materials for houses very annoying game no fun last game today lost from raiders all my people and boom no game.Too workload all for nothing spent more time to keep working this game and every time lose ..JUST DONT BUY IT
Don't rush into other eras. Pace yourself. Be prepared in current age and well stocked with resources before going into new eras. Likewise, sell off old tech before it becomes worthless. Progression into new eras extincts certain animals each time. Raider attacks, in frequency and hardiness, and difficulty increases each era. Be sure you have all people in best equipment. Cluster the watchtowers in clusters and behind platforms. I put like four platforms and about 6 towers behind that for each gate and walls... On difficult level or hardcore challenges it's even more difficult. Raiders progress their tech at their own rate. Observation of where raiders attack is important. They tend to attach from the same direction. Building a break wall or smaller section of walls in front of the main city salad can help. The larger groups of raiders will stop by them. Which allows you to pick them off better. Also a cluster of 5 or 6 towers, always range of each other, in center of city helps. If someone breaks through your outer defense you have a strategic fall back position. Set straw to infinity making. Also set limits on the animals. So they are not overproduce. If you have smaller animals like goats and sheep say 2 stables worth then set the animals population so you don't have them over breeding and consuming all your resources. Certain crops can make more straw than other crops. Others produce more grains. Don't build too many buildings, too fast. Grow population at sustainable rates. Try feeding your people meats fish tree fruits and nuts other than grains at first. Makes more straw and grain available for feeding animals and making buildings. But be sure you have a lot of straw for feeding animals in the winter. It is ok to kill off the older animals if you have to reduce population of them. Sometimes they can reproduce so fast you a population explosion. They're food. Not pets. Control the population or they will eat all the straw and the grains... Grains for humanity is nice. It lasts a long time, but requires a lot of work to be eaten. Planted, harvested, processed into flour, and then you can finally bake it into bread. It's very labor intensive. It's necessary for larger population of people but the game is a delicate balancing act. I enjoy the game immensely. I have done the easy medium and difficult levels. And all the challenges. At all levels. Patience is a virtue. Use game speed for zero, 1,24 speeds. But hardcore... cannot pause it and only one save, so learn how to play the easy way and version first... Then try the challenges. I learned a lot from the temple if the sun challenges and management of people. On the shepherds challenges...you can learn a ton about the management of the domestic animals.
This is the kind of game you shouldnot ever rush. Only get to the neolithic if you have 30+ people, harvest seasonal food, hunt only elder and adult animals, and farm barley for 25% more straw. By the neolithic, if you produce a lot of food (probs grain or pulse), trade it for straw or any other non-food you need. Also use flint only for pickaxes and axes. Bone tools have exactly the same stats than flint and are easier to mass (just need bone and sticks). Has less resilience to time if left on the ground(6 years for bone tools, 8 for flint tools), but they are quickly replaced for being so abundant. Even more when you get the first goats and sheeps. Take it slow and level things by what you think your people need, not just what you want. Remember that overworked people won't eat, rest, change clothes or pray. Prioritize tool and cloth production, and food production.
Lots of great feedback and additional tips on the Steam thread! Take a look:
steamcommunity.com/app/858810/discussions/0/1639793203769071903/
Hard to believe this has so few views. Great video
Thanks! I hope you'll share it with any other friends who play Dawn of Man. And don't forget that I have a full review of the game on my blog: www.megabearsfan.net/post/2019/07/23/Dawn-of-Man-game-review.aspx
Not sure how much of the game has been updated post-release. So some content in this video and the review may be out-of-date and no longer relevant. :/
@@MegaBearsFan There's a mod now to fix the camera, everything else is pretty accurate. Good job. I'm late to the game just started playing and killed everyone on my first play through by working them to death and starving them when I planted farms of just barely everywhere and got as many baby animals as I could go out and get. It was pretty bleak time for 87 people
Here is a mean trick. Start by any large pond. No rivers. Put walls around the pond except for where your village is. Animals will go to the opening and you will have them cornered evwry time.
try this instead, i automate everything, and it works like a charm. also, for animals its best to keep limits to 25 per animal. by the time i get pigs unlocked, i have already quit hunting entirely as the goats and sheep keep over-producing, and as a consequence, my villagers auto kill the elder ones, and same for pigs then ur really set. easy hide and meat and bones on a regular basis, can easy have 150+ people before 4th era with no hunting whatsoever once established. then expand from there as pop grows, have hit 400+ meat without hunting after pigs unlocked with 150+ people, sever abundance. also, attack raiders head on, dont wait for them to attack you, food = people you will never run out....sacrifice some go ahead ;) (walls are not necessary.....)
Ello, just got this game on Xbox and one tip I can give which is always effective is this…
Set up 2-3 watch towers behind your platforms inside the walls, the watch towers take the initial threat of the raiders, which leaves your villagers safe to attack from the platform. The most I lose to raiders is 1 or 2 dogs. This works at any point of the game be it the first raid or last raid of the game. (Provides you have it set up) 😝
This is probably the best tips and tricks video for this game, Congrats
Great video, don’t know why I watched it but this was a worth watching video if you’re struggling, all round good video! Great Job!!!
Dawn of man is one of my faves of all time.
Really great tips man! I am shocked at the fact that this video has so little views in comparison to what it should.
Definitely worth a play, liked it so much bought it for pc and xbox to support developers, updates have made significant improvements, not just fixes but free content
Got it on xbox a few weeks ago I love it
Nice one thanks. I'm really enjoying this game and it's just challenging enough that I want to correct my mistakes rather than throw my hands in the air and give up 👍
I don’t agree with the animal limits thing. I experienced in game that goats, pigs and sometimes donkeys wouldn’t reproduce and I would lose all of them instead. So I’d rather set the limits to 5 or something
Sweet! Went right to my fav save & fixed the livestock limits. 1 season and done! Thanks. Couple more tweaks, last run of walls, & ready for copper era. Gonna have about 60 pop & all armed with bows & spears, then copper versions as fast as I can mine & craft. Woot!
I'm seriously waiting for them to announce Dawn of Man 2, it's a really really good game, and for an indie game, them having a fanbase... They could make something so cool.
That point you made about specializing in specifically hunting large animals with enough manpower to do so instead of smaller and more skittish animals makes me feel like that was a talking point in real ancient people hunting the megafauna to extinction...
Hunting areas work really well close to camp, because then any animals that wander by are easy prey
Starts 3:26
Great video. I wish i'd watched it before i trided to have +200 pop for 1 year.
2:02 couldn’t have said it better myself
Thank you n pigs can run that fast
very useful, thanks
Pretty good game I think. I would definitely recommend that people who like it check out Madruga's other base sim, Planetbase. Hopefully they can hire a couple more artists now that DoM sold so well. Whatever you do, don't zoom in on anyone in either of their games...I guess I'm spoiled, but these are games that look best when zoomed out as far as you can get.
very good one ☺
Family, work then dawn of man.
I find the game pretty fun. It's actually easy but i enjoy just chilling in a game sometimes. I found planetbase much harder.
3 minutes into the video and still no tips.
I have it on ps4
i dont think i have ever gone through a complete game or not, i get frustrated after a while and pack it in later on in the future, and start a new game. i would like to see a dawn of man 2.0, that leads you into territorial expansion and the linking up of other villages turning into tribes and ethnical races up to ancient civilizations that build catapults and trebuchets well as markets, smoked meats and pasties, but you have to unlock each era that would take you onto a new tech window of progression that cant be seen until you hit that new era, unlike what you have now, where you can plan the next 1000yrs at a glance, every 1000 yrs has its own tech window.................
Wish total biscuit was alive to review this i would really love his thoughts on the game. 😢
There are some cool parts of this game... uses a lot of logic. Grow too fast and you will starve. Kill baby animals and you wont have adults later.
I dont know why but this game reminds me of Myth: Soulblighter. Wish they would make a new Myth game, but Bungie sucks now.
3:22
I am playing this game and lose every time go far in other age ..hard to keep food animals without straw and other materials for houses very annoying game no fun last game today lost from raiders all my people and boom no game.Too workload all for nothing spent more time to keep working this game and every time lose ..JUST DONT BUY IT
Don't rush into other eras. Pace yourself. Be prepared in current age and well stocked with resources before going into new eras. Likewise, sell off old tech before it becomes worthless. Progression into new eras extincts certain animals each time. Raider attacks, in frequency and hardiness, and difficulty increases each era. Be sure you have all people in best equipment. Cluster the watchtowers in clusters and behind platforms. I put like four platforms and about 6 towers behind that for each gate and walls... On difficult level or hardcore challenges it's even more difficult. Raiders progress their tech at their own rate. Observation of where raiders attack is important. They tend to attach from the same direction. Building a break wall or smaller section of walls in front of the main city salad can help. The larger groups of raiders will stop by them. Which allows you to pick them off better. Also a cluster of 5 or 6 towers, always range of each other, in center of city helps. If someone breaks through your outer defense you have a strategic fall back position. Set straw to infinity making. Also set limits on the animals. So they are not overproduce. If you have smaller animals like goats and sheep say 2 stables worth then set the animals population so you don't have them over breeding and consuming all your resources. Certain crops can make more straw than other crops. Others produce more grains. Don't build too many buildings, too fast. Grow population at sustainable rates. Try feeding your people meats fish tree fruits and nuts other than grains at first. Makes more straw and grain available for feeding animals and making buildings. But be sure you have a lot of straw for feeding animals in the winter. It is ok to kill off the older animals if you have to reduce population of them. Sometimes they can reproduce so fast you a population explosion. They're food. Not pets. Control the population or they will eat all the straw and the grains... Grains for humanity is nice. It lasts a long time, but requires a lot of work to be eaten. Planted, harvested, processed into flour, and then you can finally bake it into bread. It's very labor intensive. It's necessary for larger population of people but the game is a delicate balancing act. I enjoy the game immensely. I have done the easy medium and difficult levels. And all the challenges. At all levels. Patience is a virtue. Use game speed for zero, 1,24 speeds. But hardcore... cannot pause it and only one save, so learn how to play the easy way and version first... Then try the challenges. I learned a lot from the temple if the sun challenges and management of people. On the shepherds challenges...you can learn a ton about the management of the domestic animals.
This is the kind of game you shouldnot ever rush. Only get to the neolithic if you have 30+ people, harvest seasonal food, hunt only elder and adult animals, and farm barley for 25% more straw.
By the neolithic, if you produce a lot of food (probs grain or pulse), trade it for straw or any other non-food you need.
Also use flint only for pickaxes and axes. Bone tools have exactly the same stats than flint and are easier to mass (just need bone and sticks). Has less resilience to time if left on the ground(6 years for bone tools, 8 for flint tools), but they are quickly replaced for being so abundant. Even more when you get the first goats and sheeps.
Take it slow and level things by what you think your people need, not just what you want. Remember that overworked people won't eat, rest, change clothes or pray. Prioritize tool and cloth production, and food production.