The Greatest WW2 Board Game, Ever - Undaunted: Stalingrad Review

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  • Опубликовано: 30 ноя 2022
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Комментарии • 460

  • @OspreygamesUk
    @OspreygamesUk Год назад +1561

    Wow. We are humbled. Thank you to Shut Up & Sit Down for taking the time to Play Undaunted: Stalingrad. It's our proudest achievement and we are so excited to share it with the world.

    • @mienzillaz
      @mienzillaz Год назад +109

      This amazes me how SUSD got so big that studios are dropping in to say "thanks".

    • @onebigadvocado6376
      @onebigadvocado6376 Год назад +50

      I'm sure SUSD would be happy to take the time to review Undaunted: Vietnam in the future, hint hint 😉😉

    • @angelmanfredy
      @angelmanfredy Год назад +3

      The game looks so simple. You sure you need manuals? 😂

    • @kylemoore7746
      @kylemoore7746 Год назад +12

      @@onebigadvocado6376 lol. I was thinking another campaign/legacy game set in the Pacific, but hitting up another war would be a good change too.

    • @NicolasLopez-bk3me
      @NicolasLopez-bk3me Год назад +9

      Oh, please do the Pacific. That would be great to see. There were so many cool battles, and you could go nuts with the ships!

  • @pandom_
    @pandom_ Год назад +446

    Hey! One of the play testers here. Love the review. It was really good to hear you loved no stickers and no damage to components due to the campaign mode - this was something a number of the play testers advocated for and was adopted!

    • @Serelenntidude
      @Serelenntidude Год назад +18

      Thank you for your effort. Nicely done

    • @caiofernando
      @caiofernando Год назад +8

      This is huge. I sigh in frustration every time I hear that a new game is "legacy" as a developing country player because games here are so expensive that you can't afford a game that you can't resell. Thanks for thinking about your fellow players!

    • @Carpetslipper
      @Carpetslipper 11 месяцев назад +1

      @@caiofernandoI think it’s relevant to say the reviews ones say the campaign involves no damage/stickers etc. so you can replay it or sell it. It’s not one play and done

    • @cheesi
      @cheesi 7 месяцев назад +1

      Ooh yes, love this! I do enjoy permanently altering my board game pieces, RPG books etc because I love making things mine and having a unique experience out of it with physical marks to show, but it's nice not to make that the default experience. I sometimes prefer the inverse, especially if it's an expensive game it can feel _so_ wrong to permanently devalue it!!

  • @richardliful
    @richardliful Год назад +594

    Does anyone else agree that the pan hit edit was way better than it had any right to be...

    • @steverap8680
      @steverap8680 Год назад +9

      I had to watch it a few times in slow mo.. Was a great scene

    • @PTPVods
      @PTPVods Год назад +11

      I nearly called the police. #teamTom

    • @Digger8Five
      @Digger8Five Год назад +4

      Hahaha yessss. I watched it numerous times before even stumbling onto this comment. They really sold the hit and fall!

    • @Lucretiel
      @Lucretiel Год назад +4

      That is probably the funniest thing I’ve ever seen in a SUSD video, just a flawless joke and execution in every way

    • @damianarvizu1095
      @damianarvizu1095 Год назад +2

      😂that was perfect!

  • @Ends_Of_Invention
    @Ends_Of_Invention Год назад +166

    I feel like the issue that you can misjudge a scenario and blunder into a complete fuck-up fits right into a WW2 tactics game.

    • @robertbouley7697
      @robertbouley7697 Год назад +11

      FUBAR game mechanism.

    • @gouverneur2001
      @gouverneur2001 Год назад +3

      Quinn just has standard something to complain about with war games. I actually don't think he would recognize intentional mechanics if he saw them, if he felt slightly bad about playing them. He's too critical.

    • @Ariranhaa
      @Ariranhaa 10 месяцев назад +5

      Yeah, but this is not a simulation game, it's a light-hearted gateway-ish game, so a little more visual cue would be appreciated.

  • @Traxiconn
    @Traxiconn Год назад +327

    Quinns shouting out Valkyria Chronicles made me so much happier than it had any right to.

    • @ValkyrieTiara
      @ValkyrieTiara Год назад +13

      Best WW2 game of all time lol

    • @johnmerlino581
      @johnmerlino581 Год назад +9

      Indeed. I was privileged to be working at Sega when it was released, and I thought it was brilliant.

    • @tommyakesson8858
      @tommyakesson8858 Год назад +2

      Kinda like that game is much better than it has any right to be.

    • @dianacopycat3675
      @dianacopycat3675 Год назад

      Valkyria Chronicles is great but uh, is that how British people pronunce valkyria? Not trying to be mean I just think it's funny

    • @Elleraiser
      @Elleraiser Год назад +12

      if undaunted stalingrad had anime art for the soldiers THEN it would be the best WW2 game of all time

  • @lordvoncarrot
    @lordvoncarrot Год назад +54

    “A heavily armed baby who’s also a n@zi” I’m dead.

    • @kenx8176
      @kenx8176 Год назад +3

      This was a good one. Cracked me up too.

  • @Machinationstudio
    @Machinationstudio Год назад +82

    I rather the players to give their veterans nicknames based on the emergent game play on their table, but I agree with upgrading the art beyond just a simple pose change.
    Also, not knowing whether the building you turned to rubble today will be tactically more useful to you intact tomorrow, sounds very Stalingrad.
    What Quins wants is Undaunted: Warhammer 40k

    • @davidmoore1253
      @davidmoore1253 Год назад +25

      Undaunted: 40K sounds very appealing actually...

    • @JamesitoX
      @JamesitoX Год назад +8

      That does sound kind of amazing.

    • @Keithustus
      @Keithustus 7 месяцев назад +1

      Well their next game is Undaunted in space, so maybe that'll be it.

  • @DeOmri
    @DeOmri Год назад +29

    The criticism if the game sounds a bit like it did too god a job representing the theme; an ugly battlefield, nameless soldiers that at best gets rewarded with propaganda photoshoot, commanders who don't care about individual soldiers, a field where you fight over broken buildings and so on. A bit like U-boot where the theme is really well done, but also a bit of an issue.

    • @jonkilner8816
      @jonkilner8816 Год назад +2

      Totally agree.
      If you didn't get a photoshoot as a reward, you got a piece of metal on some ribbon.
      Maybe through playing the game (or watching the review) some may be inclined to read a little about what went on during the battle of Stalingrad and the wider Eastern front.

    • @aeon_zero
      @aeon_zero Год назад +1

      Yeah and complaining about not understanding the flow of a battle (the examples he made) is a bit weak too

  • @blacktau
    @blacktau Год назад +101

    Regarding the t34 mod 1942, it was my idea during testing. It was the only way to fit the stats of the testing sample. I suggested changing them to fit more interesting vehicles but it was too late for that. The original plan was to have the t34-85 but I warned them of the date of service of that vehicle (1944) way past the stalingrad battle.

    • @theandf
      @theandf Год назад +10

      If it helps, tanks played a really small role in Stalingrad. It was all about the infantry.

    • @Jigsawn2
      @Jigsawn2 Год назад +54

      I don't think he's calling out the models, he's just saying they should have nicknames and a bit more personality to them as they crop up again and again as characters in the game.

    • @jonkilner8816
      @jonkilner8816 Год назад +5

      I'm happy with them using the model number or variation. Guess you could have included unique art or decals to the vehicles to give them some personality?

    • @JuanCLeal
      @JuanCLeal Год назад +10

      For all anyone cared, you could have named them "Marie, Bertha and Konstantina", with a small id somewhere so people who actually cared could know you chose the t34 that was specifically there that day when the fifth battallion or whatever.
      Soldiers gave tanks names for a reason. Because it made them feel for them and because soldiers are people.
      I agree there must be accuracy, but not in the way of enjoyment and emotional investment.

    • @theandf
      @theandf Год назад +9

      @@JuanCLeal I agree. However, I think Stalingrad in particular is probably not the best scenario to develop attachments to anyone or anything: the shelf life of men and vehicles was very short. As an aside, there's a guy over at BoardGameGeek who claims he is Russian and is upset that Osprey got every detail wrong: the Red Army uniforms are wrong for the period and the names are also wrong (a woman sniper has a man's nickname, for example). He is upset because he claims Osprey, which specializes in military history, should know better 🤷🏻‍♂️

  • @neky92
    @neky92 Год назад +40

    I love your videos, the reviews are so good, because we don't just get the insight on how the game plays, we also find out how you felt during it, what were your thoughts on it throughout the playthroughs, not just after it. It shows us not only if we will like how the game plays, but how it will feel to play the game, captures that thing that I thought you could only get by playing the game on your own. And it also has entertainment value because of the narrative you put into it, you know when your friend talks so passionately about something, and you get excited as a result, that's the feeling I get from watching this video, truly a masterpiece, I will be buying this game for sure, and looking forward to more videos from SU&SD!

  • @JohnPaulJones987
    @JohnPaulJones987 Год назад +105

    For the record, Q, tanks inside the city of Stalingrad actually weren’t very useful. So it makes sense that they’d be underpowered in the game mechanics.
    It was because the city had been reduced to rubble before the Germans reached it. The streets were nearly impossible to traverse quickly and every pile of rubble or corner could conceal an infantryman with a Molotov cocktail or a grenade to disable it at least or destroy it at best. It was more than any other battle on the Eastern Front an infantry battle.
    The real tank battle took place on the Steppe west of the city where the Soviets encircled the German 6th army.

    • @jonkilner8816
      @jonkilner8816 Год назад +3

      Which in turn led to the Germans developing stronger self-propelled guns such as the Brümbär and Sturm Tiger.

    • @CarrotConsumer
      @CarrotConsumer Год назад +1

      The utility of armored vehicles in Stalingrad is debated. The rubble certainly didn't help though.

    • @ximbabwe0228
      @ximbabwe0228 Год назад

      They can push the rubble no? I mean they drove hundreds of miles, sitting in a tank has gotta be better than freezing outside

    • @christophermoore8524
      @christophermoore8524 Год назад +6

      @@ximbabwe0228Tanks work well in space where they can move around quickly. The rubble and the limited site lines negated that advantage. Also, the turrets aren't designed to shoot up. Many of the buildings of Stalingrad were made of reinforced concrete, and still stood even after being bombed. So when the tanks came into the city, they could sometimes be ambushed from above.

    • @justinsmith3981
      @justinsmith3981 Год назад +1

      Tanks even in the modern era do not do well in cities. They are just too vulnerable. In Chechnya the rebels easily destroyed Russian tanks for example sometime with nothing more than gasoline and blankets. In Ukraine the Russians have pretty much given up on tanks and switched to using artillery because tanks just aren't viable when Anti tank weapons are so much more cost effective.

  • @RpG-HeRo
    @RpG-HeRo Год назад +14

    The realism in that pan hit... Movie quality

  • @jasonc2784
    @jasonc2784 Год назад +47

    Personal characterization is a great recommendation. I hope they are able to do that and maybe revise some of those less interesting scenarios in a second edition.

  • @JerreMuesli
    @JerreMuesli Год назад +15

    "- I want the light to be gone from their eyes".
    Best line in the review ♡

  • @hermesnoel
    @hermesnoel Год назад +8

    Now that I know we are getting aircraft in the next Undaunted….I really want a Naval one. This game is great.

  • @binnieb173
    @binnieb173 Год назад +54

    A game like this where you get to set and make the area you fight in would be really good. Setting down tiles to try to make your mission easier, or block the enemy, that would make this incredibly fun.

    • @automaton1740
      @automaton1740 Год назад +19

      There's no reason you can't simply make up your own rules for doing so, don't let their rules limit your play!

  • @ianp622
    @ianp622 Год назад +19

    Although it's maybe considered more wargame than boardgame, if you're going to start throwing around phrases like "greatest WW2 board game ever", you can't leave Advanced Squad Leader out of the conversation. More like WWII dungeon master vs. dungeon master than a regular board game (with a rulebook that comes in a binder), the narratives evoked by the super-intricate rule system and scenarios is unprecedented. Tanks can burst aflame, then spread to other locations to provide much-needed cover through smoke (assuming the wind doesn't change direction); a heavily fortified building can finally be breached by a demolition charge to let flamethrowers in, where cover provides no benefit; nighttime rules cause your units to potentially fire on themselves (especially if they are using a captured gun); a hero can come from a seemingly desperate situation and go Rambo on the enemy, carrying a machine gun through firelanes with barely a scratch; sewers and caves provide a way for you to pop up underneath the enemy or make a quick escape (if you don't get lost). Every map is like a puzzle with trying to figure out how best to use the environment while considering sightlines, guessing where your opponent placed their units, placing your leader with a radio in the best position to call in artillery, and having to make daring maneuvers lest you run out of time by trying to be too defensive.
    If you ever need a teacher I guess I could fly out there to help :)

    • @CareyMcDuff
      @CareyMcDuff Год назад

      Not to start an only tangentially-related discussion, but isn't Combat Commander supposed to be sort of a "new version" of ASL? (If it is, then mentioning Combat Commander would also cover ASL, to some extent at least.)

    • @DJ-mz7td
      @DJ-mz7td Год назад

      Which game is as you so thoroughly describe? 🤔

    • @triangulan
      @triangulan Год назад +2

      @@CareyMcDuff There are some ideas that Combat Commander takes from ASL (well, that have kind of become standard in many wargames as a result of ASL), I believe the designer said it was a big influence (as was a card game called Up Front!), and they cover quite similar subject area (squad based infantry combat from platoon scale up to company scale, though ASL does go a bit larger). However, it is quite a different beast.
      Combat Commander is complex for most people's idea of a boardgame, but for a *wargame* it is actually quite streamlined, while ASL is *very* complex. A large part of the gameplay in Combat Commander comes from the hand management mechanics, which simulates a lot of the "friction" of command abstractly, not allowing you to do many things unless you have the correct card, and information is limited to players by not knowing what they will draw or what their opponent has. ASL instead tends to allow the player to have total information and the ability to *try* to do anything, but then simulates the difficulties more mechanically with requirements to roll dice and/or applying modifiers and the like. Also, Combat Commander doesn't *really* do vehicles (there are some in a couple of the expansions, but they are a bodge), the system is solely focussed on infantry combat..
      Basically, a lot of dedicated ASL players don't like Combat Commander. They think it is too random and abstract, maybe even a little silly, it doesn't have the scope that ASL does, and it doesn't have tanks! However, while I love Combat Commander, I took one look at the ASL 'rulebook' (actually a binder the inside of which is literally covered with tables, dividers which are covered in tables, and pages that are full of abbreviations and cross references) and just went "Welp, no, not for me." I wouldn't ever imagine trying to introduce a non-wargamer to ASL, while Combat Commander I have taught non-wargamers to play.

    • @CareyMcDuff
      @CareyMcDuff Год назад +1

      @@triangulan Thanks! Very interesting; I hadn't heard these details before.

    • @pnduarte4696
      @pnduarte4696 Год назад

      It has a ww2 flavor, not a wargame is a card game were you work with probabilities.

  • @ParlorPunch
    @ParlorPunch Год назад +4

    "...I don't know why people wear them..." 🤣 great job, thank you for taking the time!!!

  • @DrMcFly28
    @DrMcFly28 Год назад +66

    Honestly, the cons Quinns lists are basically pros for me - I'll gladly sacrifice balance for more variability, and lopsided scenarios where things resolve in a completely unexpected fashion sound pretty fun. What I *would* consider a flaw would be if the scenarios get unbalanced in such a way that one side gets a permanent disadvantage though, so I hope the game doesn't suffer from that problem.... otherwise, bring on the chaos! :)

    • @mydemon
      @mydemon Год назад +4

      Permanent disadvantage can be easily solved by a handicap system or some houseruling. What Quinns describes worries me more - almost sounds like this game is a programming game where you need to think all your moves for the whole game, and if you make a mistake you lose pitifully

    • @JCPRuckus
      @JCPRuckus Год назад +6

      Quinns' cons mostly sound like a war campaign simulation being an accurate war campaign simulation. Taking the game on its own terms, the only one that seems fair is complaining about not getting emotionally attached to your soldiers. Because that would have been just another terrible thing about war for them to visit upon you.

    • @jona826
      @jona826 Год назад +11

      @@mydemon In No Pun Included's review they made the point that you can always just resign from a scenario if you have no chance, thus saving the lives of your men for when they might actually make a difference.

  • @tedchevalier
    @tedchevalier Год назад +17

    Combat Commander is pretty awesome. I'd love to see a review of that

  • @Materialist39
    @Materialist39 Год назад +5

    Amazing timing for this review, I’ve been binging your old stuff and watching eastern front documentaries in the past week!

    • @Tibbbles
      @Tibbbles Год назад +2

      If this stuff is what you're into I would recommend the podcast Hardcore History: Ghosts of the Ostfront

  • @Drogmir
    @Drogmir Год назад +17

    Very excited for this one, which actually makes me wonder what their next game Battle for Britain is going to change things up, since they are evidently not carrying the campaign system forward with that entry.
    And there's always the much speculated, possible Pacific front to carry the next iteration of the campaign system. (I would love to see an island hopping thing for that if it ever gets made)

    • @applepie4287
      @applepie4287 Год назад +1

      If we are going for another game in the series with a more narrative feel to it I would love something like the Battle of Shanghai. It would be interesting since you can have things like giving access to suicide bombers for the Chinese after playing with the same soldiers for a bit, and then giving you the option to just permanently remove them from the campaign in exchange for removing a tankette. For those who just want something new to play with you can give the Japanese chemical weapons though that may be a bit too grim for most. It would give them more time to refine planes too before a Pacific Campaign which would probably have carriers in some way. That and its a great way to shed some light on another part of the war.

  • @ulysspike9278
    @ulysspike9278 Год назад +10

    Greatest WW2 board game, ever? I wish you played more of those before making such a bold statement. There are tons and tons of excellent WWII war games, some of them so good that they're used in military academies. I think you'd find it interesting to take a period of time at SU&SD to delve into wargames, just like you did with classic abstract or classic card games by reviewing Go, Chess and Cribbage. Modern wargames have been around for longer than modern euros and there's a lot to explore. I'd love to see you review EastFront, Combat Commander, Conflict of Heroes, Atlantic Chase, Lock 'n Load Tactical, Triumph & Tragedy, Poland Defiant, A Victory Lost, or even classics such as ASL, Axis & Allies, etc.

  • @swcrusader
    @swcrusader Год назад +24

    Yeah, I'm with Tom - despite never having played any Undaunted. Quinns killing field example reads like a feature rather than a bug. That feels totally immersive and very much like real life.

    • @Umbrellagasm
      @Umbrellagasm Год назад +2

      Idk it does seem like a problem if you spent 45 minutes trying to optimize your kit beforehand. Same reason I stopped playing warhammer

    • @crowwick7652
      @crowwick7652 Год назад +3

      @@Umbrellagasm but that’s how war is

    • @christopherfloody5555
      @christopherfloody5555 6 месяцев назад +1

      ​@@crowwick7652but its not war, its a game thats supposed to be fun, and that really doesnt sound fun. I guess its the debate of Accuracy vs Playability

    • @crowwick7652
      @crowwick7652 6 месяцев назад

      @@christopherfloody5555 I play some games for fun and sometimes I play games because I enjoy being challenged.

  • @onebigadvocado6376
    @onebigadvocado6376 Год назад +2

    6:08 Pavlov's House! I do hope someone remembered to feed his dog...

  • @alecvaughan3987
    @alecvaughan3987 Год назад +12

    I’ve heard about this game on the podcast so much, but was still unsure on investing in it. Thank you so much for writing this review!

  • @reallyidrathernot.134
    @reallyidrathernot.134 Год назад +4

    4:30 I liked it when quinns turned into a Miyazaki toad.

  • @Drilling4mana
    @Drilling4mana Год назад +3

    This gets the coveted "Best Eva reference in a non-anime-related video" award, an award I haven't given out since Hbomberguy's Sherlock video.

  • @garettsuperloser804
    @garettsuperloser804 Год назад +2

    The unique personalization you're looking for can be found in IELLO's game- Heroes of Normandie...

  • @chasertalk
    @chasertalk Год назад +7

    Beautiful review guys! Well-crafted analysis, clearly explained criticism, with endearing humor. Now, is it as good as Matt as a Dune Worm scurrying away from Quinns? Of course not, but what is : )

  • @theandf
    @theandf Год назад +6

    The problem with Stalingrad re: characterization is that life expectancy of soldiers was really short, especially green troops. As for tanks, I know you know T-34, KV-1, Stug III, are all the real names and cannot be fancied up. But if it's any consolation, tanks played a really small role in Stalingrad, at least the city fight proper: too much rubble and ambush spots made them unwieldy.

  • @Foxbat131
    @Foxbat131 Год назад +3

    Ok, ok. You got me this time. I laughed out loud with the sauce pan part.. 🤣

  • @fentum1
    @fentum1 Год назад +4

    Listening to Tom’s comments, I’d recommend he try Combat Commander: Europe. It has the excellent gameplay with lots of ‘twists’ due to random events. It’s possible to lose due to a poor set up / plan as Quinn notes here, but that is part of the challenge in both games. You have to focus on HOW to specifically win EACH particular scenario.

  • @frankharr9466
    @frankharr9466 Год назад +4

    That was fun. It's nice when you can get different viewpoints and the reasons behind them.

  • @janiharkki6860
    @janiharkki6860 Год назад +3

    Excellent review once again - the duo action of Quinns and Tom is just wonderfully enterntaining!!

  • @Heraph
    @Heraph Год назад +1

    2:57 Wow! You're sitting at home, thinking you're safe and secure, and suddenly you're hit by a jump scare. Great thematic addition.

  • @helxis
    @helxis Год назад +10

    You know that claiming this as the best WWII game ever is going to summon all the old GMT/AH gamers. And you will deserve that.

    • @CarrotConsumer
      @CarrotConsumer Год назад +2

      Lol I immediately thought of all the great ww2 wargames out there. But I know he doesn't play those so I'll let it slide.

    • @MegaParillo
      @MegaParillo Год назад +1

      Yeah, saying it's 'even better' than Memoir '44 is a big tip off they haven't played too many war games. M'44 is a fun game but isn't even close to a war game.

    • @marticabre286
      @marticabre286 5 месяцев назад

      The claim is so absurd at so many levels that it's not worth the effort.

  • @joshestes6427
    @joshestes6427 Год назад +7

    So Quinns, I have to ask a question here, when you reviewed the second pandemic legacy game you mentioned that the added details they inserted into characters actually took away from the story itself because it didn't allow you to develop your own narrative. Would them adding in more detail have actually improved the connection or would it have done what it did in pandemic legacy 2?

  • @vincec5260
    @vincec5260 Год назад +3

    Pre-ordered as soon as it was available. Can't go wrong with David Thompson and Trevor Benjamin!!! Congrats to both!! :)

  • @IronSalamander8
    @IronSalamander8 Год назад +5

    Love you guys! My favorite WW2 game of all time is World in Flames, but it's so hard to get played these days and takes months to finish!

    • @fedecano7362
      @fedecano7362 Год назад +1

      Have you heard about World at War or Advanced Third Reich? They all are at the same level of detail and complexity! World in Flames is great too but IMHO WaW was the real deal.

    • @IronSalamander8
      @IronSalamander8 Год назад

      @@fedecano7362 I owned Advanced Third Reich but never got it to the table and it got lost in a move. No experience with WaW.

  • @hozonov7995
    @hozonov7995 Год назад +1

    It IS true that I too still remember the name of the tank in Valkyrie Chronicles

  • @SmoggySandwich
    @SmoggySandwich Год назад +3

    "my zoomer co-worker describes to me as my German Lore" looooool best line by far

  • @Suprsim
    @Suprsim Год назад +6

    Combat Commander is actually REALLY good. And it is a heavy game, but if you play lots of board games you can totally learn it, I swear.

    • @RyloreVanguard
      @RyloreVanguard Год назад +2

      I think the elegance of the system makes the game feel lighter than it actually is. Also, best rulebook ever written, IMO.

    • @nebulon82
      @nebulon82 Год назад +2

      CC is the best. Also, I'm not sure the image they showed was CC. The art is different and there seems to be tank. Great War Commander maybe?

    • @RyloreVanguard
      @RyloreVanguard Год назад +1

      @@nebulon82 That photo threw me off, too. I think you are correct.

    • @fentum1
      @fentum1 Год назад +2

      @@nebulon82 it’s Combat Commander battle pack Fall of the West with special tank counters from the C3i magazine. The tanks in the Battle pack are multiple counters.

  • @steveholmes11
    @steveholmes11 Год назад +4

    Fantastic review that tells me everything I need to know about the game.
    I have Undaunted Normandy, and think that more undaunted is for me.
    I love the idea of a bigger campaign.
    I'm a lot less sold on the permanent losses, building collapses and unit upgrades.
    It seems like a lot of fiddly admin that isn't fighting over Stalingrad.
    I want to be an infantry officer, not the corporal at te logistics section.
    I know it's "realism" and understand that the German 6th army collapsed though failing logistics.
    Starve or surrender (and starve).
    Of course the campaign aspects are optional, and I'm sure I'll enjoy playing individual battles.

  • @christopherleffler4096
    @christopherleffler4096 Год назад +1

    I love Quinns and the SUSD, and I'm delighted that overall they loved this.
    But I feel like there's a little inconsistency in his critique in wanting a campaign that feels engrossing, gritty and narrative-driven whilst also wanting a game that's finely balanced from start to finish.
    I'm very much with Tom on this: I'm approaching our campaign not caring if I win or lose, just looking to have an evocative experience, and I'm having a blast.

  • @lordspork
    @lordspork Год назад +10

    An Undaunted review? Who could ask for more?

  • @cloudkitt
    @cloudkitt Год назад +1

    "I want to see the light gone from their eyes."
    Also Valkyria Chronicles was great, good shout out

  • @Digger8Five
    @Digger8Five Год назад +2

    Throughout this review, I kept going to hit the "like" button, only to realise (for the 8th time) that I had already liked it! Love the content and review all round! Shall be adding this to my wish list.

  • @kylemoore7746
    @kylemoore7746 Год назад +2

    Found a brief sale by a Walmart affiliate for $68 and I hit that buy button quicker than a Jeopardy buzzer. It's on its way!

  • @MarkCranerium
    @MarkCranerium Год назад +1

    I'm watching this with a new set of earbuds and I appreciate the stereo separation of the sound effects.

  • @ezmoore27
    @ezmoore27 Год назад +3

    Quinns: "'Cause this is the internet, and you have the attention span of a stoat..."
    Me: "Ooh! What's a stoat?" *pauses video* *googles stoat* "Neat! What was I doing?"

  • @AussieEducAItor
    @AussieEducAItor Год назад +4

    Damn. Now I have to add ANOTHER game to my Xas list! Thanks Quinns!

  • @MrBernaar
    @MrBernaar Год назад +3

    I got this game after playing a demo at Spiel (most terrific people of the con) and now we are 5 scenario in. We are hooked! It is incredibly fun and tense so far. I think Quinns and Tom should do a rematch (see if this changes the critique of QuinnS). Or Matt and Eva should play it and do pod discussion on it too. The people (me) demand it!

  • @scottdarrington6009
    @scottdarrington6009 Год назад

    That fact that you hit Tom in the front of the head and not the back is what makes this video for me.

  • @screamingblue7
    @screamingblue7 Год назад +8

    Great review of why each of you loved / were disappointed ! Looks like a really thoughtful storage system for packing in the box, something many games don’t consider. Also non destructive campaign pieces are a welcome change though there is something visceral to how the pandemic legacy board morphs over time.

  • @drew8235
    @drew8235 Год назад +1

    I'm just now starting Undaunted Normandy, and it's sooooo good. The system is amazing, just on its own. I can't wait to see what they come up with in the future to utilize it.
    Also, and I know this is silly, I wish they'd keep the boxes uniform going forward. =/

  • @chriswalker4535
    @chriswalker4535 Год назад

    I love the the intro music, very dark ambient / drone, do you happen to have an ID?? Thanks!

  • @viktorkm
    @viktorkm Год назад +4

    Awesome to hear Combat Commander (the best wargame ever made) gets a shout out from Quinns! Bravo! 🙌

  • @chrismurphy9932
    @chrismurphy9932 Год назад +5

    I personally love Empire of the Sun, it's one of the best games I've played. The big problem with it is the rules overhead. If you can get past that, it's amazing.

  • @Fifthxx
    @Fifthxx Год назад +2

    Well timed Eva reference. New movie was just screened in IMAX.

  • @deusex3124
    @deusex3124 Год назад +1

    Great video. Completely agree about how veterans should look like veterans and have names like 'Deadeye' or 'Panzer Zerstörer'.

  • @josephbingaman8958
    @josephbingaman8958 Год назад +2

    That skillet thwack was surprisingly meaty...

  • @cheackertroop
    @cheackertroop Год назад +16

    I was worried about scenario design, after playing north Africa with a friend, it often felt unbelievably imbalanced, to the point where neither of us was having fun. I do love undaunted a lot so may eventually get this, but glad you guys spoke about this as it was my main worry, great review!

    • @beaulong3270
      @beaulong3270 Год назад +3

      I agree.

    • @VeeeeryyyFaaaastSlooooth
      @VeeeeryyyFaaaastSlooooth Год назад +2

      Git gud. Seriously tho, there is imbalance as game is trying to be true to history as much as possible, but everything is win-able once you master the playstyle of your side, you need to play Italians and Brits in absolutely different way (for Italians having initiative at all cost is everything, for example). There's a good comment on SUSD's site under Normandy review (i think) about it.

    • @Kolvarg
      @Kolvarg Год назад +3

      @@VeeeeryyyFaaaastSlooooth even with optimal play there are some wildly unbalanced scenarios in NA. But worse than the balance is that in many of them there's only one obvious strategy and no room to experiment - especially for the Italians where many scenarios they barely have anything to do other than shoot at the enemy and hope for good rolls.
      I think the issue with NA is that because the scenario objectives are more concise and straight to the point, it can feel more swingy and dependent on luck. The vehicle system can also feel a bit fiddly and "gamey" as simply leaving your vehicle can render your opponent's deckbuilding obsolete.

    • @pauldaulby260
      @pauldaulby260 Год назад +1

      Playing North africa neither of us felt like we were ever doing more than running to the optimal position and doing a 10 minute roll off.
      It was awful. But it felt like there should have been a good game there

  • @SamClemensRIGL
    @SamClemensRIGL Год назад

    I can't help but admire the choice of the vaguely shiny (bronze?/copper?/burgundy-adjacent?) eye patch and wonder if it's something Quinns borrowed from Leigh's collection. And probably the chunky scarf and the chunky, fingerless gloves to go with. Not any sort of admonition, of course, merely an observation.

  •  Год назад +3

    This review had beautiful flow! Liked it very much.
    But I am always wondering why you never mention Clank Legacy when it comes to Legacy games. It is the best one I have seen so far. And I loved the deckbuilding so much! It felt so personal.

  • @jed_the_artist
    @jed_the_artist Год назад +9

    I'm not sure if I agree with your criticism of how they should have added quirks and nicknames to the soldiers and tanks. I think leaving that stuff blank leaves much more open to the imagination, which in a game as long as this, really helps drive it and create more of a dynamic narrative with the players. By simply playing the game I can imagine the quirks and difference in my soldiers from how the game pans out and by my using each soldier differently, and depending on the actions I make my tanks do and the outcome of those actions, it can be fun to come up with nicknames for them myself. Perhaps the Mod makes a massive move so internally I call it "Big Daddy" or something and another tank seems to, just by chance, miss every shot, earning its nickname as "the wiffer".
    If the game were to have all these pre-written in, it pigeon-holes the amount of imagination players have with each soldier and tank, which I think would make for a far less interesting 15 game+ campaign.

  • @worldspanner6072
    @worldspanner6072 Год назад +2

    Excellent, love seeing this great enthusiasm for a wargame. Nice review and now I need to check this game out.

  • @eagletanker
    @eagletanker Год назад

    Its cool that quinns has also played valkheryia chronicles

  • @geepr12
    @geepr12 Год назад +1

    The Devil's trio almost had me spit out my coffee!! 😝

  • @razorboy251
    @razorboy251 Год назад

    Ooooh look at all those Free League RPGs in the background! Into the Odd, Alien, Vaesen!!!

  • @onebigadvocado6376
    @onebigadvocado6376 Год назад +1

    1:47 I HOWLED!

  • @sahaynam6470
    @sahaynam6470 Год назад +1

    This looks really good. Looks like I have something for my Christmas list for the missus.
    Osprey, if you're reading this... next game needs to be Undaunted: Verdun!

  • @FekalKilla
    @FekalKilla Год назад +1

    I am really glad, that tanks are calld KV-1, T-34 and soldiers do not get cringy nicknames. That would be beyond terrible

  • @pinobluevogel6458
    @pinobluevogel6458 Год назад +1

    This looks an interesting take on a wargame, going to check out the others. Thanks for the video!

  • @hectortejelgarrido
    @hectortejelgarrido Год назад +2

    Do a review on heat: pedal to the metal pleaseee

  • @hudeduge9240
    @hudeduge9240 Год назад +11

    Tom is such a gaming philistine. Always goes for the base pleasure.

  • @siriactuallysara
    @siriactuallysara Год назад

    I wish they made a delux version with minis and terrain for the buildings.

  • @lucky6666
    @lucky6666 Год назад

    You wear an eye patch so you can see inside the dark rooms on the ship with that eye which is adjusted to the dark already. That way you can duck in and out without waiting for eyes to adjust.

  • @OutbackCatgirl
    @OutbackCatgirl Год назад +4

    please please please do a longplay sometime with tom it would be legendary

  • @Betito1171
    @Betito1171 Год назад +1

    It’s weird that I’m excited for a review

  • @Welchy-TV
    @Welchy-TV Год назад +1

    That pan shot was so dam good. 😂😂😂😂😂😂

  • @republikadugave420
    @republikadugave420 Год назад +1

    Note to self: take candy from a heavily armoured natzsi baby before playing to compare game to this...

  • @eladzigler2579
    @eladzigler2579 Год назад +3

    Great review! For someone who has never played undaunted, should i start with this one? Or grab a copy of Normandy?:)

  • @spaceman9599
    @spaceman9599 Год назад

    Nice review.
    Your reservations in the middle part sounds instead like good solid design: Devs have exactly captured the chaos and disorientation of urban Armageddon where local commanders had no visibility of anything but the immediate area and objectives.

  • @stumbling
    @stumbling Год назад +1

    Fun fact: Twix's were invented during WWII and were designed as two separate bars so that you would have time to eat one while the enemy was reloading.

  • @rhoddryice5412
    @rhoddryice5412 Год назад +1

    Great cut at 11:02

  • @koen0809
    @koen0809 Год назад +1

    You guys are just the best!

  • @junitsu00
    @junitsu00 Год назад

    Please review/play Northgard. I am interested in your takes on it.

  • @kevinanderson422
    @kevinanderson422 Год назад +2

    My only concern after this review is that if the campaign is only 15 games/missions/scenarios (if you played multiple scenarios per session then this concern might go out the window), that's doesn't feel significantly longer than the previous iterations (I just looked, Normandy is 12, N.Africa was 11). I get there are additional (physical) bits due to the legacy components, but I wonder if you feel the value proposition isn't quite the same as prior titles? Great review, as always!

    • @DodgerB763
      @DodgerB763 Год назад +2

      Yes it’s very much a cash grab

    • @DJ-mz7td
      @DJ-mz7td Год назад

      Did 15 games finish the campaign?

    • @DuncanMolloy
      @DuncanMolloy Год назад +1

      There's 32 missions I believe, but which ones you play are decided by the outcome of the previous game.

  • @tomswiftodst
    @tomswiftodst Год назад +1

    Wow, first Tom butts his way into a review, then the addendum in the podcast? He truly knows no bounds

  • @WWFanatic0
    @WWFanatic0 6 месяцев назад

    As a big history and war gaming type nerd, some of your complaints sounds like things I would personally enjoy. A lot of war games feel "isolated" in that there's no reason not to just use maximum firepower or suffer huge casualties in a battle because you win and it's over. Things like "those tanks were underestimated and rolled over us" leading to your ambush and blocking action failing sounds like a blast in a war game campaign (even if that particular mission feels a tad bad to play). The whole "How was I supposed to know I'd need that building for my next mission?" is *exactly* the kind of thing I'd love to see in more war/historical games because, well, that's how war goes. The calculus of destroying key buildings to win a skirmish vs the value that building may have for you once you take it is the kind of thing you saw in actual war. You don't know what the next battle will fully entail and what you'll need. That feeling of, well it was the only way to win the battle, was it worth it? Would more casualties have been a better choice? Those are exactly the kinds of feelings that I think bring a campaign to life and not just have it be a set of disjointed battles. The fighting back and forth over the same handful of areas mirroring a lot of urban warfare sounds well thought out too. Just goes to show that there is no accounting for tastes and preferences. Some people like coke and some like pepsi. Definitely looking into finding a good friend to play this game with now!

  • @CallinicusHu
    @CallinicusHu Год назад

    is there a review for Conquest of Nerath?

  • @jaymassey7931
    @jaymassey7931 Год назад +2

    I would pay in gold to see Undaunted: Battle of Helm's Deep

  • @DayLoukarai
    @DayLoukarai Год назад

    I love Quinns's Goncharov cosplay

  • @ginovilleneuve6557
    @ginovilleneuve6557 Год назад +2

    hahaha masterful review for a masterful game! you guys are awesome

  • @afs49007
    @afs49007 Год назад

    man, what i would give for a su&sd review of conflict of heroes (very slightly lighter than combat commander, but soooo much better)

  • @pokefrosch617
    @pokefrosch617 Год назад +1

    Let me be that guy: Combat Commander is the supreme game.

  • @Drewkas0
    @Drewkas0 Год назад

    18:25 woohoo! go binomial distribution!

  • @kudosbudo
    @kudosbudo Год назад

    4:49 Bugger, not for me then haha.

  • @Tennethums1
    @Tennethums1 Год назад +2

    Ugh, have Normandy and it still remains unplayed. None of my regular BG’rs are into war games or straight PvP stuff.
    Guess I’ll have to see if one of the dogs will play…🤔