Simple Parallax in Blender 2.9

Поделиться
HTML-код
  • Опубликовано: 29 сен 2024
  • Achieving a really cool effect with a surprisingly little amount of nodes.
    Grab it for free on Gumroad: gumroad.com/l/...

Комментарии • 105

  • @ThemisadventuresofLu
    @ThemisadventuresofLu 3 года назад +14

    Yay you’re back! Love all your tutorials, you’ve helped me so tremendously and I’ve found my love for blender again. Thank you so much

  • @dotnexdotnex4545
    @dotnexdotnex4545 2 года назад

    damnn man love your tutorial, keep making blender tutorial plsss
    thanks a lot

  • @DynastySheep
    @DynastySheep 3 года назад +1

    How can you cast shadow on it? I'm having problem with adding shadow, everything is lit.
    //EDIT
    Figured it out, go into Shading panel, select the object and add 'Diffuse BSDF' right before Material Output.

  • @Kitnick.
    @Kitnick. 3 года назад

    what type of theme is what you are using?

  • @MatGamingUGC
    @MatGamingUGC 3 года назад

    Can you do for 2.8
    ?

    • @gordonbrinkmann
      @gordonbrinkmann 3 года назад

      Have you actually tried to do it? The node setup doesn't look like there are any nodes only available in 2.9, they are all in 2.8 as well.

    • @ThemisadventuresofLu
      @ThemisadventuresofLu 3 года назад

      I did it in 2.8 and it worked the exact same way. Usually updates are just small fixes here and there, not a massive overhaul in layout

    • @MatGamingUGC
      @MatGamingUGC 3 года назад

      @@gordonbrinkmann OH THANKS!!

  • @v4ne
    @v4ne Год назад

    Господи, смотреть можно, только выключив звук. Отвратная фурятина.

  • @TheArchitect12
    @TheArchitect12 2 года назад +1

    how do I make the cracked one it looks so cool

  • @benbunch4159
    @benbunch4159 2 года назад

    Is there a way to get this to work with the position of the camera and not just the rotation? Like when you truck the camera around in the demo we don't see parallax only when it orbits. IE when it moves parallel you get no parallax only when its angle to the object changes.

  • @thegaminggod8542
    @thegaminggod8542 3 года назад

    My Voronoi is just showing black< i use blender 2.92

  • @cubeified_
    @cubeified_ Год назад

    i have a question. does this works on a image texture and if so how?
    update: i did do everything from here on an image texture and since i cant change it it moves the whole thing depending on the camera angle

  • @thegaminggod8542
    @thegaminggod8542 3 года назад

    Which Blender Theme Are You Using, Tell Me, I Loved It

  • @alhdlakhfdqw
    @alhdlakhfdqw 2 года назад

    hey man great video thank you for sharing! :) liked and subbed

  • @crazybot1428
    @crazybot1428 9 месяцев назад

    can you make a tutorial on how to make a sniper scope shader?please?

  • @blendcreator
    @blendcreator Год назад

    How did you make this avatar?
    Nice tutorial by the way👍

  • @AdrianM.T.
    @AdrianM.T. 2 года назад

    no clue if you're still active on this channel but what if I want to change the color of the cube? and the stars?

  • @utabpeuap2091
    @utabpeuap2091 3 года назад +1

    You have a very cool video, but I have a question. Why do we define the Z values (which we then include in combine XYZ) when our Voronoi is 2-dimensional and, by definition, has no Z values? And the texture that we get on the object is a 2-dimensional projection. Maybe this somehow affects in some cases?

    • @felineentity
      @felineentity  3 года назад +2

      The voronoi is 2 dimensional, but the way it is mapped includes depth, which is what the Z is needed for. It's what makes it look like it's further away from the actual surface.

  • @poopconsumer1234
    @poopconsumer1234 Год назад

    Wow this is very helpful and informative thabk you 🙂

  • @DanielrasG
    @DanielrasG Год назад

    Minecraft players: these are portal's blocks

  • @ramlaaal
    @ramlaaal Месяц назад

    oooh, nice theme. where can i get that theme?

  • @klaherportfolio4050
    @klaherportfolio4050 2 года назад

    anyone know how I could change the color of the black space?

  • @amaantahir2436
    @amaantahir2436 2 года назад

    hey i really like your blender theme can you tell me from where you have got it?

  • @hisanimations
    @hisanimations 3 года назад

    immaculate

  • @unfa00
    @unfa00 2 года назад

    Nice work!
    One thing I think you could improve in this video is to train yourself to not say long loud "aaaah"s :)

    • @felineentity
      @felineentity  2 года назад

      It's been forever since I made this video
      I've replaced the "aaah"s with "uhm"s since then

    • @unfa00
      @unfa00 2 года назад

      @@felineentity I see :D I hope you don't mind! An... good job :D

  • @Uniboy1106
    @Uniboy1106 3 года назад +1

    DUUUUUUDE, thank you thank you thank you thank you!!! I spent a day to do this,
    but nothing worked for me.... THANK YOUUU

  • @yjupdatess
    @yjupdatess 3 года назад

    amazing thanks for sharing i subscribed so fast

  • @arrtemfly
    @arrtemfly 2 года назад

    great, very helpful. definitely saved

  • @rolandsheroziya
    @rolandsheroziya 3 года назад

    oh my god i need your interface settings!!! 😍

  • @poisenbery
    @poisenbery 2 года назад

    hey how did you figure out how to do this? like...the math and stuff?
    I was trying to learn how to do this for a mineral texture with fake depth but couldn't figure out how to get the correct results with the geometry input node

    • @felineentity
      @felineentity  2 года назад +1

      I looked at math implementations in shader functions of game engines like unity.

  • @BryonLape
    @BryonLape 2 года назад

    The the dot and cross products?

  • @DiggoryJiggory
    @DiggoryJiggory 3 года назад +4

    Woah! Really cool effect, I would have no idea where to even start on this one, let alone how to fix the issues along the way! Great tutorial

  • @MiirVFX
    @MiirVFX 3 года назад +1

    I used this tutorial for my red dot sight shader, thank you sooo much

  • @ShiroiAkumaSama
    @ShiroiAkumaSama 3 года назад +2

    Thank you for sharing your knowledge! And for figuring this out. Actually super inspiring effect for cool new stuff.

  • @WolieIsHot
    @WolieIsHot 3 года назад +1

    Minecraft RTX be like

  • @nicolasmariar
    @nicolasmariar 3 года назад +1

    that Is amazing! thank you. Im one of those math weirdos and I would love another video explaning the math nodes behind this.

  • @saphi2716
    @saphi2716 11 месяцев назад

    Simple and effective :3

  • @jagervandesign4954
    @jagervandesign4954 2 года назад

    nice but i dont get it how to put some ur img

  • @gutozardy5568
    @gutozardy5568 3 года назад +17

    A tip: don´t use shade smooth with this node set.

    • @arrtemfly
      @arrtemfly 2 года назад +1

      well, now i wanna try it XDD

    • @shamus306
      @shamus306 2 года назад +1

      Is it possible to modify this shader to work with smooth shading?

    • @gutozardy5568
      @gutozardy5568 2 года назад

      @@shamus306 I don't know, you can try applying a bevel on the egdes or activating normal auto smooth, but I think it won't work so well.

    • @tylerherr4288
      @tylerherr4288 2 года назад +2

      for the record it DOES work with smooth shaded meshes
      the problem
      blender fucked up normals sometime after 2.91 which results in low poly meshes looking like utter shit
      and STILL have yet to fix it
      but hey
      as long as they can brag about their pbr renderer right?

  • @goshawk_fly
    @goshawk_fly 2 года назад

    It's very cool!

  • @mfrazeehvacc5012
    @mfrazeehvacc5012 2 года назад

    Totaly Awsome!!!

  • @Kram1032
    @Kram1032 2 года назад +1

    I was specifically looking for how to correctly incorporate the UV map! That was the one part that I didn't know how to do. Thank you, this looks great!

  • @lipo3502
    @lipo3502 3 года назад

    you are bae

  • @stefanguiton
    @stefanguiton 3 года назад

    Great video

  • @rdskew
    @rdskew 3 года назад

    Meow, mmewrrow?

  • @krisp-
    @krisp- 3 года назад +1

    Great tutorial!

  • @blackswan6386
    @blackswan6386 2 года назад

    EPIC !!!!

  •  2 года назад

    Great !

  • @alejo_3d_art
    @alejo_3d_art 3 года назад

    Thanks

  • @TheThouZands
    @TheThouZands 3 года назад

    woah interesting and very efficient, altho i still think some geometry nodes with some tricks or an "interdimensional geometry"(look for how to make an interdimensional triangle) looks better, very good anyways

  • @chaios
    @chaios Год назад

    Cool tutorial! (Ian Hubert linked this in one of his videos which is how I found it).

    • @felineentity
      @felineentity  Год назад

      Oh wow, thanks! Which video was it?

    • @chaios
      @chaios Год назад

      ​@@felineentity It's in an unlisted patreon youtube video with the title "Hologram Shader Breakdown".

  • @shamus306
    @shamus306 2 года назад

    Is there a way to use this with a mesh object that has Shade Smooth applied to it? Example when using a simple cube with beveled edges and smooth shading applied, the fillets look really weird.

  • @myallhanckel8405
    @myallhanckel8405 3 года назад

    very cool technique, next parallax occlusion :)
    it should be possible just through nodes (only for self occlusion) if a bit hacky. Maybe its intractably complicated.

  • @osmbj1377
    @osmbj1377 3 года назад +1

    This is so cool, thanks a lot mancat.

  • @---pv3dr
    @---pv3dr 3 года назад +1

    I've been looking for something like this for so long!!! Thank you so much for this tutorial :D

  • @jacob4316
    @jacob4316 3 года назад

    Super cool! Can this setup work with an image texture plugged into a Principled BSDF shader to export it into GLB file format? Thanks in advance

  • @themagpiebird
    @themagpiebird 3 года назад +1

    Thank you for putting this together, I did some experiments with clothing and it seems when its on a curved ubject the results are a little off unless you really spread the uvs outs. I even used the reset function to just square off all the sections to get it to look right.

    • @felineentity
      @felineentity  3 года назад +1

      This works best on flat shaded stuff, the tangents might go crazy when you use smooth shading.

  • @bernardurmston440
    @bernardurmston440 3 года назад

    Is there anyway that you could make it so each layer is a different colour? Im not familiar with nodes so I’m not sure how.
    Love it by the way! It’s awesome, keep up the great work!

  • @adhdraw
    @adhdraw 3 года назад +1

    oh my goodness, this kicks ass

  • @sid98geek
    @sid98geek 3 года назад

    It's the Interior Mapping shader from Insomniac's Spider-Man!

  • @usagirocks
    @usagirocks 3 года назад

    im wondering if you can do this on an iris to make it seem like its deeper.... HMNNNN

  • @artamonovy_studio
    @artamonovy_studio 2 года назад

    Thank you very much for this material! He's magical! Make more videos! you have a cool character in the foreground and tell me where to get the same blender interface theme as yours?

  • @rodoscope5435
    @rodoscope5435 3 года назад

    Hello any idea of how should it be done to be well applied on an environmental sphere ?

  • @JHansenArt
    @JHansenArt 3 года назад

    what software do you use for your motion tracking on the avatar?

  • @robinbaxter2825
    @robinbaxter2825 3 года назад

    Great video and adorable avatar dude, definitely subscribing

  • @ace280671
    @ace280671 3 года назад

    Awesome, I’ve been wondering how to do this. Thank you!

  • @gabrieldesouza3247
    @gabrieldesouza3247 3 года назад

    wich software do you use for the lipsync?

  • @AgentTheWookie
    @AgentTheWookie 3 года назад

    Outstanding info ready to implement. Thank you so much for sharing this.

  • @xdanic3
    @xdanic3 2 года назад

    How do you have that 3D avatar? Looks so cool.
    Also wold be nice to know the reasoning behind that crazy vector math.

    • @felineentity
      @felineentity  2 года назад

      Made the avatar myself! I can't really explain the reasoning, it's something I had so translate from known shaders and I just understand enough to use it.

  • @magni319
    @magni319 2 года назад

    Doesn´t work in Blender 3.

    • @felineentity
      @felineentity  2 года назад

      It works just fine in Blender 3, none of the nodes changed.

    • @magni319
      @magni319 2 года назад

      @@felineentity I applied the node tree from Gumroad and now my material looks like it's covered in liquid metal.

  • @sashasmiler2012
    @sashasmiler2012 2 года назад

    Cool material, thanks for tutorial!

  • @AnityEx
    @AnityEx 3 года назад

    Awesome tutorial!
    Thanks

  • @fetyandodio
    @fetyandodio 2 года назад

    Love your work

  • @rdnttheglitch9632
    @rdnttheglitch9632 3 года назад

    This tutorial just saved my life!!

  • @frogrickflowerpond223
    @frogrickflowerpond223 3 года назад

    Nice work, thanks for the tutorial =]

  • @thomashouis7293
    @thomashouis7293 3 года назад

    Merci, c'est bien pratique :-)

  • @092_deepak_kumar3
    @092_deepak_kumar3 3 года назад

    Dancing Feline shader when?

  • @jaredtseng9521
    @jaredtseng9521 3 года назад

    Wow just what I was looking for!

  • @KristofDedene
    @KristofDedene 3 года назад +3

    Lmao 09:18 woooo-up. Great tutorial, I enjoy using your outline helper a lot!

    • @KristofDedene
      @KristofDedene 3 года назад

      BTW. Here is another good "woooup" ruclips.net/video/Cx8sl2uC46A/видео.html

  • @snazztacular
    @snazztacular 3 года назад

    Your tutorials are great :D

  • @AB3D-tutorials
    @AB3D-tutorials 3 года назад

    So cool! Great tutorial

  • @vectorlapis
    @vectorlapis 3 года назад

    This is amazing, thanks :D

  • @guilhermearaujoazevedo6148
    @guilhermearaujoazevedo6148 3 года назад

    @FelineEntity what kind of cat are you?

    • @felineentity
      @felineentity  3 года назад

      I think the closest I am to your cat breeds are Abyssinians.

  • @mahernureddin
    @mahernureddin 3 года назад

    Amazing!!

  • @MultiArtartart
    @MultiArtartart 3 года назад

    noice

  • @insertoyouroemail
    @insertoyouroemail 3 года назад

    This is incredibly useful! Thank you!