Sonic X Shadow Generations [Gamescom 2024 / Raw Audio] - Green Hill Zone & Drop Dash testing

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  • Опубликовано: 29 окт 2024

Комментарии • 469

  • @startz_hhk
    @startz_hhk  2 месяца назад +92

    Mostly testing out the Drop Dash in my gameplay.
    My gameplay on Shadow Generations can be viewed here: ruclips.net/video/tdKI1ZhmDn4/видео.html
    For my written first impressions & findings, you can read it here: x.com/StartZ_HHK/status/1826742975453606216?t=CnZ1HrUTi-TJqwgpz0GoAg&s=19

    • @CatCraft301
      @CatCraft301 2 месяца назад +1

      PLZ FILM THE SHADOW SIDE I BEG OF YOU

    • @startz_hhk
      @startz_hhk  2 месяца назад +3

      @@CatCraft301 I've recorded his side with Japanese voices (only at Space Colony ARK, but nice nonetheless), but I'll upload it later as I have to edit/syinc it with its raw audio

    • @startz_hhk
      @startz_hhk  2 месяца назад

      @@CatCraft301 You can view it here: ruclips.net/video/tdKI1ZhmDn4/видео.html

    • @StanleySophana
      @StanleySophana 2 месяца назад

      Just curious, does the Drop Dash for Modern Sonic only work after doing the Homing Attack with the new controls? That's what I've seen so far from other people playing

    • @startz_hhk
      @startz_hhk  2 месяца назад +1

      ​@@StanleySophana While I haven't tested it out after performing a homing attack, you must at least perform an air dash in order to charge the drop dash. And I was playing with the new controls during my gameplay

  • @ThatOneGhostRat
    @ThatOneGhostRat 2 месяца назад +288

    I love how deepfried the explosions sound when modern is just plowing through badniks

    • @Marcus-uf9kk
      @Marcus-uf9kk 2 месяца назад +13

      Frl it sounds so good

  • @JCSA79V
    @JCSA79V 2 месяца назад +142

    Welcome back overpowered spin dash

    • @dmk_yt
      @dmk_yt 2 месяца назад +17

      The Return of The King

    • @Supersonicspyro
      @Supersonicspyro 2 месяца назад +7

      As God intended

    • @jonatanp.1976
      @jonatanp.1976 2 месяца назад +1

      Our favorite boi

    • @That_Guy-
      @That_Guy- 2 месяца назад +2

      Nature is healing

    • @jboyathegamer
      @jboyathegamer 19 дней назад +1

      Also welcome back long quills you were missed

  • @mcdaddy1982
    @mcdaddy1982 2 месяца назад +312

    CLASSIC SONIC CAN DROPDASH NOW?!?!?!
    edit: THEY CAN BOTH DROPDASH?!?!?!?!

    • @hankosanko
      @hankosanko 2 месяца назад +5

      🤣🤣🤣🤣🤣

    • @youtubesucks8340
      @youtubesucks8340 2 месяца назад +15

      I don’t understand the fascination for modern Sonic having the drop dash when there’s a boost, it seems pointless

    • @ricky2012100
      @ricky2012100 2 месяца назад

      Sega trying to brainwash us into thinking they always could

    • @Chucky_the_killerdoll
      @Chucky_the_killerdoll 2 месяца назад +2

      ​@youtubesucks8340 I second that.

    • @Random_Algerian_dude
      @Random_Algerian_dude 2 месяца назад +11

      They cant just rewrite history like this

  • @Chazmo53
    @Chazmo53 2 месяца назад +88

    Modern Sonic having the drop dash is neat but it legitimately looks like a mod. There's no sound effect tied to it and it just reuses the Jump spin effect.. despite Sonic having an actual rolling animation whenever he hits a dash panel while boosting.

    • @Rhubarb120
      @Rhubarb120 2 месяца назад +14

      And having to use it after an airdash that halts all momentum feels counter-intuitive. The whole point of the dropdash was to maintain your speed after losing some in a jump, but in this, it is slower than just landing normally and walking after a jump. That's not even taking the boost into consideration.

    • @omas1178
      @omas1178 2 месяца назад +9

      ​@@Rhubarb120 I see this as a way to regain speed after using your momentum killing dash

    • @LilXancheX
      @LilXancheX 2 месяца назад +4

      There is a sound wym?

    • @I.Am.Terrible.At.Usernames
      @I.Am.Terrible.At.Usernames Месяц назад

      Sonic fans will complain about anything. This looks fine

    • @Chazmo53
      @Chazmo53 Месяц назад +1

      @I.Am.Terrible.At.Usernames it's not bad persay. It's just weird. Modern sonic never had an issue with momentum. Basically nobody would be doing a jump dash with no enemies around, they almost always boost. It just sorta feels outta place when Modern Sonic already had a complete moveset that worked very well.

  • @hotrod_hornet
    @hotrod_hornet 2 месяца назад +252

    0:35 Genuinely heart breaking moment.

    • @chrange9714
      @chrange9714 2 месяца назад +4

      How lol

    • @ugochib
      @ugochib 2 месяца назад +10

      @@chrange9714The physics are bonked.

    • @chrange9714
      @chrange9714 2 месяца назад +45

      @@ugochib They're not lol, he hit the slope weird with that drop dash. Made sense it didn't work all the way. Besides it's a weaker spin dash meant to maintain speed, it's always been that way

    • @SonicTheBlueBlur15
      @SonicTheBlueBlur15 2 месяца назад +10

      @@chrange9714true, if anything it works fine, I would’ve preferred sonic superstars physics for it but good enough, it aint forces 🙃

    • @mysteryperson1958
      @mysteryperson1958 2 месяца назад +7

      I didn't think they wouldn't fix the physics.
      Oh well. At least classic sonic is still fun in gens unlike.....forces.

  • @spongebobfan78
    @spongebobfan78 2 месяца назад +100

    Unintentional, but I like how there's the M on Mario's cap being reflected.

    • @SN64YT
      @SN64YT 2 месяца назад +5

      Yeah, it ironically shows how inspired they are from this franchise with the 3D World remaster plus new game while we at it. It's definitely respectable in a way but then again, I just kinda thought it was silly lol. :)

    • @Milkyymia
      @Milkyymia 10 дней назад

      What are you even talking about 😭

    • @spongebobfan78
      @spongebobfan78 10 дней назад

      @@Milkyymia Look at the timer. You can see Mario's M being reflected on the screen because of the lights.

  • @DanRockProductions
    @DanRockProductions 2 месяца назад +261

    Seeing Modern Sonic drop dash in Generations is really uncomfortable to me lmao
    It's so bizarre, especially because it's literally his jump dash animation just chilling and rolling on the floor

    • @leonardowynnwidodo9704
      @leonardowynnwidodo9704 2 месяца назад +42

      I can’t really say I hate the addition of the drop dash, cause then I’d be lying, but given Modern Sonic’s levels being more fast paced and with twists and turns the drop dash isn’t really useful for him

    • @CatWarior22
      @CatWarior22 2 месяца назад +25

      Plus it's literally pointless. There is absolutely not reason it should be in this game

    • @cowbob6527
      @cowbob6527 2 месяца назад +10

      Yeah instead it would make more sense to give classic sonic the drop dash and modern sonic the double jump or soemthing

    • @c.creature156
      @c.creature156 2 месяца назад +20

      I wouldn’t have minded it if for two things:
      1- activating it after a homing attack for modern feels a little clunky, but it might go t be one of those things where you actually have to try it yourself
      And 2- If they really wanted to add in the Drop Dash, it would probably make more sense to make it something you could get from the Skill Shop.

    • @CatWarior22
      @CatWarior22 2 месяца назад +2

      @c.creature156 yoooo that's actually a great idea. They should've put it in the skill shop because even tho it sucks, it would just be a fun extra thing in the new 'remaster' but instead it's kinda just become a burden

  • @comicfan1324
    @comicfan1324 2 месяца назад +52

    It’s probably just how the camera is recording the television, but something about the colors look a bit more vibrant

    • @startz_hhk
      @startz_hhk  2 месяца назад +19

      It is the camera yeah. It wasn't that vibrant looking from the tv screen, I can assure you that

    • @gabyarroyorivera6076
      @gabyarroyorivera6076 9 дней назад

      Does the game looked the same or the visual are improved?​@@startz_hhk

  • @mau2172
    @mau2172 2 месяца назад +51

    THANK YOU!!!!!! OH MY GOD YOU EVEN MANAGED TO RECORD THE AUDIO FOR IT

  • @fangyboi295
    @fangyboi295 2 месяца назад +75

    Wow, looks like they redid some omochao lines

    • @chrange9714
      @chrange9714 2 месяца назад +11

      They redid all of them from the sounds of it here

    • @SydeLeaderRay
      @SydeLeaderRay 2 месяца назад +25

      Colleen is voicing him now I think. You can hear a little of Tails leaking. I wonder what else has been changed/updated.

    • @fangyboi295
      @fangyboi295 2 месяца назад +12

      @@SydeLeaderRay looking at it now, yeah lol you're right. The og lines were done by the blaze voice actor.

    • @Raymi20-
      @Raymi20- 2 месяца назад

      Yeah but his text boxes look like they came straight outta Sonic 4 Episode 1

    • @chrange9714
      @chrange9714 2 месяца назад +2

      @@Raymi20- No it doesn't lol they look just like they always have in base Gens

  • @Chazmo53
    @Chazmo53 2 месяца назад +29

    Glad to see they didn't nerf Classic Sonic's spin dash. That thing can still warp the fabric of reality with its speed.

  • @mr.curtis6730
    @mr.curtis6730 2 месяца назад +20

    Some things i noticed about the demo
    1. Dropdash obviously
    2. Boost and spindash are on r2 instead square
    3. Omochao refers the the buttons by there names in the 360 version but not hear (might change in final version)

    • @kelagy
      @kelagy 2 месяца назад +2

      Speed shoes theme is still the same

    • @arakanichigou3582
      @arakanichigou3582 Месяц назад +1

      The third point is because you can change the control scheme to be based off of _Frontiers_ or _Generations_ (also why Boost is binded to R2) and Omochao says the function of the binded button instead of the button name itself as a compromise.

  • @chrange9714
    @chrange9714 2 месяца назад +76

    The drop dash for Modern Sonic actually looks fun to use, just wish you could jump then use it instead of having to jump and air dash before.

    • @willthegreat1
      @willthegreat1 2 месяца назад

      Pretty sure you can just hold the jump button after pressing it to activate it. The person playing might not have known that tho.🤷🏽‍♂️

    • @startz_hhk
      @startz_hhk  2 месяца назад +8

      This was not possible for me, as it only lets Sonic jump higher and longer in the air. Even the controls picture at Gamescom states that you have to jump first, press the jump button again and hold it.
      x.com/StartZ_HHK/status/1826564986623132032?t=0Iwv4mgVr7FqHdpsCTHnag&s=19

    • @faz10do
      @faz10do 2 месяца назад +1

      @@startz_hhkcan you turn it off? Perchance

    • @yellowmello1223
      @yellowmello1223 2 месяца назад +1

      ​@@faz10do
      You can't just say perchance.

    • @faz10do
      @faz10do 2 месяца назад

      @@yellowmello1223 it was asking if it’s possible to turn it off

  • @skyblade7438
    @skyblade7438 2 месяца назад +15

    I like how the Drop Dash is very normal like it has been in every other game and the Spindash is still a nuclear weapon.

  • @RaiginAnimator
    @RaiginAnimator 2 месяца назад +61

    I wish they gave modern sonic the bounce instead of drop dash

    • @Solid-Lion_Official
      @Solid-Lion_Official 2 месяца назад +9

      You sure that wouldn't take away from the momentum? I personally think that would work better as an additional customizable skill.

    • @bigfishafro6343
      @bigfishafro6343 2 месяца назад +6

      @@Solid-Lion_Officialbut how is the dropdash even useful? The bounce could be very useful in platforming without having to use the stomp the halts all your momentum

    • @Solid-Lion_Official
      @Solid-Lion_Official 2 месяца назад +3

      @@bigfishafro6343 Not saying the drop dash is useful but I don't think the bounce would be useful either though if you were trying to hit the ground so you could immediately slide under an obstacle unless it was locked to a double input or hold. Because the stomp is quite useful in hitting the ground as quickly as possible.

    • @RaiginAnimator
      @RaiginAnimator Месяц назад +1

      @@Solid-Lion_Official definitely got a point but a lot of fangames make it work having both. Why not just have it on hold you could boost jump and then bounce

    • @Solid-Lion_Official
      @Solid-Lion_Official Месяц назад

      @@RaiginAnimator I'm not against them doing it, in fact they could make it work like I mentioned, I just don't think it's necessary. Developers are known for making necessary adjustments the focus especially with a remaster.

  • @Lostspeed3
    @Lostspeed3 2 месяца назад +20

    0:42 Sonic strangely changes position

  • @RutherfordMRV
    @RutherfordMRV 2 месяца назад +26

    I like the new UI features with the red rings. Curious is classic Sonic same controls as generations or updated from the Retro engine ports.

    • @startz_hhk
      @startz_hhk  2 месяца назад +17

      Same as Generations

  • @jacobking2.0
    @jacobking2.0 2 месяца назад +5

    1:35:on the bottom right of the menu theres a option to go back to a game selection screen so basically that means that shadows story is a separate game just like super mario 3d world + bowsers fury.

  • @ryan41226
    @ryan41226 2 месяца назад +13

    I Guess The Drop Dash Is A Stable To The Mainline Sonic Games Now.

    • @mysteryperson1958
      @mysteryperson1958 2 месяца назад +6

      Indeed. And it's a stable i'm happy about.

  • @zachbrancato1970
    @zachbrancato1970 2 месяца назад +7

    0:28 Omochao sounds significantly less annoying here!

  • @AlvinPlayz997
    @AlvinPlayz997 2 месяца назад +69

    The Drop Dash for Modern Sonic doesn't seem to bad. It kinda looks better than the Frontiers version, however for Classic Sonic it looks to have the same problems as the spindash

    • @mysteryperson1958
      @mysteryperson1958 2 месяца назад +9

      An overpowered drop dash sounds AMAZING!!

    • @roberttaylr
      @roberttaylr 2 месяца назад +23

      Speak for yourself, the overpowered spin dash is peak

    • @AlvinPlayz997
      @AlvinPlayz997 2 месяца назад +1

      @@roberttaylr I never said it wasn't. I was saying that it needs a slightly bigger buff to compete with the OP Spindash

    • @SilitongaProduction
      @SilitongaProduction 2 месяца назад +4

      The drop dash here was A-okay. Just not sure how to feel about this after the homing dash. Don’t get me wrong, i like it, but it’s probably because I’ve been playing around with Drop Dash a lot in Frontiers, and i was so used to double jump and drop dash. Still, i look forward to trying it out once it’s released to see the full results

    • @roberttaylr
      @roberttaylr 2 месяца назад +1

      @@AlvinPlayz997 i dont think the drop dash isn't supposed to be as powerful as maxed out spindash, its just supposed to provide a little boost

  • @GamingtheOtter
    @GamingtheOtter 2 месяца назад

    I confess I'm impressed. Gamescom is already difficult to recording, so the fact you did this makes me a little jealous but also impressed. Also we'll done I got an S rank too!

  • @SonicStation
    @SonicStation 2 месяца назад +20

    I have a question if you can answer. I saw you can customize button inputs in Shadow's portion. Is that the same for normal Gens portion? Is there a Legacy Button scheme?

    • @startz_hhk
      @startz_hhk  2 месяца назад +4

      @@SonicStation Yes on both. I recorded a video of it in one of my tweets here: x.com/StartZ_HHK/status/1826669646084538701?t=8BgNUjgGy_TsQGYTKjnhHg&s=19

    • @SonicStation
      @SonicStation 2 месяца назад +2

      ​@@startz_hhkThank you soo much!

  • @DAJTheYouTuber_2007
    @DAJTheYouTuber_2007 2 месяца назад +1

    utlizing the drop dash for both classic and modern was something i didn't know i needed until now

  • @sonicfluffy1
    @sonicfluffy1 2 месяца назад +3

    Giving Modern Sonic the drop dash but no spindash or roll is certainly something lol
    Frontiers did it pre-DLC though, so I’m not surprised

  • @moddedinstall2.0466
    @moddedinstall2.0466 2 месяца назад +4

    The auto HDR is ugly as [BOINK]. The game still looks good, though. Thanks for getting this footage :)

    • @Kniffel101
      @Kniffel101 2 месяца назад +4

      This is recorded off of a screen with a phone... the backwards compatible version looks fantastic with Auto HDR!

  • @SonicAndShadowFanYT
    @SonicAndShadowFanYT 2 месяца назад +26

    They updated the sonic model it doesn’t have generations eyes!!

    • @windy3935
      @windy3935 2 месяца назад +10

      Damn you noticed that? Colors also updated the eyes by giving him blinking animations. Wonder what Gens did here?

    • @FluppietheRockruffFan
      @FluppietheRockruffFan 2 месяца назад +2

      ​@@windy3935 Probably more expressiveness for Cutscenes

  • @darksonicthehedgehog721
    @darksonicthehedgehog721 2 месяца назад +3

    I think the Bounce Bracelet would’ve been a lot better for Modern Sonic but this is okay

  • @mohwe1007
    @mohwe1007 2 месяца назад +2

    Glad to see that Classic's physics are the same

    • @Mileswolf2003
      @Mileswolf2003 10 дней назад +1

      They even keep the overpowered spindash

  • @TemporalZack
    @TemporalZack 2 месяца назад +9

    now the real question is can modern Sonic go through the slide gaps while he's rolling.

    • @startz_hhk
      @startz_hhk  2 месяца назад +9

      Haven't tested that. But since Classic Sonic can go through those small gaps while rolling, I would guess that Modern can do it too

    • @1scarfe
      @1scarfe 2 месяца назад

      @@startz_hhk In Moderation you might be right

  • @the_stranger833
    @the_stranger833 2 месяца назад +7

    The drop dash barely has momentum in 2D

  • @jovani6044
    @jovani6044 2 месяца назад +1

    Well it's there it's nice to know they added an official move now to modern sonic boost moveset

  • @datsquishyfello
    @datsquishyfello 2 месяца назад +24

    Omochao's voice lines sound rerecorded, is that colleen voicing them now?

    • @HipKidBrick
      @HipKidBrick 2 месяца назад +13

      Sounds like Erica Linbeck, she voiced Omochao in TSR

    • @sebastianortizramirez4430
      @sebastianortizramirez4430 2 месяца назад +2

      It's Probably Erica Lindbeck.

    • @gokabalderas3383
      @gokabalderas3383 2 месяца назад +3

      Didn’t Erica voice blaze too

    • @HipKidBrick
      @HipKidBrick 2 месяца назад +7

      @@gokabalderas3383 Yeah, which means Blaze is probably gonna have her lines changed along with everyone else who has a new VA since Gens. Makes sense if they had to do new lines for any reason

    • @tikprpro03
      @tikprpro03 2 месяца назад +4

      @@HipKidBrick Idk, it sounds more like Laura Bailey's voice from the original Gens (then again Erica's voice has a lot of vocal filtering on it so its hard to tell)

  • @KyndlingStoneCB
    @KyndlingStoneCB 2 месяца назад +2

    Classic actually looks like he feels better to control.

  • @dragnjames2190
    @dragnjames2190 2 месяца назад +5

    Yuck. Modern Sonic having Air Dash and Drop Dash mapped to the same button is exactly why Frontiers gave him the Double Jump instead of the Air Dash. Suddenly the Frontier's Control setup in Gens doesn't seem so bad lol.

  • @SonicSuper65
    @SonicSuper65 2 месяца назад +11

    The drop dash looks like it came out of a mod for modern sonic

  • @stell6803
    @stell6803 2 месяца назад +2

    The boost screwing up the music is the one thing no one asked to bring back, although i would have fun anyway ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

    • @Flamestar320
      @Flamestar320 Месяц назад +2

      I'd imagine there's going to be an option to turn off the music distortion while boosting. IIRC, _Frontiers_ has it.

  • @plonk8575
    @plonk8575 2 месяца назад +12

    i dont see how youd be able to use modern sonics dropdash practically considering how hard it is to run out of boost

  • @verocip407
    @verocip407 Месяц назад +1

    2:03 sonic: ALRIGHT I GET IT!!!!!!!!

  • @Snootedits
    @Snootedits 2 месяца назад +4

    Why did they change Omochao's voice?

    • @Flamestar320
      @Flamestar320 Месяц назад

      My guess is that they couldn't get Laura Bailey back.

  • @videogamingfreak13
    @videogamingfreak13 Месяц назад

    I appreciate that they haven't fixed the grass shading issue that was pointed out literally the day of the announcement trailer. This attention to detail is what really sets SEGA apart from other publishers.

  • @JPstudios.official
    @JPstudios.official 2 месяца назад

    You know it's nice to see Classic Sonic Having Drop Dash, but the Modern Stages in Generations have so many Loops Turns and Drifting sections that the Drop Dash wasn't supposed to be added, the only time I can see someone using it, it's only in the 2D sections!

  • @chadgaming8288
    @chadgaming8288 15 дней назад

    Six days tomorrow, the game will be released! I SO CANNOT WAIT!

  • @skidandpump483
    @skidandpump483 2 месяца назад

    I like how they brought back the unleashed homing attack system.

  • @zombifiedpariah7392
    @zombifiedpariah7392 2 месяца назад +2

    I can understand classic Sonic getting the drop dash, but what's the point of modern Sonic being able to do that? It doesn't seem very practical or even useful. It actually seems to take longer to do that than it does to just boost.

  • @Kniffel101
    @Kniffel101 2 месяца назад

    Hold up, did they redo all the Omochao lines or did Tails' VA always do them?
    I always had Omochao off due to annoyance, but it seems super passable here! =O

  • @KezKaz
    @KezKaz 2 месяца назад

    Did omochaos voice actor re record their lines? Sounds a bit different to the OG generation s

  • @TheRandomCorner66
    @TheRandomCorner66 15 дней назад

    LETS GO WE STILL HAVE THE OVERPOWERED SPINDASH

  • @RaikanGinro
    @RaikanGinro 2 месяца назад +1

    So if r2 is to boost and Square is the homing attack how do you drift?

  • @Pikabro6453
    @Pikabro6453 2 месяца назад +8

    Omochao has updated diolouge? I mean its unnecessary but its cool.

    • @Kniffel101
      @Kniffel101 2 месяца назад +2

      I seems much less annoying, which is a good thing, I would say!

  • @spider59er35
    @spider59er35 Месяц назад +1

    0:27 Wait, the rolling physics on classic sonic look better!
    0:35 nvm

  • @S3onicHed3ehog
    @S3onicHed3ehog Месяц назад +1

    Is it me or dose omochao sounds different then he dose in the original

  • @left_thegame
    @left_thegame 2 месяца назад

    I think it was a good idea to add a dropdash for Classic, but I don’t know about Modern, and it also seems to me that Modern has become faster and easier to manage, they also added Chao, let them be

  • @TreadywayYT
    @TreadywayYT Месяц назад

    i see multiple uses for the drop dash here in moderns gameplay if used correctly

  • @mrmuck8066
    @mrmuck8066 2 месяца назад

    Drop dash for Classic Sonic looks fun and cool! For Modern Sonic, I do NOT like how (it seems like) you're forced to do an air dash (or homing attack) before drop dashing. Hoping there will be a way to remap drop dash to a different button (or that there might be a patch addressing this.)

  • @lucille404
    @lucille404 2 месяца назад

    Which button is the jump dash and drop dash on? Are they on the homing attack button, the jump button, or both?

  • @GawainW
    @GawainW 2 месяца назад +1

    So it's Shadow that gets the updated boost effect, yet Sonic still keeps the one that he had from Unleashed?

  • @PieStudios
    @PieStudios 2 месяца назад +2

    I really hope they fix the dropdash, it’s so weak

  • @Adam90028
    @Adam90028 22 дня назад

    Was this made in HE2?

  • @michaelkerner3072
    @michaelkerner3072 2 месяца назад

    I just can't wait until October when Sonic Generations is finally available on the Nintendo Switch to play. Vindication for Nintendo in 2024, to what Sony & Microsoft had with Sonic Colors Ultimate in 2021.

  • @oscargonzalezocampo3585
    @oscargonzalezocampo3585 2 месяца назад +2

    Para mí que el drop dash es más una decisión corporativa. Porque se nota que lo añaden con calzador y por las puras.

  • @corel7966
    @corel7966 2 месяца назад +5

    looks like classic sonic's got the same physics. that's fine; he was fun to play compared to his future appearances...
    also do you really have to jump dash before a drop dash? If so that's pretty weird.
    it doesn't seem like it'd be particularly useful as opposed to just boosting...

  • @vittosphonecollection57289
    @vittosphonecollection57289 2 месяца назад

    I'm so glad he can dropdash now, inmense upgrade there!

  • @JuicyPolarBear
    @JuicyPolarBear 2 месяца назад

    Damn how is the sound so clear!

  • @the28thdragonbloxanimator51
    @the28thdragonbloxanimator51 2 месяца назад +1

    the drop dash for modern sonic is fine but i don't like the idea of jumping, then air dash into drop dash and classic sonics drop dash feels stiff and it's not as fast as the one from sonic mania

  • @GottaBGlitches
    @GottaBGlitches 2 месяца назад

    I like the new red ring display, the new Chao to find, the drop dash (except for the fact that Modern Sonic has to air dash to use it)
    I also noticed the fact that you can probably change the boost button (idk I haven't seen the control settings or any other gameplay with the HUD enabled) but if it's set to RT by default, I am going straight to the options to fix that (I don't care, it just feels wrong to have it like that in any game that isn't Frontiers)

    • @startz_hhk
      @startz_hhk  2 месяца назад

      @@GottaBGlitches You can remap the Boost button and other actions yeah
      x.com/StartZ_HHK/status/1826669646084538701?t=NCdKet5FUSiYMdj3FMbLmw&s=19

    • @GottaBGlitches
      @GottaBGlitches 2 месяца назад

      There are 2 homing attack buttons now?

  • @llednyl660
    @llednyl660 2 месяца назад

    So weird seeing the Drop Dash for M. Sonic. Even weirder seeing Shadow with the Forces jump ball in this game while Sonic does 💀

  • @threejames6416
    @threejames6416 2 месяца назад

    Sooo what the use of the drop dash if classic sonic has an op spin dash and modern sonic just boost all day

  • @Darksencevious
    @Darksencevious 2 месяца назад

    seeing modern sonic drop dash gave me a heart attack

  • @DarkShadowFilms101
    @DarkShadowFilms101 2 месяца назад

    I get why they needed to do it, but couldn’t they get Laura Bailey to come back to do the new Omochao lines, like they got Kate Higgins to come back to voice Tails in Sonic Colors: Ultimate? Seemed like a better option than to replace her outright.

    • @DarkSage861
      @DarkSage861 2 месяца назад

      Laura has become more mainstream in terms of western video games/animation, she basically got too popular to keep voicing in Japanese related projects, same thing happened to Troy Baker. Not to mention being a part of the Critical Role (which is basically a full-time job at this point), she doesn't have a lot of time to come back for her older roles.

  • @sonicgamerpower9419
    @sonicgamerpower9419 2 месяца назад

    My childhood game that loved 😊

  • @Leafree5
    @Leafree5 2 месяца назад

    I noticed they re recorded Omochao's lines.
    Idk how to feel about that.

  • @Silver01Son
    @Silver01Son 2 месяца назад

    Oh, did they change omochao's voice?

  • @xOzzyyy
    @xOzzyyy 2 месяца назад +3

    Hopefully you’ll be able to remap the controls. Idk how I feel about spindash being on R2

    • @startz_hhk
      @startz_hhk  2 месяца назад +1

      You can
      x.com/StartZ_HHK/status/1826669646084538701?t=-Ucw9C0zJcTLiaBYWmxS9Q&s=19

  • @plonk8575
    @plonk8575 2 месяца назад +1

    am i going crazy or did they change omochaos voice

  • @balli4563
    @balli4563 2 месяца назад

    Will be one of the greatest sonic's game in history, but i want sonic adventure 3 so bad...

  • @heehomgee4671
    @heehomgee4671 2 месяца назад

    Why did they think it would be a good idea to put modern’s drop dash on his slow Air Dash? Putting it as an air version of drift could have number much better.

  • @aydenthehedgefox9592
    @aydenthehedgefox9592 2 месяца назад

    did you get to see if 2d sections for modern have a better feeling drop dash?

  • @jonathanvo7991
    @jonathanvo7991 2 месяца назад

    I want Roger to do his Frontiers voice of Sonic in Sonic Twitter Takeover 8, TailsTube and Sonic X Shadow Generations.

  • @judethedude.3203
    @judethedude.3203 2 месяца назад

    Good gameplay but I'm ngl when I first read your name I thought it said "Shartz" lol

  • @isaiahthechristiangamer8716
    @isaiahthechristiangamer8716 2 месяца назад +6

    I noticed that Classic Sonic is a bit blueish than before, closer to his Modern counterpart.

    • @oskuldernas
      @oskuldernas 2 месяца назад +4

      Yeah, I always preferred Classic Sonic to have a cobalt blue color instead of a slightly light blue tint like they give him in generations, forces, and superstars. Transitioning him to a dark blue symbolizes modern Sonic's evolution in growth
      Except sonic mania tho. That sonic is an exception

    • @Mileswolf2003
      @Mileswolf2003 10 дней назад +1

      Yeah and they change his quills design

  • @ed4912
    @ed4912 2 месяца назад

    The button configuration is different, right?

    • @startz_hhk
      @startz_hhk  2 месяца назад

      Yes, but you can switch to Legacy controls like it was before in OG Generations

    • @ed4912
      @ed4912 2 месяца назад

      @@startz_hhk Will changing the controls to those of the original generations also be available for Shadow generations?

    • @startz_hhk
      @startz_hhk  2 месяца назад

      @@ed4912 Seems like it yeah in one of my other recordings: x.com/StartZ_HHK/status/1826628491565301814?t=NXVu7csdiJ22uSj215ps1w&s=19

  • @Legsthealien
    @Legsthealien 2 месяца назад +2

    It seems like the drop dash is inferior compared to the spin dash in this game

  • @ramiroroge
    @ramiroroge 2 месяца назад +1

    They give him the ability he has in frontiers but less useful

  • @_veloxity91
    @_veloxity91 2 месяца назад +1

    So they clearly want to keep the drop dash as one of modern Sonic's abilities. Not gonna be that useful but ok 🤷

  • @The_movie_king3000
    @The_movie_king3000 24 дня назад

    Where the drift button?

  • @pingpongdingdongindeinling6368
    @pingpongdingdongindeinling6368 2 месяца назад

    Can we change the button layout to the original sceem

    • @startz_hhk
      @startz_hhk  2 месяца назад

      Yes
      x.com/StartZ_HHK/status/1826669646084538701?t=NCdKet5FUSiYMdj3FMbLmw&s=19

  • @SmilingMountainLandscape-gh6oh
    @SmilingMountainLandscape-gh6oh 2 месяца назад

    THEY ADDED DROP DASH :0000

  • @sonicheroesfan1
    @sonicheroesfan1 2 месяца назад +1

    Did you press X to skip and get the rank immediately?

    • @startz_hhk
      @startz_hhk  2 месяца назад +2

      Yes

    • @sonicheroesfan1
      @sonicheroesfan1 2 месяца назад +2

      @@startz_hhk Thank you for answering, and that's a relief, I thought they would do a change like in the 3DS version where it automatically gives you the rank even before the Sonics finish their "looking" animations and pose

  • @EricsonGamingNite
    @EricsonGamingNite 2 месяца назад +4

    I have a question. Is there an option that you can change back to the original sonic generations controls for modern Sonic? Like instead of R2 to boost, you use square and homning attack by pressind X 2 times instead of the unleashed homing attack style?!

    • @startz_hhk
      @startz_hhk  2 месяца назад +3

      Yes, I recorded a video of its configurable controls in one of my tweets here: x.com/StartZ_HHK/status/1826669646084538701?t=8BgNUjgGy_TsQGYTKjnhHg&s=19
      And in this playthrough, I used the X-button 2 times fof Jump > Homing Attack

    • @charizardoreo
      @charizardoreo 2 месяца назад

      ​@@startz_hhkWhat is the "Challenge Tries" option

    • @startz_hhk
      @startz_hhk  2 месяца назад

      An option to toggle lives on or off

  • @CharlieGapperson
    @CharlieGapperson 2 месяца назад

    Well at least Omochao's voice sounds different meaning the cutscenes will be revoiced.

  • @PedroMaverickHunter
    @PedroMaverickHunter Месяц назад

    New Voice Lines For Omochao

  • @DonovanRXG
    @DonovanRXG 2 месяца назад

    oh hey, Omochao has a "new(?)" voice. kinda glad they changed it. the old one was perfectly fine for me (i sealed my fate right there.), i feel like he needed a deeper voice, kinda like in sa2, but that was too deep.
    (also, weird how sega is now rewriting history that now sonic ALWAYS had the spindash AND the dropdash....now that i'm complaining.....SEGA PLZ BRING BACK THE PEEL-OUT.)

  • @Fortnite_0
    @Fortnite_0 Месяц назад

    What button is it to drift?

  • @hado99-goryutenmetsu
    @hado99-goryutenmetsu 2 месяца назад

    Green hill's looking a lot more like green hills right now

  • @pabloberbelquesada4568
    @pabloberbelquesada4568 2 месяца назад +1

    Classic Sonic having drop dash on generations
    Me: oh yeah that's good yeah really good
    Modern Sonic having drop dash on generations
    Me: wow that's really unnecessary and shitty

  • @suprxmefire9497
    @suprxmefire9497 2 месяца назад

    Will it look good on the ps4 pro

  • @wweRamz
    @wweRamz 2 месяца назад

    Wait can modern sonic spin dash as well?

    • @Nemsei2140
      @Nemsei2140 2 месяца назад

      In Frontiers too

    • @ElijahKMcCoy
      @ElijahKMcCoy Месяц назад

      No unless you count his "drift" as a spindash since he curls into a ball when drifting lol

  • @josephfox7068
    @josephfox7068 2 месяца назад

    Ah, so they're bringing back hidden chao from Sonic Advance 3