This is the best interview I've seen in a long time. I'm more excited now for Arkham Shadow than I was before, and I think expectations will be met. He seems like a great dude and he clearly has a passion for Arkham games. Thanks for letting us know, GT! 🔥
This interview with the developer really increased the hype to 1000 for me. It could be a better-looking game if it comes to the other VR platform, but if they manage to make this new mechanics feel good in VR, they will revolutionize the current gameplay possible in VR games.
Same. The first game that makes me excited for a stand-alone title. AW2 and AC were not it for me. Still a shame this will never see PCVR or PSVR2. I would love this with high-rez, dynamic lighting, and haptics would take it next level.
@@A540678 I don't think it would. We’re at a point with Standalone Hardware where they can be on the Performance Level of Low-End PCVR Setups. Games are always designed for the Mainstream and Average Audience in mind. Besides Resolution I don't think it would be a Massive Upgrade. It already is on a Level where it looks great and the Difference becomes a lot less noticeable.
@@A540678 It's not coming to other hardware so no point thinking about it. The absolute best case scenario is if Meta do a PCVR version for Rift as that would be on the Meta Desktop app, which I currently use to play the PCVR version of Hubris (as it has cross buy)
GT! Asking the best direct questions: "Will there be a batcave?"... "Will Alfred be there?". Can't wait for more info on this game! Insanely hyped for this one! So happy you did an interview, thanks GT!
@@GAMERTAGVRMetro is a good shout, yeah any game people are hyped about. It can also be cool to hear retroactively about how devs found making games, like Horizon call of the mountain.
Sorry that this is my first ever comment on any of your content, I’m generally not a ‘comment’ guy but absolutely love and appreciate your channel and all that you do for the VR community and VR in general. Anyways I just wanted to say thanks for asking every single Q I’d want an answer to as a fan of the old series and someone excited for this 1st proper VR outing. So great that you asked about ‘becoming’ Batman because that was, as you said, one of the best parts of the PSVR experience. Thanks for your brilliant work on this channel. As an interviewer you’re genuine, considerate and really thoughtful with your questions and attention to the guest. 💯👊🏻🙏🏼
Thanks Dave. It means a lot when people take the time to comment like you have. As a creator you question what you do, does it matter and then there’s imposter syndrome. Reading comment like yours definitely helps mentally. Thank you
OOOhhh GT!!! This was an awesome interview!! Thank your for this deep dive. Answered A LOT of my questions and I'm sure a lot of other people's as well. I may be even just a lil more hyped for this now, haha. And I was already seriously hyped!
Thanks for watching Matt and yes it got me more hyped once I realised he is a Batman fan and they genuinely understand the weight of responsibility bringing such a beloved game series to VR
I hope this raises the bar. It feels like the world looked up again with Vision pro/Quest 3 for a sec but ultimately gave a collective "Meh" again and walked away. Still needs so much work and development to go mainstream.
These informal interviews not only raise the excitement for me for new vr titles but is one of the reasons I follow this channel.. best vr uploader on youtube
Love the interview. 🙌🏼 @GT you are great at hosting these dev interview videos. More content like this would be epic. Great work dude! Awesome guest too! Love the enthusiasm for the medium. The insight to the VR dev perspective is so informative and enlightening.
P.S. love what Im hearing from the dev and their approach to the game and acknowledging what worked before and what is important to include in VR. Also Im close to Camouflaj HQ. Gonna have to reach out. Would be a dream to help them with digital media, marketing and getting the word out. Cheers!!
20:19 "the player in our world does it quite frequently" I don't know why but that immediately reminded me of the batman 2004 series, where it shows his entire suit up process like every single time there's a crime
@@GAMERTAGVR It'll probably be somewhat like Iron Man VR where you're sometimes Tony Stark and sometimes Iron Man. Would love to see a mission where Bruce is infiltrating a high end hotel undercover or something and you can really take on the role.
This interview has me so excited. Iron man VR was so fun, and this sounds like they’re implementing many of the more important parts of the previous Arkham Games as well as knowing what is fun in a VR game.
If they not limiting the gameplay and freedom too much and actually push vr gameplay to the new heights like being able to grab and climb anything/anywhere, swining robes in physic based, throwing bat boomerang and catch it yourself, and grab enemy and perform a wrestle, that'll be the best game ever made. Please no limiting gameplay in vr because the potential far surpassed flatscreen in billion times
Enlightening interview, fascinating history. I appreciate the Metal Gear Solid, Batman Arkham details from a design standpoint. I hope Replublique for Vision Pro? (I think it fits well with the gaze & tap ui) I had Repulique for iOS, sadly it’s no longer on the iOS above on the platform. Magnificent game. I love the world.
I played the pterodactyl game on the virtuality machines when I was nine years old and it blew my mind. I finally got a VR headset at the end of last year and I felt nine years old again experiencing something incredible.
I own a meta quest 3 & I played both iron man & resident evil and they were both bangers so to know now this is the same studio that worked on both games I trust them more than even making this Batman game 🔥🔥🔥
Owning both a q3 and psvr2, this idea that stand alone graphics are shite is, itself, shite. Quest 3 looks great, the clarity is phenomenal and in some cases quest 3 versions look much better than psvr2. Quest aint holding anything back.
@@jhowson3748 you must be out of your mind to say that question games can compete with games like Re8 village, Re4 remake and GT7. Psvr2 on a league on its own. Specailly with pc support coming to psvr2 now. I get to have all those games and Half life Alyx in the same library.
@@333335339try comparing games that are on both systems though. Games like Red Matter 2 show that Q3 is nothing to balk at, it’s on par with the psvr version. I just playing walkabout on psvr2 and q3 with my nephew. The q3 is waayyy better. The edge to edge, razor sharp clarity is insane. I’ve played Re8, Re4 and GT7. They’re great games. But Quest has amazing exclusives too, that look phenomenal. I’m genuinely shocked how good these games can look on a standalone.
They really aren't anymore. With Quest 3 you have enough Power to render decent Visuals. PSVR1-type Visuals at Higher resolutions or even PCVR at Los settings
This interview has got me so hyped for this game, really feel like they're putting their souls into this game. I'm excited to see how the combat plays out, looking forward to that the most after disappointing combat in AC Nexus.
So, Phil XBOX Spencer and Pete Bungie-before-Sony Parsons visited Camouflaj to "check out" Iron Man VR??!! I want to know more about that. What was their intentions... Destiny 3 on a future Xbox VR? :O
Great interview. Straight to the point! I hope this game just like Asgard's Wrath 2 will suprise me with gameplay and graphics. But still a shame we never will know how it would have looked on psvr2 or pcvr. But facebook bought big vr studios years ago so it's understandable but sad facebook killed the oculus rift s store if it comes to pcvr! Billions into horizon worlds didn't also succeed. But 1.5 years of rift s games was enough to say it isn't profitable.
Good interview mate, I'm more at ease with this to come after hearing him, sounds like they know what we want and having OG Arkham devs in on it too is awesome.
Good interview but why don't you interview developers that have developed a game on psvr2 like hmmm steel wool studios(very unlikely to get a interview with them).
@@GAMERTAGVR ok I am interested how they updated five nights at Freddy's help wanted 1 to psvr to psvr2 it doesn't matter on the platform really just interested the development difference between psvr2 and Quest 3(if there is any hopefully you understand that last bit).
They are owned by Meta and Meta invest in many vr games in general. I heard the budget is 22m for this game and I would expect at least a year or this game stay exclusive considering the size of the budget
The one thing i loved from this interview is no third person... PLEASE NO THIRD PERSON. Resident evil was so jarring with that. The combat has me worried after this, but i trust it will be fun.
Hey Ryan, awesome interview and really cool how you take care about the community, can‘t wait to play it. bhaptics integration is very easy and adds a phenomenal degree of immersion. So if it is possible anyhow to support bhaptics vests, it would be amazing for all owners. Thank you best Regards Alex
I'm not mad that this is a VR title, I'm mad that it's a Meta only title. I have an Index, and it's frustrating to spend over 1000 dollars on a headset and not be able to play this.
Unfortunately, I couldn't stomach even 2 minutes of this video. I am a HUGE VR and Batman fan. That Arkham VR teaser experience we got years back is still to this day. The most wonderful, impactful, and disappointing VR experience I have ever had. I am also a PC VR user. Facebook is a nonstarter for me. This new Batman VR being exclusive to Quest... Gut-wrenching doesn't begin to cover it. VR is struggling to survive and players are STARVING for content. Exclusives divided across 3 major competing platforms. That only serves to destroy the dream of VR. There are many evils destroying the entertainment industry today. Stuff like this caused me to SNAP a couple years ago. I am no game dev. However, I do have some amateur level 3D modeling skills. So I decided to see if I could make something I wanted myself and embarked on the monumental challenge of making a modern day city map for Skyrim VR. Themed after Underworld and Batman like franchises. It will likely never be what I dream for. However, I have had some of the happiest and most fulfilling moments experiencing even a partially realized dream. This game could have been...
Well I wish you all the best and will definitely check out what you’re making but as a real playtester to many games my advice is play more vr. Stay up to date. Play Batman and see what techniques and technologies they use. The new Spatial Audio technique Ryan mentions never before used in any VR game would be of interest to me as a dev.
I don't know about the camera snapping to enemies, that's still something that might make me puke out my soul. Maybe they should make it so that it's in your interest to turn your head instead of the room lurching around you.
I hope that after the game is finished you are still able to explore more and not just beat the game and thats it. I wanna get my moneys worth with this one
I’m not even mad about the idea of it being on vr, I’m mad about it being chosen to be on quest 3 and quest 3 only when the psvr2, quite possibly has the potential to be better than pcvr and IN MY OPINION one of the most powerful headsets I’ve ever used, it doesn’t get it😂. Not to mention the games are limited at the moment
why? I have both and tbh, I've got a quite a few if the same hanes on both and it's not significantly any better with a psvr 2. haptics are a gimmick and the graphics are a tad better on psvr 2. maybe of Sony didn't gatekeep ganes and monet hat others then there woukd be no need for meta to so what sony do, moneyhat exclusive deals. psvr 2 is dead, quest isn't
@@itsjusttayttv meta owns this studio so you're not getting a PSVR2 release and there's plenty of argument to be made about it being a better headset. The complete and total lack of social and media consumption while also not being portable makes it far worse imo and that's without even getting into all the hardware flaws. Yes, there are a few new games coming out here and there but they're mostly cross platform and Sony appears to have thrown in the towel.
@@markwilliamson3043psvr2 is dead 😂😂 how do all the games coming out this year make it dead and all those in development and it having pcvr support. You are clearly very high!
Im most worried about the combat, the whole punch by numbers thing seems weird, but im definitely still pickin it up day one and will reserve my final judgements until ive played it myself...
I think this is a stepping stone for them. If it sells really well on quest (which is the most profitable headset atm), then maybe later they can create something for psvr or pc.
This is the best interview I've seen in a long time. I'm more excited now for Arkham Shadow than I was before, and I think expectations will be met. He seems like a great dude and he clearly has a passion for Arkham games. Thanks for letting us know, GT! 🔥
Thank you Bam you absolute legend!
This interview with the developer really increased the hype to 1000 for me. It could be a better-looking game if it comes to the other VR platform, but if they manage to make this new mechanics feel good in VR, they will revolutionize the current gameplay possible in VR games.
Same. The first game that makes me excited for a stand-alone title. AW2 and AC were not it for me.
Still a shame this will never see PCVR or PSVR2. I would love this with high-rez, dynamic lighting, and haptics would take it next level.
Visuals won’t be an Issue. It looks Great. Quest 3 & Quest 2 isn't the same thing
@@DevVRAR Better, sure. But let's not convince ourselves it wouldn't look much better on dedicated gaming hardware.
@@A540678 I don't think it would.
We’re at a point with Standalone Hardware where they can be on the Performance Level of Low-End PCVR Setups.
Games are always designed for the Mainstream and Average Audience in mind.
Besides Resolution I don't think it would be a Massive Upgrade. It already is on a Level where it looks great and the Difference becomes a lot less noticeable.
@@A540678 It's not coming to other hardware so no point thinking about it. The absolute best case scenario is if Meta do a PCVR version for Rift as that would be on the Meta Desktop app, which I currently use to play the PCVR version of Hubris (as it has cross buy)
Amature are working on something special (related to another classic to VR port) 👀 - This is BIG!!
Yep and it looks like NO one else but you picked up on it
I was literally waiting for this comment
It sounds great when the developer is also a gamer that also knows what's good in the industry
Nexus and now Arkham? Super hyped about these big IP's being brought into VR in official capacities.
GT! Asking the best direct questions: "Will there be a batcave?"... "Will Alfred be there?". Can't wait for more info on this game! Insanely hyped for this one! So happy you did an interview, thanks GT!
Thank you Ryan 🤝
@@GAMERTAGVR No, thank YOU GT (and fam) for putting your life and heart into everything VR/Gaming so we know whats going on. Thank you!
Hey, RyanB! Is DaBlaze new? I don't remember that part. 😅
Well... I needed to add it, but can't recall why. Thanks for asking tho Bam!
So cool to talk to people actually involved in making VR games. Would love you to speak to anyone developing for PSVR2.
Any game in Particular? I’ve been asked to do Metro?
@@GAMERTAGVRMetro is a good shout, yeah any game people are hyped about. It can also be cool to hear retroactively about how devs found making games, like Horizon call of the mountain.
Can you talk to Behemot's Authors on Camera ? It is very informativ and bring the people and their proceses , aspirations behind the game forward !
This is the best interview about this game by far!!! I am now exited for the game. Everything sounded amazing. Amazing interview GT.
Man I really appreciate you. Thank you
Sorry that this is my first ever comment on any of your content, I’m generally not a ‘comment’ guy but absolutely love and appreciate your channel and all that you do for the VR community and VR in general. Anyways I just wanted to say thanks for asking every single Q I’d want an answer to as a fan of the old series and someone excited for this 1st proper VR outing. So great that you asked about ‘becoming’ Batman because that was, as you said, one of the best parts of the PSVR experience. Thanks for your brilliant work on this channel. As an interviewer you’re genuine, considerate and really thoughtful with your questions and attention to the guest. 💯👊🏻🙏🏼
Thanks Dave. It means a lot when people take the time to comment like you have. As a creator you question what you do, does it matter and then there’s imposter syndrome. Reading comment like yours definitely helps mentally. Thank you
OOOhhh GT!!! This was an awesome interview!! Thank your for this deep dive. Answered A LOT of my questions and I'm sure a lot of other people's as well. I may be even just a lil more hyped for this now, haha. And I was already seriously hyped!
Thanks for watching Matt and yes it got me more hyped once I realised he is a Batman fan and they genuinely understand the weight of responsibility bringing such a beloved game series to VR
I hope this raises the bar. It feels like the world looked up again with Vision pro/Quest 3 for a sec but ultimately gave a collective "Meh" again and walked away.
Still needs so much work and development to go mainstream.
Batman will save the day!
I think the Apple Vision being a piece of expensive crap damaged the laymen's opinion of VR.
Thank god for this interview every thing else was either them complaining about VR or complaining about the recent downfall in the Arkham games
Hell Yes. Bring on the Batman!!!!
💯
These informal interviews not only raise the excitement for me for new vr titles but is one of the reasons I follow this channel.. best vr uploader on youtube
Respect for the developers talking directly to the fans! Buying day one :)
Awesome guest and interview GT! Thank you! Excitement is building!
Thank you Blue x
If that small clip with the combo multiplier is what this game is going to look like that is definitely impressive.
Love the interview. 🙌🏼 @GT you are great at hosting these dev interview videos. More content like this would be epic. Great work dude! Awesome guest too! Love the enthusiasm for the medium. The insight to the VR dev perspective is so informative and enlightening.
P.S. love what Im hearing from the dev and their approach to the game and acknowledging what worked before and what is important to include in VR. Also Im close to Camouflaj HQ. Gonna have to reach out. Would be a dream to help them with digital media, marketing and getting the word out. Cheers!!
Thank you and this interview reminded me how much I love doing them
Was this interview convinced me to become a member absolutely brilliant work
Super hyped to be Batman, Arkham Style! One of many VR game dreams come true! 😃
15:24 this is a really cool and overlooked statement. Looking down at the utility belt to select different gadgets is a really cool feature!!!
20:19 "the player in our world does it quite frequently" I don't know why but that immediately reminded me of the batman 2004 series, where it shows his entire suit up process like every single time there's a crime
That part threw me off. I’m honestly not sure if you will get Bruce and Batman. Like two different games
@@GAMERTAGVR It'll probably be somewhat like Iron Man VR where you're sometimes Tony Stark and sometimes Iron Man. Would love to see a mission where Bruce is infiltrating a high end hotel undercover or something and you can really take on the role.
This is genuinely one of the best video game interviews I've ever seen. Great job man you killed it 👏
Man this sounds sick af. I love the sound of what they have done with combat. The rythm based flow state soumds badass.
Especially if it has the same fighting sound effects as the Arkham games
This interview has me so excited. Iron man VR was so fun, and this sounds like they’re implementing many of the more important parts of the previous Arkham Games as well as knowing what is fun in a VR game.
Wish I could smash that Like button 10x!
I mean, you can... Just make sure you hit it 11x, or you'll remove your like. 😆
Thank you
HA! I tried Dactyl Nightmare in a mall in Portland in the 90s too! It's so amazing to see how far we've come since then.
Having an Arkham Asylum style VR game sounds incredible. Hopefully it’s a success and leads to a more open world Arkham knight vr game.
If they not limiting the gameplay and freedom too much and actually push vr gameplay to the new heights like being able to grab and climb anything/anywhere, swining robes in physic based, throwing bat boomerang and catch it yourself, and grab enemy and perform a wrestle, that'll be the best game ever made.
Please no limiting gameplay in vr because the potential far surpassed flatscreen in billion times
How he talks about the grapple hook makes me think its going to be limited.
Great interview, GT! Looking forward to more info about the game between now and release.
Thank you my Discord Queen
Awesome I’m stoked for this!
@10:19 I like how you muted your mic to fart. That was really thoughtful of you 🤫
Enlightening interview, fascinating history. I appreciate the Metal Gear Solid, Batman Arkham details from a design standpoint.
I hope Replublique for Vision Pro? (I think it fits well with the gaze & tap ui) I had Repulique for iOS, sadly it’s no longer on the iOS above on the platform. Magnificent game. I love the world.
I played the pterodactyl game on the virtuality machines when I was nine years old and it blew my mind. I finally got a VR headset at the end of last year and I felt nine years old again experiencing something incredible.
That was really amazing! Thanks for the effort ;) much love
Cheers for watching Pete
I own a meta quest 3 & I played both iron man & resident evil and they were both bangers so to know now this is the same studio that worked on both games I trust them more than even making this Batman game 🔥🔥🔥
Great fking interview, GT 😱 I got chills!!! And you asked about bhaptic 😍 I was wondering the same thing. I hope it gets support at some point 😊
Thank you DoomSly! bhaptics would be killer
Wow what a great vid, i am so sold on this game ,you asked all the right questions, got me even more hyped.
Appreciate you watching
Sounds great, nice vid gt. cant wait for this to come out. Hopefully wont dissapoint.
Thanks dude
Great interview GT. I was hoping to find out about vehicles and other bat family characters hopefully that will still come
I personally am not expecting vehicles but more character info would be so cool
Great interview! I'm stoked.
Great Staffan
i wont believe anything until a see a real gameplay video
That will be at Gamescom in August
yup
Great interview, sounds like it's going to be awesome! 😁👍
Hope so!
Standalone headsets really holding vr back. Graphics is so important when it comes to VR gaming.
Owning both a q3 and psvr2, this idea that stand alone graphics are shite is, itself, shite. Quest 3 looks great, the clarity is phenomenal and in some cases quest 3 versions look much better than psvr2. Quest aint holding anything back.
@@jhowson3748 you must be out of your mind to say that question games can compete with games like Re8 village, Re4 remake and GT7. Psvr2 on a league on its own. Specailly with pc support coming to psvr2 now. I get to have all those games and Half life Alyx in the same library.
Quest games*
@@333335339try comparing games that are on both systems though. Games like Red Matter 2 show that Q3 is nothing to balk at, it’s on par with the psvr version. I just playing walkabout on psvr2 and q3 with my nephew. The q3 is waayyy better. The edge to edge, razor sharp clarity is insane.
I’ve played Re8, Re4 and GT7. They’re great games. But Quest has amazing exclusives too, that look phenomenal. I’m genuinely shocked how good these games can look on a standalone.
They really aren't anymore. With Quest 3 you have enough Power to render decent Visuals. PSVR1-type Visuals at Higher resolutions or even PCVR at Los settings
Very excited for this.... Great interview GT....
Thank you LSB 🤝
I really hope the joker is a boss i really want to meet and fight him in vr a fun house level would be so fun
8:57 this is really reasuring to hear! The anticipation is growing!
Excellent interview! Day one purchase for me, too!!!
This interview has got me so hyped for this game, really feel like they're putting their souls into this game. I'm excited to see how the combat plays out, looking forward to that the most after disappointing combat in AC Nexus.
Great interview!
Thank you 🙏
I like batman but Vr showed by free flowing that's the appeal of Vr I think u should have an option of both it showed have bobelab type physics
Excellent interview. Can't wait for this one.
Cheers lads. Sounds good doesn’t it
So, Phil XBOX Spencer and Pete Bungie-before-Sony Parsons visited Camouflaj to "check out" Iron Man VR??!! I want to know more about that. What was their intentions... Destiny 3 on a future Xbox VR? :O
Its interesting right? Microsoft bought NibraVR who was making and showing Halo reach in VR
@@GAMERTAGVR Oh, wow, I did not know that.
A lot to look forward to at the end of this year Batman and apple 🍏
This needs to be good. If the gameplay of this Batman game turns out to be great I will play it.
Such a great interview, well done
Thanks Simon
Awesome interview GT
Cheers Muz 🤜🤛
The question I have is are they ever gonna improve the graphics for iron man vr for the meta quest 3
Nice interview! Thanks :)
Thanks for watching
I'm 99% sure the game will be amazing, all that remains is to solve the problem with the angry fans and convince them to try playing the game
I’m pretty stoked
Honestly sounds like it could be the best quest game released to date
Glad you think so Liam
I'm already getting motion sickness 😂
Great interview GT!
Thank you 🙏
Meta is cooking. They invested in the right studios for sure. This looks as good as the other Arkham games. I cant wait!
I agree this title is sounding and looking like a VR version of Arkham
Great interview, but do we get to say the line? “…I’m Batman!”
I hope we get a Batman Arkham VR Trilogy man!
It actually sounds like they might make more doesn’t it, especially when it talks about the open world part.
@GAMERTAGVR exactly! Like how asylum went from linear to more open world in city and how kight then expanded on that
take my money already!
Excellent interview dude
Great interview. Straight to the point! I hope this game just like Asgard's Wrath 2 will suprise me with gameplay and graphics. But still a shame we never will know how it would have looked on psvr2 or pcvr. But facebook bought big vr studios years ago so it's understandable but sad facebook killed the oculus rift s store if it comes to pcvr! Billions into horizon worlds didn't also succeed. But 1.5 years of rift s games was enough to say it isn't profitable.
Good interview mate, I'm more at ease with this to come after hearing him, sounds like they know what we want and having OG Arkham devs in on it too is awesome.
Cheers Adrian and yeah, I felt the same afterwards
I wouldn't mind another Iron Man or Hulk after Batman.
Being the Hulk was cool in Marvel Powers. That could work very well
sounds really good!
Good interview but why don't you interview developers that have developed a game on psvr2 like hmmm steel wool studios(very unlikely to get a interview with them).
I’m not sure why platform matters? Just tell me a game you’re interested in and I’ll try to make it happen
@@GAMERTAGVR ok I am interested how they updated five nights at Freddy's help wanted 1 to psvr to psvr2 it doesn't matter on the platform really just interested the development difference between psvr2 and Quest 3(if there is any hopefully you understand that last bit).
Great interview, missed a very important question tho, can I drive the bat mobile?
😢
Were you able to ask him why it’s only coming to Quest and on other headsets, e.g. PSVR2? Or if it’s either an indefinite or timed release on Quest?
They are owned by Meta and Meta invest in many vr games in general. I heard the budget is 22m for this game and I would expect at least a year or this game stay exclusive considering the size of the budget
@@GAMERTAGVR Would have been a good chance to ask rather than assuming.
@@MrMpa31 why isn't the last of us coming to xbox. Are you brain rot to ask that?
Combat sounds good. Excited to see more.
Brilliant interview , do METRO dev next
Appreciate it. I’ll ask
thanks for this great itw, and cant wait to see what armature make for us
Thanks Matt and thank you for supporting me and the channel as a channel member.
I was hoping for some real gameplayvideo. 🙂 Just a tease would be nice 😛
Gamescom will be when that happens
Thanks gents. 👍🏻👍🏻
Our pleasure!
Day one purchase!
The one thing i loved from this interview is no third person... PLEASE NO THIRD PERSON. Resident evil was so jarring with that.
The combat has me worried after this, but i trust it will be fun.
Resident Evil 4 isn't really initially a VR games so that's why there is mixed 3rd person
@@toututu2993 I know but it's still disappointing nonetheless.
Hey Ryan, awesome interview and really cool how you take care about the community, can‘t wait to play it. bhaptics integration is very easy and adds a phenomenal degree of immersion. So if it is possible anyhow to support bhaptics vests, it would be amazing for all owners. Thank you best Regards Alex
I'm not mad that this is a VR title, I'm mad that it's a Meta only title. I have an Index, and it's frustrating to spend over 1000 dollars on a headset and not be able to play this.
Gamertag, I appreciate your work. Thank you for this content. It has brightened my day.
Thanks for watching GCChicago 🤜🤛
10:56 📸🤨
oooh yeah. GT always brining the best info!
Thank you dude x
Unfortunately, I couldn't stomach even 2 minutes of this video. I am a HUGE VR and Batman fan. That Arkham VR teaser experience we got years back is still to this day. The most wonderful, impactful, and disappointing VR experience I have ever had. I am also a PC VR user. Facebook is a nonstarter for me. This new Batman VR being exclusive to Quest... Gut-wrenching doesn't begin to cover it. VR is struggling to survive and players are STARVING for content. Exclusives divided across 3 major competing platforms. That only serves to destroy the dream of VR. There are many evils destroying the entertainment industry today. Stuff like this caused me to SNAP a couple years ago. I am no game dev. However, I do have some amateur level 3D modeling skills. So I decided to see if I could make something I wanted myself and embarked on the monumental challenge of making a modern day city map for Skyrim VR. Themed after Underworld and Batman like franchises. It will likely never be what I dream for. However, I have had some of the happiest and most fulfilling moments experiencing even a partially realized dream. This game could have been...
Well I wish you all the best and will definitely check out what you’re making but as a real playtester to many games my advice is play more vr. Stay up to date. Play Batman and see what techniques and technologies they use. The new Spatial Audio technique Ryan mentions never before used in any VR game would be of interest to me as a dev.
I don't know about the camera snapping to enemies, that's still something that might make me puke out my soul. Maybe they should make it so that it's in your interest to turn your head instead of the room lurching around you.
I hope that after the game is finished you are still able to explore more and not just beat the game and thats it. I wanna get my moneys worth with this one
Unlike asylum where enemies dont spawn anymore, in this game they respawn with new types and there’s collectibles and puzzles
So next game I'm hoping will be for consoles and it feels and plays like arkham knight
I would love to get a oculus home with the game, just Like with asgards wrath 2
wait what?
He keeps calling them "Rockcity"
I’m not even mad about the idea of it being on vr, I’m mad about it being chosen to be on quest 3 and quest 3 only when the psvr2, quite possibly has the potential to be better than pcvr and IN MY OPINION one of the most powerful headsets I’ve ever used, it doesn’t get it😂. Not to mention the games are limited at the moment
They might as well bring it to psvr2 to take advantages of the controller features and the headset graphics
why? I have both and tbh, I've got a quite a few if the same hanes on both and it's not significantly any better with a psvr 2. haptics are a gimmick and the graphics are a tad better on psvr 2. maybe of Sony didn't gatekeep ganes and monet hat others then there woukd be no need for meta to so what sony do, moneyhat exclusive deals. psvr 2 is dead, quest isn't
@@markwilliamson3043 psvr2 isn’t dead still getting new games and meta definitely gatekeeping games because they know Sony got the better headset
nothing stops Sony from developing the same games for its helmet. but she doesn’t do this and sent psvr2 into free swimming.
@@itsjusttayttv meta owns this studio so you're not getting a PSVR2 release and there's plenty of argument to be made about it being a better headset. The complete and total lack of social and media consumption while also not being portable makes it far worse imo and that's without even getting into all the hardware flaws. Yes, there are a few new games coming out here and there but they're mostly cross platform and Sony appears to have thrown in the towel.
@@markwilliamson3043psvr2 is dead 😂😂 how do all the games coming out this year make it dead and all those in development and it having pcvr support. You are clearly very high!
Im most worried about the combat, the whole punch by numbers thing seems weird, but im definitely still pickin it up day one and will reserve my final judgements until ive played it myself...
Almost like the Creed training area.
@@bigmakbm1 never played it, but i believe ya, lol...
I love my Quest 3 but would deffo rather play this on my PSVR2. Fingers crossed it becomes cross platform and everyone gets a chance to enjoy it.
I think this is a stepping stone for them. If it sells really well on quest (which is the most profitable headset atm), then maybe later they can create something for psvr or pc.
not gonna happen
It's a Quest 3 exclusive for a reason.
If Facebook owns the studio it will never happen. Timed exclusively like Moss Book 2 were different because they didn't outright own the studiom
So you cant fight the way you want. But you have to follow a rhythm of reticles? I dont know if i like that.
This makes sense for Arkham combat
I think since this is made in Unrealengine5, it will be moddable.