Looping Simulations from Marvelous Designer in Cinema 4D
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- Опубликовано: 7 сен 2024
- Super quick tidbit about looping alembic simulations from Marvelous Designer within Cinema 4D! Just make the alembic editable, duplicate, offset by the ending amount of frames, and use the pose morph tag to fade between the two alembics. This technique can be used to create all sorts of loops, not just clothing loops (pretty much any simulation), but it works super well for walk cycles in Marvelous Designer/Clo3d.
You just made my day. Side note for people who need to export back to Unreal:
- Make sure scale for import and export is set to 1 (cm)
- You can bake Pose Morph by dropping the obj (here cloth_parent) into the Timeline. Then go to Functions > Bake & enable PLA.
- then export as alembic, make sure to check UVs
me too
aight dude, been a year now, time for you to come on back and start dropping more useful tips, tricks, and process stuff for us. tysm
Aaaaaaahhh, thank you so much for explaining this Ben, I was going to go absolutely craycray about a loop I'm working on that would not nicely loop, now it's all seamless and great 🤪
thanks a lot
Another amazing tutorial.
love your videos man! Chilled and relaxed. Best way to digest all that info. Highly appreciated. Maybe you can also help me with my pipeline: I got here a real-life armor that I planned to 3D scan via Luma AI and NERF scan into UE and then I wanted to export the armor to Marvelous Designer and then back to UE. Maybe you know a easier way? thanks!!!
Can you go through your process in Marvelous?
Hi dear Ben,
many thanks for your kindness!
I did but it's not worked :( I'm so sad and it's too much necessary for now and for me, I will be very happy and if you can help me for this reason please.
one more question, is it work in Marvelous Designer too or not?
not working T.T... My version is R26, Has anyone experienced the same problem as me and found a solution?
Thank you so much this is too spesific problem for spesific solve
please make mire tutorials!
Can we do this on blender?
genius!
not working
how do you export to make it a postable video on social?
you should make a tutorial of how to do the hoodie
didnt work
can you solve this?
Did you find some way for solving looping simulation cloths?
How did u delete the transition frames in the beginning pf the alembic?
if you go to 1:48, you’ll see a check under “use animation” and you’ll need to uncheck that and keyframe the frames of the alembic you want to use (probably greyed out now). I just simulated the walk cycle, so the alembic spit out what I needed for simplicity so I was able to use the animation
@@bengillespie8967 I'm talking about the transition animation from MD before the walking animation starts
For some reason, when I switch to generators, nothing happens at all.... I followed the tutorial to a tee, but for some reason it just doesn't want to make any changes, even when I move the slider.... When I leave it at expression it changes in the viewport but not when I play in the timeline....Does anyone know what the issue is here?
I think I found the solution to my issue.... I ended up re-exporting the alembic from MD, making sure that everything had the same particle distance, and then I did the same workflow but in Houdini. If anyone is interested, I could make a vid on that.
How to with blender? :"(
How did you import it without the initial T-Pose?
You can export out of Marvelous Designer choosing the selected OBJ. From there it will save just the clothing and animation simulation. You then import that file into C4D.
Forgot to tell you...run the animation sim in MD first. The pose should stay like that and then you export. My bad.
Hey man, first, thank you so much for these tutorials, I've been a designer (just graphic) and been wanting to get into this and branding clothing lines and then I heard you mention clients. Would you mind mentioning the business side of this please? Thank you!
Hey! Thanks for watching, my pleasure. I'll try to put out some more soon. I wrote a little diddy about the business side here: www.reddit.com/r/Cinema4D/comments/ybo322/how_i_started_freelancing_in_motion_design/ I'm definitely not a business guru by any means, but I feel like getting started is the hardest part and once I got a handful of steady clients my financial stresses went away and I could just focus on making the projects look cooler.
@@bengillespie8967 Thank you so much for the tip and inspiration.
𝔭𝔯𝔬𝔪𝔬𝔰𝔪 😏
not working