woaaa I had no clue about being able to do input color space straight into a folder, and the memory featuree, this is probably the most helpful video I've seen in a long time. truly gonna speed up my workflow
can you elaborate on the master timeline referencing those clips with the grades? I believe they had this feature in R10/12 but took it out. but sounds like a time saver if your doing cutdown edits of a longer creative and not have having to colour trace those back in again
Hey Evan! Just found your channel today! Hope all is well. Going to be following you here, as I just recently fully switched over to a resolve work flow away from Adobe and also diving deep into the Color page! Starting to use color panel as well! -RJ Hall
Great question. Yes, when working in a color managed workflow like this one, it's the equivalent of placing the CST for the output display transform (ODT) at the very end of the node graph. According to the Resolve manual (page 3068), the output color space conversion is processed after the timeline. In fact, it's the very last thing that happens in the processing pipeline before data burn-in and then Deliver Page output.
@@EvanSchneider thank youu also what if I right click footage > LUT > apply LUT Would that also put that “applied lut” at the end of the pipe node as well? Thank you !!
I´m wondering which workflow for Apple ProRes Log footage regarding the Input Color Space is "correct": Color Managed + Input HDR Rec2020 (recommended in the BMD classes), not managed with Rec2020+Apple Log, or the one you used in your (Color Managed + DWG/Intermediate + Clip Input Color Space Rec2020/Apple Log). 🤔
Hi, when working in a color managed workflow like the one in this video, you would set the input color space to "Apple Log". This will automatically interpret it as Rec.2020 color space and Apple Log gamma for the input. When BMD refers to Rec.2020 as "HDR", they're only referring to the color space, not the gamma. So setting the input gamma to "Apple Log" is the correct way.
You could do that too and that could certainly speed things up even more. I tend to keep things simple on the clip level to avoid backing myself into a corner with grouped clips and flipping between pre- and post- clip pages.
Easiest way is to hit Option 1 on a Mac to save, then Command 1 on a Mac to apply. You can save up to 8 Memories corresponding to 1-8 on the keyboard. You can also do it manually by opening the menu under Color > Memories. But using the keyboard is my favorite way because it allows me to A/B test different grades on a clip quickly.
Thanks for watching! Hope these tips help you out in your next grade
woaaa I had no clue about being able to do input color space straight into a folder, and the memory featuree, this is probably the most helpful video I've seen in a long time. truly gonna speed up my workflow
Glad I could share some new tips for you!
can you elaborate on the master timeline referencing those clips with the grades?
I believe they had this feature in R10/12 but took it out. but sounds like a time saver if your doing cutdown edits of a longer creative and not have having to colour trace those back in again
Hey Evan! Just found your channel today! Hope all is well. Going to be following you here, as I just recently fully switched over to a resolve work flow away from Adobe and also diving deep into the Color page! Starting to use color panel as well!
-RJ Hall
6:45 what is this memory save function?
In the color tab at the top, it looks like multiple copy/paste slots. Is it like that?
😱DAVINCI RESOLVE 19 HAS FLOG 2
Hahahaha that was my exact reaction when I heard the news!!
I have a question!
If you apply the input color space via folder > is that equivalent to apply CST on the END of the pipe node or BEFORE?
Great question. Yes, when working in a color managed workflow like this one, it's the equivalent of placing the CST for the output display transform (ODT) at the very end of the node graph.
According to the Resolve manual (page 3068), the output color space conversion is processed after the timeline. In fact, it's the very last thing that happens in the processing pipeline before data burn-in and then Deliver Page output.
@@EvanSchneider thank youu also what if I right click footage > LUT > apply LUT
Would that also put that “applied lut” at the end of the pipe node as well?
Thank you !!
something tells me you gonna have a bright future 🙏
Thank you 😊
I´m wondering which workflow for Apple ProRes Log footage regarding the Input Color Space is "correct": Color Managed + Input HDR Rec2020 (recommended in the BMD classes), not managed with Rec2020+Apple Log, or the one you used in your (Color Managed + DWG/Intermediate + Clip Input Color Space Rec2020/Apple Log). 🤔
Hi, when working in a color managed workflow like the one in this video, you would set the input color space to "Apple Log". This will automatically interpret it as Rec.2020 color space and Apple Log gamma for the input.
When BMD refers to Rec.2020 as "HDR", they're only referring to the color space, not the gamma. So setting the input gamma to "Apple Log" is the correct way.
This is super helpful! Thank you for sharing this!
Why not using groups for an uniform look and use clip-level nodes to fine tune and match?
You could do that too and that could certainly speed things up even more. I tend to keep things simple on the clip level to avoid backing myself into a corner with grouped clips and flipping between pre- and post- clip pages.
Thanks for sharing it. ✌️
Nice! thanks, how do I save to memory?
Easiest way is to hit Option 1 on a Mac to save, then Command 1 on a Mac to apply. You can save up to 8 Memories corresponding to 1-8 on the keyboard. You can also do it manually by opening the menu under Color > Memories. But using the keyboard is my favorite way because it allows me to A/B test different grades on a clip quickly.
@@EvanSchneider Thank! Evan.