Substance Painter Tutorial | Glass Jar Texturing Breakdown

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  • Опубликовано: 11 янв 2025

Комментарии •

  • @3ArtDigital
    @3ArtDigital Год назад +23

    Man, thanks for sharing knowledge.
    I'am autodidact, and people like you allow me to be where I'am today.
    I really appreciate what you are doing here.
    All the best.

  • @streak171
    @streak171 Год назад +5

    Always wanted a tutorial on this, thank you.

  • @nathi218
    @nathi218 Год назад +1

    God I was looking for this just yesterday and the entire week, you are doing gods work. Subscribed!

  • @jimmalone9636
    @jimmalone9636 5 месяцев назад +2

    First of all, thanks! This is great. I followed what you did and made similar maps. It looks absolutely phenomenal in substance painter, but much less so once I get it into maya.
    Could you say where all these textures connect on a vray or redshift shader? For instance: roughness. Is that the reflection roughness, or refraction roughness? Base color: is that diffuse color, or refraction color, or sheen, or reflection color? The only ones I know for sure are height and normals, all the others don't seem to give me the same look I'm getting in substance.
    Any thoughts?

  • @FSResearch-cj5wf
    @FSResearch-cj5wf Год назад

    Thank you very much! Really good tutorial!!!

  • @Dbanuelos9217
    @Dbanuelos9217 11 месяцев назад

    I appreciate this!

  • @СтепанЖиглов-ч3й

    Thank you for your lesson. Now I just have to figure out how to set up the glass material according to your lesson in UE 4. I've been trying for 2 hours now to get only a transparent shadow.

  • @BharathidasanNatarajan
    @BharathidasanNatarajan Год назад

    Incredible work. Thanks for sharing 👍

  • @TheSatzy6699
    @TheSatzy6699 Год назад

    Amazing content 👍🏼

  • @Remembadaname55
    @Remembadaname55 Год назад +5

    Song went hard. Video went harder

  • @abhijitroutdev
    @abhijitroutdev Год назад

    Damn this looks good

  • @oneway9984
    @oneway9984 Год назад

    GJ. Can you show your way to connect exported textures from SP for making glass shader in redshift?

    • @javadrajabzade7192
      @javadrajabzade7192  Год назад

      sorry I'm not redshift user but i think It's not different with other engine

  • @Camka-1993
    @Camka-1993 8 дней назад

    y como lo exportas para Unreal o unity?

  • @philipsloth6600
    @philipsloth6600 10 месяцев назад

    When i apply teh smart materials, it doesnt give any color, as its shown, rather just white/grey, what does this occur :) ( i bought the 30 glass mats)

  • @CHANCHALVASHISHT-j1u
    @CHANCHALVASHISHT-j1u Год назад

    Hey , can you please make a tutorial on water texteuring in substance painter

  • @majumdarnabendu
    @majumdarnabendu 5 месяцев назад

    Not getting how you created that folder part option try to explain how you did that😢From timeline 1.19

    • @faryanblender8946
      @faryanblender8946 4 месяца назад

      Its an icon on the right side called Texture Set Settings

  • @3dstud_UA_Learn
    @3dstud_UA_Learn Год назад

    Hello. Can you create a short tutorial on how to apply the glass material from the set sold on ArtStation? And then I impose a glass material, but it does not have transparency. I don't think I'm the only one with this problem...

    • @javadrajabzade7192
      @javadrajabzade7192  Год назад

      Hi, definitely I’m going to publish a video on this topic as soon as I can

    • @javadrajabzade7192
      @javadrajabzade7192  Год назад

      Also you can Dm me all of you’re questions that you want me to answer in my artstation

    • @3dstud_UA_Learn
      @3dstud_UA_Learn 9 месяцев назад

      @@javadrajabzade7192I'm updating the question... I can't apply the glass material. Everything on site looks completely different from the preview. No transparency or blur. Looks like money wasted.

    • @javadrajabzade7192
      @javadrajabzade7192  9 месяцев назад

      First of all Did you add a opacity channel? after that you get a very poor transparent material like the tutorial because substance preview is not capable of doing that so you need to export that opacity mask from substance and use it in right render engine. @@3dstud_UA_Learn

  • @luisalcala8805
    @luisalcala8805 Год назад

    Is this workflow still apply with the latest update to translucency and absorption color in Painter

  • @dominikroth7823
    @dominikroth7823 Год назад

    nice!

  • @mrMYRZA
    @mrMYRZA 4 месяца назад

    Hi how to export to blender

  • @EasirVfx
    @EasirVfx Год назад

    Hey have you any course about texturing ? it's really good

    • @javadrajabzade7192
      @javadrajabzade7192  Год назад +1

      I do not have a full course in substance painter yet, but I plan to do one in the near future

  • @samcraftYT
    @samcraftYT Год назад

    The jar would be better with more details in the modelling. Great work on the texture part. Look like you also have a normal softedge issue

    • @javadrajabzade7192
      @javadrajabzade7192  Год назад

      Thanks for the tips!

    • @cryterion7770
      @cryterion7770 Год назад

      I am not seeing the errors you are referring to

    • @samcraftYT
      @samcraftYT Год назад +1

      @@cryterion7770 Oh you are right it not a normal softedge issue. More like when you bake you need more rays for the curvature map

  • @yordi55
    @yordi55 Год назад

    Thank you

  • @syazaahmad8172
    @syazaahmad8172 7 месяцев назад

    may i know why my opacity doesnt work even tho i already add just like you did? TT

    • @x_xlulli
      @x_xlulli 7 месяцев назад +1

      hey i had this too but at the start when hes playing with the shader he changes the settings at the top to pbr-metal-rough-alpha-blending, which allows you to see the opacity change

  • @fly928
    @fly928 5 месяцев назад

    1:05

  • @Safojas
    @Safojas Год назад

    Omg. I thought my video card was broken..

    • @javadrajabzade7192
      @javadrajabzade7192  Год назад

      😂 why ?!

    • @Safojas
      @Safojas Год назад

      @@javadrajabzade7192 Flickering screen with green inserts )) And great tutorial. Thanks!

  • @ermanart
    @ermanart Месяц назад

    Too fast in some places, too slow in some places, Dude, how about you be a little more professional.