This was a cracking scene. I loved the fact that when the trailer lands on the ground it has some bounce or follow through. It's beautifully animated along side so many other aspects you nailed. Definite well deserved top 100.
This was probably my favorite one. I screen grabbed a frame because it reminds me that we can make anything we want - it doesn't have to be things that currently exist. The camper/Big Rig design is so dope.
It's amazing how much you understand and really utilised the different programs you used, I am in awe, a little envious but completely inspired by your creation and hope I can one day do something as amazing as you have here! Please continue creating your amazing art! 😁
Absolutely amazing work. This one is very well done. The modeling and textures were spot on. The render looks so good. I'm curious on the camera settings used. You should do a video on the camera and passes workflow. Honestly, this was professional to say the least.
Damn so good man. Do you have any tips on pyro? It tend to get shuttering effect on something moves fast, especially from exhaust. I had a hard time to pull it off.
Thank you! Yea, it was not easy to make look smooth at the emitter. For fast moving emitters i recommend using mesh/particles with calculated velocity attribute, and in the volumerasterizeattributes node check velocity blur.
Great stuff. Was this rendered in Houdini due to the wall destruction made in Houdini to keep the same quality, or does exporting to blender and rendering there keep the quality of the sim? Thanks.
Thank you! It was all rendered in Blender, i exported rbd stuff(bricks, debris) as alembic and smoke sims were cached as VDB sequence in Houdini, so it is not a problem to render in Blender.
You just put a texture of building facade on plane and cut some edges and extrude some parts. Check out Ian Hubert lazy tutorials for that technique and much more, the man is a legend :)
I have Live Action Backgrounds for MEP videos just in case 😉 Imagine the multicrossover characters are in the heavily, strangely, deserted live-action universe.
🤓 I think that the pieces of wall or bricks should have been propelled a greater distance. The blow was strong, the bricks should jump very far. 🤓 Creo que los trozos de muralla o ladrillos debieron ser impulsados a mayor distancia. El golpe fue fuerte, los ladrillos deberían saltar muy lejos.
@@3dsmileCG i already sub bro u can focus on time laps and stream but u can make courses and sell it too that's kinda help u to make ur progress going and paid for what ur doing thx
This was a cracking scene. I loved the fact that when the trailer lands on the ground it has some bounce or follow through. It's beautifully animated along side so many other aspects you nailed. Definite well deserved top 100.
This was probably my favorite one. I screen grabbed a frame because it reminds me that we can make anything we want - it doesn't have to be things that currently exist. The camper/Big Rig design is so dope.
You Were my Top 5 bro. This was insane.!!! Amazing work dude.👌👏
video didnt follow the rules it would be disqualified
I love those bricks on bonnet. So much detail in here
Excellent work. People like you and their work have always fascinated me and motivated me.
love the work you did in substance
the second i saw this render in the livestream i knew the sims were done in houdini bc of how good they looked. awesome work man!
Holy smokes! Outstanding work man.
More like top 10 for me. Fantastic work!
Amazing work and excellent execution! Wow 😯. Definitely one of Top.
Theres a sonic zombie at 2:13 lol, everything looks spectacular
Damn you're right, never noticed it myself lol 😂
That particals with dust part are awesome 🔥🔥🔥
awesome work, and cool breakdown ! the truck reminds me the mad max
Awesome sim and truck design!!!
That was gorgeous thank you
It's amazing how much you understand and really utilised the different programs you used, I am in awe, a little envious but completely inspired by your creation and hope I can one day do something as amazing as you have here!
Please continue creating your amazing art! 😁
This is super satisfying to watch. Awesome work!
wow you created those assets! amazing
Superb render and animation the dynamic and fluid movements makes the whole scene rich.. Amazing work
Incredible work. great skill and attention to detail. This one definitely caught my eye during the livestream.
This one was one of my favorites. Great job!
amazing work
damn man this is nice! one of the best breakdowns ive seen in this challenge. nice work!
nice video
Crazy, this is one of my favorites
This is insane work. Thanks, for showing the break down. It is very informative.
My favorite......So realistic
THATS SICK BRO WEELL DONE!
Well done. We need more... 🎉
Very well done. Impressed
Just pure awesomeness!❤
This shot is absolutely amazing!
Great work 👍👏👏
Похоже ты на все руки мастер! Великолепная работа! Было бы интересно увидеть от тебя туториалы.
Согласен
U r carzy bro u can make a movie with a good concept..u got skills
One of the best 🔥🔥🔥
Absolutely amazing work. This one is very well done. The modeling and textures were spot on.
The render looks so good. I'm curious on the camera settings used.
You should do a video on the camera and passes workflow. Honestly, this was professional to say the least.
Truck yes
One of my favs!
Absolute banger! Well deserved to be top 100!
Nice work!
i love this. Kudos. i subbed already love to see more your work
Андрей, ты просто машина!
This is fucking spectacular. #1 in my book
Awesome work
very good scene
This one was my favorite
бро это крейзи щит! респект
Amazing .. work.
грузовик прям без сопротивления проехал. а так очень даже норм.
Wow it is so awesome
amazing broo
This is so sick!
Amazing
This is my favourite submission ❤ Can you publish a picture so i can have it as mu wallpaper 😊
крутая работа!
very good
now i am getting motivated
WOOOOW AWESOME!!!
A Houdini guy in Mortal Engine its another level
awesome
Damn so good man. Do you have any tips on pyro? It tend to get shuttering effect on something moves fast, especially from exhaust. I had a hard time to pull it off.
Thank you!
Yea, it was not easy to make look smooth at the emitter. For fast moving emitters i recommend using mesh/particles with calculated velocity attribute, and in the volumerasterizeattributes node check velocity blur.
@@3dsmileCG thanks for the tips, will try those next time:))
The crazy thing is that he modelled his own assets .😮
that's awesome
Oh great can you give me the name of the software that you uesd when yo make the broken of the wall and what is the preference of your pc
Respect 🤩
Great stuff. Was this rendered in Houdini due to the wall destruction made in Houdini to keep the same quality, or does exporting to blender and rendering there keep the quality of the sim? Thanks.
Thank you! It was all rendered in Blender, i exported rbd stuff(bricks, debris) as alembic and smoke sims were cached as VDB sequence in Houdini, so it is not a problem to render in Blender.
@@3dsmileCG Amazing, thank you.
Question for you, its seems that the top contestants are uploading progress videos. Was that a requirement by Clint ?
Great submission by the way
Thanks! No, it's not a requerement of a challenge, i did it just for fun and to show to my friends haha
great
Работа просто охрененная!
Wow super
0:53 what is this process called? Turning 2D into 3D so fast, I need to know right NOW.
You just put a texture of building facade on plane and cut some edges and extrude some parts. Check out Ian Hubert lazy tutorials for that technique and much more, the man is a legend :)
this was more deserving of top 5
Cleanness one so far
How much time spent to this ?
Nice work. how many hours did you spend doing this?
very cool, tutorial?
Nice
I have Live Action Backgrounds for MEP videos just in case 😉
Imagine the multicrossover characters are in the heavily, strangely, deserted live-action universe.
Bro did you do in laptop or pc
And what is the spec's of both devices ❤
Love your submission! Do you have an Artstation or similar where I can reach you?
Thank you!
I have an artstation, but haven't posted there in ages
www.artstation.com/3dsmile
@@3dsmileCG Great, thanks 👍🏼
Ultra Mega Huge Work! Congrats with TOP 100!!! ( ╹▽╹ )
Hov much time did you spend
60 hours roughly, didn't have much more sadly. I was planning on doing zombie ragdoll sim and simulating junk stuff on the roof, but ran out of time
City and more,did you everything in 1 hour?🎉
How to obtained all the skills in this video? Where do people teach sth like this for free 😁 or can s.o recommend me a few channels?
I want to learn how to do this
I want to do this
🤓 I think that the pieces of wall or bricks should have been propelled a greater distance. The blow was strong, the bricks should jump very far.
🤓 Creo que los trozos de muralla o ladrillos debieron ser impulsados a mayor distancia. El golpe fue fuerte, los ladrillos deberían saltar muy lejos.
DANGGGGGGGGGGGG BROOOO!!!!!!!!!
WOW
top five stuff..
Great work
Where can i contact you ?
Thanks!
There is an email in the end of the video 3dsmile.CG@gmail.com
very good... atleast teach me how to modal trailer and car easily .. thanks +1
Woow
Sensacionalllllllllllll
Beat name
Ля! Это очень круто!
Can u make any tutorail or even course step by step I will pay for it
I actually plan on doing more timelapses and tips and tricks videos some time in the future. Subscribe to not miss on it :)
@@3dsmileCG i already sub bro u can focus on time laps and stream but u can make courses and sell it too that's kinda help u to make ur progress going and paid for what ur doing thx
Coooooooollll!!!!
How to contact you ?
There is an email in the end of the video 3dsmile.CG@gmail.com
You're top 10 or even top 5