Settlement Builds for Noobs: Vault 88

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  • Опубликовано: 21 окт 2022
  • Surface Never, Vault Forever. Today we are taking a look at the splendor of a postwar construction vault in Fallout 4.
    So uh... I kindof messed up here, and mentioned my Patreon before it was ready for official launch so I guess the cat's out of the bag. If you're interested in checking it out, you can find it here: www.patreon.com/greygaming

Комментарии • 251

  • @71jdanziger
    @71jdanziger Год назад +218

    The Cabot House has a fully equipped pool table, food that is well preserved, plates, clean glasses, etc and once you leave (fast travel anywhere) and come back, it is once again fully stocked. I go there to get stuff for the aesthetic set up of builds.

    • @elifire4147
      @elifire4147 6 месяцев назад +9

      I go loot their Mansion respawns like clockwork. I also nabbed Emogene as a companion before I waxed her Pops then I used a Time Travel device to bring Jack back to the present from the past.
      Every time I return there's young and old Jack staring awkwardly at each other and when I walk in with young hot Emogene she smirks at her older self and her older self smiles politely and pretends she's not jelly af lol.
      It's my version of being Dr. Evil whilst still retaining my stellar Wasteland Rep.
      My God I need a life.

    • @Dave-jc1mb
      @Dave-jc1mb 2 месяца назад +1

      Thank you!!! 🙏🙏

    • @realvaati
      @realvaati 23 дня назад +2

      ​@@elifire4147 dawg what the hell, how did you even do this?

  • @belisaurusgaming6192
    @belisaurusgaming6192 Год назад +74

    I am RATHER GLAD I found your channel. There isn't enough Fallout 4 building channels anymore. Fill that niche with pride, man.

    • @elifire4147
      @elifire4147 6 месяцев назад +1

      More than you know bro. Tons of the most based thugs who still play (on ultimate survival murder death kill) don't bother comms anymore to avoid the whiney beches.

  • @elrondorio
    @elrondorio Год назад +53

    Something to consider when building an exterior vault if you don't like the look of the exterior surfaces - the floor foundation pieces for the warehouse and barn sets are the same size as the vault building block pieces, so you can completely enclose an exterior vault within 10-foot thick concrete walls with a continuous cinder-block pattern so it looks like a giant bunker.

    • @elrondorio
      @elrondorio Год назад +8

      I made such an exterior vault st the airport, using a tiny mod that opened up the restrictions on the airport workbench.

  • @Grombrindal
    @Grombrindal Год назад +378

    It's nice to see I'm not the only one who still plays this old game

    • @luiscancino5023
      @luiscancino5023 Год назад +16

      Same. Just got done with nukaworld.

    • @belial7625
      @belial7625 Год назад +33

      *cries in still playing dragon age origins and witcher 1*

    • @Gubbinsmcbumbersnoot
      @Gubbinsmcbumbersnoot Год назад +21

      It’s not like we have anything new to play, and won’t for another 8 years lol.

    • @Snickers-ev8hv
      @Snickers-ev8hv Год назад +6

      @@Gubbinsmcbumbersnoot u can play the best game ever Fallout 76, it has lot of new dlc's and is very fun to play.

    • @allenfontenot5255
      @allenfontenot5255 Год назад +4

      Have you heard of the sims settlements? That team really revived fallout 4

  • @MrTwidget69
    @MrTwidget69 Год назад +48

    I like to add one or two beds in the clinic area to act like patient beds

    • @Theegreygaming
      @Theegreygaming  Год назад +23

      dude.... how have I never thought of that before?

    • @brentcoy4147
      @brentcoy4147 Год назад +6

      @@Theegreygaming you could also try adding some medical junk around the clinic such as a bone saw, microscope, a chem container & surgical tray on a table for astics.

  • @hackjuniordf
    @hackjuniordf Год назад +34

    There are 3 spawn points of enemys to this vault, one at the end of one of these tunnels is the ladder connected to a manhole with an exit to an intersection near a super mutant base, one at the door of the shop located at the end of one of these tunnels and the last one at the entrance of the vault 88. I was checking it on other video, because in an old gameplay i had trouble positioning my defenses in the wrong way! 😉

    • @pat2rome
      @pat2rome 8 дней назад

      And if you don't remove the barricades, they only spawn at the main entrance

  • @rowanshield5813
    @rowanshield5813 Год назад +29

    I spent quite a few hours testing the vault 88 caverns, and a lot of them, despite the changes in elevation and many turns, can be connected via vault objects. I got to the point where I could reach all three corners of the caverns via a single offshoot tunnel on the north side of the quarry. But given how heavily doing this eats into your build limit, and how little extra space is in many of these caverns for rooms, I question what the point of it is. While it feels super satisfying to have this mega-snake hallway running all the way around the caverns, it's not practical in the slightest, and only made me feel a bit more baffled as to what to do with the place.

  • @DrDAC-go7hs
    @DrDAC-go7hs Год назад +14

    The strobing is called Z-fighting btw. The game can't decide which object has priority so textures fight in the Z-dimension (XYZ).

  • @brandonrodriguez1277
    @brandonrodriguez1277 Месяц назад +3

    That’s beautiful, great job. I’m starting my build now and I’m overwhelmed and intimidated but this gave me hope!

  • @jeffvincent6690
    @jeffvincent6690 Месяц назад +4

    the fact enemies can spawn in a vault or through a closed door, is STUPID.

  • @bacd-nn2lg
    @bacd-nn2lg Год назад +17

    Few rooms in your vault felt little empty so adding more vault tec posters would make this place more alive. For the main building it's really well done, but maybe you should add more power armor stations as a decoration.
    Ps. I never bother to clean up this entire location so the raid attacks will just spawn at the entrance. Even if one npc gets stuck in the wall I can just fast travel to teleport him to the main hall were the turrets will kill him on sight.

  • @dwarf_nz483
    @dwarf_nz483 Год назад +6

    In my first play-through I went with the vaulted ceiling in the atrium. And then running out of room to fit stuff in... Now that I know that that is a mistake I can move forward and construct much more efficient (hopefully) vaults in future playthroughs. Great video and thanks for explaining everything, especially the bit at the end about the vaulted ceiling normally in an atrium. Looking forward to the next one.

  • @scottrushton6154
    @scottrushton6154 Год назад +4

    I honestly enjoy your builds and this one is great.

  • @Mr._Anderpson
    @Mr._Anderpson Год назад +7

    Well done. Seriously, who downvoted this?
    When concerned with the size of the VT reactor, it is often possible to pillar glitch them into the ground. I use that trick quite a bit at above-ground settlements, particularly if they have sloped areas which can hide nearly the entire thing. I'll then obscure traces of it by placing mutfruit around the area, or leaving just the glowing rods exposed & then fencing around that.
    Why mutfruit? For some reason, it just sits right in my head that mutfruit grow better when irradiated. No logical reason.

  • @saraphys5555
    @saraphys5555 Год назад +6

    FYI...
    Enemies only spawn from the "tunnels" entrances if you clear and open the secondary and tertiary entrances...
    If you excavate the Vault, but leave the sealed "back doors" into the vault, the only position enemies will spawn from is the front door...and at that point, you can just create the mother of all murder-point-holes to deter future attacks. And lets be fair, you can just leave the Vault sealed at that point...even a Megaton Nuke isn't getting through a Vault Door! But...if you're sadistic and want scrap, you'll leave the Vault Door open, and setup scavanging stations near-by...
    ...Farming raiders is fun! :D
    Also,
    I agree,
    Vault 88 is entirely a disappointing layout and workspace to "create your own Vault" in... the tunnels are awkward, the effectiveness of a Settlement there on the map is minimal at best, and slogging through the Quest just to unlock all the DLC items is super-shite!
    Honestly, I dont know why they just didnt enable the Overseer's Desk to act as an ingame Terrain Editor so that we could build our own "Vault 88" entirely...
    ...as a note, I have actually made a Vault that runs the gambit of the entire space...its awkward, frequently with long corridors, and almost devoid of habitation in some spots...but it is doable to connect up all the parts of the Vault Cavern. Its just shite to do so...
    I dunno...
    I guess im the kinda person who wanted to make a classic Vault-Tec Vault from the original games, and so, because I cant, this DLC just adds another reason to why I hate playing this Fallout...but yet love playing around with Settlement builds! ...I hate myself. LOL

    • @obiwankenny1966
      @obiwankenny1966 Год назад +4

      I use the drug store entrance at University Point as my main entrance since I don't like going through the irradiated quarry. I put 3 to 4 turrets inside the drug store and they take care of any mobs spawning in there. The other entrance is the manhole cover by Milton General Hospital. I usually leave that boarded up. So that just leaves two entrances that need coverage. The annoying part of covering the main entrance is stringing the power lines from the generator up the tunnel and around to the entrance. There I usually put 2 missile turrets, 3 heavy laser turrets, 3 heavy machine gun turrets and a guard post.

  • @felipe69420
    @felipe69420 Год назад +1

    This is really awesome. Extremely well done.

  • @Fo4assaultriflefan92
    @Fo4assaultriflefan92 Год назад +10

    Title is right. Definitely a noob build. Don’t mean its bad. Just simple and effective. I love it.

  • @Beefstump
    @Beefstump Год назад +5

    Really just waiting for the algorithm to catch hold of this channel and for it to blow up like Ranger Dave or NoRespawns

  • @ninjaattack3000
    @ninjaattack3000 Год назад +3

    Well done! Even with that dlc's limitations you managed to do a nice looking vault

  • @sysiphusonarollupahill3888
    @sysiphusonarollupahill3888 Год назад +5

    You can run wires from the vault wall conduits, too. They don't just power lights. Nice vault!

  • @belial7625
    @belial7625 Год назад +10

    Your roleplaying really gives me life. I also like to imagine that certain objects are used by the settlers in a particular way when the game doesn't really give me the possibility to actually do that. In addition to that, my raider character gives me a solid reason to be careless with my own living space as I just attribute it to him not giving a damn about where he sleeps and eats 😅

  • @antoniobork9461
    @antoniobork9461 Месяц назад

    I’m just thankful for your teaching me patience when building! You the man

  • @KadeLyons98
    @KadeLyons98 Месяц назад +1

    "nice to see theres another vault but theres a settlement nearby I'll mark it on your map"

  • @ronniemakinen
    @ronniemakinen Год назад +6

    So jealous how good you are at making these buildings. I barely touched for this vault 88. It is too difficult to build.

    • @jcohasset23
      @jcohasset23 11 месяцев назад

      Vault 88 is definitely a bit of a challenge for beginner builders, mostly because until the player finished the Vault 8 quest line this is the only place they can use most of the vault pieces which function a lot differently than the standard pieces. Also clearing out the entire vault area can be tedious and there isn't really any point in building outside the main cavern due to the AI.

  • @Charlie-ow9hh
    @Charlie-ow9hh Год назад +4

    Damn, I just threw some metal shack prefabs down there with beds and tables and called it good

  • @paultowers5580
    @paultowers5580 19 дней назад +1

    You've done a brilliant job here, I'm getting so frustrated with the build mechanisms in this game that I'm almost calling it quits

  • @chadwolf3840
    @chadwolf3840 Год назад +1

    Great video! So freaking cool.

  • @theaicommander
    @theaicommander Год назад +7

    Good work. Vault 88 is a really tough place to build as a lot of people really struggle.
    FYI, if you close the vault door, you can’t be attacked from that route but your supply lines etc still work.
    I’ve done a couple of ‘realistic’ vault builds with the aim of being fairly seamless which I won’t link here but worth taking a look at if you want some other ideas.
    I really enjoy vault building but it definitely has the steepest learning curve I think

  • @fpickett4579
    @fpickett4579 11 месяцев назад

    Great explainer and walkthrough thanks!

  • @ghostbonezz9122
    @ghostbonezz9122 2 месяца назад +2

    Does he have a video where he’s building this? I’d like to make this on my ps4

  • @WolfenFire1
    @WolfenFire1 День назад

    Attackers/hostile NPCs (Raiders, Super Mutants, Feral Ghouls, etc.) use the connected underground tunnels from University Point Pharmacy. I witnessed a group of Raiders entering through that route, as if the "Mission Impossible" theme was playing. It's a good idea to have that whole store filled with turrets too, that's what I did :P

  • @zackfields9981
    @zackfields9981 Год назад +6

    This may just be me.. however I would like to see you defend one of your settlements and watch the turrets work. I get it probably wouldn't be a long video however it would be an interesting outlook on what happens when an attack does happen.
    On another note I found you 2 days ago and am now watching all your content and you do a phenomenal job with your videos as well as the commentary on them. Very very good please keep up the good work.

  • @randomcontent789
    @randomcontent789 Год назад +3

    Why is Mutfruit the only crop that provides 1 food per plant?

  • @Goatcha_M
    @Goatcha_M Год назад +3

    Fantastic Build.
    Only real improvement I would make would be to have some hospital beds in the clinic, and a few hospital props like the Oxygen tanks if they are available in vanilla.
    I hope you make your settlements available for download, would love the Coastal Cottage one.

  • @jh9794
    @jh9794 Год назад +4

    Between this and concrete workshop tabs I think it's only a bit less annoying than the other one. Honestly kinda wish there were pre sets you could load in if you didn't actually want to fight with build set.

  • @itsscott1813
    @itsscott1813 5 месяцев назад

    Very nice build. I may incorporate some of these ideas.

  • @pabst420
    @pabst420 2 месяца назад

    what are you using to place the entrance turrets on? i cant seem to figure out how to get them placed like this or an alternative to get as many turrets as you do without just placing them all over the floor

  • @theengineergaming602
    @theengineergaming602 Год назад +3

    Nice video, opinion on spectacle island?

  • @intimidate45
    @intimidate45 Год назад +1

    How do you make rooms with the concrete pieces without making it super segmented on the outside

  • @jackofkell1525
    @jackofkell1525 Год назад +3

    Pretty good, but I think the vault aesthetic should be more claustrophobic. Fully utilize all available space. Place things really close together. Minimalist extravagance. A lot of really nice stuff but not much space. That clinic/barber could have been a 2x2 or even a 1x2. Even your atrium is much too big, my build is a 5x7 and doubles as a food court.

  • @Jokertron3000
    @Jokertron3000 Год назад +2

    For an above-ground vault, it might be possible to double layer the exterior walls to give you inner wall textures to use outside. A little less unsightly than the crossed beam effect, although not exactly resource friendly 😅

  • @29kalel
    @29kalel Год назад +2

    How do you build all of this and not hit your max build limit? I started building one level large room and almost maxed out

  • @Slipknotfanms86
    @Slipknotfanms86 Месяц назад

    Sick build!!!

  • @savirianwinter1656
    @savirianwinter1656 11 месяцев назад +1

    I can't even get the walls to go together with those corner columns, or even the center columns.
    Basically any column at all.
    I also found out that I can use Vault stuff on the outside settlements. So Sanctuary Hills is going to get the Vault-tech reactor and Vault-tech Super Reactor, eventually.

  • @joebrown6853
    @joebrown6853 Год назад +1

    Awesome video, I'm working on Vault 88, with a Shack Town in it as well.

  • @hampstergame566
    @hampstergame566 Год назад +8

    The lighting issue could easily be fixed by just using the lights that are included in the DLC

  • @BoJangles42
    @BoJangles42 7 месяцев назад +1

    Nice build! I also put an arcade in my vault.
    I never hear praise about this DLC, but I love it. I get to make my own vault! With gambling! And hook- er well with gambling at least!

  • @janeee3989
    @janeee3989 Год назад +4

    Could you do a noob build for spectacle island? I'd love to see what you would do with that settlement.

  • @Garruslove4me
    @Garruslove4me Год назад +2

    I don't think I can build a vault settlement ..i get lost too easy..looks great!!!

  • @Firepistol
    @Firepistol Месяц назад

    How did you do the corners for your reactor room?

  • @zebadiahmean998
    @zebadiahmean998 Год назад +1

    Very nice, I dislike the vault pcs as well & leave it as an open atrium cave w/ some rooms for beds & a cafeteria. Placing my personal beds and workbenches closer to the various exits.

  • @mzlibertyrose8586
    @mzlibertyrose8586 7 месяцев назад

    How did you get the ceiling tile to stock above the Overseerer's window in the atrium? I cannot figure this out! 😭

    • @Theegreygaming
      @Theegreygaming  7 месяцев назад

      the atrium should have basic roof tiles that snap to the walls. you have to make sure you're not trying to snap the floors that have those little bracers underneath. typically for my outside walls in he atrium I use the prefabricated 2 story wall/floor/ceiling pieces, and then switch to the single walls, floors, and ceilings where I need to place doorways, or windows. that gives you some pre-staged ceiling tiles to snap to.

  • @OdinTheOne
    @OdinTheOne 29 дней назад

    I’d make the atrium a workshop with all the work benches and power armor stations

  • @shadowkaster6073
    @shadowkaster6073 Год назад +2

    ... idk how you even placed the platforms at main door for turrets... What am I missing ??? what do I need to know???

    • @assassinsarge
      @assassinsarge 4 месяца назад

      I would also love to know. Been searching the workshop menu for over an hour trying to find what works. Scaffolding? Wood? Metal? Prefabs? Pls. 🙏😭

    • @blingman78
      @blingman78 2 месяца назад

      @@assassinsarge It looks like he used: Structures > Concrete > Floors > Concrete Foundation

  • @garethfoster4448
    @garethfoster4448 Год назад +1

    Can I ask have you done a video of how to used the blue and red hall and door components properly and how do you make the doors work?

    • @Theegreygaming
      @Theegreygaming  Год назад +2

      I have not, that might be a commonwealth contractor episode worth exploring. the doors are a bit tricky, you have to snap them to existing doorways, even though they look like they won't fit, they do, but they have sort of a strobing effect because parts of the frame clip through the walls. otherwise I think they're automatic, I don't believe they require power, but I could be wrong there.

    • @garethfoster4448
      @garethfoster4448 Год назад +1

      @@Theegreygaming thank you for explaining I'll have a play to see if I can get them to work, to be honest I've only had the game a few months and the dlcs less so, and thanks for your vids they're a great help, though I'm still stuck on how to correctly build and power up vault 88 as I don't quite understand how the power distribution works from the reactor to the rest of the vault without having to run cables everywhere, and not using the wire glitch lol

    • @Theegreygaming
      @Theegreygaming  Год назад +2

      @@garethfoster4448 if you plan to use the reactor in the main entrance area you have to run some cabling, otherwise if you snap a new reactor to the flooring of your vault, the power will actually travel to all other connected vault sections. you may have to snap one of the wall sockets in to get the lights to work, but otherwise power distribution is automatic with the vault build set.

    • @garethfoster4448
      @garethfoster4448 Год назад

      @@Theegreygaming oh brilliant thank you

  • @Ferrari308-GTSi
    @Ferrari308-GTSi 22 дня назад

    I built such a monstrosity in the cavern of vault 88, that the game engine just constantly bogs itself down sometimes to zero FPS. It's awesome and looks great, but the game just can't handle the size of the settlement that I have created along with all of the decorations, furniture, and settlers and what not that I have thrown in there.

  • @johnbearjunkyard
    @johnbearjunkyard Год назад +1

    Looks pretty good. One question though - why the water pumps when there's one already built in one of the caverns? It's a big awkward getting a vault generator in there but it works.

    • @Theegreygaming
      @Theegreygaming  Год назад +2

      I intentionally downscaled the water production because the vault water purifier produces 100 water and drastically increases the odds that the settlement will get attacked.

    • @johnbearjunkyard
      @johnbearjunkyard Год назад

      @@Theegreygaming makes sense

  • @PikaRobo
    @PikaRobo 3 месяца назад

    You can find all of the nessesary pool balls at the Cabot House. (Assuming you're friendly with them, taking them won't count as stealing.)

  • @StArShIpEnTeRpRiSe
    @StArShIpEnTeRpRiSe 9 месяцев назад

    About nutrition. I love to think that Mutfruit is a specific food which contains every nutrition itself. Based on the fact, that every other food need 2 to feed 1 person, while Mutfruit is 1 to 1.
    Also funfact, but you use the weaker Vaultec Reactor, the globe formed produce much more energy. Actually 2 of them knock out the settlement energy counter with 999.
    And you don't need any of those at 21:17 as you can connect your overseer shower or basicly anything to those 21:28

  • @aeleeya
    @aeleeya Год назад +1

    At the Cabot’s house, there is a full pool set

  • @diehardzombiefan
    @diehardzombiefan Месяц назад

    I suck at building the vault. So I just have 1 room and the cave lol. “You sleep on dirt dwellers”

  • @nobodynothing282
    @nobodynothing282 2 месяца назад

    You can put buses in the tunnels, etc and people can still get in them. It had surface access via tunnels at one point.

  • @VikingWolf91
    @VikingWolf91 2 месяца назад

    What do you use for your ceiling in this build and how do you get it to snap into place above overseers window I have recreated your atrium on my vault 88 as it looks amazing but unfortunately only thing I can't figure out is the ceiling any help would be greatly appreciated

    • @Theegreygaming
      @Theegreygaming  2 месяца назад

      the atrium menu should have its own ceiling piece, those are the ones I used.

    • @VikingWolf91
      @VikingWolf91 2 месяца назад

      @@Theegreygaming I've looked through the atrium menu and only ceiling pieces I have all have 4 little dim lights on yours look like they have little air vents I'm playing on xbox does that make a difference?

    • @VikingWolf91
      @VikingWolf91 2 месяца назад

      ​@@Theegreygaming also some of your ceiling pieces are smooth with no vents or lights on

    • @Theegreygaming
      @Theegreygaming  2 месяца назад

      @@VikingWolf91 ahhh, I see, so those are light panels, each ceiling pad has a square light panel so you're seeing a bit of an optical illusion, those lights should be at th every end of the lights menu under electrical.

  • @JDGenn
    @JDGenn Год назад +2

    Nicely done! But no vaulted ceilings in a ....vault? Wait until Vault-Tec hears about this. :p
    Admittedly I cried a bit thinking of all the unused caverns. lol Given time, you can make a large loop and fill every nook and cranny .... but doesn't really make it any more functional.
    So easy to forget Fallout 4 is a whole game and not a population simulation XD

  • @californiadovah7786
    @californiadovah7786 Год назад +1

    Hey Grey Gaming, I am new to your videos and wanted to say that I really like all the settlements you have built I have a PS4 so I don’t think I will build as big as you have done. I just wanted to say that your idea of a sprinkler system in the hydroponics area with the conduit wires was brilliant! I was thinking of doing something similar in my greenhouses for my settlements. could you maybe make a video showing how you did that?

  • @ItatsuMagnatsa
    @ItatsuMagnatsa 7 месяцев назад

    Bro forgot about the Surgery Chair for the Clinic. A Baber Chair seems more in line with the General Stores Area.

  • @LycanCountry
    @LycanCountry Год назад +1

    I'm trying to build this. Can you do a step by step?

  • @chriscraftpro3246
    @chriscraftpro3246 2 месяца назад +2

    My favorite thing to do
    load up fallout 4 hoping it doesn’t crash immediately
    Create my 1,000th new game
    Cheat my ass off to get all the good shit
    Build a vault
    Hate my design
    Destroy the vault
    Rebuild something decent
    Stop playing the game
    Months later repeat the process

  • @Carlos-Garcia47
    @Carlos-Garcia47 5 месяцев назад

    Nice I started building it up now, going to try and replicate some of your build

  • @DJBVWA
    @DJBVWA Год назад +3

    I am freshly to V88 and still scrapping it... all the pieces is a bit overwhelming

    • @DJBVWA
      @DJBVWA Год назад

      *new pieces

    • @themostelitepickle7196
      @themostelitepickle7196 2 месяца назад

      listen i know you said this a year ago but you can type in scrapall in consle commands and it doesent affect your achievments

  • @larsolav_larsolav9668
    @larsolav_larsolav9668 2 месяца назад

    can anyone help with that i cant build any power pylons or conduits in vault 88 i have everything i need to build them but the build button is gone and i have tried fast traviling away and even closing and opening the game they still wont let me build them

  • @tysoncharles7119
    @tysoncharles7119 Год назад +2

    They couldn’t have made it more tedious to build with this add on

  • @anakinpalpatine8725
    @anakinpalpatine8725 Год назад +2

    Bless ya man, I just stay away from it… I tried building once and drove myself mad… I shot the overseer and left

  • @KhalifaDawg
    @KhalifaDawg Год назад +3

    I lost it when I saw the barber inside of the clinic instead of the surgery chair🤦🏻‍♂️ cant make a hair room? Idk about you, but I wouldn’t want somebody’s hair all over my doctors office….

  • @Babyshark-ub1qb
    @Babyshark-ub1qb 11 месяцев назад

    Look of a vid of the Spot location you can get them to stop spawning If you block off the entrances and if you close the vault doors there will be no spawn locations for them its just some places that lead out side

  • @Spartan_IV_ethanrayne_8007
    @Spartan_IV_ethanrayne_8007 Год назад +2

    Just use the super vault TEC reactor
    Edit: super reactor produces 500 power and is way smaller

  • @Paladun100
    @Paladun100 Год назад +2

    Mechanist Lair ??

  • @jammydodger1449
    @jammydodger1449 2 месяца назад

    I'm having issues making my fault. When I'm using the Atrium build set I create a room (room 1), then if I want to add another room off of that (room 2) the otherside of the wall has the not so pretty side of the existing wall around room 1. This is because the wall pieces aren't the same face on either side. But I see in your video nothing is amiss with your vault in this respect and you have the "nice" side of the wall in rooms that border each other, how did you achieve this good sir?

    • @Theegreygaming
      @Theegreygaming  2 месяца назад +1

      start with the doorways, you have to snap them face to face, which annoys me to no end that you have to build one style of door, then snap the other style directly to the doorway you just built but unfortunately that's just how the vault tec build set was set up. they also slightly overlap so you get a bit of a optical glitch all over the place.

    • @jammydodger1449
      @jammydodger1449 2 месяца назад

      @@Theegreygaming thanks for the info my dude ill give that a blast when I get in from work

    • @jammydodger1449
      @jammydodger1449 2 месяца назад

      @@Theegreygaming tried it, you sir are a legend. Thank you

  • @samueleveleigh2767
    @samueleveleigh2767 11 месяцев назад

    given how the vault pieces will "carry" power i really think it was a missed opportunity to have them also have indented lights so that at very least small rooms look good

    • @Theegreygaming
      @Theegreygaming  11 месяцев назад +1

      actually there are indented lights in the overseer's room set... and they don't actually light up, which is irritating.

  • @dylanthewicko8643
    @dylanthewicko8643 11 месяцев назад +1

    My only problem is that the Room parts won't snap to the Atrium parts when it comes to the doors

  • @elijahkehnt
    @elijahkehnt Месяц назад

    Why not use the vault tec super reactor?

  • @lukegault3491
    @lukegault3491 21 день назад

    How in gods name do you get some of the walls to snap?! I can't get interior walls to snap, like your doors to your market. So frustrating!

  • @dqena
    @dqena Месяц назад

    can you please do a tutorial? i don’t know how to make a wide space like yours has. My vault is pretty much ghetto and claustrophobic lol

  • @apples874
    @apples874 Год назад +2

    Why do you need another reactor? Doesn't vault 88 already come with a reactor?

    • @Theegreygaming
      @Theegreygaming  Год назад +2

      it does, but the power doesn't connect unless you run a wire down the main entrance.

    • @jcohasset23
      @jcohasset23 11 месяцев назад

      @@Theegreygaming It seems really odd that the pre-built area isn't integrated into the rest of the vault requiring the player to run wires everywhere for the main entrance. Vault 88 is a fun area to work with, though daunting for less experienced builders and the settler AI seems to have a lot of trouble navigating multi-story vaults.

    • @mwrench4185
      @mwrench4185 2 месяца назад +1

      @@Theegreygaming This is simply not true. It does connect if you put vault tec conduits on the walls at intervals.

  • @patembersouls
    @patembersouls Год назад +1

    Can you make a Vault Tech style "Vault" above ground? A Vault Tech Base?

    • @hotdognl70
      @hotdognl70 Год назад +1

      You can use the buildpieces anywhere you like.

  • @Wokafied
    @Wokafied 7 месяцев назад

    I just found vault 88, it's HUGE. I've been clearing it out for 2 hours lol. I don't know how to make the areas all work, it's simply too big lol.

  • @angelphoenix7784
    @angelphoenix7784 Год назад +1

    Suggestion for your hospital. Add some hospital beds. Also is there a store mod that you can get that has clean dining tables? I know there are mods that can fix these, I understand and respect that you don't to use mods. Also thank you for sharing this. One more quick question what did you do to the overseer.

    • @Theegreygaming
      @Theegreygaming  Год назад +2

      I took the ethical approach to all the expiriments and she got mad and left. so I'm the overseer now.

    • @angelphoenix7784
      @angelphoenix7784 Год назад +1

      @@Theegreygaming cool, mine got caught in a crossfire.

  • @Jimmybuttler-ik1dc
    @Jimmybuttler-ik1dc 21 день назад

    know i’m late asf but needed ideas,
    i’m going to use this video to make a hidden base for the enclave like how they had in fallout 76.
    hopefully it turns out bad ass

  • @pinkeye6803
    @pinkeye6803 2 месяца назад

    Love it, such a shame bethesda thought it was okay to just leave the vanilla lighting settings alone. I guess I can understand why, due to performance, but its so hard to make a good looking vault, that is also light up nicely. I think I would have rather have entire cell lighting like Vault 81 has.

  • @magpie3259
    @magpie3259 7 месяцев назад

    you could have added , if budget allowed it, separation wall and catwalks inside the reactor room, wall for containment and protection, catwalk area for further engineering and security stuff, id put couple turrets there too since lets face it.... reactors scary. and you wana keep dontknowitalls out of there, also what is the most of rocket turrets you have ever placed in one base? having 4 rocket turret towers in any base with 4 turrets per tower looks freaking hilarious

  • @jijiXSama
    @jijiXSama Год назад +2

    Nice very nice

  • @TheMono25
    @TheMono25 9 месяцев назад

    Dam u love your space thats huge

  • @magpie3259
    @magpie3259 7 месяцев назад

    too bad we didint have access to those pods where sentry bots like to chill in, have couple of those in vault= good

  • @noahgleason9915
    @noahgleason9915 2 месяца назад +1

    Dang i was hoping this was a build tutorial lol

    • @jroberts9960
      @jroberts9960 Месяц назад

      There is a step by step build by the youtuber Wasteland Dovahkiin, it’s like 8 years old so she won’t reply but she shows how to build a vault

  • @mattiabonini2209
    @mattiabonini2209 Месяц назад

    Did you use mod for this?

  • @alexqc5994
    @alexqc5994 Год назад +1

    Love the part where you show us how to make it

  • @redwolf3439
    @redwolf3439 Год назад +1

    how do you get all your resources

    • @Theegreygaming
      @Theegreygaming  Год назад +3

      many hours of gameplay, picking up every piece of junk I could find and buying lots of shipments of stuff from vendors.

    • @hotdognl70
      @hotdognl70 Год назад +1

      Make jet, sell it and buy shipments. Or set up a lunchbox pitcher in a concrete box and drop a grenade in it, this gives loads of simple junk.

  • @nn-db4fw
    @nn-db4fw 4 месяца назад

    NEVER wiggle your camera!
    We are not idiots; we DO see that green dot and understand what you say about the way you're looking!

  • @ItatsuMagnatsa
    @ItatsuMagnatsa 7 месяцев назад

    Do you Do Military Style Settlements?

    • @Theegreygaming
      @Theegreygaming  7 месяцев назад

      probably the closest would be my starlight tower or echo lake lumber mill.

  • @jrdiamante696
    @jrdiamante696 Год назад +1

    Im gonna need a mouse and keyboard if im gonna go building this