GTO2-1-07: Single-Peaked Preferences

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  • Опубликовано: 16 сен 2024
  • Although non-paradoxical preference aggregation is impossible in general settings, it is possible in some restricted settings. This video from Game Theory Online (www.game-theory...) describes one such setting, in which agents are restricted to have "single-peaked preferences" where they prefer outcomes solely based on how close they are to a single favorite outcome. It features Matt Jackson (Stanford).

Комментарии • 8

  • @knowltonchan8244
    @knowltonchan8244 4 года назад +5

    2:50 "So let's have a peek [peak] at that...". Way to sneak a pun in there, Matt!

  • @andreag5080
    @andreag5080 10 лет назад +1

    Very good! Ty.

  • @David-kw5uj
    @David-kw5uj 3 года назад

    This method is very nice, but intuitively it works only when we have 3 possible outcomes/candidates, no more. It would be almost impossible, with a large number of voters, to have only sigle-peaked-preferences in the case of 4 or more possible outcomes. Is this intuition correct?

    • @alfieking1293
      @alfieking1293 Год назад

      did you ever find the answer to this?

    • @David-kw5uj
      @David-kw5uj Год назад

      @@alfieking1293 Unfortunately not yet, I focused on other subjects at university.

  • @ItsOnlyShift
    @ItsOnlyShift 4 года назад

    Can someone help me please? I need to know has there been any past elections where the “median voter theorem” has helped a candidate win

  • @habiboorrahman9939
    @habiboorrahman9939 8 лет назад

    thanks