GTO2-1-07: Single-Peaked Preferences
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- Опубликовано: 16 сен 2024
- Although non-paradoxical preference aggregation is impossible in general settings, it is possible in some restricted settings. This video from Game Theory Online (www.game-theory...) describes one such setting, in which agents are restricted to have "single-peaked preferences" where they prefer outcomes solely based on how close they are to a single favorite outcome. It features Matt Jackson (Stanford).
2:50 "So let's have a peek [peak] at that...". Way to sneak a pun in there, Matt!
Very good! Ty.
This method is very nice, but intuitively it works only when we have 3 possible outcomes/candidates, no more. It would be almost impossible, with a large number of voters, to have only sigle-peaked-preferences in the case of 4 or more possible outcomes. Is this intuition correct?
did you ever find the answer to this?
@@alfieking1293 Unfortunately not yet, I focused on other subjects at university.
Can someone help me please? I need to know has there been any past elections where the “median voter theorem” has helped a candidate win
did you ever find such an election?
thanks