This was in the similar direction with 3rd Strike, both MVC2 and 3rd Strike which are considered the best fighting games of all time weren't exactly that popular back when they were released, it kind of blows my mind how these games were not very much liked back in the day but then later on in time they end up being absolute legends.
But MvC2 makes a lot more sense than 3rd Strike, MvC2 graphically is a mess, at first feels weird to play, the soundtrack gets some time to get used to, at the time 3 characters seemed like too much, among many other issues.
I guess it depends on where, there was a very popular arcade in my area called Fun N Games which always had people playing MvC2 every time I went, not so much with 3rd Strike though nor with Street Fighter EX2 which was also there.
Happens to a ton of games that aren't in-line with the trends at the time. They either underperform but are adored by a small group of people, or a hated by critics who are too used to what's trendy. Metal Gear Rising is my go-to example.
People hated MVC2 soundtrack so much that people hacked the game and changed the music. Heck, my pirate copy of the game on Ps2 had the same Megadeath song on every single stage... It was terrible
It’s weird how people forget or just didn’t know that the jazz soundtrack was hated hardcore. In fact most of the iconic mvc2 clips of the time like fk the Knick had modded soundtrack in them
It's funny the music backfired at first. It's jazz fusion, which inspired the sound of 80s and 90s game music as a whole. Capcom, Nintendo and Sega were all listening to the same albums by The Square, Casiopea, and Mezzoforte.
From JUST a competitive standpoint, I could understand why ultra hardcores would not like MVC2. It’s completely unbalanced with so many quirks that break balancing But that’s the thing: most MVC fans (myself included) don’t play MVC because they want a hardcore fighting game; if I wanted that I would go play Virtua Fighter or King of Fighters We play MVC because it’s fun, plain and simple lol
Yeah, this is where the idea that people did not like Marvel vs Capcom 2 on release falls apart. Marvel vs Capcom 2 was loved by people on release, it was huge in the arcades. It however was not liked by a very small segment of the competitive fighting game player base. But those people made up just a fraction of the people playing Marvel vs Capcom 2. To the average person in the arcade back in 2000, MvC2 was easily the coolest of Capcom’s Marvel games because of its giant roster of characters, as well as being the flashiest. It probably also helped that Dragon Ball Z had just started getting big in America around that same time because of Toonami, and Marvel vs Capcom 2 felt like what you wanted a Dragon Ball Z fighting game to be.
Believe me not just from a competitive standpoint, if you were a casual that enjoyed mainly the Arcade mode from the previous games in the series MVC2 was an absolute disappointment.
No one really cared about balance back than because it had never been seen before. If a character broke the game, it simply was banned from tournament. I was disgusted at MVC 2 because of exactly what Max illustrated, it was ugly and sounded annoying
People are gonna learn hard with the MvC Collection that MvC is one of those games that is fun when no one knows what they are doing, but as soon as someone figures stuff out or has an idea of what is going on the game starts to suck ass hard. You can see it at the last time a major MvC2 tournament was held where it was just the same teams, doing the same strats with the same death touches and the same cutscene combos over and over.
They thought they hated projectile characters before, wait until the casual masses learn about the OG Cable +2 Henchman. Lets us not forget, from the makers of Footdive Inc., Dr. Doom Pop Rocks 😂
I think you have summed it up reasonably sir. I'm not a hardcore fighter guy. However, I do like to hit buttons and watch cool s*** happen. But if it's one of those games when people are going to be flying on and off screen juggling you until you die. The fan base won't last more than 2 months. Because that's not fun for anybody unless you're good & even being that much better then people gets boring too. TBH, I'm just super excited to play The punisher beat em up!
Yep, I remember the reaction to the music. Even websites I respect like Screwattack trashed on the MvC2 soundtrack. Then again, Screwattack had a lot of garbage takes, so…
Reminds me of the reaction to Wind Waker. “You made a cartoon for babies! Make me a state of the art graphics Zelda! [Twilight Princess launches] yes, like that!” Fast-forward two decades, and Wind Waker’s graphics and style are some of the most time-durable ever made.
Imagine people not realizing that stylized graphics age FAR better than realistic graphics on average. Though I still like TP way more than WW in areas that aren't graphical. WW beats the pants off TP graphically.
Reading old gaming threads from when Wind Waker was revealed is such a trip lmao. So many people were convinced it was gonna be bad and that Nintendo was dying. Really funny to see now that it’s one of the most beloved Zeldas.
@@BombBombora If there’s one constant over years of gaming culture, it’s that the adult/teen male contingent will absolutely not be caught dead liking anything cutesy or juvenile. Like, you could set your watch to it, like how much they hate FFVIIR Chadley and (mild spoiler) Red XIII’s “real” voice.
Because it was the thought process of the early 2000s gamers. Remember how much hate the gamecube got back in the day? I do, people used to talk down on it. Now the gamecube is considered one of the most beloved and treasured consoles of all time, and you're right, it was popular to hate things.
Another fun note is that jazz is known to be sometimes chaotic and sometimes in line ,just like a beat em up. Im sure the dev thought about this too but kids have no idea of Jazz nor that it has its own language when you lived in a time where rap was very hyped .
Backlash against simplified control schemes seems to be synonymous with the Versus games considering I remember a lot of people were up in arms against both Tatsunoko vs. Capcom and vanilla MvC3 for having stuff like one button specials and auto combos and stuff of that nature. Ultimate definitely took steps to reverse that but I always thought Marvel in particular stood out for being made a bit more accessible to casual audiences than other Capcom fighters of the day, presumably because now they were also targeting Marvel fans and wanting to broaden the appeal of fighting games to them in a sense
Yeah! I think Capcom should had 2 control types into their fighting games (like they did to Street Fighter 6), and let their players choose either Classic (same as before in FGC) or Modern (perform specials in one button and one direction combine) before the match starts
...So basically, as someone who is not very good at fighting games but loves the crazy rosters they can have and also really loves this soundtrack, this game should actually be great for me?
First time I saw this machine at my local cici’s pizza shop when I was younger I had no hesitation to play this game I heard the the music and saw spider-man scraping with ryu and knew at that point that I’d rock with the series 🔥🔥
Your point about skill reset is so brilliant. I think it applies to more than just fighting games. People hate change. I saw this BIG time with fans of Battlefield.
It happens with every franchise. New game gets released, people cling to the old game and talk loudly about how bad the new one is. Then later the grow to like it (if it doesn't just suck). Old good / New Bad. Tale as old as time
Sometimes its straight up true (mvc3 to mvc infinite) but cases like that shouldn’t be used as justification for automatically hating every new title solely because it’s different.
Back in the day some of my favorite hours were spent unlocking characters with friends on the PS2 man. I kinda miss doing that in most games these days ngl lol.
I feel you. There was something REALLY cool about being able to buy characters in the Dreamcast version, especially with the VMU offering daily options.
You better than me. IIRC the unlocking was based on hours played? I just remember leaving my PS2 on for hours on hours to unlock characters while I was at work.
When I 1st saw this game in my local arcade, I watched the intro and almost passed out looking at all those shadows for secret characters going across the screen. I started the game and was even more impressed at the selection screen seeing Dr. Doom and B.B. Hood as playable characters. I started my 1st match and got confused because the normal 6 button combo was not working. It kept assisting, and I was not happy but that changed quickly. The Music is some of the best ever and that selection screen will forever be legendary.
I remember when MVC2 came out, I felt some kind of way about it, but I didn’t hate it. I got it on Dreamcast and thought it looked great. I played it straight through for an entire night. By the end of the night, I absolutely loved everything about it. I’m so excited for this to finally be in my hands again.
Ya just gotta look for it like any genre, that’s all! Jazz often gets buried with its placement on streaming services but still more than plentiful choice. Billboard won’t be of any help, especially with finding anything that doesn’t fall under pop/rnb/hip-hop since they’re basically the zeitgeist for now. People often have rose-colored glasses when looking back on previous decades of music because we tend to rightfully forget all the heaping garbo labels pumped out, but there were indeed plenty of crusty jazz records during its golden age of mainstream appeal as well. Try my method and just do a quick sweep of your local thrift shop or record store’s clearance section lol. Although, the genre has definitely seen a resurgence since about the late-00’s. Anyway… all that was just to say if you’re looking for some good contemporary stuff , I think these are all pretty top-shelf… The Comet is Coming Kamasi Washington Sons of Kemet Robert Glasper Laufey (might be a stretch as it’s moreso vocal pop with a lounge jazz sound) and Colin Stetson
Yeah, it just looked like MUGEN, at least older games like MVC1 did a better job hiding it but MVC2 just looks ugly a lot of the time. Oh but when Capcom Fighting Evolution did that same thing sudden people were like "Wait WTF this game has recycled graphics?! This looks like TRASH!!"
I just realized how strange it is that Loki isn't in any MVC games. It would've made perfect sense for him to be in Infinite considering how popular he was at the time.
I'm just glad Infinite gave us a damn Monster Hunter rep. It's amazing they even tried that at all. Granted I'd love a complete Monster Hunter fighting game, though.
The avengers weren't as popular back in those days, they had kind of slump in the 90s and wouldn't really get a popular overhaul until 2004-2005. Thor isn't In these games either
hearing mvc2 music was a huge culture shock. at that time, it made no sense how they released a fighting game with that music. where are the character themes?!!!
MVC2 blew my mind as a kid. I think the only other entry I was familiar with was Xmen Vs Street Fighter, so most of the characters seemed new to me as a kid.
Exactly same! My brain couldn’t even process the insanity of that game so many new characters and almost all the X-men being playable as well the game is just awesome till this day!
We didn't hate the music because we hated it. We hated it because it's not character themes. We wanted to hear Strider Hiryu's theme as he comes in and clean house. Or laugh at strider as he gets washed and his theme is playing. And like Max said, it's not just the music. It's the roster being an asset dump, it's the 3d background, it's the change of the buttons, it's the overly new = bad, old = good mentality. Time changes things.
I’m honestly surprised to hear this. I remember here in PUERTO RICO, everyone enjoyed the music and the game. I understand it’s a very different soundtrack, but it works so well in the game.
There are just some people that really hate Jazz for some reason. In the US specifically there's a pretty general anti-Jazz sentiment in California and much of the West Coast and the DC Metro area. Not that there aren't Jazz haters across the nation but from my own (albeit anecdotal) experience those are the two populations centers that hate it the most.
It's not because it's jazz, it's because we wanted character themes. If the character themes were made in jazz, we would have liked it. But, it's not just the music, it's the 3d backgrounds, it's the roster size that feels like an asset dump(it's not, but it felt like it was), it's the change from 6 button normals to 4 button normals. It was just too much change too fast, and people chaffed under that friction.
Chilean here and can't say it was the same. Here you can STILL TO THIS DAY run into old MvC1 arcades in the wild, but I can't for the life of me remember people playing MvC2 ever in the arcades. SF2, KoF98 and 2000, MvC1, Metal Slug, Super Rally X, MK1 to 3, Snow Bros, Bust a Move... All those you can still find in some old town arcades if you dig deep, but as a 31 years old, I can't remember a single time I saw an MvC2 machine filled with people playing back in the day. Maybe the machines just didn't make it to my area, or maybe they were just not popular and got replaced.
As someone who was there early and often with MvC2 in the arcade, this is all news to me. I was mesmerized within seconds and so were all my buddies. Judging by the row of quarters on the marquee and the huge lines and aggressive rivalries that arose almost instantly, we weren't the only ones.
Same here. But I think he's referring to his small group of friends. I recall a small fringe of SFIII fans looking their noses' down at the game and holding out for a long time, but the vast majority love it right away.
My groups of friends have similar reactions to Max. Even today I DO NOT like MVC2's music. We get themes from Strider Hiryu and Captain Commando thats high impact to lame Jazz music? Nostalgia has taken me to reverse my stance. A little.
i was there, people disliked mvc2 and didnt like 3rd strike. mvc2 was jarring as hell compared to the other games.. where everyone had their own theme songs.
@@brianrodriguez6897 I don't people when they say they hated the music. Not that it was the greatest music ever, but because it was an arcade and you could barely hear it competing with every other noise in the room.
i didn’t like the jazz either but it’s the perfect example of hearing something so much that you start liking it. i also want a fan of the “underwater menu” in the dreamcast version , it was such an odd choice 😂
As much as I loved Marvel 2, Marvel 1 is still my favorite mostly because it’s presentation from the stages and the music feels a lot more polished whereas Marvel 2 felt like everything was held together with paper clips and glue sticks.
It’s a good time capsule for the Marvel and Capcom of that period, but I feel that’s all it really is. I’d much rather play any of its predecessors or most of its successors because they’re not only more fun, but they’re also better representations of what a Marvel fighting a Capcom is.
Hayato is the main reason why I like MVC2. I still prefer 1 mainly because of the soundtrack, and the gameplay doesn't favor zoners as much as well as Wolverine not being garbage.
I was listening to Clock Tower Stage yesterday and in the comments from 6y ago people were talking about this exact thing. People apparently really did hate the music in this game back then lol
That harsh reminder that lots of ppl tend to shit talk whats new in an attempt to clamor to what they know. Happened from MVC1 to MVC2, MVC2 to MVC3, MVC3 to MVCI. And it will happen with the next MVC as well. Always some shit talking OG's who never moved on in each game.
@@galactus7215 Then the same people will piss off from the other crossover fighting game and then cry for a new MvC thinking there will be no consequences for vitriolic behavior.
I had it for the dreamcast and I had a blast. Dude, its 65 characters in a single game! 3 vs 3 but not like KOF, 2 per round, but at the same time! And 3 special attacks at the same time, 5 bars of super, customizable supers and assists. It was bigger than all of the previous ones.
Oddly enough, where I was, in with the East Coast College folks, we were heavy.into games, and also into fighting games. We participated even in the early days of Fighting game tournaments, before they became big and truly organized like EVO. Mainly Anime Convention scenes. The button change from CVS1 to CVS2 was an easy ask for us because of one main thing. Our fighting game collections also included lots of SNK fighters and Arc Systems ones, in addition to Capcom. We've long passed the idea of 4 buttons being less complex because of how incredibly complex the KOF games were with 4 buttons. We knew that command moves exist, and how those easily made the question of 4 vs 6 moot, in so many cases. To us, it was just an adjustment to adapt to.
For me, I loved the soundtrack of MvC2. When I was a kid, I saw MvC2 at a family arcade, and the attract screen blew my mind, so did the music and graphics. Granted, I did suck at the game, but I spent hours on the machine playing and having a good time, the jazzy soundtrack booming in the arcade, man, what a trip!
The only other thing I hated about Marvel versus Capcom 2, as opposed to one, is that they removed variable cross, AKA Duo team attack. That was my absolute favorite thing about MVC-1!
i like it but i can't say i wouldn't prefer character themes. although i think i can see why they wouldn't go with character themes considering how huge the roster is
there was a huge scene in my neighborhood all the kof and Marvel vs Capcom 2 even Capcom vs SNK 2. They would host tournaments at the arcades back in the early 2000s. In the beginning Marvel vs Capcom 2 I did not like the 4 buttons and the last two for assistance
*I remember all my classmates would say that the music is lame. They were uncultured swine, so who cares what they thought. I always loved this game and still play it on my PS2* 🎮
For me personally as a kid I loved MvC2 a lot, but I noticed that I loved how MvC1 and it's previous titles had a prettier spritework and UI, the attacks felt meatier and felt like they hit harder in contrast to MvC2. Something similar to this happened to other games like Gran Turismo 4 and other sequels from other games.
I grew up 15 mins from Golfland in Milpitas, CA. Going by myself as a kid to play Xmen vs SF / MVC1. Golfland had a row of the following side by side: mvc1, Xmen vs sf, msh vs sf, and they had a msh cabinet as well. These were all traditional m cabinets. They had a second large xl mvc1 cab around the corner. But not this day, there was a HUGE crowd around the xl cabinet as it was now mvc2! There was no internet or magazine leak for me. I didn’t know the game existed until I walked to the golf land that day. Don’t remember even playing mvc2 that day, but it was great to see the game and folks were hyped in a good way.
I had this game on PS2 when I was young & I loved the soundtrack, having just come off of getting into Cowboy Bebop & loving it's jazz score. So it was a shock to me when I started to slowly check out what tournament footage there was online & seeing all the custom music they'd be playing over the game. I'm glad people eventually came around because so much of MvC2's soundtrack is just what I think of when I think of fighting games.
I definitely remember the soundtrack being extremely hated early on. But by 2004, you could barely get access to the cabinet at the arcade by my school because there was a massive crowd around it from open til close.
It’s not just nostalgia. Played this at a barcade randomly a couple years back and it instantly feels so good and is so fun. It feels so familiar to modern sensibilities, maybe not balanced perfectly, but instantly fun to an uninitiated casual.
I was there for the MvC3 discourse. I remember the twitch chat during the previews and early tournaments for it. People treated it not too dissimilar to how they treated SF5 and MvC:I on launch
To be fair sf5 was extremely bad at launch and on pc they tried to install a rootkit on peoples machines You could win a match just by alt tabbing the game because it would desync the clients enough to make you look like you were teleporting to the other player. There was no punishment system for people who pulled the plug on a loss, so a shitload of people were doing it and capcom didn't have a fix for it for like 6 months.
As a kid I remember thinking "are my dad & I the only ones that like the music?". Then there was the re-release on PS3/360 with replacement music DLC. I wonder if those tracks will be in the MvC Collection. 🤔
@@JoJoOnRUclipsapparently there were 7 tracks called "MvC2 Hip Hop Mix Tape". Just looked it up on here & man, I can live without them being in the re-release. 😅
i remember watching all your old real talk and arcade stories videos when i first found your channel like a decade ago with the mvc3 and injustice 1 videos and having more videos like that again in wake of this collection announcement feels really good to see again. i was born too soon to experience the height of arcade popularity and getting to vicariously through your videos is special to me
You’re entitled to your opinion but you gotta admit, competitive play for mvc1 and older titles was either infinite till death or build meter and do double team into chip supers (plus gold war machine)
MVC2's soundtrack sounds weirdly stock when I remember that era. You could put an infomercial voice and it would fit. "Listen to the sounds of the SEGA NAOMI!"
MVC2 aged so well. I still play it as of recent and just the amount of combinations of characters and assists that it gives you, makes me want to play it even more which is crazy for a 20+ year old game
I remember the backlash. It happens a lot with media. Something will come out, and people will hate it to death until years later, when all of a sudden, it was never bad.
Yeah, people love to pretend MVC3 and UMVC3 were always universally loved... but nah, I was there. People didn't like the roster because it didn't have Venom, Mega Man, Bison, Gambit and Cyclops, Jill was changed completely, the roster was smaller than MVC2, people didn't like the new characters meant to promote new Marvel animation and the MCU like Hawkeye and Rocket Raccoon, they didn't like the fact it was 3D and cel shaded instead of 2D sprites, they didn't like music because it sounded "too much like modern techno remix," they didn't like the lackluster characters endings, they didn't like the fact that it had no story mode back when MK9 had one as a big selling point and Brawl's Subspace Emissary had everyone hyped for more cinematic videogame crossovers. But no, apparently, people always loved the game from the get go because... it had X-Men and comic book graphics. Yeah.
@@DarkOverlord96Uuuuurgh I remember the roster discourse nightmare that was MVC3 and UMVC3. I dread a repeat of it when MVC4 gets announced and they bring in characters like Ms Marvel or the Arisen, and people get salty because they feel they replaced Sentinel or Gambit.
@@DarkOverlord96 I precisely remember no one knowing who this raccoon was and people being annoyed that Hawkeye was in the game (a youtuber shared this opinion actually) and that he only got in to promote a movie
I love the soundtrack, but to be fair it does sound like something out from the Dreamcast era. At the time, everyone was going for hip hop, or edgy metalcore. Going for acid jazz was a bold choice, specially considering the crazy colorful characters and hype surrounded around the title. Remember, that was the exactly same year that Tony Hawk Pro Skater 2 launched, together with Jet Set Radio. It put things on perspective.
Truthfully. I think MVC2's status as legendary came from the fact that there was no sequel for so long. If there had been another VS game sooner, these criticisms would have stayed on and this game would probably have not been regarded as highly as it is.
So it's basically like Marvel Shuper Heroes vs Streetfighter, where its' title as the black sheep of the VS games still retained to this day because MvC came out around a year later?
MvC2 is Capcom’s equivalent of Nintendo’s Smash Bros. Melee. Both super old games with an intensely passionate competitive community that refuses to die.
That's what happened? Im not into fighting games but I always thought mvc2 was considered the pinnacle. It's just liked because it was the end of the ride?
At my local arcade it was only being played by like 6 people (in a 8 hour shift) on the giant oversized cabinet. The 4 buttons, 3D backgrounds and 3v3 were a main reason no one was playing it. When Tekken 4 came out a year or so later it was getting more play. It was around 2002 where everything changed, and it blew up. FYI I always enjoyed the music😊
i liked tekken 4. the new moves for lei were exactly what he needed, and the change in the 1,2 was also a huge improvement, now lei could properly poke.
@@sabin97 Oh yeah Tekken 4 was a lot of fun. Over time it's become trendy to shit on it. That game was doing a lot of new exciting stuff and wasn't afraid to push establish conventions. However a lot of those fun experimental features ended up getting in the way of gameplay at times, and honestly I feel the same way about Tekken 8 in a certain way.
@@michiganjack1337 i stopped after tekken 6. they ruined lei. now the floor stances are not automatic when you fall, you need to actually input a command and then lei changes into a floor stance.....and by then it's too late, your opponent already knows what you will do. i still play tekken tag. and i eve get tekken 4 to work on mame, i will play tekken 4 as well
Not that hard to imagine. Gamers are some of the most change averse people on the planet. They will decry anything that's different from what theyre used to.
Glad someone commented this. Anything being slightly different grinds gamers' gears. I attribute it to people putting too much personal stock in a product that they have no (real) say in the development process of.
Damn, what a bomb of nostalgia this is. First day I was fine with MvC2, but quite disappointed; the lack of personal character music and 6-to-4 button change were the biggest gripes for me, not to mention shitting on Wolverine lol. Yet naturally over time, this diminished to a point I'm truly accepting of MvC2, also for the impacts it made. Funny how hindsight is. ^p^
MvC2 was my first intro into the scene of Capcom fighters and fighting games in general. It was one of the first games I got with my Dreamcast in 2000 I was like 12, and I immediately fell in love with the game, the music, the art and animations and the huge roster, I was hooked. MvC2 was reason I started to like fighting games then went on to get SC2, CvSNK2, bloody roar primal fury, rival schools, DOA2 lol
Yep people hated mvc2 because of thr music. 4 buttons. Said the backgrounds didnt match sprites. Sound effects were the weak sounds from xvsf and mvssf and not hard hitting from mvc1. Same with sf 3rd strike. It was too different.
MvC1 was filled with Marvel and Capcom stages, played to Marvel and Capcom character themes. MvC2 is all meaningless stages, played to music that is not super varied and has no relation to Marvel or Capcom. Even if I were to love the music (which I don't) and adore the chaotic gameplay (which I do) it is VERY weak on the crossover strengths it could have been, something MvC3 goes super hard in both directions.
I'd say, most of Capcom 2D games from the 32/64-bit era could be considered Wind Wakers. I have some magazines from the late '90s and even games like Street Fighter Alpha got criticised by its graphics with the reviewers complaining that they weren't in 3D or that Tekken looked much better. Now, I like games like Tekken 3, but I think most of Capcom's 2D fighters have aged much more better in terms of looks.
I don't know what arcade you grew up in but Marvel VS Capcom 2 was, by far, the best fighting game of the series. My friends and anyone we saw in the arcade loved it. Unfortunately arcade's were already dead by the time it dropped. It didn't stand a chance 😢
It is funny to see the change from MvC2 having a frankly ridiculous number of X-Men-related characters compared to the rest of the Marvel side (and it’s not just the fact it reused stuff from past games, all the new Marvel characters in 2 were from the X-Men side of the universe), to 3 and U3 having a much smaller amount, which while fairly reasonable and allowed the rest of the Marvel universe to have more content meant a lot of fan favourites couldn’t make it in, and then Infinite went to the other extreme with no X-Men whatsoever.
I loved the soundtrack as soon as i heard it. The asset reusage, though, is still upsetting and nothing will change my mind about that. As a lover of Darkstalkers, especially, i was disappointed they never updated those sprites
I remember the reviews dragging down the music and the backgrounds for the game. I, on the other hand, loved this game at first sight. It was a culmination of every “VS” gam before it. The jazz OST is in my top five video game OST’s of all time.
Reminds me of when Silent Hill 2 was released and there were many who criticized the lack of connections with the first, no Harry, no Cult, no expansion on the lore of the town of Silent Hill. Nowadays it’s considered a horror game classic.
The arcade at my local mall set Marvel vs. Capcom 2 to one credit per coin. Everyone dropped 2 coins in for each play out of habit. I remember going in there and being able to play it for free because of that. Good times! 😅
As someone who’s first experience with MVC was marvel 3 and this random restaurant that had a MVC1 cab, going back and playing MVC2 and hearing the music (admittedly as a jazz fan) was eye opening. Hearing people didn’t like the music kinda blew me away, it was amazing. But then going back even more and actually playing MVC1 and MSHvsXM, and other game, I kinda got it. MvC2 music is amazing, but it’s also not those killer character themes that we were getting in SF and the old vs games. TLDR: change is scary, and that’s normal.
Only reason me and my little crew of friends were on MvC2 when it dropped is cuz my best friends older brother (who was cool af to us) bought that and CvS2 for Dreamcast out the back of an import car magazine and that + Soul Calibur was all we had! The music we clowned RELENTLESSLY until it slowly grew on us. We didn’t notice/care about the asset dumping BUT we did notice the two wolverines and shit was wack lol
As someone who grew up loving Jazz I loved the soundtrack when I first played MvC2 when it came out on Dreamcast. I also thought the 3D backgrounds were amazing
I'm so glad I missed the first MVC because by the time me and my friends got into MVC2, it was THE. GAME. YOU. HAD. TO. PLAY. There was almost ALWAYS a line at the arcade where you had to put down quarters to hold your spot. By the mid 2000s, everyone I knew absolutely LOVED this game. And when it came out on dreamcast, oh man we had sooo many sleepover parties almost solely just to play MVC2. I am happy to say that I still have a dreamcast with an original copy of MVC2.
What is this, Jazz? Did they make this game for My Dad? He may be able to enjoy it too since it has ONLY FOUR ATTACK BUTTONS to learn.
If Jazz is for old people, then video games are for losers.
@@BowenEros-gt8gnI’m a loser, can confirm
HOW DO I 2M WITHOUT M
Ironically, my dad hates jazz and I love it
@@SullySadface imagine using number notation with a Vs game 😂
This was in the similar direction with 3rd Strike, both MVC2 and 3rd Strike which are considered the best fighting games of all time weren't exactly that popular back when they were released, it kind of blows my mind how these games were not very much liked back in the day but then later on in time they end up being absolute legends.
I still prefer MvC1... I always liked 3rd strike from when I played it in arcades back in the day tho.
I has no clue that people didn't like MVC2. That game was everywhere whe I was younger.
But MvC2 makes a lot more sense than 3rd Strike, MvC2 graphically is a mess, at first feels weird to play, the soundtrack gets some time to get used to, at the time 3 characters seemed like too much, among many other issues.
I guess it depends on where, there was a very popular arcade in my area called Fun N Games which always had people playing MvC2 every time I went, not so much with 3rd Strike though nor with Street Fighter EX2 which was also there.
Happens to a ton of games that aren't in-line with the trends at the time. They either underperform but are adored by a small group of people, or a hated by critics who are too used to what's trendy.
Metal Gear Rising is my go-to example.
People hated MVC2 soundtrack so much that people hacked the game and changed the music. Heck, my pirate copy of the game on Ps2 had the same Megadeath song on every single stage... It was terrible
Music sucked back then, megadeth would also suck however...
What megadeath song did they pick im actually kinda curious
Mine is with System of a Down songs, and it's the only way I can legit enjoy playing this game.
@@aw0fficial
Damn, they turned your game into ATV Off-road Fury 2
I remenber this. 😂 i haved one copy of this hack version.
It’s weird how people forget or just didn’t know that the jazz soundtrack was hated hardcore. In fact most of the iconic mvc2 clips of the time like fk the Knick had modded soundtrack in them
At the time in the west people were listening to bands like Hoobastank and Limp Bizkit
They had zero valid opinions.
Who are these ppl? I don’t remember them lol.
max has jazz in his videos, so I guess the mass unsubscriptions are coming.
It's funny the music backfired at first. It's jazz fusion, which inspired the sound of 80s and 90s game music as a whole. Capcom, Nintendo and Sega were all listening to the same albums by The Square, Casiopea, and Mezzoforte.
From JUST a competitive standpoint, I could understand why ultra hardcores would not like MVC2. It’s completely unbalanced with so many quirks that break balancing
But that’s the thing: most MVC fans (myself included) don’t play MVC because they want a hardcore fighting game; if I wanted that I would go play Virtua Fighter or King of Fighters
We play MVC because it’s fun, plain and simple lol
Yeah, this is where the idea that people did not like Marvel vs Capcom 2 on release falls apart. Marvel vs Capcom 2 was loved by people on release, it was huge in the arcades. It however was not liked by a very small segment of the competitive fighting game player base. But those people made up just a fraction of the people playing Marvel vs Capcom 2. To the average person in the arcade back in 2000, MvC2 was easily the coolest of Capcom’s Marvel games because of its giant roster of characters, as well as being the flashiest.
It probably also helped that Dragon Ball Z had just started getting big in America around that same time because of Toonami, and Marvel vs Capcom 2 felt like what you wanted a Dragon Ball Z fighting game to be.
Believe me not just from a competitive standpoint, if you were a casual that enjoyed mainly the Arcade mode from the previous games in the series MVC2 was an absolute disappointment.
I want that shit broken on release.
And many people had the mentality of "2D is bad, 3D is good!"
No one really cared about balance back than because it had never been seen before. If a character broke the game, it simply was banned from tournament. I was disgusted at MVC 2 because of exactly what Max illustrated, it was ugly and sounded annoying
People are gonna learn hard with the MvC Collection that MvC is one of those games that is fun when no one knows what they are doing, but as soon as someone figures stuff out or has an idea of what is going on the game starts to suck ass hard. You can see it at the last time a major MvC2 tournament was held where it was just the same teams, doing the same strats with the same death touches and the same cutscene combos over and over.
True, mvc3 beats mvc2 in character diversity. Mvc2 is best when low tiers are on the screen
They thought they hated projectile characters before, wait until the casual masses learn about the OG Cable +2 Henchman. Lets us not forget, from the makers of Footdive Inc., Dr. Doom Pop Rocks 😂
It’s not going to last at all
Game needs a ratio/point mode badly
I think you have summed it up reasonably sir.
I'm not a hardcore fighter guy. However, I do like to hit buttons and watch cool s*** happen.
But if it's one of those games when people are going to be flying on and off screen juggling you until you die. The fan base won't last more than 2 months.
Because that's not fun for anybody unless you're good & even being that much better then people gets boring too.
TBH, I'm just super excited to play The punisher beat em up!
legit the first reaction was "WTF is this shit?!"
Mine but I was interested in what I was seeing
Yep, I remember the reaction to the music. Even websites I respect like Screwattack trashed on the MvC2 soundtrack. Then again, Screwattack had a lot of garbage takes, so…
@@zombieeightpack1381
The only bad track is probably the select screen music because of the annoying loop.
All the other tracks are great.
Yo I hated this game at first. I resented it still for a long time. 4 buttons with mediums only in combo strings. I still hate it...
you guys got no taste in music
Reminds me of the reaction to Wind Waker. “You made a cartoon for babies! Make me a state of the art graphics Zelda! [Twilight Princess launches] yes, like that!”
Fast-forward two decades, and Wind Waker’s graphics and style are some of the most time-durable ever made.
Imagine people not realizing that stylized graphics age FAR better than realistic graphics on average. Though I still like TP way more than WW in areas that aren't graphical. WW beats the pants off TP graphically.
Reading old gaming threads from when Wind Waker was revealed is such a trip lmao. So many people were convinced it was gonna be bad and that Nintendo was dying. Really funny to see now that it’s one of the most beloved Zeldas.
@@BombBombora If there’s one constant over years of gaming culture, it’s that the adult/teen male contingent will absolutely not be caught dead liking anything cutesy or juvenile. Like, you could set your watch to it, like how much they hate FFVIIR Chadley and (mild spoiler) Red XIII’s “real” voice.
i've only played up to zelda 5.
still need to start zelda 6.
zelda 5 was a huge disappointment.
by far the most deadly enemy was the camera.
@@dellapj
i disliked ff7 since it first came out, but i dont know what chadley is.
Because it was the thought process of the early 2000s gamers.
Remember how much hate the gamecube got back in the day? I do, people used to talk down on it. Now the gamecube is considered one of the most beloved and treasured consoles of all time, and you're right, it was popular to hate things.
Another fun note is that jazz is known to be sometimes chaotic and sometimes in line ,just like a beat em up.
Im sure the dev thought about this too but kids have no idea of Jazz nor that it has its own language when you lived in a time where rap was very hyped .
Bee movie didn't exist yet sadly
MVC2 was great for me as a kid. My ONLY gripe was that there were no themes for all the characters!
Which 3 fixed (well, returned to anyway.)
I still remember I kept using Tron bonne even though I wasn't that familiar with Megaman franchise
Imagine making themes for every character for that line up... In the year 2000s 🥴
@@basti.9022 One of Capcom's specialties is making bangers, so I'd trust em for that kinda herculean task!
This is the real reason I dislike the soundtrack.
Backlash against simplified control schemes seems to be synonymous with the Versus games considering I remember a lot of people were up in arms against both Tatsunoko vs. Capcom and vanilla MvC3 for having stuff like one button specials and auto combos and stuff of that nature. Ultimate definitely took steps to reverse that but I always thought Marvel in particular stood out for being made a bit more accessible to casual audiences than other Capcom fighters of the day, presumably because now they were also targeting Marvel fans and wanting to broaden the appeal of fighting games to them in a sense
Yeah! I think Capcom should had 2 control types into their fighting games (like they did to Street Fighter 6), and let their players choose either Classic (same as before in FGC) or Modern (perform specials in one button and one direction combine) before the match starts
...So basically, as someone who is not very good at fighting games but loves the crazy rosters they can have and also really loves this soundtrack, this game should actually be great for me?
@@Jygerthe2ndYes, especially for you. go play
As a casual fan of fighting games Tasunoko vs Capcom is definitely my fave
@@DoctorSoctopus I plan to, once the collection comes out.
My reaction was "Can we mod in the old songs?"
First time I saw this machine at my local cici’s pizza shop when I was younger I had no hesitation to play this game I heard the the music and saw spider-man scraping with ryu and knew at that point that I’d rock with the series 🔥🔥
Another game people didn't like was Marvel Nemesis: Rise of the Imperfects
I love that game🤣
False, me and my brothers loved that game ALOT
Yo that game was dope
Yeah.... But that game IS actually pretty mediocre
It gets better.
Your point about skill reset is so brilliant. I think it applies to more than just fighting games. People hate change. I saw this BIG time with fans of Battlefield.
It happens with every franchise. New game gets released, people cling to the old game and talk loudly about how bad the new one is. Then later the grow to like it (if it doesn't just suck). Old good / New Bad. Tale as old as time
Sometimes its straight up true (mvc3 to mvc infinite) but cases like that shouldn’t be used as justification for automatically hating every new title solely because it’s different.
Back in the day some of my favorite hours were spent unlocking characters with friends on the PS2 man. I kinda miss doing that in most games these days ngl lol.
I feel you. There was something REALLY cool about being able to buy characters in the Dreamcast version, especially with the VMU offering daily options.
You better than me. IIRC the unlocking was based on hours played? I just remember leaving my PS2 on for hours on hours to unlock characters while I was at work.
Indeed. That's what make me respect Streets of Rage 4 that much more. They make you earn characters and moves by simply playing it.
@@Rasan619 we had group sessions and it made it maaaaad fun. We were so ass at the game but it didn't matter
I loved the music in this wtf
When I 1st saw this game in my local arcade, I watched the intro and almost passed out looking at all those shadows for secret characters going across the screen. I started the game and was even more impressed at the selection screen seeing Dr. Doom and B.B. Hood as playable characters. I started my 1st match and got confused because the normal 6 button combo was not working. It kept assisting, and I was not happy but that changed quickly. The Music is some of the best ever and that selection screen will forever be legendary.
I remember when MVC2 came out, I felt some kind of way about it, but I didn’t hate it. I got it on Dreamcast and thought it looked great. I played it straight through for an entire night. By the end of the night, I absolutely loved everything about it.
I’m so excited for this to finally be in my hands again.
Good jazz just doesn't exist that often anymore. We took it for granted.
Jazz is still around
it does, u just really don't care for it
Nah commenters, Jazz is in decline. Just because good jazz still exists doesn't mean its as prevalent. Don't be clowns
@@djhowell5273 you're just talking crap
Ya just gotta look for it like any genre, that’s all! Jazz often gets buried with its placement on streaming services but still more than plentiful choice. Billboard won’t be of any help, especially with finding anything that doesn’t fall under pop/rnb/hip-hop since they’re basically the zeitgeist for now. People often have rose-colored glasses when looking back on previous decades of music because we tend to rightfully forget all the heaping garbo labels pumped out, but there were indeed plenty of crusty jazz records during its golden age of mainstream appeal as well. Try my method and just do a quick sweep of your local thrift shop or record store’s clearance section lol.
Although, the genre has definitely seen a resurgence since about the late-00’s. Anyway… all that was just to say if you’re looking for some good contemporary stuff , I think these are all pretty top-shelf…
The Comet is Coming
Kamasi Washington
Sons of Kemet
Robert Glasper
Laufey (might be a stretch as it’s moreso vocal pop with a lounge jazz sound)
and
Colin Stetson
The variety in sprite quality amongst the characters was uncomfortable.
I didn't have no problem with that unless it was Morrigan L😂L.
Yeah, it just looked like MUGEN, at least older games like MVC1 did a better job hiding it but MVC2 just looks ugly a lot of the time.
Oh but when Capcom Fighting Evolution did that same thing sudden people were like "Wait WTF this game has recycled graphics?! This looks like TRASH!!"
And the contrast with 3D backgrounds did not help at all
@@DarkOverlord96Facts.
Morrigan's 2D sprite will always be a meme.
Yeah, you can tell that the new characters had the most detailed sprites compared to the returning cast which had cut frames.
I just realized how strange it is that Loki isn't in any MVC games. It would've made perfect sense for him to be in Infinite considering how popular he was at the time.
He absolutely would've gotten in eventually if MVCI got a couple more seasons
I'm just glad Infinite gave us a damn Monster Hunter rep. It's amazing they even tried that at all.
Granted I'd love a complete Monster Hunter fighting game, though.
I mean... how do you even make a moveset for Loki?
He isn't exactly a fighter, even in the MCU.
The avengers weren't as popular back in those days, they had kind of slump in the 90s and wouldn't really get a popular overhaul until 2004-2005. Thor isn't In these games either
@@DarkOverlord96neither is Phoenix wright and Modock and Capcom made them work.
hearing mvc2 music was a huge culture shock. at that time, it made no sense how they released a fighting game with that music. where are the character themes?!!!
MVC2 blew my mind as a kid. I think the only other entry I was familiar with was Xmen Vs Street Fighter, so most of the characters seemed new to me as a kid.
Exactly same! My brain couldn’t even process the insanity of that game so many new characters and almost all the X-men being playable as well the game is just awesome till this day!
Listen I'm from Louisiana.
My dad's a Jazz musician.
I have NO problems with this soundtrack.
To each their own I guess...😅
type shit💯
It’s not bad music, it just doesn’t fit Marvel vs Capcom.
We didn't hate the music because we hated it.
We hated it because it's not character themes. We wanted to hear Strider Hiryu's theme as he comes in and clean house. Or laugh at strider as he gets washed and his theme is playing.
And like Max said, it's not just the music. It's the roster being an asset dump, it's the 3d background, it's the change of the buttons, it's the overly new = bad, old = good mentality.
Time changes things.
@@janematthews9087 "it just doesnt fit marvel vs capcom" oh you mean the game where the hulk and blackheart fight tron bonne and b.b. hood?
Your dad sounds cool. Louisiana jazz musician? That rules.
I’m honestly surprised to hear this. I remember here in PUERTO RICO, everyone enjoyed the music and the game. I understand it’s a very different soundtrack, but it works so well in the game.
Me too, man. I'm from México and think this is a common thing in the US.
There are just some people that really hate Jazz for some reason. In the US specifically there's a pretty general anti-Jazz sentiment in California and much of the West Coast and the DC Metro area. Not that there aren't Jazz haters across the nation but from my own (albeit anecdotal) experience those are the two populations centers that hate it the most.
It's not because it's jazz, it's because we wanted character themes. If the character themes were made in jazz, we would have liked it.
But, it's not just the music, it's the 3d backgrounds, it's the roster size that feels like an asset dump(it's not, but it felt like it was), it's the change from 6 button normals to 4 button normals.
It was just too much change too fast, and people chaffed under that friction.
Chilean here and can't say it was the same. Here you can STILL TO THIS DAY run into old MvC1 arcades in the wild, but I can't for the life of me remember people playing MvC2 ever in the arcades.
SF2, KoF98 and 2000, MvC1, Metal Slug, Super Rally X, MK1 to 3, Snow Bros, Bust a Move... All those you can still find in some old town arcades if you dig deep, but as a 31 years old, I can't remember a single time I saw an MvC2 machine filled with people playing back in the day. Maybe the machines just didn't make it to my area, or maybe they were just not popular and got replaced.
ppl would gather at friends houses just to play Marvel2. Nadie que conocia no le gustaba. It was a wild game to play
As someone who was there early and often with MvC2 in the arcade, this is all news to me. I was mesmerized within seconds and so were all my buddies. Judging by the row of quarters on the marquee and the huge lines and aggressive rivalries that arose almost instantly, we weren't the only ones.
Same here. But I think he's referring to his small group of friends. I recall a small fringe of SFIII fans looking their noses' down at the game and holding out for a long time, but the vast majority love it right away.
My groups of friends have similar reactions to Max. Even today I DO NOT like MVC2's music. We get themes from Strider Hiryu and Captain Commando thats high impact to lame Jazz music? Nostalgia has taken me to reverse my stance. A little.
i was there, people disliked mvc2 and didnt like 3rd strike. mvc2 was jarring as hell compared to the other games.. where everyone had their own theme songs.
Same. I recall being a kid and just absolutely loving everything about mvc2. I could have cared less about the music.
@@brianrodriguez6897 I don't people when they say they hated the music. Not that it was the greatest music ever, but because it was an arcade and you could barely hear it competing with every other noise in the room.
i didn’t like the jazz either but it’s the perfect example of hearing something so much that you start liking it. i also want a fan of the “underwater menu” in the dreamcast version , it was such an odd choice 😂
I loved the music when it first came out. Ruby hearts ship was my favorite. And the clock in the background actually worked.
As much as I loved Marvel 2, Marvel 1 is still my favorite mostly because it’s presentation from the stages and the music feels a lot more polished whereas Marvel 2 felt like everything was held together with paper clips and glue sticks.
It’s a good time capsule for the Marvel and Capcom of that period, but I feel that’s all it really is. I’d much rather play any of its predecessors or most of its successors because they’re not only more fun, but they’re also better representations of what a Marvel fighting a Capcom is.
100% the same. MvC2 isn’t special to me personally.
I agree.
I can say the same about why I prefer CVS1 over CVS2
The presentation, stages and music of CVS1 was much better than the sequel!
Hayato is the main reason why I like MVC2. I still prefer 1 mainly because of the soundtrack, and the gameplay doesn't favor zoners as much as well as Wolverine not being garbage.
That game has so many fucking glitches, it pretty much IS held together with paper clips and glue sticks.
I was listening to Clock Tower Stage yesterday and in the comments from 6y ago people were talking about this exact thing. People apparently really did hate the music in this game back then lol
Thats because ppl are stupid
That harsh reminder that lots of ppl tend to shit talk whats new in an attempt to clamor to what they know. Happened from MVC1 to MVC2, MVC2 to MVC3, MVC3 to MVCI. And it will happen with the next MVC as well. Always some shit talking OG's who never moved on in each game.
And then there are people who will bandwagon on another crossover fighting game if the new MVC isn't what they like.
@@galactus7215 Then the same people will piss off from the other crossover fighting game and then cry for a new MvC thinking there will be no consequences for vitriolic behavior.
I had it for the dreamcast and I had a blast. Dude, its 65 characters in a single game! 3 vs 3 but not like KOF, 2 per round, but at the same time! And 3 special attacks at the same time, 5 bars of super, customizable supers and assists. It was bigger than all of the previous ones.
Oddly enough, where I was, in with the East Coast College folks, we were heavy.into games, and also into fighting games. We participated even in the early days of Fighting game tournaments, before they became big and truly organized like EVO. Mainly Anime Convention scenes. The button change from CVS1 to CVS2 was an easy ask for us because of one main thing. Our fighting game collections also included lots of SNK fighters and Arc Systems ones, in addition to Capcom. We've long passed the idea of 4 buttons being less complex because of how incredibly complex the KOF games were with 4 buttons. We knew that command moves exist, and how those easily made the question of 4 vs 6 moot, in so many cases. To us, it was just an adjustment to adapt to.
For me, I loved the soundtrack of MvC2. When I was a kid, I saw MvC2 at a family arcade, and the attract screen blew my mind, so did the music and graphics. Granted, I did suck at the game, but I spent hours on the machine playing and having a good time, the jazzy soundtrack booming in the arcade, man, what a trip!
Yo... Good times, man 😢
Hell yeah.
The only other thing I hated about Marvel versus Capcom 2, as opposed to one, is that they removed variable cross, AKA Duo team attack. That was my absolute favorite thing about MVC-1!
Wow!
The 2 faces clashing together and that music... I was disappointed when they removed that feature.
Back then I couldn't stand the soundtrack.
Such a massive change from MVC1.
Imagine the sheer number of themes if they stuck with character BGM. Hahaha!
@@NeoZiggy92 Dude and in the jazz style of MVC2? Imagine Strider, Morrigan or Gambit's themes... would be amazing
Agreed, fam. And I like jazz, too!
Yeah, I couldn't stand it because it didn't fit.
i like it but i can't say i wouldn't prefer character themes. although i think i can see why they wouldn't go with character themes considering how huge the roster is
there was a huge scene in my neighborhood all the kof and Marvel vs Capcom 2 even Capcom vs SNK 2. They would host tournaments at the arcades back in the early 2000s. In the beginning Marvel vs Capcom 2 I did not like the 4 buttons and the last two for assistance
*I remember all my classmates would say that the music is lame. They were uncultured swine, so who cares what they thought. I always loved this game and still play it on my PS2* 🎮
@@RinaRetro YOU’RE ON!
@@RinaRetromind if I join ?
Ahhh, another classic "Old game better than new game." moment, never gets old.
For me personally as a kid I loved MvC2 a lot, but I noticed that I loved how MvC1 and it's previous titles had a prettier spritework and UI, the attacks felt meatier and felt like they hit harder in contrast to MvC2.
Something similar to this happened to other games like Gran Turismo 4 and other sequels from other games.
As a fan I don’t like MVC2 music I think it doesn’t fit the game
watching people in the arcade use very different styles to win and all the flexibility and experimentation was awesome.
Growing up in South Africa, we loved every aspect of MvC2. That type of jazz funk music was super common in anime.
Awe masekind.
I grew up 15 mins from Golfland in Milpitas, CA. Going by myself as a kid to play Xmen vs SF / MVC1. Golfland had a row of the following side by side: mvc1, Xmen vs sf, msh vs sf, and they had a msh cabinet as well. These were all traditional m cabinets. They had a second large xl mvc1 cab around the corner. But not this day, there was a HUGE crowd around the xl cabinet as it was now mvc2! There was no internet or magazine leak for me. I didn’t know the game existed until I walked to the golf land that day. Don’t remember even playing mvc2 that day, but it was great to see the game and folks were hyped in a good way.
I grew up in San Jose CA, and I’ve been to that golf land as well. Around that time I was buying burnt copies, for my Dreamcast and ps1.
The music is what pulled me into MVC2. I absolutely loved it as a kid
The latest Deadpool comic that came out a few days ago , mentions mvc 4. 😂
Nice🤣
@@Ronin-kk4bthe once said “add me to 3” and looked what happend part of me sees it as a no laughing matter but we shall see in the future
The music was the best thing 😂
I was in love with it shit was a jam fr
My friends and I during high school were talking about all this and called it “Lazy” and the jazz music didn’t hit well. And we were band geeks! Lmao
I had this game on PS2 when I was young & I loved the soundtrack, having just come off of getting into Cowboy Bebop & loving it's jazz score. So it was a shock to me when I started to slowly check out what tournament footage there was online & seeing all the custom music they'd be playing over the game. I'm glad people eventually came around because so much of MvC2's soundtrack is just what I think of when I think of fighting games.
I definitely remember the soundtrack being extremely hated early on. But by 2004, you could barely get access to the cabinet at the arcade by my school because there was a massive crowd around it from open til close.
I like how Max reads his own tweet and says "Very true". Max moment
It’s not just nostalgia. Played this at a barcade randomly a couple years back and it instantly feels so good and is so fun. It feels so familiar to modern sensibilities, maybe not balanced perfectly, but instantly fun to an uninitiated casual.
I was there for the MvC3 discourse. I remember the twitch chat during the previews and early tournaments for it. People treated it not too dissimilar to how they treated SF5 and MvC:I on launch
To be fair sf5 was extremely bad at launch and on pc they tried to install a rootkit on peoples machines
You could win a match just by alt tabbing the game because it would desync the clients enough to make you look like you were teleporting to the other player.
There was no punishment system for people who pulled the plug on a loss, so a shitload of people were doing it and capcom didn't have a fix for it for like 6 months.
A dedicated Launcher button?!?!? Kids game for sure.
MVC2 is the greatest rushjob of all time
I enjoy getting glimpses of mindsets that were going on when i was a child I never expected that this game would ever not be well received.
As a kid I remember thinking "are my dad & I the only ones that like the music?".
Then there was the re-release on PS3/360 with replacement music DLC. I wonder if those tracks will be in the MvC Collection. 🤔
Do you remember what the replacement songs were?
What DLC are you talking about? MvC2 never had any DLC support on the PS3/360
That doesn't sound familiar to me. Are you talking about Third Strike Online's unlockable alt tracks?
Ah yeah, The MvC2 Hip-hop mixtape they had out on PSN and XBLA. That used to be the only way I played the rerelease when it first dropped.
@@JoJoOnRUclipsapparently there were 7 tracks called "MvC2 Hip Hop Mix Tape". Just looked it up on here & man, I can live without them being in the re-release. 😅
i remember watching all your old real talk and arcade stories videos when i first found your channel like a decade ago with the mvc3 and injustice 1 videos and having more videos like that again in wake of this collection announcement feels really good to see again. i was born too soon to experience the height of arcade popularity and getting to vicariously through your videos is special to me
I gotta come clean, to this day I still don't like MvC 2 too much, I think it is still my least favorite MvC game 🤷
100%.
You’re entitled to your opinion but you gotta admit, competitive play for mvc1 and older titles was either infinite till death or build meter and do double team into chip supers (plus gold war machine)
Honestly if they could somehow mod IPS into xvsf, it would be even more fun
@@BackstageFlyer Double war machine was pretty aids ngl
MVC2's soundtrack sounds weirdly stock when I remember that era. You could put an infomercial voice and it would fit. "Listen to the sounds of the SEGA NAOMI!"
Omg yes that's it, it sounds like stock music
Elevator music, as some would say
MVC2 aged so well. I still play it as of recent and just the amount of combinations of characters and assists that it gives you, makes me want to play it even more which is crazy for a 20+ year old game
Didn't people also not really like Marvel 3 when it first came out or am I tripping?
I remember the backlash. It happens a lot with media. Something will come out, and people will hate it to death until years later, when all of a sudden, it was never bad.
He said that.
Yeah, people love to pretend MVC3 and UMVC3 were always universally loved... but nah, I was there.
People didn't like the roster because it didn't have Venom, Mega Man, Bison, Gambit and Cyclops, Jill was changed completely, the roster was smaller than MVC2, people didn't like the new characters meant to promote new Marvel animation and the MCU like Hawkeye and Rocket Raccoon, they didn't like the fact it was 3D and cel shaded instead of 2D sprites, they didn't like music because it sounded "too much like modern techno remix," they didn't like the lackluster characters endings, they didn't like the fact that it had no story mode back when MK9 had one as a big selling point and Brawl's Subspace Emissary had everyone hyped for more cinematic videogame crossovers.
But no, apparently, people always loved the game from the get go because... it had X-Men and comic book graphics.
Yeah.
@@DarkOverlord96Uuuuurgh I remember the roster discourse nightmare that was MVC3 and UMVC3. I dread a repeat of it when MVC4 gets announced and they bring in characters like Ms Marvel or the Arisen, and people get salty because they feel they replaced Sentinel or Gambit.
@@DarkOverlord96 I precisely remember no one knowing who this raccoon was and people being annoyed that Hawkeye was in the game (a youtuber shared this opinion actually) and that he only got in to promote a movie
I love the soundtrack, but to be fair it does sound like something out from the Dreamcast era. At the time, everyone was going for hip hop, or edgy metalcore. Going for acid jazz was a bold choice, specially considering the crazy colorful characters and hype surrounded around the title. Remember, that was the exactly same year that Tony Hawk Pro Skater 2 launched, together with Jet Set Radio. It put things on perspective.
I like jazz, so it didn't bother me much. Getting ass beat on screen to basically cartoon jazz was funny as hell back in the day and I loved it 😂
Truthfully. I think MVC2's status as legendary came from the fact that there was no sequel for so long. If there had been another VS game sooner, these criticisms would have stayed on and this game would probably have not been regarded as highly as it is.
Within about 3-4 months MvC2's popularity reached the point where it surpassed MvC1 where I was.
So it's basically like Marvel Shuper Heroes vs Streetfighter, where its' title as the black sheep of the VS games still retained to this day because MvC came out around a year later?
MvC2 is Capcom’s equivalent of Nintendo’s Smash Bros. Melee. Both super old games with an intensely passionate competitive community that refuses to die.
That's what happened? Im not into fighting games but I always thought mvc2 was considered the pinnacle. It's just liked because it was the end of the ride?
@@nicolala7132 1yep
At my local arcade it was only being played by like 6 people (in a 8 hour shift) on the giant oversized cabinet. The 4 buttons, 3D backgrounds and 3v3 were a main reason no one was playing it. When Tekken 4 came out a year or so later it was getting more play. It was around 2002 where everything changed, and it blew up.
FYI I always enjoyed the music😊
i liked tekken 4. the new moves for lei were exactly what he needed, and the change in the 1,2 was also a huge improvement, now lei could properly poke.
@@sabin97 Oh yeah Tekken 4 was a lot of fun. Over time it's become trendy to shit on it. That game was doing a lot of new exciting stuff and wasn't afraid to push establish conventions. However a lot of those fun experimental features ended up getting in the way of gameplay at times, and honestly I feel the same way about Tekken 8 in a certain way.
@@michiganjack1337
i stopped after tekken 6.
they ruined lei.
now the floor stances are not automatic when you fall, you need to actually input a command and then lei changes into a floor stance.....and by then it's too late, your opponent already knows what you will do.
i still play tekken tag. and i eve get tekken 4 to work on mame, i will play tekken 4 as well
@@sabin97 I need to try and get T4 on MAME it would be great to play again.
I completely agree with you about Lei
I remember getting MVC2 for Dreamcast and selling it back within a week. I think I traded it in for Gundam Side Story 0079: Rise from the Ashes.
I thought you traded it in for your nuts .. 😂
The Saturn and Dreamcast Gundam games are crazy good though, hard to say you made a terrible decision
I hope there's an option were we will be able to put X-23 (Laura Kinney) over the metal wolverine so we can actually get 56 different characters
The jazz slapped when I was a kid
I never liked MvC2. Not then and not now.
But I respect the game.
OH how things have changed XD
Can’t wait to finally play this for the first time.
Not that hard to imagine. Gamers are some of the most change averse people on the planet. They will decry anything that's different from what theyre used to.
Y'know, like MVCI.
@@DarkOverlord96 Not quite. MvC2 was vindicated by history due to being fun. MvCI was damned by it because it couldn't push past its flaws.
Glad someone commented this. Anything being slightly different grinds gamers' gears. I attribute it to people putting too much personal stock in a product that they have no (real) say in the development process of.
Damn, what a bomb of nostalgia this is. First day I was fine with MvC2, but quite disappointed; the lack of personal character music and 6-to-4 button change were the biggest gripes for me, not to mention shitting on Wolverine lol. Yet naturally over time, this diminished to a point I'm truly accepting of MvC2, also for the impacts it made. Funny how hindsight is. ^p^
MvC2 was my first intro into the scene of Capcom fighters and fighting games in general. It was one of the first games I got with my Dreamcast in 2000 I was like 12, and I immediately fell in love with the game, the music, the art and animations and the huge roster, I was hooked. MvC2 was reason I started to like fighting games then went on to get SC2, CvSNK2, bloody roar primal fury, rival schools, DOA2 lol
I don't hate MVC2s music, but I would've preferred them to do the same kinda music they did with the previous games.
So, just more of the same? Got it.
You're right. We loved this game! 😍
Many people had the mentality of "2D is bad, 3D is good!"
Yep people hated mvc2 because of thr music. 4 buttons. Said the backgrounds didnt match sprites. Sound effects were the weak sounds from xvsf and mvssf and not hard hitting from mvc1. Same with sf 3rd strike. It was too different.
I feel like I’ve seen that Lady Emily person before, were they one of the ones dogpiling on Chuggaaconroy when all that unfolded?
I felt the same exact way! Ahha I complained about the 4 button layout. But I would never thought I’d play it for 10yrs haha
MvC1 was filled with Marvel and Capcom stages, played to Marvel and Capcom character themes. MvC2 is all meaningless stages, played to music that is not super varied and has no relation to Marvel or Capcom. Even if I were to love the music (which I don't) and adore the chaotic gameplay (which I do) it is VERY weak on the crossover strengths it could have been, something MvC3 goes super hard in both directions.
the versus series in general are high quality kusoge and they're great.
So, it's the Wind Waker of Capcom fighting games.
I'd say, most of Capcom 2D games from the 32/64-bit era could be considered Wind Wakers. I have some magazines from the late '90s and even games like Street Fighter Alpha got criticised by its graphics with the reviewers complaining that they weren't in 3D or that Tekken looked much better.
Now, I like games like Tekken 3, but I think most of Capcom's 2D fighters have aged much more better in terms of looks.
I don't know what arcade you grew up in but Marvel VS Capcom 2 was, by far, the best fighting game of the series. My friends and anyone we saw in the arcade loved it.
Unfortunately arcade's were already dead by the time it dropped. It didn't stand a chance 😢
I guess everybody forgot they came out with the free MvC2 remix album for the PS3
Wait, what
@@Dasaltwarrior I don't know why this comment keeps getting deleted, but yes. It's the MVC2 MIXTAPE. The playlist is here...somewhere on RUclips.
@ReggieMosbyJr
RUclips likes to do that with replies for some reason. it's like a 70% chance in my experience. Will search for it tho
Let's gooooo!
MVSC1 is better
It is funny to see the change from MvC2 having a frankly ridiculous number of X-Men-related characters compared to the rest of the Marvel side (and it’s not just the fact it reused stuff from past games, all the new Marvel characters in 2 were from the X-Men side of the universe), to 3 and U3 having a much smaller amount, which while fairly reasonable and allowed the rest of the Marvel universe to have more content meant a lot of fan favourites couldn’t make it in, and then Infinite went to the other extreme with no X-Men whatsoever.
I loved the soundtrack as soon as i heard it. The asset reusage, though, is still upsetting and nothing will change my mind about that. As a lover of Darkstalkers, especially, i was disappointed they never updated those sprites
I remember the reviews dragging down the music and the backgrounds for the game. I, on the other hand, loved this game at first sight. It was a culmination of every “VS” gam before it. The jazz OST is in my top five video game OST’s of all time.
Oh damn I made it into the video. Love your work! So fascinating learning about this stuff
Reminds me of when Silent Hill 2 was released and there were many who criticized the lack of connections with the first, no Harry, no Cult, no expansion on the lore of the town of Silent Hill.
Nowadays it’s considered a horror game classic.
The arcade at my local mall set Marvel vs. Capcom 2 to one credit per coin. Everyone dropped 2 coins in for each play out of habit. I remember going in there and being able to play it for free because of that. Good times! 😅
As someone who’s first experience with MVC was marvel 3 and this random restaurant that had a MVC1 cab, going back and playing MVC2 and hearing the music (admittedly as a jazz fan) was eye opening. Hearing people didn’t like the music kinda blew me away, it was amazing. But then going back even more and actually playing MVC1 and MSHvsXM, and other game, I kinda got it. MvC2 music is amazing, but it’s also not those killer character themes that we were getting in SF and the old vs games. TLDR: change is scary, and that’s normal.
Only reason me and my little crew of friends were on MvC2 when it dropped is cuz my best friends older brother (who was cool af to us) bought that and CvS2 for Dreamcast out the back of an import car magazine and that + Soul Calibur was all we had!
The music we clowned RELENTLESSLY until it slowly grew on us. We didn’t notice/care about the asset dumping BUT we did notice the two wolverines and shit was wack lol
As someone who grew up loving Jazz I loved the soundtrack when I first played MvC2 when it came out on Dreamcast. I also thought the 3D backgrounds were amazing
I remember LOVING mvc2 as soon as it came to my local arcade. I was so over mvc1 at that point lol.
I honestly love the music to mvc2. added to the crazy nature to the game. even the first time i played it on a dreamcast.
I'm so glad I missed the first MVC because by the time me and my friends got into MVC2, it was THE. GAME. YOU. HAD. TO. PLAY. There was almost ALWAYS a line at the arcade where you had to put down quarters to hold your spot. By the mid 2000s, everyone I knew absolutely LOVED this game. And when it came out on dreamcast, oh man we had sooo many sleepover parties almost solely just to play MVC2. I am happy to say that I still have a dreamcast with an original copy of MVC2.
The fact that I bust out in a 2 step and sang every word! I'm SOOOO EXCITED!