Easy Cloth Objects in Blender 3.0 | Cloth Filter Tutorial

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  • Опубликовано: 27 ноя 2024

Комментарии • 199

  • @Smeaf
    @Smeaf 2 года назад +26

    This is a GREAT alternative to getting the exact type of Cloth you want for your scene.
    Killing it with these Tutorials as always Kaizen! 🔥

  • @b2przemo
    @b2przemo 2 года назад +18

    That's an excellent tutorial indeed. Covered all cloth topics in the blender in about 15 minutes, with four practical examples... the presentation is very nice and the explanations are also very good and provide info that You need to start working with cloth.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Thanks a lot! Love to hear this feedback. Motivates to make many more videos! 🙏🏻

  • @filamentio
    @filamentio 10 месяцев назад +1

    As a 3D Print Artist, who only makes Tanks and now needs to learn how to make tarps, you saved my live sir !!!

  • @Alienbacilusua
    @Alienbacilusua Год назад +2

    Thank you for this tutorial! I like the fact that you understand what each step does, in other tutorials authors sometimes just say "press this and that" and that leads to unwanted results or feels like blind guidance.

  • @fabioribeirodossantos7011
    @fabioribeirodossantos7011 2 года назад +5

    Simple and powerful! Very well explained! Congratulations from Brazil!!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Thanks a lot! Greetings back from the Netherlands.

  • @victordias906
    @victordias906 3 месяца назад

    Thank you so much for this! I've been looking for this in the whole youtube but nobody explained this so well as you did. Thank you thank you thank youuu

  • @sangameshvarma
    @sangameshvarma 2 года назад +5

    I'll try making this....looks amazing and as always thanks for these tutorials 🤩🤩

  • @michaelpenco546
    @michaelpenco546 2 года назад +1

    This is a great lesson that was taught in a most appropriale timing. This one for my files!! Thanks.

  • @LucasMartins-tu1jz
    @LucasMartins-tu1jz Год назад +1

    Exactly what i was looking for. Thanks!

  • @coleorloff
    @coleorloff 2 года назад +2

    Wow. This is an amazing cloth workflow. Thanks for sharing this!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thanks, yeah I really like this workflow. especially compared to the Simulation workflow!

  • @EnricoGolfettoMasella
    @EnricoGolfettoMasella 2 года назад +3

    Thank you! Amazing stuff! ✌🏼✌🏼👏👏

  • @БогданСардак-б7я
    @БогданСардак-б7я Год назад +1

    One of the best tutorials I've seen. Thank you!

  • @GaryParris
    @GaryParris 2 года назад +2

    Excellent thank you for this one, great instruction

  • @ankitsinghell
    @ankitsinghell 2 года назад +3

    Waiting for more amazing videos like this ☺️

  • @uzair6392
    @uzair6392 8 месяцев назад +1

    Very good love this 😢thank yu for this one🎉

  • @xaviervicens5217
    @xaviervicens5217 2 года назад +2

    Thank you Kaizen

  • @justinarchiquette7591
    @justinarchiquette7591 2 года назад +1

    That's an amazing tool, I'm going to try it out now. Thanks for the video!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      You bet! It's perfect, fast and requires 0 simulation. What more could you want right?😄🙌

  • @phemaxstudio
    @phemaxstudio 2 года назад +1

    Following you was definitely worth it

  • @anandmalkari1158
    @anandmalkari1158 2 года назад +2

    Nice tutorial. Thanks.

  • @joe_fabricator
    @joe_fabricator 5 месяцев назад

    I'm a little late to the sculpting party but this was awesome, thank you.

  • @smilgu
    @smilgu 2 года назад +2

    Thanks a lot! Every tutorial you make is sweet like candy ;)

  • @muhammedpurathayil7041
    @muhammedpurathayil7041 2 года назад +2

    Wow. cool tutorial, thanks!

  • @vectorr6651
    @vectorr6651 2 года назад +1

    Love it! Need to go into my Patreon and check all the stuff I missed from you.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thanks! Yeah there's currently over 75 posts, so not sure when you last checked but lot's of new cool stuff 😎💪

  • @ginho3848
    @ginho3848 2 года назад +2

    this looks very useful! Thank you! ❤

  • @aksi221
    @aksi221 2 года назад +1

    only recently found your channel. very interesting stuff thanks for everything

  • @hdjwi4504
    @hdjwi4504 2 года назад +1

    Thanks for sharing this, I learn a lot!🥰🥰🥰

  • @moisesnarro9416
    @moisesnarro9416 Год назад +1

    Where have you been all my life!!!

  • @Vectorr66
    @Vectorr66 2 года назад +2

    Very awesome!

  • @babyfacenavigator
    @babyfacenavigator Год назад +1

    this tutorial is sick! very useful

  • @NN-wc7dl
    @NN-wc7dl 2 года назад

    Fantastic! Had no idea (but I suppose that's just a regular thing regarding me and Blender).

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Haha nah we all have that! There’s just to much you can in Blender 😉

  • @aaarThur349
    @aaarThur349 Год назад +1

    Woaw very very cool

  • @opekolina5463
    @opekolina5463 Год назад +1

    wow, thanks!

  • @sudipto30
    @sudipto30 2 года назад +1

    Very nice tutorial

  • @amdawood
    @amdawood 2 года назад +1

    Nice Work

  • @esaduzun3500
    @esaduzun3500 Год назад +1

    awesome!!!!!!
    😍😍😍😍😍😍

  • @TheOne10525
    @TheOne10525 2 года назад +2

    This is insane !!!!! :)

  • @Gabykk
    @Gabykk 2 года назад +2

    Yo that tech is cooosy

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Sweet right? So glad I ran into these tools. Cheers!🙌

  • @KillrKermit
    @KillrKermit Год назад

    really useful tutorial bro

  • @ChrisSeilerLFD
    @ChrisSeilerLFD 2 года назад +1

    Nice. Thank you.

  • @JvOeditorR
    @JvOeditorR 2 года назад +1

    yo, fkin sick, thanks for this tutorial

  • @redmart9449
    @redmart9449 2 года назад +2

    Very nice your channel😍😍😍🤪🤪😜 I like it so much

  • @jugglenautics
    @jugglenautics 2 года назад

    Great tutorial with practical examples. Thanks!

  • @zdtuttauniversity2715
    @zdtuttauniversity2715 2 года назад +1

    Thank You

  • @pjos6406
    @pjos6406 2 года назад +1

    Awesome

  • @Guilherme5988
    @Guilherme5988 2 года назад

    Amazing tutorial!

  • @mohithebbar9178
    @mohithebbar9178 Год назад

    Thank you very much

  • @AliAbbas-vr6cf
    @AliAbbas-vr6cf 2 года назад +3

    Very Nice☺☺😚😚😚

  • @ysr1910
    @ysr1910 2 года назад +2

    GREAT

  • @МихаилГетта
    @МихаилГетта 2 года назад +1

    Cool! 👍🏻

  • @letsd0good
    @letsd0good 2 года назад

    thank you!!!!

  • @jasperino4852
    @jasperino4852 2 года назад

    Instructions unclear. Couldn't find circle-square with purple thingy.
    Nah this is a great tutorial as always. Thank you!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      haha, thanks! It's a hard one to find huh? ;-)

  • @tuna98khan
    @tuna98khan 2 года назад +2

    First of all, thank you for these extremely nice and instructive videos. How should training videos be followed in order to get the best efficiency and learn well while doing 3d modelling? In particular, I think that mistracking and repetition can lead to a situation like copying and not being able to learn.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thanks, appreciate it! I agree on your point. But repetition is the key to remembering. Especially on topics you haven’t gotten a complete grasp of, repetition is the most crucial thing for retaining info. So yes, it leads to copying, but I’m inclined to say that doesn’t matter as the copying will eventually lead to an understanding which allows for ones own creativity!

    • @tuna98khan
      @tuna98khan 2 года назад +1

      @@KaizenTutorials Thank you very much for your reply. As I understand it, repetition will allow me to learn after a certain period of time. Then I think the best way to learn is to work on a project and benefit from the training videos you have made.

    • @tuna98khan
      @tuna98khan 2 года назад

      So what are your suggestions for learning these geometry nodes? I keep getting started but for some reason I can't understand the logic and eventually I give up.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      No problem! In my opinion learning is something different for everyone. But yeah globally speaking repetition will help you build ‘muscle memory’ which you can use to apply to your own projects eventually. Good luck and happy Blending! 🙏🏻

  • @jesper5062
    @jesper5062 2 года назад +2

    This is sick, how would I go about animating the inflation of the sculpt mode for example?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Thanks! You can animate this using shape keys. I’ve got a tutorial (christmas related…) that shows how to use shapekeys in a basic sense. The same applies to morphing a sculpt with shape keys :-)

  • @redmart9449
    @redmart9449 2 года назад +3

    😃😃😃😃

  • @pepperandsage2295
    @pepperandsage2295 2 года назад +2

    oh my GOD!! Amazing tutorial 👍
    Also what is the background music at start?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thanks a lot! You can find the song in the video description. 🎼

    • @pepperandsage2295
      @pepperandsage2295 2 года назад

      @@KaizenTutorials cool thanks

  • @princessthyemis
    @princessthyemis Год назад +1

    THANK YOU SO MUCH OH MY GOSH!!!!!!!!!!!!!! :D :D :D :D :D

  • @redmart9449
    @redmart9449 2 года назад +3

    your name😍😍🥰🥰

  • @dougieladd
    @dougieladd 2 года назад +1

    Nice tutorial - you mentioned the Blenderkit addon for textures... could you share a link for this please? Thanks.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Thanks! You can get it here; www.blenderkit.com/get-blenderkit/ it’s free!

  • @AliAbbas-vr6cf
    @AliAbbas-vr6cf 2 года назад +3

    sir please make the human heart amination blender in two days and upload a video😍😍😍

  • @kel_
    @kel_ 2 года назад +1

    niceeee

  • @winglessmecha
    @winglessmecha 2 года назад +1

    🔥

  • @MAGNUM-q4g
    @MAGNUM-q4g 2 года назад

    спасибо большое

  • @princessthyemis
    @princessthyemis Год назад +2

    I have a question about Pratical Exampkle 1! ^_^ I'm trying to do the same but with a plane so I can get a criss-cross leather item. I have a plan, subdivide it at least twice or three times, and then Poke the faces to get a criss-cross look. Bevel them small, just like you did. In Sculpt Mode I click "Face Sets From Edited Selection" so they definitely do turn into green or sometimes blue face sets. I click "use face sets" in the N toolbar. Everything you've done in order during Pratical Exampkle 1. (Well, it didn't work when I clicked control plus 4....) But then, when I try to gently inflate, the entire plane drifts forward or backward, not the narrow little faces I have selected! Is there something I am missing???

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      You have to define a part of the mesh that does not inflate to sort of constrain the mesh. So make a face loop around the edge of the plane and give that a different face set. That should ensure you're only inflating the right parts!

  • @royschuuring
    @royschuuring 2 года назад +2

    I wish I could do this as quickly as you. Thx!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Thank you! Practice makes perfect 🙌🏻🙏🏻

  • @РоманПавлов-ч6е
    @РоманПавлов-ч6е 2 года назад +1

    well, looks fine. but have a lot of troubles with smoothing and to many polycount. but may be i need a more practice that way to get result that i want. ty

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Yeah you might need to remesh it after for a clean mesh!

    • @РоманПавлов-ч6е
      @РоманПавлов-ч6е 2 года назад +1

      @@KaizenTutorials can u make some tut about proper remeshing in blender? I mean for cloth pillows sofas and etc?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      I’m not very good in sculpting, but I’ll think about it. Either way you can just remesh in sculpt mode. It’s up on the right side and should result in a cleaner and better mesh than before.

  • @SofieNeplenbroek-w1d
    @SofieNeplenbroek-w1d 7 месяцев назад

    Love this! Might have missed it, but what do I do if my logo doesn't stick together when using Cloth Filter Inflate? It's probably really easy but I don't know how to Google it haha

    • @KaizenTutorials
      @KaizenTutorials  7 месяцев назад

      Oh so the parts fall off, yeah that's kidna annoying. I think you may need to just do each letter individually for it to work properly.

    • @SofieNeplenbroek-w1d
      @SofieNeplenbroek-w1d 3 месяца назад

      @@KaizenTutorials This doesn't for me, do you have any other suggestions? It keeps separating

  • @christiangschweng1552
    @christiangschweng1552 2 года назад +1

    Great effects. I was wondering, if there is a way to make this work with shape keys. My first try did not show any results. the tool did not have any effect on it.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Well yeah in a way you can. If you look at the leather animation which goes from a flat sphere to the puffy one; it was done with shape keys. So you create the base shape, add a shape key for the basis and another for the morph. Then you set the shape key to 1 and change the mesh using the cloth brushes. Now you should be able to animate between the two stages!

    • @christiangschweng1552
      @christiangschweng1552 2 года назад +1

      @@KaizenTutorials Ah, great. Thank you :) My mistake was, that I forgot to set the value to 1 on the shape key, which is, why I did not see any effect of the sculpting happening. Probably, because Blender doesn't treat it like Edit Mode.

  • @nwor38lk
    @nwor38lk 3 месяца назад

    I can't find the brush filter type in Blender 4.2

    • @KaizenTutorials
      @KaizenTutorials  3 месяца назад

      It should still be there if im not wrong? Try checking documentation!

  • @uRick101
    @uRick101 2 года назад +1

    - WOW!! - сool trick - thx!! :^О

  • @princessthyemis
    @princessthyemis Год назад +1

    I am soooo excited to try this but I can't find "use face sets" in the active tool section 4:21 ?? I'm using version 3.31 and the active tool section is just a picture of a cloth with no dropdown menu :( Can you please help me?? I am stuck! I've looked through the entire menu and can't find it :(

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      You have to first mark a face set and then press N, go to the tool tab with the Cloth Filter brush selected and enable use face sets. I'm using 3.4 and it's working fine for me.

    • @princessthyemis
      @princessthyemis Год назад +1

      @@KaizenTutorials Thank you so much for replying!!! Your comment made me realize I was using the Cloth tool and not the Cloth FILITER tool! OOPS! Thank you soooo much!! This tool has now solved all my problems! I've been only using Blender for a month and was stuck trying to make a cushion! This made my day!! I can't thank you enough! And thank you for this wonderful wonderful tutorial!!!!! :D :D :D :D

  • @golfboy7156
    @golfboy7156 Год назад

    Hey excellent tutorial! I don’t understand the difference between cloth brush and filter tho :(

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Thanks! The cloth filter is something you apply to a larger portion of the object. The cloth brush is a more local thing to sculpt cloth like objects. The filter is more or less a 'simulation' you can easily apply and tweak on a sculptable object.

  • @joelankamah4633
    @joelankamah4633 2 года назад +2

    Tried following along the tutorial but cant seem to make the inflation look like yours. when I try to shrink the green part, everything becomes wrinkled. Is there some settings I need to add?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      I don’t know. But technically you can apply collission to any mesh object. So yeah I suppose it should work!

    • @joelankamah4633
      @joelankamah4633 2 года назад

      @@KaizenTutorials I mean can the cloth brush work with another object set as collision.

  • @romaricndri9087
    @romaricndri9087 Год назад +1

    ❤❤❤❤❤❤❤

  • @Totorus
    @Totorus 2 года назад +2

    I tried the same bronce pointiness from Blender kit, but the green dark part wasn't accentuated in the crevices parts 11:06, do you know why?... Greetings.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      If you go into shading I tweaked a little on the 'TextDistort' settings which are available for this specific material! That's all I did with it, so if that doesn't help I'm not sure why yours isn't working. Have you applied the scale to your object with CTRL+A?

    • @Totorus
      @Totorus 2 года назад +1

      @@KaizenTutorials Oh yeah, it worked after tweaking a bit, thanks for the answer!!!... Greetings!!!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Awesome! Happy it worked. 👍🏻💪🏻

  • @bemogames9257
    @bemogames9257 2 года назад +2

    I can make it to the part where you have the faceset visible without issue, but they don't keep the mesh in place as it does with you.....do I need to make it a pin group or something?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Strange! No it shouldn’t be necessary. In the tool settings have you enabled them to affect the facesets? It’s in the N menu, on the right side! Hope that helps :-)

    • @bemogames9257
      @bemogames9257 2 года назад +1

      @@KaizenTutorials Got it working eventually - devil was in the detail :D
      Thanks for posting!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Aah ok! Great to hear. 🙏🏻

  • @KDawg5000
    @KDawg5000 2 года назад +2

    Can any of these sculpting actions be keyframed for an animation? Thanks!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Yeah! As you can see in the animation in the beginning I keyframed the sculpting. You’ll need to use shape keys to do that. I cover using shape keys in this vid; ruclips.net/video/N9qMzqFxItk/видео.html

    • @KDawg5000
      @KDawg5000 2 года назад +1

      Ahhh, shape keys. I've yet to play w/those. I'll have to give it a try. Thank you for the response!

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Yeah, they’re super useful! Good luck 👍🏻

  • @Ry0rn
    @Ry0rn 2 года назад +2

    How are you applying the bevel at 07:10 and keeping it 'active'? When I click to apply it then highlights the entire sphere and I am unable to adjust the bevel once I've applied the Subdivision modifier (complete noob here).

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Make sure you are using face select. Then it holds only the face selection of the created Bevel, instead of everything!

    • @Ry0rn
      @Ry0rn 2 года назад +2

      @@KaizenTutorials thank you so much. I knew it would be something simple but I was so focused on it being 'edges' not 'faces' that I would never have thought to try the face select!! Really appreciate you taking the time to reply. Keep up the amazing work, we appreciate it.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Haha yeah it’s always the simple stuff like that that drives you crazy! But glad I could help :-) thanks for the support, appreciate it!

  • @alfredborg8689
    @alfredborg8689 2 года назад +2

    I have Blender 3.1.2 and tried to follow this tutorial, step by step but failed to get any of the results. Every time I get into the Sculpt Mode and apply the 'Face Set from Edit Mode Selection' the entire Ico Sphere changes color, if I apply the same operator again the sphere changes to a different color, each time I apply the operator the sphere gets a new Hue! I tried Practical Example One several times but always end up with no success.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +2

      The issue is probably that you have selected ALL faces when applying the operator. So instead try this; add the icosphere > select everything with A and make sure you are on face select mode (so thats 3 on the keyboard) > now bevel it > you should be left with a proper selection (without interior faces on the triangles) > add subdiv modifier with 4 levels > tab out of edit and apply modifier > back into edit and you should have the right selection > shrink selection with ctrl+ numpad - > go into sculpt mode and apply face set from edit mode selection > change to cloth filter brush and start using it untill you get the desired result! Hope this helps :-)

    • @alfredborg8689
      @alfredborg8689 2 года назад +1

      @@KaizenTutorials It worked but I still cannot understand why Beveling using the Edges did not work. Thanks.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад +1

      Because your using edge select! Blender retains the selection of all edges and when selecting all edges of a face it automatically also selects the face. Thus after applying the modifier it still has all edges (and thus all faces) selected. By using face select it only retains the faces from your bevel!

    • @alfredborg8689
      @alfredborg8689 2 года назад +1

      @@KaizenTutorials Thanks, now I understand.

  • @samaelingressio525
    @samaelingressio525 Год назад

    8:30 it's either a chocolate ball or goat poop🤔

  • @KartikAK-p6b
    @KartikAK-p6b 3 месяца назад +1

    its not working for me, when i hover it over the face sets and drag left it instead inflates the selected face sets instead of deflating them.

    • @KaizenTutorials
      @KaizenTutorials  3 месяца назад

      Hmm maybe some setting messed up? Are you sure you followed all steps correctly?

  • @vivrrs
    @vivrrs 2 года назад +1

    1:07 why is my cloth sculpting mode not working? I've tried googling the solution but I didn't find any that can solve it. I'm so frustrated.

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      Is it giving an error? Maybe you just don't have enough geometry? Have you subdivided the plane a couple of times (don't use the subdiv modifier, but actually manually subdiuvide it)?

    • @vivrrs
      @vivrrs 2 года назад

      @@KaizenTutorials yes i have subdivided it manually but still not working, maybe my setting is wrong? idk, the other sculpting mode doesn't work either!!!!!!!!!!!!

  • @cyberdinamism5216
    @cyberdinamism5216 Год назад

    a cloth picture frame?

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Why not! Haha you can do whatever with these brushes.

  • @cyna76
    @cyna76 2 года назад

    when i use a bevel my object is all assigned not only bevel edges , u must deselect all and use shit+g and select area to make this same result

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      No if you have edges selected and bevel them, after you should just have the face loops selected automatically:-)

  • @kunalvaghela7878
    @kunalvaghela7878 2 года назад +1

    can anyone tell me that how can i animate/keyframe this ?

    • @KaizenTutorials
      @KaizenTutorials  2 года назад

      You can do so using shape keys. Make a shape key which will add the basic shape. Then add another one which will be set to 0 by default. Set it to 1 after and then sculpt whatever you want. Now you can use the slider to switch between the two states. The orignal and the new sculpted one!

    • @kunalvaghela7878
      @kunalvaghela7878 2 года назад

      @@KaizenTutorials thanks a lot🙂

  • @yavuzselimaydn2366
    @yavuzselimaydn2366 Месяц назад

    7:21 de nasıl bevelleri seçtin tekrar

  • @Cyber_Kriss
    @Cyber_Kriss Год назад

    13:04 Maybe I am a pure Blender heretic, but I really don't like this guy. 😒
    But thanks for the amazing tutorial anyway 😅

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Hmm well to each their own right? But thanks, appreciate it.

  • @lxic-bz8hf
    @lxic-bz8hf 2 года назад +1

    Man, amazing tutorial, thank you 🙏🏻

  • @Xmaiter3D
    @Xmaiter3D 2 года назад +2

    🔥