Build a Working Trebuchet in Blender: Rigid Bodies Tutorial

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  • Опубликовано: 18 сен 2024

Комментарии • 12

  • @mytube001
    @mytube001 12 дней назад +4

    YES! This is what I've been looking for to make mechanical animations. Every tutorial I've found just endlessly promotes rigging with bones and such. Very imprecise, tedious and cumbersome. Great for models of living objects, I'm sure, but not for mechanical stuff.

  • @jeffdavies2824
    @jeffdavies2824 12 дней назад +3

    Excellent video. Your verbal pacing is perfect and your explainations were clear and concise.

  • @rgarlinyc
    @rgarlinyc 12 дней назад +2

    Very well explained and walked-through - thanks a ton!

  • @wladimirkarageorgevitch4439
    @wladimirkarageorgevitch4439 12 дней назад

    Absolutely brilliant video. Great fun to watch. Can't wait to try it out. Very many thanks.

  • @AneesAnimates
    @AneesAnimates 11 дней назад

    you are the best and my favorite blender youtuber and so exited to your new videos

  • @christianpearson5436
    @christianpearson5436 7 дней назад

    Trebuchet!!

  • @bbkorp
    @bbkorp 12 дней назад

    Good! Hook system need to be clear! And you explained perfectly clear!

  • @akuma9406
    @akuma9406 12 дней назад +1

    Time to make Angry Birds hahahaha!!

  • @mattpierson
    @mattpierson 6 дней назад

    What were your final spring settings. When i set mine to 2000 it does not act anything like the video

  • @ryan_kh1916
    @ryan_kh1916 7 дней назад

    what your computer spec to do kind of this things?

  • @AneesAnimates
    @AneesAnimates 12 дней назад

    please create a pegion in blender

  • @TonyaMartin-b7c
    @TonyaMartin-b7c 12 дней назад

    Lee Ronald Smith Joseph Williams Angela