Detailing water in your landscape design - Skill Builder

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  • Опубликовано: 12 сен 2024

Комментарии • 21

  • @sohailpagdiwale7146
    @sohailpagdiwale7146 4 года назад +1

    Mr. Aron you are the best designer I ever seen. Your work is awesome and Perfect and the way of teaching is also best Man, Keep it up Thanks alot May God Bless you and you Family 👍👌

  • @jeffharmed1616
    @jeffharmed1616 5 лет назад +4

    Great video thanks. I’ve spent some time trying to improve sea views and your technique is useful. One way to avoid trimming edges after an offset is to move the straight edges into alignment. So in your example it would be offset-align-align, offset-align-align, etc.
    A further detail would be to add foam with the skatter tool. I have several foam elements on 3DW. Foam elements are also useful in boat wakes.
    It’s very surprising that these is no seaside plugin as ripples and foam can be mathematically modelled.

    • @AaronMakingStuff
      @AaronMakingStuff 5 лет назад

      Maybe you should put that extension together, Jeff! 😉

  • @PeteCollingsArchitect
    @PeteCollingsArchitect 5 лет назад +7

    Yep: "Landscape Chunk" is the official, internationally recognised term. At least if it wasn't, it is now.

  • @hambuilder
    @hambuilder 5 лет назад +1

    Thanks, Aaron! I think making waves fits your style!

  • @vaughnmanagan2740
    @vaughnmanagan2740 5 лет назад

    Excellent as always! In the future, I would be interested in a Skill Builder where the visually rendered mesh surface returned back into contours. From time to time, I need to show a future set of contours for regulators and would like to do it in my favorite environment...SKETCHUP. Thanks!

  • @Top10Must-Sees
    @Top10Must-Sees 5 лет назад +1

    Thanks

  • @5MinuteCementCrafts88
    @5MinuteCementCrafts88 5 лет назад +1

    Very good 👍 👍 video

  • @_Leo_-
    @_Leo_- 5 лет назад

    Or you could add a png texture of foam/ something simillar to foam. The question is: Does sketchUP runs slower when it has to deal with many textures or many faces- much geometry at once?

    • @AaronMakingStuff
      @AaronMakingStuff 5 лет назад +1

      It's all relative... Size of the image and number of polygons in the geometry...

  • @kingaszabo2481
    @kingaszabo2481 4 года назад

    It may not as widely useful as modelling, but could you do a similar series with LayOut, plese? I feel very confident using SketchUp for modelling, but I am still struggling to present in a simple, stylish way. I have to say I am dreading to open LayOut, not because I have bad experience with it, just because I know so so little about it compared to SketchUp. And in the end 2D derived from 3D is is a very good way to communicate and explain the idea. Very good video. Cheers.

  • @petericonormand
    @petericonormand 4 года назад

    👏🏻👏🏻👏🏻👏🏻

  • @dimitri_43
    @dimitri_43 4 года назад

    Thx very helpfull

  • @yudhyaqsa1435
    @yudhyaqsa1435 4 года назад

    kinda wanna see how it's rendered out

  • @DarkMoonDroid
    @DarkMoonDroid 3 года назад

    🤯

  • @famcivilengineer34
    @famcivilengineer34 5 лет назад

    How much water in terrain? How to calculate that?

    • @marthadijkstra-maatkamp4179
      @marthadijkstra-maatkamp4179 5 лет назад +1

      Fam civil engineer make it into a group or component and make sure it’s a closed solid. It will tell you the volume in the entity info. Make sure to go to Window>model info>units to set your preferred units for volumes (as of SU2019.2)

    • @AaronMakingStuff
      @AaronMakingStuff 5 лет назад

      Martha's got it! Make it a solid and check Entity Info for the volume