The april fools features slowly being added one by one as attributes and commands and blocks and items is a good sign that mojang is actually not just mocking us, but are actually aware and are on their way to add them as minor and major updates. Good job mojang!
With the crafter in this update, maybe the place and pickaxe blocks and improved dispensers(more functions like milking cows, stripping logs, etc.) are coming soon?
@@MrBrineplays_ Maybe. That would require java getting movable tile entities for them to be good, the April fools version of the place block had kind of janky workaround. I think a good implementation of the pickaxe block would be to have a slot for a tool, so the material and enchantments would affect how fast it mines, and would give it the ability to work with silk touch and fortune, and the slot could use other tools. The only problem I have with place blocks is that it doesn’t use an inventory, so it probably just needs a new texture.
@@catsdogswoof3968 If the Vault was renewable for more then one player that would remove any incentive to go visit another chamber. That's why they are only one per player. This is a feature designed for multiplayer mostly.
The hopper change is kinda cool. Even if it's not a full fix at least you can use something other than composters now. Would be cool if they did something else with the wind charges like being able to put it on a crossbow or use it to craft something else.
also, we will no longer be able to use the minecart with hopper as before, it will be the same as in the form of a block. So, bye wool, sugarcane and more farms...
@@Kingochmanthe minecart thing has been confirmed as a bug on the bug tracker. Most farms can be modified to use non full blocks or straight use hoppers regularly anyway.
Minecraft added rocket jumping xD also, fun fact, the eggs and snowballs not doing knockback is actually a bug. They do attempt to deal knockback, but later in development, a line was added to cancel the damage animation if no damage was dealt, meaning that their knockback is always canceled for players. I believe it did actually work for a few versions, but I don't remember which ones off the top of my head
15:21 Dude, Rays, you have to pick one. If you program and you want a multi-word variable but your programming language (like most programing languages) doesn't allow spaces in the name of variables, then you either need to have underscores for spaces, or capital letters in the middle for each word (called camel case). If you just smash the words together it is unreadable.
Fun fact: after reading an article recently debating camel case vs snake case in coding identifiers, I realized GPT is probably smart enough to understand how to convert code with multi-word identifiers into valid ones. So I set up a system prompt for GPT-4-Turbo for it, and... yeah, it works perfectly. Which means you can use GPT-4-Turbo, with the right system prompt, as a source code post-processor and code to your heart's content with spaces for clarity everywhere 😁 As a programmer for 21 years, it feels weird writing code like that. But as someone who speaks English and loves AI, it excites me that it's possible 😅
And in case anyone is wondering, this is the system prompt I used (it specifies JavaScript, but you can probably swap that for any common language of your choice without issue): "You are an assistant who helps programmers by allowing them to write JavaScript, but where identifiers (variables, function names, etc.) can have spaces. The important key here is that the user will often describe their variables with multiple words, which of course is not a valid identifier in almost any programming language. It is your job to figure out what text is meant to be identifiers and convert them into something valid for JavaScript. The result should be functionally equivalent to the user's code, but with the syntax corrected. You may only use two types of a responses, AND NO OTHERS: 1. If you don't understand something, you may ask the user for clarification. If you do, you should NOT include any code in this response. 2. If you include code in a response, you should ONLY include code; do not include any other questions, answers, or descriptions beyond the code, except in sensible in-code comments where necessary."
Mojang adding new attributes is the best thing so far, i can finally be precis when i want to set a breaking speed and jump height ! New gravity is so cool too !
The amount of respect i have for this guy, just for how much he knows about minecraft and how he is able to show them for 1 braincelled organisms like me
very good and full of information! 1 thing that bothered me were the amount of mob sounds in the, not so,background. especially at the end the zombies made me go crazy.
I kinda want the breeze charge did massive knockback and no damage. And if it were somewhat craftable. LIke the Breeze dropped a breeze rod that makes 4 breeze powder that can craft more charges of various power and range similar to rockets.
What I most want to see tested with wind charge is how it interacts with elytra. Rockets are obviously still better in most cases but Iʼm wondering if thereʼs a niche. (Even if not, if rockets didnʼt exist and we were still using Punch II bows for flight, I bet it would be better that those.) Also 15:10 Known issue: this also affects hopper minecarts, which can no longer pick up items from above them if they have a full block above them.
I think it would be great if wind charge could be applied into armor to add the double jump attribute or dash attribute like when you dash while riding a camel
Hey Ray, a quick question: 16:15 what Macro's are you talking about here? I thought macro's in the game could only be achieved using mods. What exactly is that bug report talking about?
I was trying to think of one that you can't already do with arrows and buttons, but I couldn't, at least not with redstone components. But you could use it, I guess, to open trap doors from a distance without using a button, I guess?
Hey ray u I have a theory u could put the wind charge in a dispenser and shot it ifintly till it hits a block at which u have a trap door and an observe faceing that and u really can have wires less redstone system without have to use the salkers
The wind charge is actually a really useful item to clutch aswell u need to yhrow it befpre you hit the ground and you will tale NO damage whatsoever if you can time it right
Just make the hopper transparent to item entities may be unidirectional or bidirectional and make the hopper only pick the item if the item has a height greater 0.5 block of that the centre of the hopper and less than 1.5 blocks of that the centre of the hopper. I just Assum hopped as a full block in this case.
@@RaysWorks oh wow, that's surprising. I guess you maybe write code in some specific languages that allow kebab cased variables, but a lot of common programming languages tend to disallow using hyphens in variable/function names, because it can cause parsing conflicts with hyphen being tokenized as a subtraction operator. Java for example, doesn't allow kebab case, and it's common convention to use pascal case in that language (which is probably why they previously had a bunch of pascal cased terms).
With the change to the hoppers does the hopper still pull stuff through soul sand or mud blocks? I haven't tried the snapshot yet so I'm not sure. Would be good to know.
You should make a player transportation system out of redstone that utilizes the new wind charge that can shoot you around in different directions through tubes to get to different parts of your base like Mario through pipes
now we have the blaze and breeze for fire and air, but when are we gonna get the water and earth versions. that could be cool. the throwable thing for earth could just be a dirt block you throw and it just gets placed there and the water ball could do something cool, idk what, all i could think of is just for putting out fires and damaging fire enemies.
Can a wind charge jump negate fall damage if you use a player cannon to amplify height beyond the average jump boost? + I wish wind charges would apply knockback to items, move minecarts, put out fires, apply extra damage to fire related enemies, and or break nether portals. (just sayin')
This update broke my wool farm because the hopper minecart does not pick up the item above the dirt block anymore. Do you know how we can pick up items from above blocks now?
they should use 0.5 -1.5 block sensitivity on hoppers, otherwise they can't be used in lot of cases and minecarts must be used which stop at random times for no reason
Wait, if the wind charge is gonna be a thing now, does that mean we can also get shulker bullets as an item drop? That'd really throw a wrench in the PVP meta...
@timohara7717 There's a whole video by camman18 that explains this after he said that it was a mandela effect and everyone said "he forgot about bedrock edition" (also I play bedrock bc I don't have a good enough pc so I play on console)
i found a bug that when you launch yourself into the air with the wind charge fall form a hight that you would take damage from the point you launched from and land in water then step onto a block you take damage.
@@RaysWorks do you have a funky keyboard or something? It shouldnt be difficult to hold shift and press a key. If its that hard then you have a bad keyboard or you are doing something wrong.
@@RaysWorks also in older versions of the game, most people use 1.8.9 for pvp partly because snowballs and eggs for knockback, actually a very important thing in a fight
The april fools features slowly being added one by one as attributes and commands and blocks and items is a good sign that mojang is actually not just mocking us, but are actually aware and are on their way to add them as minor and major updates. Good job mojang!
With the crafter in this update, maybe the place and pickaxe blocks and improved dispensers(more functions like milking cows, stripping logs, etc.) are coming soon?
@@Ekipsogel Possible, maybe in the end update. Endermen can pick up blocks and place them so the end update is perfect for it
@@MrBrineplays_ Maybe. That would require java getting movable tile entities for them to be good, the April fools version of the place block had kind of janky workaround. I think a good implementation of the pickaxe block would be to have a slot for a tool, so the material and enchantments would affect how fast it mines, and would give it the ability to work with silk touch and fortune, and the slot could use other tools. The only problem I have with place blocks is that it doesn’t use an inventory, so it probably just needs a new texture.
Yes. Hope the ability to disguise players and other entities comes sonn
@@Ekipsogel very easy for mojang to add movable tile entities, i mean didnt they do that in one of the april fools snapshots?
9:19 i find it funny they buffed the wolf itself instead of the damn armor item they added
Apparently before the wolf used to take half damage from mobs but now it takes twice as much so nothing changed
Why not
i feel like the valut will be hype for like a week and everyone will forget about it
I mean everything gets old eventually so it’s not really a bad thing
I think it will remain relevant through the parkour community
Vault is designed to potentially help with future structures, it's the sort of feature that will be more important overtime.
Hopefully spesficily in the trail chambers it becomes renewible
@@catsdogswoof3968 If the Vault was renewable for more then one player that would remove any incentive to go visit another chamber. That's why they are only one per player. This is a feature designed for multiplayer mostly.
The hopper change is kinda cool. Even if it's not a full fix at least you can use something other than composters now. Would be cool if they did something else with the wind charges like being able to put it on a crossbow or use it to craft something else.
also, we will no longer be able to use the minecart with hopper as before, it will be the same as in the form of a block. So, bye wool, sugarcane and more farms...
@@Kingochmanthe minecart thing has been confirmed as a bug on the bug tracker. Most farms can be modified to use non full blocks or straight use hoppers regularly anyway.
Minecraft added rocket jumping xD
also, fun fact, the eggs and snowballs not doing knockback is actually a bug. They do attempt to deal knockback, but later in development, a line was added to cancel the damage animation if no damage was dealt, meaning that their knockback is always canceled for players. I believe it did actually work for a few versions, but I don't remember which ones off the top of my head
:0 new projectile! I hope they finally let us throw flame charges too
Imagine bedwars and parkour with these
1:14 lol you actually dodged the breeze bullet with that jump!
15:21 Dude, Rays, you have to pick one. If you program and you want a multi-word variable but your programming language (like most programing languages) doesn't allow spaces in the name of variables, then you either need to have underscores for spaces, or capital letters in the middle for each word (called camel case). If you just smash the words together it is unreadable.
Fun fact: after reading an article recently debating camel case vs snake case in coding identifiers, I realized GPT is probably smart enough to understand how to convert code with multi-word identifiers into valid ones. So I set up a system prompt for GPT-4-Turbo for it, and... yeah, it works perfectly. Which means you can use GPT-4-Turbo, with the right system prompt, as a source code post-processor and code to your heart's content with spaces for clarity everywhere 😁
As a programmer for 21 years, it feels weird writing code like that. But as someone who speaks English and loves AI, it excites me that it's possible 😅
And in case anyone is wondering, this is the system prompt I used (it specifies JavaScript, but you can probably swap that for any common language of your choice without issue):
"You are an assistant who helps programmers by allowing them to write JavaScript, but where identifiers (variables, function names, etc.) can have spaces.
The important key here is that the user will often describe their variables with multiple words, which of course is not a valid identifier in almost any programming language. It is your job to figure out what text is meant to be identifiers and convert them into something valid for JavaScript. The result should be functionally equivalent to the user's code, but with the syntax corrected.
You may only use two types of a responses, AND NO OTHERS:
1. If you don't understand something, you may ask the user for clarification. If you do, you should NOT include any code in this response.
2. If you include code in a response, you should ONLY include code; do not include any other questions, answers, or descriptions beyond the code, except in sensible in-code comments where necessary."
Mojang adding new attributes is the best thing so far, i can finally be precis when i want to set a breaking speed and jump height ! New gravity is so cool too !
The amount of respect i have for this guy, just for how much he knows about minecraft and how he is able to show them for 1 braincelled organisms like me
very good and full of information! 1 thing that bothered me were the amount of mob sounds in the, not so,background. especially at the end the zombies made me go crazy.
I kinda want the breeze charge did massive knockback and no damage. And if it were somewhat craftable. LIke the Breeze dropped a breeze rod that makes 4 breeze powder that can craft more charges of various power and range similar to rockets.
Why
Keep up the good work! Your really informative about the Minecraft chagnes.
ROCKET JUMPING HAS OFFICIALLY BEEN ADDED TO MINECRAFT!!
the attributes are so cool, they're gonna be really useful for like adventure maps and games
What I most want to see tested with wind charge is how it interacts with elytra. Rockets are obviously still better in most cases but Iʼm wondering if thereʼs a niche. (Even if not, if rockets didnʼt exist and we were still using Punch II bows for flight, I bet it would be better that those.)
Also 15:10 Known issue: this also affects hopper minecarts, which can no longer pick up items from above them if they have a full block above them.
Rocket jump in minecraft
fr :) pg3d players says lol
Screaming eagles!
YO THEY BUFFED DOGS!!!!
It would be cool if they had an advancement when you kill a breeze with a windcharge.
"I'm Blown Away" or "Mind Blown"?
WIND CHARGE IDEA. To give it even more uses. When you hit a player using an elytra, it disables the wings for 1 second. Cook for multiplayer. Agree?
Or any elytra interaction. I was also thinking about a mid flight break when used. Or new way how to boost in air.
Kinda op
I think it would be great if wind charge could be applied into armor to add the double jump attribute or dash attribute like when you dash while riding a camel
Hey Ray, a quick question: 16:15 what Macro's are you talking about here? I thought macro's in the game could only be achieved using mods. What exactly is that bug report talking about?
Snowball and eggs still do knock back to players on bedrock edition.
There have to be some cool uses for being able to remotely trigger Redstone with the wind charge!
I was trying to think of one that you can't already do with arrows and buttons, but I couldn't, at least not with redstone components. But you could use it, I guess, to open trap doors from a distance without using a button, I guess?
Hey ray u I have a theory u could put the wind charge in a dispenser and shot it ifintly till it hits a block at which u have a trap door and an observe faceing that and u really can have wires less redstone system without have to use the salkers
And now Minecraft should add more magic, we’ve got fire and wind already
Ohh dear lord, let them add gravity effect to something like a beacon beam.
It would be super cool if you could use those instead of using fireworks for an elytra
The wind charge is actually a really useful item to clutch aswell u need to yhrow it befpre you hit the ground and you will tale NO damage whatsoever if you can time it right
Just make the hopper transparent to item entities may be unidirectional or bidirectional and make the hopper only pick the item if the item has a height greater 0.5 block of that the centre of the hopper and less than 1.5 blocks of that the centre of the hopper. I just Assum hopped as a full block in this case.
The wind charge is a super easy MLG. I just tested it, and it’s very forgiving.
We got a fire charge and a wind charge. Now we just need a earth charge and the water charge
Love these snapshot videos!
wait if you're not a fan of camel/pascal case nor snake case, what other style do you use for code? 🤔
@@RaysWorks oh wow, that's surprising. I guess you maybe write code in some specific languages that allow kebab cased variables, but a lot of common programming languages tend to disallow using hyphens in variable/function names, because it can cause parsing conflicts with hyphen being tokenized as a subtraction operator. Java for example, doesn't allow kebab case, and it's common convention to use pascal case in that language (which is probably why they previously had a bunch of pascal cased terms).
With the change to the hoppers does the hopper still pull stuff through soul sand or mud blocks? I haven't tried the snapshot yet so I'm not sure. Would be good to know.
You should make a player transportation system out of redstone that utilizes the new wind charge that can shoot you around in different directions through tubes to get to different parts of your base like Mario through pipes
I'm surprised you arnt more excited about the ranged Redstone activation potential. Could remotely activate and deactivate entire machines.
now we have the blaze and breeze for fire and air, but when are we gonna get the water and earth versions. that could be cool. the throwable thing for earth could just be a dirt block you throw and it just gets placed there and the water ball could do something cool, idk what, all i could think of is just for putting out fires and damaging fire enemies.
And most importantly, fire charges should be throwable as well
Is it possible to make an unbrakable wall ?
Could a wind charge based player launcher work? What about an alternative to tnt for ender pearl cannons?
Can a wind charge jump negate fall damage if you use a player cannon to amplify height beyond the average jump boost?
+ I wish wind charges would apply knockback to items, move minecarts, put out fires, apply extra damage to fire related enemies, and or break nether portals. (just sayin')
This update broke my wool farm because the hopper minecart does not pick up the item above the dirt block anymore. Do you know how we can pick up items from above blocks now?
RIP "was pummeled by" death message
would be better if you'd mute the music in a scene like this: 7:02 so we can listen to the sound.
they should use 0.5 -1.5 block sensitivity on hoppers, otherwise they can't be used in lot of cases and minecarts must be used which stop at random times for no reason
Can hoppers still pull items through mud and soul sand?
featherfalling works in reducing long falls while using windcharges may be
I wonder if the gusts could be used to launch ender pearls further or deflect arrows but I doubt it
Now there is something i am excited about in 1.21
Wait, if the wind charge is gonna be a thing now, does that mean we can also get shulker bullets as an item drop? That'd really throw a wrench in the PVP meta...
This feature is sick
Try jumping and shooting the wind charge (to the ground) at the same time
wind charge seems to have a ton of vertical knockback. wonder if its gonna be decent in crystal pvp
Do minecart with hoppers work like they used to or not to pick up items in automated farms in 1.21 at this time. I cant get a clear answer anywhere.
@@RaysWorks Thanks. I am playing a new 1.20 seed ahead of the launch preparing for 1.21
dogs are gonna be broken in the life series now
Every single dog I've lost was due to environment dmg soo that change is a sad one
Here's a correction, the common misconception is the eggs and snow balls doing knockback is in java mods *or* bedrock edition
What
@timohara7717 There's a whole video by camman18 that explains this after he said that it was a mandela effect and everyone said "he forgot about bedrock edition" (also I play bedrock bc I don't have a good enough pc so I play on console)
@@ILostMyMainLol I have snowball knickknacks knickknacks doesnt
Not a fan of the hopper change. Iirc, a lot of honey farms shoot items into blocks and this change breaks them
They mentioned it
i found a bug that when you launch yourself into the air with the wind charge fall form a hight that you would take damage from the point you launched from and land in water then step onto a block you take damage.
1 LIKE = Ray is goated
ROCKET JUMP
Snowballs CAN do knockback to players since not long ago in bedrock edition
They listened!!!
ye
So, this is a vanilla addition similar to those mod fans (i dont remember the name of the mod)
ngl using this i feel i like i became naruto and throwing rasenshuriken lol its fun
Why not use a blaze farm to farm the breeze
You don't like pascal case or camel case or snake case. What do you want?
I was wondering the same!
What is your preference for naming variables @RaysaWorks ?
@@RaysWorks do you have a funky keyboard or something? It shouldnt be difficult to hold shift and press a key. If its that hard then you have a bad keyboard or you are doing something wrong.
Gee, I’m never THIS early
Snow balls and eggs do knock back in bedrock
I'm thinking: witch farm
They put the bedwars fireball to vanilla
Oh my- the stupid prediction i made on a camman18 video was right???
I am a god of video game predictions
W video
Bro crystal pvp with the wind charge
Bedrock = knockback on snowballs and egg
@@RaysWorks also in older versions of the game, most people use 1.8.9 for pvp partly because snowballs and eggs for knockback, actually a very important thing in a fight
OMG you replied and yes it does knockback 😁
Love your vidoes
I like camelCase when coding. I hate underscores
this is a mod bro WHAT this cant be real
it is
Snowballs knock back players in bedrock
2nd :(
3rd
first 🥇
Bravo
Sadly they have ruined hopper minecarts, they cannot pickup items even though a block is above them anymore
Unruin then
camelCase > PascalCase > snake_case > kebab-case
@@RaysWorks ok then let's go flatcase, this one is ok till you get long things to type 😂