Almost thought Lili didn't have one until players discovered her ff1+2 that can be held for 1, 2 or 3 rotations for an unblockable triggers the tornado, specifically the two rotation version. The timing is very tight compared to other characters because you have to hold the move, but players have been able to find amazing combo routes with it.
I love the mechanic its so slick. Especially with Lee u can do so many hits into T! And then dash close and bb4 into ff3 heat dash, its so satisfying and unreal wall travel. Then there's my main Lars.... He got them T7 combos minus SEN3+4. New addition is an hellsweep extension that gives travel but same old combos. It feels a little unfair at times but its fine cos Lars already have good wall travel just using his stances, mixing a spin wont be that good bcos other charecter cant move like Lars do mid combo so they have this spin to give a little push.
I agree, I feel every character should have a tornado to diversify their combos. However, I would not call it unfair, if it changes the characters and fundamentally breaks the game then that is a different discussion.
I get what you mean I meant unfair by having only certain characters and others not it’s such a cool mechanic I feel every should have one in there arsenal that doesn’t involve a heat Engager
@@c1dotzsxjigga940 ahh I understand yea of course there really is no reason why they wouldn’t give everyone a tornado. Reminds me of when geese only had a wall bounce in t7 then everyone got one later in the lifecycle of t7. Maybe the same will happen here?
Why would you want that im just curious. That is literally why T7 sucked so bad towards the end of its lifecycle. Every character got the same CH tools, magic 4, broken wall carry, generic launcher, like dude this unironically made character like lee and lars shit bc wall carry didnt matter when everyone could do it and be better.@@emranali097
I remember people saying the same thing to some characters having Bounds in T7. Not saying you are wrong or trying to disprove you, just saying I've heard this arguement before for T7.
Ι think Jin has the same problem too. Apart from heat dash zen 2 or heat omen stamce I don't think he has normal moves that cause this particular spin.
If anything Kazuya seems like a weaker character due to the back 4 heat engager being a tornado. In order to get the tornado you have to use your entire heat bar But then again all of those characters you used as examples don’t have electrics ☠️
I don't think Paul has a tornado, but I don't think he needs one. He can put out enough damage without it. I do feel a little jealous i don't have one when getting hit with tornado twice per combo. 😢
This is officially called “strong aerial tailspin” btw…tornado is the main combo extension mechanic which replaced “screw”
They should've given that to Bryan's mach kick, it'd fit
He has b24 and b2f4
Almost thought Lili didn't have one until players discovered her ff1+2 that can be held for 1, 2 or 3 rotations for an unblockable triggers the tornado, specifically the two rotation version. The timing is very tight compared to other characters because you have to hold the move, but players have been able to find amazing combo routes with it.
I love the mechanic its so slick. Especially with Lee u can do so many hits into T! And then dash close and bb4 into ff3 heat dash, its so satisfying and unreal wall travel.
Then there's my main Lars.... He got them T7 combos minus SEN3+4. New addition is an hellsweep extension that gives travel but same old combos. It feels a little unfair at times but its fine cos Lars already have good wall travel just using his stances, mixing a spin wont be that good bcos other charecter cant move like Lars do mid combo so they have this spin to give a little push.
I agree, I feel every character should have a tornado to diversify their combos. However, I would not call it unfair, if it changes the characters and fundamentally breaks the game then that is a different discussion.
I get what you mean I meant unfair by having only certain characters and others not it’s such a cool mechanic I feel every should have one in there arsenal that doesn’t involve a heat Engager
@@c1dotzsxjigga940 ahh I understand yea of course there really is no reason why they wouldn’t give everyone a tornado. Reminds me of when geese only had a wall bounce in t7 then everyone got one later in the lifecycle of t7. Maybe the same will happen here?
@@emranali097 riiight bro that’s what I’m saying, probably like season 3 again haha
Why would you want that im just curious. That is literally why T7 sucked so bad towards the end of its lifecycle. Every character got the same CH tools, magic 4, broken wall carry, generic launcher, like dude this unironically made character like lee and lars shit bc wall carry didnt matter when everyone could do it and be better.@@emranali097
GUYS TORNADO SPINS ARE DIFFERENT FROM BOUND OR SCREW PLEASE WATCH THE VIDEO THE EXPLANATION IS RIGHT THERE
Tornado spin is the screw in this game. They are calling this mechanic tailspins now.
@@KeenoPangilinan tailspin has always been a term for t7 screw
I remember people saying the same thing to some characters having Bounds in T7. Not saying you are wrong or trying to disprove you, just saying I've heard this arguement before for T7.
No that’s completely fine I remember Nina having a bound in Tekken 7 as well haha
I just notice characters without tornado has high damage on other things like grab, punish or they have too much 50-50
Ι think Jin has the same problem too. Apart from heat dash zen 2 or heat omen stamce I don't think he has normal moves that cause this particular spin.
Yeah it sucks because it would lift a lot of the characters combo potential
King While Running 1 could be one
If anything Kazuya seems like a weaker character due to the back 4 heat engager being a tornado. In order to get the tornado you have to use your entire heat bar
But then again all of those characters you used as examples don’t have electrics ☠️
You mean the corkscrew/tailspin?
Are you advocating for more homogenized combos in this game? 😂
Yes or at least everyone should have a new mechanic that was presented in the game
I don't think Paul has a tornado, but I don't think he needs one. He can put out enough damage without it. I do feel a little jealous i don't have one when getting hit with tornado twice per combo. 😢
No not everyone needs this, especially Kaz or Yoshimitsu, as their main I know very well how more deadly they can be
Doesn’t matter about being deadly I main them both as well it’s about making sure every character has availability to a new mechanic
Isnt Yoshis flash a tornado move in combos? Or am i trippin
@@moni2455 yes it is
You forgot Nina hers goes crazy 🤣
Bro I just fought a Nina using the tornado combos on me haha
100% agree
Nina also has plenty of tornado spin's
does Jin has tornado spin?
I don’t think so I haven’t seen one on him yet
In Heat his db1+2 turns into a tornado.
@@HoDoBoDo we mean besides heat engager like the video says as well
@@c1dotzsxjigga940 That's not a heat engager dude. It's his power stance.
@@HoDoBoDo true but it still requires heat if that makes sense