The Luckiest GoldenEye Speedrun Explained

Поделиться
HTML-код
  • Опубликовано: 21 ноя 2024

Комментарии • 543

  • @Bismuth9
    @Bismuth9  11 месяцев назад +159

    Additional notes: pastebin.com/61P2UJjn

  • @murrowmench1565
    @murrowmench1565 11 месяцев назад +1140

    “SO WE WENT AHEAD AND DID IT”
    I expect nothing less from the legend that explained 0 A Press

    • @RipVanFish09
      @RipVanFish09 11 месяцев назад +231

      The same person who went “I was annoyed at the lack of a proper TAS for this run, so I made one myself.” This man is a madlad.

    • @Bismuth9
      @Bismuth9  11 месяцев назад +311

      To be fair that was entirely the work of Whiteted, Ace, Seanjohn and Onslatt.

    • @T3sl4
      @T3sl4 11 месяцев назад +86

      I heard the "we could do [detailed experimental plan], but that would be impractical...", and in my head, Chekov clicked a gun.
      Payoff worth it 100%.

    • @murrowmench1565
      @murrowmench1565 11 месяцев назад +27

      @@Bismuth9 And your work on analysis and conveyance to a community made their work worth it

    • @joebeezy9471
      @joebeezy9471 7 месяцев назад +2

      @@Bismuth9and you’re humble.

  • @jameswu786
    @jameswu786 11 месяцев назад +150

    I can't believe you missed the opportunity to mention that the Frigate level takes place in Monte Carlo...

    • @Bismuth9
      @Bismuth9  11 месяцев назад +113

      😠 Cancel the whole video

    • @laisaechao7289
      @laisaechao7289 10 месяцев назад +7

      26:46

  • @ZorrotheArtist
    @ZorrotheArtist 11 месяцев назад +632

    Golden Eye speedruns make about as much sense as what goes on during an acid trip, can’t wait to see how he explains this one.

    • @wahwahwah6690
      @wahwahwah6690 11 месяцев назад +26

      Idk why Ive spent so much time learning about Golden Eye speed running (I've never even beaten the game), but I understand most of the tricks at this point. RUclips has taught me so much unconscious and useless info. Idk if that's good or bad.

    • @jjtime_
      @jjtime_ 11 месяцев назад

      It's good. @@wahwahwah6690

    • @Hovezipwn
      @Hovezipwn 11 месяцев назад +5

      yea, ge speedruns are really hard to properly appreciate unless you speedrun it yourself

    • @mateusbmedeiros
      @mateusbmedeiros 11 месяцев назад +4

      The best part of this analogy is that an acid trip makes sense somewhat to the one going through it.

    • @marmentad
      @marmentad 11 месяцев назад +1

      @@wahwahwah6690 Well, at this point you should try it! I mean beating the game at least

  • @MahDryBread
    @MahDryBread 11 месяцев назад +138

    Loving all the Goldeneye stuff! I've been really into the history of the speedrunning scene for Goldeneye for years. I always appreciate people sharing the stories of just how insane it is.
    Good lord, Frigate.

    • @MahDryBread
      @MahDryBread 11 месяцев назад +4

      @cubefreak123 Aztec 00 agent runs are always so tense in that ending sequence in the vents, my god

    • @MahDryBread
      @MahDryBread 11 месяцев назад +3

      @cubefreak123 It's insane that they even had to figure out a super weird way to get a guard to open the door, because the old way of fighting Jaws was just such a waste of time

    • @harrison1899
      @harrison1899 11 месяцев назад +7

      Goose speedlore series and Karl Jobst are GOATED

    • @BrentMalice
      @BrentMalice 7 месяцев назад +1

      WHOA ITS THE HERO OF KVATCH

  • @ceceliagermann7716
    @ceceliagermann7716 11 месяцев назад +87

    Random thought, but the animation style and font used in your statistical analysis portion looks really similar to that of 3Blue1Brown. So cool to see such similar stylistic takes on math problems from completely different subjects!

    • @Bismuth9
      @Bismuth9  11 месяцев назад +146

      That's because it uses his creation: Manim, an open source python library.

  • @-writer-7289
    @-writer-7289 11 месяцев назад +143

    23:15 "So we went ahead and did it" I literally straightened up in my chair. My data science nerd self just got excited.

  • @ardzruni
    @ardzruni 5 месяцев назад +12

    "So we went ahead and did it" has the exact same energy as DefunctLand revealing he statistically modelled an entire working theme park just to explain why Fast Pass sucked.

  • @circleo1992
    @circleo1992 11 месяцев назад +265

    As someone who enjoys math, this video is a dream come true.

    • @NexusOfChaos
      @NexusOfChaos 11 месяцев назад +28

      even better with the 3b1b style on the math parts (yea ik its just using his tools but still)

    • @christopherhaas8637
      @christopherhaas8637 11 месяцев назад +11

      @@NexusOfChaos I half expected to see a pi-guy show up!

    • @LunchMeatTrump
      @LunchMeatTrump 11 месяцев назад +6

      You enjoy math? Something's not adding up here 🤡

    • @NexusOfChaos
      @NexusOfChaos 11 месяцев назад +9

      @@LunchMeatTrump let's not divide the community with such terrible puns

    • @Kyulnjir
      @Kyulnjir 11 месяцев назад +6

      @@NexusOfChaos Why are you dividing after the clown added, are you trying to be mean?

  • @riven756
    @riven756 11 месяцев назад +76

    was not expecting a full on statistical analysis lol. amazing job!!!

    •  11 месяцев назад +7

      Almost 3b1b level.

  • @sunnyseraph
    @sunnyseraph 11 месяцев назад +16

    this is so fascinating from the stats perspective, like maybe it's just me being a little nerdy because i'm studying stats and experiments for science currently but seeing that applied for some speedrun time data analysis is super cool

  • @ShamanJeeves
    @ShamanJeeves 11 месяцев назад +26

    Coming home to a new Bismuth video is a treat. Thanks for your efforts! I can relate to the struggle of saving for a home.

  • @lt_johnmcclane
    @lt_johnmcclane 11 месяцев назад +30

    I was very pleased to see that y’all played a rom hack to run the actual numbers

  • @J3tAlone
    @J3tAlone 11 месяцев назад +45

    ...No thanks, I'll stick to my differential equations.
    In all seriousness, I love the fact that you all took the approach not just taking the probability of all the events happening at the same time and factored in the person performing it as well. Ace has been putting up top times since the game came out and is legendary for his execution and his odds are still that slim. Albsolutely wild.
    Kudos for the insane amount of effort and research put into this video. This one is a certified Bismuth classic.

  • @LMMotoss
    @LMMotoss 10 месяцев назад +2

    That tense music when you start talking about the hostage escape probabilities...

  • @TrueN8-bit
    @TrueN8-bit 11 месяцев назад +225

    Why couldn’t they have done stuff like this in my statistics classes? I don’t care about finding the probability that a random marble drawn out of a bag is red, I care about figuring out the probability that all five hostages escape in time on Frigate in GoldenEye007. Would’ve been much easier to pay attention, at least. /j
    Really good video. It’s always interesting to see how everything works in these games and how speed runners use them to their advantage. Or in this case, how it’s the bane of their existence. /srs
    Edit: Added tone indicators, as multiple people have misinterpreted paragraph 1 as serious. I can't blame them, it's hard to tell from just plaintext.

    • @PWBS-yc6xi
      @PWBS-yc6xi 11 месяцев назад +8

      If I ever become a teacher this is the shit I would do lol

    • @ThePharphis
      @ThePharphis 11 месяцев назад +11

      because you have to start simple before you can learn more complex ideas and implementations. This was only easy to follow because Bismuth went above and beyond to do the work and make it easy to follow

    • @GeneralBolas
      @GeneralBolas 11 месяцев назад +17

      Because the marble question is equally worthless to everyone. For you, the probability that "all five hostages escape in time on Frigate in GoldenEye007" is engaging. For most people, that probability is not merely worthless; it's eye-rolling.
      Picking things that are boring-yet-universal is more likely to succeed at teaching the basic issue than picking something that a niche audience is super-interested in yet is confounding to most people.

    • @jesusbertaniramirez9681
      @jesusbertaniramirez9681 11 месяцев назад +4

      you need to walk before start runing

    • @darkenwarrior
      @darkenwarrior 11 месяцев назад +3

      Nah man you have a point, I'd seriously have done better in my Stats class if it had more game related stuff in there, or at least was presented as well as Bismuth did.

  • @Blaze2005M
    @Blaze2005M 11 месяцев назад +31

    Nice, a new video on a Goldeneye speedrun. The comments and analyzes are very technical compared to your video on Silo DLTK. It's not always easy to understand. But it's very interesting, it allows us to see how the hostages work, and to see how much luck is required to obtain such a low time.
    Once again, you did a great work on the video.

    • @Bismuth9
      @Bismuth9  11 месяцев назад +29

      Thanks! I wanted this video to be a bit of a crash course on probabilities with a GoldenEye backdrop.

    • @BishopStars
      @BishopStars 11 месяцев назад +6

      ​@@Bismuth9mission accomplished

  • @jruss609
    @jruss609 11 месяцев назад +10

    I loved the SM64 ABC series, but the fact that you created a rom hack, collected data, and ran a Monte Carlo simulation makes this the greatest speed running video of all time. Bravo!

  • @themistermorph
    @themistermorph 9 месяцев назад +2

    So that guy just explained stochastics in a speedrunning video. Great work, man!

  • @Arcsin27
    @Arcsin27 11 месяцев назад +44

    i love thinking about what speedrunning bugs look like in the universe of the game
    imagine being a guard when bond switches guns and teleports through a crack in the wall
    even funnier if his hitbox comes into play and you watch him suddenly compress thin as a hair and squeeze through said crack

    • @baronobeefdip8075
      @baronobeefdip8075 11 месяцев назад +6

      This case is more of an exploit, not a bug.
      Also, since this case relies on lag, what would lag look like in the universe? Is it just a time perception thing? Do people just think they mentally blanked during the lag? Do they remain conscious but physically frozen? Is it just like that time-skipping episode from Futurama?

    • @dusklunistheumbreon
      @dusklunistheumbreon 11 месяцев назад +7

      I mean....realistically it's just him turning sideways and squeezing through that gap :p

    • @llmkursk8254
      @llmkursk8254 5 месяцев назад +2

      TerminalMontage's animations of speedruns are pretty adept at this IMO. Not the most realistic (comedic liberties are taken), but it does paint a solid picture.

    • @Arcsin27
      @Arcsin27 5 месяцев назад

      @@llmkursk8254 oh yeah i love his speedrun animations lmao!

    • @_pancakes1734
      @_pancakes1734 4 месяца назад

      @@baronobeefdip8075 id imagine it working something like how crimson king works in jojos part 5 probably

  • @brosevideogames7908
    @brosevideogames7908 11 месяцев назад +7

    A lot of people are pumped about the the depth of statistics based on the trial runs, but I’m even more impressed by the level of collaboration it took to get that data.

  • @Graespectrum
    @Graespectrum 11 месяцев назад +13

    This felt like a 3blue1brown video... both the subject and the quality. Well done.

  • @JackKieser
    @JackKieser 11 месяцев назад +4

    "So I went ahead and did it" has some big-time "Shape Land is Animal Kingdom" energy. So much so that I would be shocked if @Bismuth9 wasn't also a Defunctland fan himself :D No shade, because you pull it off just as amazingly as Kevin did. I would expect nothing less from a legendary speedrunning documentarian like Bismuth! Truly one of the best of the best, on this platform or any other.
    Incredible vid, expertly paced and presented, with complex topics explained in such an approachable way!

  • @PWBS-yc6xi
    @PWBS-yc6xi 11 месяцев назад +6

    Always an amazing day when a video game documentary drops

  • @Kyulnjir
    @Kyulnjir 11 месяцев назад +21

    As someone who enjoys math, you formatted this video beautifully and made it easy to follow. Although, now you are inclined to give us more statistical analyses now we know how good you are at explaining them

  • @CasualKraken
    @CasualKraken 5 месяцев назад +1

    Imagine being a prisoner and the rescuer runs in looking at the ground zips around and leaves you behind to save a few seconds

  • @randomperson1418
    @randomperson1418 11 месяцев назад +15

    When you said that making a custom ROMhack with top level runners was infeasible
    I knew you were gonna do it

  • @kattybratt1353
    @kattybratt1353 11 месяцев назад +5

    my dad introduced me to goldeneye, and i always look forward to showing him these videos whenever i get home from college :)

  • @Cmaxb9
    @Cmaxb9 5 месяцев назад

    This is so fascinating, the work goldeneye runners put in to give themselves the best chance is totally insane. Also that piano goldeneye music is absolute 🔥

  • @72pinkush
    @72pinkush 11 месяцев назад +4

    As a college student studying statistics, this was so fun to watch! Thanks Bismuth and contributors

  • @gloriousliar8747
    @gloriousliar8747 11 месяцев назад +7

    Great video 3Blue1Bismuth
    Can't believe you made a 35 minute video feel rushed. Great analysis, looks incredibly well researched. Bravo.

    • @Bismuth9
      @Bismuth9  11 месяцев назад +1

      Thanks buddy 🌪

  • @larsthedude1984
    @larsthedude1984 10 месяцев назад +1

    Bismuth is the type of guy to pull out high effort statistical analysis to talk about the time someone else played a movie tie-in game from the 90’s

  • @Craiglionheart
    @Craiglionheart 11 месяцев назад +2

    I'm a huge fan of goldeneye speedruns (shoutout to Rwhitegoose) so I'm so happy to see you covering goldeneye speedruns in depth, keep up the good work!

  • @Galaxy40k
    @Galaxy40k 11 месяцев назад +6

    Never in my life did I expect to see a Monte Carlo in a damn video about speedrunning. This is it lads, RUclips has officially peaked, we can go home now

  • @TheKincognito
    @TheKincognito 11 месяцев назад +1

    your Piano playing is top notch as always. it adds a lot of character to your videos.

  • @andy4an
    @andy4an 11 месяцев назад +2

    I've learned so much about probability from gaming.
    I'm glad other people are getting the basics here

  • @hauntedsunsets
    @hauntedsunsets 11 месяцев назад +2

    making a custom romhack and having top runners do tons of runs on it is to bismuth as creating a complex simulation of different iterations of fastpass systems in a full active theme park is to defunctland
    definitely impossible

  • @jnerdsblog
    @jnerdsblog 11 месяцев назад +1

    I absolutely love these run-explanation vids. How these dudes and dudettes do this stuff is intriguing.

    • @blackieblack
      @blackieblack 11 месяцев назад

      Let's be real, it's all dudes

  • @stigmaoftherose
    @stigmaoftherose 11 месяцев назад +30

    So, fun fact about the N64 i learned from a Kaze video. The N64 doesn't have trouble drawing a lot of polygons it has trouble drawing polygons in front of other polygons. Kaze's video is way too in depth for me to understand but basically if you simply put multiple polygons in front of each other the N64 uses the CPU to compute which polygon to render based on a ton of things for each frame. Obviously, calculations for each overlaping polygon for each frame take a ton of the CPUs power and cause lag. The more overlaping polygons the more math it has to do as it compares each polygon to each other polygon rather than just doing some sort of tourney elimination system which is obviously a huge flaw.
    TLDR rendering things isn't the issue for lag, but drawing them on screen is.

    • @qgame4941
      @qgame4941 11 месяцев назад

      I just had a comment typed out going into more detail about overdraw and it being a problem in modern games as well, but then my youtube crashed...
      But if you want more insight to this i can highly recommend "warum hyrule warriors age of calamity so schlecht läuft" by SambZockt, i think he actually subtitles his videos in English by now, so give it a watch if you are interested

    • @porglezomp7235
      @porglezomp7235 11 месяцев назад +12

      You’ve misunderstood slightly. The concept you’re thinking of is “overdraw”, and the real lesson is “drawing triangles isn’t so expensive, drawing to pixels is”. Every pixel a triangle covers takes a bit of time, lots of overlapping triangles spends that time wastefully.

    • @musaran2
      @musaran2 11 месяцев назад +3

      @@porglezomp7235 This is called "fill rate" IIRC.
      It was a very common limitation of older hardware, Doom and Quake were entirely designed around it.

  • @DiegoG2004
    @DiegoG2004 11 месяцев назад +1

    I did not expect this Golden Eye speedrun analysis vid to turn into a probability class.

  • @Zarzamoritas
    @Zarzamoritas 11 месяцев назад +1

    loved the use of MANIM for this video, very good use of it! awesome content

  • @dh510
    @dh510 11 месяцев назад +5

    Nice to see a speedrunner having a collab with 3Blue1Brown😂

  • @stueym100
    @stueym100 11 месяцев назад

    Another bismuth classic. After seeing this, the algo presented me with an older video by Karl Jobst on the agent frigate record, which was a great companion piece for this work of art.

  • @carter2449
    @carter2449 11 месяцев назад +6

    Friendly reminder that the pianist and composer in these videos is Bismuth himself!!

    • @Bismuth9
      @Bismuth9  11 месяцев назад +7

      Composer is not really the right word. I make the arrangements but I didn't compose the original music.

  • @Somefox5
    @Somefox5 6 месяцев назад

    Im a stats major and i gotta say this is a great and super entertaining video. You do a great job explaining everything, including the inaccuracies that might be in the data

  • @circleo1992
    @circleo1992 11 месяцев назад +2

    Tonight, my mom, sister, and cousin are watching The Batchler, which I hate. I'm glad that I have a premier to watch instead.

  • @JohnTibbitt
    @JohnTibbitt 11 месяцев назад

    A small tear went down when you said "so we did it" and I was literally on the verge of crying with numbers montage

  • @KaitlynBurnellMath
    @KaitlynBurnellMath 11 месяцев назад +15

    "As cool as it would have been to do hundreds of trials on a custom ROMHack it's simply unrealistic...."
    "...So we went ahead and did it."
    I love this so much.

    • @DavidAndrews-eb7gm
      @DavidAndrews-eb7gm 4 месяца назад

      Such an abrupt gear change, especially with the casual follow-up of the participants. Flawless, understated story-telling.

  • @Jonseyonsey
    @Jonseyonsey 11 месяцев назад +1

    Great work as always Bismuth! An excellently explained introduction to those who are newer to probability theory and Monte Carlo simulations specifically. This one is on par with Matt Parker's video on Minecraft Speedrunning.

  • @20x20
    @20x20 11 месяцев назад +2

    It's been a while since I've heard the Port of Adia theme. I wasn't sure if I was recognizing it or something else. Nice cover.

  • @Dsand23
    @Dsand23 11 месяцев назад +1

    we as a species are so lucky that this man both has the skill to explain all of this complicated math, AND arrange and play these pieces for us!

  • @auphonium
    @auphonium 11 месяцев назад

    I really enjoyed the in-depth explanation of the probabilities, great work to everyone involved!

  • @bradybaksay1395
    @bradybaksay1395 11 месяцев назад

    Bismuth you make some of the most high effort, high quality videos on youtube right now. Don't let it go unnoticed that your videos are masterpieces. Keep it up!

  • @Keirnoth
    @Keirnoth 11 месяцев назад

    03:43 Marathon Trilogy also made diagonal running faster than forward running for the same reason. Some jumps were impossible without it.

  • @samus6256
    @samus6256 11 месяцев назад +1

    @4:32 It has been proven looking down also increases movement speed a little bit not just from lag reduction.

  • @ChristopherStendeck
    @ChristopherStendeck 11 месяцев назад +2

    You know what's fascinating about this? I have never been a speedrunner. I only really found out that there is a whole speedrunning scene a couple of years ago...
    BUT, in my late teens, when Goldeneye was the latest and greatest game, I spent a huge amount of time playing it, and perfecting my runs, to the point that I had unlocked all the cheats, and would often be asked by friends, schoolmates, cousins etc, to unlock the tougher ones for them, most commonly, invincibility.
    Well this was 25 years ago and my memories have faded, but I do remember, (and I could not for the life of me remember why), an awful lot of running diagonally and looking at the floor.
    Watching Goldeneye speedruns now brings it all back and looks so familiar to me it's like being regressed to a past life, but I had no internet to get speedrunning tips from, and rarely read the magazines. I must have worked out this stuff by trial and error which is a surprise to me because I don't think I'd have the skill or patience now to be a speedrunner in any game.

    • @squirrel_killer-
      @squirrel_killer- 11 месяцев назад +2

      This is not an insult to speedrunners, though randoms in comments always think it is when they hear this, but a secret they don't like you to know is most of them are shit at conventionally playing games. Make the world's best X game speedrunner play that game casually (not using the speed running tricks) and it is commonly a barely above average playthrough at best. This is because a lot of the tricks they use train very different skills, and they do so through repeated application of a particular trick until it is hammered into them.
      The real thing they need is patience, and that's something you can always learn. Not even having large amounts of disposable time is that important. I wouldn't be shocked if most of the top 10% of times for this game were set with only a few hours a weekend of attempts.
      Eventually though you hit these types of super lucky runs, doable only with excessive amounts of luck or the time to make it. Most runners aren't aiming for these.
      If you have time to make one attempt a day twice a week at the minimum, you can do pretty well as a speedrunner so long as you find a long weekend to practice the tricks needed to do your chosen route.

  • @twosadcows4549
    @twosadcows4549 11 месяцев назад

    I hope its still that one kid that got every grenade blast his way on runway or whatever it was. Epic vid

  • @jarzz3601
    @jarzz3601 11 месяцев назад +1

    the story behind look downs discovery is wild

  • @alanfinck5595
    @alanfinck5595 11 месяцев назад +1

    Interesting to see the bimodal distributions in the some of those graphs.

  • @CorrectHorseBatteryStaple472
    @CorrectHorseBatteryStaple472 11 месяцев назад

    Holy shit. Incredible visuals, analysis, effort, music, explanations. Just incredible everything.
    I got a little too excited at how well those graphs followed normal distributions, not gonna lie. I'm surprised a sample set of 200 was good enough for all the detail you went into.

  • @jortand
    @jortand 11 месяцев назад

    I fucking love this stat nerding over a video game gives me so much joy.

  • @Benobot99
    @Benobot99 11 месяцев назад +6

    I used to speedrun Goldeneye levels fairly often from 2014 to 2020 so even though I knew all of this it was enjoyable to watch.

  • @compugab
    @compugab 11 месяцев назад

    It's crazy how much complex a speedrun become when you need to save fraction of second.
    I really like the "It's to crazy to do hundred attempts, so we when ahead and did it" 😀

  • @QuickNick2402
    @QuickNick2402 11 месяцев назад

    "so we went ahead and did it" you absolute mad lads!!!
    oh and that piano cover is amazing

  • @JAGtheTrekkieGEMINI1701
    @JAGtheTrekkieGEMINI1701 11 месяцев назад +1

    Clicked cause of the titel, got overwhelmed by the math Data and stayed since the BGM and Narration were *So Good!*

  • @bentomjack3434
    @bentomjack3434 11 месяцев назад

    This is like a 3 Blue 1 Brown video on Goldeneye and I. am. here for it.

  • @CptPatch
    @CptPatch 11 месяцев назад

    Manim is so slick, I immediately recognized that 3b1b style in the math sections.

  • @Ara_Arasaka
    @Ara_Arasaka 11 месяцев назад

    32:26 I dunno what song you’re playing here but Bismuth you are COOKING dude.

  • @delooled
    @delooled 11 месяцев назад

    Wonderful. Now the probability and statistic subject that I had to study at university is useful.
    Btw great video, every time the study that goes behind everything gets more and more crazy. You are an incredible mad lad and I absolutely love this

  • @femkeyt2635
    @femkeyt2635 11 месяцев назад

    "So we went ahead and did it." Top 10 best anime plot twists. Seriously, loved that part lmao.

  • @megatenshi
    @megatenshi 11 месяцев назад

    Nothing makes math sound more dramatic than Bismuth's piano scores tbh. DO YOUR BEST OLIVER BABY WE'RE ROOTING FOR YOU

  • @Tkmined
    @Tkmined 11 месяцев назад +2

    Absolutely insane. Glad to see some more statistical math!

  • @alexandermccaleb4563
    @alexandermccaleb4563 11 месяцев назад +1

    The level Frigate actually has 2 Body Armors. One of which is hidden in the pile of crates near where Ace does the pipe warp.

  • @mytromic
    @mytromic 11 месяцев назад +1

    bismuth is so good that the periodic table added him

  • @LinkageAX
    @LinkageAX 11 месяцев назад +1

    With pipe-warp, as kids we would just crouch strafe through it; i think you can do it by looking a certain way and shooting lots too

  • @bizichyld
    @bizichyld 11 месяцев назад +1

    Enjoyed the Turok 2 soundtrack 😉

  • @OtterSeaborne8901
    @OtterSeaborne8901 11 месяцев назад

    Bravo, and I'm looking forward to the full series of Speedrunning Mathematics 101 video lectures.

  • @MetallicD3ath
    @MetallicD3ath 5 месяцев назад

    I must say, even coming across this spectacle late, you baited me quite spectacularly.

  • @narcissawright
    @narcissawright 10 месяцев назад

    a video about hitmonchan rock paper scissors (mach punch, focus punch, upper hand) would be interesting ... optimal strategy in a RPS with imbalanced outcomes ... game theory / nash equilibrium(?) stuff maybe... could get even more complicated when factoring in the hitmonchan's EV spread options, item choice too.

  • @JK-gm6kk
    @JK-gm6kk 9 месяцев назад

    Criminally underviewed, given the amount of work involved. It gave me a headache, truthfully. Anything after algebra, my brain has a hard time

  • @Gregair13
    @Gregair13 11 месяцев назад

    The amount of math in this video is wild and so interesting.
    Also, the piano Bond music is lovely.

  • @chonk3000
    @chonk3000 5 месяцев назад

    watching this as someone who teaches undergrads statistics I'm like how can I incorporate this into the curriculum..... the stats are so genuinely well explained.....

  • @HokuraChan0106
    @HokuraChan0106 10 месяцев назад

    The day i get a bismuth explanation in a Summoning salt history video would be the ultimate day

  • @ezmna57
    @ezmna57 11 месяцев назад +23

    Never realised that such a "simple" game could have such a complicated and interesting speedrun.

    •  11 месяцев назад +7

      Even Tetris has fairly complicated math.

  • @-Kerstin
    @-Kerstin 11 месяцев назад

    Very well explained. You slowed down the explanations at the perfect times.

  • @jeynarl
    @jeynarl 11 месяцев назад +2

    If my college math classes used goldeneye 64 to explain statistics I would be so much smarter

  • @wunnup3229
    @wunnup3229 11 месяцев назад +1

    You know Bismuth is getting serious when he breaks out the Port of Adia piano cover.

  • @musaran2
    @musaran2 11 месяцев назад +2

    Speedrunning is indeed becoming a science.
    Complete with data collection, statistics, hypotheses, simulation, testing, publication, review, falsification and the occasional fraud.

  • @vxliantt
    @vxliantt 11 месяцев назад +2

    how tf did this get recommended to me like right after the premiere started

  • @m_arto
    @m_arto 11 месяцев назад

    Dude this feels like a full out thesis and I love it

  • @dc8836
    @dc8836 11 месяцев назад +1

    You absolute madman. Did you put a Port of Adia cover in my math lesson?? Your channel is amazing!

  • @jamesbanks1845
    @jamesbanks1845 11 месяцев назад

    The piano rendition of the Aztec music is nice!

  • @SycophanticDesignInc
    @SycophanticDesignInc 11 месяцев назад

    Now, what I really want is Bismuth teaching a Finite Math class through video games. Or stats.

  • @lovedeluxe2154
    @lovedeluxe2154 11 месяцев назад

    The graphics and visuals of this video and all the stats stuff is just gorgeous!!!

  • @IvoryMadness.
    @IvoryMadness. 11 месяцев назад +1

    What a great video! Congrats dude! 👏👏

  • @cheaterman49
    @cheaterman49 11 месяцев назад

    "This is completely impractical so we did it" is literally what we come here for :-) great job!

  • @iluvcats2
    @iluvcats2 11 месяцев назад

    absolutely love the graphics done for this vid

  • @slipperynickels
    @slipperynickels 11 месяцев назад

    lol that ad pretending like we’ll ever own a home just by cancelling netflix. i mean, get that bag, bismuth. but lmao.

  • @IngwiePhoenix_nb
    @IngwiePhoenix_nb 10 месяцев назад

    I came for a speedrun docu, and got a statistics class ontop. Neat!

  • @m.streicher8286
    @m.streicher8286 11 месяцев назад +2

    You see a golden eye speedrunner stare at the ground and spin, just to find out that was a 1/10000 frame perfect trick