Major Update For Foxhole!!

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  • Опубликовано: 22 ноя 2024

Комментарии • 658

  • @rottenfootfungus6527
    @rottenfootfungus6527 17 дней назад +1149

    I genuinely thought the people in chat during this last war talking about adding planes to the game were tweaking, now I'm the one tweaking lmao.

    • @assassingamer5324
      @assassingamer5324 17 дней назад +7

      Jajaja 💯 acurated

    • @Pancakes1121
      @Pancakes1121 17 дней назад +25

      I thought the exact same when people spoke of it. I was thinking how would it be possible considering the top down shooting? Idk, but it looks cool

    • @TheThiroc
      @TheThiroc 17 дней назад +11

      It looks cool.... but I'm seriously concerned

    • @commradepotatoe9356
      @commradepotatoe9356 17 дней назад +8

      I’d honestly rather they don’t add planes, but I guess we will see how they work out

    • @yeah30
      @yeah30 17 дней назад +8

      bro i was CONVINCED there was absolutely no way planes could be added to this game. i am the fool.

  • @Moosemoose1
    @Moosemoose1 17 дней назад +780

    All they had to do for melee weapons was to give tools like wrenches, hammers, sledges and shovels a melee option

    • @susangoaway
      @susangoaway 17 дней назад +61

      Technically you could also kill someone with a hard suitcase like the medikit.

    • @Mr.C151
      @Mr.C151 16 дней назад +28

      We've been asking for combat daggers and trench clubs for years tho.

    • @dylanvandermeer9852
      @dylanvandermeer9852 16 дней назад +19

      ​@@Mr.C151finally trenchclubs and daggers only missing the officer sword for the officers to lead a mêlee sqaud

    • @GDP-hm5ey
      @GDP-hm5ey 10 дней назад +1

      ​@@susangoawayBAD IDEA. You'll end up with noob medics accidentally killing people

    • @susangoaway
      @susangoaway 10 дней назад

      @@GDP-hm5ey It's not an idea, it's a technicality.

  • @Brick-2010
    @Brick-2010 16 дней назад +156

    "planes? in a top-down game? they're tweaking!"
    me jumping out of a plane less than a year later: -_-

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад +19

      lol! Will be interesting to see how they actually work.

  • @JacovGs
    @JacovGs 17 дней назад +305

    we can now hold our breath when we get green ashed

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +58

      lol basically. I appreciate this change. Especially not getting staggered by it.

    • @TheAzrai
      @TheAzrai 15 дней назад +3

      Yes, the guaranteed death without a bandage was my main issue. You couldn't just escape after a millisecond of contact. Best change for infantry I've seen in a while.

  • @CreepyBanana
    @CreepyBanana 17 дней назад +335

    PLANES!!!!

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +26

      Woo!! To the sky’s!!!

    • @trentduren3554
      @trentduren3554 17 дней назад +2

      SABATON's Red Baron begins to play.

    • @dorian447
      @dorian447 17 дней назад +2

      @@trentduren3554 flight of the valkyries*

    • @viper2255
      @viper2255 16 дней назад +3

      I hope devs dont lock them to megaclans... Like naval

    • @NusianMarine
      @NusianMarine 16 дней назад +1

      Oh gory, gory what a helluva way to die, gory gory what a helluva way to die, gory gory what a helluva way to die, and he ain't gonna jump no moreeeeee!

  • @KingGooseTheThird-rg3sm
    @KingGooseTheThird-rg3sm 17 дней назад +605

    Can't wait to not use the medical train

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +74

      For real lol!

    • @pogonolagododipopopo
      @pogonolagododipopopo 17 дней назад +83

      A mobile spawn point on land, it might found some use. Let your creativity talk

    • @the_steamtrain1642
      @the_steamtrain1642 17 дней назад +35

      @@pogonolagododipopopo thing is, the surrounding infrastructure just does not permit a train to go nearby the frontline, we'll need actual armored locomotives

    • @colinnelson4080
      @colinnelson4080 17 дней назад +50

      @@KingGooseTheThird-rg3sm it may be more useful in practice than on paper. This community has underestimated weapons and vehicles before.
      For example, only recently has the colonials realized how dangerous the Scorpion is. It can mow down infantry easily without any reprisal from armor because they see it as a non-threat and a waste of ammo to themselves.

    • @Gravity_studioss
      @Gravity_studioss 17 дней назад +9

      There are trains in foxhole?!

  • @sirneko1278
    @sirneko1278 17 дней назад +183

    I play infantry exclusively and HOLLY SMOKE DEV MAN IS COOKING

    • @niconilo97
      @niconilo97 16 дней назад

      i through they already made a fantastic game, but they keep going ! Where will they stop !

    • @sirneko1278
      @sirneko1278 16 дней назад

      @niconilo97 until game is in irl, lolz

  • @NomasX
    @NomasX 17 дней назад +80

    Appreciate you uploading about this so quickly.

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +5

      Try to sum up the dev stream quick for people that are stuck at work or that couldn’t watch it :D

  • @smithynoir9980
    @smithynoir9980 17 дней назад +76

    @6:59 Bunker pieces can be right next to one another!!!
    Thank you for the coverage!

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +7

      Woo!! Hyped for that!

    • @alexturnbackthearmy1907
      @alexturnbackthearmy1907 15 дней назад

      So you wouldnt have to use funky placement mechanics to do the same thing? Cool i guess. If it works.

  • @Tyneras
    @Tyneras 16 дней назад +125

    Oh. I was hoping they finally added foxes. It's got plenty of holes, but no foxes.

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад +33

      Seriously where are the foxes?!? I want one to follow me around as a pet! Add the micro transactions devs! You cowards!

    • @tincatinca1571
      @tincatinca1571 16 дней назад +3

      @@RobertLovesGames devman bad :(

    • @TheAzrai
      @TheAzrai 15 дней назад +6

      "This game wasn't what I expected." - a fox hole enjoyer

    • @tediooficialisacgoulart.6448
      @tediooficialisacgoulart.6448 14 дней назад +2

      ​@@RobertLovesGames * fox hit a mine.*

  • @proudfirebrand3946
    @proudfirebrand3946 17 дней назад +163

    The Puma*cough* I mean Nemesis(fitting name), speaks to me on a level a War Thunder rat could understand..

    • @Lem0nsquid
      @Lem0nsquid 17 дней назад +16

      Yea you guys got a cool tank. I have another god damn outlaw 😂

    • @ohmyshou1der
      @ohmyshou1der 17 дней назад

      Attack the D point

    • @zombieranger3410
      @zombieranger3410 17 дней назад +5

      @@Lem0nsquid Its not even a good tank either, its supposed to suck ass so you get it upgraded into an Outlaw at facilities. They are gating Outlaws in facilities now.

    • @Lem0nsquid
      @Lem0nsquid 17 дней назад +4

      @@zombieranger3410 yea it’s pretty lame. And tbh the outlaw really isint all that great. I’d rather have ironhides and silverhands

    • @zombieranger3410
      @zombieranger3410 17 дней назад +2

      @@Lem0nsquid Personally I quite like Outlaws as they have the extra range, good speed, decent armor, forward machinegun, unlocked in the midgame, and most importantly IS EASY TO MAKE AND OPERATE FOR SMALL GROUPS.

  • @kv2menacing176
    @kv2menacing176 17 дней назад +94

    Can't wait to larp a medieval knight with the new melee kit

    • @bigfootsdecendant594
      @bigfootsdecendant594 17 дней назад +13

      anvil empires, their whole next game lol

    • @Kyuschi
      @Kyuschi 17 дней назад +6

      gotta make Jack Churchill proud.

    • @CandleWisp
      @CandleWisp 16 дней назад +3

      Parry this you fil-TING
      Oh shit

    • @mikehawkisb1g
      @mikehawkisb1g 14 дней назад

      @@bigfootsdecendant594 I’m still sad I couldn’t get in the testing for it, seems very interesting

  • @rougenarwhal8378
    @rougenarwhal8378 17 дней назад +28

    Aim adjustment, map searching, and load outs got me more excited than the planes

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад

      Same! Especially the load outs. Such a good change.

    • @RAD1111able
      @RAD1111able 16 дней назад

      Same, those small changes that ensure you won't get annoyed as much. Haven't played since before Naval Warfare but I'll be coming back definitely.

    • @NoNameAtAll2
      @NoNameAtAll2 15 дней назад

      but what button is aim ajastment controlled by?
      did devs think about all the laptops without mousewheel?

  • @lilnoir4213
    @lilnoir4213 15 дней назад +6

    "I will eat a shoe if they ever add planes that can be used by players to Foxhole. "
    -Robert LuvsGames, January 2024

  • @MrTib11
    @MrTib11 17 дней назад +29

    omg I just started playing foxhole a week ago and the most confusing element was aiming, thank God they are fixing it

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +4

      This will honestly help new players so much!

    • @partydemon2849
      @partydemon2849 16 дней назад +4

      I have close to 400 now. And I still don’t quite understand it. I just know the signs on where it will land

    • @xjzurv
      @xjzurv 16 дней назад

      ​@@partydemon2849made le 1200h to finally understand how it work and became good and they give now the autoaime.
      I'me so sad, i lost my advantage on the field.

    • @alexturnbackthearmy1907
      @alexturnbackthearmy1907 15 дней назад

      @@partydemon2849 And then you just miss, while your crosshair is blatantly lying about perfectly lined shot. And perfect accuracy can only be archived via bugs.

  • @dires
    @dires 17 дней назад +35

    The memes foretold it..planes are coming

  • @Katthewm
    @Katthewm 17 дней назад +95

    If they dont increase the player cap per hex air is going to be a mess

    • @vay6901
      @vay6901 17 дней назад +12

      why do you guys assume its going to be hex based lol
      the whole map is going to be available for planes... and they are going to see way less things. And ground infantry wont be able to see planes just their shadows. Planes will leave the "hex" once they in the sky. From that on they only see other planes and bigger ground targets (without soldiers) like ships trains and tanks possibly.

    • @Katthewm
      @Katthewm 17 дней назад +28

      @@vay6901 You do know that the hexes population gets limited at like 150 players? Players will queue up at the border waiting to be allowed into a full hex and adding in a new combat dimension will fill that population cap even faster.
      Imagine being a pilot stuck at the hex border for 30min and run out of fuel

    • @sanquiem324
      @sanquiem324 17 дней назад +8

      ​@@vay6901did you even watch the dev stream?

    • @vay6901
      @vay6901 17 дней назад +1

      @@sanquiem324 so will pilots count towards a hexes population or not?

    • @vay6901
      @vay6901 17 дней назад +5

      @Katthewm they did not say that players will count towards a hexes population... Idk where you guys take this info. They said that players and plane will exists in the same hex setbox but thats it. No where they said that planes will be counting towards the max population. Trailer and what i have heard also suggests that my theory is true. For planes they only will see stuff thats important for them. Players still be able to see planes for obvious reasons but planes doesnt have to see every last detail of the battlefield, since they mainly are for tactical bombing. Also its ridicoulus to think that planes will be waiting at the border to cross lol. You think they will be floating or what? It also might be that planes will have bigger hexes, who knows. And one more thing is that player count regarding infantry sill stay the same, judging by experience from the naval update. Planes are going to be costly, so only clan man will be using them

  • @Bee-qf9zc
    @Bee-qf9zc 17 дней назад +22

    Fell out of my chair
    I think i even bet there wont be planes soon

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +5

      I thought planes would be at least 2 more years

  • @DireLizard
    @DireLizard 6 дней назад +2

    Damn the gas taking stamina first actually makes sence. Bro is holding breath, like a normal person would do

    • @RobertLovesGames
      @RobertLovesGames  6 дней назад

      Exactly! Really happy with this change. Getting gas was awful.

  • @KayveePlays
    @KayveePlays 17 дней назад +13

    I was just looking for some direction to take my regiment in. Looks like its time to become an airforce!

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад

      Nice! Start recruiting now ha

    • @FellipeMoreto-p1n
      @FellipeMoreto-p1n 16 дней назад

      what regi?

    • @KayveePlays
      @KayveePlays 16 дней назад +1

      @@FellipeMoreto-p1n currently we aren't recruiting, but were an Australian based regi called the Flightless Emus, as a play on the American Screaming Eagles.

  • @77chance
    @77chance 8 дней назад +3

    Hyped af to be an ambulance driver and opening up a truck cleaning service

    • @RobertLovesGames
      @RobertLovesGames  8 дней назад +1

      Woo! That sounds like a really fun role! I should do more medic stuff this next war :D

  • @smokeyson436
    @smokeyson436 17 дней назад +16

    The medic stuff looks really cool. Can’t wait to use the medic bunker room

    • @kairosDM666
      @kairosDM666 17 дней назад +1

      I was planning to get my degree in medicine after my 2 wars experience as truck driver, navy amazon and spotter for art, perfect timing

  • @printaboy
    @printaboy 16 дней назад +3

    My theory how planes will work based on trailer:
    Planes will exist on their own server, in their own environment. There won't be hexes for planes, they will be able to fly anywhere on the map without queue. Planes will see only vehicles and buildings, NOT infantry (this is supported by actual gameplay footage, not cinematics - exception might be paratroopers dropping from planes). To counter too much airplanes in air, before takeoff planes will be put into queue if there are too many planes in the skies.
    People from ground might see airplanes (or their shadows, but I think with low altitude they will be able to see airplanes themself), but they will not be able to interact with them in any way. This means that all AA options will be AI only.
    Source: No source, basing this off of what was shown in trailer (and only taking into account actual gameplay footage which is like 5-10s long) and my experience as game dev.
    Happy for the update, devman good

    • @aesthetic709
      @aesthetic709 16 дней назад +1

      People will see the plane if look up with AA flak gun(exclusively for aircraft above the sky)and the ground will be blurred

    • @printaboy
      @printaboy 16 дней назад +1

      @@aesthetic709 Sounds probable. This way the devs could implement AA truck to provide mobile cover for advancing forces

  • @colin8696908
    @colin8696908 17 дней назад +10

    Thoughts:
    Gas - they will need to give us more of that cus it's not worth it to spend a inventory spot for 5 gas grenades, that need to burn through stamina first.
    logi - not super stoked about moving production to bases, would appreciate more public logi.
    Mines - o man I don't even want to think about this, if all they need is basic materials to repair we might see entire hexes filled with anti infantry mines.

    • @NoNameAtAll2
      @NoNameAtAll2 15 дней назад +2

      tbf, we already saw giant walls of mines
      I worry about partisan mines more

    • @alexturnbackthearmy1907
      @alexturnbackthearmy1907 15 дней назад

      Every grenade launcher gets its own lighter gas grenades? Gas ammo for arty and tanks (and maybe ships too), with bigger radius depending on caliber?

  • @gavin4598
    @gavin4598 17 дней назад +3

    I had many discussions with people and they all thought I was crazy talking about how planes are impossible and it doesn't really fit foxhole well.... look where we are now PLANES BABYYY.

  • @Nelly_Boy
    @Nelly_Boy 17 дней назад +8

    I’m interested to see how the infantry changes go. This is a big change for any of us that have been playing foxhole for years. Also PLANES!

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +2

      Same! I think we are going to see some good meta shifts. Woo!! To the sky!!

  • @genericname8134
    @genericname8134 17 дней назад +27

    Hoooray no more janky shadow dancing

    • @Chaz16
      @Chaz16 17 дней назад +5

      I can hear the collie vet tears from here

    • @madtechnocrat9234
      @madtechnocrat9234 16 дней назад +9

      Dodge this you filthy try-hard.
      grenades nerfed + supression added -> Heavy machine gun is back on the menu boys.

    • @awesomewinner6385
      @awesomewinner6385 16 дней назад

      GRAHHHHHHHHH imma spray and pray to those try hard vets to the shadow realms

    • @TheAzrai
      @TheAzrai 15 дней назад

      I might just reinstall this game after almost two years. And this isn't the only change in this udpate that might help me do that. Fantastic stuff.

  • @CCTViswatching
    @CCTViswatching 17 дней назад +34

    Can’t wait for VR planes 😉

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +11

      oh no! I think I might just puke on my computer ha!

    • @centric3125
      @centric3125 17 дней назад +4

      Teno Heka! BANZAIIIIII! *Explodes into cloud of jet fuel*

    • @Kyuschi
      @Kyuschi 17 дней назад +5

      @@RobertLovesGames as someone who plays flights sims, i actually found doing maneuvres in planes to be a lot less nauseating than a lot of other things you can do in vr, probably because as long as you're not too near the ground there's not as many things moving around for a frame of reference, other than the cockpit

    • @alexturnbackthearmy1907
      @alexturnbackthearmy1907 15 дней назад

      War thunder if it was mmo/strategy:

  • @johndane9754
    @johndane9754 17 дней назад +17

    0:25 I'm just happy that this will be big hit to shadowdancing.

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +5

      Yes! Though I will say I haven’t seen a shadow dancer in while.

    • @xjzurv
      @xjzurv 16 дней назад

      Shit, how are you supposed to take a trench if you have to wait 2s doing nothing in the ennemy trench after losing all your stamina to rush.

    • @johndane9754
      @johndane9754 16 дней назад

      @@xjzurv ... You manage your stamina, you get guys together, you get guys with grenades together. If that's too much for you then lots of luck pal.

    • @boldCactuslad
      @boldCactuslad 15 дней назад +1

      @@xjzurv first, you connect a microphone, and then, you begin barking

    • @TheAzrai
      @TheAzrai 15 дней назад

      @@boldCactuslad First he's gotta stop yapping.

  • @corsonforcas
    @corsonforcas 17 дней назад +8

    Give us trench maces and parry if we both hit at the same time

  • @HatsAlEsman
    @HatsAlEsman 17 дней назад +4

    Nice and efficient Robert, I wish siege camp made videos like this. Also, they should’ve called this update
    Foxhole: Melee!

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +1

      Thank you! And that would have been appropriate ha

  • @sidewithwerewolves
    @sidewithwerewolves 16 дней назад +4

    The infantry melee feels like they shared some anvil empires dev work to make foxhole melee deeper

  • @AustinHickeyCocoBean
    @AustinHickeyCocoBean 17 дней назад +9

    We needed dedicated melee weapons so bad, finally!

  • @Darknight_84930
    @Darknight_84930 17 дней назад +4

    Nice, love to see that they fixed the vaulting since i hated spamming my space bar tbh.
    Also love some of the changes since i was realy hoping they would fix em.
    Also love the new colonial tank :D
    Btw i one they would add planes since it felt like they were smt missing on day one i got on and as a ww2 tank and plane enthusiastic i think it would be really fun!
    Hope i can get back soon after my exams, i miss playing with randoms like you knew they for a long time and how fun the game was :D

  • @polypolpol
    @polypolpol 15 дней назад +3

    Plane border queueing 👀

    • @RobertLovesGames
      @RobertLovesGames  15 дней назад

      Yea I have no idea how this will work lol. Plane just stalls out ha

  • @SyI16
    @SyI16 17 дней назад +17

    i know its cheap but a video of the reaction of each big face in foxhole to this update would be cool, i think its the biggest one to date. mainly because it touches such small but tedious things, showing you that the devs are not fossils indeed and care about the things we''ve been complaining or asking to change or add. thank you Robert for the amazing videos you put out.

  • @JAMeep-xx1vv
    @JAMeep-xx1vv 16 дней назад +2

    Oh god the Cadians and Ignis are gonna have a field day with those melee weapons.

  • @vinescarlan
    @vinescarlan 13 дней назад +1

    I just commented from one of your previous video about the devs adding planes, so solo players like me can enjoy more missions. I'm glad my wish came true!

  • @aarondanaher9426
    @aarondanaher9426 17 дней назад +1

    I think the thing that most excited me was actually the Crows Feet anti-infantry mines. It took me by suprise.
    Always happy to see some attention brought to the medic gameplay as well.

  • @moosesnWoop
    @moosesnWoop 15 дней назад +3

    Oh fight club is going to be so brutal now!

  • @johndoe5432
    @johndoe5432 17 дней назад +9

    It's crazy how I like virtually everything in this update. Also Rob, two of your three wars on the Collie side will have ended up being break wars. I think the universe is trying to tell you something. ;)

  • @CULLROY
    @CULLROY 16 дней назад +1

    informative as always, as a none player fascinated by this game, its awesome to see how its evolving

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад

      Thank you! Glad you found this helpful :D And yes I love how this game has evolved over the last 4 years I've played it as well. It's kind of crazy the devs add and work on stuff like this when they don't have any micro transactions or any extra source of revenue for the game.

  • @akirakill666
    @akirakill666 17 дней назад +7

    as a medic, this is the best update ever

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +1

      So happy for the medic community! I hope to see the train car get used a lot!

    • @theslavegamer
      @theslavegamer 17 дней назад

      but imagine if they added an option to heal yourself

    • @akirakill666
      @akirakill666 16 дней назад +2

      @@theslavegamer that would break the whole medic gameplay honestly.
      why would you need a medic if you can fully heal yourself?
      I think the way bandages work now is good enough, stops the bleeding → look for a medic

    • @akirakill666
      @akirakill666 16 дней назад

      @@theslavegamer if they made so that only medics are capable of healing themselves, it could work well

  • @yutanarkavich
    @yutanarkavich 17 дней назад +35

    I hope fighter planes will be cheap and makeable by one or two players so we can enjoy flying experience. If all planes will be locked late game and require massive resources, then I am not hyped about plane update.

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +16

      I hope they do that as well! I want some cool logistic type plans. Drop off crates of supplies places. And yea if they are similar to navy I don't think players will like them at first :/

    • @Lem0nsquid
      @Lem0nsquid 17 дней назад +23

      I suspect aircraft will be something close to building Battletanks. Tbh the last thing I want is half the server flying around because it’s cheap to make

    • @ChippyIVI
      @ChippyIVI 17 дней назад +1

      ​@@Lem0nsquid Agreed, but I'm sure a group like HCNS will come around but for planes, so I'm sure most people will be able to experience it at least in late war

    • @Lem0nsquid
      @Lem0nsquid 17 дней назад +3

      @@ChippyIVI yea I agree with ya on that. I suspect aircraft will burn through fuel fast forcing players to use them very strategically

    • @yutanarkavich
      @yutanarkavich 17 дней назад +9

      @@Lem0nsquid fighter planes are not meant to use as strategically, you defend the air, or you do small attacks forward with your machine gun. You are small. You won't make considerable damage to front line. You fight other planes. It is the same in every other WW2 game I played. This is why I hoped at least fighter planes will be unlocked mid war and requiring few resources and few gas to enjoy flying experience.

  • @arkanterian4663
    @arkanterian4663 16 дней назад +2

    I'm going to repeat what I yelled loudly into the FMAT VC while the airplanes came on.
    "They can not effin do this to us."

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад

      lol! It will be interesting to see how they implement the planes and balance them.

  • @rambunctiousmedia3350
    @rambunctiousmedia3350 17 дней назад +1

    The first aid train car is a juicy morsel of Last Train Home (which I'm overdue to play) grafted onto Foxhole...and I'm all for it!

  • @Т1000-м1и
    @Т1000-м1и 11 дней назад +1

    I couldn't quite believe it when I saw the planes. That's a huge flex by the devs ngl. The big meme revealed to be true right there all of a sudden

  • @Starship_tr00prs
    @Starship_tr00prs 17 дней назад +4

    Me and my friends getting ready to sing blood upon the risers

  • @hanfaiz8005
    @hanfaiz8005 17 дней назад +8

    here it comes guys, car wash larp

    • @TheAzrai
      @TheAzrai 15 дней назад

      Imagine the kinds of things they'll be doing on the corners to get our attention.

  • @michaelhawkins1237
    @michaelhawkins1237 11 дней назад +1

    i'm glad i'll be a better medic with some of these changes... as the sky rains fire around me

    • @RobertLovesGames
      @RobertLovesGames  11 дней назад

      I'm really glad to see the medics getting some changes! Now we just need some changes for builders!

  • @TheBionicfury
    @TheBionicfury 17 дней назад +2

    I remember playing in 2019 and talking about the possibility of planes lol

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +1

      I feel like people have been talking about it for ages ha! Glad to see the devs are moving forward with it. Should be interesting to see how they are implemented and the balance of them.

    • @TheBionicfury
      @TheBionicfury 17 дней назад

      @@RobertLovesGames Back in those days it seemed like an impossibility lol
      I think they will be a net positive to the game overall. More variety in gameplay, more options for larping, and it might be appealing enough to expand the player base a bit.

  • @barleysixseventwo6665
    @barleysixseventwo6665 17 дней назад +13

    The green ash reducing your stamina is genius. Why? *Because you're literally holding your breath!*

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +6

      Ha! It just makes sense :D and honestly even the little detail of wearing a gas mask makes your stamina worse because it's harder to breathe in them makes sense as well.

  • @jaredjosephsongheng372
    @jaredjosephsongheng372 16 дней назад +3

    8:36
    Me: *Reads Critically Wounded Soldiers will spawn more often and under a wider range of conditions*
    Also Me: Long live the pile!

    • @niconilo97
      @niconilo97 16 дней назад +2

      THE PILLLLLE MOOORE PILLE PILLE TO THE PILLE GOD

    • @jaredjosephsongheng372
      @jaredjosephsongheng372 15 дней назад +1

      @@niconilo97
      FOR THE PILE!!!!
      We may die but the pile lives forever!
      o7

  • @hoanglinhle4468
    @hoanglinhle4468 17 дней назад +4

    - Finally, the infantry gets some love.
    - I try to stay away from the Rmat conflict and that results in me only playing Infantry and Logi. But then get bomba by arty and tank rush.
    - Now at least I can survive for more than 10 seconds.
    - Also the Infantry factory is cool. I like the Tripod factory a lot but other players don't take advantage of it.
    - This is big W for Infantry and Builder.

    • @xjzurv
      @xjzurv 16 дней назад +1

      It's a Big W for newbies, i'me sorry but if you think a little you are able to live more than 10s in the front. I'me sorry but how am i supposed to take a trench now ? I can't gas it, i can't rush it due to stamina and shouldering.how am i supposed to win 1VS 3 now ?
      I can't use the bayo or the bonk stick due to stamina.
      And for the build you were able to do something interesting before, you just need some skill and work. Now we are just going to see ugly MG/AT 20x2 with a huge field mine on the ground.

    • @xjzurv
      @xjzurv 16 дней назад +1

      And last thing. With the new riffle husk you need to dehusk a bunker now in order to rush in the ennemy base.

    • @hoanglinhle4468
      @hoanglinhle4468 16 дней назад

      @@xjzurv
      - Well, I'm not Vet but still, 900 hours playing, mainly Logi and Builder.
      - I know what it feels like being Infantry without big clans to back you up.
      - Can you tell me what is "interesting" about building before? Every war I go to the front and build proper bases for the faction just to see 2 tanks rush blowing everything up without any way to defend myself and the bunker.
      - I won't call it "interesting".

    • @xjzurv
      @xjzurv 16 дней назад +1

      @@hoanglinhle4468 i'me not a builder, i only build front bb and in mid-late war you can't expect them to live more than 12h intense fight and you can't think, even with the biggest défenses to win against pve, the worst base live longer with infanterie than the better alone. I also play a lot solo and clan infanterie. What was interesting before is you already can build defenses that can hold a front with the support of the infanterie and some knowledge but you can also destroye or sneak into the ennemy base with teamwork. Now you just build a giant wall and it's over, even if you break a riffle the husk prevent anyone to sneak in.

    • @hoanglinhle4468
      @hoanglinhle4468 16 дней назад

      ​@@xjzurv
      - Well, if you are not Builder, then why should you decide the current Building is "Ugly"?
      - I don't mind if my bunker dies in a big push. But 2 tanks rush is ridiculous. Especially when 1 Colie Spatha only costs like 2 flatbeds.
      - Most players complain that Builders need love since War 112. Now we have the buff we wanted for so long.
      - If you think it makes the Partisan job harder. Isn't the whole Partisan character support to be creative and outsmart enemy?

  • @jmanthackdaddy
    @jmanthackdaddy 17 дней назад +5

    Planes and Trains!!!! My favorite things!!!!

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +3

      Woo!! I want to do logi in the sky!

    • @SamRuffatto
      @SamRuffatto 17 дней назад +2

      As a wise person once said” I like trains”

  • @Kobitakkk504
    @Kobitakkk504 16 дней назад

    Yesterday I stumbled into foxhole. I saw that there was logi, naval,arty,tanks and infantry.
    Before going to bed I was thinking when the devs would add the planes.....
    And now i am here....
    getting the plane update the very next day!! 🥳

  • @milesnugent5916
    @milesnugent5916 16 дней назад

    Super curious to see how planes will work perspective wise, I struggled to see how it'd work but I'm glad SC is just moving forward with everything, they're awesome

  • @asfalto7001
    @asfalto7001 16 дней назад +2

    WOW I haven't been playing like at all since war 115 and early 116 cos I didn't really feel like it but this will defenetly bring me back to the game!
    Can't wait to see how the planes will work as well

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад

      Nice! Always good to take breaks :D War 119 is the actual update war on November 18th! Should be a good one to join! I'm excited for planes as well!

  • @Flwerz_
    @Flwerz_ 17 дней назад +4

    I'm really concerned about how they are going to implement them in a way that is fun for both the players on the ground and the players in the air. I feel like it will either be clunky af and rarely used or OP as hell and almost game breaking.

  • @greatpadinski
    @greatpadinski 13 дней назад +1

    Ooh, might be time to jump back into Foxhole again for the update war!

    • @RobertLovesGames
      @RobertLovesGames  13 дней назад +1

      Woo! You might actually see more of the map besides Mercy's Wish bridge battle :D

    • @greatpadinski
      @greatpadinski 13 дней назад +1

      @RobertLovesGames Now don't get ahead of yourself 😅

  • @tuh774
    @tuh774 16 дней назад +2

    if they make infantry more fun i might just return. Also i want more multi floor building gameplay. Buildings should be more than just AI garrisons, they should be something players are actively trying to contest and actually play inside them.

  • @yeetcanyon5799
    @yeetcanyon5799 10 дней назад +1

    Oh neat, I’m sure the clans that bully randoms out of their gear will love that.

    • @RobertLovesGames
      @RobertLovesGames  10 дней назад

      If you can't beat em join them. Plenty of fun and positive clans out there to join. If you need help finding one DM me on discord.

  • @jestersjokers
    @jestersjokers 17 дней назад +4

    This game is awesome. I love the investment, it feels soo good to win and it stings to lose but keeps me coming back 😊

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад

      I’m excited for all the new infantry changes! Excited to see how war 119 plays out.

  • @noconnection1839
    @noconnection1839 16 дней назад +2

    Anti infantry mines. I feared the day they show.

  • @devinhallsworth5531
    @devinhallsworth5531 17 дней назад +8

    Dude, parachute drops could be HUGE! No more endless bridge stalemates.

    • @RedfootAllAmericanAnthro
      @RedfootAllAmericanAnthro 15 дней назад +5

      Now endless a bridge to far operations lol

    • @alexturnbackthearmy1907
      @alexturnbackthearmy1907 15 дней назад +1

      @@RedfootAllAmericanAnthro And no more chill on backline, cause getting there fast would be stupidly easy. QRF is in shambles after this simple trick.

    • @TheAzrai
      @TheAzrai 15 дней назад +2

      @@alexturnbackthearmy1907 I anticipate there being a relatively easy way to install AI AA defenses, especially in backlines.

  • @insanecrazyman7637
    @insanecrazyman7637 9 дней назад +1

    As someone that left Foxhole a while back I am defiantly coming back from my long hiatus to play when those planes drop, though I hate the top down aspect of the game I still do love the idea of persistent war games.

    • @RobertLovesGames
      @RobertLovesGames  9 дней назад +1

      Nice! Planes should be an interesting addition to this game! And yea a lot of people don't like the top down perspective. But this is the best persistent war game out there right now. Maybe another developer will try and make a first person one some day!

    • @insanecrazyman7637
      @insanecrazyman7637 8 дней назад +1

      @@RobertLovesGames if I had the money or the know-how I would try to make one to compete with Foxhole, I got the idea, I got the setting, I just need help lmao

  • @Peanut_Chaos
    @Peanut_Chaos 16 дней назад

    The infantry update got me a bit excited to come back with a friend.
    I wish there was more on logi but it really helps with a lot of the issues we had

  • @Tuck213
    @Tuck213 17 дней назад

    Planes! I knew they could do it!
    The facility crating and small arms production looks exciting too. I might build a facility like that

  • @primefactors888
    @primefactors888 17 дней назад +6

    holy hell, its goona be lit ,war 119

  • @agidyne9676
    @agidyne9676 13 дней назад +1

    I’m most hyped for the medical additions. These updates are really cool overall.

    • @RobertLovesGames
      @RobertLovesGames  13 дней назад

      Yea! I'm excited as well! Should change things up on the front quite a bit!

  • @brodyclayton7163
    @brodyclayton7163 16 дней назад +2

    We need underground bunkers

  • @thenameless7650
    @thenameless7650 17 дней назад +3

    Been waiting for this! Thanks again! Colonial Airforce ftw! 💪

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +1

      Woo!! Lots of plane regiments are going to be starting up!

  • @apollo4619
    @apollo4619 15 дней назад +1

    I’m for seeing that all the big ships are gonna get a overhaul with a ton of AA mounts (or AI AA turrets)

  • @deomid97
    @deomid97 17 дней назад

    I haven't logged into the game for a long time and I don't know how everything has changed in a year and a half, but I remember how I organizeda warehouse on a battlefield protected by sandbags, and I really missed icons on the boxes to separate them. We need icons for cartridges, medicine, grenades, metals, tanks, tools and numbers. I would also like to be able to leave a medic icon on the ground so that soldiers understand where to bring the wounded so that medics can pick them up.

  • @AZUFA07
    @AZUFA07 16 дней назад +2

    Can't wait for medic rework and infantry equipment production on fac

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад

      Seriously! I'm so excited for these changes! I love new additions to facilities :D

  • @mackheadrum1295
    @mackheadrum1295 17 дней назад +2

    the mines are going to be annying as balls depending on how they are actually going to function. but it is going to make being a builder man replacing your minefield less taxing. well also as the devs intended another partisan nerf. but partisans are proboly going to get a buff in the air update with paratroopers. but it's not all partisan nerfs for partisans havocs got buffed making placing and detonating lots of them go faster as well as letting you place them inside buildings which is huge.

    • @alexturnbackthearmy1907
      @alexturnbackthearmy1907 15 дней назад

      My biggest issue is bmat. If upfront cost doesnt cover what you would spent on the minefield or two otherwise...it will be stupidly OP. Basically forcing everyone into paratroopers, because there is no way to cross all these mines before getting obliterated by arty or tanks, without some massive hex-wide bombardment beforehand (which will attract literally everyone there).

  • @Swizzlerz
    @Swizzlerz 17 дней назад +1

    I think I'm going to really like the fact that bunkers leave husks now. Not just wide open spaces.

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад

      I like this change a lot! It always looked kind of silly to watch like 6-8 pieces just disappear.

  • @Mattyice831
    @Mattyice831 17 дней назад

    I’m not gonna lie, your content and in general this game is motivating to build my first pc. Air update is gonna be nuts, imagine holding a base that’s been cut off and relying on Aerial resupply to hold the line!

  • @mitsuhaha5574
    @mitsuhaha5574 16 дней назад +2

    Specialized planes for logi supply drops would be incredible

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад +1

      This is exactly what I am hoping for!

    • @TheAzrai
      @TheAzrai 15 дней назад +1

      That's such a good idea. Finally a good use for those little baby crates.

  • @JAy-dx1xb
    @JAy-dx1xb 17 дней назад +1

    I dont even have a pc but i love watching you guys get nes gear

  • @bugskees146
    @bugskees146 15 дней назад +3

    Players in game trolled me when I said we would get air planes. Look now

  • @mr.shadow8812
    @mr.shadow8812 17 дней назад +4

    Hear me out…. Aircraft carrier

  • @mayuzanevideos
    @mayuzanevideos 17 дней назад +3

    Time to put my Ace Combat hat on

  • @FloofersFX
    @FloofersFX 17 дней назад +1

    Crate transfer statiooons! That's gonna be huge in the logi world.
    People mines... And.. body trains? Interesting.

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад

      Seriously! I'm so pumped for this! I love those little crate cars for the small engine!

  • @thegamingcactus8306
    @thegamingcactus8306 16 дней назад +1

    PARATROOPERS!
    I can’t wait for a foxhole parody of blood on the risers to come out

  • @jetsflyingoffatrain4338
    @jetsflyingoffatrain4338 16 дней назад

    I got the game recently and having to go through various different menus to find all the medic gear was a massive turnoff, really glad to see loadouts now

  • @zacharyfeehan832
    @zacharyfeehan832 16 дней назад

    A damn good update that promises continued improvements and additions!

  • @VictorFler
    @VictorFler 16 дней назад

    As for me, for the future updates, devs could do:
    - Excavator upgrade for CV - EV will not be able to build like usual, but instead it will be able to dig trenches, bunkers, minefields etc, twice as fast as soldier...
    - Change how tiers works, at least for trucks... Adding like 20% HP for 600 cmats to a truck worth 100 bmats sounds like a joke to me... The way I see it, they could stay with it if we're talking about standard trucks (or maybe add them some kind of actual armor at tier 3), but modified ones should get that 20% for Tier 2, and for Tier 3 they could get 15th inv slot...
    - Modifications to a Flatbeds in Small Assembly Bay. 1st would change it to look more like an 18 wheeler where you could transport 2 medium shippables or one large (but with greater speed reduction). Of course you'll need a special trailer for it which would be buildable in the same Assembly Bay. 2nd would add a small crane (like in some of real life lumber trucks) operated from a passenger seat. This crane would be able to drop pallets/containers just near a vechicle, on the left or right side of it. During the process, vechicle would me immobilized.
    - Remove queue expirations from stationary harvesters. As long as I understand the idea in other facilities, which are producing multiple types of materials, it's just annoying to set new queues every 24h for a harvester which is mining only one, specified resource.
    - Ability to place rails over provisional roads.
    - Ability to place rails and provisional roads through gates (as for now we can only place gates on rails and roads).
    - Ability to upgrade provisional roads. Up to 2 upgrades, adding +10% speed per level (so standard would be 45% like now, lvl2 55%, lvl3 65%).

  • @sampikprod
    @sampikprod 17 дней назад +16

    They forgot to show new shotguns

    • @RobertLovesGames
      @RobertLovesGames  17 дней назад +3

      I know! They just had the video on them!

    • @punjzo8797
      @punjzo8797 16 дней назад +1

      So, I've read patchnotes... there will be two of em: mid-range collie variant, a good two-shot-to-kill, and the warden one, which is two-barelled sawed-off boomstick, needs to reload much, but mostly oneshot in close quarters. Nothing about spread mechanics on them though, better check it yourself in the devbranch!

    • @sampikprod
      @sampikprod 16 дней назад +2

      @@punjzo8797 Finally... Trench DB camping update

  • @dylanvandermeer9852
    @dylanvandermeer9852 16 дней назад +1

    Finally wardens got something to use the 30mm for very nice tank

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад

      Woo!! Excited for these changes! War 119 should be interesting.

  • @anmordi285
    @anmordi285 17 дней назад +5

    How will it even work? How will ground players be able to see planes? How will planes move upwards or downwards? Or is it a fixed altitude? How will you know about planes out of sight range?

    • @blodmourne
      @blodmourne 17 дней назад +1

      my guess would be AI anti-air bunker garrisons that deals with AA defense. Player controlled AA seems like a pain with all the elevation issue.

    • @anmordi285
      @anmordi285 16 дней назад

      @@blodmourne so will be flying imo, like how will you see planes above and out of screen range

    • @blodmourne
      @blodmourne 16 дней назад

      @@anmordi285 flying is not that difficult. You put a players on different z levels and they control the planes and so and som hitting ground targets which will be just dropping bombs at coordinates you translates to the bottom z layer.
      The main question is how do you handle dogfights and AA which means shooting across different layers.. Foxhole is so dogshit at basically aiming rifles to begin with

    • @anmordi285
      @anmordi285 16 дней назад

      @ yeah thats my worry

    • @alexturnbackthearmy1907
      @alexturnbackthearmy1907 15 дней назад

      @@blodmourne Well we already have subs and depth charges, which do ALL of these things. The question is in making it faster, cause you had plenty of time on ships to set depth. With planes, especially fighters...it will not work well.

  • @anxiety2390
    @anxiety2390 16 дней назад +1

    they 100% gotta add a combat mode to the shovel

  • @rudestbeast4907
    @rudestbeast4907 17 дней назад +1

    Oh wow as a 1500h infantry player this sounds interesting, melee looks great cant wait to see the new fight clubs during intermission

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад +1

      I thought about fight club as well while watching this! Should be interesting ha!

    • @rudestbeast4907
      @rudestbeast4907 16 дней назад

      @RobertLovesGames the larp from it on the battlefield will be off the chart, ive wanted blocking strikes for so long. Not sure how much of a fan of at rifles that don't kill tanks. I'm very xp with mg so that suppression should be interesting. Will have to actually try harder when gunner for tank so I'm OK with because it's too easy now. This vid got me hyped because ive been playing dayz and space engineer, bf 2042, so thanks for your service, im hyped to return now.

  • @koiyujo1543
    @koiyujo1543 15 дней назад +1

    FINALLY PLANES I"M SO EXCITED!!!!!!!!!!!!! OMG AS A FOX HOLE PLAYER I"M EXCITED!

    • @RobertLovesGames
      @RobertLovesGames  15 дней назад

      Wooo!!! Should be interesting to see how they implement them and balance them.

  • @Aine_Evergreen
    @Aine_Evergreen 16 дней назад +1

    I really need to give Foxhole a try, these types of games are always so intimidating from the outside, but it looks like literally everything I want in an online wargame.

    • @RobertLovesGames
      @RobertLovesGames  16 дней назад +1

      A lot of players feel that way! But we have a really helpful community that helps new players learn :D Feel free to DM me on discord and I can answer any questions you have or help you learn the game if you get it!

    • @MansonMamaril
      @MansonMamaril 16 дней назад +1

      Just join on a frontline… fight die respawn repeat… JUST LET THINGS HAPPEN AROUND YOU… your calling will come to you eventually… :)

    • @Aine_Evergreen
      @Aine_Evergreen 16 дней назад

      @@RobertLovesGames Thank you for the encouragement, I’ll hopefully pick it up soon (probably in early December, once finances settle, November’s a rough month, bills and Christmas gifts and whatnot), I love your videos, the stories of different battles in each war, makes the game feel like a genuine treasure, and look forward to joining the community. ^_^

    • @Aine_Evergreen
      @Aine_Evergreen 16 дней назад

      @@MansonMamarilI appreciate the encouragement! Hopefully I can enlist soon, once finances settle after the holiday season rush. 🫡

  • @gooseneck3067
    @gooseneck3067 5 дней назад +1

    NEW WAR IS ON BIRTHDAY, DEF GETTING THE GAME

  • @cosmicbananas8084
    @cosmicbananas8084 14 дней назад +1

    i think the additions to tanks will make tank spam less powerful. this is lovely since it should make it easier for there to be plentiful Rmats without it just being endless waves of tanks

    • @RobertLovesGames
      @RobertLovesGames  13 дней назад

      I honestly think we will get the same tank spam they will just not be as effective which will be nice.

  • @NoNameNolasname
    @NoNameNolasname 16 дней назад

    I personally like that defenses will now be 1 line of fortification and several lines of mines, trenches, and barbed wire, instead of the large clump of concrete mayhem that we are used to.

  • @wyattcastro1324
    @wyattcastro1324 16 дней назад +1

    WAR 119!!! IT'S ON DIRTY WARDENS!!! lol great video dude super pumped for 2025

  • @lolHyperactive
    @lolHyperactive 13 дней назад +1

    finally a way to easily be a rambo behind enemy lines x'D airbone here we go.