It's nice to see meaningful improvements in performance and thermals already on the next generation of their chips, I hope the trend can continue and then the whole AAA gaming on phones will suddenly be very real
Digital Foundry has done some videos on gaming performance on Apple Devices. But they are very busy with other stuff, so they only test a few games, this guy tests every which is great
i do not care abt whats happening, what i see is real is im trying to be succesful and got denied in every way possible if people already find success and want to stay low its their choice, i dont, and dont slow me
Sad thing is the Capcom games and Assassin's Creed apparently sold extremely poorly on the app store. Even if the phone can run them fine, the audience on mobile isn't going to pay big prices for older games
iPhone is no PSP or Nintendo DS. The phones can’t run games for even an hour without dimming screen or getting too hot and slowing down system performance and fps.
Games are priced to high for mobile gaming, especially as they were old ported games, that and only 15pro & m series chip devices could even start to play them so smaller user base, now with all new iphone 16 phones and old 15pro the available sales market will be bigger going forward, looking forward to apple pushing AAA gaming competition
@@c.daubz.5386 I received my 16 Pro max and launched RE 4. It started OK but I threw a grenade in the beginning village fight before the chainsaw guy comes out. Once I threw that grenade, the frames dropped to maybe 20ish. Complete slow down. More enemies came towards me and more slow down. This is what hinders a gamer like me from purchasing a mobile game. They still are not ready yet. Apple claimed a 17% performance increase over the 15 pro. As a PC gamer who have years of tweaking graphics, graphic mods and multiple GPU purchases, 17% increase for an “upgraded” GPU is not enough of an increase for comfortable phone gaming. I was disappointed. Didn’t even have to compare the game to a console game.
They are selling the old games for tomorrow’s price, that’s why they are selling very poorly, even the games in steam are very much reasonable compared to the app store’s prices. They should have kept the mobile port prices reasonable, that’s the thing.
I don't know if you people realise but these are PC games running on a phone, NATIVELY. A small and light object with a crazy screen that you can fit in your pocket. Consider that there are even laptops or entire PC's that are unable to run these natively.
@@TRPS. There is already! MetalFX is an upscaler on the same lines as FSR and DLSS. It even has both a post process mode like FSR 2 and a temporal mode that (I think) uses an AI model like DLSS.
If the iPhone can run these fairly newer games, I hope Sony and Xbox would port over some of there PS3 and 360 games which should be able to run at 60fps. Imagine playing those gens version of GTA V, MGS4, Gears of War, etc
Yes! I just saw Naruto Ninja Storm, a ps3/360 game, is coming out soon which should run like butter. Playing some of the biggest games of that era would be so awesome on a phone.
it looks like a solid 15% improvement on the 15 pro, which was already good. Better heat dissipation is a welcome addition. I agree, would love to have a little older games with better performance. but we need more RAM, and more storage without needing to pay $200 just to get 512gb
@@gamingwithJT2007crazy upgrade? Its basically same phone with littlebit more ram, decently better cpu/gpu and littlebit better camera, photo button and ability to play that few games with barely 60fps. Thats not crazy upgrade, crazy upgrade is from iPhone X to 16 Pro but not from 14Pro to 16Pro.
@@gamingwithJT2007 I am not hating, I own iPhone and other apple products repair store so I know everything about these phones. Like I said, its not crazy upgrade, 99% of people will not play these games on the phone. You basically have only these few ports with not so good performance. It will have sense when there will be atleast 100 games ported and atleast iPhone 20 Pro performance with minimum 60fps on every game. For now its a gimmick. iPhone 16 Pro camera is only slightly better than 14 Pro, its really very small difference. Faster shutter is nice but again, if you are taking photos, it will look same for 99% people. 4K 120fps is good, but again not major thing. So again, 14Pro to 16Pro is nice small upgrade, but not needed, majority of people will not upgrade 14Pro for 16Pro now, nothing crazy here basically same phone for 99% people. Then you have people who buy new model every year and sell their previous, which is good strategy because you will only pay small amout of money on top of money you will get from your previous iphone.
i hate to say this. but i think 8GB ram for most high demanding games is little too small 12GB or even 16GB ram upgrade for iphone 17 family should help alot
I think indies would be perfect for mobile. There are so many indie games that would be perfect for the platform. Before Freemium/F2P games were popular, we had many indie-like games on the App/Play store.
@@butterdog29 I would say, that would end up with the same situation that we have right now with the AAA releases on mobile- Noone is willing to pay full price of a AAA game for a subpar experience...
9:22 because RE4 uses the "double renderer" method in scoped-in states, in other words, the game renders two times simultaneously for outside scope view and inside.
Great video as always. I wonder if Alien Isolation is getting the Metal 3 update on Mac? I was annoyed by the shimmer on my M2 Pro MBP. Downloading from Steam now to check....
Once the iphones are getting 12GB RAM instead of 8GB we can talk. But that likely won’t happen until the (base) iphone 18. It might could happen with the iphone 17 pro but as it’s still very expensive we should wait another generation. At least there are ipad pro’s with 16GB RAM althrough again, people usually don’t buy such expensive tablet with a very limited amount of Triple A games to choose from. If only more games from the 2010s could be ported that even iphones or ipads with just 4 or 6GB RAM can run, then Apple has gone Goated and closer to what steam and the consoles offer.
@@Duncdunc2377 LOL. Apple won't waste their money for that. You're completely clueless about Apple business plans. "Vapor chamber"? LMAO 🤣🤣🤣 How thick must be the iphone 17 with that unnecessary "innovation"?
Well, they are still only trying to convience more and more game devs to port to their devices too.. so even the more game release is about required that 2 ot even more years. (So basically it's hust a developer toolkit recently, to make their apps for future, to let the store show a bigger amount of compatible games when they release a console for example..) All of their devices are using the same cores just in different amount (so M chip is about a doubled A chip, double amount of power cores and usually the GPU cores was also just doubled at least in A14->M1, A15->M2)
MrMacRight, thank you for what you doing. Thank you for your channel, your Top 10 App Store Games of the Month helped a lot to choose a good game for the weekend. Please continue do what you are doing with this channel.
This video is very meaningful than most descriptive videos. Can you make a video like this but for the Baseline iPhone 16 & 16 Plus? Apple did show heavy games like War Thunder mobile on the Baseline series at the iPhone reveal & the graphite cooling they claimed in there.
This is really exciting for me and I sorta don’t really know why. I’m probably gona be keeping my iPhone 13 till the release of the iPhone 20 and hopefully they improve loads and manage to get loads of company’s to import their games to mobile
Hello, I think the reason the fps drops when you zoom in is because the game has to render both your surrounding environment and the environment where you are zooming in. Usually to achieve this level of frame rate on a phone, you would lower the level of detail quite aggressively for things far away from the player so that your GPU has some room to render things closer to you at a higher level of detail. When you zoom in, the phone is forced to render things you're looking through your scope at a higher level of detail plus the already high detail environment surrounding you, resulting in a drop of fps.
This is such an exciting time for gaming on IOS. I just hope they continue to invest in it and get more developers on-board, I hope it doesn't fizzle out. The new Mac/IOS chips certainly have the ability, we just need more gamers willing to try out IOS gaming.
it would be cool if you compared with M1 since its a relatively cheap entry point to these kinds of levels of performance on older cheaper ipads and that way we can know if its worth the upgrade or if its basically the same.
The thing with the precision rifle I think is because it needs to expand the rendering distance to accomodate the zoom, while keeping your area fully rendered.
No point in getting any Resident Evil games on iPhone as they are now locked behind an internet connection in their latest update. If you have a poor signal, good luck trying to run the game. Terrible move from Capcom.
Switch actually has 3 games that have been ported over to mobile. I play two of them which is pokemon unite and star wars hunters, and unite uses 60fps and never glitches at all.
Hey, remember! Ray tracing is on in every game you tested. Its just on the lowest but it is still on. I found this out when i was playing on my iphone 12 pro max with certain games.
What are you on about? How did you “find out”? Ray tracing is incredibly computational and without hardware acceleration (like on your iPhone) it’s really impossible…
It don’t use unreal engine at all none of the GTAs have ever used unreal, It uses R.A.G.E (Rockstar advance game engine) for gta 4 onwards before that it was renderware. The only game that uses unreal was the definitive shit they didn’t even develop, it was push outsourced to grove street games.
Would you also try Call of Duty mobile next time with 120fps and medium graphics to see if the phone can sustain it? Since it is a more matured mobile game.
I agree. There are a tonne of classic games that are still awesome to play (like GTA SA) that could be ported over without much effort. Apple should approach these companies and pay them to port them over and put them on the Apple Arcade.
If Apple added AC then the iPhone would truly be the best smartphone for gaming and even now the level of graphics fidelity from DS and AC are amazing nothing on Android comes close.
i was wondering if Apple had put these efforts to bring pc or console games on macbook we all know that only downside of buying a mac is that we can't play many games on it this would have been a game changer but honestly i am not interested in spending so much on iphone just to play some games on a small display below 720p
I was playing AC Mirage on my iPhone 16 pro max and thermals were impressive but the game crashed twice. Apple missed the opportunity to put 12gb of ram to make this a very good gaming phone.
I mostly listened on and off, I have to rewatch later to see if there were any settings on screen, but how much of these games can be downscaled to 720p or 1080p? It would be interesting to see how these games run at that resolution and then output to a TV/monitor
It's nice to see meaningful improvements in performance and thermals already on the next generation of their chips, I hope the trend can continue and then the whole AAA gaming on phones will suddenly be very real
I have both the 15 pro max and 16 pro max now I can say we finally have a ps4 portable as the 15 just to have crash in games
The 16 still gets a bit hot but not as the 15 and I haven’t experienced any crashes
Won't happen if AAA game prices remain high on phones.
Yeah but those thermal issue already exist since iphone 6
@@burd7455 mirage is 25usd rn and resident evil was also 25 at launch I got death stranding I believe for 20usd at launch soo
thank you so much for this! no one else does comparisons like these for iphones!
Digital Foundry has done some videos on gaming performance on Apple Devices. But they are very busy with other stuff, so they only test a few games, this guy tests every which is great
Dame tech is also good
i do not care abt whats happening, what i see is real is im trying to be succesful and got denied in every way possible
if people already find success and want to stay low its their choice, i dont, and dont slow me
Never in my life i trought i would see death stranding on a phone
lol, now you can play the walking simulator while you walk
So basically RE4 has a 40fps mode on 16 pro ! It’s amazing.
Не amazing где ты amazing увидел ахаха , они оперативку жмотят было б не 40 а все 60
Это ахуенно так то
@@RogTwixкал
@@zxc_psychokidsss ну он у меня есть и мне норм с 11 про на 16 про перейти ;p
плачите , что позволить не можете , я непонимаю😂😂😂
Я пользуюсь 16 про и мне норм
Insane improvement on the thermals!
The result of huge blacklash
Sad thing is the Capcom games and Assassin's Creed apparently sold extremely poorly on the app store. Even if the phone can run them fine, the audience on mobile isn't going to pay big prices for older games
iPhone is no PSP or Nintendo DS. The phones can’t run games for even an hour without dimming screen or getting too hot and slowing down system performance and fps.
Games are priced to high for mobile gaming, especially as they were old ported games, that and only 15pro & m series chip devices could even start to play them so smaller user base, now with all new iphone 16 phones and old 15pro the available sales market will be bigger going forward, looking forward to apple pushing AAA gaming competition
@@c.daubz.5386 I received my 16 Pro max and launched RE 4. It started OK but I threw a grenade in the beginning village fight before the chainsaw guy comes out. Once I threw that grenade, the frames dropped to maybe 20ish. Complete slow down. More enemies came towards me and more slow down. This is what hinders a gamer like me from purchasing a mobile game. They still are not ready yet. Apple claimed a 17% performance increase over the 15 pro. As a PC gamer who have years of tweaking graphics, graphic mods and multiple GPU purchases, 17% increase for an “upgraded” GPU is not enough of an increase for comfortable phone gaming. I was disappointed. Didn’t even have to compare the game to a console game.
They are selling the old games for tomorrow’s price, that’s why they are selling very poorly, even the games in steam are very much reasonable compared to the app store’s prices.
They should have kept the mobile port prices reasonable, that’s the thing.
Yeah no surprise there since they barely ran on iP 15 Pro
I don't know if you people realise but these are PC games running on a phone, NATIVELY. A small and light object with a crazy screen that you can fit in your pocket. Consider that there are even laptops or entire PC's that are unable to run these natively.
Because the hardware on those "laptops and pc's" clearly weren't meant for gaming 😂🤦🏽♂️
@@danielcordova4473 okay but we're talking about a phone either way. Not like phones were meant to be portable consoles. So yes, it's impressive.
I mean it would be very nice to have some dlss or fsr on these phones, it would make a tremendous difference and FG ofc
@@TRPS. There is already! MetalFX is an upscaler on the same lines as FSR and DLSS. It even has both a post process mode like FSR 2 and a temporal mode that (I think) uses an AI model like DLSS.
@@austinnafziger4159 but it performs worse? Why is there still no FG on phones.
Its a miracle that both models can even run those big title games. This was my dream during iPod Touch 4G times
If the iPhone can run these fairly newer games, I hope Sony and Xbox would port over some of there PS3 and 360 games which should be able to run at 60fps.
Imagine playing those gens version of GTA V, MGS4, Gears of War, etc
Exactly ! All 3rd party Switch games, ps3, x360 and even ps4 should be considered for new ports
Yes! I just saw Naruto Ninja Storm, a ps3/360 game, is coming out soon which should run like butter. Playing some of the biggest games of that era would be so awesome on a phone.
GTA V on mobile would be a gsme changer
@@matteoclementiypu can already do this with Winlator lol, even at 60fps
@@tranquility6789 what is that?
I like the more conversational narrations! Feels v friendly :)
it looks like a solid 15% improvement on the 15 pro, which was already good. Better heat dissipation is a welcome addition. I agree, would love to have a little older games with better performance. but we need more RAM, and more storage without needing to pay $200 just to get 512gb
Does the 512 can help your phone to improve your game experience?
@@justinlikesme19 no, that’s needed to store more games. Resident evil 4 alone is 63gb on my iPhone
@@75and1Then go delete the app when you are done with the game
True, i wanna play Gta 4, YES 4! on mobile to finnaly achive my dream, i wanted this for YEARS!
Thank you Professor Snape
What a great review man. Thank you very much for doing it
Love this channel!! Can’t wait to upgrade my 14p to 16p, going with desert titanium.
@@gamingwithJT2007 i can’t wait buddy!
My partner literally did that exact upgrade today and she’s loving it!
@@gamingwithJT2007crazy upgrade? Its basically same phone with littlebit more ram, decently better cpu/gpu and littlebit better camera, photo button and ability to play that few games with barely 60fps. Thats not crazy upgrade, crazy upgrade is from iPhone X to 16 Pro but not from 14Pro to 16Pro.
@sh_chef92 nonetheless, it’s still an upgrade.
@@gamingwithJT2007 I am not hating, I own iPhone and other apple products repair store so I know everything about these phones. Like I said, its not crazy upgrade, 99% of people will not play these games on the phone. You basically have only these few ports with not so good performance. It will have sense when there will be atleast 100 games ported and atleast iPhone 20 Pro performance with minimum 60fps on every game. For now its a gimmick. iPhone 16 Pro camera is only slightly better than 14 Pro, its really very small difference. Faster shutter is nice but again, if you are taking photos, it will look same for 99% people. 4K 120fps is good, but again not major thing. So again, 14Pro to 16Pro is nice small upgrade, but not needed, majority of people will not upgrade 14Pro for 16Pro now, nothing crazy here basically same phone for 99% people. Then you have people who buy new model every year and sell their previous, which is good strategy because you will only pay small amout of money on top of money you will get from your previous iphone.
Great Review Prof. Snape. Can't wait to try the new iPhone since I haven't had an upgrade for years
i hate to say this. but i think 8GB ram for most high demanding games is little too small
12GB or even 16GB ram upgrade for iphone 17 family should help alot
I agree, we definitely need that 12gb
Now imagine if Apple realeases iOS 18.2 and makes the iPhone 16 boosts performance
For resident evil 7 the cutscene audio playback isn’t tied to the game engine, so when the game engine slows down (low fps) the audio get desynced.
I think there should be push for indie titles (Eastward, Sea of stars, etc) on mobile from Apple.. rather than AAA…
I think indies would be perfect for mobile. There are so many indie games that would be perfect for the platform. Before Freemium/F2P games were popular, we had many indie-like games on the App/Play store.
Or PS4/XB1 era games, like Witcher 3, Metal Gear Solid 5 and AC Black Flag for example.
@@butterdog29 I would say, that would end up with the same situation that we have right now with the AAA releases on mobile- Noone is willing to pay full price of a AAA game for a subpar experience...
@@butterdog29 MGS5 is the most optimized game I've ever seen in my life the game runs insanely well on my shitty laptop
Or you can get the experience on the go with switch / emulator
Good video.
Now i reason to buy iPhone 16 pro max.
just buy a pc man
@@141menace yeah cuz a pc is portable..
@@ThatsWhyImGod handheld consoles still exist*
@@crimson414 he said get a pc not a hand held console buddy
@@ThatsWhyImGod ik that's why I mentioned handheld.
the iphone would probably be the best for gaming once they add AC power for the iphone to run directly from the power delivery
9:22 because RE4 uses the "double renderer" method in scoped-in states, in other words, the game renders two times simultaneously for outside scope view and inside.
great vid btw.
Great video as always. I wonder if Alien Isolation is getting the Metal 3 update on Mac? I was annoyed by the shimmer on my M2 Pro MBP. Downloading from Steam now to check....
2 generations away from proper AAA gaming experience
Once the iphones are getting 12GB RAM instead of 8GB we can talk. But that likely won’t happen until the (base) iphone 18. It might could happen with the iphone 17 pro but as it’s still very expensive we should wait another generation. At least there are ipad pro’s with 16GB RAM althrough again, people usually don’t buy such expensive tablet with a very limited amount of Triple A games to choose from. If only more games from the 2010s could be ported that even iphones or ipads with just 4 or 6GB RAM can run, then Apple has gone Goated and closer to what steam and the consoles offer.
@@infernal-toadcurrent rumors are saying the 17 pro max is going to get 12 gigs of ram and a vapor chamber cooling system
@@Duncdunc2377 LOL. Apple won't waste their money for that. You're completely clueless about Apple business plans. "Vapor chamber"? LMAO 🤣🤣🤣 How thick must be the iphone 17 with that unnecessary "innovation"?
Well, they are still only trying to convience more and more game devs to port to their devices too.. so even the more game release is about required that 2 ot even more years. (So basically it's hust a developer toolkit recently, to make their apps for future, to let the store show a bigger amount of compatible games when they release a console for example..) All of their devices are using the same cores just in different amount (so M chip is about a doubled A chip, double amount of power cores and usually the GPU cores was also just doubled at least in A14->M1, A15->M2)
Why is iPhone too slow to keep up@@Duncdunc2377
Thank you for this detailed gaming review.
MrMacRight, thank you for what you doing. Thank you for your channel, your Top 10 App Store Games of the Month helped a lot to choose a good game for the weekend. Please continue do what you are doing with this channel.
I still find it incredible that we get this kind of performance on a mobile phone. I dreamt of this as a child
This video is very meaningful than most descriptive videos.
Can you make a video like this but for the Baseline iPhone 16 & 16 Plus?
Apple did show heavy games like War Thunder mobile on the Baseline series at the iPhone reveal & the graphite cooling they claimed in there.
thank you so much. i wait for your gaming reviews on ios devices and they never disappoint.
Can you please Show with cooling devices?
This is really exciting for me and I sorta don’t really know why. I’m probably gona be keeping my iPhone 13 till the release of the iPhone 20 and hopefully they improve loads and manage to get loads of company’s to import their games to mobile
I usually play on PC and consoles, not aware that the mobile games nowadays have advanced so much; it even runs triple-A titles.
Hello, I think the reason the fps drops when you zoom in is because the game has to render both your surrounding environment and the environment where you are zooming in. Usually to achieve this level of frame rate on a phone, you would lower the level of detail quite aggressively for things far away from the player so that your GPU has some room to render things closer to you at a higher level of detail. When you zoom in, the phone is forced to render things you're looking through your scope at a higher level of detail plus the already high detail environment surrounding you, resulting in a drop of fps.
Compare same games on the snapdragon 8 elite when it launches
This is such an exciting time for gaming on IOS. I just hope they continue to invest in it and get more developers on-board, I hope it doesn't fizzle out. The new Mac/IOS chips certainly have the ability, we just need more gamers willing to try out IOS gaming.
Test CarX Street!!!!!! 🔥🔥🔥🔥
it would be cool if you compared with M1 since its a relatively cheap entry point to these kinds of levels of performance on older cheaper ipads and that way we can know if its worth the upgrade or if its basically the same.
The thing with the precision rifle I think is because it needs to expand the rendering distance to accomodate the zoom, while keeping your area fully rendered.
Amazing performance
No point in getting any Resident Evil games on iPhone as they are now locked behind an internet connection in their latest update. If you have a poor signal, good luck trying to run the game. Terrible move from Capcom.
You should test warframe. That game is huge! And very fast pacing
I was going to say that!
Wow, crazy that we can play it on mobile
The future is bright.
We finally getting to the point we can play pc games on our mobile
i cant stop seing Hammish from viva la dirt in my head when he talks
Amazing comparisons!
I like how the chap is making funny voices in his commentary.
love your content bro keep it up
It’s a beast especially if you have cooling fan,but not replacing a console.good for mobile games though
If only these phones were cheaper but looks amazing!
Best use of processor
Thank you MrMacRight, you are just the best and also much hotter than any of iphone ❤
Wonderful video, sir! I really wish Apple and developers would keep the games coming
Man how u testing? what’s program?
I’m having the same question at the moment
Are you playing on iPhone or any other device
Switch actually has 3 games that have been ported over to mobile. I play two of them which is pokemon unite and star wars hunters, and unite uses 60fps and never glitches at all.
If I hadn't seen your face, I'd start thinking WOW professor Snape really has started reviewing tech.
What’s your gaming platform?
I recommend a different mic or fix your audio processing issues. Your voice has a robotic effect to it.
Great video!
Could be when you use the sight on the rifle that they temporarily increase the render distance
Hey, remember! Ray tracing is on in every game you tested. Its just on the lowest but it is still on. I found this out when i was playing on my iphone 12 pro max with certain games.
What are you on about? How did you “find out”? Ray tracing is incredibly computational and without hardware acceleration (like on your iPhone) it’s really impossible…
@@martijnvanderwal3976 in the config files of the game, for example in RE7, ray tracing is on but its on the lowest
@ehtasam2080ohhhhh, k that does make more sense
That’s space screen reflection not RAY TRACING
btw RE7 ray tracing is pointless, as the game without ray tracing basically looks exactly the same. Game already had incredible lighting techniques.
Great video thanks
Very appreciated video! Subbed!
what's the performance difference between the 16 pro max and the regular 16 pro?
Is there a lot of difference between the 16 Pro and the 16 Pro Max? mainly because of heat dissipation
Would you do a base model iPhone 16 compared to iPhone 15 pro and iPhone 16 pro? I’d really like to see where they stand.
It cant replace handhelds yet, but its impressive
What is the best game to play on iPhone 15 Pro?
Wreckfest runs great even on my iPad mini 5 and iPhone SE 2020 :)
Please try the razer phone cooler magsafe it is incredible for cooling I'm really wondering how it goes without thermal throtling
Someone has already tried it and when you cool it too much it’ll actually throttle. I know right?!
Would you say this chip/ hardware performs better than the m4 iPad Pro?
A16 Pro is a processor that can run all of these games at the highest graphics, but it always plays at the lowest graphics in the video.
About GTA, it's not the port that's bad, it's the engine, the game uses UE5 and it stutters everywhere, even on high end PC's with a 4090
It uses UE4 not 5
Thanks for the correction
@@jihadrouani5525 weird though cuz spongebob cosmic shake on mobile can run at 60fps and that also uses ue4
It don’t use unreal engine at all none of the GTAs have ever used unreal, It uses R.A.G.E (Rockstar advance game engine) for gta 4 onwards before that it was renderware. The only game that uses unreal was the definitive shit they didn’t even develop, it was push outsourced to grove street games.
@@iOSGaming14 yeah we know that's why we were talking about the definitive editions
Could you do the same tests on Apple's flagship ipads please 🙏🙂
iPhone 16 pro max is a beast
Would you also try Call of Duty mobile next time with 120fps and medium graphics to see if the phone can sustain it? Since it is a more matured mobile game.
can you please do a comparison of M1 vs A18 pro gaming performance. would be very interesting to see.
never really game on phones but guess cool over year improvement.
I agree. There are a tonne of classic games that are still awesome to play (like GTA SA) that could be ported over without much effort. Apple should approach these companies and pay them to port them over and put them on the Apple Arcade.
Impressive stuff
How about iPhone 16 and iPhone 16 Plus? AAA games are supported now!
If Apple added AC then the iPhone would truly be the best smartphone for gaming and even now the level of graphics fidelity from DS and AC are amazing nothing on Android comes close.
What monitoring software are you using?
i was wondering if Apple had put these efforts to bring pc or console games on macbook
we all know that only downside of buying a mac is that we can't play many games on it
this would have been a game changer
but honestly i am not interested in spending so much on iphone just to play some games on a small display below 720p
He said he modded the game via the files app
How do you do that ??
can't wait for stable 8k@120
I knew this would happen, now we gonna wait till the iPhone 17 probably
re8 would be amazing on vision pro with the immersion
So what m-series ipad chip would you say the iphone 16 pro matches in terms of fps/thermals?
Probably M1
I would love to see Halo MCC playable on the iPhone.
now we need red dead redemption 2 on iPhone
Nice video 😊
This is why I never got tempted by the 15 Pro.. a bit of patience meant all the performance kinks from it would be ironed out next time.
Are you planning to shoot a new video about Assassins Creed update for M4?
Does Iphone 16 Pro max support 90/120FPS ?
You did great
Apple makes the best smartphones in the world PERIOD.
I was playing AC Mirage on my iPhone 16 pro max and thermals were impressive but the game crashed twice. Apple missed the opportunity to put 12gb of ram to make this a very good gaming phone.
Ima wait for the 17 pro
Could I display iPhone 16 screen on an external monitor but not rendering it on the phone screen?
I mostly listened on and off, I have to rewatch later to see if there were any settings on screen, but how much of these games can be downscaled to 720p or 1080p? It would be interesting to see how these games run at that resolution and then output to a TV/monitor