Is C-Smash VRS a SMASH or a PASS? Find out here! - C-Smash VRS PS VR2 Gameplay - Ian's VR Corner
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- Опубликовано: 29 сен 2024
- C-Smash VRS gameplay, the VR spin-off to the classic Dreamcast game Cosmic Smash is finally here on PSVR2 but is it a SMASH or a PASS? Ian Higton braved the clammy UK heat to try out C-Smash VRS PSVR2 gameplay to find out if this full-body VR game has what it takes to be the next must buy game on the system. Watch Ian get sweaty with C-Smash VRS Zen-mode campaign gameplay in today's episode of Ian's VR Corner!
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“None of me is normal.” …. And that’s why we love you Ian. You always keep being you, heck with what HR says! :)
it's like arkanoid, with a workout 🎾
It's a bit pricey but it's quite a meditative experience. Banging soundtrack too that reminds me of the early 90s.
Glad to see a c-smash on this channel, I thought Eurogamer only did c-bombs
Thank you for finally getting good at aiming where your balls go. I’m hoping this helps decrease HR calls moving forward.
I imagine that PSVR2 is still cheaper then constantly having to rent out a tennis or squash court. Especially if you factor in the cost of a racket, shoes for the court, transport costs etc. Hell even clothes. At home you could be in your birthday suit if you wanted to be!
There is no one playing this. Had a great time with BodyShot in private match with friend yesterday and trying other modes but since then quick play equals no matches at an hour and a half in practice alone at this point.
i ended up going with Hubris this month, i’m already invested in Final fantasy 16 diablo 4 Tears of the kingdom like the list goes on lol
so maybe i’ll try it one day
Hubris is such a disappointment
@@gothicvillasgamingI was thinking of buying it at half price
It needs more- not worth $30 at this point. Need more bosses. Should have a mode like the multiplayer, but with computer controlled opponents. Hard for me to find online matches.
Big update coming soon, and it's free!
Doesn't PSVR2 have image stabilisation for recorded viewing? I find the output a little nauseating
Is it still running at 60hz reprojected to 120hz like the demo was? That was a baffling choice given it's a reflex game and the graphics are deliberately lo-fi. You could feel it too.
nope, they upped the demo to 90hz a few weeks after it came out and the full game also runs at 90hz.
@@MORN_Dev That's good news! Would prefer 120hz, but I might give it a shot again regardless.
6:26 this is my problem with the game. during the demo i noticed i was about to destroy my controllers. i also had trouble training my dumb brain to use the thumb sticks to move and not try to slide my chair over i was taking wide swings that became problematic. just replayed the demo, i recommend using a standard, non-wheeled chair (no gaming chairs) otherwise you'll be sliding into things if you play sitting down.
Inner ring? I barely know 'er!
Too expensive and no one online
The multiplayer looked excellent when it was demoed on another channel - it might even be the best way to enjoy this game, though you may need to coordinate a match in advance rather than waiting for another player to turn up online.
It's a little too hectic to watch for a prolonged time, but they managed to wrap a fairly simple concept into some interesting visuals. I don't know if higher difficulties introduce more difficult shapes to hit, but it seems like a fun game that also lets you exercise a little bit while you're playing. 👍
Sharp game now and the pvp is so good & funny!