Hope you all enjoyed the video, if ya do - Leave a like, leave a comment, and subscribe - Thanks again guys for your support :) Some of you have asked for the music tracks - So here ya go! 0:00 The Sacred Hills - Bug Fables 1:38 Forest of Harmony - Skul: The Hero Slayer 6:37 Subcon Village (Remix) - A Hat in Time 12:27 Rude Buster (らくいち Keyboard Cover) - Deltarune 20:27 G0lly's Theme (Uploading) - Inscryption 20:51 Valour Against All Odds - OMORI 22:40 Peace And Love (On the Planet Earth) Elevator Arrangement - Steven Universe 24:36 Alpine Skyline - A Hat in Time 29:07 Termite Capitol - Bug Fables 32:12 Boy Oh Boy - LISA: The Painful 34:47 The Fire is Gone - ULTRAKILL 36:31 Friday Night - Yakuza 0
This is why i like your reviews, you’re far and look at things from both sides. It’s hard to find people to talk about this stuff because you either have people who are already biased because their fans (nothing wrong is that it’s just it definitely skews their view on it) on the other side of the spectrum we got people like plague of grapes, who are just so jaded about it it makes you wonder why they’re even talking about it to begin with (don’t really have a problem with him either but there it definitely feels like he’s cynical attitude gets in the way of properly looking at things)
Pokemon has no voice acting, bad tutorials, bad animations, n64 graphics and shakey stories: *Laughs in Pokemon Masters* Seriously Gamefreak, you can add voice acting or at least grunts. Your free mobile game does it. It reveals Sonia overworks herself and is under pressure due to failing the gym challenge, an inferiority complex due made worse by Nessa and Leon's success and them not having time for her and proving she became a proffessor because of ability instead of birthright. Leon works hard to be the best but gets too consumed in training that he leaves his loved ones behind, something he hates making it difficult for him to balance being the best and his personal life and his tendency to overcorrect. Nessa is overworked due to being a gym leader constantly threatened by being demoted to the minor leauges and model and loves her friends but is imbalanced and hates she can't be with her friends even a reasonable amount of time. PLA is so close to perfect, just a little more! So. Close!
A cowboy hat is in Feudal Japan… because this is LATE Feudal Japan: the setting is based on the late 1800s, specifically the time of the colonization of the island of Hokkaido, which Hisui is based on. At the time cowboys were very established in America, and given that Clay was implied to be of both Japanese and American descent in BW, maybe his ancestor was too. A lot of characters are said to come from different regions, so why not.
@@icarue993 Well it's because of the rift we have access to the Porygon line, Magnemite line, the Shieldon line, Cranidos line, and Rotom's alternate forms. It wouldn't be that much of a stretch to think that a cowboy hat fell through the rift too, although it's more likely that the hat already existed since no one really comments about his hat as far as I know.
@@icarue993 People tend to imagine that the game is a medieval setting, even though it’s clearly much later judging by the Galaxy headquarters in Jubilife Village: it has a very industrial and even western influence, and a nice touch I noticed just recently, its chimney is shaped like a Galarian Weezing, which suggests an industrialized setting.
@@PMbarbieri Maiji/Taisho (aka Demon Slayer). Trains might have been a thing, as we see that the camera is a thing. But cowboy hat... dunno... considering it was at this time they were popular... in US/Mexico. It is not that much of a stretch if the rifts were not a thing. But the rifts does make it more viable.
Very honest review. I found myself agreeing with a lot of your points especially when it came to the graphics. This game was very fun to play and I feel a great step in the right direction for Pokemon now.
New direction? Lest be honest here, pokemon never has "new direction" only one off gimmicks, unkess became their own spínn offs,. But main never really changed. Megas, gigas, having pokemon follow you, mining, etc People grt crazy about them, but just pay atention and remember, its only a 1 time gimmik. I dont buy pokemon anything anymore, boring, stale, uncreative, there is SO MANNY other games doing it, doing more, doing it better. And most lf them are indie so people never hear about them.
@@ericquiabazza2608 Mega's have been in the pokemon series for like 4 generations (2 of them are remakes). Pokemon following you was taken out.....then added in....and then taken out again and then added again and has still been added till this day (yes Machoke following you is basically a pokemon following you). Mining has been a one time thing (or 2 if you count the remake of BDSP). yes other games have already evolved and Pokemon is JUST starting to fully grasp other genre's. But hey a start is a start.
Honestly the lack of breeding made a lot of sense to me because like... Even near the end of the game where people are in general more accepting of pokémon. Having people babysit your pokémon for you might be a little bit of a stretch in logic.
Plus breeders weren't really a thing until the time of the main series. Trainers being able to breed strong pokemon is still treated as a "new discovery" during the events of gens 1 and 3.
That didn't stop the pasture lady from babysitting a multitude of your Pokemon. Maybe she is just one of the bravest people in the village. The pastures have way more pokemon than the daycare ever could.
Part of the reason for Enamorus' Therian design is because they used it to make the Forces of Nature's Therian forms the Pokémon universe equivalent to a Chinese myth about four deities/monsters (I'm not too familiar with the myth) at the four compass points. One's a dragon, one's a majestic bird/phoenix, one's a tiger, and the fourth is a turtle with a serpent for it's tail. And Thundurus, Tornados, Landorus, and Enamorus' Therian forms represent those four respectively. It's still not a great design, but a least you have context for what they were going four with Enamorus' design.
Personally I think it's high time Pokemon restructured how the series is handled. The yearly releases just aren't cutting it anymore. With the games being 3D now, more time needs to be put into making the environments and stuff look good and function. Forcing them to have to be released by a certain year is only hurting them. I get that part of why the yearly release structure is largely due to sync with the merchandise releases, which is where Pokemon makes most of its income, but they just can't keep doing this anymore. Hopefully Game Freak or Nintendo does away with the yearly releases because we don't need new Pokemon games every year, plus it gives the developers a chance to breathe.
Unfortunately the way things are in Japan wouldn't allow for that, industries there are brutal, like anyone who thinks that Any industry here (say comics for example) is brutal, they'll let you eek stuff out here, but if you're so much as are losing any manga publishing company any money it's "you're losing us money, gtfo."
@@roshandinesh6701 Well their strategy is hurting their game development since the developers are forced to release games every year. They don't get enough time to polish up their games.
You're not wrong. The fact it took this damn long is kind of ridiculous. Especially when you look at how popular Pokémon -Terrorist- Colosseum is _to this darn day_
I wonder what Terrorist inc. is up to? Did Umbreon and Espeon get married? Has Weh!!'s streamer career taken Flight? Is Grnpikachu's fame still relevant?
If there's something that made me fall in love with the battle system, it was this. I was fighting a post-game trainer with a Snorlax, and I had a Drifblim out. I noticed I would be able to move three times in quick succession, and my Drifblim had Icy Wind, Hypnosis, Shadow Ball, and Self-Destruct. Knowing Icy Wind would increase turn order on its own, I used the move on all three turns. With Snorlax nearing half health, I somehow managed to squeeze out a FOURTH turn, and pulled a hail-mary Strong-Style Self-Destruct to finish it off.
My Crobat (Leshy) and Skuntank (Keto) were definitely the MVPs of my team, and excelled with Agile and Strong Style respectively. Leshy's speed and high accuracy moves made it really easy to basically do a flurry of blows, while Keto's high defenses and type coverage allowed me to use Strong Style to it's fullest while surviving even hardest of blows.
@@TheWaverunners I got a surprising amount of mileage out of, of all Pokemon, Lopunny. It ended up being my fastest team member, moreso than my Luxray or Staraptor, and access to Fire and Drain Punch as well as Double Hit made it a SUPER valuable teammate. Aside from that, I gotta give it up to my Drifblim, whose Hypnosis was my only consistent status move, and I leaned on that shit more than the sign at a bus stop.
I believe they had their hearts in the right mind but the idea still needs to be more developed, I still hoping that they do well with Black and white remakes
Gamefreak has the concepts and mechanics down, now all they need is TIME. If they could just give themselves more than 2 years to develop a game, we'd have something beautiful. I would love to see a Pokemon game that took as much time as most other rpg's, but they've kinda trapped themselves in this cycle.
After what they did with BDSP, I don't even know if I want the remakes to continue. Sinnoh was always my favorite Gen and I was SO looking forward to seeing it remade as well as they did with ORAS and HGSS. To say I was let down would be the biggest understatement in the history of understatements.
Dude, just remember just manny TIMES any small gimmick make you Hope there will be a real lasting change, how manny games? You are literally in a Emotionall sunking PHALACI
Finally this is refreshing on someone who knows not only the simple fact that good Graphics never means it's a good game. But also knows the difference between graphics limitations and rendering limitations. Because since I never grew up having literally every high tech ever. I actually knew the quality control of games ever since I had Bioshock on the PC, since my PC was old, putting on the highest settings of graphics made the game lagged and felt like nothing is happening, so when I lowered to a much more manageable level where my computer can handle the game more naturally I can actually play the actual game and even though it was wasn't as in awe for how it looked, at least I can have fun and actually play the game by the end of the day. (FYI it was a 2007 made computer that was used well over a decade, so that's why it didn't run well to begin with) To think someone who is not only not even interested in technical aspects of game, I still know far more than many gamers in question which is even more baffling since I never bothered researching afterwards and just knows a thing or two. So I am not even claiming I know all.
The problem is less with graphics and more with art. The game is just ugly as hell, which makes finding new environments and diving into them a lot less exciting since it looks like crap. A game like Bioshock doesn't have the greatest graphics, but it's art and design work is fantastic. Same for games like Windwaker or Vampire: The Masquerade. Pokémon Arceus lacks anything to make 90% of the world visually interesting.
Spent upwards of 13 _hours_ playing the game before even crossing the first bridge in the story. I kinda hated the fact that I was literally isekai'd into the hisui region, as it was one of the few things that felt "wrong" to me. That said, after the volo fight, it made just enough sense for me to accept it. Honestly, I liked the graphics of the game. It felt like the animations truly *fit* the world of pokemon, which I haven't felt since the ds series. (And by ds, _I mean DS, _*_not_*_ the 3ds series)_ The characters were nice, but I agree that they weren't fleshed out. That said, it's pokemon. That's not a true excuse, but it's one of those things that doesn't bug me _as_ much aa it probably should. The gameplay loop is wonderful. The fact that you are literally ordained by *_god itself_* to slam balls into the spines and skulls of unsuspecting pichu brings me untold joy. Overall, I'd personally consider this a 9/10 game, maybe 8/10 at the lower points, which is still the highest i've rated any pokemon game since gale of darkness.
@@simonw.1223 I like the graphics because despite them not being the peak of polish, they aesthetically match the feel of the region. A bit better shading here and there would do the place wonders, but graphics has never been a "make or break" thing for me. I play EDF, look _that_ series up and you'll fully understand that to me, gameplay beats animation any day of the week. Of course, I wouldn't say I completely ignore graphics, but as a guy who has been playing games since the Sega genesis was popular, the game really isn't all that bad visually.
24:06 I could point out the fact that eggs were a fairly recent discovery in Gen II but I;m not sure how much weight that carries when Oak didn't know about the Hisui dex. Course, he also didn't know about the pokemon in Johto either even though he has a radio show there and is an associate of Elm. That said, no one knows where the eggs come from, people didn't breed pokemon back then and baby pokemon could be found in the wild and not even soley in the timespace distortions like the porygon line (Porygon shouldn't have been in this game at all but that's one way to not break canon I guess). It's curious to say the least.
12:36 This counter isn't a strong one, mainly due to the fact that this game has a Pokemon GO mentality which treats catching as fodder than collecting. Don't get me wrong, I got used to it. However, when it comes to this kind of gameplay, you would think they would've implemented a sorting system when it comes to catching everything on sight with a box full of copies. There's a difference between Catching Pokemon for Collecting (Like it's always been) and Catching Pokemon for needless Fodder (Like Busy Work for the Dex or Release Items)
Pokémon Legends Arceus might have some rough edges (most notably the visuals, even if I don’t personally mind them, but there’s also the super slow and handholding tutorial, limited inventory system, having to backtrack to Jubilife Village every time you want to move between areas instead of just letting you do so seamlessly, and while this only happened to me personally, a bug that causes you to be softlocked into catching the remaining legendaries if you catch Cresselia before speaking to Melli), I still adore it and it’s by far my favorite Pokémon game on Switch. And probably my favorite game since Sun/Moon, which keep in mind was *five* years ago. Mostly since it not only feels like the first Switch Pokémon game to properly take advantage of its stronger hardware instead of just feeling like an HD 3DS game, but because of the ambition and strides it takes to actually push the series forward through its broad world and finally not having a game where the gym challenge is the central focus. While BD/SP is the actual Sinnoh remake, this feels like a true recreation of Sinnoh that devs have been planning for a while, and is just so goddang fun to play. Being that the gameplay loop feels addictive and satisfying in a way that never feels tedious, being that outside of the initial tutorial, you have the freedom to explore each area at your own leisure and choose to ignore the story. Which honestly hasn’t been the case for any previous Pokémon game outside of rare exceptions. I once thought if there was one good thing to come from Sword/Shield (besides the music and new Pokémon), it’s that it could used as the template of a much-improved Pokémon Switch game. And Legends is most definitely that game, and makes me hope that future Pokémon games take more from it going forward. Overall, as I said, even if there are some kinks, I have no doubt that they’d be ironed out if this formula were to return in a future game. And if it ends up being Legends Kyurem, especially with the myriad Unova references in this game, then I for one entirely can’t wait.👌🏽
I’ve said it before on other videos, but I really wish that BDSP had been given more time like late 2022 or early 2023 since they could’ve had more stuff to tie into Legends Arceus like having Hisuian Pokemom appear in the Grand Underground along with Pokemon from Gen 5-8, among other possible additions.
That’s the my only complaint and it isn’t even about legends just that BDSP could’ve been the best remake to date but is a failure compared to HGSS and ORAS
I actually thought that the reason for some of the limited stuff in that game, is that they (the creators) wanted to see if this type of pokemon game will be a hit or not. And if it is a hit, then they'll continue to this direction and add more stuff on the next game or two.. But that's just what I think though... Anyways, nice review and that rolling Spheal is adorable ~
Aii, I really think that logic is flawed, especially considering its the Pokémon Company we are talking about. They are not some tiny Indie-Studio that has to worry about their sales. I seriously doubt that they will improve that much in future games, those games sold like crazy, so why change a running system? Adding to that Pokémon is basically a yearly release, those poor game designers can't put that much additional stuff in a game in just a year. I like most of the changes they did for PLA, but I doubt that they will improve that much on the graphics
I can’t believe that Sword and Shield got a better critical reception than Legends Arceus is getting right now. Most major outlets are giving PL:A a 7/10 while SwSh got 8/10 and 9/10 across the board despite not really being good games. I hope this doesn’t dissuade GameFreak from the direction they’re headed in right now, because I’m more excited about this franchise than I have since B2W2 all the way back in 2012
My thoughts on Legends Arceus can be summarized as "four years late." Why did it take this long to get a game that actually takes advantage of the fact Pokemon is on a home console?
34:05 THANK YOU! I really can't understand why people think graphics decide how good a game is. Of course, good graphics on top of a good game are always a plus, but absolutely no necessity. I always like this comparison: You can take a turd and roll it in glitter, so it looks better. But it's still shit.
"Feudal Japan" I wouldn't say the game is based in a feudal era but rather the Meiji era which was 1800s to early 1900s and also right after the feudal era so yes, they'll be familar with cowboy hats in Hisui lol The evidence regarding this would be the fact the Galaxy Team here are very much referencing the foreigners who were starting to set up port in around that time and when a lot of that style of brickwork building was starting to appear in Japan, also the professor being there as the Meiji era was absolutely the time where Brits were coming over to explore and research Japan (even introducing them to curry)
What I would love from a possible expansion. Option for the Pokémon to follow you. Expansion for the dex. More trainer battles. More customization option for the player character. More interaction with your Pokémon when you have them out. (At least let me feed them berries.) And yes more ancestors of the characters. Like the Miss Fortune sisters, I would like ancestors of the Team Rocket trio to randomly appear to battle you. (What? This game is the closest to the anime the games have ever been.) Mega Evolution and Z moves. Optional online battles. Optional online co-op. The ability to call out more than one Pokémon for when wild Pokémon want to gang up or you can gang up on them. More lore and explanation of why the player was thrown into the past and how they can return home. Heck *Confirm who the character is, How can they NOT be Dawn/Lucas?*
11:52 Now that I sit here thinking about it, I think I sort of agree. Pokemon has some of the best character design in my opinion but not a lot of characters get much meaningful progression. Take one of the wardens, Sabi for example. She's absolutely adorable but when it comes to character, she's kinda just got her head in the clouds. Now I didn't really dislike any character from Arceus (except Melli but if I'm supposed to like him I got a lot of questions for Game Freak) but besides Irida, I never found myself enthrolled with many characters past design. I don't see it as too bad of a thing since again I like these characters as well as many others, just talking about something that got me thinking.
The main reason that this game runs pretty well is that they put pretty harsh restrictions on objects. They seemingly didn't take the time to loosen these restrictions up a bit in some areas to make the game look a lot better. The result is that every type of object/pokemon pops in at the same distance and skip most of their animation frames at the same distance, no matter the size of that object/pokemon or its location in the world. If you compare this game to Xenoblade X, which granted does run at a lower resolution, but does run well on WiiU and has no loading screens between areas, you'll see that in X, some types of objects, notably big creatures, don't skip any animation frames and pop in at a waaaay greater distance, while the smaller objects do. While we're talking about X, maybe they could make pokemon do anything more interesting than just waddling around all day and night, like moving around in groups, interacting with other pokemon, chasing other pokemon, ambushing the player or other pokemon from trees or underground, etc.
Great review as usual. Certainly when it comes to Pokemon on the internet, it becomes way too divisive when no one can bring up actual points that don't solve the current issue. People talking about how trees look in a game series where they usually copy and paste the same tree for sprites, people say they should of delayed the game despite how TPC will not allow that due to how they set up every other project and how delaying one thing delays 3-4 years of other projects, how people want something different but never give out WHAT they want where others could give different answers that contradict. There are issues I have with TPC, GF, and the Pokemon community as a whole. But there are steps for the games being taken that would help change things up. And Legends Arceus is another step. Has interesting ideas and mechanics that does make things different. And I do hope for more games like it. And sure it does have problems, but I really think people tend to overblow them to be bigger than what they are (Like the fucking SWSH tree).
It’s real sad for Ingo that he probably never sees his brother again, it seems like the rift stays closed and your character doesn’t go back to the future in the end.
One thing about Pokemon Arceus is that in game they constantly says Pokemon are dangerous and could kill people. But the only way you could die is by drowning, not falling from a great height or attacked by Pokemon, some convenient researcher always there to scrape you off the floor and build you back together.
I’m missing, like, Weavile, cranidos, shieldon, bastiodon, and someone else. But the point is! I wish they had an item that triggered the space-time distortions. Other than that, DAYUMMMM!!! Good games DO exist nowadays!!!
@@mitchellkinney9317 thank you! But I’m pretty sure that I’ll be fine! I looked up which area’s distortions have crani and shieldon, it’s the highlands!
When it comes to Pokemon rides. The only reason the surfing one lets you catch Pokemon is because there are areas of the water where you can't reach the Pokemon to catch or battle. While the land ones and air ones are close enough to where you don't need the ride a Pokemon to get it to them. Still though I agree it is kinda of dumb that you can't do that on other Pokemon Rides and only on the surfing one.
The really sad thing with Pokemon Legends Arceus is that gen 9 we will likely go back to the status quo. We will likely end up being a ten year old who goes around a region collecting 8 gym badges and then taking on an elite four or tournament in order to become champion. The catching mechanic will likely be gone (which I'm fine with actually) as well as the way combat works in the game. Finally while we may get a "wild area" here or there we are likely going to go back to enclosed routes instead of expansive areas, this is more due to Pokemon games taking place in modern day instead of the past when nature ruled over man. That's not to say we won't get more games like Legends Arceus because I think the Pokemon Company realizes how well a game like this did, plus I feel the reveal trailer with what was said makes me think that "Legends" is going to become it's own set of games, maybe going into the past of each region, like Legends Mew, Legends Celebi but that's just what I think is going to happen.
There's one thing that substantially proves how unimportant high-fidelity graphics are in video games: The retro scene. If high-fidelity graphics were so objectively important in video games, it wouldn't exist.
Well there is a problem.... look at inscryption it doesn't look bad. But it got artstyle and doesn't look like shit. Banjo kazooie looks better than arceus like for real.
@@simonw.1223 " look at inscryption it doesn't look bad" You seem to think you have a point here. You also seem to think this counters anything I've said. "But it got artstyle" Those are certainly words. They don't have any meaning but they are words. You know what's an artstyle? Legends Arceus' cell-shaded artstyle and Meji Restoration aesthetic. "Banjo kazooie looks better than arceus like for real" No. No it doesn't. The polygon count in Legends Arceus probably trumps both N64 Banjo Kazooie games combined. I will say though that both the Banjo Kazooie games and PLA have had a lot of love put into them. This reminds me of when that narcissist moron... Uh what name is she going by now? Beatrice the Golden Witch? Ygg Studio? Whatever her name is now failed at reviewing Mario Odyssey. Honestly, your desperation is amazingly palpable.
Low quality graphics are excusable when the game is otherwise excellent. Arceus’s graphics have nowhere to hide behind the fairly basic story and gameplay. I’m replaying Fallout NV and the game looks like a muddy mess, but it doesn’t matter because it’s such an otherwise engaging game. It’s 12 years old and still managed to have a true open world. Arceus makes the Mojave desert look comparatively full of life haha.
@@maddyrevenge Still better gameplay than the base game. Like some bizzare hybrid of Monster Hunter and Pokemon. Probably because of Capcom's own monster catching RPG, MH Stories 2 releasing exclusively on Switch.
22:06 i see your editor is a man of good taste Also a loading screen of 15-20 seconds? I have to deal with 30-40 seconds loading screens in more of the games i love haha
the first ping pong video game: person A:"wow, this gameplay is amazing" person B:"but what about the graphics?" a new game in 2022: person A:"wow, those graphics are amazing" person B:"but what about the gameplay?"
Had a very fun time playing this game. And I can agree with you that very fun gameplay is more important then graphics in my case. So fun in fact that I just realized I got a level 100 Hisuian Samurott..and the rest of my team is in the 80s. Just goes to show just how much fun the game is..when you forget what level your team is.
a very interesting review. i either see people unilaterally loving it as "a step in the right direction" or simping over the characters and dodge rolling. you have a lot of thought put into this review and i appriciate the hard work. the lack of talking about the wordy cutscenes - and while i dont mind bad graphics (fossil fighters is one of my favorite games)- its distracting to be at the end of the game and a close up shot to a blurry costume or white dots & outlines around your pokemon in a cave. That doesn't even mention the distracting pop-in. Turn a corner in Jublife and people pop into existence 😅There are some "graphical" issues that are distracting and take you out of it. Thankfully the gameplay makes you quickly forget. Only issue is if you don't like shiny hunting, after doing the post game there is nothing to do. So the gameplay is kinda limited there.
I was wondering what your opinion on the ost for this game and for me i enjoyed most of em while there are a few that i didn't enjoy but for the most part ot was good but i was curious on your opinion on it kamen
This is the first pokémon game I went out of my way to get for a long time. Sure, it has its problems but with the first teaser I saw something interesting in it. I'm willing to bet on this game for new versions of it that hopefully will improve on this because there's clearly something good in this.
Finally, a review that does it justice and doesn't just hate on it mercilessly. As someone that got this game *before* getting a switch(my friend was selling it and I was interested in it cus of RT), I was pleasantly surprised. The graphics and performance aren't the best, but I always enjoyed walking around and finding random glitches - it made the playthrough a bit less monotonous(not to say that is bad, much the opposite, the reason why I love this game is *because* it is slightly monotonous in its mechanics). The story isn't all great, but it has enough Pokemon charm to work, and I enjoyed characters like Adaman or Volo. It's not my favourite game, but it is something I can recommend to play if you have a chance to.
Having no breeding makes since according to the games settings, who would want to breed more of these dangerous monsters and who would be crazy enough to house them. I know we have the pastures but still. People feared these creatures so of course they wouldn't be breeding them.
I'm glad the Editor found a good spot for that rolling spheal (also, this game has definitely been a wake-up call for me. Before now I always considered myself to be more of a Gameplay over presentation kind of person, alas I am not. I now understand that the actual look of the game is still important to me, looking back even when the graphic quality isn't up to par, the actual look of the game or aesthetic was still important in whether I decide upon playing it or not. Personally, if the game had more of a Legend of Zelda Wind Waker style to its presentation by keeping everything still fairly 2dish (though more of an anime vibe really) then that would have been an easier game for me to get behind. I'm just not a fan of the execution of the 3d elements within this game and whenever I see it on the screen it is glaringly obvious and I can't look away. But like you said, that is a subjective opinion and the reason why I'm not playing the game.)
That's perfectly valid, the immersion factor of a game is very important to me as well, though I personal prefer writing and music above all else. Most of the time, I prefer a more compact experience to, and only come back to a handful of open world games.
I think my favorite part of the beginning of the story is less "You are the chosen one" but more "You are someone with the lack of fear necessary for this task" and I really like that. It shows more that anyone in the time period could theoretically do what you're there for but they just don't have the courage or experience to do it.
I appreciate your thoughts on the graphics of the game- I like watching reviews but so so many harp on the graphics of the games over and over and I just don't mind them that much. This was the second game I played on my new switch, the first having been Pokémon Violet, so I was super impressed. The last Pokémon game I played before these two was Pokémon Platinum so just the fact that it was 3D and I could see the critters walking around the world was delightful for me! I think the catching mechanic is a lot more fun than the traditional method, and it gives it a lot more longevity that you're encouraged to catch multiples and get a variety of sizes and forms and things. I've put 3x the hours into this game I ever put into a prior Pokémon game and I'm still not done the pokedex lol. My biggest gripe is the lack of automatic sorting for the pasture- I only recently found out that was a flaw because I completely filled my pastures and then spent hours trying to find the best of my duplicates to keep to work on pokedex entries. I didn't even finish sorting Pokémon with names that start with the letter C before I was fed up and stopped so that's definitely a massive quality of life issue to me
One of the biggest issues I had with the story was the reasoning for why you were kicked out of the village. It literally came out of nowhere and the head of the village literally took a 180 in his personality. Like, I can understand irrational anger but there was like no point earlier in the game that showed him not trusting your character that would have justified the sudden flip to blaming you for the dark skies. Especially after all you've done for the clan.
Another Pokemon Game, the original Mystery Dungeon handles this a lot better by literally having someone pin a horrible crime on you, and even having you doubt if you did the crime yourself since you have amnesia.
I disagree with the idea that subjective opinions can't have an objective base / can't be objectively better than other opinions. Sure, saying one's opinion is objectively better than another without proving it / being able to prove it is a bit of a stretch. However, if you can prove it though analysis and understanding, your opinion is objectively better than someone who has a base opinion of "Oh, that's neat". For instance, person A says 1 thing about a game. Person B says another while taking what person A said into account Person C says another while taking what person A and B said into account So on and so forth; but objectively, the person further along that chain will have the most objective opinion. That isn't to say that it is the more important or has the most merit. The most apropos quote to such is the speech at the end of Ratatouille. We confuse the objective with the important / more valuable. Regardless of the objective look at this game concerning all the variables, someone could just like the game because it is neat / overlooking the objectivity of such. Thus, both exist at the same time and don't invalidate each other. Maybe I am just ranting. Maybe I am just saying nothing. Maybe I am saying something. Maybe I am just lost in my thoughts. However, anything is worth a thought.
I do really love this game, though I do think there can be some improvements. Some really minor ones, I do wish we could go from one area to the next instead of hopping back to Jubilife Village before going to a new area. Another one is an improvement to the menus and UIs. I often find myself scrambling to scroll to the item I need after stunning a pokemon because I'm a bit of a pack rat and have too much stuff, and its also annoying to scroll through the pokedex to find a specific pokemon you want to do survey work on.
While it still is an issue, you can auto-sort your items with minus, or even move items you want to use together next to each other in your inventory so you can scroll through them fast. You can also change how the Pokedex is sorted to make finding the right entry a little easier. I usually swapped between Alphabetical and Research Level depending on the situation.
This was such a refreshing take. I really like how open minded you are when giving your opinion. You’re super constructive and it’s just nice to see someone share their view but also consider the flaws. I think Pokémon fans have a real bad habit of complaining and arguing with each other rather than taking a stance that’s much like this where you can say something is good in areas but weaker elsewhere. I really enjoyed this review!
Pretty good but I wouldn't say this is a video that's "too long", unless this shit is to mock Arlo or something, I do not see it. Kind of interesting how you didn't go into how the pokedex is a lot more different or how nice the map is. But considering how you tend to focus your work, I can't say I blame you. This shit must've taken a while to write down, edit, as well as consult your editor on certain details (though not pronunciations since you sounded a bit tired in some sections). Deaditor did pretty good all things considering from the additional bits about load times and a few small text things that really add to it. I'd say your review is strong on its own however, its argumentative element could use work. Not against other criticism but in the engagement of whether or not people would want to get it. I can understand the hesitancy of recommending it at full price since unlike past games there isn't a demo for this one. So, it may be in the best interest to try it from someone who already has the game or to consult other means to better gauge if it is right for the person. But kudos to not mentioning the reviewer by name, they do not deserve to be advertised. Hope you are sleeping well and are getting enough of it. You sounded pretty tired recording some of these, I could hear you slur some of your words when speaking them. Memory count is at about... 4. Do take care of yourself and I extend that to the editor who completed the whole game. To the next video, whenever that will be. Cheers.
"Arceus" is actually supposed to be pronounced with a soft "c" as its name didn't change when it came out of Japan, and if you can read katakana you'll know... Meaning in the UK its name is Butt, so they mispronounce it on purpose in the anime.
Why do I have a feeling the terrible review you mentioned at the end was Verlisify's. That guy has been bashing Legends Arceus since the game was first announced. He's a total contrarian and makes garbage points. Also, fun fact, he didn't actually beat the game. He abandoned it when he was in the first area and I don't think he even beat Kleavor. Then he made that god-awful review.
When I saw a video of his with him complaining about hand holding in this game I was thinking isn't he the same guy who was praising let's go Pikachu and evee
If you won't say it, I will. Graphics DO NOT MATTER. I say that objectively. If they did, games like Undertale and Minecraft would not be loved as much as they are. I'm not gonna say I don't praise gorgeous games... some. Stuff like Horizon are great to just look at. But I'm sure a game around destroying robot dinosaurs would be great in 16 bit too. I mean, shit, there's a retro styled Bloodborne out there on the internet. It legit looks like a PS1/N64 game and I don't mean that in a bad way. But it's Bloodborne, so you already know it's great.
Im a simple man, if a game can entertain me for a couple dozen hours then its done its job properly and I can say I like it. Even sword and shield, where I can go on for hours about how the plot and some design choices are shitty, is a game that I like because its kept me entertained and is fun to replay despite its flaws. Legends of arceus kept me entertained and im still playing it after almost a month, so to me its a good game. I dont get why people get so pissed off over graphics, id rather have a game that looks shitty but is fun as hell than a game that looks beautiful but is boring
Yes it does something new and you can play your own way i got a team with leafeon flareon vaporeon and jolteon all thanks to time distortions having evees its refreshing change since pokemon tournament for the gamecube.
It's certainly a breath of fresh air to not have someone complain about the game "looking like a GameCube game" and taking a seemingly more professional approach to discussing this game
"Bad graphics don't make a bad game" Of course they do. When you look at the game as a whole, the graphics are part of your experience of the game, it is not something you can just ignore just because the gameplay is good. Having a high amount of polys and high res textures doesn't make graphics good, it is about the style and how well it suits the game. A less graphical game can be better looking than a high poly game with bad textures. The textures in Legends are just simply ugly. No one plays a game for the graphics (except maybe for people play Crysis), so to just reduce criticisms of the graphics to just "you only care about graphics, graphics aren't the most important thing" is just strawmanning what they say. A game should be looked at in its entirety as a piece of art, and in art, presentation and aesthetics ARE important.
So you decided to strawman what I said, and ignored the arguments that came before that quote. " A game should be looked at in its entirety as a piece of art, and in art, presentation and aesthetics ARE important." Gee... It's almost like I said that in the video: "Pokemon has had issues with the stagnant gameplay, the way they tell stories, how they basically don’t utilize their characters and lore, and how they keep trying to push out yearly releases. Graphics can be important." " No one plays a game for the graphics (except maybe for people play Crysis), so to just reduce criticisms of the graphics to just "you only care about graphics, graphics aren't the most important thing" is just strawmanning what they say." I never said that, so, ironically, you're strawmanning me.
My issue with the graphics doesn’t have anything to do with the graphical quality itself, but I just think most of the environments in the game look dark, grey and dead. I would’ve personally liked to see a more vibrant colour palette
I think the reason people recently started criticizing Pokémon from a graphical standpoint is because of SwSh’s National Dex controversy. Game Freak had said they were cutting Pokémon not only because of a lack of storage space but also because they wanted to focus more on improving the story and graphics. And honestly I find it perfectly reasonable for people to continue to focus more of their criticism towards these aspects going forward. Not only because these are games being handled by the highest-grossing franchise in the whole world, but especially because Game Freak lied on all fronts about the necessity of the National Dex cut. SwSh’s story was non-existent for 90% of the game and the remaining 10% felt shoehorned in. Visually the game was little more than Sun and Moon HD (though even _that_ is a gross understatement of how bad it was) when the same console has games like BoTW, SMO, Smash Ultimate, and LM3. And, of course, despite the cartridge supposedly being filled to the brim with content, they were somehow able to add _two_ DLC packs with new areas, Pokémon, characters, events, and game modes. Due to the fact the continual underwhelming state of the modern Pokémon titles can only be chalked up to either sheer incompetence from both the Pokémon Company and Game Freak, or deliberate self-sabotage on the part of both parties, or maybe even a bit of both I completely understand why people are still bashing on Pokémon, even if PLA _is_ a step in the right direction in terms of gameplay.
Oh, it's definitely the National Dex. If all Pokemon were transferable in to Sword and Shield from the start, the complaints wouldnt be as bad as they are now. The fact that I'm pretty sure they stated they were putting more effort in to the polish of the game itself, of course people were more critical on every small detail. Lots of people took it too far, but GameFreak and/or the Pokemon Company kind of brought the damage on to themselves.
That so much sums up my own feelings towards that whole issue. PLA looks subpar on the visuals but the game play and changes they did seem to be right up my alley. I also want to add that BDSP is also a very big factor in the disdain in general towards TPC at the moment.
Agree with every point you make besides the egg hatching option, in generation 2 the person to discover pokemon breeding was professor elm so it kinda makes sense you know.
Eh, with all the alternate timeline stuff Pokemon has been delving in to (i.e. Ingo), they could have easily retconned that in this timeline Breeding was discovered in Hisui.
The game is so much fun! I’m having a great time streaming it to a friend since they can’t afford anything if not a game, so I always stream it to her once I turn the game on
Slight correction: there is a reason why arceus chose you. You are meant to be dawn/lucas from diamond/pearl/platinum, presumably after the events of those games. So the reason why arceus chose you is because you're the strongest trainer in sinnoh who has already fought dialga/palkia/giratina before (successfully). And yes, that does mean you are your own ancestor.
Honestly the graphics were a minor nitpick to me. I would've liked them just a little bit better, but im mostly fine with what I had. 9/10 game for pokemon fans
It's about time someone said something about how ludicrous the claim of people comparing the graphics to n64 and ps2 games are that even people like mutahar jumped in on. Like if those types of environments were even put in those two consoles it would have to be heavily compressed and/or would lag to rock bottom.
Hey Mr Kamen great video. I wanted to ask your opinion on how art direction affects the narrative of a game? Oh and Have You ever Heard of Or played the Spectrobes trilogy?
While I can't comment on the majority of what you said, I can say that I agree with your stance on graphics. I commented on your previous Legends video that No More Heroes 3 looks like ass, and while it does, I still love the game. In fact, it's neck and neck with the original as my favorite of the series. In stark contrast, I played Mario & Luigi: Superstar Saga DX which looks beautiful, has great animations, and runs buttery smooth, but despite that, it's my least favorite M&L game because I found the actual game to be so easy that it's boring. I do believe that graphics alone don't make or break a game. They can certainly help or hinder it's case like with broken messes like Cyberpunk and Fnaf: Security Breach, but at the end of the day, game's aren't meant to be eye-candy or fueled soley by the story. Games are meant to be played; so at least for me, the game is the deciding factor for all of it.
Every time I look at this game I struggle to understand how it doesn’t get old fast since there’s like one gameplay mechanic for the whole game. This review is the first time I’ve heard anyone actually explain it. Props for that, it’s very helpful
It's definitely not everyone's cup of tea, but the fun for me is from the amount of freedom and customization the game gives you, as well as the sense of progression towards completion.
Hope you all enjoyed the video, if ya do - Leave a like, leave a comment, and subscribe - Thanks again guys for your support :)
Some of you have asked for the music tracks - So here ya go!
0:00 The Sacred Hills - Bug Fables
1:38 Forest of Harmony - Skul: The Hero Slayer
6:37 Subcon Village (Remix) - A Hat in Time
12:27 Rude Buster (らくいち Keyboard Cover) - Deltarune
20:27 G0lly's Theme (Uploading) - Inscryption
20:51 Valour Against All Odds - OMORI
22:40 Peace And Love (On the Planet Earth) Elevator Arrangement - Steven Universe
24:36 Alpine Skyline - A Hat in Time
29:07 Termite Capitol - Bug Fables
32:12 Boy Oh Boy - LISA: The Painful
34:47 The Fire is Gone - ULTRAKILL
36:31 Friday Night - Yakuza 0
This is why i like your reviews, you’re far and look at things from both sides. It’s hard to find people to talk about this stuff because you either have people who are already biased because their fans (nothing wrong is that it’s just it definitely skews their view on it) on the other side of the spectrum we got people like plague of grapes, who are just so jaded about it it makes you wonder why they’re even talking about it to begin with (don’t really have a problem with him either but there it definitely feels like he’s cynical attitude gets in the way of properly looking at things)
Pokemon has no voice acting, bad tutorials, bad animations, n64 graphics and shakey stories:
*Laughs in Pokemon Masters*
Seriously Gamefreak, you can add voice acting or at least grunts. Your free mobile game does it.
It reveals Sonia overworks herself and is under pressure due to failing the gym challenge, an inferiority complex due made worse by Nessa and Leon's success and them not having time for her and proving she became a proffessor because of ability instead of birthright.
Leon works hard to be the best but gets too consumed in training that he leaves his loved ones behind, something he hates making it difficult for him to balance being the best and his personal life and his tendency to overcorrect.
Nessa is overworked due to being a gym leader constantly threatened by being demoted to the minor leauges and model and loves her friends but is imbalanced and hates she can't be with her friends even a reasonable amount of time.
PLA is so close to perfect, just a little more! So. Close!
There are bot accounts in your comment section and I think it's a good if you get them perma-banned.
This project was a lot of hard work, but I had a ton of fun, especially slipping in hints for the next big game review...
You are based AF for using Bug Fables music.
A cowboy hat is in Feudal Japan… because this is LATE Feudal Japan: the setting is based on the late 1800s, specifically the time of the colonization of the island of Hokkaido, which Hisui is based on. At the time cowboys were very established in America, and given that Clay was implied to be of both Japanese and American descent in BW, maybe his ancestor was too. A lot of characters are said to come from different regions, so why not.
Mind
Blown
It can also just have been an item spewed by the rift. Yours is a better story though.
@@icarue993 Well it's because of the rift we have access to the Porygon line, Magnemite line, the Shieldon line, Cranidos line, and Rotom's alternate forms. It wouldn't be that much of a stretch to think that a cowboy hat fell through the rift too, although it's more likely that the hat already existed since no one really comments about his hat as far as I know.
@@icarue993
People tend to imagine that the game is a medieval setting, even though it’s clearly much later judging by the Galaxy headquarters in Jubilife Village: it has a very industrial and even western influence, and a nice touch I noticed just recently, its chimney is shaped like a Galarian Weezing, which suggests an industrialized setting.
@@PMbarbieri Maiji/Taisho (aka Demon Slayer). Trains might have been a thing, as we see that the camera is a thing. But cowboy hat... dunno... considering it was at this time they were popular... in US/Mexico. It is not that much of a stretch if the rifts were not a thing. But the rifts does make it more viable.
Thank god!! Your the first guy who gets graphics aren’t that important for a game props my man 👏
I appreciate that
Very honest review. I found myself agreeing with a lot of your points especially when it came to the graphics. This game was very fun to play and I feel a great step in the right direction for Pokemon now.
Fair enough
New direction?
Lest be honest here, pokemon never has "new direction" only one off gimmicks, unkess became their own spínn offs,. But main never really changed.
Megas, gigas, having pokemon follow you, mining, etc
People grt crazy about them, but just pay atention and remember, its only a 1 time gimmik.
I dont buy pokemon anything anymore, boring, stale, uncreative, there is SO MANNY other games doing it, doing more, doing it better.
And most lf them are indie so people never hear about them.
@@ericquiabazza2608 I don’t think you read what I said..or watched his video.
@@ericquiabazza2608 Mega's have been in the pokemon series for like 4 generations (2 of them are remakes). Pokemon following you was taken out.....then added in....and then taken out again and then added again and has still been added till this day (yes Machoke following you is basically a pokemon following you). Mining has been a one time thing (or 2 if you count the remake of BDSP).
yes other games have already evolved and Pokemon is JUST starting to fully grasp other genre's. But hey a start is a start.
@@ericquiabazza2608 did you fail english class?
Honestly the lack of breeding made a lot of sense to me because like... Even near the end of the game where people are in general more accepting of pokémon. Having people babysit your pokémon for you might be a little bit of a stretch in logic.
Plus breeders weren't really a thing until the time of the main series. Trainers being able to breed strong pokemon is still treated as a "new discovery" during the events of gens 1 and 3.
That and having the ability to breed Pokemon would make the game a little too easy.
@@jaernihiltheus7817 Breeding was a new thing in gen 2 to be specific.
That didn't stop the pasture lady from babysitting a multitude of your Pokemon. Maybe she is just one of the bravest people in the village. The pastures have way more pokemon than the daycare ever could.
Part of the reason for Enamorus' Therian design is because they used it to make the Forces of Nature's Therian forms the Pokémon universe equivalent to a Chinese myth about four deities/monsters (I'm not too familiar with the myth) at the four compass points. One's a dragon, one's a majestic bird/phoenix, one's a tiger, and the fourth is a turtle with a serpent for it's tail. And Thundurus, Tornados, Landorus, and Enamorus' Therian forms represent those four respectively. It's still not a great design, but a least you have context for what they were going four with Enamorus' design.
Personally I think it's high time Pokemon restructured how the series is handled. The yearly releases just aren't cutting it anymore. With the games being 3D now, more time needs to be put into making the environments and stuff look good and function. Forcing them to have to be released by a certain year is only hurting them. I get that part of why the yearly release structure is largely due to sync with the merchandise releases, which is where Pokemon makes most of its income, but they just can't keep doing this anymore. Hopefully Game Freak or Nintendo does away with the yearly releases because we don't need new Pokemon games every year, plus it gives the developers a chance to breathe.
Pokemon really needs to take the monster hunter way and not re release literally every generation of monsters. This way we can have more polish.
Unfortunately the way things are in Japan wouldn't allow for that, industries there are brutal, like anyone who thinks that Any industry here (say comics for example) is brutal, they'll let you eek stuff out here, but if you're so much as are losing any manga publishing company any money it's "you're losing us money, gtfo."
@@naraku971 Well that's depressing.
They know what they are doing ,they have better people to give opinions and ideas than you. They have a strategy team ,marketing team etc
@@roshandinesh6701 Well their strategy is hurting their game development since the developers are forced to release games every year. They don't get enough time to polish up their games.
You're not wrong. The fact it took this damn long is kind of ridiculous. Especially when you look at how popular Pokémon -Terrorist- Colosseum is _to this darn day_
I wonder what Terrorist inc. is up to? Did Umbreon and Espeon get married? Has Weh!!'s streamer career taken Flight? Is Grnpikachu's fame still relevant?
@@LokiToxtrocity All of this and more, answered. In the next episode of...
*TOTAL*
*DRAMA*
*POKEMON*
I am almost certain you make some of these videos as an excuse to draw pokemon chicks.
And I respect you for it.
If there's something that made me fall in love with the battle system, it was this.
I was fighting a post-game trainer with a Snorlax, and I had a Drifblim out. I noticed I would be able to move three times in quick succession, and my Drifblim had Icy Wind, Hypnosis, Shadow Ball, and Self-Destruct. Knowing Icy Wind would increase turn order on its own, I used the move on all three turns. With Snorlax nearing half health, I somehow managed to squeeze out a FOURTH turn, and pulled a hail-mary Strong-Style Self-Destruct to finish it off.
My Crobat (Leshy) and Skuntank (Keto) were definitely the MVPs of my team, and excelled with Agile and Strong Style respectively.
Leshy's speed and high accuracy moves made it really easy to basically do a flurry of blows, while Keto's high defenses and type coverage allowed me to use Strong Style to it's fullest while surviving even hardest of blows.
@@TheWaverunners I got a surprising amount of mileage out of, of all Pokemon, Lopunny. It ended up being my fastest team member, moreso than my Luxray or Staraptor, and access to Fire and Drain Punch as well as Double Hit made it a SUPER valuable teammate. Aside from that, I gotta give it up to my Drifblim, whose Hypnosis was my only consistent status move, and I leaned on that shit more than the sign at a bus stop.
I believe they had their hearts in the right mind but the idea still needs to be more developed, I still hoping that they do well with Black and white remakes
Gamefreak has the concepts and mechanics down, now all they need is TIME. If they could just give themselves more than 2 years to develop a game, we'd have something beautiful. I would love to see a Pokemon game that took as much time as most other rpg's, but they've kinda trapped themselves in this cycle.
Watch all future remakes be handled by that studio they handed bdsp to
After what they did with BDSP, I don't even know if I want the remakes to continue. Sinnoh was always my favorite Gen and I was SO looking forward to seeing it remade as well as they did with ORAS and HGSS. To say I was let down would be the biggest understatement in the history of understatements.
Dude, just remember just manny TIMES any small gimmick make you Hope there will be a real lasting change, how manny games?
You are literally in a Emotionall sunking PHALACI
Based Kamen calling out reviewers who say Legends looks like a N64/PS2 game
Finally this is refreshing on someone who knows not only the simple fact that good Graphics never means it's a good game. But also knows the difference between graphics limitations and rendering limitations. Because since I never grew up having literally every high tech ever. I actually knew the quality control of games ever since I had Bioshock on the PC, since my PC was old, putting on the highest settings of graphics made the game lagged and felt like nothing is happening, so when I lowered to a much more manageable level where my computer can handle the game more naturally I can actually play the actual game and even though it was wasn't as in awe for how it looked, at least I can have fun and actually play the game by the end of the day. (FYI it was a 2007 made computer that was used well over a decade, so that's why it didn't run well to begin with)
To think someone who is not only not even interested in technical aspects of game, I still know far more than many gamers in question which is even more baffling since I never bothered researching afterwards and just knows a thing or two. So I am not even claiming I know all.
The problem is less with graphics and more with art. The game is just ugly as hell, which makes finding new environments and diving into them a lot less exciting since it looks like crap.
A game like Bioshock doesn't have the greatest graphics, but it's art and design work is fantastic. Same for games like Windwaker or Vampire: The Masquerade.
Pokémon Arceus lacks anything to make 90% of the world visually interesting.
Spent upwards of 13 _hours_ playing the game before even crossing the first bridge in the story. I kinda hated the fact that I was literally isekai'd into the hisui region, as it was one of the few things that felt "wrong" to me. That said, after the volo fight, it made just enough sense for me to accept it.
Honestly, I liked the graphics of the game. It felt like the animations truly *fit* the world of pokemon, which I haven't felt since the ds series. (And by ds, _I mean DS, _*_not_*_ the 3ds series)_
The characters were nice, but I agree that they weren't fleshed out. That said, it's pokemon. That's not a true excuse, but it's one of those things that doesn't bug me _as_ much aa it probably should.
The gameplay loop is wonderful. The fact that you are literally ordained by *_god itself_* to slam balls into the spines and skulls of unsuspecting pichu brings me untold joy.
Overall, I'd personally consider this a 9/10 game, maybe 8/10 at the lower points, which is still the highest i've rated any pokemon game since gale of darkness.
You weren't isekai'd into the region, You got kidnapped by god
@@shirayukinobunaga9424 "Kidnapped by god" is arguably one of the main methods of iseakai, alongside "summoned by the kingdom" and "truck sama"
Why do you like the graphics? Explain look at banjo kazooie and it looks way better and more finished...
@@simonw.1223 I like the graphics because despite them not being the peak of polish, they aesthetically match the feel of the region. A bit better shading here and there would do the place wonders, but graphics has never been a "make or break" thing for me.
I play EDF, look _that_ series up and you'll fully understand that to me, gameplay beats animation any day of the week. Of course, I wouldn't say I completely ignore graphics, but as a guy who has been playing games since the Sega genesis was popular, the game really isn't all that bad visually.
I’ve literally beat the game and got arceus and legends is probably my favorite Pokémon game now
I’m saving up to get a Switch bc between this game and some other releases, i REALLY want to play
@@ziongamer6905 oh you should it’s fun and is very great
24:06 I could point out the fact that eggs were a fairly recent discovery in Gen II but I;m not sure how much weight that carries when Oak didn't know about the Hisui dex. Course, he also didn't know about the pokemon in Johto either even though he has a radio show there and is an associate of Elm. That said, no one knows where the eggs come from, people didn't breed pokemon back then and baby pokemon could be found in the wild and not even soley in the timespace distortions like the porygon line (Porygon shouldn't have been in this game at all but that's one way to not break canon I guess). It's curious to say the least.
22:08 "this clip is irrelevant, but I wanted to use it."
That's as good a reason as any. that cute little boy deservers all the attention.
28:58 She fits with the other genies thematically in her Therian Form, and I like her normal look a lot tbh, fanarts really portray her beauty.
I mean.
At least she looks unique.
Unlike the other 3 kami pokemon.
12:36 This counter isn't a strong one, mainly due to the fact that this game has a Pokemon GO mentality which treats catching as fodder than collecting. Don't get me wrong, I got used to it. However, when it comes to this kind of gameplay, you would think they would've implemented a sorting system when it comes to catching everything on sight with a box full of copies.
There's a difference between Catching Pokemon for Collecting (Like it's always been) and Catching Pokemon for needless Fodder (Like Busy Work for the Dex or Release Items)
Pokémon Legends Arceus might have some rough edges (most notably the visuals, even if I don’t personally mind them, but there’s also the super slow and handholding tutorial, limited inventory system, having to backtrack to Jubilife Village every time you want to move between areas instead of just letting you do so seamlessly, and while this only happened to me personally, a bug that causes you to be softlocked into catching the remaining legendaries if you catch Cresselia before speaking to Melli), I still adore it and it’s by far my favorite Pokémon game on Switch. And probably my favorite game since Sun/Moon, which keep in mind was *five* years ago. Mostly since it not only feels like the first Switch Pokémon game to properly take advantage of its stronger hardware instead of just feeling like an HD 3DS game, but because of the ambition and strides it takes to actually push the series forward through its broad world and finally not having a game where the gym challenge is the central focus. While BD/SP is the actual Sinnoh remake, this feels like a true recreation of Sinnoh that devs have been planning for a while, and is just so goddang fun to play. Being that the gameplay loop feels addictive and satisfying in a way that never feels tedious, being that outside of the initial tutorial, you have the freedom to explore each area at your own leisure and choose to ignore the story. Which honestly hasn’t been the case for any previous Pokémon game outside of rare exceptions.
I once thought if there was one good thing to come from Sword/Shield (besides the music and new Pokémon), it’s that it could used as the template of a much-improved Pokémon Switch game. And Legends is most definitely that game, and makes me hope that future Pokémon games take more from it going forward.
Overall, as I said, even if there are some kinks, I have no doubt that they’d be ironed out if this formula were to return in a future game. And if it ends up being Legends Kyurem, especially with the myriad Unova references in this game, then I for one entirely can’t wait.👌🏽
I’ve said it before on other videos, but I really wish that BDSP had been given more time like late 2022 or early 2023 since they could’ve had more stuff to tie into Legends Arceus like having Hisuian Pokemom appear in the Grand Underground along with Pokemon from Gen 5-8, among other possible additions.
That’s the my only complaint and it isn’t even about legends just that BDSP could’ve been the best remake to date but is a failure compared to HGSS and ORAS
I actually thought that the reason for some of the limited stuff in that game, is that they (the creators) wanted to see if this type of pokemon game will be a hit or not. And if it is a hit, then they'll continue to this direction and add more stuff on the next game or two.. But that's just what I think though...
Anyways, nice review and that rolling Spheal is adorable ~
Same. I thought that they didn't want to put to much effort in the game only for people to hate it. They just want to test the waters in my opinion
Aii, I really think that logic is flawed, especially considering its the Pokémon Company we are talking about. They are not some tiny Indie-Studio that has to worry about their sales.
I seriously doubt that they will improve that much in future games, those games sold like crazy, so why change a running system? Adding to that Pokémon is basically a yearly release, those poor game designers can't put that much additional stuff in a game in just a year.
I like most of the changes they did for PLA, but I doubt that they will improve that much on the graphics
personally, it has been a childhood dream to catch pokemon like this so am happy that I can really say.
I can’t believe that Sword and Shield got a better critical reception than Legends Arceus is getting right now. Most major outlets are giving PL:A a 7/10 while SwSh got 8/10 and 9/10 across the board despite not really being good games. I hope this doesn’t dissuade GameFreak from the direction they’re headed in right now, because I’m more excited about this franchise than I have since B2W2 all the way back in 2012
My thoughts on Legends Arceus can be summarized as "four years late." Why did it take this long to get a game that actually takes advantage of the fact Pokemon is on a home console?
Because it's still not on a home console...
Great video as always, but I’m still reeling back at that design sheet for Arezu. I really didn’t expect it to be intentional at all.
Fair enough
34:05 THANK YOU! I really can't understand why people think graphics decide how good a game is. Of course, good graphics on top of a good game are always a plus, but absolutely no necessity. I always like this comparison: You can take a turd and roll it in glitter, so it looks better. But it's still shit.
"Feudal Japan" I wouldn't say the game is based in a feudal era but rather the Meiji era which was 1800s to early 1900s and also right after the feudal era so yes, they'll be familar with cowboy hats in Hisui lol The evidence regarding this would be the fact the Galaxy Team here are very much referencing the foreigners who were starting to set up port in around that time and when a lot of that style of brickwork building was starting to appear in Japan, also the professor being there as the Meiji era was absolutely the time where Brits were coming over to explore and research Japan (even introducing them to curry)
What I would love from a possible expansion.
Option for the Pokémon to follow you.
Expansion for the dex.
More trainer battles.
More customization option for the player character.
More interaction with your Pokémon when you have them out. (At least let me feed them berries.)
And yes more ancestors of the characters.
Like the Miss Fortune sisters, I would like ancestors of the Team Rocket trio to randomly appear to battle you. (What? This game is the closest to the anime the games have ever been.)
Mega Evolution and Z moves.
Optional online battles.
Optional online co-op.
The ability to call out more than one Pokémon for when wild Pokémon want to gang up or you can gang up on them.
More lore and explanation of why the player was thrown into the past and how they can return home. Heck *Confirm who the character is, How can they NOT be Dawn/Lucas?*
11:52 Now that I sit here thinking about it, I think I sort of agree. Pokemon has some of the best character design in my opinion but not a lot of characters get much meaningful progression. Take one of the wardens, Sabi for example. She's absolutely adorable but when it comes to character, she's kinda just got her head in the clouds. Now I didn't really dislike any character from Arceus (except Melli but if I'm supposed to like him I got a lot of questions for Game Freak) but besides Irida, I never found myself enthrolled with many characters past design. I don't see it as too bad of a thing since again I like these characters as well as many others, just talking about something that got me thinking.
I love how he named his Sneasler "Jolyne". I nicknamed mine Snezuko. :D
If arezu is the thumbnail, their opinion is greatly correct for me
The main reason that this game runs pretty well is that they put pretty harsh restrictions on objects. They seemingly didn't take the time to loosen these restrictions up a bit in some areas to make the game look a lot better.
The result is that every type of object/pokemon pops in at the same distance and skip most of their animation frames at the same distance, no matter the size of that object/pokemon or its location in the world.
If you compare this game to Xenoblade X, which granted does run at a lower resolution, but does run well on WiiU and has no loading screens between areas,
you'll see that in X, some types of objects, notably big creatures, don't skip any animation frames and pop in at a waaaay greater distance, while the smaller objects do.
While we're talking about X, maybe they could make pokemon do anything more interesting than just waddling around all day and night, like moving around in groups, interacting with other pokemon, chasing other pokemon, ambushing the player or other pokemon from trees or underground, etc.
Really appreciate the Skul music. Great combo with your voice.
Thank you kindly
If you and your editor are both happy, there is no such thing as too long mangakamen video
Great review as usual. Certainly when it comes to Pokemon on the internet, it becomes way too divisive when no one can bring up actual points that don't solve the current issue. People talking about how trees look in a game series where they usually copy and paste the same tree for sprites, people say they should of delayed the game despite how TPC will not allow that due to how they set up every other project and how delaying one thing delays 3-4 years of other projects, how people want something different but never give out WHAT they want where others could give different answers that contradict.
There are issues I have with TPC, GF, and the Pokemon community as a whole. But there are steps for the games being taken that would help change things up. And Legends Arceus is another step. Has interesting ideas and mechanics that does make things different. And I do hope for more games like it. And sure it does have problems, but I really think people tend to overblow them to be bigger than what they are (Like the fucking SWSH tree).
What I got from this game the most? Cynthia....*Has some crazies in her family.* That would explain her insane roster of Pokemon.
I like the designs of the game but at the same time I think to myself “why does everything look like shiny metal or plastic?” 🤷🏻♂️
I have wait for a pretty long time for this
It’s real sad for Ingo that he probably never sees his brother again, it seems like the rift stays closed and your character doesn’t go back to the future in the end.
I fell more sad for Emmet who twin brother just disappeared one day to never com back, Ingo have the bliss of not knowing what he left
One thing about Pokemon Arceus is that in game they constantly says Pokemon are dangerous and could kill people. But the only way you could die is by drowning, not falling from a great height or attacked by Pokemon, some convenient researcher always there to scrape you off the floor and build you back together.
I’m missing, like, Weavile, cranidos, shieldon, bastiodon, and someone else.
But the point is!
I wish they had an item that triggered the space-time distortions.
Other than that, DAYUMMMM!!!
Good games DO exist nowadays!!!
Need help?
@@mitchellkinney9317 thank you! But I’m pretty sure that I’ll be fine! I looked up which area’s distortions have crani and shieldon, it’s the highlands!
@@trazomguy6022 ok
@@mitchellkinney9317 but thank you very much for the offer!
When it comes to Pokemon rides.
The only reason the surfing one lets you catch Pokemon is because there are areas of the water where you can't reach the Pokemon to catch or battle.
While the land ones and air ones are close enough to where you don't need the ride a Pokemon to get it to them.
Still though I agree it is kinda of dumb that you can't do that on other Pokemon Rides and only on the surfing one.
The really sad thing with Pokemon Legends Arceus is that gen 9 we will likely go back to the status quo. We will likely end up being a ten year old who goes around a region collecting 8 gym badges and then taking on an elite four or tournament in order to become champion. The catching mechanic will likely be gone (which I'm fine with actually) as well as the way combat works in the game. Finally while we may get a "wild area" here or there we are likely going to go back to enclosed routes instead of expansive areas, this is more due to Pokemon games taking place in modern day instead of the past when nature ruled over man. That's not to say we won't get more games like Legends Arceus because I think the Pokemon Company realizes how well a game like this did, plus I feel the reveal trailer with what was said makes me think that "Legends" is going to become it's own set of games, maybe going into the past of each region, like Legends Mew, Legends Celebi but that's just what I think is going to happen.
There's one thing that substantially proves how unimportant high-fidelity graphics are in video games: The retro scene. If high-fidelity graphics were so objectively important in video games, it wouldn't exist.
Well there is a problem.... look at inscryption it doesn't look bad. But it got artstyle and doesn't look like shit.
Banjo kazooie looks better than arceus like for real.
@@simonw.1223 " look at inscryption it doesn't look bad"
You seem to think you have a point here. You also seem to think this counters anything I've said.
"But it got artstyle"
Those are certainly words. They don't have any meaning but they are words. You know what's an artstyle? Legends Arceus' cell-shaded artstyle and Meji Restoration aesthetic.
"Banjo kazooie looks better than arceus like for real"
No. No it doesn't. The polygon count in Legends Arceus probably trumps both N64 Banjo Kazooie games combined. I will say though that both the Banjo Kazooie games and PLA have had a lot of love put into them. This reminds me of when that narcissist moron... Uh what name is she going by now? Beatrice the Golden Witch? Ygg Studio? Whatever her name is now failed at reviewing Mario Odyssey.
Honestly, your desperation is amazingly palpable.
Low quality graphics are excusable when the game is otherwise excellent. Arceus’s graphics have nowhere to hide behind the fairly basic story and gameplay.
I’m replaying Fallout NV and the game looks like a muddy mess, but it doesn’t matter because it’s such an otherwise engaging game. It’s 12 years old and still managed to have a true open world. Arceus makes the Mojave desert look comparatively full of life haha.
@@maddyrevenge well banjo kazooie got also not high resolution but the graphics are pretty good for a n64 game
@@maddyrevenge Still better gameplay than the base game. Like some bizzare hybrid of Monster Hunter and Pokemon. Probably because of Capcom's own monster catching RPG, MH Stories 2 releasing exclusively on Switch.
22:06 i see your editor is a man of good taste
Also a loading screen of 15-20 seconds? I have to deal with 30-40 seconds loading screens in more of the games i love haha
It really adds up after each reattempt. Also, that fact it is completely back makes it seem a lot more worse than it probably is.
Kamen I want you to know that I too named my sneasler jolyne so I appreciate you
personally i think Volo is Barry's ancestor, the hair and the inability to truly holds till in a conversation just gives me berry vibes.
Thanks you for the amazing video mangakamen
My pleasure
the first ping pong video game:
person A:"wow, this gameplay is amazing"
person B:"but what about the graphics?"
a new game in 2022:
person A:"wow, those graphics are amazing"
person B:"but what about the gameplay?"
Had a very fun time playing this game. And I can agree with you that very fun gameplay is more important then graphics in my case. So fun in fact that I just realized I got a level 100 Hisuian Samurott..and the rest of my team is in the 80s. Just goes to show just how much fun the game is..when you forget what level your team is.
Well graphics are not important.... artstyle look at banjo kazooie it looks better than this.
a very interesting review. i either see people unilaterally loving it as "a step in the right direction" or simping over the characters and dodge rolling. you have a lot of thought put into this review and i appriciate the hard work.
the lack of talking about the wordy cutscenes - and while i dont mind bad graphics (fossil fighters is one of my favorite games)- its distracting to be at the end of the game and a close up shot to a blurry costume or white dots & outlines around your pokemon in a cave. That doesn't even mention the distracting pop-in. Turn a corner in Jublife and people pop into existence 😅There are some "graphical" issues that are distracting and take you out of it.
Thankfully the gameplay makes you quickly forget. Only issue is if you don't like shiny hunting, after doing the post game there is nothing to do. So the gameplay is kinda limited there.
Cool review. Haven't gotten the game yet(Money issues mainly).
11:36 - 11:49 - Arezu FTW. 27:26 - 27:37 - That was an interesting tidbit.
I was wondering what your opinion on the ost for this game and for me i enjoyed most of em while there are a few that i didn't enjoy but for the most part ot was good but i was curious on your opinion on it kamen
This is the first pokémon game I went out of my way to get for a long time.
Sure, it has its problems but with the first teaser I saw something interesting in it.
I'm willing to bet on this game for new versions of it that hopefully will improve on this because there's clearly something good in this.
Finally, a review that does it justice and doesn't just hate on it mercilessly. As someone that got this game *before* getting a switch(my friend was selling it and I was interested in it cus of RT), I was pleasantly surprised. The graphics and performance aren't the best, but I always enjoyed walking around and finding random glitches - it made the playthrough a bit less monotonous(not to say that is bad, much the opposite, the reason why I love this game is *because* it is slightly monotonous in its mechanics). The story isn't all great, but it has enough Pokemon charm to work, and I enjoyed characters like Adaman or Volo. It's not my favourite game, but it is something I can recommend to play if you have a chance to.
7:47 I was rushing though that part for 1 reason. I COULDN’T CHANGE MY CLOTHES!
Having no breeding makes since according to the games settings, who would want to breed more of these dangerous monsters and who would be crazy enough to house them. I know we have the pastures but still. People feared these creatures so of course they wouldn't be breeding them.
But they have someone who can help you teach new moves to your pokemon
@@buccaneerguy8197 Why, yes, yes they do. And I'm sure she can roundhouse kick any of them to get them to learn it lmao.
@@joeysmith1077 i don't doubt it and I wish I could as well, let me square up with a gallade. Yeah I would get fucked up but I'm still gonna try
I feel like having breeding would make the game a bit too easy.
I'm glad the Editor found a good spot for that rolling spheal
(also, this game has definitely been a wake-up call for me. Before now I always considered myself to be more of a Gameplay over presentation kind of person, alas I am not. I now understand that the actual look of the game is still important to me, looking back even when the graphic quality isn't up to par, the actual look of the game or aesthetic was still important in whether I decide upon playing it or not. Personally, if the game had more of a Legend of Zelda Wind Waker style to its presentation by keeping everything still fairly 2dish (though more of an anime vibe really) then that would have been an easier game for me to get behind. I'm just not a fan of the execution of the 3d elements within this game and whenever I see it on the screen it is glaringly obvious and I can't look away. But like you said, that is a subjective opinion and the reason why I'm not playing the game.)
That's perfectly valid, the immersion factor of a game is very important to me as well, though I personal prefer writing and music above all else.
Most of the time, I prefer a more compact experience to, and only come back to a handful of open world games.
In my honest opinion, I find it really addictive. I have enjoyed it and really want to see more like this. Great review man. Honest and humble.
Glad you enjoyed it
I think my favorite part of the beginning of the story is less "You are the chosen one" but more "You are someone with the lack of fear necessary for this task" and I really like that. It shows more that anyone in the time period could theoretically do what you're there for but they just don't have the courage or experience to do it.
Pokémon is Love, Pokémon is Life
I appreciate your thoughts on the graphics of the game- I like watching reviews but so so many harp on the graphics of the games over and over and I just don't mind them that much. This was the second game I played on my new switch, the first having been Pokémon Violet, so I was super impressed. The last Pokémon game I played before these two was Pokémon Platinum so just the fact that it was 3D and I could see the critters walking around the world was delightful for me! I think the catching mechanic is a lot more fun than the traditional method, and it gives it a lot more longevity that you're encouraged to catch multiples and get a variety of sizes and forms and things. I've put 3x the hours into this game I ever put into a prior Pokémon game and I'm still not done the pokedex lol.
My biggest gripe is the lack of automatic sorting for the pasture- I only recently found out that was a flaw because I completely filled my pastures and then spent hours trying to find the best of my duplicates to keep to work on pokedex entries. I didn't even finish sorting Pokémon with names that start with the letter C before I was fed up and stopped so that's definitely a massive quality of life issue to me
One of the biggest issues I had with the story was the reasoning for why you were kicked out of the village. It literally came out of nowhere and the head of the village literally took a 180 in his personality. Like, I can understand irrational anger but there was like no point earlier in the game that showed him not trusting your character that would have justified the sudden flip to blaming you for the dark skies. Especially after all you've done for the clan.
Another Pokemon Game, the original Mystery Dungeon handles this a lot better by literally having someone pin a horrible crime on you, and even having you doubt if you did the crime yourself since you have amnesia.
I disagree with the idea that subjective opinions can't have an objective base / can't be objectively better than other opinions. Sure, saying one's opinion is objectively better than another without proving it / being able to prove it is a bit of a stretch.
However, if you can prove it though analysis and understanding, your opinion is objectively better than someone who has a base opinion of "Oh, that's neat".
For instance, person A says 1 thing about a game.
Person B says another while taking what person A said into account
Person C says another while taking what person A and B said into account
So on and so forth; but objectively, the person further along that chain will have the most objective opinion.
That isn't to say that it is the more important or has the most merit.
The most apropos quote to such is the speech at the end of Ratatouille.
We confuse the objective with the important / more valuable.
Regardless of the objective look at this game concerning all the variables, someone could just like the game because it is neat / overlooking the objectivity of such.
Thus, both exist at the same time and don't invalidate each other.
Maybe I am just ranting.
Maybe I am just saying nothing.
Maybe I am saying something.
Maybe I am just lost in my thoughts.
However, anything is worth a thought.
I giggled so much when I saw your Crobat's name
I do really love this game, though I do think there can be some improvements. Some really minor ones, I do wish we could go from one area to the next instead of hopping back to Jubilife Village before going to a new area. Another one is an improvement to the menus and UIs. I often find myself scrambling to scroll to the item I need after stunning a pokemon because I'm a bit of a pack rat and have too much stuff, and its also annoying to scroll through the pokedex to find a specific pokemon you want to do survey work on.
While it still is an issue, you can auto-sort your items with minus, or even move items you want to use together next to each other in your inventory so you can scroll through them fast.
You can also change how the Pokedex is sorted to make finding the right entry a little easier. I usually swapped between Alphabetical and Research Level depending on the situation.
This was such a refreshing take. I really like how open minded you are when giving your opinion. You’re super constructive and it’s just nice to see someone share their view but also consider the flaws.
I think Pokémon fans have a real bad habit of complaining and arguing with each other rather than taking a stance that’s much like this where you can say something is good in areas but weaker elsewhere.
I really enjoyed this review!
Thank you very much, I'm glad you enjoyed the video.
Pretty good but I wouldn't say this is a video that's "too long", unless this shit is to mock Arlo or something, I do not see it. Kind of interesting how you didn't go into how the pokedex is a lot more different or how nice the map is. But considering how you tend to focus your work, I can't say I blame you. This shit must've taken a while to write down, edit, as well as consult your editor on certain details (though not pronunciations since you sounded a bit tired in some sections). Deaditor did pretty good all things considering from the additional bits about load times and a few small text things that really add to it.
I'd say your review is strong on its own however, its argumentative element could use work. Not against other criticism but in the engagement of whether or not people would want to get it. I can understand the hesitancy of recommending it at full price since unlike past games there isn't a demo for this one. So, it may be in the best interest to try it from someone who already has the game or to consult other means to better gauge if it is right for the person. But kudos to not mentioning the reviewer by name, they do not deserve to be advertised.
Hope you are sleeping well and are getting enough of it. You sounded pretty tired recording some of these, I could hear you slur some of your words when speaking them. Memory count is at about... 4. Do take care of yourself and I extend that to the editor who completed the whole game. To the next video, whenever that will be. Cheers.
"Arceus" is actually supposed to be pronounced with a soft "c" as its name didn't change when it came out of Japan, and if you can read katakana you'll know... Meaning in the UK its name is Butt, so they mispronounce it on purpose in the anime.
the reason why there is no breeding is because it wasn't discovered yet
Why do I have a feeling the terrible review you mentioned at the end was Verlisify's. That guy has been bashing Legends Arceus since the game was first announced. He's a total contrarian and makes garbage points. Also, fun fact, he didn't actually beat the game. He abandoned it when he was in the first area and I don't think he even beat Kleavor. Then he made that god-awful review.
lmao yeh i recognize that title too
When I saw a video of his with him complaining about hand holding in this game I was thinking isn't he the same guy who was praising let's go Pikachu and evee
@@mrcat4508 Also he didn't even finish the game. He deleted it after he beat Kleavor. You know, the FIRST noble Pokemon.
If you won't say it, I will. Graphics DO NOT MATTER. I say that objectively. If they did, games like Undertale and Minecraft would not be loved as much as they are. I'm not gonna say I don't praise gorgeous games... some. Stuff like Horizon are great to just look at. But I'm sure a game around destroying robot dinosaurs would be great in 16 bit too. I mean, shit, there's a retro styled Bloodborne out there on the internet. It legit looks like a PS1/N64 game and I don't mean that in a bad way. But it's Bloodborne, so you already know it's great.
7:00 this is very likely because the galaxy building is very European
Im a simple man, if a game can entertain me for a couple dozen hours then its done its job properly and I can say I like it. Even sword and shield, where I can go on for hours about how the plot and some design choices are shitty, is a game that I like because its kept me entertained and is fun to replay despite its flaws. Legends of arceus kept me entertained and im still playing it after almost a month, so to me its a good game. I dont get why people get so pissed off over graphics, id rather have a game that looks shitty but is fun as hell than a game that looks beautiful but is boring
27:33 Is it also in Mars' concept art? Mars also has a "pear shape"
Manga, thank you for giving us an honest review.
My pleasure
I believe that this game is the best Pokémon game to date.
Yes it does something new and you can play your own way i got a team with leafeon flareon vaporeon and jolteon all thanks to time distortions having evees its refreshing change since pokemon tournament for the gamecube.
It's certainly a breath of fresh air to not have someone complain about the game "looking like a GameCube game" and taking a seemingly more professional approach to discussing this game
Oh yeah... I'm still unprofessional, but I like to do more than take the low hanging fruit.
@@Mangakamen low hanging? No, that fruit is on the ground by the tree
Everyone I know has Skyrim-d up mountains with Wyrdeer
"Bad graphics don't make a bad game"
Of course they do. When you look at the game as a whole, the graphics are part of your experience of the game, it is not something you can just ignore just because the gameplay is good. Having a high amount of polys and high res textures doesn't make graphics good, it is about the style and how well it suits the game. A less graphical game can be better looking than a high poly game with bad textures. The textures in Legends are just simply ugly.
No one plays a game for the graphics (except maybe for people play Crysis), so to just reduce criticisms of the graphics to just "you only care about graphics, graphics aren't the most important thing" is just strawmanning what they say.
A game should be looked at in its entirety as a piece of art, and in art, presentation and aesthetics ARE important.
So you decided to strawman what I said, and ignored the arguments that came before that quote.
"
A game should be looked at in its entirety as a piece of art, and in art, presentation and aesthetics ARE important."
Gee... It's almost like I said that in the video: "Pokemon has had issues with the stagnant gameplay, the way they tell stories, how they basically don’t utilize their characters and lore, and how they keep trying to push out yearly releases. Graphics can be important."
"
No one plays a game for the graphics (except maybe for people play Crysis), so to just reduce criticisms of the graphics to just "you only care about graphics, graphics aren't the most important thing" is just strawmanning what they say."
I never said that, so, ironically, you're strawmanning me.
@@Mangakamen Okay maybe I did, oops. Just felt like writing something.
My issue with the graphics doesn’t have anything to do with the graphical quality itself, but I just think most of the environments in the game look dark, grey and dead. I would’ve personally liked to see a more vibrant colour palette
I think the reason people recently started criticizing Pokémon from a graphical standpoint is because of SwSh’s National Dex controversy. Game Freak had said they were cutting Pokémon not only because of a lack of storage space but also because they wanted to focus more on improving the story and graphics. And honestly I find it perfectly reasonable for people to continue to focus more of their criticism towards these aspects going forward. Not only because these are games being handled by the highest-grossing franchise in the whole world, but especially because Game Freak lied on all fronts about the necessity of the National Dex cut. SwSh’s story was non-existent for 90% of the game and the remaining 10% felt shoehorned in. Visually the game was little more than Sun and Moon HD (though even _that_ is a gross understatement of how bad it was) when the same console has games like BoTW, SMO, Smash Ultimate, and LM3. And, of course, despite the cartridge supposedly being filled to the brim with content, they were somehow able to add _two_ DLC packs with new areas, Pokémon, characters, events, and game modes.
Due to the fact the continual underwhelming state of the modern Pokémon titles can only be chalked up to either sheer incompetence from both the Pokémon Company and Game Freak, or deliberate self-sabotage on the part of both parties, or maybe even a bit of both I completely understand why people are still bashing on Pokémon, even if PLA _is_ a step in the right direction in terms of gameplay.
Oh, it's definitely the National Dex. If all Pokemon were transferable in to Sword and Shield from the start, the complaints wouldnt be as bad as they are now. The fact that I'm pretty sure they stated they were putting more effort in to the polish of the game itself, of course people were more critical on every small detail. Lots of people took it too far, but GameFreak and/or the Pokemon Company kind of brought the damage on to themselves.
That so much sums up my own feelings towards that whole issue. PLA looks subpar on the visuals but the game play and changes they did seem to be right up my alley.
I also want to add that BDSP is also a very big factor in the disdain in general towards TPC at the moment.
Agree with every point you make besides the egg hatching option, in generation 2 the person to discover pokemon breeding was professor elm so it kinda makes sense you know.
Eh, with all the alternate timeline stuff Pokemon has been delving in to (i.e. Ingo), they could have easily retconned that in this timeline Breeding was discovered in Hisui.
I'm my own master now!
I also found a gold Magikarp outside a Gyarados outbreak.
Ayo is the background music at the start from Bug Fables?
Yes, specifically "The Sacred Hills". I thought it fit the feel of Arceus pretty well.
@@TheWaverunners very nice
I’m so glad I’m not the only one who used Wydeer to climb.
The game is so much fun! I’m having a great time streaming it to a friend since they can’t afford anything if not a game, so I always stream it to her once I turn the game on
It really is
You can even beat the yellow crayons without battling them all you have to do is throw the Pokémon bait @ them & dodge all of their attacks
I don't care for your game if it has beautiful graphics or not as long as the game play is good I will play it
Slight correction: there is a reason why arceus chose you.
You are meant to be dawn/lucas from diamond/pearl/platinum, presumably after the events of those games. So the reason why arceus chose you is because you're the strongest trainer in sinnoh who has already fought dialga/palkia/giratina before (successfully). And yes, that does mean you are your own ancestor.
My favorite line that explains this:
"It's almost like you were dropped here to get in my way."
Honestly the graphics were a minor nitpick to me. I would've liked them just a little bit better, but im mostly fine with what I had. 9/10 game for pokemon fans
It's about time someone said something about how ludicrous the claim of people comparing the graphics to n64 and ps2 games are that even people like mutahar jumped in on. Like if those types of environments were even put in those two consoles it would have to be heavily compressed and/or would lag to rock bottom.
Hey Mr Kamen great video. I wanted to ask your opinion on how art direction affects the narrative of a game? Oh and Have You ever Heard of Or played the Spectrobes trilogy?
While I can't comment on the majority of what you said, I can say that I agree with your stance on graphics. I commented on your previous Legends video that No More Heroes 3 looks like ass, and while it does, I still love the game. In fact, it's neck and neck with the original as my favorite of the series. In stark contrast, I played Mario & Luigi: Superstar Saga DX which looks beautiful, has great animations, and runs buttery smooth, but despite that, it's my least favorite M&L game because I found the actual game to be so easy that it's boring. I do believe that graphics alone don't make or break a game. They can certainly help or hinder it's case like with broken messes like Cyberpunk and Fnaf: Security Breach, but at the end of the day, game's aren't meant to be eye-candy or fueled soley by the story. Games are meant to be played; so at least for me, the game is the deciding factor for all of it.
I really enjoyed the game. It was fun. All that matters to me
Every time I look at this game I struggle to understand how it doesn’t get old fast since there’s like one gameplay mechanic for the whole game. This review is the first time I’ve heard anyone actually explain it. Props for that, it’s very helpful
you're welcome
It's definitely not everyone's cup of tea, but the fun for me is from the amount of freedom and customization the game gives you, as well as the sense of progression towards completion.
It’s ok sometimes an old video games can change your mind