Definitely. You can start directly from our 3D first person template, or you could easily set up your first person camera and movement on your own in under 15 minutes. GDevelop is super fast! 🥳 -Wesley
thank you GDevelop You See I Use The same old Studio and i kind want to do a different website but the problem is I don't know how to code So I searched up how to make a game without coding And i saw GDevelop It Help so much I am working on the game it's called a protect FakeCereal thank you GDevelop
This is the most easiest engine for making games that could ever exist, i hope many pleaple will use it, probably for Fangames or their own imagination.
Can you tell me how to make it touch screen looking instead of look joystick? I'm making an FPS game like doom, and the look joystick makes it easier for me to not shoot at fast enemies.
Why do 3D objects around the Camera try to stay on screen (platform behavior enabled)? they just don't stand in place, they go with the camera like a Grab Pack in Poppy Playtime. Why?
Are they on different layers? If your camera is moving the base layer, objects on the base layer will move when the camera moves. If your object is on a layer thay isn't moving, then they'll stay in place. Hope that helps. -Wesley
Is it possible to make a 3d game have a pixelated/low res low poly look (if you already have low poly models)? I have seen it being done in unity, not sure if it can be simulated in gdevelop. It/the UI should still look good in 4K though
Hello. I hope you all are doing well today. I need help with my labyrinth-based game for my college graduation. Does anybody know how to make the camera zoom in on your character? The problem is that... my game has top-down behaviors, and the camera can't follow the player. Is that an extension?
There's an action for "tween camera zoom" that you can use, you would just need to also change the camera position to be centered on the player. (There's also a tween camera position too) If you just want to make the camera follow the player, try using the "smooth camera" extension. We also have a video on camera controls on this channel. Hope that helps. 👍 -Wesley
The jump behavior only works with the 3D box object. But if you're already using a 3D box, you should reach out to the GDevelop community on discord to ask for help with your project, you can share screenshots of your events there. -Wesley
roundTo(Variable,-3)/1000 will round a number up 3 decimal places and then cut those 3 off. you can put ToString() around that expression to put this in to a text event so the variable your using is displayed as a rounded number, but leaves the actual value alone. You can try tweaking the -3 and 1000 to get different results. Hope that helps. 👍 -Wesley
wow, thank you so much! Already added it to the game))) And then please advise the following - I want the enemies to choose themselves from the group. But when I specify a group when spawning, then spawned only one kind of enemies. What to do?@@GDevelopApp
They're both community extensions. So you'll need to turn on the toggle at the top left of the extension sheet in order to see them. There is a quick video on this channel for behaviors and extensions if you want to learn more. -Wesley
@@jehonasahitibejta920 yep, knew that much time before, finally, but 3D light is kinda hard to make, i'm trying to make a 3D transparent ball on lighting + specific effects to achieve some sort of 3D lighting...
You need to turn on the community extensions toggle when you're looking in the extension list, it'll be in the top left corner. Then you'll be able to see those extensions in the list. -Wesley
"Hey, does anyone know how to make the player run when pressing Shift without making the player jump? I have no idea how to do that without making the player jump, so if you guys know how to do that, please let me know "(Also, when I add behavior to make the player move and when I press Shift to make the player jump, I didn't add code to make the player jump when they press Shift. If you know how to prevent that from happening, please let me know.)"
why would my players' eyes be on their feet? Because it is. My billboard NPC is looking down upon me and I'm looking up at the walls. And they are all the same z-order.
Wolfenstein and Doom are very different behind the scenes beyond using raycasting to draw pixels to the screen, and they are both kinda complicated in their own way. You could do it, but you are much better off using actual 3D to imitate the looks of Wolfenstein or Doom. It's much, much easier that way, and you don't need to reinvent the wheel.
@@oknodiangames6 actually using 3D is the reinventing the wheel. My idea was to make a top-down turn-based game on a grid which turns first person in combat. Where you can see directly from the eyes of your unit. So the main part of game is top-down view and using 3D for this is waste. Also I can't model 3D objects
@@ran4erep I see. I was under an impression you want to make an FPS. For what you need, raycasting is even more of an overkill. I suggest you look into how the first person RPGs from the 80s and 90s were made, with their false first-person perspective. When you switch to first-person mode you'd essentially draw sprites for various walls, floors, enemies, etc. and scale them and place them on the screen relative to the position of the current first-person unit.
I find it incredible how you can go from 0 to a FPS game in GDevelop. And the more we have templates and extensions for 3D, the better it will be!
Definitely. You can start directly from our 3D first person template, or you could easily set up your first person camera and movement on your own in under 15 minutes. GDevelop is super fast! 🥳
-Wesley
@@GDevelopApp Add 3d view please 🥺
Oh my god, thank you so much! GDevelop is actual gold. It's sad how underrated it is.
3d view in editor PLEASE, making 3d game in gdevelop without 3d view is painful
fr tho
yes pleasee
plsssssssss booooooy
yes
That would be sooooooo nice pls @GDevelopApp
I'm just waiting for the 3D interface, where we can interact with 3D environments in real time inside the editor like we do in Blender 3D viewport.
I hope that's separate from 2d viewport, because otherwise, it would be a pain to work with hybrid or 2d.
I love this game dev app!
thank you GDevelop You See I Use The same old Studio and i kind want to do a different website but the problem is I don't know how to code So I searched up how to make a game without coding And i saw GDevelop It Help so much I am working on the game it's called a protect FakeCereal thank you GDevelop
Good job. Can't wait
This is the most easiest engine for making games that could ever exist, i hope many pleaple will use it, probably for Fangames or their own imagination.
wow, i didnt expect its going to be that easy to make a 3d game 😍
It's surprisingly easy to make first person 3D games in GDevelop. 😁
-Wesley
I just hope we will get full 3d editor, it would help so many people, including me, it's only thing that stops me from making game in gdevelop
Really cool and detailed explanation about how to make a FPS! Thanks!
This actually looks cool. I'm currently learning godot and my God this looked so much easier to learn and remember
Cool Video!
its beautiful!
This engine has picked my interest so I am gonna give it a go to create 3D horror games if it is possible in GDevelop that is.
I'll be doing some testing and see what's possible with this 3d feature.
Let's go finally!
wonderful tutorial
aight u got me, ill download this again
thank you ,thank you, thank you!!!
Bro tell me keybinds you are opening unknown menus to me 😭😭😭
this is so cool!!!!!!
Amazing!! When can we get a 3d viewport? Would people building there games in Gevelop much easier instead of using a flat 2d viewport
Can you tell me how to make it touch screen looking instead of look joystick? I'm making an FPS game like doom, and the look joystick makes it easier for me to not shoot at fast enemies.
for some reason for me my objects look higher than their hitbox? like when i stand on them im inside of the visual but ontop of the hitbox
How to combine fps, tps and top down camera video game in one?
How can I change the mouse sensitivity?
thanks you ! I am making a backrooms game and i din't know how to make it in 3d free
Why do 3D objects around the Camera try to stay on screen (platform behavior enabled)? they just don't stand in place, they go with the camera like a Grab Pack in Poppy Playtime. Why?
Are they on different layers?
If your camera is moving the base layer, objects on the base layer will move when the camera moves. If your object is on a layer thay isn't moving, then they'll stay in place.
Hope that helps.
-Wesley
How to add footstep effect when walking using key Pressed/joystick?
the floor is not flooring
player object goes through it
E quando vai sair uma extensão multiplayer para 3D ?
Can you do a beat them up tutorial? I have been wanting this for a while
It looks so easy!
It's surprisingly easy to set up, and you can always open the 3D first person template to follow along with what's done in that game. 👍
-Wesley
Can you make a tutorial on how to make minesweeper in gdevelop? I really love using your tutorials
Can you add camera shake???
Please do a third person camera! GTA is not an amazing game by coincidence. TY :)
I think that’s already an extension
@@Rezznar but what about a video tutorial on it? that´s what I meant :D -if you know wone, I´d be glad to watch, thanks
@@AloanMoreira1 no I don’t know one sorry:(
Gdevelop's question is will 3D development be a separate mode for creating games, and will there be a free camera?
3rd person tutorial?. i need it to create a 3rd person platformer
Hey i made roblox in gdevelop u want it friend?
There’s one thing like the top camera settings and third person camera settings all this not yet have some logic for it
Add a 3d view editor for 3d an i may consider trying out this buggy engine!
it gave me a white screen. what should i do?
If I make a map in Blender, can I import it into GDevelop?
Yes, export as a .glb
Please tell me how to use the Aseprite sprites and to trigger their animations
Is it possible to make a 3d game have a pixelated/low res low poly look (if you already have low poly models)? I have seen it being done in unity, not sure if it can be simulated in gdevelop. It/the UI should still look good in 4K though
Please could you make a 3D editor like unity editor in which we can move editor camera with wasd and mouse scroll
how can i make my player stay in the air while he attacks
why can I walk through new objects?
please make a 3d view its so hard to do anything
is it possible to make a first person rpg similar to old dungeon crawlers or elder scrolls with this engine? Maybe with a race and class selection?
Hey, umm can i do 3d games on amdroid ver?
3d model coloring tutorial please
Hello. I hope you all are doing well today. I need help with my labyrinth-based game for my college graduation. Does anybody know how to make the camera zoom in on your character?
The problem is that... my game has top-down behaviors, and the camera can't follow the player. Is that an extension?
There's an action for "tween camera zoom" that you can use, you would just need to also change the camera position to be centered on the player. (There's also a tween camera position too)
If you just want to make the camera follow the player, try using the "smooth camera" extension. We also have a video on camera controls on this channel.
Hope that helps. 👍
-Wesley
When working with 16x16 (I'm better at pixel art at that scale) how should I change the jump?
Nice video, but I encounter a problem in 3D jump extension. For some reason, it doesn't work for me.
The jump behavior only works with the 3D box object. But if you're already using a 3D box, you should reach out to the GDevelop community on discord to ask for help with your project, you can share screenshots of your events there.
-Wesley
oh so it only works for 3d box not 3d models ok. Thx Wesley 👍@@GDevelopApp
how would someone make a fov slider?
😕
mouse pointer lock isnt working on linux , mouse doesnt move camera cursor doesnt go away
Have you tried it on one of the first person game examples?
-Wesley
@@GDevelopApp yeah doesnt work on the game examples , using app image on arch linux. Works on windows.
@@GDevelopApp doesnt work on flatpak version either
@@GDevelopApp
I found the fix!
You go into the Extensions of the project, click MousePointerLock, on the bottom right click Update!! it locks now
going to extensions and clicking Update fixed it !
3d view in editor please ❤
Can you make a tutorial of a 3d fps style in gdevelop?
Im having a hard time using The official 3d (been using the pachinko one)
Would like a guide on how to simplify numbers. For example: 1000=1К. 25600=25.6k, etc.
roundTo(Variable,-3)/1000 will round a number up 3 decimal places and then cut those 3 off. you can put ToString() around that expression to put this in to a text event so the variable your using is displayed as a rounded number, but leaves the actual value alone.
You can try tweaking the -3 and 1000 to get different results.
Hope that helps. 👍
-Wesley
wow, thank you so much! Already added it to the game))) And then please advise the following - I want the enemies to choose themselves from the group. But when I specify a group when spawning, then spawned only one kind of enemies. What to do?@@GDevelopApp
these extensions (walk3d, and jump3d) doesn't show in the extensions place...
They're both community extensions. So you'll need to turn on the toggle at the top left of the extension sheet in order to see them.
There is a quick video on this channel for behaviors and extensions if you want to learn more.
-Wesley
@GDevelopApp yeah i just noticed that 😂. Hey, is there any 3D physics? 3D light think i know how to make...
@Omenyos 3D PHYSICS IS FINALLY OUT BABYY
@@jehonasahitibejta920 yep, knew that much time before, finally, but 3D light is kinda hard to make, i'm trying to make a 3D transparent ball on lighting + specific effects to achieve some sort of 3D lighting...
Maybe someone can tell the main creator of Gdevelop, let him add a 3D view to 3D games?
bro please make a video adout gdevelop optimization
that optimization video is so old we need chunk base optimization like minecraft have ❤❤❤❤❤
why cant you find jump or walk 3d edit i found it
where?
where
it didnt realy work when i tried it
can you make a video on achievments?
why doesnt it show walk or jump 3d anywhere?
You need to turn on the community extensions toggle when you're looking in the extension list, it'll be in the top left corner. Then you'll be able to see those extensions in the list.
-Wesley
"Hey, does anyone know how to make the player run when pressing Shift without making the player jump? I have no idea how to do that without making the player jump, so if you guys know how to do that, please let me know "(Also, when I add behavior to make the player move and when I press Shift to make the player jump, I didn't add code to make the player jump when they press Shift. If you know how to prevent that from happening, please let me know.)"
How do I pick up n first person
how can i make an multiplayer game
How to add enemies?
why would my players' eyes be on their feet? Because it is. My billboard NPC is looking down upon me and I'm looking up at the walls. And they are all the same z-order.
Can you release your engine on steam?
Add an pixel editor for mobile please
why doesn't mine have the 3d walk and 3d jump???
They're both community extensions, so when you're looking in the extension list, turn on the toggle to show the community extensions. 👍
-Wesley
@@GDevelopApp ok👍
-me
Hello @GDevlopApp, your tutorials are great!
-Also me
What if I want to make it playable on Android?
The first person example game has mobile controls. 👍
-Wesley
3d feature is garbage for now. Hopefully it's improved.
oh my goodness
not making ULTRAKILL will be easier now
We Want Light In 3d
Too Easy 🎉
the lack of a 3d view in the editor is baffling to me
The 3D view is being developed now. 👍
-Wesley
can I make it without actual 3D? Like in Wolfenstein or Doom, with raycasting technique
Wolfenstein and Doom are very different behind the scenes beyond using raycasting to draw pixels to the screen, and they are both kinda complicated in their own way. You could do it, but you are much better off using actual 3D to imitate the looks of Wolfenstein or Doom. It's much, much easier that way, and you don't need to reinvent the wheel.
@@oknodiangames6 actually using 3D is the reinventing the wheel. My idea was to make a top-down turn-based game on a grid which turns first person in combat. Where you can see directly from the eyes of your unit. So the main part of game is top-down view and using 3D for this is waste. Also I can't model 3D objects
@@ran4erep I see. I was under an impression you want to make an FPS. For what you need, raycasting is even more of an overkill.
I suggest you look into how the first person RPGs from the 80s and 90s were made, with their false first-person perspective.
When you switch to first-person mode you'd essentially draw sprites for various walls, floors, enemies, etc. and scale them and place them on the screen relative to the position of the current first-person unit.
thanks to you that scients is cooked
Aye, i can't find the walk3d behaviour. Do i reinstall the extensio?
NVM, Found it
@@AnimeAndLyricz how
You gotta make bigger tutorials bruh
why does it need the update to do it 0/10 booo
is gdevelop free
Yes
Let me explain it.
Read more...
You got me
Same 😅
-Wesley
how do walk on anything that isnt a flat ground? how to do going up and down slopes, stairs, bumps, etc?