どったんばったん大騒ぎアンドロイド【VOICEROID実況】
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- Опубликовано: 10 сен 2024
- 大がかりな動画の次はこういうダラダラ動画と相場が決まっています
#industria #voiceroid実況 #結月ゆかり #紲星あかり #aivoice #インディーゲーム #indiegame
Part1:
利用素材等
Adobe Premiere Pro Photoshop
A.I.VOICE2: 結月ゆかり 紲星あかり
im6462091
BGMはRUclipsオーディライブラリ内なので概要欄下とかに表示されてると思います
このゆかりさん落ち着くなぁ〜
知的なボケと庶民派ツッコミ、この構図が好きや
5:10 卍Osaka Metro卍にありそう
久しぶりに二人でとても嬉しい
面白いしこれから伸びるだろうから今のうちに古参ヅラするんだ.._('、3」 ∠ )_
この二人の雰囲気がすごく好き❤️
うぽつです
Seems very well-made for an indie game. You mentioned the pacing is on the slower side, does that mean it has a lot of stories between the fights, or there are a lot of emptiness for you explore?
There is not much emptiness or storytelling I didn't put in this video.
I felt that the core FPS mechanics and experience themselves are deliberately kept slow-paced and heavy so as not to disrupt the atmosphere. (Something like a horror game with nice aesthetics and chill texture instead of horror)
@@Gotten_brrr I see, so it is a design choice of the developer. I saw a few reviews on Steam complaining about the pacing, so I was curious.
Thank you for the clarification.
待ってた うぽつ