I'm an adult education professional, teaching grown folks is my day job. You did an outstanding job actually. You 1) relied on prior learned experience by referencing the concepts of SPI and SOI 2) you provided real world/in game examples that are directly relevant and 3) you kept it direct and to the point on the lesson/tutorial covering the material that needed to be covered.
This was really helpful. I'm at that stage where I understand enough to realize how much I don't understand. Getting nebulous terms like "Aquisition Source" explained is very useful at this stage.
Your style of teaching reminds me of on the job training vs training received in a classroom. I find your tutorials much easier to comprehend than other tutorials I have watched.
One key point that cannot be understated in your tutorials- I can try and figure out a workflow based on the manual, but there is always that niggling question of, "Am I doing this the right way? Is there a more efficient process?" A good example is what you mentioned towards the end- the real world example of a common situation, and the workflow of getting the TADS over to something the pilot sees. Without that quick explanation I would always be wondering..."is there some control or process im missing that would make this easier? Or is this just the way it is?" To have what seems an inconsequential mention of how its done in the real thing is huge IMHO.
Glad you clarified about not being able to cycle through WPs etc. It's been driving me nuts trying to figure out where the secret switch must be! BTW your tutorials are fantastic. Don't be too hard on yourself!
To the contrary Casmo. I think you are one of the best tutorial givers. Clear, precise and to the point. For the DCS AH-64D, you are my absolute knowledge gold mine. Keep up the good work and I hope to see more of your tutorials coming! Thank you sir.
I don't agree that you are not a great tutorial giver. You are now my go to tutorials as they are explained in a language I understand. Keep up the good work 👍
Excellent Casmo you explained this in a language I could easily understand so dont be too hard on yourself buddy.Thanks again and keep it up please these are easier than reading the manual for me... Excellent!
Thanks Casmo! This 11 minute video saved me hours if not days of digging through the manual and fumbling around with the TEDAC controls. It’s so much better to learn the right way to do things the first time. And you’re a great teacher btw. Thanks to you, I’ll never look at tree cover the same simple 2 dimensional way again.
Thank you Casmo. in my opinion, I do not feel you are a terrible teacher at all. I would not learn anything from your great videos if you were as bad as you claim, and would not waste my time watching them How do you get better tutorials than that of people that actually fly/flew these gorgeous machines? I like 'em, keep 'em coming, please Toni
I've sat in a lot of classrooms ingesting volumes of technical data, and I have had some good instructors, and I have had some bad instructors. I would immediately see this Casmo guy as an excellent instructor. Well-spoken, well thought out, solid course planning with a sensible consistent delivery cadence.
when i first heard of those things in wags videos, like sight source and aquisition source, i was really confused. but now, after i think like 20 hours in the CPG and 10 in the pilot seat, i can say its really really easy to understand as soon as you figure it out yourself
Great tutorial! straight to the point and not much jargon if the audience has mastered at least one module, 5 stars. Now I finally know how to use the TAD.
@10:30 you surely are not terrible. to the countrary Sir... you singlehandedly (or using both... not sure) helped with what was ailing me the most last tiem we did a coop AH-64... i was stuck (working the Gunner seat) not finding the ACQs and not slaving right and making a horrid mess of T01 through to T30 some... and not getting warheads on digital foreheads.. to my poor Pilots frustratioñ... Now i know.. and NØW i will do better :D (though desynch is allso an issue stil >.< ) thank you so much for your efforts (speaking for me and most likey my best WingBuddy/Pilot)
Thanks so much! This was very helpful and the best Tutorial so faron the topic. I was just out on the range trying to understand this on the Apache, eventually I went home with no fuel and Helfires unused. Can't wait for your coms tutorial! And ADF nav too. It's a very hard module.
Thank You, Thank You, Cosmo!! You did a great job explaining it. I struggled for days but now I finally get it thanks to your video. Just became a wingman in Patreon.
I think you are a perfect advanced teacher. Meaning it is perfectly fine for us people who already read the manual and like to dive deeper with some insights. Thx alot!
Your explanations are really good. I need to hear it multiple times in different ways to take it all in as fast as I have been, but you are one of the places I come every time. As a new DCS player I've been able to learn a crazy amount since the Apache came out. You've got me flying and shooting from basically zero. I'm still rubbish of course, no good at basic flight handling yet to hit and run, but you cant teach familiarity and experience.
You are clear, detailed, and cover anything Im looking for. Thanks for your time and effort, it help make the product MUCH MORE enjoyable. Keep up the great work.
You earned my 110% respect as soon as you said you were no good at tutorials and to ask questions if not sure. Nothing worse than an expert who thinks he knows everything. Thank you Casmo.
That was very helpful, well explained and a special thanks for the "poor mans laser search function" and the end where you say slaving to pilot helmet sight and de-slaving is important to learn. Quick but very helpful ideas to get us going faster.
A really timely Save Our Soul response Casmo with this tutorial video. I have been pulling my hair on this and this video has just cleared it for me. Other hurdles to clear for sure but this one is out of the way. Thank you so much.
Cool man, this is a super important video for us fixed wing guys. Side note - I tried the Apache in VR and I now completely understand how awesome the eyepiece sight is. I don't think there's any way to really GET it until one tries it that way. Cheers.
Great stuff. That really made a lot of sense to me. I was just getting used to doing all that stuff on my own and after watching this it really cleared it up and i learned some new stuff. Thanks for taking the time to put this together.
Cas in all seriousness and certainly no offence meant, you can't honestly tell me that the apache is this unstable and unpredictable in a hover. I respect you are a pilot of many years experience, - so am I a veteran. A veteran of more tours than most, and a qualified British Army JTAC, I've used this platform in support many times, spent a great deal of time around the 'Ugly's'. There is something fundamentally wrong with this EA low level in GE and OGE hover dynamics and the general sensitivity of the platform.
Like… no offense but comments like this make my hair stand on end. There are SOOO many variables between a video game and real life, and those variable continue between players. One guy has a desk mount, one guy has a stick extension. One guy has massive curves. One guy has garbage control touch. Like… I really really don’t know what people expect from a “simulator” but it will never EVER “feel” like the real thing. It WILL and CAN feel like the real thing that has been turned into a video game that can be played on a $2000 home computer. So again, I just don’t really know what you’re comment is trying to do here.
I also spent a lot of time around them and turned wrenches on them for years. Seems to me you're pointing out that you've seen guys fly around in these and they look super stable and predictable, yet when you get into a video game and try it, it seems unstable and unpredictable. So your assumption then is that the problem is the game, not you. It can't be accurate if you can't seem to replicate what you saw others do, except that those others are actual pilots and you're not. It takes time to get good, and I've seen the videos of brand new WOs trying their first hovers in flight school and they're sketchy and all over the place. And even if the simulator was 100% accurately modeled to real life, there is still the lack of real sensory input from actually being in the aircraft. It's never going to be 100% realistic in that context. Truth is that the platform isn't unstable and unpredictable. You are. The bird is not going to try to compensate for your chaotic inputs. It's going to do exactly what you tell it to do, whether it's what you intended or not. I myself went through this stage where my hovers were all over the place, but I adapted to the aircraft. The aircraft can't adapt to you. You have to treat this thing like a newborn infant that just fell asleep, and come up with your own system of using the trim to make things easier on you. If you have a pretty big input, like left pedal in a hover, it may be very hard for you - especially with a spring-loaded stick or pedals - to maintain an accurate center of input that is off center of your stick/pedals. By using trim you can then bring things back to center where your brain is much more able to make gentle, minor adjustments, because that's what you're used to. Your brain, after years if not decades of gaming, is not really designed to operate from center from an off-center position. Might not be the best way to handle it but, I actually pre-trim before I pull collective. I know where the controls *should* be roughly and I can get it pretty dang close. I trim rudder and cyclic and return to center. That way when I pull up to 60-70% TQ it just gently lifts straight up and then I can use small inputs to correct and then microtrim. Soon as I'm perfectly stable on center in a 5 foot hover, I can start my hover taxi. Maybe some would see that as "cheating" but in the absence of me being able to "feel" the aircraft in real life, I need a little help.
Awesome content as always Casmo and thank you for the time and effort to look after us. My biggest question, how do you, in flight (assuming you're using cyclic and collective), are you selecting/interacting with things in the cockpit? Mouse/keyboard, third arm? I'm looking at using VR and this could be a real interactive issue.
Can't believe your doubting your tuition skills. Everytime a module comes out for any sim someone will always lead the way teaching us all. This time it's you we're all benefiting from. Thanks.
Excellent this was driving me crazy. Thank you very munch. Could you please go over way-points, not how to add them in the Apache there are several of them, but from the editor and how to bring them up in the Tads how they show on them in the heading tap. thanks again you do a great job
If you're having trouble with the cursor "sticking" between screens using a Virpil, add a little deadzone. Not sure why this works, but I had to do it. Now it's perfect.
You're absolutely fine, sir. I have yet to see one of your videos that I don't learn from. You and Iain Christie (Sidekick) are my two go-to RUclipsrs. ;)
Yeah, this makes sense. In the case of DCS community, the cencept of SPI and SOI came earlier than Apache. Thus, the reference of SPI when it comes to Acquisition Source will make things easier
Great tutorial. Quick and to the point as always. I just worked this out last night, and I used the soi and spi to make sense of it as well. It's great when it finally clicks in your head. I was wondering how you quickly drop a current position point when, say under attack/taking fire? I look forward to the vids goodluck on your test.
Great video. I knew about the ASQ button on WPN, but I didn't know what the CAQ on TSD was for.). I accidentally learned how to create points using trigger and laser. It turns out like markpoints on A-10S. The point is saved using the update-store toggle switch on LHG. There will be time, make a video on this topic.
what amazes me of this modern technology helicopter is that it has 4 position button for Sight change, but not for ACQ that would be more needed to be faster (pilot looking to something, gunner fast change to his PHS). And the other thing is how bad is the stabilization feature. It stabilizes good until the cursor is moved where it drift away (maybe a DCS bug?) In any case a very fantastic helicopter to fly. Waiting more of your videos as the last one hiding behind trees and orbiting to attack. Those things are more difficult to find in manuals. Thanks!
I could use a confirmation I got it right. I think the use of SOI and SPI confused me a bit. What you refer to as the SOI is WHICH sensor you want to direct to a certain location, and what you refer to as SPI is WHERE to direct that sensor to? (SOI = which sensor. and SPI = WHERE to send that sensor to) ?
I'm an adult education professional, teaching grown folks is my day job. You did an outstanding job actually. You 1) relied on prior learned experience by referencing the concepts of SPI and SOI 2) you provided real world/in game examples that are directly relevant and 3) you kept it direct and to the point on the lesson/tutorial covering the material that needed to be covered.
Many professional pilots have instructing experience or are instructors.
What he said ^ You're tutorials are great and super easy to understand
@@maxnicely8926 not all are good at it though...
Couldn’t have said it better man true!
This was really helpful. I'm at that stage where I understand enough to realize how much I don't understand. Getting nebulous terms like "Aquisition Source" explained is very useful at this stage.
Your style of teaching reminds me of on the job training vs training received in a classroom. I find your tutorials much easier to comprehend than other tutorials I have watched.
One key point that cannot be understated in your tutorials- I can try and figure out a workflow based on the manual, but there is always that niggling question of, "Am I doing this the right way? Is there a more efficient process?" A good example is what you mentioned towards the end- the real world example of a common situation, and the workflow of getting the TADS over to something the pilot sees. Without that quick explanation I would always be wondering..."is there some control or process im missing that would make this easier? Or is this just the way it is?" To have what seems an inconsequential mention of how its done in the real thing is huge IMHO.
ex british army checking in.. thanks for the support, nothing better than hearing you guys are on CAP. hearing that gun is a morale booster
Contrary to you final comments, I find your tutorials are to a great standard so please continue, I am learning so much and having fun along the way!
Finally I understood what these terms mean. The analogy to SPI/SOI was extremely useful! Thank you
Glad you clarified about not being able to cycle through WPs etc. It's been driving me nuts trying to figure out where the secret switch must be!
BTW your tutorials are fantastic. Don't be too hard on yourself!
10:30 What are you saying!? Your tutorials solved a ton of questions for me! Before release already and right up to this day!
To the contrary Casmo. I think you are one of the best tutorial givers. Clear, precise and to the point. For the DCS AH-64D, you are my absolute knowledge gold mine. Keep up the good work and I hope to see more of your tutorials coming! Thank you sir.
I don't agree that you are not a great tutorial giver. You are now my go to tutorials as they are explained in a language I understand. Keep up the good work 👍
Great vid! SOI and SPI… totally get it now. Thank you very much and keep the tutorials coming as I am progressing fast thanks to you!
Excellent Casmo you explained this in a language I could easily understand so dont be too hard on yourself buddy.Thanks again and keep it up please these are easier than reading the manual for me... Excellent!
Watched many of your videos on the AH-64. It made flying this awesome module a bit smoother and more purposeful. Thank you.
Thanks Casmo! This 11 minute video saved me hours if not days of digging through the manual and fumbling around with the TEDAC controls. It’s so much better to learn the right way to do things the first time. And you’re a great teacher btw. Thanks to you, I’ll never look at tree cover the same simple 2 dimensional way again.
Thank you Casmo. in my opinion, I do not feel you are a terrible teacher at all. I would not learn anything from your great videos if you were as bad as you claim, and would not waste my time watching them
How do you get better tutorials than that of people that actually fly/flew these gorgeous machines?
I like 'em, keep 'em coming, please
Toni
I've sat in a lot of classrooms ingesting volumes of technical data, and I have had some good instructors, and I have had some bad instructors. I would immediately see this Casmo guy as an excellent instructor. Well-spoken, well thought out, solid course planning with a sensible consistent delivery cadence.
"How do you get better tutorials than that of people that actually fly/flew these gorgeous machines?"
@CasmoTV
"I flew Apaches"
when i first heard of those things in wags videos, like sight source and aquisition source, i was really confused. but now, after i think like 20 hours in the CPG and 10 in the pilot seat, i can say its really really easy to understand as soon as you figure it out yourself
Wags mostly reads from a script and doesn’t actually explain anything. I feel more confused after listening to him
Perfect timing for me. I was just struggling with acquisition tactics last night ... this video makes it so much clearer! Thanks so much!
Getting back in to the Apache, going over these tutorials has been a massive help. Thank you.
Great tutorial! straight to the point and not much jargon if the audience has mastered at least one module, 5 stars. Now I finally know how to use the TAD.
Now it's finally clicks! Thanks for drawing comparisons with soi and spi which was all I needed
You actually explained it so much better than anyone else. With SOI and SPI you found a way to get your point across.
@10:30 you surely are not terrible. to the countrary Sir...
you singlehandedly (or using both... not sure) helped with what was ailing me the most last tiem we did a coop AH-64... i was stuck (working the Gunner seat) not finding the ACQs and not slaving right and making a horrid mess of T01 through to T30 some... and not getting warheads on digital foreheads.. to my poor Pilots frustratioñ... Now i know.. and NØW i will do better :D (though desynch is allso an issue stil >.< )
thank you so much for your efforts
(speaking for me and most likey my best WingBuddy/Pilot)
I think your tutorials are clear and concise, Casmo.
Thanks so much! This was very helpful and the best Tutorial so faron the topic. I was just out on the range trying to understand this on the Apache, eventually I went home with no fuel and Helfires unused. Can't wait for your coms tutorial! And ADF nav too. It's a very hard module.
Explanation was clear as day honestly. Keep making more of these yo.
Great tutorial. Gradually getting my head around things. Thank you. I find your tutorials to be pitched just right (and I am a helicopter novice).
Thank You, Thank You, Cosmo!!
You did a great job explaining it. I struggled for days but now I finally get it thanks to your video. Just became a wingman in Patreon.
Glad to have you. Thank you for your support.
The race track tip at the end was a game changer for me. Thanks man
I think you are a perfect advanced teacher. Meaning it is perfectly fine for us people who already read the manual and like to dive deeper with some insights. Thx alot!
Your explanations are really good. I need to hear it multiple times in different ways to take it all in as fast as I have been, but you are one of the places I come every time. As a new DCS player I've been able to learn a crazy amount since the Apache came out. You've got me flying and shooting from basically zero. I'm still rubbish of course, no good at basic flight handling yet to hit and run, but you cant teach familiarity and experience.
You are clear, detailed, and cover anything Im looking for. Thanks for your time and effort, it help make the product MUCH MORE enjoyable. Keep up the great work.
You earned my 110% respect as soon as you said you were no good at tutorials and to ask questions if not sure. Nothing worse than an expert who thinks he knows everything. Thank you Casmo.
I think this is the most helpful video on the AH-64D I have seen yet. Thank you so much for this one.
Thanks for the vid Casmo - this has helped unravel a lot of things I was struggling with in terms of sights and acquisition.
That was very helpful, well explained and a special thanks for the "poor mans laser search function" and the end where you say slaving to pilot helmet sight and de-slaving is important to learn. Quick but very helpful ideas to get us going faster.
Best video yet! Thank you! This one I helped a ton!
A really timely Save Our Soul response Casmo with this tutorial video. I have been pulling my hair on this and this video has just cleared it for me. Other hurdles to clear for sure but this one is out of the way. Thank you so much.
Thank you Casmo. Been waiting for this video. No worries Casmo, you did a great job with this. Everything finally makes sense to me.
Keep em coming, Major! Thx a lot!
Amazing video!
That helped a lot. Aaaand.... updating my button mappings. Again ;-)
Keep your videos coming, they are REALLY helping :) Learning new stuff all the time :)
It was a very clear explanation, easy to understand, worry not.
Great tutorial, clear and to the point.
Hey Casmo, nice job on this one. Particularly interacting with the map and waypoints, that was something I hadn't looked at yet.
Thank you, thank you, thank you. That was close to a epiphany ;)
Thank you Casmo,
your videos are helping a lot! Love the Apache.
Cheers
You're doing great with your tutorials, Casmo. I find your style very easy to understand and follow.
Man you saved my life, this was really getting on my bits! good teaching by the way....cheers Casmo!
Another awesome production Casmo; you make it so simple to grasp and the video's are edited beautifully! Cheers
Cool man, this is a super important video for us fixed wing guys. Side note - I tried the Apache in VR and I now completely understand how awesome the eyepiece sight is. I don't think there's any way to really GET it until one tries it that way. Cheers.
Yes, the helmet sight in VR in the Apache is next level. You can't appreciate it on a 2D screen like you can in VR.
VR and FFB are probably the biggest immersion boost one can get.
FFB is something I wish was more readily available, I'd be on that like flies on shit
Fantastic vid, still seeing plenty of questions regarding this so this should answer them all!
Great tutorial. Thanks Casmo
Thanks!
Great stuff. That really made a lot of sense to me. I was just getting used to doing all that stuff on my own and after watching this it really cleared it up and i learned some new stuff. Thanks for taking the time to put this together.
Your Tutorials ROCK Casmo. Thank you!!!
You're great at tutorials man, These videos click with me, and I appreciate it man!
Thanks so much for this video. Its very much appreciated, I know EXACTLY what I was doing wrong.... cheers!
It does makes sense how you explain it. You are doing great. Very helpful actually and not complicated, step by step. Very good Casmo.
Cas in all seriousness and certainly no offence meant, you can't honestly tell me that the apache is this unstable and unpredictable in a hover. I respect you are a pilot of many years experience, - so am I a veteran. A veteran of more tours than most, and a qualified British Army JTAC, I've used this platform in support many times, spent a great deal of time around the 'Ugly's'. There is something fundamentally wrong with this EA low level in GE and OGE hover dynamics and the general sensitivity of the platform.
A fair comment I think. It does seem a bit 'twitchy' I agree but........................ it is early access after all?
Well I mean you’re comparing a real helicopter to a video game so idk what you’re looking for.
Like… no offense but comments like this make my hair stand on end. There are SOOO many variables between a video game and real life, and those variable continue between players. One guy has a desk mount, one guy has a stick extension. One guy has massive curves. One guy has garbage control touch. Like… I really really don’t know what people expect from a “simulator” but it will never EVER “feel” like the real thing. It WILL and CAN feel like the real thing that has been turned into a video game that can be played on a $2000 home computer. So again, I just don’t really know what you’re comment is trying to do here.
I also spent a lot of time around them and turned wrenches on them for years. Seems to me you're pointing out that you've seen guys fly around in these and they look super stable and predictable, yet when you get into a video game and try it, it seems unstable and unpredictable. So your assumption then is that the problem is the game, not you. It can't be accurate if you can't seem to replicate what you saw others do, except that those others are actual pilots and you're not. It takes time to get good, and I've seen the videos of brand new WOs trying their first hovers in flight school and they're sketchy and all over the place. And even if the simulator was 100% accurately modeled to real life, there is still the lack of real sensory input from actually being in the aircraft. It's never going to be 100% realistic in that context.
Truth is that the platform isn't unstable and unpredictable. You are. The bird is not going to try to compensate for your chaotic inputs. It's going to do exactly what you tell it to do, whether it's what you intended or not. I myself went through this stage where my hovers were all over the place, but I adapted to the aircraft. The aircraft can't adapt to you.
You have to treat this thing like a newborn infant that just fell asleep, and come up with your own system of using the trim to make things easier on you. If you have a pretty big input, like left pedal in a hover, it may be very hard for you - especially with a spring-loaded stick or pedals - to maintain an accurate center of input that is off center of your stick/pedals. By using trim you can then bring things back to center where your brain is much more able to make gentle, minor adjustments, because that's what you're used to. Your brain, after years if not decades of gaming, is not really designed to operate from center from an off-center position.
Might not be the best way to handle it but, I actually pre-trim before I pull collective. I know where the controls *should* be roughly and I can get it pretty dang close. I trim rudder and cyclic and return to center. That way when I pull up to 60-70% TQ it just gently lifts straight up and then I can use small inputs to correct and then microtrim. Soon as I'm perfectly stable on center in a 5 foot hover, I can start my hover taxi. Maybe some would see that as "cheating" but in the absence of me being able to "feel" the aircraft in real life, I need a little help.
Thanks for the helpful information!
Thanks
Excellent well explained, active pause will be utilised and i will run through this vid
Thank you sir!
BTW you are not terrible at tutorials I actually understand your explanations pretty well
This video was exactly what I needed! Could not understand how there was no way to slave tads to los and…there was!
Awesome content as always Casmo and thank you for the time and effort to look after us.
My biggest question, how do you, in flight (assuming you're using cyclic and collective), are you selecting/interacting with things in the cockpit? Mouse/keyboard, third arm?
I'm looking at using VR and this could be a real interactive issue.
you can move mouse and use keyboard while in VR, I use it all the time
Love the channel! Got me flying the Apache over the weekend. You're doing an awesome job!! Keep it up!
Many thanks my man
Can't believe your doubting your tuition skills. Everytime a module comes out for any sim someone will always lead the way teaching us all. This time it's you we're all benefiting from. Thanks.
Excellent this was driving me crazy. Thank you very munch. Could you please go over way-points, not how to add them in the Apache there are several of them, but from the editor and how to bring them up in the Tads how they show on them in the heading tap. thanks again you do a great job
I thought I was the only one getting frustrated over the Sight and Acquisition source thing. Buyer remorse was almost setting in for me at some point.
FINALLY HAVE IT WORKING, BUT NOT THE MAP. I CLICK TWICE, BUT NOT WORKING
If you're having trouble with the cursor "sticking" between screens using a Virpil, add a little deadzone. Not sure why this works, but I had to do it. Now it's perfect.
Hi Casmo, you do a pretty good job and much better from somebody who knows what they are talking about, keep it up!!
Thanks mane
Love you, Casmo! Your videos have been invaluable.
You're absolutely fine, sir. I have yet to see one of your videos that I don't learn from. You and Iain Christie (Sidekick) are my two go-to RUclipsrs. ;)
Super Helpful! I learned how to quickly look at pilots target and make Target points quick. Better understanding of how slave works w various settings
Yeah, this makes sense. In the case of DCS community, the cencept of SPI and SOI came earlier than Apache. Thus, the reference of SPI when it comes to Acquisition Source will make things easier
Great tutorial. Quick and to the point as always.
I just worked this out last night, and I used the soi and spi to make sense of it as well.
It's great when it finally clicks in your head.
I was wondering how you quickly drop a current position point when, say under attack/taking fire?
I look forward to the vids goodluck on your test.
I learned a lot and had a good laugh. Thanks Casmo!
Thanks so much for this video!
Really helpful 👌
Great video. I knew about the ASQ button on WPN, but I didn't know what the CAQ on TSD was for.). I accidentally learned how to create points using trigger and laser. It turns out like markpoints on A-10S. The point is saved using the update-store toggle switch on LHG. There will be time, make a video on this topic.
So, yur sayin' I got some homework to do?
Nice work! Appreciated.
CAQ/TRN is gonna be HANDY!
Love your tutorials, they should link them in-game! Have a video encyclopedia or something from the main menu.
Most helpful! 🤘
It's all starting to click now. Thanks, Casmo.
So helpful!
Another great video Casmo! Any chance we can get a video on crew coordination?
what amazes me of this modern technology helicopter is that it has 4 position button for Sight change, but not for ACQ that would be more needed to be faster (pilot looking to something, gunner fast change to his PHS). And the other thing is how bad is the stabilization feature. It stabilizes good until the cursor is moved where it drift away (maybe a DCS bug?) In any case a very fantastic helicopter to fly.
Waiting more of your videos as the last one hiding behind trees and orbiting to attack. Those things are more difficult to find in manuals. Thanks!
Well I think a lot of people would be amazed at how “modern” military aviation isn’t as modern as they think and doesn’t work as well as they’d like.
Come on you done me proud great tutorial very clear and precise thank you
great vid and good explanations. Thank you.
Very helpful video. Thanks !!
I could use a confirmation I got it right. I think the use of SOI and SPI confused me a bit.
What you refer to as the SOI is WHICH sensor you want to direct to a certain location, and what you refer to as SPI is WHERE to direct that sensor to?
(SOI = which sensor. and SPI = WHERE to send that sensor to)
?
Great videos thank you
Great video as always.
Thanks mate now I can slave to my terrain points 👍✌️
Making it so easy even the 60 pilot can understand!
High praise indeed lol
Your a great teacher. Don't doubt.