Select & Transform - Blender 2.80 Fundamentals
HTML-код
- Опубликовано: 11 июл 2019
- Blender is Free and Open Source Software
Download: blender.org/download
Support core Blender development - fund.blender.org
--
This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.
Find more free tutorials on: blender.org/tutorials
Follow Blender on social media:
* Twitter: / blender_org
* Facebook: / yourown3dsof. . Кино
I can't explain it, but this makes me so happy. It's amazing. I just smile listening to you go through this. Very well produced.
@Arjun Bhat Boooo. I agree with @RogueShadowTCN these make me happy.
@aaronsdavis k
U lost ur mind... 😂😂
@Arjun Bhat I think Ryan Daly meant brooooo not booooo
I second this. 2 years later and something about his enthusiasm makes me feel motivated to keep learning Blender. This comes from someone who will lose motivation to work on something just because I ran out of water and now I don't feel like doing anything.
"MMmm Cheese..."
-- Blender, 2019
6:53
7:59
"Just like the coloured arrows with cheese on them dude"
Confirmed it is still true in 2020
@@betofc89 bro its 6:52
xD
Love how every tutorial begins with,
" ____ in blender is quite simple."
Thanks for the tutorial!
These official tutorials are very well done. They are worthy of the excellent new interface that the Blender Team has given us! Thank you all!
I really Love it when he says with that accent:
""For Hot Key users....."" 😌😊😊👍🏻🙏😁❤️
Beautiful and convenient GUI, great job!
Open Source beating overpriced competition, what's not to love here?
Apple should learn
More to love when 90% of companies ask the knowledge of Blender if you apply for a 2D/3D Designer position!
@@positivenergylife really?
From what I've been watching, these tutorials have been very helpful to both catch up on and learn more about Blender (which you'd hope for when using a tutorial from the very creators of said software). I also appreciate how it's genuinely made fun to follow along, sometimes all it takes is a passionate personality.
As a new blender user, I gotta say this is more intuitive than anything else I have ever used or seen. They've done a really amazing job with all the quick navigations, gestures, and shortcuts; an impeccable example of excellent UI and UX.
I love how excited you are about all the tools. Rotation tool: AHA! Scale tool: YES! A scale tool! - And then theres me following along just as excited playing with the cube "Soooo gooood!" 😂Seriously tho, the UI is super user friendly and I'm loving it
I'm actually crying and dropping tears of joy while I'm consuming these well executed and explained tutorials. Snappy, easy to follow (also because of the GENIUS new UI) und also fun to listen to. OMFG, I'm going to master Blender after all these years now and definitely will shoot you some squids so this awesome piece of software hopefully can and will stay free in the future. THANK YOU from the bottom of my heart. *sobs & cries*
Best part @5:01. Laughed out loud, I swear.
and some new movies and content to enjoy ..?
@@subirdas457 I would love to understand what you are trying to tell me. But I can't...
It's been 6 months, do you mind checking back in on your progress?
Oohooo
Poor squid!
This series is so concise and well put together
These are the perfect tutorials... I struggle a lot with motivation but these make learning blender so much easier. They're straight to the point, and your attitude comes across like you're happy to be teaching people how to use the software. The short length of these is also great because it doesn't feel like I'll be sitting here for hours just following along even though I know will be lol.
Thank you for the amazing tutorials man. Keep up the good work.
It's an amazing invention. I love Blender. It's current UI is extremely user-friendly for the work. I hope everyone is enjoying their work with this very effective and worthy user interface. Thanks to whole team of BLENDER!
Man! U sound so happy while explaining this it makes me happy too
Simp
@@Ihavetoreturnsomevideotapes No such a thing as simping for a fellow man.
Thank you, I have been away from Blender for the last 5 years and am now getting back into it, these tutorials are a great review and intro to the new interfaces and options.
Thank you, perfect pace and infectious enthusiasm. I think I am going to watch these just to get over the lockdown blues.
never knew blender was free till christmas 2020, the best gift of all, and all these videos to learn from, WOW
Can't believe I used to scared of Blender but now, I am loving it. Wish 2.8 came out earlier, but glad it is almost there.
I decided to explore a bit before watching these tutorials, And tried to make a so-called "animation".
This is why you never skip the tutorials.
We all learnt that the hard way
This RUclips is best tutorial ever i had by searching good tutorial for years. Thank you, Blender!
Gu, thank you for these! I'm was a few videos into your course for Bloop and soooo lost, because I now understand that course is for someone who has a base level understand of animation and animation software (very much not me). These are a perfect pace!
OMG the use of selection to cursor is new to me, thank you for wonderful explanation
One very useful hotkey I found when transforming an object freely with the cursor is the middle mouse button, it allows you to choose the axis constraint that is the closest to your cursor, it's very fast. So instead of choosing the Move tool and clicking on an arrow, I can use G, and then hold middle mouse button which requires less precision than clicking on the arrow
7:53 OMG I always wanted change the center of rotation and all that kind of stuff and now i finally know thank you so much :)
I new with Blender and I am VERY happy that I can watch a really good explained tutorial's
My mind is feeling better now
I can't believe Blender is free and plus these detailed tutorials. Wow! it's amazing to get all this for FREE!
Amazing tutorial. Still up to date and relevant in 2022!
WOW! I love this series!!! Your great mood is infectious!
I like these kind of very well explained official tutorials... all of these tutorials helps me a lot for learning
*_C H E E S E_*
mmm
M M H C H E E S E
ONE WITH CHEESE AND A LARGE SODA
HMMMMMMMMMMMMMMMMMMMMMMMMM C H E E S E
6:53
Can't believe I am going back to blender from very basic after 3 years doing my job with another software, without these tutorials I'd be lost
Amazing software, really well designed and executed tutorial videos... I have been waiting for this product. Thank you for the work of everyone involved in its creation.
Very good and clear explaining !
Great, Blender 2.80.
Wow, you did a lot of improvements!Outstanding!
This is so intuitive. Thank you for these excellent videos!
Great tutorials! Presented like I learn. Too many tutorials present from the perspective of the developers (bad). These present from the perspective of a neewbie (good). I very much appreciate the work the folks have put into the amazing (and free...! What!?) software as well as the tutorials to ramp neewbies up.
Wow fantastic video! I like how I can scale objects evenly using the "S" key as a shortcut!
I was sceptical about Blender 2.8 but you got me with the cheese :P
I really like the new look and feel of the program. Thx for the tutorial.
Best tutorials I've found so far. Thanks :P
What a great improvement in UI! It's much easier to discover and remember, compared to 2.5.
Every time you say "however" I have a slight aneurysm, haha! Super informative. Thank you!
MMM, cheese. I love it! Awesome tutorial series. Short, easy, and to the point. Thank you.
I appreciate what you've done. Thank you.
Your pumpedness makes me pumped !
This new UI brings tears to my eyes.
: w(selection option), multiple selection*brighter orange is the active one, 왼쪽 맨위에 select옵션있음(edit mode에서만 가능), origin:shift+df// 2:50 G(move/grab), R(rotation), option+R(resettingR), S(scale 화살표 보이고 x/y/z면 해당 축만 shift x,y,z축 선택하면 해당축 제외 두개 선택되서 스케일 조정)//8:00 기준점 정할 때 오렌지색점이랑 3d커서랑 다름. shift 누르고 옮김. Shift+right, Shift+s. 파이메뉴로 하거나 object>snap으로 가거나. 9:27 ** global axis > local로 변경하거나 x,y,z 축 두번 누르고 해당축으로 변경. 10:31 alignment
Hi! Thanks for your tootorials...Very understandable. Smoke break then continue. I wish you well on your journey.
I decided to work on Game Dev as a hobby. Played around with Godot and now learning Blender. 100% RUclips and Udemy based learning (and looking to drop Udemy lol). This stuff might be 'simple' to many but I appreciate the basic of basics. I do get myself stuck in tutorial mode, but I like to have a wide base before starting projects (and it's just a hobby, no rush). THANK YOU for producing this awesome, amazing and free program for the masses :) I don't know what the future holds but excited to find out!!
Now I randomly keep saying "HHot key!" for no apparent reason and it makes me feel happy!
5:01 that A-HA got me xD You're doing great work here, Sir! I will suck up those tutorials like a vacuum cleaner, thank you mate
If you run into the same problem I did with rotation (in 2.8 or so) click on options in top right and uncheck all of the boxes (origins, locations, parents: all unchecked).
Sure..I keep smiling watching this video...it is amazing
very helpful videos for the beginners like me ... awesome explanation .. great !
so how WOULD you scale a cube upward from the "ground"? I didn't see how that is done in this video. Can you just scale it along the Z axis then snap it to the ground plane?
Lovely tutorial. Thanks! 🙏🏻
this tutorials are pure jem for beginners
Well very nice started for me on blender thanks for share!
This interface is so artistic and intuitive... i love it
Wow very great and helpful video for HHOT Key users!
Soooo much better than Udemy classes. Thank you
i am joyfull ^-^ , thank you brother you changed my life !!!
Amazing tutorials for blender
Спасибо :) жду следующих уроков :)
Perfect tutorial!
I love this guy!
Nice Fundamentals
No one :
Blender guy :
For HOTKEY USERS !
Blender is my jam!
MMB+drag in Circle Select just rotates the (Perspective) viewport here, (Around 1:00), doesn't deselect.
CTRL+CIRCLE SELECT =deselect.
This is great, but not everyone uses a mouse or a windows machine. Adding the apple commands plus trackpad combos would be useful.
I see, cheese. I will now go on to become one of the greatest 3D designers with this knowledge
Thank you for this videos :-). I have a question. I tried the snapping tool like the video showed it, but my object doesn't adjust to the my other cubes. I did activate it, choose snapping - vertext and tried to snapp it to my other cube. It works, but only when it is really close to another cube. In the video it seems that it also works even there is a little space between the cubes.
"mmm... cheese... hehe" thanks, now I'm a professional 3d artist!
*THANK YOU from the bottom of my heart* 💓 tooo 😎👍✌️
1:55 use wireframe mode to help see meshes better when selecting
A very clear and well articulated series of fundamentals. Thank you for that! Is it possible to affect a mesh only in 1 (for example) the z axis? I do not want the other axis ( X and Y) to be affected/ changed when i use a brush on the mesh.
07:37 What about squashing? (volume-retaining scaling)
10:52 What about snapping to center points?
I went like , wow you can do all of this
That mmm cheese hit me when I least expected it.
Great THX!
Thank You Bro!)
thank you so match you are a real man
🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩🤩
sweet. that rotation gyro is so much better than in daz
oh no, he brought his cheese addiction here too. this man really loves his cheese
i like your explain
The Cheese joke makes much more sense after Dillon's subscriber QnA~
i love it when u go "for HOTkey users".
Great job, but...
How to access advanced selection tools - like Intersect, Difference, Subtract...
will be glad for info.
thank you
thanks for the tutorials. I just have on problem. I can't move the object when I click and drag in the viewport, it's deselected then.
I"m trying to record my own demos while I watch these for my own note taking and I'm wondering what the keystroke engine you are using to show the especially valuable use of hotkeys in this video. Will you share here? Thanks
I love what's happening to Blender, but immediately here I have a concern about MRS tools. As an animator I need to be able to quickly select and rotate\move a lot of objects, one after another. Active Tools on the left make the process visual, but very slow as I'll need to switch tools very often. Switching them with Shift+SpaceBar+GRS - 3 buttons and 2 steps? Hotkeys are great, except that they are all over the keyboard - G R and S are far apart, and then if I need to rotate or move along one axis I need to press another key that's also far apart. I like that at least switching global and local is done by clicking the same axis key again.
Now compare it to industry standard - QWER. Q select, W translate, E rotate, R scale. In any of these modes you can still select and deselect objects, Q just protects you from accidentally moving them, sort of. Each mode activates gismo that can be easily manipulated and it's size adjusted to match your needs. Hotkeys are close together. I find it much faster and more productive as well as more intuitive for both new and old users.
Now turns out there's a hidden option - you can enable blender to show any or all gismos in the viewport with select\any tool. This could work, but it's hidden away, and still a bit weird to have all gismos at once.
"mmm cheese" lol Great videos, learning, but will have to watch a few times to learn all of the details. Coming from SketchUp.
It seems like to scale selected object evenly is not to click anywhere, but to click on the outer white circle instead in this latest blender. I don't understand why a minor version change changes some fundamental UI interaction...
Is there a video clip that shows how to modify an object? For example, create a cylinder with a hole thru the cylinder thru the ends. After re-opening that file, change the diameter of the hole.
Thank you!!!
Hi there, just found this video, and was wandering if there is an in-depth texturing course you guy's have done?
Excelent!!!! 👏👏👏👏👏👏👏👏👏
It seems that with the current version of Blender (3.6.5) simply having the move tool active is not sufficient for translating the object in the viewport by simply clicking and dragging. I don't know whether there is better way than to just click and drag the area with the white circle at the center of the object while the move tool is active.
However, pressing G is indeed enough for moving the object regardless of the mouse cursor's position.
me looking for the resizing evenly,.... couldn't find it anywhere.. until i came to this video. 7:16 a great AHA MOMENT.