dont sleep on demon sorc lord and the hammer guy from gnarl pack. Both are awesome pieces. the sorc's double for buffing str and +1 attack compliments varanguard for sending them in like a missile. The gnarl pack hammer guy is a good value for 135 - has the same double as savage fury and gives beast runemark to combo with moulder master! stacking buffs seems dice hungry but great. Boon of fortitude isn't terrible and their chaff is cheap for 3'' range!
I had considered the sorc lord actually but I'm not a great fan of Daemonic Power only working on the next attack action the target makes and not for the whole activation. I don't think varanguard need the help with their relentless killers XD
For slaves to darkness I’m a big fan of Theddra Skull-Scryer from the Godsworn hunt with a bunch of marauders The marauders can win their fights against most other chaff with their 3” range and Theddra’s toughness reduction ability means your chunks of marauders are a threat to even stormcast. You lose some of the fightyness of the warqueen but you make up for it with the fact that Theddra’s ability provides a greater damage buff against a single tough target and doesn’t have to be in the fray to use it. Add in a Fomo Crusher so you have a stand alone fighter that can threaten most any single target and you have a pretty decent all around warband
Honestly the Corvus Cabal need so much help, where do you even start? Price reduction on the Cabalists and they should just give the Shrike Talon the fly runemark. That would really improve their ability to move into higher places more efficiently… the list goes on….
I think between the fly runemark on the talon, 5pt reduction in the basic cabalists, 10pt(ish) reduction on the spyre stalkers, they should be in a much better place. Their fighters arent super bad, its just they pay too much thanks to that m5
@@OffMetaMusings good gods yes, that’s why all those sheet ghosts look so sad! They’re getting hit with the double move and fly tax! Could do a lengthy video on the sad times of nighthaunt. I find it interesting that a lot of terrain set up cards do not have set up for terrain that really unlocks nighthaunt being able to fly through stuff. You’d really need a heavy terrain set up that would impede non nighthaunt warbands movement. This is just my opinion however…
dont sleep on demon sorc lord and the hammer guy from gnarl pack. Both are awesome pieces. the sorc's double for buffing str and +1 attack compliments varanguard for sending them in like a missile. The gnarl pack hammer guy is a good value for 135 - has the same double as savage fury and gives beast runemark to combo with moulder master! stacking buffs seems dice hungry but great. Boon of fortitude isn't terrible and their chaff is cheap for 3'' range!
I had considered the sorc lord actually but I'm not a great fan of Daemonic Power only working on the next attack action the target makes and not for the whole activation. I don't think varanguard need the help with their relentless killers XD
For slaves to darkness I’m a big fan of Theddra Skull-Scryer from the Godsworn hunt with a bunch of marauders
The marauders can win their fights against most other chaff with their 3” range and Theddra’s toughness reduction ability means your chunks of marauders are a threat to even stormcast. You lose some of the fightyness of the warqueen but you make up for it with the fact that Theddra’s ability provides a greater damage buff against a single tough target and doesn’t have to be in the fray to use it. Add in a Fomo Crusher so you have a stand alone fighter that can threaten most any single target and you have a pretty decent all around warband
That sounds real cool :)
Honestly the Corvus Cabal need so much help, where do you even start? Price reduction on the Cabalists and they should just give the Shrike Talon the fly runemark. That would really improve their ability to move into higher places more efficiently… the list goes on….
I think between the fly runemark on the talon, 5pt reduction in the basic cabalists, 10pt(ish) reduction on the spyre stalkers, they should be in a much better place. Their fighters arent super bad, its just they pay too much thanks to that m5
@@OffMetaMusings yeah the movement five tax is rough for more than just the Corvus Cabal. Crypt Ghouls and trackers could come down at least 5 pts too
@@eggiwegs And Nighthaunt... don't forget them
@@OffMetaMusings good gods yes, that’s why all those sheet ghosts look so sad! They’re getting hit with the double move and fly tax! Could do a lengthy video on the sad times of nighthaunt. I find it interesting that a lot of terrain set up cards do not have set up for terrain that really unlocks nighthaunt being able to fly through stuff. You’d really need a heavy terrain set up that would impede non nighthaunt warbands movement. This is just my opinion however…
@@eggiwegs Nighthaunt are actually on my list to take a look at