[OUTDATED] ULTRAKILL CYBERGRIND WORLD RECORD VIOLENCE UPDATE [Wave 72 - 98]

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  • Опубликовано: 7 янв 2025

Комментарии • 43

  • @sargesvrge
    @sargesvrge Год назад +93

    Can you believe it guys? Wave 100, only a week away! I am so happy about this information.

  • @yetaloz814
    @yetaloz814 Год назад +16

    I just love to think of the moderators seeing the silly skybox for roughly 2 hours of their lives while verifying your wr hahahah.
    Nice one btw!!!

  • @despoming2478
    @despoming2478 Год назад +49

    incredible run, i couldnt believe it when i saw your run in the leaderboards. Do you like the new cybergrind more with the recent changes? I think it improved alot and its more fun now, radiants are more fair and all.

    • @Takovic755
      @Takovic755  Год назад +18

      this is by far the most fun i've ever had in cybergrind.
      early waves for top player like me, for some reason feel faster than usual so they don't feel like a bummer, this is probably because specials appear more often making it more fun and there is way less radiant fodder making everything die faster in early waves.
      i love the new enemies too, i think they all fit sooooo good in the cybergrind, my favourite by far has to be the gutterman
      EVERYTHING that i've always wanted in the cybergrind has finally gotten into it, i actually can't believe how good this game mode has become overtime

    • @mistical5030
      @mistical5030 Год назад +2

      @@Takovic755 gutterman is so fun to fight this update is great

    • @mysteryalrudo5805
      @mysteryalrudo5805 Год назад +5

      @@Takovic755 I agree, my wave 77 run (which is world record for the standard cybergrind as of writing this) was so much fun!
      The gutterman especially feels like a very satisfying health and dash refill, while also being a mininuke on death.
      I only really struggle with radiant mindflayer swarms, because the usual instakill combo of slamstorage+4 coins+slab piercer+electric railcannon _or_ overpump only works on one regular mindflayer.
      But with the radiant enemy nerfs, they've actually become really fun to fight, because you don't instantly loose 25HP just for existing within their line of sight when they throw a projectile.
      I really like guttertank mines too, though on higher waves you barely want to touch the ground at all, but it's so satisfying yeeting a mine back into their face
      Edit: my run is no longer ww :c

  • @cloudy7092
    @cloudy7092 Год назад +3

    imagine if ultrakill wave 200 had 2 druid knigts, 4 very cancerous rodent, one corpse of king minos, one leviatan and 4 horrendous mass

  • @Leafygreens48
    @Leafygreens48 Год назад +12

    I fear people who use default gun colors

  • @saladgaming4339
    @saladgaming4339 Год назад

    I got to like wave 80 on harmless for shits and giggles and that shit was not easy
    The fact that you almost got to 100 on violent is literally insane

  • @sascha-san
    @sascha-san Год назад +7

    Man seeing this shit makes me realize how inferior I am, really well done my guy

  • @airulygs
    @airulygs Год назад +3

    honestly quite incredible

  • @CHEH_tf
    @CHEH_tf Год назад +1

    THE BEAST STRIKES AGAIN

  • @digitalizedmind6784
    @digitalizedmind6784 Год назад

    me in cybergrind: dies from full health trying to chargeback a lone maurice on wave 10
    average ultrakill youtuber:

  • @macboyette2254
    @macboyette2254 Год назад +1

    How did you get to wave 73 in 30 minutes? It takes me a minute a wave :(. Btw you're nuts.

  • @withwillin
    @withwillin Год назад +1

    5:36 how did you not build up any hard health (or whatever it’s called) when whiplashing that streetcleaner? Whenever I try whiplashing fodder I can never get above 50 hp because of the hard health that builds up so quickly.

    • @bracketspacebracket
      @bracketspacebracket Год назад

      i tried this out myself in sandbox and had no hard health whiplashing the streetcleaners. maybe harder difficulties make hard damage build up quicker?

    • @nierriver
      @nierriver Год назад +4

      Oh it's because is style level is on Ultrakill, and to my knowledge hard damage doesn't exist at all when you're at that rank.

    • @withwillin
      @withwillin Год назад

      @@nierriver ohhh i see, thanks

    • @Takovic755
      @Takovic755  Год назад +6

      hard damage is rank dependent, idk exactly how it works but from Sadistic to ULTRAKILL rank you get less and less hard damage, at ULTRAKILL rank you straight up get no hard damage whatsoever

  • @EchoIrl
    @EchoIrl Год назад +2

    it is illegal to touch the ground

  • @rapozzad.v90
    @rapozzad.v90 Год назад

    I want this background so badly

    • @Takovic755
      @Takovic755  Год назад

      nuh uh, it's me and my gf you can't have it

  • @rosant7074
    @rosant7074 Год назад

    Bruh I thought me getting to wave 62 was good, but gahdam

  • @proguyisaprorlly4949
    @proguyisaprorlly4949 Год назад

    i haven't played ultrakill yet because my pc can't run it but i have a question that might sound stupid, why do people avoid standing on the arena in later waves? i mean i know with mass amount of strong enemies you'd be dead but, can't you overheal the attacks with punching? or do you not have i-frames and can be destroyed in the blink of an eye?

    • @testdest
      @testdest Год назад

      Attacks don't give enough heal to survive the chaos that is the floor in this game

    • @sacknutgaming2428
      @sacknutgaming2428 Год назад

      Its a good question, when you get hurt enough in ultrakill you accumulate hard damage, which lowers your max health for a time depending on your style title (for example, getting punched by a g-tank will take away x max health if you're getting hurt frequently) and it stacks FAST, it wears off after a bit though, if you only have the CHAOTIC style title itll take longer than the ULTRAKILL one (the big text displayed on the style meter)
      TLDR; if u get hurt alot your **max** health goes from 100 to 30 really fast if ur not careful

    • @proguyisaprorlly4949
      @proguyisaprorlly4949 Год назад

      @@sacknutgaming2428 ohh alright, thanks for explanation!

  • @TheDJBrojo
    @TheDJBrojo Год назад

    I was so close, but alas, i got to 81, being third place (now im sixth) :'3

  • @oxyowo4585
    @oxyowo4585 Год назад

    good lord.

  • @dd_milkredux
    @dd_milkredux Год назад

    Freaking epic!!!

  • @kain6387
    @kain6387 Год назад

    carpal tunnel any%

  • @1ztype343
    @1ztype343 Год назад

    why do the gay enemies move faster and have more helth

    • @Takovic755
      @Takovic755  Год назад

      That's the gimmick of radiant enemies, to make later waves harder