To note, Ishmael's special immunity was exclusive to Ricardo fight. Mostly due to the fact that she has a cutscene later on and because her dying causing instant loss would be a bit TOO much of frustration factor. In every other fight, even ones she's mandatory in, she can die normally.
Welcome to Pequod Town! Instead of From a Place of Love, we have From a Place of Digestive Fluids; instead of Elena Abominations, we have Whale Pallifications. Lastly, instead of Tomerry, we have Ahab. I'll let you decide which one is worse between those last two.
When you do your overview of an ID it should really be at least at Uptie 3. And Regret Faust is a huge reason why, you look her before uptie she looks mid, when in fact she is a top tier ID, her Skill 2 changes alot from the base.
Fun fact the pequods resident can be found in the mirror dungeons and are generally considered to be some of the worst opponents with some truly ridiculous clashing values
Ahab's VA is my favorite ever, I think about her all the time she's my goat. The Pequod villagers used to fuck me up before I had any proper team and my comp was "people I pulled who clashed well and are leveled/uptied". This dungeon onward is my favorite part of the canto.
One important thing to remember about mass attacks - they first target unopposed skillslots. Even if later these slots become clashes, targeting will stay the same unless you reset the mass attack. Hope this helps!
The targeting always changes to attack the least targeted skill slots whether you re-target the AoE or not. Re-targeting makes it look as though the targeting doesn't change, even though when the combat starts, it'll end up targetting different slots. (unless they changed how aoe attacks work in one of the patches)
@@soul_sticks2755 I’m not sure about AOE skills but for egos you can manipulate their targets. The dotted lines showing the extra targets stay true even when the skills get rearranged after the AOE ego is set
@@freddywright4239 Yep, the problem is with these normal attack skills that gain atk weight On Use, or Before Attack - not during the chaining phase. I **think** they might follow the same rules, and if you truly leave some enemy slots empty, targeted by no one, the AoE will prioritize those - however, you can't use the trick that works with AoE EGO skills, the one where you rearrange your attacks after you already queued up the AoE. Basically, if you don't see dotted lines during the chaining phase, you can't use the trick. So far we don't have any normal attack skills that have weight by default, they all gain it after Combat has already started.
5:00, yep, you're right, Regret Faust doesn't really *need* a tremor team - she'd be insanely useful for a fight like Ricardo. At higher uptier, her skill 2 gets aoe as well, basically deals blunt damage all around, and that skill 2 inflicts Plus Coin Drop, probably the best debuff you can inflict.
I think part of why you're struggling is because all the Liu's except rodion are pierce fatal, and it it pierce central in this dungeon though outis resists it and sinclair is just normal
I can't begin to express the frustration in meeting these pequod bastards in the mirror dungeon. Especially when they get buffed in the hard dungeon. It goes from hopeless to downright despairing.
i'm seconding you, hong lu's little "wow!" is so cute and funny now that youve mentioned just how much he does it >_< i'm also missing out on regret meursault, we'll get him next time!! grinded until like half past midnight to get enough shards for regret faust, i'm excited to use her!! edit: HOW DID I NEVER NOTICE THE DUCK?
The Pequod Town members are... you know when generic enemies are for some reason harder than bosses? That. That experience, but way worse because they have legitimately good values and high enough negative coins that Skill 1s will functionally never beat without a heaping dose of luck. Also yes, the Pequod are effectively insinuating that Faith is what keeps them alive. Whether or not this is accurate, time will tell. Now then: ID/EGO Review! Hook Office Fixer Hong Lu: One of the core IDs in the Bleed Team composition. Fast and with Coin and Final Power conditionals dependant on Speed and Haste (Both of which he can get in excess with his S2), he clashes considerably better than his other 00 counterparts. He inflicts a decent helping of Bleed too, as he inflicts at maximum 5 Bleed Count across his entire kit at Uptie 4, with most of it coming from his S2. That might sound a bit insignificant, but 5 Bleed Count is a lot, and in conjunction with some other help can keep Bleed going nearly indefinitely. Lobotomy E.G.O::Regret Faust: A Tremor ID that specializes in inflicting a lot of Tremor to herself and her enemy, and bursting it with her S2 and S3. Think of her as a pseudo-charge ID, where building resources nets the benefit of increased attack weight. As for coin values, everything she rolls is quite satisfactory, though the read gold is in her debuff affliction alongside her on-demand AoE. Her S2 inflicts Plus Coin Drop on hit, which is incredibly potent at the right times, and her passive means if you use it correctly you can nuke enemy Defense Level by 6 with her S3, making them significantly flimsier.
There are times where bringing less people to give your more powerful characters more attacks per turn is just straight up better. This is one of those times.
Out of personal experience, hook office hong lu isn't amazing clashing but he's still a pretty solid id for focused encounters where you can make him land unopposed attacks, idk if he's exceptionally good but kinda niche because of that but he's pretty damn fun so I like having him around in my bleed teams (having him alongside a N corp crew is also funny as shit)
Congrats on beating the first Boss of the Dungeon Manager Esquire! Can't wait for you to read the rest of this story because it's SO SO Good! 1:15 To expand on that, Regret isn't JUST a very good E.G.O, Regret is so strong that every single Meursault ID in the future has to be balanced with it in mind now. KimSault wasn't and he's easily one of the strongest IDs in the game period. 2:07 Guess I'll talk about him then: Hook Hong Lu was one of the first good Bleed Count units we got together with Rhino Meursault, and is in general easily one of the strongest 00 IDs in the whole game together with Cinq Outis and Harpooner Yi Sang (In Mirror Dungeons). 4:36 Regret Faust single-handedly made Tremor usable through her passive, as Tremor Burst on its own does absolutely nothing if the target doesn't have a stagger threshold. She also 100% NEEDS Uptie 4 to be at her best because it makes all her Heads Hit effects On Hit instead, makes her S3 deal even more damage, and makes her Passive affect each enemy 3 times her turn (Which is the equivalent of 2 Fragile every turn or 20% more damage) We've since then gotten more Unique Tremor effects which also make tremor not useless but Regret Faust is still an integral part of any Tremor based team. And even outside of a Tremor Team her Tremor Count Gain is so good that you can just use her for her AOE alone and get good value out of her. 50:18 They clash so well because half of their kit are Negative Coin Skills which get stronger clashing the more coins they lose in a clash instead of getting weaker, most of them physically cannot roll below a 10 with their Negative Skills on their last Coin. 59:48 Don't worry the rest of us struggled here too, i did this fight before the second nerf (Where they reduced the HP of all the enemies in this encounter by a good half or so) and it took me 3 attempts because it was that tough, but the ability to change your team at Rest Stops was only added recently so i had to restart the WHOLE DUNGEON every time i wanted to try a different team for this and future fights (Which i had to do 4 times total, that was pain) Anyway, good luck on the rest of Canto 5 Manager Esquire!
@@g.f8342 It's all in the Passive, it reduces your Base Power by 1 but gives you +2 Coin Power on EVERYTHING in a Focused Encounter where you don't gain Skill Slots or your Leftmost skill in fights where you do, for example: W Meursault goes from a 11/14/17 with Conditionals to a 12/19/24 with Conditionals and Regret Passive.
0:45 fun fact: you can just type how many boxes you want to open where the number is. you dont actually need to spam the + button. i felt like an absolute fool when i first discovered this by accident also, because im not sure if anyone else has mentioned this, the clash result display is based on the first clash only - so against negative coin skills like protect the town for pequod, it can say your chances are way better than they actually are, since the last coin will have a higher minimum
@@azalakhir918 an ID whose conditionals are Speed and rolls like a 3 Star, that's pretty damn good to me, don't forget the mini Queequeg effect on the skill 3
@@azalakhir918Ofcourse it come from haste and bleed. It his kits. Joke aside he have a 3-7 speed range which can just trigger his boost without haste 40% of the time. He is definitely a contestant for strongest 00
When it comes to Regret Meursalt, it has one of the strongest passives in the game, making all his coin rolls gain +2, with a -1 to his base. It makes every single one of his IDs stronger, and is highly recommended.
Mind explaining how EGO passive works. Do you have to use it once to have it on or does it activated when equipped as soon as you meet the conditional.
@@Twinsidedsoldier EGO passives are active for the rest of the fight after using them once. The main boon of regret is the passive, so most people only use it once to activate the passive asap. You only need it at uptie 2 for that as well
I only struggled on Ricardo in this chapter and completely ooga booga'd my way through the final boss for some reason even though I've heard ppl saying that it was quite tough. In the next canto I didn't really struggle much either even though ppl also complained...though some regular enemies managed to make me restart 3 times lol
Yea a lot of people struggled in this dungeon but it’s one fight in particular that was a major frustration for most players(those who know know). if you don’t feel like like you have a decent chance during the normal fights it is completely understandable to leave and remake the team. Haven’t played this canto after the nerfs but I assume it’s still pretty brutal for that fight so I doubt people would slapstick you for crawling through this
Note that when you use nominable crates, rather than hitting + over and over you can click the number in the middle and type how many you need. As for Hook Hong Lu, he's generally considered one of the better Bleed IDs, if not *the* best Bleed ID. But Bleed as a whole is just kind of mediocre right now -- by my (admittedly limited) understanding the only way to really make a coherent bleed team (with a full six units) atm is by using N-Corp's Fanatic synergies, which doesn't leave room to have Hook Hong Lu in there. So he's not really used outside of mirror dungeons atm. For Regret Faust, she's generally used as a blunt unit that can hit AoE rather than as a tremor unit. She'd do just fine in a team with no other units that interact with tremor.
@@buttsagonton101 yeah I think they realized that nearly at the end of the dungeon you would most likely have IDs that were at a disadvantage against these bosses or just wrong IDs to the fights, so they did this to avoid not so very fun situations
@@sintax69 haha imagine if you had to fight a boss that healed A LOT of HP if she had ANY Burn or Bleed at the start of the turn on top of getting stronger and the only non-0 IDs you had inflicted those statuses, but you couldn't change them and the rest of your IDs were either horribly underleveled or Mariachi Sinclair because it was funny and ALL of Sinclair's IDs sucked anyway, but you wanted him to have the spotlight in that fight... Wouldn't that be fun?
They can't pierce a Whale's hide but those harpoons are still sharp.... discord.gg/foremanplaysstuff
A wiseman once said: Overconfidence is a slow and insidious killer.
To note, Ishmael's special immunity was exclusive to Ricardo fight. Mostly due to the fact that she has a cutscene later on and because her dying causing instant loss would be a bit TOO much of frustration factor. In every other fight, even ones she's mandatory in, she can die normally.
Can she die at mirror dungeon last fight so?
Welcome to Pequod Town! Instead of From a Place of Love, we have From a Place of Digestive Fluids; instead of Elena Abominations, we have Whale Pallifications. Lastly, instead of Tomerry, we have Ahab. I'll let you decide which one is worse between those last two.
When you do your overview of an ID it should really be at least at Uptie 3. And Regret Faust is a huge reason why, you look her before uptie she looks mid, when in fact she is a top tier ID, her Skill 2 changes alot from the base.
Fun fact the pequods resident can be found in the mirror dungeons and are generally considered to be some of the worst opponents with some truly ridiculous clashing values
Kid named rolling 24 on Evade:
PROTECT THE TOWN
JAVELIN
Ahab's VA is my favorite ever, I think about her all the time she's my goat. The Pequod villagers used to fuck me up before I had any proper team and my comp was "people I pulled who clashed well and are leveled/uptied". This dungeon onward is my favorite part of the canto.
One important thing to remember about mass attacks - they first target unopposed skillslots. Even if later these slots become clashes, targeting will stay the same unless you reset the mass attack. Hope this helps!
The targeting always changes to attack the least targeted skill slots whether you re-target the AoE or not. Re-targeting makes it look as though the targeting doesn't change, even though when the combat starts, it'll end up targetting different slots. (unless they changed how aoe attacks work in one of the patches)
@@soul_sticks2755 I’m not sure about AOE skills but for egos you can manipulate their targets. The dotted lines showing the extra targets stay true even when the skills get rearranged after the AOE ego is set
@@freddywright4239 Yep, the problem is with these normal attack skills that gain atk weight On Use, or Before Attack - not during the chaining phase. I **think** they might follow the same rules, and if you truly leave some enemy slots empty, targeted by no one, the AoE will prioritize those - however, you can't use the trick that works with AoE EGO skills, the one where you rearrange your attacks after you already queued up the AoE.
Basically, if you don't see dotted lines during the chaining phase, you can't use the trick. So far we don't have any normal attack skills that have weight by default, they all gain it after Combat has already started.
43:03
Welcome to the Pequod Town Experience.
They will put the fear in you when you see a Risky Pierce Encounters in Mirror Dungeons
5:00, yep, you're right, Regret Faust doesn't really *need* a tremor team - she'd be insanely useful for a fight like Ricardo. At higher uptier, her skill 2 gets aoe as well, basically deals blunt damage all around, and that skill 2 inflicts Plus Coin Drop, probably the best debuff you can inflict.
I think part of why you're struggling is because all the Liu's except rodion are pierce fatal, and it it pierce central in this dungeon
though outis resists it and sinclair is just normal
I can't begin to express the frustration in meeting these pequod bastards in the mirror dungeon. Especially when they get buffed in the hard dungeon. It goes from hopeless to downright despairing.
i'm seconding you, hong lu's little "wow!" is so cute and funny now that youve mentioned just how much he does it >_<
i'm also missing out on regret meursault, we'll get him next time!! grinded until like half past midnight to get enough shards for regret faust, i'm excited to use her!!
edit: HOW DID I NEVER NOTICE THE DUCK?
The Pequod Town members are... you know when generic enemies are for some reason harder than bosses? That. That experience, but way worse because they have legitimately good values and high enough negative coins that Skill 1s will functionally never beat without a heaping dose of luck.
Also yes, the Pequod are effectively insinuating that Faith is what keeps them alive. Whether or not this is accurate, time will tell. Now then: ID/EGO Review!
Hook Office Fixer Hong Lu:
One of the core IDs in the Bleed Team composition. Fast and with Coin and Final Power conditionals dependant on Speed and Haste (Both of which he can get in excess with his S2), he clashes considerably better than his other 00 counterparts. He inflicts a decent helping of Bleed too, as he inflicts at maximum 5 Bleed Count across his entire kit at Uptie 4, with most of it coming from his S2. That might sound a bit insignificant, but 5 Bleed Count is a lot, and in conjunction with some other help can keep Bleed going nearly indefinitely.
Lobotomy E.G.O::Regret Faust:
A Tremor ID that specializes in inflicting a lot of Tremor to herself and her enemy, and bursting it with her S2 and S3. Think of her as a pseudo-charge ID, where building resources nets the benefit of increased attack weight. As for coin values, everything she rolls is quite satisfactory, though the read gold is in her debuff affliction alongside her on-demand AoE. Her S2 inflicts Plus Coin Drop on hit, which is incredibly potent at the right times, and her passive means if you use it correctly you can nuke enemy Defense Level by 6 with her S3, making them significantly flimsier.
You have now come face to face with the whale
I think it might also be good to remember that if you can force 2 sinners to die at once then sinclair can go into big boy mode
Shard regret meursalt. While you still can.
its just plaın Overpowered
Or you will... Regret it.
...
Badum-tss.
You're getting fucked because you're trusting the "Favored" text on negative coins.
The clash calculator isn't very good with negative coins.
To be slightly more specific about it, the indicator shows the odds of the first clash, even if a side has more than one coin
This is the second worst flesh town I've been.
You've been?
Yes I have been so afraid
... How many flesh towns have you even been in...?
@@duykhangtran4406WAIT NONONONONONONONONONNOO-
@@georgelongcoal1117 Not been in. Been. This guy was, at minimum, 2 different flesh towns.
I'm pretty sure almost everyone misgendered Queequeg when they first met her. She makes Heathcliff look like a scrawny bishounen
ishmael clearly has a type 😏😏🤣🤣
There are times where bringing less people to give your more powerful characters more attacks per turn is just straight up better.
This is one of those times.
Let'S GO!!! WELCOME TO PEQUOD TOWN, FOREMAN!!
Yes, we’ve all been so afraid
we've been so distant, consistently indifferent
Welcome to the difficulty boost
Out of personal experience, hook office hong lu isn't amazing clashing but he's still a pretty solid id for focused encounters where you can make him land unopposed attacks, idk if he's exceptionally good but kinda niche because of that but he's pretty damn fun so I like having him around in my bleed teams (having him alongside a N corp crew is also funny as shit)
Congrats on beating the first Boss of the Dungeon Manager Esquire! Can't wait for you to read the rest of this story because it's SO SO Good!
1:15 To expand on that, Regret isn't JUST a very good E.G.O, Regret is so strong that every single Meursault ID in the future has to be balanced with it in mind now. KimSault wasn't and he's easily one of the strongest IDs in the game period.
2:07 Guess I'll talk about him then: Hook Hong Lu was one of the first good Bleed Count units we got together with Rhino Meursault, and is in general easily one of the strongest 00 IDs in the whole game together with Cinq Outis and Harpooner Yi Sang (In Mirror Dungeons).
4:36 Regret Faust single-handedly made Tremor usable through her passive, as Tremor Burst on its own does absolutely nothing if the target doesn't have a stagger threshold. She also 100% NEEDS Uptie 4 to be at her best because it makes all her Heads Hit effects On Hit instead, makes her S3 deal even more damage, and makes her Passive affect each enemy 3 times her turn (Which is the equivalent of 2 Fragile every turn or 20% more damage)
We've since then gotten more Unique Tremor effects which also make tremor not useless but Regret Faust is still an integral part of any Tremor based team. And even outside of a Tremor Team her Tremor Count Gain is so good that you can just use her for her AOE alone and get good value out of her.
50:18 They clash so well because half of their kit are Negative Coin Skills which get stronger clashing the more coins they lose in a clash instead of getting weaker, most of them physically cannot roll below a 10 with their Negative Skills on their last Coin.
59:48 Don't worry the rest of us struggled here too, i did this fight before the second nerf (Where they reduced the HP of all the enemies in this encounter by a good half or so) and it took me 3 attempts because it was that tough, but the ability to change your team at Rest Stops was only added recently so i had to restart the WHOLE DUNGEON every time i wanted to try a different team for this and future fights (Which i had to do 4 times total, that was pain)
Anyway, good luck on the rest of Canto 5 Manager Esquire!
Ok, I'm little confused, why is Regret Meur🧂is considered a really good ego?
@@g.f8342 It's all in the Passive, it reduces your Base Power by 1 but gives you +2 Coin Power on EVERYTHING in a Focused Encounter where you don't gain Skill Slots or your Leftmost skill in fights where you do, for example: W Meursault goes from a 11/14/17 with Conditionals to a 12/19/24 with Conditionals and Regret Passive.
+2 coin power for the price of 1 base power passive it gives you after first use. Of course it's busted.
@@zeeadmirale1881 ohhh I get it now,thanks
Gonna shard it right away,lol
Here we go boys, we’re going to the PEAK
0:45 fun fact: you can just type how many boxes you want to open where the number is. you dont actually need to spam the + button. i felt like an absolute fool when i first discovered this by accident
also, because im not sure if anyone else has mentioned this, the clash result display is based on the first clash only - so against negative coin skills like protect the town for pequod, it can say your chances are way better than they actually are, since the last coin will have a higher minimum
Actually you can just write a number of boxes u wanna open
You even highlighted it 0:52
Or you can hold the plus button, which would also be faster than clicking. But writing the number is the fastest way of course
He did it to pad for intro time
No no, it was the Foreman specialty, suspense!
Wait really?
Hook Office Hong Lu is probably the strongest 2 star ID, and is even stronger than alot of 3 stars
Thats a massive overestimation. Most of his strenght comes from bleed and haste. He isnt that strong otherwise
Overestımation to hell
@@azalakhir918 an ID whose conditionals are Speed and rolls like a 3 Star, that's pretty damn good to me, don't forget the mini Queequeg effect on the skill 3
@@azalakhir918Ofcourse it come from haste and bleed. It his kits. Joke aside he have a 3-7 speed range which can just trigger his boost without haste 40% of the time. He is definitely a contestant for strongest 00
WOT? bruh, I have never used him despite having had him for a while🤣
Regret Faust is one of the best ID's in the game, on her own or not :)
so yeah, this is a long and hard "dungeon", I am suspecting 2 more parts just for it to be honest
Ngl actually forgot hook office Hong Lu was from walspurgisnacht
If ya catch up to the cantos I wouldn't mind seeing your weekly hard mode runs
I know i leveled up everyone to level 40 and brought in someones BL Mersault but.
Holy crap i did not struggle THIS badly when it came to them-
When it comes to Regret Meursalt, it has one of the strongest passives in the game, making all his coin rolls gain +2, with a -1 to his base. It makes every single one of his IDs stronger, and is highly recommended.
Mind explaining how EGO passive works. Do you have to use it once to have it on or does it activated when equipped as soon as you meet the conditional.
@@Twinsidedsoldier EGO passives are active for the rest of the fight after using them once. The main boon of regret is the passive, so most people only use it once to activate the passive asap. You only need it at uptie 2 for that as well
Yeah Pequod guys are strong, meeting them in a mirror dungeon can be really painful
I only struggled on Ricardo in this chapter and completely ooga booga'd my way through the final boss for some reason even though I've heard ppl saying that it was quite tough. In the next canto I didn't really struggle much either even though ppl also complained...though some regular enemies managed to make me restart 3 times lol
Canto 5 dungeon moment
Hook Lu is amazing in bleed MD team.
31:12 considering they are whalers. Probably the last time they fished
There's some brutal stuff indeed in this digestive system, rivalling Taco Bell imo. I have faith you'll pull through in the end, ForeCaptain~
Yea a lot of people struggled in this dungeon but it’s one fight in particular that was a major frustration for most players(those who know know). if you don’t feel like like you have a decent chance during the normal fights it is completely understandable to leave and remake the team. Haven’t played this canto after the nerfs but I assume it’s still pretty brutal for that fight so I doubt people would slapstick you for crawling through this
I found it to still be really hard but I hardly had a good team, i still had only base ishmael.
You absolutely either have to max out harpooner heathcliff for later or work on strengthening evade units #trust
Remember to use Snagharpoon before this Canto ends, then use it after, something cool happens.
Note that when you use nominable crates, rather than hitting + over and over you can click the number in the middle and type how many you need.
As for Hook Hong Lu, he's generally considered one of the better Bleed IDs, if not *the* best Bleed ID. But Bleed as a whole is just kind of mediocre right now -- by my (admittedly limited) understanding the only way to really make a coherent bleed team (with a full six units) atm is by using N-Corp's Fanatic synergies, which doesn't leave room to have Hook Hong Lu in there. So he's not really used outside of mirror dungeons atm.
For Regret Faust, she's generally used as a blunt unit that can hit AoE rather than as a tremor unit. She'd do just fine in a team with no other units that interact with tremor.
Ducky
Wait, you can change at rest stops now??? Where was this during my suffering of this dungeon!?!
I think they added it when they nerfed the final boss and the boss before that
@@sintax69 damn... Welp, at least that's a quality of life.
@@buttsagonton101 yeah I think they realized that nearly at the end of the dungeon you would most likely have IDs that were at a disadvantage against these bosses or just wrong IDs to the fights, so they did this to avoid not so very fun situations
@@sintax69 haha imagine if you had to fight a boss that healed A LOT of HP if she had ANY Burn or Bleed at the start of the turn on top of getting stronger and the only non-0 IDs you had inflicted those statuses, but you couldn't change them and the rest of your IDs were either horribly underleveled or Mariachi Sinclair because it was funny and ALL of Sinclair's IDs sucked anyway, but you wanted him to have the spotlight in that fight... Wouldn't that be fun?