GPU rendering does not allow control of indirect samples (diffuse, specular, transmission, sss, volume indirect)... Sampling for GPU rendering is controlled via the Camera AA samples, Adaptive Sampling, and last with Ray Depth. Low Settings: AA:5 Adaptive Sampling: 20 (threshold: 0.05) Ray Depth: 10 (to be divided depending on scene) High Settings: AA:20 Adaptive: 80 (threshold: 0.005) one more zero on purpose Ray Depth: 20 (to be divided depending on scene)
Really usefull, thx u! I got one question, when u get rid of all the noise, how do make it lose al the pixelated areas, like the cable in ur final render?
Pixels are different from noise. To get rid of pixels, increase your "Image Size" to HD_1080 under Render Settings -> Common -> Image Size. Also, if you are using Texture Maps, make sure the maps have enough resolution. Thank you!
Yes you can. If you view those passes and they are black, which means they are not contributing to the quality of your image, you can set them to 0 to reduce your render time
I do have a question like how can u reduce the noise when ur applying mesh light to a object cuz i already applied mesh light for the obj and it seems even tho I increased the samples for it the noise is still there and i also tweaked with my camera settings to reduce the noise but I'm still having a lot of noise in my scene so how can I reduce it to null when I'm using a mesh light...
Unfortunately, mesh light is like that, which is why many people avoid it when possible. But try increasing your diffuse samples along with your AA samples.
I think he writes the settings down to put it back in the end. He changes them momentarly when focusing on a specific area to reduce render times when trying out different things. Thats just a speculation from what I've seen on the video, @EveryCG please correct me if thats not the case.
Dude, you need to shorten the video and get to the point quicker..but all the same helpful
I did. You can use it here ruclips.net/video/-H8qr5OptDo/видео.html
18:00 *where the tut becomes legendary*
This really help me out with my school project as none of my professors didn't know how to denoise
Glad I could help!
thanks, its worth the time I used for watching. I actually formed a note with this so I wont forget easily
I’m glad it helped. I actually improved the video in another video. You can watch it here ruclips.net/video/-H8qr5OptDo/видео.html
Extremely practical and detailed! Thank you very much, it helped a lot!
This video helped demystify Arnold Render quite a bit for me, thx.
Glad to hear that
ruclips.net/video/-H8qr5OptDo/видео.html this is even better
Thank you sir, it improve my skill to remove render noise, the concept also quite same with other render engine
great tutorial man, thank you so much for offering this for free! it's really helpful!!
This one is even better cos I made it more clear ruclips.net/video/-H8qr5OptDo/видео.html
sir, you just saved my life
Glad it helped
Thank you, the best tutorial about render settings i have ever seen.
Helpful, thanks!
Nice tute. Could do without the repetitiveness at some points, but helpful. Thank you.
Watch this one ruclips.net/video/-H8qr5OptDo/видео.html
Thanks!
ruclips.net/video/-H8qr5OptDo/видео.html watch this one
Have you tucked adaptive sample check box??
So detail n thanks
what happens when I change from CPU to GPU all these opinions are disabled?
GPU rendering does not allow control of indirect samples (diffuse, specular, transmission, sss, volume indirect)... Sampling for GPU rendering is controlled via the Camera AA samples, Adaptive Sampling, and last with Ray Depth.
Low Settings: AA:5 Adaptive Sampling: 20 (threshold: 0.05)
Ray Depth: 10 (to be divided depending on scene)
High Settings: AA:20 Adaptive: 80 (threshold: 0.005) one more zero on purpose
Ray Depth: 20 (to be divided depending on scene)
With Maya, forget GPU at least for now.
tks man
Really usefull, thx u! I got one question, when u get rid of all the noise, how do make it lose al the pixelated areas, like the cable in ur final render?
Pixels are different from noise. To get rid of pixels, increase your "Image Size" to HD_1080 under Render Settings -> Common -> Image Size. Also, if you are using Texture Maps, make sure the maps have enough resolution. Thank you!
36:30 Cant we just set the transmission and sss sampling to 0 instead of 1????
Yes you can. If you view those passes and they are black, which means they are not contributing to the quality of your image, you can set them to 0 to reduce your render time
You doing render with Graphic card or cpu and if you’re render with GPU then which GPU you used ? Btw this tutorial is best tutorial
CPU. Maya doesn’t like GPU
I do have a question like how can u reduce the noise when ur applying mesh light to a object cuz i already applied mesh light for the obj and it seems even tho I increased the samples for it the noise is still there and i also tweaked with my camera settings to reduce the noise but I'm still having a lot of noise in my scene so how can I reduce it to null when I'm using a mesh light...
Unfortunately, mesh light is like that, which is why many people avoid it when possible. But try increasing your diffuse samples along with your AA samples.
Why you back and forth with the render setting that you just said don't do it because it is not officiant? making no seance.
I think he writes the settings down to put it back in the end. He changes them momentarly when focusing on a specific area to reduce render times when trying out different things. Thats just a speculation from what I've seen on the video, @EveryCG please correct me if thats not the case.
Watch this one, it’s better ruclips.net/video/-H8qr5OptDo/видео.html
is that gpu or cpu rendering
CPU. Maya don't seem to like GPU rendering
@@everycg believe it or not, most vfx studios still use CPU rendering, despite the loud crowd on the internet and forums for GPU rendering.
@@diegoalehandrourso1063 GPU is good for gaming, real time rending, that’s why.
No one work with cpu
get to the point dammit
tighten up the video, very confusing to try and follow along.
I did. Watch this one ruclips.net/video/-H8qr5OptDo/видео.html
thanks
You're welcome!