I also like the idea that no one seemed to be tipped off that something was up with the 6th when they arrived on Atoma for the quarantine operation. Administratum Scribe: "You guys here for the quarantine?" 6th Guardsmen with his nose literally missing: "You could say something like that."
To be fair, compared to a massive percentage of the insanity Chaos gets involved with in addition to some of the shit that's typical in Hive Cities (Genestealer cults, Catachan facehuggers (DON'T ASK HOW SOMEONE THOUGHT THESE WOULD BE GOOD PETS), Death Cults to the Emperor, et cetera), a missing nose looks completely normal. That, and the majority of them wear full helmets.
Scribe Justaris: "Are you sure this is wise, scribe superior? I have not seen any such reports-" Scribe Superior Superbia: "SILENCE! You dare question my judgement? Serf, I should have thee flayed. Thank He On Terra I merely have you lashed! These are the 6th, I bear the superior rank, and a lack of nostrils is common among *shudders* hiver scum. Now, strip and prepare for thy punishment."
But what is normal and what isn't in they're world of constant doom and torment. Knowing soldiers are fighting hellspawn daily you expect body parts to be missing@Archon3960
Wolfer after he watches his chaos spawn beast of. Nurgle and plauge orgyn gets killed by an tired old guardmen veteran with an. Heavy boltor in 4 seconds🙁
@@fredthepeacelily imagine being an immensely ancient powerful magical creature, and the last thing you see before you die, is a group of giant crackheads chuckling and pointing at the rock one of them just killed you with
The 6th are my favorite Chaos related faction ever. The idea of being a regimented, ordered, and disciplined fighting unit that finds itself loyal to Chaos is both ironic and fascinating. I would also like to note that Captain Wolfer is pointed it out as the de facto leader of the 6th currently, however, most guard regiments are usually led by a Colonel. I don't know if a 'Captain' in a Moebian regiment is equivalent to a Colonel if we were to go by the Moebian naming convention for soldiers (Referring to guardsmen as lasmen etc) but it seems to me that Wolfer killed the 6th Command Staff and possibly other loyalist members that wouldn't bend the knee before being sent to Atoma. This could easily be explained away by saying that commander of the 6th was killed in action or something.
Interesting point - like you said, it could very easily be explained by either A: Wolfer killing them off if they saw things differently to him and the regiment or B: they died in the intense fighting and Wolfer was the highest ranking officer left?
Look into the Blood Pact and Sons of Sek. They formed nigh independently, and th latter took the strengths of the guard and used them against the Guard
You know all those sanctus redactus targets? The mobians with the personal shields? Those are also captains. So the theory that the leader of the 6th was killed makes sense as we don't see anybody above captain in game. So it seems the captains had a coup vs the leader(s) of the 6th and purged the loyalist elements, leaving only the traitor captains and below.
I wonder how many IRL military units would be able to sypathize with the feelings of the Sixith. Having all their struggle, suffering, and sacrifices be forgotten. I've heard stories of disgrunted former soldiers like that, people who hate the little flags people wave and platitudes. Makes you wonder if Chaos truly existed how many soldiers would be swayed by it.
It also fits now. People by and large don’t understand the toll of low intensity guerrilla conflicts. Even people who didn’t see heavy combat or did remote work have a lot of problems being amped up all the time, probably contributing to the massive amount of accidental death stateside.
Warhammer needs more "human" conflicts. I'm going to be honest, I don't care when Captain Superpower of the Ultramarines wins in an epic last stand for the 100000th time, but I do care when a guard regiment is broken by the horrors they face on behalf of a government that doesn't care about them. Writers of Warhammer need to focus on the little picture sometimes, as it's far more compelling reading about actual humans and the very human struggles they face in the horrific galaxy of the 41st Millennium rather than unknowable godlike beings that win every fight they get into.
The Scabs were influenced by the Traitor Guard that joined the Blood Pact The Blood Pact were stubborn enemies that even elite, seasoned Guardsmen and Marines find to be difficult opponents
Gotta agree with you on that! Dont get me wrong, space marines are the poster boys of this franchise, but there is souch more than big armoured up dudes who can rip through tanks. What about the "human struggle".
@@rafusekevin I prefer stories in which weak people become strong thanks to Chaos and rip apart Loyalist Astartes with ease Reinforce the theme that hard work hardly works. Only power does A Traitor Commissar gaining the power to beat a Custode 1 vs 1 at the cost of his normal limbs is interesting
@@christiandauz3742 Chaos is a euphemism for shortcuts- sure you get short term gains but the long term effects are hardly ever worth it. Even CSMs are miserable
Kinda sucks that throughout the darktide gameplay I never really was able to pick up their sad story, it does fit perfectly with the grimdark of 40k though, great video!
Just imagine being trained as an elite soldier, facing and defeating horrors beyond comprehension, becoming traumatised and embittered by the cruel Imperium you serve and eventually turning against them with your battle-hardened comrades... only to be smacked in the head repeatedly by four overgrown morons with shovels. Truly a story from the grim darkness of the future.
Super specific, but this gives me major “War on Terror” vibes. Like Atoma sends off its best and brightest to fight in a pointless meat grinder war far from their home, only for them to come back damaged and forgotten, left to “rot” for all they siffered, left fighting a vague enemy the citizens can only define as the “Darktide”. When they return vengeful, they find they have become that vague nebulous threat to the world that before no one could even put a face to. Whoever wrote this seems to have the sympathies of modern veterans on the brain.
@@swissarmyknight4306 Merely a visual representation of how they are treated by their own government, rather than by any real fault of their own. You can never be entirely sure how deep the symbolism and implications go. And it's hardly treason when you have been abandoned - at that point, you owe the State nothing whatsoever.
I hope we get Wolfer’s backstory. Based on his dialogue from the assassination mission, it sounds like he was left for dead on the battlefield. A good reason to hate the Imperium.
From the recent things added, it seems as though the moebian 6th were sent to a deathworld tied to nurgle intentionally and wolfer gave in to save what remained of his men from the plagues they encountered. Someone up in the spires isn't who they seem, and they sent the 6th to that death world to give nurgle some elite troops.
Gotta love it when Wolfer rages over the Vox about how entire regiments of battle hardened chaos corrupted warriors that after just victoriously returning home from a brutal war, are being cut down by some dirty pious balding hobo with a gun and a hammer rampaging through his hive.
I suppose the point Dan Abnett was trying to make was that sometimes it isn't "fate" or some mysterious curse that transforms people, sometimes they just change due to what they see and do. Warhammer needs more realistic depictions of heresy like thus
Not being able to play Darktide but being fascinated by it is a tough spot. Videos detailing what could only otherwise be picked up in bits in pieces by playing the actual game are super nice to have. Thanks for bonking that last guy for me, is potential heresy needed to be proactively eliminated without doubt.
I just notice a lot of Death Gurad insignia on the maps including pole at the respawn points. It is possible that the Moebian Sixth is lead by a Death Gurad Marine on their back to Tertium. Doing the Karnak Twins mission, Rannick says killing Karnaks or even Wolfer will not change the balance of war. I think we see more characters interduce who make be pulling teh strings
Tyrannids and most cultist tend to rush with knives. That and with how the warp works you might actually double your chances learning to use both weapons when the situation calls for it.
The design of the mauler and rager seems to be quite piecemeal, implying that they're an ad-hoc unit likely formed due to supply concerns. Add to the fact that the Imperium already utilises melee combat as a strategy and there you go
Exactly the same circumstances drove the Iron Warriors away from the Imperium. Note also in the artwork of the Moebian 6th the occasional use of Hazard Stripes…
When ths Sons of Horus and the other traitors fired the first lances against their loyalist kin at Isstvan III, they also held to a martial and disciplined hierarchy, for the most part. By the Siege of Terra, almost ALL the traitors were slobbering lunatics who cared only about slaughter and offering sacrifices to the Dark Gods. Only being kept on a rough battle plan by extremely powerful personalities. That's the fate of the 6th.
Thanks mate ❤ the lore is very much scattered at the moment, there is great stuff coming out of Fatshark’s Vox Transmission series, also the item descriptions in-game have great little tidbits as well But the real value comes out of the dev-blog post written by Dan Abnett here: www.playdarktide.com/news/dev-blog-moebian-sixth
Another piece of friction between the Scabs and the Dregs would be the Scabs continued use of conventional flamers, and not the Nurgle-friendly tox flamers.
At the rate they are being killed off in Darktide and the fact Wolfers two lieutenants (the twins) were assassinated they wont be around long at this rate 😊
Considering infantry regiments can reach up to the millions in WH40K (and I assume they're around those numbers considering they're the only traitor guard unit ingame and they're assaulting an entire Hive) it's not too far fetched
always thought that atoma prime was with in imperium nihilus hence why that one line ingame astronomicon's light doesnt reach or even any spacemarines near by. unless retconned
Ive also noticed that there are absolutely no mentions of the horrible threats that the 6th was fighting making any forays into imperial territory. it could be fatshark not wanting to build false hype for more content, but it could also be that the 6th were fighting these horrors for nothing, and that when they left, nothing changed
One thing keeps me guessing, though How Moebian 6th got back from wherever they were stationed back to Atoma Prime? For context, aftr the Horus Heresy, there is a separation between Astra Militarum / Imperial Guard and the Imperial Navy. This includes the orbital landers and boarding craft. And we don't see any spacecraft above Atoma except the Rouge Trader's and the penitentiary one.
So, here is my theory - the "Darktide"(tm) was ALREADY on Atoma Prime, most possibly on the other side of the planet. There are mentions of another Hive city on Atoma Prime, which all contact lost with and any info was already classified by Administratum/Inquisition.
Hmmm could be that the 6th managed to hide the worst of their corruption from the Navy during transit? Or even commandeered some of the smaller Navy vessels and scuttled them in orbit?
It's probably important to note, the Moebian Sixth *DO* view themselves as the good guys. Especially as Nurgle worshippers, they believe their view is correct and they pity others for not being able to see the truth of the universe.
@@MultiTequilaSunrisethey are chaos undivided followers. They do not behold to Nurgle over all others, that would just be the people of the planet that do so. The Moebian 6th are still chaos undivided followers either way.
The 6th are definitely bad guys. The imperium isn't an amazing place to live but in the 40k universe its sadly a necessassity. The 6th are helping spread nurgle's "blessings" and there are few nastier ways to "die."
That takes time for the Munitorum to sort out the logistics for - months, at bare minimum, plus transit time, after it goes all the way up the chain of command and gets approved, assuming it all goes smoothly, which it probably won't. This is time the Inquisition often doesn't have.
Being dissatisfied with the Imperium is no rarity. It doesn't justify being railed by demonic plague. I swear, these kind of rebellions only justify the Imperium being the only way for Humanity in this galaxy. 😂
I would rather have nurgle than the emperor, cause if you get past the puss and rot, you have a God that truly loves and cares about you, I hope they give us chaos centric games in the future.
Nurgle doesn't truly love or care about his followers. What he loves is tormenting them. Plaguebearers and many corrupted mortals are forced to count everything they see incessantly. A lot of his followers and daemons feel nothing but depression and despair (e.g. Ku'gath). And if on a whim Nurgle decides to turn you into a fungus tree or a giant slug-beast, he'll find ways to torment you even then.
@@raysanele4538 you know, I can’t keep track of how many times this was said instead of actually challenging what I said with something actually resembling an argument, I understand the humor behind it but honestly, it’s as old and dried up as your emperor.
@@AndrewPatterson-xq4qk well you know the grim dark future there is only war. Even thinking something like that would get you hang real quick. The imperium of man doesn’t do much thinking these days.
the game could be cool but this is the only freaking lore i m actually hearing about it, ingame you have nothing, it's an empity shell, just missions and dumb random dialogs with some "'let's kick some ass" or you fuck3r go in and do that, all this is so badly placed up that you will not understand a single shit, you will just go in and kill things without any reason whatsoever, could have been a so cool game with a good story and some more follow up on the lore but they of course wanted it to become the next top played game so it must be the easyest for casual players i guess.., what enrages me the most is that has a FIRE start, you get freed as a prisoner in that ship and you start fighting with the good guys giving you an opportunity, i got hyped up , and then NOTHING watsoever, all the trait and cool lore you had to choose are useless and will be used to change the way you will auto answer to players into a game, you will never see something that deep after that character creation , it was one of the biggest disappointments i ever had in a game
Fucking Pansy just never sent a detailed description of the insufficient xeno race they fought, fuck me on the edge of the Segmentum Solar? the place where Tera is? The most secure and well defended place in the Galaxy. if the 'Darktide' was such a Threat way are their no Krieger's their? Catachan Jungle Fighters? Mordian Iron Guard? Where the bloody hell are the Cadians? You mean to tell me theirs's some unstoppable horde of monsters on the edge of the Segmentum Solar and all the administratum can do is send the local yokels? Nah all that other stuff is inquisition garbage just some no name guard unit fell to chaos Abaddon Has a billion of them. nothing Special, nothing more dangerous than any other traitor outfit, and they get pants on the regular by 4 rando's working for an Inquisitor. frankly a waste of time give them 10 regiments of Kriger's and 2 Space Marine Chapters and they would have the planet sorted in 5 years 12 years max.
Lol, oh no, something is being done without the dull as dishwater posterboys 😢 Hundreds of thousands of planets in the Imperium and you think every planet in danger can be babysat by 5 planets?
If this was some random planet in bum fuck nowhere I could get that this location is supposed to be in the Segmentium Solar. That's the actual point. this place is in the most important part of the imperium if shit was real and serious before the events of darktide they why the fuck weren't any of those efficient guard regiments set to help? why are some complete yokels in charge of defending a system within spiting distance of Earth. What the fuck have the lord Solar's been doing for 10,000 years?
I also like the idea that no one seemed to be tipped off that something was up with the 6th when they arrived on Atoma for the quarantine operation.
Administratum Scribe: "You guys here for the quarantine?"
6th Guardsmen with his nose literally missing: "You could say something like that."
To be fair, compared to a massive percentage of the insanity Chaos gets involved with in addition to some of the shit that's typical in Hive Cities (Genestealer cults, Catachan facehuggers (DON'T ASK HOW SOMEONE THOUGHT THESE WOULD BE GOOD PETS), Death Cults to the Emperor, et cetera), a missing nose looks completely normal.
That, and the majority of them wear full helmets.
Scribe Justaris: "Are you sure this is wise, scribe superior? I have not seen any such reports-"
Scribe Superior Superbia: "SILENCE! You dare question my judgement? Serf, I should have thee flayed. Thank He On Terra I merely have you lashed! These are the 6th, I bear the superior rank, and a lack of nostrils is common among *shudders* hiver scum. Now, strip and prepare for thy punishment."
The Adeptus Administratum being absolute morons again. 😂
But what is normal and what isn't in they're world of constant doom and torment. Knowing soldiers are fighting hellspawn daily you expect body parts to be missing@Archon3960
Captain Wolfer after watching his daemonhost get one-shot by a lunatic with a hammer: 😦
The Emperor protects, we are his hammer
Wolfer after he watches his chaos spawn beast of. Nurgle and plauge orgyn gets killed by an tired old guardmen veteran with an. Heavy boltor in 4 seconds🙁
@@FrozenLord66daemon hosts are space marine level space marines die after getting shot by a few heavy bolter rounds
Wolfer after watching his chaos spawn die from getting hit with a rock thrown by an ogryn driven by the promise of a few extra rations 😮.
@@fredthepeacelily imagine being an immensely ancient powerful magical creature, and the last thing you see before you die, is a group of giant crackheads chuckling and pointing at the rock one of them just killed you with
“Highly Efficient”
*spends 50000 men to kill 4 hobos*
And fail*
They are considered efficient because 50,000 men is way better than what the imperium could muster in regards to "efficiency".
3 hobos and a Zealot that wandered off to minister to pipe fungus or something for all the use they've been*
Then if they succeed, the inquisitorum sends another 4 hobos.
Ah yes, a grizzled old veteran, a batshit crazy psyker, a hungry ogryn, and a zealot who got lost. The dream team
That last speech reeks of heresy...Showing pity to heretics? "pity not thy foe" The commissars will hear of this.
Well said! You passed the test 😅
Aint NOBODY corrupting this guy
@@dystopianchimp😢 3:43 😂
I will personally feed your commissars to She Who Thirsts UwU
@@thisgoddamusernamestoodamnlong
OwO?
The 6th are my favorite Chaos related faction ever. The idea of being a regimented, ordered, and disciplined fighting unit that finds itself loyal to Chaos is both ironic and fascinating.
I would also like to note that Captain Wolfer is pointed it out as the de facto leader of the 6th currently, however, most guard regiments are usually led by a Colonel. I don't know if a 'Captain' in a Moebian regiment is equivalent to a Colonel if we were to go by the Moebian naming convention for soldiers (Referring to guardsmen as lasmen etc) but it seems to me that Wolfer killed the 6th Command Staff and possibly other loyalist members that wouldn't bend the knee before being sent to Atoma. This could easily be explained away by saying that commander of the 6th was killed in action or something.
If organized Chaos regiments interest you, you should look into Khornes Blood Pact.
@@AngryjenkinsdigitalI have look at the blood pact and I do like them, though I enjoy the aesthetic of the 6th more. Very industrial looking.
Interesting point - like you said, it could very easily be explained by either A: Wolfer killing them off if they saw things differently to him and the regiment or B: they died in the intense fighting and Wolfer was the highest ranking officer left?
Look into the Blood Pact and Sons of Sek. They formed nigh independently, and th latter took the strengths of the guard and used them against the Guard
You know all those sanctus redactus targets? The mobians with the personal shields? Those are also captains. So the theory that the leader of the 6th was killed makes sense as we don't see anybody above captain in game. So it seems the captains had a coup vs the leader(s) of the 6th and purged the loyalist elements, leaving only the traitor captains and below.
I wonder how many IRL military units would be able to sypathize with the feelings of the Sixith. Having all their struggle, suffering, and sacrifices be forgotten. I've heard stories of disgrunted former soldiers like that, people who hate the little flags people wave and platitudes. Makes you wonder if Chaos truly existed how many soldiers would be swayed by it.
Yeah, whoever wrote this was clearly making a parallelism to the struggles of real world soldiers.
Chaos would have been on cloud nine during the vietnam "war" 👀 😂
That’s Dan Abenett for you. Real good at highlighting the point of view of soldiers in the guard and traitor forces.
It also fits now. People by and large don’t understand the toll of low intensity guerrilla conflicts. Even people who didn’t see heavy combat or did remote work have a lot of problems being amped up all the time, probably contributing to the massive amount of accidental death stateside.
@@BigRedDragonFanoh but you know the toll of guerrilla warfare💀bro you’re probably chronically online you sound so corny
Warhammer needs more "human" conflicts. I'm going to be honest, I don't care when Captain Superpower of the Ultramarines wins in an epic last stand for the 100000th time, but I do care when a guard regiment is broken by the horrors they face on behalf of a government that doesn't care about them. Writers of Warhammer need to focus on the little picture sometimes, as it's far more compelling reading about actual humans and the very human struggles they face in the horrific galaxy of the 41st Millennium rather than unknowable godlike beings that win every fight they get into.
The Scabs were influenced by the Traitor Guard that joined the Blood Pact
The Blood Pact were stubborn enemies that even elite, seasoned Guardsmen and Marines find to be difficult opponents
Gotta agree with you on that! Dont get me wrong, space marines are the poster boys of this franchise, but there is souch more than big armoured up dudes who can rip through tanks. What about the "human struggle".
@@rafusekevin
I prefer stories in which weak people become strong thanks to Chaos and rip apart Loyalist Astartes with ease
Reinforce the theme that hard work hardly works. Only power does
A Traitor Commissar gaining the power to beat a Custode 1 vs 1 at the cost of his normal limbs is interesting
@@christiandauz3742 Chaos is a euphemism for shortcuts- sure you get short term gains but the long term effects are hardly ever worth it. Even CSMs are miserable
@@rafusekevin I want to see more stories from the POV of imperial civilians
Kinda sucks that throughout the darktide gameplay I never really was able to pick up their sad story, it does fit perfectly with the grimdark of 40k though, great video!
Maybe Dan can write novels about them
Just imagine being trained as an elite soldier, facing and defeating horrors beyond comprehension, becoming traumatised and embittered by the cruel Imperium you serve and eventually turning against them with your battle-hardened comrades... only to be smacked in the head repeatedly by four overgrown morons with shovels. Truly a story from the grim darkness of the future.
Scabs? I 'ate traitors, 'ate chaos. But love me pals and love me nosh! 'nuff said.
Blessed be the mind too small for doubt, Big man
Truly a philosophical mind
This is the first time I noticed the three-lenses on the snipers/gunners makes the symbol of Nurgle. Great video, man!
"If you gaze for long into the Darktide, the Darktide gazes also into you."
- Friedrich Warhammer
Damn their commissar dropped the ball so fucking hard.
They probably killed him very early on in their heretical coup
He was definitely killed in a friendly fire "accident"
Greetings fellow battle brother.
Super specific, but this gives me major “War on Terror” vibes. Like Atoma sends off its best and brightest to fight in a pointless meat grinder war far from their home, only for them to come back damaged and forgotten, left to “rot” for all they siffered, left fighting a vague enemy the citizens can only define as the “Darktide”. When they return vengeful, they find they have become that vague nebulous threat to the world that before no one could even put a face to. Whoever wrote this seems to have the sympathies of modern veterans on the brain.
Dan Abnett - makes sense
It's not a pointless meat grinder. It may be an eternal war that can't be won, but it can most certainly be lost.
Dan Abnett does this often - picks a conflict, and places it in 40k and an Imperial context. And he does it very, very well.
Just, could you not equate veteran soldiers who served in Iraq with rotting traitors?
@@swissarmyknight4306 Merely a visual representation of how they are treated by their own government, rather than by any real fault of their own. You can never be entirely sure how deep the symbolism and implications go. And it's hardly treason when you have been abandoned - at that point, you owe the State nothing whatsoever.
Short answer: scabs is a source of blood for the Emperor, and skulls for the Golden Throne.
Dan is a great writher and I enjoy his many 40k works, but 'Shakespeare of our time' please :D.
Also great vid, thank you :)
Haha I was hoping someone would pickup on that
I hope we get Wolfer’s backstory. Based on his dialogue from the assassination mission, it sounds like he was left for dead on the battlefield. A good reason to hate the Imperium.
Based on the Orthus Offensive dialogue, Zola and Wolfer also have some kind of connection.
@@BigMikeMcBastard yeah I caught that too. He could be an old friend, a lover or someone that took away people she cared about.
From the recent things added, it seems as though the moebian 6th were sent to a deathworld tied to nurgle intentionally and wolfer gave in to save what remained of his men from the plagues they encountered. Someone up in the spires isn't who they seem, and they sent the 6th to that death world to give nurgle some elite troops.
"that beacon of order, wisdom and sensibility" - you managed to say that with a straight face and everything.
In the words of the Norscan “we fought monsters and we became them”
Thank you so much for this lore video I really wanted to learn more about the moebian 6th and dark tide lore
Also unimaginable drip
Traitor Guard always seem to wind up looking good.
Gotta love it when Wolfer rages over the Vox about how entire regiments of battle hardened chaos corrupted warriors that after just victoriously returning home from a brutal war, are being cut down by some dirty pious balding hobo with a gun and a hammer rampaging through his hive.
Slight missed opportunity to have the company be called 7th. As seven is the sacred number of Nurgle.
I suppose the point Dan Abnett was trying to make was that sometimes it isn't "fate" or some mysterious curse that transforms people, sometimes they just change due to what they see and do. Warhammer needs more realistic depictions of heresy like thus
Isn't there a Death Guard warband called the 7th?
I doubt the Moebians would want to piss them off
Not being able to play Darktide but being fascinated by it is a tough spot. Videos detailing what could only otherwise be picked up in bits in pieces by playing the actual game are super nice to have. Thanks for bonking that last guy for me, is potential heresy needed to be proactively eliminated without doubt.
Thanks mate! Anytime - always happy to do my share of bonking for the Imperium
Finally a channel that explains what darktide is without telling me how a hive city processes its sewer waste.
I just notice a lot of Death Gurad insignia on the maps including pole at the respawn points. It is possible that the Moebian Sixth is lead by a Death Gurad Marine on their back to Tertium. Doing the Karnak Twins mission, Rannick says killing Karnaks or even Wolfer will not change the balance of war. I think we see more characters interduce who make be pulling teh strings
Very interesting episode!
Thank you! More on the way 🦧
I still want to know what exactly they were fighting that made dedicated normal human melee units viable
Asking the real questions
Tyrannids and most cultist tend to rush with knives. That and with how the warp works you might actually double your chances learning to use both weapons when the situation calls for it.
That's just 40k lol
@@eotwkdp The Scabs aren't some drones or insane cultists, they're trained soldiers
The design of the mauler and rager seems to be quite piecemeal, implying that they're an ad-hoc unit likely formed due to supply concerns. Add to the fact that the Imperium already utilises melee combat as a strategy and there you go
Exactly the same circumstances drove the Iron Warriors away from the Imperium. Note also in the artwork of the Moebian 6th the occasional use of Hazard Stripes…
When ths Sons of Horus and the other traitors fired the first lances against their loyalist kin at Isstvan III, they also held to a martial and disciplined hierarchy, for the most part.
By the Siege of Terra, almost ALL the traitors were slobbering lunatics who cared only about slaughter and offering sacrifices to the Dark Gods. Only being kept on a rough battle plan by extremely powerful personalities.
That's the fate of the 6th.
Great video
Thanks mate❤
Wow you went really in depth with this faction you got me subscribed keep it up!
nice episode ! where do you find the lore about them ?
Thanks mate ❤ the lore is very much scattered at the moment, there is great stuff coming out of Fatshark’s Vox Transmission series, also the item descriptions in-game have great little tidbits as well
But the real value comes out of the dev-blog post written by Dan Abnett here: www.playdarktide.com/news/dev-blog-moebian-sixth
Pity leads to tolerance, tolerance to heresy. The inquisition has noted your lacking fortitude.
0:14 "Flirting with Nurgle spawn." How literal are we talking about?
Who would win? An entire division of battle hardened warp twisted shock troops?
OR
Me and the boys
Another piece of friction between the Scabs and the Dregs would be the Scabs continued use of conventional flamers, and not the Nurgle-friendly tox flamers.
Its them and the homeless people they found at a bus stop
At the rate they are being killed off in Darktide and the fact Wolfers two lieutenants (the twins) were assassinated they wont be around long at this rate 😊
Bro this is Warhammer 40k. Their are millions of these fuckers probably.
@@ProfessionalScofflaw true 🤔 Guess the Emperor needs to send us more ammunition then 😊
Considering infantry regiments can reach up to the millions in WH40K (and I assume they're around those numbers considering they're the only traitor guard unit ingame and they're assaulting an entire Hive) it's not too far fetched
That last line tho 😢 it’s somewhat true
The cult of admonition would love tzeentch, with their confusing tactics and unpredictability.
always thought that atoma prime was with in imperium nihilus hence why that one line ingame astronomicon's light doesnt reach or even any spacemarines near by. unless retconned
2:46 HE SAID THE THING GUY HE SAID IT
Ive also noticed that there are absolutely no mentions of the horrible threats that the 6th was fighting making any forays into imperial territory. it could be fatshark not wanting to build false hype for more content, but it could also be that the 6th were fighting these horrors for nothing, and that when they left, nothing changed
One thing keeps me guessing, though
How Moebian 6th got back from wherever they were stationed back to Atoma Prime? For context, aftr the Horus Heresy, there is a separation between Astra Militarum / Imperial Guard and the Imperial Navy. This includes the orbital landers and boarding craft. And we don't see any spacecraft above Atoma except the Rouge Trader's and the penitentiary one.
So, here is my theory - the "Darktide"(tm) was ALREADY on Atoma Prime, most possibly on the other side of the planet. There are mentions of another Hive city on Atoma Prime, which all contact lost with and any info was already classified by Administratum/Inquisition.
Hmmm could be that the 6th managed to hide the worst of their corruption from the Navy during transit? Or even commandeered some of the smaller Navy vessels and scuttled them in orbit?
It's likely that they "commandeered" a smaller vessel
TLDR....the Moebian 6th was sick of the Administratum and Departmento Munitorum's bulls*** lol
absolutely wild that the whole reason the situation on atoma is so bad is because the administratum solution to low morale was to make it worse
Pity the traitor?
Orgyn don't have room in brain for pity. He can have rock though!
More darktide lore! Lets goooooooo!
fun fact: almost every single scab character that would have a visible nose is missing it
"They're all heretics" but when you think about it...they have a point
Nice video! :)
Thanks mate ❤
Imagine the Iron Warriors teamed with these bitter resentful Veterans?!
02:15
The Adeptus Administratum, beacon of... order, wisdom, and sensibility??
🤣🤣🤣🤣🤣🤣
Any updates on the 2nd colony?
What if the Moebian Sixth are actually...... the good guys? I mean they look so badass that i want to join them.
Least corrupted chaos follower
It's probably important to note, the Moebian Sixth *DO* view themselves as the good guys. Especially as Nurgle worshippers, they believe their view is correct and they pity others for not being able to see the truth of the universe.
The willful child is as the maddened steed: when it is let off its leash, it is lost. -Macharian Axloms, Line 918
@@MultiTequilaSunrisethey are chaos undivided followers. They do not behold to Nurgle over all others, that would just be the people of the planet that do so. The Moebian 6th are still chaos undivided followers either way.
The 6th are definitely bad guys. The imperium isn't an amazing place to live but in the 40k universe its sadly a necessassity. The 6th are helping spread nurgle's "blessings" and there are few nastier ways to "die."
now with the penance update and the martyr skulls we can see or rather hear what really happened on one of those death worlds (Nox Alpha).
They are more fountains of gore and piles of limbs when i leave the room. Lets see whats up though
i hope Frug makes it out of chasm logistraum
Where does the lore come from? During gameplay I only get small, very small snippets.
Dan did a blog thing with a fair bit
It's Mobian time!
Darktide 2 should implement Space Marines.
2:10 cough cough
Administratum did nothing wrong
Extensively trained my ass
highly armoured my ass
How the hell are 100 of them dying the moment I swing my shovel
Because said shovel is loyal, duhuh
What is the cicatrix maledictum?
It's a big warp storm cutting the Imperium in half.
Deploy the proper Guard to deal with such refuse
That takes time for the Munitorum to sort out the logistics for - months, at bare minimum, plus transit time, after it goes all the way up the chain of command and gets approved, assuming it all goes smoothly, which it probably won't. This is time the Inquisition often doesn't have.
Cleansed the Mutants but BURN THE HERETICS!
Being dissatisfied with the Imperium is no rarity. It doesn't justify being railed by demonic plague.
I swear, these kind of rebellions only justify the Imperium being the only way for Humanity in this galaxy. 😂
And they only happen because of the terrible beauracratic decay of the imperium
I wish they would let us turn off the entire hud in Xbox😢😢😮
11:10 infinite canine generator.
Or what if Zola is Grendyl 🤔
all this fancy training just to die to a stim'd out zealot.
Hydra dominatus
The answer is easy. HERESEY
For the sixth!
his voice is so sexy
Fetty wap AKA Fetty wept.
Well i bet that Nurgle rot made them sluggish n shit cos 4 agents easily beat them haha
Anyone getting the fall of the Space Marines Legions to Chaos
I would rather have nurgle than the emperor, cause if you get past the puss and rot, you have a God that truly loves and cares about you, I hope they give us chaos centric games in the future.
Nurgle doesn't truly love or care about his followers. What he loves is tormenting them. Plaguebearers and many corrupted mortals are forced to count everything they see incessantly. A lot of his followers and daemons feel nothing but depression and despair (e.g. Ku'gath). And if on a whim Nurgle decides to turn you into a fungus tree or a giant slug-beast, he'll find ways to torment you even then.
Heresy!
@@raysanele4538 you know, I can’t keep track of how many times this was said instead of actually challenging what I said with something actually resembling an argument, I understand the humor behind it but honestly, it’s as old and dried up as your emperor.
@@AndrewPatterson-xq4qk well you know the grim dark future there is only war. Even thinking something like that would get you hang real quick. The imperium of man doesn’t do much thinking these days.
No he don't, lol.
the game could be cool but this is the only freaking lore i m actually hearing about it, ingame you have nothing, it's an empity shell, just missions and dumb random dialogs with some "'let's kick some ass" or you fuck3r go in and do that, all this is so badly placed up that you will not understand a single shit, you will just go in and kill things without any reason whatsoever, could have been a so cool game with a good story and some more follow up on the lore but they of course wanted it to become the next top played game so it must be the easyest for casual players i guess.., what enrages me the most is that has a FIRE start, you get freed as a prisoner in that ship and you start fighting with the good guys giving you an opportunity, i got hyped up , and then NOTHING watsoever, all the trait and cool lore you had to choose are useless and will be used to change the way you will auto answer to players into a game, you will never see something that deep after that character creation , it was one of the biggest disappointments i ever had in a game
Fucking Pansy just never sent a detailed description of the insufficient xeno race they fought, fuck me on the edge of the Segmentum Solar? the place where Tera is? The most secure and well defended place in the Galaxy. if the 'Darktide' was such a Threat way are their no Krieger's their? Catachan Jungle Fighters? Mordian Iron Guard? Where the bloody hell are the Cadians? You mean to tell me theirs's some unstoppable horde of monsters on the edge of the Segmentum Solar and all the administratum can do is send the local yokels? Nah all that other stuff is inquisition garbage just some no name guard unit fell to chaos Abaddon Has a billion of them. nothing Special, nothing more dangerous than any other traitor outfit, and they get pants on the regular by 4 rando's working for an Inquisitor. frankly a waste of time give them 10 regiments of Kriger's and 2 Space Marine Chapters and they would have the planet sorted in 5 years 12 years max.
Lol, oh no, something is being done without the dull as dishwater posterboys 😢
Hundreds of thousands of planets in the Imperium and you think every planet in danger can be babysat by 5 planets?
If this was some random planet in bum fuck nowhere I could get that this location is supposed to be in the Segmentium Solar. That's the actual point. this place is in the most important part of the imperium if shit was real and serious before the events of darktide they why the fuck weren't any of those efficient guard regiments set to help? why are some complete yokels in charge of defending a system within spiting distance of Earth. What the fuck have the lord Solar's been doing for 10,000 years?