Overlord vs 10000 Nitrogolems - DUKE NUKEM vs HERETIC Monster Infighting DOOM Crossover Boss Battles

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  • Опубликовано: 16 янв 2025

Комментарии • 23

  • @BirdRaiserE
    @BirdRaiserE 18 часов назад +4

    Watching those rockets rip through a hundred golems at once is sooooo satisfying

  • @SturmAH
    @SturmAH 16 часов назад +4

    Love the “alternate attack priority” round! Even though the first attack wave was cool in the other rounds, the Overlords ends up wasting so many shots afterwards.

  • @johnsmith7298
    @johnsmith7298 21 час назад +10

    46 is 0.46% of 10000, not 0.004%

    • @DeVoR-ONE
      @DeVoR-ONE  7 часов назад

      You are right. I screwed up mathematically again.

  • @Metalman701
    @Metalman701 16 часов назад +2

    Very Nice Catharsis~~~

  • @johngleeman8347
    @johngleeman8347 19 часов назад +4

    Very satisfying in spite of the brainless AI. X3

  • @Vostok61-o4x
    @Vostok61-o4x 17 часов назад +2

    Wow!!! the Overlord did surprise me a lot in this very unequal battle, the only problem with this character is that he seems very clumsy when attacking.
    ¡¡¡guauuuu!!! el Overlord si que me sorprendió bastante en esta batalla tan desigual el único problema con este personaje es que parece muy torpe al momento de atacar.

  • @phallen_1
    @phallen_1 16 часов назад

    That first wave of rockets did not go the way I thought it was going to go.

  • @KoRnFoReVeR23
    @KoRnFoReVeR23 6 часов назад

    9:45 it's almost like a river of hot glowing molten lava... expect it's just thousands of Nitrogolem's on nightmare attacking so fast continuously!😂😂😂

  • @antcow1239
    @antcow1239 18 часов назад +2

    If they didnt shoot over the nitrogolem heads they would have probably won or caused much more damage

  • @李小蛇
    @李小蛇 16 часов назад +2

    Nice !!!

  • @joeschmo622
    @joeschmo622 20 часов назад +2

    Oh, I got an idea! Howbow that Werewolf Guy from this morning, that spawns The Priests, against The Apocalypto?

  • @obvioustruth
    @obvioustruth 17 часов назад +1

    Dude. @8:13 46/10000 is not 0.004%.

  • @cs-zz7jd
    @cs-zz7jd 21 час назад +2

    Are the Nitrogolems of Heretic are equilvant of Imps in Doom?

    • @davepowder4020
      @davepowder4020 19 часов назад +1

      Think of them more as Pinky Demons with tracking projectiles.

    • @GoodOleDFT
      @GoodOleDFT 7 часов назад

      No, they're more like weaker Revenants.

  • @christiangauthier727
    @christiangauthier727 20 часов назад +3

    Honestly, for a while your Audio hasn't been very Balanced, with the Sound Effects _(Monsters, Weapons, etc.)_ completely drowning the Music, making it harder to listen to _(because you stay so close to the Monsters. When far, it's balanced.)_

  • @joeschmo622
    @joeschmo622 20 часов назад

    Interesting... But whut's "alternate attack priority"? Was trying to watch The Rocket Lizards, but there were too many shots downfield of The Mummies twinkling and couldn't really see what The Lizards were doing differently.

    • @TheRealNormanBates
      @TheRealNormanBates 16 часов назад +2

      I think the alternate attack priority targeted closer targets, instead of all monsters targeting another monster randomly (usually in the back)

    • @joeschmo622
      @joeschmo622 16 часов назад +1

      @@TheRealNormanBates Yeah, I saw at the beginning when they'd shoot left, right, left, etc., but didn't get to see any specific pattern yet.

    • @phallen_1
      @phallen_1 15 часов назад +1

      It may be as simple as wanting to target the thing with the highest ID number rather than the one with the lowest. If the blocks of nitrogolems are created from the back of the arena to the front, the lowest IDs will be in the back, which leads to the behavior you saw in most of the fights.

    • @joeschmo622
      @joeschmo622 15 часов назад +2

      @@phallen_1 Hmm, that'd also explain how in those long skirmish lines, they always seem to target the farthest enemies diagonally clear across the arena.