Project L Tutorial & Playthrough

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  • Опубликовано: 10 июл 2024
  • Here is my Project L tutorial where I teach the game as it is being played. Paid sponsorship by Boardcubator.
    Extended playthrough link - • Project L Extended Pla...
    Kickstarter link: tinyurl.com/ProjectL-KS-Link
    Teaching Timestamps:
    Introduction - 0:00
    Game overview - 0:48
    Player turn structure - 2:07
    Taking a puzzle piece - 2:16
    Placing a piece - 2:59
    Completing a puzzle - 3:35
    Upgrade action - 4:50
    Recycle action - 6:32
    Master action explanation - 8:19
    How the game ends - 9:36
    Finishing touches phase - 10:02
    Final scoring - 10:33
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Комментарии • 21

  • @Kaydeelyte1
    @Kaydeelyte1 3 года назад +2

    Yay! Extended playthrough!

  • @yannisguerra
    @yannisguerra 3 года назад

    Really cool game, you made me look into Kickstartering it. Thanks for the video!

  • @musicforall1859
    @musicforall1859 3 года назад

    Great video Jon. Really like this game. It's the type of game most of my friends would like. Watching from Dublin Ireland. Cheers!

  • @boardgametime-lapses2709
    @boardgametime-lapses2709 3 года назад +1

    Great explanation, been really enjoying this game 🙂

  • @magdakee
    @magdakee 3 года назад +1

    I'm usually not into fillers but my partner is going to love this one !

  • @MrTRAce-by1sv
    @MrTRAce-by1sv 2 года назад

    Awesome vid! I love this game.
    Thanks

  • @azariusflashfang5716
    @azariusflashfang5716 3 года назад +1

    This game is so simple and yet so clean and elegant. Would make for a perfect filler game or palette cleanser after something heavier.

  • @carloscastrejon644
    @carloscastrejon644 2 года назад

    Thanks for clarifying the 1st edition Kickstarter

  • @rob__rob_5131
    @rob__rob_5131 3 года назад

    Nice easy game to teach and learn!

  • @loganhill8693
    @loganhill8693 3 года назад +7

    Everyone watch the extended play through so he wants to continue doing them

    • @yannisguerra
      @yannisguerra 3 года назад +1

      He did mention that he filmed this before the decision of changing his style of covering games

  • @jimmypraet
    @jimmypraet 3 года назад +2

    Hi Jon. I also have the kickstarter edition. I noticed 2 things in your explanation that I don't recall seeing in the rules: the action to recycle the market row, and the restriction to only take max 1 black puzzle each after end game is triggered. Are these part of an updated ruleset for the 2nd kickstarter?

    • @JonGetsGames
      @JonGetsGames  3 года назад +1

      Yes I believe these were small changes for the 2nd printing.

  • @Hahahahaaahaahaa
    @Hahahahaaahaahaa 3 года назад +2

    It's strange there is no compensation for not going first...seems like a pretty easy to fix design flaw. Otherwise, for an abstract engine builder, it's really clean and minimal in all the best ways.

    • @GeertNeefs
      @GeertNeefs 2 года назад +1

      Good point, and it makes me wonder how big of an advantage it is to go first.

  • @ltmaniac
    @ltmaniac 6 месяцев назад

    Is there a good way to remember how many pieces you’ve used during the finishing touches phase? If all players do it simultaneously, then how are you expected to keep track of who used what pieces during this phase?

    • @gluckszwerg46
      @gluckszwerg46 3 месяца назад

      I would simply put the used pieces aside, so they can be counted later.

  • @Frickes
    @Frickes 3 года назад

    I only know about one Kickstarter - was the second one hosted by the same publisher?

    • @JonGetsGames
      @JonGetsGames  3 года назад

      I believe so, it won't launch for a couple more weeks.

  • @Rockysbeats
    @Rockysbeats 2 года назад

    this is waaaaay too complicated and convoluted, far too many random things to remember
    youve got to imagine people sitting around a table that have never heard of this game before and want to try it....and you have to explain ALL THIS??? wtf
    random person at table: how do you play it?
    other person: well....its really quite simple, all you do is ...
    collect these empty puzzle pieces, and fill every gap in the puzzle pieces with shapes you already have, and when you complete a shape you get those pieces back plus you get new shapes that are the same as whats on the top of the puzzle pieces that you can use to complete other puzzles including some of the bigger puzzle pieces that give you more points but they dont give you as much access to the larger pieces like the white puzzle rewards do, and keep doing this until every tile from the black stack has been emptied and at that point you will finish the round but then play one more round and when its your turn you take three actions from a total of 5 options and unless otherwise noted you can take the same action multiple times with any turn, and for your first action you can take a puzzle piece or take the top face down one from either of the stacks and if you take a puzzle piece remember to immediately replace it with the top tile from the associated stack, then place your chosen puzzle piece onto the farthest left empty puzzle spot on the player board and make sure you have no more than 4 puzzle pieces at any given time, and dont forget about the actions! placing your puzzle piece on the player board counts as an action so now you have 2 actions left, oh by the way there are different types of actions you can take so you can also place out pieces and you start out with a one by one yellow piece and a two by one green piece and when you place a piece onto the puzzle that counts as an action and dont forget you can never move a placed piece and the only way to get it back is complete a puzzle, when you fill in a puzzle with pieces you immediately score that puzzle and then remember to put the pieces from that puzzle back into your pile and take the associated piece in the top right of the tile from the supply and add it to your personal supply then flip the completed puzzle over and put it into a score pile! and at the end of the game every tile is going to be worth points equal to the number in the top left corner.
    Pretty straight forward really.
    random person at table: errrr, not got any card games?....Jenga?

    • @morkar90
      @morkar90 Год назад +1

      Bear in mind that a lot of those rules they don't have to actively remember - it's printed on their player mat right in front of them. The player mat tells you what you can do, you just pick 3 options. Not all those options are available all the time either (so that narrows the decision space), e.g. in the beginning you dont have any puzzles in front of you so of course you will want to grab some. I don't see what's so complicated about it. You could write the same wall of text about trying to teach Monopoly and all the little rules but that's not usually how teaching a game goes (you dont word-vomit an avalanche of stuff at a new player, you go through things slowly and only as necessary rules come up). Just out of curiosity what kinds of games do you play?