*This project has been months of work and I hope you all liked it!* If you have any suggestions or desire for future experiments with the MP mod then please let me know! Also sorry if I am not very active in the comments today I am super ill at the mo
yea some people are saying “it’s not in the rules” but if they have to take out the killer, they can’t do the killer’s job and say they were successful.
@@significantgumption victim: "Hello yes police i'm being hunted by a killer your supposed to protect me right" police: "well no were just supposed to make sure the killer doesn't kill you" victim: "that's the sam-" reporter: "today i am reporting on a case of police brutality"
The devil is in the details. The goal is for SPIFF to have killed the 9 npcs. No where in that statement prevents the defenders from killing their charges. Only preventing Spiff from doing it.
@@morgrimgaming7342 but then they could just charge and kill all 9 then say they won making the whole game pointless because the chances of him killing all 9 before the 4 of them kill 1 is impossible
@@varlak9061 Yes. That IS correct. However, you're banking on the 4 playing to the spirit, rather than the letter of the rule. Given this context, I'm surprised they didn't just go your route.
@@morgrimgaming7342 they are content creators. It's more interesting to not just kill all the npcs but killing the last one creates an interesting end. It's all for the content.
This is such a creative way to use Skyrim multiplayer, nothing wrong with a bit of yoink and twist. I'm excited to see what everyone comes up with now that it's more stable
Thanks friend. I will say the edit does make it seem a lot more stable. In total the recording process took around 6-8 hours. Without crashes it would have been about 4. Still I was blown away by the fact PvP is possible
@@thespiffingbrit Funny thing is just imagining how bad skyrim multiplayer would be if it was Bethesda that did it. I bet it would be as bad as what Fallout 76 was.
I thought the same. I could just kill a guard, drop his dress over at the place, turn myself in, then pickup the dress of that hold and BOOM! Capslock all the way to scout the hold!!! And as a hunter i could potentially pick Spiff's prey and stalk around anyone (some in someplace with one way in and out) Grelod the Kind would be the best bet as there are room in front of the entrance and behind Grelod with doors which would perfectly hide and i would stay there patiently waiting for him. He may be invisible, but he isn't silent.
So let me get this straight... in this video Spiff was essentially an Assassin going around killing people and they thought the best way to stop him was... to kill one of Spiff's targets. Yeah I dunno about that one chief, I think Spiff won the moment they took out Nazeem for him. They were functionally Bodyguards who killed someone they were trying to protect.
I love how in a 40 minute video there are 4 seconds that compel you to "lovingly" participate with an objectively mindless observation. WelCoMe tO viDeoS. 🎃
When Spiff got himself arrested to cheese his way into solitude all I could picture was the guards dragging him along past the players, while Spiff smiles and waves at them
@@talagothunscathed3425 relax dude, its a friendly challenge among friends. The only thing stupid here is being a dick about technicalities over who won in a friendly game.
well it depends on the agreed upon wording of the challenge "Spiff wins when all targets are killed" Spiff wins "Spiff wins when he kills all the targets" Spiff loses
The hunter's "plan" felt so much like a group of players in a DnD session just... Brute forcing logic to make a plan work in their own head. Then actually following through. "What do you mean the baron won't give us the reward? We revivified his wife!"
The funniest part is, it doesn't even fulfil their win condition. Their win condition was "Kill Spiff", which they did and "You have to protect the NPCs" which they failed to do.
I mean technically there job was to protect Nazeem and yet they killed him themselves. While Spiff didn’t achieve his win condition the protectors technically initiated their lose condition in that their last NPC died. So… by technicality Spiff won.
@@liamhamilton9086 I mean if we are being technical, their job was to stop him from killing nazeem, and his job was to kill nazeem, if that means they kill nazeem they technically in the clear cuz he did not kill nazeem. NAZEEM
@@liamhamilton9086 from the description "If spiff manages to eliminate all NPCs (Including Nazeem) then he wins!" spiff did not manage to eliminate all NPCs (Including Nazeem). they eliminated Nazeem instead.
@@CzarYe I dont think that's how bodyguarding works. You can't kill the guy you had to protect and claim you protected him just because his assassin wasn't the one to kill him.
I would love to see this idea where the hunters dont get naked for no reason and attack the player and actually communicate? This feels set up what a waste o time lmao
They should have done it with one of the other NPCs near the start so spiff would waste alot of his time trying to find them, rather than the last one, giving Spiff the win...
As long as they don't expect you to go "i was once an adventurer like you...then I took an arrow in the knee" Or "oh did someone steal your sweet roll?"
Biggest problem with doing that I’m at least this run is that he’s a Khajit. Don’t think there’s any Khajit guards beyond the trade caravan ones (although that might not be a bad strategy)
Something im surprised Spiff didn't know about which would've been very useful for the Markarth kill was the input transfer. You can charge up those big animation scrolls, open the door, and be charged when you load the other side, to instantly let it go
@@thespiffingbrit no clue on how possible it is but maybe a person just dedicated to running a spectator cam, if they can swap between perspectives that would be great but if they can also freecam then they could get some other nice shots.
Imagine how confused Spiff would've been if they had used a basic necromancy spell on Nazeem to turn his body into a pile of ash, making him nearly impossible to find.
Or truly fuck with spiff and sneak behind him resurrecting his kills, if done quickly enough he would have just thought they’re paralysed still meanwhile the rest swarm him.
@@scott8448 I mean it would be a great idea but you can tell zombies apart from living being cuz they have a purplish aura around them and when you aim your cursor at them it says *insert player's name*'s *insert npc's name* so he would probably get it right away.
unfortunately that doesn't work on players. I don't know about the multiplayer mod but I made an NPC shoot me with the wabajack about 20 times and was only filled with disappointment (and loading screens) there's like only 2 thing that happens when the player is hit: big damage, and hp disintegration
Yeah I would say the hunters lost, in manhunts you're suposed to protect the thing the speedrunner is trying to kill, not doing so themselves XD Im looking forward to see more speedruns like this. I loved the Minecraft concept but seeing this in Skyrim is a whole new level and I love it 😊
Man, mango seemed like the real bounty hunter MVP, she kept seeing spiff and predicting where he might go next and even saved the team by countering his first attempt at a blizzard.
Yeah their job was to keep them alive and if death by bear trap counts as killing a target then npcs or players killing the target should count as a failure to defend for the hunters.
The goal was to kill all 9 NPCs before they could kill him. All 9 NPCs were killed before they killed him. He won the moment they killed Nazeem for him.
No, if we're getting technical, it was a draw. The exact words of the challenge were- "There's nine NPCs you guys have to protect." Which they failed at. They didn't protect any of them, so they didn't win. "I just have to kill nine of them." Which he didn't do. He killed eight of them. And per his words, he had to kill all nine of them. So Spiff didn't win. "For me to lose, you have to kill me" Which I guess they did, but not before both of teams failed to accomplish their task. The game already came to a draw before this happened. Which I guess means that Spiff didn't lose, but he didn't win either.
“You can hear the terror in my voice” *begins terrified screams” lol “He hasn’t killed me, he’s just being an asshole! Now he’s tea bagging my body..” hahaha
@@bluesimine2023 Spiff's win condition is for him to kill everyone in the list. This is something he was technically unable to achieve because the hunters killed Nazeem before Spiff could. This made it impossible for Spiff to win because his win condition was that he had to kill everyone on the list himself. The hunters' win condition was that they successfully kill Spiff. They killed him. The hunters win based on the conditions set in the beginning of the video. Next time he will know to make his win condition simply be that all NPCs on the list are dead.
@@katpirarate962 Literally the very first rule he said to the other hunters was "There's 9 NPCs you guys HAVE TO PROTECT" Killing an NPC is not protecting them...
@@ithalathegayguy I forgot about that part. I thought it was "you are protecting these people" instead of "have to protect." On a rewatch of the beginning I am seeing the error of my judgment. I would would now argue that it is a tie game because neither side was fully able to achieve their win conditions.
I'd be down to do another round of this, i think there is a lot of potential for development of different strategies with some refining of the rules and an announcements mod to make the hunter's ability to track you a tad more consistent and less up to the whims of the speed runner. 1 min after killing the target, it will automatically display the kill message 2 minutes after fast traveling, it announces where Spiff had fast traveled to and of course victory is achieved if the target dies, not just by Spiff's hands
Yeah I feel like Spiff was the actual winner here. They were told to protect the NPCs, not kill them and use the -last one's body- as bait. They served up the win to Spiff without hesitation imo, since they did his work for him xD
mathematically: Spiff: Got 8/9ths of his win condition. (Kill all 9 NPCs) Hunters: Got 1/2 of their win condition. (Kill Spiff while protecting NPCs) If the NPCs are all dead then who were they protecting? 8/9 > 1/2
@@TotallyCluelessGamer nah protecting the NPCs was an alternate wincon, they got 100% of theirs, and he glitched Whiterun anyway so that's a disqualification tbh.
"You guys win if I die, I win if these nine people die." "Let's kill one of the people!" Classic example of following the first rule so hard you forget about the second haha
As goofy as this was them killing Nazeem was pretty much a instant win for Spiff... killing the target that you were supposed to defend is like robbing the bank you were meant to guard... lol the madness at solitude though was pretty funny as hell though
@@TWHowl IF they had to go down the route of killing one of the NPCs, they should’ve killed the penultimate NPC before Nazeem and hidden the body, would’ve given them endless time to kill him (as long as he was still sticking to killing Nazeem last)
It’s like, do you lose if the money is stolen or if the robber steals it? Because in this scenario, the money and bank are only good to them if the robber hasn’t successfully robbed it yet, and the only way they “lose,” to the letter, is if the robber “wins” and successfully takes all of the money. So on a technicality; I repeat: *on a technicality,* the robber can’t win if the money is taken by someone else first, meaning the guards can’t lose if they rob the bank and then set out to kill the robber. And we’re talking in the context of a game with defined rules as opposed to real life.
@@threesomeink They are friends, you'd think they'd play fairly and be good loser but they were sore losers so they cheated. Cheating means they lose. Spiff wins.
@@threesomeink He made them to kill him by making the despair so much that they sabotaged themselves. Also huge loads of mental gymastics to justify this as a win for hunters.
It was. :) (There is at least one other way into solitude if memory serves me, it's a little door that's underneath the big natural arch that most of solitude is on. Then there's some stairs and you come up in the city somewhere. There's probably at least one more somewhere as well.)
@@bencegergohocz5988 if he didn’t know that or forgot under pressure and had a creative idea, (again, under pressure) then Spiff still had a flash of genius. Genius isn’t about knowing all the things at all times.
@@shadowhawkrine1947 Only to not lose the fun they had the rest of the game, I know I wouldn't have been such a good sport about it when I'm playing against a bunch of children with no idea of how rules work.
@@qinjiwei5058 Yeah, no. You can’t pretend to know what’s going through his head. He admitted that they found the loophole in his wording. It wasn’t just to “not lose the fun”, that’s a crappy excuse that you have no way of verifying.
I'm indescribably unsatisfied with the ending It was an amazing concept for a video and Spiff was a total class act who tried his hardest and acted in good faith, but it was spoiled by the hunters being both really poor sports and terrible entertainers the entire way through
@@varlak9061 They act like fucking children "if i can't win nobody can" i bet if they were given op armor and weapons and ganged up on spiff to kill him they would call him bad
@@shaggyshef855What is your definition of deep? Did you read a philosophical quote questioning the Meaning of Life and why Shrek is God? No you did not.
Imagine if they had taken a page out of Spiff's book and just paralyzed Nazeem to move him and then moved him somewhere unreachable. I'd have counted that as a win, as opposed to this.
By not defining the hunters losing terms, Sniff just effed up and they just exploited that. That was a perfectly valid victory and arguably even more akin to something a exploiter would do, even if it was cheap xD.
@@DoctoroProfesoro there loss condition was having all npcs die. Them killing nazeam made them lose when they killed him. So even if spiff did not find out that nazeam was already dead he would win.
@@DoctoroProfesoro If Spiff cast a Berserk spell on the target and had other NPC's kill the target for him, you would've counted that, right? How is this any different? The hunters lost. The smarter thing for them to do would've been to kill a different target and then had Spiff waste his own time trying to find his target while the hunters leveled and geared up. They killed the final target for Spiff, therefore he won. All the targets died before Spiff died. Spiff won. They didn't exploit shit and it wasn't a valid victory. Anyone who says otherwise is inhaling a lot of copium.
@@Nilruin Strategically killing the NPCs would be a great trade off mechanic. You're down one of the resources, but allows you to bide time for other things.
I don't know what you expect, the entire thing is completely scripted and fake. They come at him one by one and there were multiple times he died to NPCs but cut the video
6:49 there actually is a real second entrance to solitude. If you go down the road north of solitude's entrance you can walk in a door under a big rock and it makes you enter solitude through the door at that arch next to the market.
Imagine if one of them had spent the entire time in the fortify restoration loop so that when it came to the final NPC, they could just spam healing spells on the target and themselves.
@Jonah E Oh shut up, the whole deal with Skyrim is that everyone goes there for a new life. Also this game's main plotline is about a dragon that wants to eat the world, and you have a problem with the black guy?
@Jonah E Nope, there are multiple people who are of a similar shade to Nazeem in that city. The one race of people that aren't in that city are the Argonians, honestly.
Just a sidenote; there is actually another entrance into Solitude, if you continue past the docks, on the road leading down there, there should be a wooden door that looks more like it's the entrance to a mine or dungeon, but it actually leads up a tower within the city of Solitude, the entrance/exit of the tower is right past the market. Just a little tid-bit if you do a similar challenge in the future and want to sneak past the main gate!
yeah her callouts for were the best, no descriptions just 'hes here hes here' like everyone's got tags so they could see exactly where she was. But they don't so it provided more confusion then anything else if she provided a location at first call out they might have had a chance, since she was the first one to spot brit most of the time.
The hunters lost for sure. Their job was to protect the npcs. Regardless who kills the npc, the speedrunner wins. You can easily logic out that you mind controlled them to get them to take out the target for you, just like zombifying an npc to do your bidding would count as your kill.
@@OneLekgolo But the whole point is that he has to hunt them down. Therego, they can’t. It’s like if you played tag but the runners decided to tag themselves to get you. Doesn’t work like that.
@@OneLekgolo 9 npc was suppose to die. Spiffin wasn't being specified as one to kill them. For example frenzy spell could be used and it wouldn't be considered as his kill.
One could make the argument that Spiff successfully assassinated Nazeem by getting the hunters to do it for him. 🤔 Seriously though, I was fully expecting him to find the body while clipped through the map. 😂
Spiff: I'm going to hold back on broken exploits to keep the game fair and interesting. Hunters: Let's make the game impossible to win and ruin all tension and build-up.
She was at the same time the best at finding The Brit, and the complete worst at describing where he is. "He's here! He's right here! right here!" as though the other players can just see through her eyes.
This honestly makes so many game mechanics in skyrim more useful than the main game. I rarely ever used staffs or scrolls because it typically just made more sense to get the actual spell, and sneaking around the long way was always pointless because stealth above like 60 is essentially being invisible to NPCs
Spiff being a chad and announcing his last target + sticking to it, whilst absolutely destroying them. Hunters: ye lets just cheat and call ourselves the winners, by screaming louder than him
That's a win for Spiff, he said he'd kill the NPC's and there was no rule that said that his aim to kill them could not be done by other player characters. Welcome to employing mercenaries. i.e., people working with Spiff. Get them to kill them, Absolute legend.
@@rhysjonsmusic And they didn't protect them. Either it is a tie with the hunters debatably cheating or Spiff won due to psychological warfare ending with the death of the last target.
I definitely think it would be fun to see more refined versions of this concept. Like, hunt NPCs that aren’t in major cities (example, Arvel in Bleakfalls), complete quests, reach certain places. Etc. might also be worth considering banning map fast travel but allowing carriage travel. If the hunters have an idea of where you are going they could wait and watch the road in ambush.
It’s not that serious but it was a little annoying how the challenge ended lol. I remember the hunters did something similar in dreams video. But they didn’t completely ruin the challenge by killing the ender dragon themselves but rather just made it to the end before him to create a huge obstacle for him to actually be able to kill the dragon. Fun video, unsatisfying ending. Spiff won.
to be fair, in dream´s manhunt the already have done it so many times that is little to no room to exploit, lots of rules so less cheesy and unsatisfying ways to end one
Yeah they didn't kill the ender dragon, but they made it just more difficult to reach it. I remember another video where dream entered the end and they made a neither crystal to heal the dragon which was mind blowing
The fact that you think that is hilarious. This guy's channel is pretty much just exploiting loopholes and such. It's fitting that they would win by finding such a loophole
@@jm6456 "for you to win you have to kill me" "you have to protect the NPCs" nowhere did he state simply preventing him personally from killing them was a win. They didn't achieve their win condition, and rendered him unable to achieve his. This isn't winning via a loophole, its being a sore loser.
Super fun watch! Spiff totally won, though. It was amazing how he terrified the hunters into killing his last target for him! A galaxy-brain move only someone as strong and smart and cool as him could pull off. 😎
@@the_poisoned_gamer not at all. There was no rule against them doing it. If there was a rule like "you have to stop me from killing them and they must stay alive" then yes it would be cheating but there was no rule that specified that the targets had to live. They realised that the win condition was that spiff had to kill nazeem and they prevented him from doing it. It was an exploitation of a loophole, not cheating.
An alternative rule if this gets a sequel: I feel killing the npc isn't sporting, but if you manage to move the npc somehow while still alive that sounds like fun
@bird of the abyss lmao I just watched a video of people throwing themselves off of cliffs into a cart in vanilla Skyrim is just the game you want it to be at any point in time mods or not lmao
Their objective was explicitly to PROTECT the NPCs, so by killing one of them, they give Spiff the free point, and thus, the victory. How could they possibly misunderstand the objective that badly and think they won? lol
Im surprised none of you tried using a disguise. A couple of you had tails, but the others could have dressed up as guards to walk around undetected until the enemy was close enough to see your name
Yeah fr...I hope this wasn't a bit of an advertisement for those streamers cuz I definitely wouldn't be interested in watching them after that ending...Like...idk have some spirit of the challenge
@@clinicallyinsane5282 Yeah... Valefisk is the kind of guy that you need to be in a specific mood to watch. He's the kind of guy that makes a game designed to torture people, then says they can have a £50 Steam Card if they complete it. He then doesn't tell them that the game is, at that time, impossible to complete.
@@adrher1999 I care who won lol. If there was a sport event where you literally saw a guy injecting drugs in his arm and then winning would it be enjoyable to you? Doubt it. Cheating is cheating.
Spiff 100% won this challenge. At the beginning he specifically told them "there are 9 npc's you have to protect, I have to just kill 9 of them" so since they killed the final npc they technically failed to protect him thus losing the challenge.
This kinda reminds me of like, the rogue AI stories. AI gets created to protect humans from extinction or whatever, but it deems the humans the biggest threat to themselves, thus killing them eventually. In a way, they deemed the NPC can only be saved from the hunter if someone else kills it
Skyrim: Werewolf Hunt. - One of the players (probably the exploit King himself) has the werewolf curse (and possibly the ring of Hircine). - 5-6 other players are the hunters and can equip themselves as they see fit. - Over the course of an in game month/28-30 in-game days the werewolf MUST transform and try to survive. - The others have to kill them and if the werewolf survives then they win. - If all of the players gets a single werewolf kill each (as in landing the final blow) they win. - Opposition players kills are reset upon their death/when the werewolf kills them. A start to an idea but needs fleshing out and adding more ideas to. Could possibly work as a vampire hunt but I don't know how much the MP mod for Skyrim can handle.
I definitely feel like knowing a few of the alchemy recipes can be very powerful for this kind of run especially since the ingredients for invisibility potions and paralysis poisons are relatively easy to obtain.
This was honestly one of the most enjoyable videos you have ever made and I would be absolutely delighted if this became a series, where you used a variety of different strategies (e.g. re-animating an army of giants) to accomplish varying tasks (e.g. collecting buckets, completing specific quests, etc) in each episode.
I find it unsportsmanlike to kill Nazeem (and even claim the reward) by the Hunters. The game was about stopping Spiff, which they absolutely couldn't do lol.
This was excellent and fun - I'd recommend more cuts between your PoV and the hunters PoV cause we got a lot of yours and a lot less of theirs, but otherwise I really liked this!! Another suggestion /idea would be if you all had like a 1-2 hour grace period to gear up / get ready and then the hunt begins! That'd be fun to see as well.
There is also an entrance to Solitude that leads up to the tower you escape from during the Dark Brotherhood questline. Though getting arrested for this kind of contest is so much more on theme. Loved the video. Would love to see more, M4ngo in particular was hilarious.
See the hunters had a good idea they just executed it poorly. They chose someone who is locked in a hold. If they had gone after Carl instead, they could’ve dragged his body in dawn star anywhere. If they took the time, they could’ve dragged him into the ocean to hide the body. The rules that Spiff made require him to confirm the death, so he would have to find the body. There are only so many places you could hide a body in White run, but you can drag your body anywhere in the wilds of Skyrim.
*This project has been months of work and I hope you all liked it!*
If you have any suggestions or desire for future experiments with the MP mod then please let me know!
Also sorry if I am not very active in the comments today I am super ill at the mo
E
Thank you
yes
I did enjoy this very much. Btw TEA
sussy skyrim baka
This is peak Skyrim. Your friends are distracted by a completely different dungeon quest while you're on the main quest!
hello eso, i used to watch you alot back in 2016 when i started playing skyrim!
Yooo hello eso
You should do sum similar
Yo! ESO!!!
Hey, I used to watch you as a kid
The hunters murdering Nazeem to prevent Spiff from killing him is like blowing up your own car to prevent someone from carjacking you
Stupid? Yes
yea some people are saying “it’s not in the rules” but if they have to take out the killer, they can’t do the killer’s job and say they were successful.
@@significantgumption victim: "Hello yes police i'm being hunted by a killer your supposed to protect me right"
police: "well no were just supposed to make sure the killer doesn't kill you"
victim: "that's the sam-"
reporter: "today i am reporting on a case of police brutality"
Technically it works
@@rainestorm6029 Technically, Spiff killed Nazeem by using the hunters.
I love how Spiff was absoultely screwed when trying to kill Heimvar, but was saved by Todd himself when the game crashed
"I feel... disturbance in Skyrim! One of my faithful is in danger! Dividebyzeroexception, goo!"
Todd is always there for you when you need a game to crash
@@thespiffingbrit Please play this more
@@thespiffingbrit It just works!
Did you mean, Hodd Toward?
Killing Nazeem and saying they won is like scoring on your own goal so the other team can't
The devil is in the details. The goal is for SPIFF to have killed the 9 npcs. No where in that statement prevents the defenders from killing their charges. Only preventing Spiff from doing it.
@@morgrimgaming7342 but then they could just charge and kill all 9 then say they won making the whole game pointless because the chances of him killing all 9 before the 4 of them kill 1 is impossible
@@varlak9061 Yes. That IS correct. However, you're banking on the 4 playing to the spirit, rather than the letter of the rule. Given this context, I'm surprised they didn't just go your route.
@@morgrimgaming7342 they are content creators. It's more interesting to not just kill all the npcs but killing the last one creates an interesting end. It's all for the content.
@@morgrimgaming7342 And for them to defend the 9 NPCs... It's literally in the first 30 seconds of the video XDDDDDD
This is such a creative way to use Skyrim multiplayer, nothing wrong with a bit of yoink and twist. I'm excited to see what everyone comes up with now that it's more stable
Thanks friend. I will say the edit does make it seem a lot more stable. In total the recording process took around 6-8 hours. Without crashes it would have been about 4.
Still I was blown away by the fact PvP is possible
"nothing wrong with a bit of yoink and twist" is how I explain my skyrim mod list to friends
@@thespiffingbrit Funny thing is just imagining how bad skyrim multiplayer would be if it was Bethesda that did it. I bet it would be as bad as what Fallout 76 was.
@@_gungrave_6802 To be fair, it wasn't BGS it was Bethesda Austen, AKA the B team. It's a miracle they even got Multiplayer in the first place
@@Romanticoutlaw It's how I explain my love life.
Spiff is so perfectly balanced that he convinced the hunters to kill his final target for him.
THIS. By telling them Nazeem was his last target he got them to kill Nazeem for him. win/win.
@@stevemolenaar2890 Only spiff won
5000iq plan from me
@@thespiffingbrit I was thinking that too "The goal was these guys have to die, never said Spiff had to kill them..."
@@beesly01 And Spiff found the corpse before allowing his own demise, I think he won squarely.
I bet they could've absolutely scared the piss out of Spiff by dressing up as guards and waiting around one of the targets.
but only one of them was a nords
I thought this but the other way around. Like, spiff should have dressed as a guard to walk past them. I like your idea better though now.
@@ndrmartin2416 but he's playing a khajiit which aren't guard races.
I thought the same. I could just kill a guard, drop his dress over at the place, turn myself in, then pickup the dress of that hold and BOOM! Capslock all the way to scout the hold!!!
And as a hunter i could potentially pick Spiff's prey and stalk around anyone (some in someplace with one way in and out)
Grelod the Kind would be the best bet as there are room in front of the entrance and behind Grelod with doors which would perfectly hide and i would stay there patiently waiting for him. He may be invisible, but he isn't silent.
Yeah both sides missed a chance to do something very subtle like that by just casually walking around looking like a mundane NPC.
So let me get this straight... in this video Spiff was essentially an Assassin going around killing people and they thought the best way to stop him was... to kill one of Spiff's targets. Yeah I dunno about that one chief, I think Spiff won the moment they took out Nazeem for him. They were functionally Bodyguards who killed someone they were trying to protect.
They channeled the spirit of the Praetorian Guard.
Honestly who really wants to protect Nazeem?
agreed
I love how Spiff had a genius plan to sneak up on them only for them to be alerted by some random bird that wasn't even anywhere near him
It was M4ngo's birdy sense.
When you roll 20 for perception
Todd is fighting back?
I love how in a 40 minute video there are 4 seconds that compel you to "lovingly" participate with an objectively mindless observation.
WelCoMe tO viDeoS. 🎃
@@codyyoung1039 My God. The irony in your comment is incredible.
This absolutely needs to be a series. This was so fun.
Agreeeee
no. dumbo.
Absolutely I’d love a whole series
Yeah that'd be great
Highly agree
Getting into Solitude by getting arrested to avoid the main gate is such a 200iq play
How much IQ is using the solitude windmill entrance?
How did he keep the Scroll of Blizzard though? Because arrests confiscate all stolen items right?
@@jlgaming8047 if it was marked as stolen he could have just picked the lock on the evidence chest
@@dohvah I believe that one is locked untill you have reached the wedding quest for the dark brotherhood
Undercut by him having a 1/100 hit rate with the staff
I can't believe Spiff was able to convince the protectors to do his job for him
When Spiff got himself arrested to cheese his way into solitude all I could picture was the guards dragging him along past the players, while Spiff smiles and waves at them
Lol
The hunters killing nazeem and then spiff implying that he already killed him was the greatest fit of irony
Nah. That was stupid lol… he won right away when they killed it.
Right? You didn't succeed the hostage situation if you murdered the hostage before the taker could
@@talagothunscathed3425 relax dude, its a friendly challenge among friends. The only thing stupid here is being a dick about technicalities over who won in a friendly game.
@@koalfish7162 god damn he pissed you off on accident
@@koalfish7162 how does him saying it's stupid translate into he's angry.
I'd say that finding the corpse before they killed him should give Spiff the technical win.
He could have revived Nazeem and then killed him lol
I was just about to say/comment the same thing
I agree.
He did win though, them killing the target they were supposed to protect just completely invalidates the whole thing lol
well it depends on the agreed upon wording of the challenge
"Spiff wins when all targets are killed" Spiff wins
"Spiff wins when he kills all the targets" Spiff loses
The hunter's "plan" felt so much like a group of players in a DnD session just... Brute forcing logic to make a plan work in their own head. Then actually following through.
"What do you mean the baron won't give us the reward? We revivified his wife!"
The funniest part is, it doesn't even fulfil their win condition. Their win condition was "Kill Spiff", which they did and "You have to protect the NPCs" which they failed to do.
Their win con was to kill
Spiff. His win con was to kill all 9 npcs. Nowhere did it state they had to protect the npcs @@TotallyCluelessGamer
Their win con was to kill
Spiff. His win con was to kill all 9 npcs. Nowhere did it state they had to protect the npcs @@TotallyCluelessGamer
I love how spiff treats it like an exploit tutorial while the hunters are losing their minds trying to get to him
Their*
Love the scream of terror when Mango spotted HE'S GOT A FUCKING STAFF
@@akitheyeetus4464 Cant believe I missed that, Im usually on top of my grammar.
Since he couldn't kill Nazeem but yet he STILL found his body, that's a win in my book for Spiff
I mean technically there job was to protect Nazeem and yet they killed him themselves.
While Spiff didn’t achieve his win condition the protectors technically initiated their lose condition in that their last NPC died. So… by technicality Spiff won.
@@liamhamilton9086 I mean if we are being technical, their job was to stop him from killing nazeem, and his job was to kill nazeem, if that means they kill nazeem they technically in the clear cuz he did not kill nazeem. NAZEEM
@@liamhamilton9086 from the description "If spiff manages to eliminate all NPCs (Including Nazeem) then he wins!" spiff did not manage to eliminate all NPCs (Including Nazeem). they eliminated Nazeem instead.
@@CzarYe I dont think that's how bodyguarding works. You can't kill the guy you had to protect and claim you protected him just because his assassin wasn't the one to kill him.
@@Crancherry but in all fairness the assassin didnt kill him. if that was their job, to stop someone specific from killing nazeem, then they did it.
Hitting the guard to sneak in was incredibly genius, it’s awesome to see how Spiff’s mind works even without using awesome glitches!
There is another door tho 😂
@@rav3n827 yeah literally
He should have lost his bizzard scroll, because it was stolen and the guards confiscate stolen items when you go to jail or pay your bounty.
@@fishy4560 i was thinking the same thing
@@fishy4560 they stash stolen items in chest
Would love to see this video idea again where the hunters don’t ruin it.
I would love to see this idea where the hunters dont get naked for no reason and attack the player and actually communicate? This feels set up what a waste o time lmao
@@Guille-mz7xf it is scripted lelel. It's so painfully obvious
@@silEseal. You're scripted.
@@enthurian100 among us skibidi toilet monster school!! so sussy imposter! fortnite apex legends sussy baka! huggy wuggy
@@Guille-mz7xf chick never playd skyrim in her life, walking around in useless common clothes
The whole "Spiff getting hunted by players while killing NPCs" format is one of the most entertaining things I have ever seen
By definition, the hunters lost. They had to “defend” the npcs. Therefore, by killing the npc, they lost
They should have done it with one of the other NPCs near the start so spiff would waste alot of his time trying to find them, rather than the last one, giving Spiff the win...
By definition, spiff did not win either because his goal to kill the 9 npc.
There for this match was *perfectly balance* .
@@MaTaMaDia hmm fair point, there's no rule that spiff isn't allowed to brainwash them into killing for him.
@@i.a.n-1426 all the npcs have been killed
@@i.a.n-1426 Nah they just blatantly cheated
If they don't see player names, you can disguise yourself as a city guard and walk to any target, could be a sick strategy
As long as they don't expect you to go "i was once an adventurer like you...then I took an arrow in the knee"
Or "oh did someone steal your sweet roll?"
Biggest problem with doing that I’m at least this run is that he’s a Khajit. Don’t think there’s any Khajit guards beyond the trade caravan ones (although that might not be a bad strategy)
That would be an amazing idea if he was a nord, but since he's a beast race his tail can be noticed very easily
On top of Spiffing being Khajit, it's rather difficult to act like an NPC.
@@EvilSantaTheTrue Racism wins again :(
Something im surprised Spiff didn't know about which would've been very useful for the Markarth kill was the input transfer. You can charge up those big animation scrolls, open the door, and be charged when you load the other side, to instantly let it go
I'd love to see more of this.
I think you should show more of the hunters perspective, as we didn't get much of their progress in this episode.
A grand suggestion! Thanks for the advice
showing one of them in the corner like a webcam in a livestream?
Second that.
@@thespiffingbrit no clue on how possible it is but maybe a person just dedicated to running a spectator cam, if they can swap between perspectives that would be great but if they can also freecam then they could get some other nice shots.
@@thespiffingbrit this was funny as hell pls do more stupid skyrim challenges w your friends
Imagine how confused Spiff would've been if they had used a basic necromancy spell on Nazeem to turn his body into a pile of ash, making him nearly impossible to find.
Big brain play.
Just position him to turn into ash in a bush miles away
Or truly fuck with spiff and sneak behind him resurrecting his kills, if done quickly enough he would have just thought they’re paralysed still meanwhile the rest swarm him.
@@scott8448 I mean it would be a great idea but you can tell zombies apart from living being cuz they have a purplish aura around them and when you aim your cursor at them it says *insert player's name*'s *insert npc's name* so he would probably get it right away.
@@KizaruBorsalino or not, quick thinking in an unexpected situation can go weirdly at times
Use Telekinesis on the ashes. Carry them to Solitude.
Next time, you should get the Wabbajack and turn the other players into various objects. That would be absolute mayhem
Does that quest even work in Skyrim Together?
It already took 7 hours to make this. 🤣
unfortunately that doesn't work on players.
I don't know about the multiplayer mod but I made an NPC shoot me with the wabajack about 20 times and was only filled with disappointment (and loading screens)
there's like only 2 thing that happens when the player is hit: big damage, and hp disintegration
Sadly it doesn't work but imagine being able to turn one into a sweet roll and then eat it xD
Wabbajack doesn’t work for this mod specifically.
Yeah I would say the hunters lost, in manhunts you're suposed to protect the thing the speedrunner is trying to kill, not doing so themselves XD
Im looking forward to see more speedruns like this. I loved the Minecraft concept but seeing this in Skyrim is a whole new level and I love it 😊
Starting the Dark Brotherhood line before killing Grelod the Kind would have been genius. You could've slept at any bedroll to get a free escape.
Not only that but a great fast travel bonus straight to morthal, genius
Wouldn't that have ruined his plan(s) of using the jails to sneak into towns? He was speeding out of jail by sleeping in the bed rolls in them.
@@madtiger45 its just for one sleep, he could have easily udes both estrategies
Don't you have to be lvl 30 to begin the Dark brotherhood quest?
@@greilthelegendaryhero252 no lol
Man, mango seemed like the real bounty hunter MVP, she kept seeing spiff and predicting where he might go next and even saved the team by countering his first attempt at a blizzard.
It's really sweet. She knows how his devious little mind works. Adorable.
Shame she sounded like a 4 year old screaming
Ikr I was like man m4ngo is on it
I know right!? M4ngo was on the case!
I am honoured you would call me an MVP … Inspector Mango is always on the case 💼
I feel that Spiff really did win on a technicality. Just because his enemies were the ones that did the killing blow Spiff was the inspiration.
Yeah their job was to keep them alive and if death by bear trap counts as killing a target then npcs or players killing the target should count as a failure to defend for the hunters.
The goal was to kill all 9 NPCs before they could kill him.
All 9 NPCs were killed before they killed him.
He won the moment they killed Nazeem for him.
Nah, he won by the rules.
They had to kill him before the targets were killed, which they didn't do.
No, if we're getting technical, it was a draw.
The exact words of the challenge were-
"There's nine NPCs you guys have to protect." Which they failed at. They didn't protect any of them, so they didn't win.
"I just have to kill nine of them." Which he didn't do. He killed eight of them. And per his words, he had to kill all nine of them. So Spiff didn't win.
"For me to lose, you have to kill me" Which I guess they did, but not before both of teams failed to accomplish their task. The game already came to a draw before this happened. Which I guess means that Spiff didn't lose, but he didn't win either.
Yup, he won by the rules. The hunters are just messing with him at the end because it's pretty impossible to defend Nazeem.
“You can hear the terror in my voice” *begins terrified screams” lol
“He hasn’t killed me, he’s just being an asshole! Now he’s tea bagging my body..” hahaha
It'd be fun to have more versions of this with different goals. Steal items, new people to kill, quests to complete, ect.
Win the war for the Imperials while the others are trying to kill you/win for the Stormcloaks.
Speedrunner collects ALL stones of Berenzaiah while being hunted.
@@ReptillianStrike should be collecting the east pendants and players start at lv 10
No fast travel!
yeah and next time his friends can actually try and kill him and not just play around for content
Spiff:you have to protect them
Hunters:kills last one
Spiff:thanks for doing my job
The ultimate irony was him claiming Nazeem was already dead to psyche them out. Oh little did he know then.
Technically they should have lost
They failed to protect Nazeem
So...it should be a win for Spiff on a technicality
@@bluesimine2023 Spiff's win condition is for him to kill everyone in the list. This is something he was technically unable to achieve because the hunters killed Nazeem before Spiff could. This made it impossible for Spiff to win because his win condition was that he had to kill everyone on the list himself. The hunters' win condition was that they successfully kill Spiff. They killed him. The hunters win based on the conditions set in the beginning of the video. Next time he will know to make his win condition simply be that all NPCs on the list are dead.
@@katpirarate962 Literally the very first rule he said to the other hunters was "There's 9 NPCs you guys HAVE TO PROTECT" Killing an NPC is not protecting them...
@@ithalathegayguy I forgot about that part. I thought it was "you are protecting these people" instead of "have to protect." On a rewatch of the beginning I am seeing the error of my judgment. I would would now argue that it is a tie game because neither side was fully able to achieve their win conditions.
I'd be down to do another round of this, i think there is a lot of potential for development of different strategies with some refining of the rules and an announcements mod to make the hunter's ability to track you a tad more consistent and less up to the whims of the speed runner.
1 min after killing the target, it will automatically display the kill message
2 minutes after fast traveling, it announces where Spiff had fast traveled to
and of course victory is achieved if the target dies, not just by Spiff's hands
Fast travel is OP 45s is enough to hide.... Also 1:45 min pin on map where hunter kill someone (not target from list)
Yeah I feel like Spiff was the actual winner here. They were told to protect the NPCs, not kill them and use the -last one's body- as bait. They served up the win to Spiff without hesitation imo, since they did his work for him xD
mathematically:
Spiff: Got 8/9ths of his win condition. (Kill all 9 NPCs)
Hunters: Got 1/2 of their win condition. (Kill Spiff while protecting NPCs)
If the NPCs are all dead then who were they protecting?
8/9 > 1/2
@@TotallyCluelessGamer nah protecting the NPCs was an alternate wincon, they got 100% of theirs, and he glitched Whiterun anyway so that's a disqualification tbh.
@@8Smoker8 nowhere in the rules does it say that it has to be glitchless.
@@HandsomeBanjo-xg9ld and nowhere in the rules it says they can't kill his targets. Cope.
@@8Smoker8 I never said it did. Your point is invalid, cope.
"You guys win if I die, I win if these nine people die." "Let's kill one of the people!" Classic example of following the first rule so hard you forget about the second haha
nope, it was "You guys win if i die, i win if i kill these nine people" and thats a nice exploit form his friends
@@mauro_carvajal No He Said there are nine npcs you Guys have to protect. Killing someone isn't protecting?
@@MindeFlex nazeer its very protected on sovengaard
@@MindeFlex protect them from getting murdered by Brit, not by them so I say it’s still fair game
@@marshalwhite1715 protecting means keeping someone or Something alive
As goofy as this was them killing Nazeem was pretty much a instant win for Spiff... killing the target that you were supposed to defend is like robbing the bank you were meant to guard... lol
the madness at solitude though was pretty funny as hell though
You’d assume they just inherently know that’d be against the rules, that he’d need to clarify beforehand is kinda dumb.
@@TWHowl IF they had to go down the route of killing one of the NPCs, they should’ve killed the penultimate NPC before Nazeem and hidden the body, would’ve given them endless time to kill him (as long as he was still sticking to killing Nazeem last)
It’s like, do you lose if the money is stolen or if the robber steals it? Because in this scenario, the money and bank are only good to them if the robber hasn’t successfully robbed it yet, and the only way they “lose,” to the letter, is if the robber “wins” and successfully takes all of the money. So on a technicality; I repeat: *on a technicality,* the robber can’t win if the money is taken by someone else first, meaning the guards can’t lose if they rob the bank and then set out to kill the robber. And we’re talking in the context of a game with defined rules as opposed to real life.
-Defend NPC
-Kill him, failing mission
"We won the challenge"
It annoys me so much
Defending the NPCs from getting killed by Spiff. "If we kil you first, you can't be killed by Spiff."
The winning terms were that Spiff had to kill Nazeem, they killed him so he couldn't. ez
@@threesomeink They are friends, you'd think they'd play fairly and be good loser but they were sore losers so they cheated. Cheating means they lose. Spiff wins.
@@threesomeink He made them to kill him by making the despair so much that they sabotaged themselves. Also huge loads of mental gymastics to justify this as a win for hunters.
honestly the hype for the final battle with nazeem just for them to completely ruin it was so sad
Hitting the guard to get around the door was absolutely genius!!
It was. :)
(There is at least one other way into solitude if memory serves me, it's a little door that's underneath the big natural arch that most of solitude is on. Then there's some stairs and you come up in the city somewhere. There's probably at least one more somewhere as well.)
I use the same trick when going into Whiterun and my character's backstory has them living in the city already.
Except that there's a second entrance to Solitude above the warehouse on the docks
it wasn't, there's a spiral staircase that leads to the marketplace.
@@bencegergohocz5988 if he didn’t know that or forgot under pressure and had a creative idea, (again, under pressure) then Spiff still had a flash of genius. Genius isn’t about knowing all the things at all times.
"Naseem is going to be sleeping at the moment"
Well he's definitely not awake
Made me laugh so hard
I'm pretty sure they were explicitly told to PROTECT the npcs so I can't comprehend how they think they won 😂
😂
Video makes it clear that the objective was to stop spiff from killing the npcs, which they did.
@@garrettc1973 0:28 "There's 9 NPCs that you have to protect"
@@silEseal. "four of my friends are going to hunt me down and effectively stop me from eliminating 9 nps."
"I just have to kill 9 of them"
@@garrettc1973 It is literally at the 28 second mark... "There's nine NPCs you guys have to protect".
Definitely don't understand how the hunters can possibly think they won, great vid though, ending was satisfying in the end
Spiff literally agreed that they won. They beat him at his own game of loopholes
@@shadowhawkrine1947 Only to not lose the fun they had the rest of the game, I know I wouldn't have been such a good sport about it when I'm playing against a bunch of children with no idea of how rules work.
@@qinjiwei5058 Yeah, no. You can’t pretend to know what’s going through his head. He admitted that they found the loophole in his wording. It wasn’t just to “not lose the fun”, that’s a crappy excuse that you have no way of verifying.
*swinging violently into thin air*
"She's just checking for invisible people." This video was beyond entertaining.
Well that’s what she was doing…
I’d like to see this again but with a bit of a subterfuge strat. Get the Guard outfit for the hold and just walk in. That would’ve been funny.
that would have been class
I thought about this but the hard part is getting a guard's armor. Those guys are nigh unkillable, and you have to get one for every Hold.
@@TheWatcher328 pick pocket
@@TheWatcher328 there are dead guards in set locations
agree, also the hunters be actually any good at the game would help too
I'm indescribably unsatisfied with the ending
It was an amazing concept for a video and Spiff was a total class act who tried his hardest and acted in good faith, but it was spoiled by the hunters being both really poor sports and terrible entertainers the entire way through
They didn't even seem nearly as bright as him and pulled a childish "YoU DiDn'T KiLl HiM tHo"
yes, what a bunch of losers
@@varlak9061 They act like fucking children "if i can't win nobody can" i bet if they were given op armor and weapons and ganged up on spiff to kill him they would call him bad
@@varlak9061 Old video but it reminds me of how toddlers try to twist the rules to say they won lmao
Mango seeing him at Solitude cracked me up haha. The fact that he found Nazeem at the end, counts as win in my book haha
"he's not killing me, he's just being an a**hole"
the ultimate way to assert perfectly balanced dominance
Not gonna lie that was really frustrating that the hunters cheated with Nazeem. Very anti-climatic end to a great video.
it’s not that deep man
@@shaggyshef855What is your definition of deep?
Did you read a philosophical quote questioning the Meaning of Life and why Shrek is God? No you did not.
@@hypermaeonyx4969 what
@@shaggyshef855 Reread the original comment that you replied to you and come back to me.
@@shaggyshef855 - He is desperately trying to look smart, but failing miserably at it.
Imagine if they had taken a page out of Spiff's book and just paralyzed Nazeem to move him and then moved him somewhere unreachable. I'd have counted that as a win, as opposed to this.
Agreed.
By not defining the hunters losing terms, Sniff just effed up and they just exploited that. That was a perfectly valid victory and arguably even more akin to something a exploiter would do, even if it was cheap xD.
@@DoctoroProfesoro there loss condition was having all npcs die. Them killing nazeam made them lose when they killed him. So even if spiff did not find out that nazeam was already dead he would win.
@@DoctoroProfesoro If Spiff cast a Berserk spell on the target and had other NPC's kill the target for him, you would've counted that, right?
How is this any different?
The hunters lost. The smarter thing for them to do would've been to kill a different target and then had Spiff waste his own time trying to find his target while the hunters leveled and geared up. They killed the final target for Spiff, therefore he won. All the targets died before Spiff died. Spiff won.
They didn't exploit shit and it wasn't a valid victory.
Anyone who says otherwise is inhaling a lot of copium.
@@Nilruin Strategically killing the NPCs would be a great trade off mechanic. You're down one of the resources, but allows you to bide time for other things.
There's got to be a sequel this was a blast to watch
100% agree
But before that the hunters should watch some of Spiffs Skyrim videos and learn some exploits, you know, even things out a little
Skyrim is always more fun with friends, as long as you don't show them your modlist.
What is this 3BA mod ? And what is osa and Ostim ?
@@AsianLing you don’t want to know
@@AsianLing I feel like an utter degenerate for knowing those mods
@@ruinenlust_ what does it do?
@@Commrade-DOGE 3BA is a body mod. Osa and Ostim are _very_ interactive segs mods.
I genuinely fail to understand how on earth they thought killing Nazeem was a good idea
Millennial logic
I don't know what you expect, the entire thing is completely scripted and fake. They come at him one by one and there were multiple times he died to NPCs but cut the video
It got them the win, so it kinda was. Plus it was fun.
@@8Smoker8 it did not get them the win and kinda ruined the video as it was very anticlimactic
@@Personontheinternet4598 it got them the win and it was the best possible ending as opposed to him cheesing another pointless kill. Best ending.
6:49 there actually is a real second entrance to solitude. If you go down the road north of solitude's entrance you can walk in a door under a big rock and it makes you enter solitude through the door at that arch next to the market.
That what I was think when he mentioned another entrance.
Imagine if one of them had spent the entire time in the fortify restoration loop so that when it came to the final NPC, they could just spam healing spells on the target and themselves.
I love how Nazeem is so loveable that the people who is supposed to protect him are the ones that killed him...
True
@Jonah E I mean there’s plenty of traveling merchants in Skyrim. Pretty sure Nazeem’s just stuck-up. Not sure what you’re on about.
Now THAT'S yandere.
@Jonah E Oh shut up, the whole deal with Skyrim is that everyone goes there for a new life. Also this game's main plotline is about a dragon that wants to eat the world, and you have a problem with the black guy?
@Jonah E Nope, there are multiple people who are of a similar shade to Nazeem in that city. The one race of people that aren't in that city are the Argonians, honestly.
Amazing how the hunters sabotaged themselves at the very end. Great win, Spiff!
Just a sidenote; there is actually another entrance into Solitude, if you continue past the docks, on the road leading down there, there should be a wooden door that looks more like it's the entrance to a mine or dungeon, but it actually leads up a tower within the city of Solitude, the entrance/exit of the tower is right past the market. Just a little tid-bit if you do a similar challenge in the future and want to sneak past the main gate!
i cant well remember but isn't that a one way exit. I think inside the exit there's a high wall you jump down from, but can you jump back up onto it/
@@brentjohnson2833 I'm sure Spiff can find a way.. lol
you still have to walk up the ramp to the blacksmith, jail route is better
Mango was straight up the MVP of the hunters. I don't think she's getting enough credit for how much she contributed to complicating Spiff's run.
yeah her callouts for were the best, no descriptions just 'hes here hes here' like everyone's got tags so they could see exactly where she was. But they don't so it provided more confusion then anything else if she provided a location at first call out they might have had a chance, since she was the first one to spot brit most of the time.
She was annoying af "HE'S HEREEE" fucking where
She did very well, but why wasn't she wearing any armor most the time?
@@frambojan probably for added movement speed?
if only she'd be a bit more mature
she has some growing up to do
Killing cairine honestly made me laugh so hard tears came out. The utter shock of "i'm dead" was beautiful.
What do you mean victory? You killed his target for him, he won
The hunters lost for sure. Their job was to protect the npcs. Regardless who kills the npc, the speedrunner wins. You can easily logic out that you mind controlled them to get them to take out the target for you, just like zombifying an npc to do your bidding would count as your kill.
Spiffs Job was to kill 9 npcs but he only killed 8 so no one won
@@OneLekgolo But the whole point is that he has to hunt them down. Therego, they can’t. It’s like if you played tag but the runners decided to tag themselves to get you. Doesn’t work like that.
@@OneLekgolo No, job was to get 9 npcs killed. And 9 npcs were indeed killed
@@OneLekgolo if we wanna get into convoluted technicalities then spiff killed nazeem by influence
@@OneLekgolo 9 npc was suppose to die. Spiffin wasn't being specified as one to kill them. For example frenzy spell could be used and it wouldn't be considered as his kill.
One could make the argument that Spiff successfully assassinated Nazeem by getting the hunters to do it for him. 🤔
Seriously though, I was fully expecting him to find the body while clipped through the map. 😂
I 100% agree that this is Spiff's victory, especially since he found Nazeem's body before he (Spiff) died
That would have been so good. And then he could have resurrected him with a console command before murdering him again in front of the hunters' eyes.
@@resileaf9501 Should've kept the Ritual Stone honestly.
@@MultiDakman Nah the crash with Heimvar saved him 100%, if we're going this route we call it a tie
What is this body HERE?!?
(screen zooms and shakes furiously)
This was an absolute joy to watch, I just wish we could have seen more footage from the hunters' perspectives.
Wow, Scott The Woz haz a gift for me? Thanks Scott the Woz
Spiff: I'm going to hold back on broken exploits to keep the game fair and interesting.
Hunters: Let's make the game impossible to win and ruin all tension and build-up.
Spiff won 400% but had class enough not to rage like I would have at their denial lol
It's really a testament to him fucking with their heads
M4NGO screaming "He's here! He's Here!" Over and over while the others beg her to just say where "here" is
Haha, yeah, but I still think she was the MVP of the hunters, as she was usually the one to actually spot him and get on the action!
@@KariAlatalo she died bro
She was at the same time the best at finding The Brit, and the complete worst at describing where he is. "He's here! He's right here! right here!" as though the other players can just see through her eyes.
@@shigglezz684when you take your shot you either hit or miss. She missed, but at least she took her shot.
@@ElDuderinoh I guess I respect it a little
This honestly makes so many game mechanics in skyrim more useful than the main game. I rarely ever used staffs or scrolls because it typically just made more sense to get the actual spell, and sneaking around the long way was always pointless because stealth above like 60 is essentially being invisible to NPCs
Spiff being a chad and announcing his last target + sticking to it, whilst absolutely destroying them.
Hunters: ye lets just cheat and call ourselves the winners, by screaming louder than him
I really hoped you would dress as a guard and try to walk casually past them just to see if they will notice a tail sticking out of armor.
I really hope this becomes a series and this will happpen hahaha 😆
12:10 - Her reaction to the staff, while completely justified (we are talking about Spiff, after all), is absolutely hilarious.
She was shocked when Spiff whipped out his big staff
Damn, the fact that you can still make this game interesting is incredible. Todd Howard is proud of you
Nazeem earned his spot on the list, he truly is in the cloud district now
We need more of these. This was actually fun as hell to watch.
and intense!
That's a win for Spiff, he said he'd kill the NPC's and there was no rule that said that his aim to kill them could not be done by other player characters. Welcome to employing mercenaries.
i.e., people working with Spiff.
Get them to kill them, Absolute legend.
But HE didn't kill them
@@rhysjonsmusic Sure he did, if he wasn't there, they wouldn't be dead. The only reason Nazeem died is BECAUSE Spiff wanted to kill him.
You underestimate the bloodlust of a bored hunter PC.
@@rhysjonsmusic And they didn't protect them. Either it is a tie with the hunters debatably cheating or Spiff won due to psychological warfare ending with the death of the last target.
I definitely think it would be fun to see more refined versions of this concept. Like, hunt NPCs that aren’t in major cities (example, Arvel in Bleakfalls), complete quests, reach certain places. Etc. might also be worth considering banning map fast travel but allowing carriage travel. If the hunters have an idea of where you are going they could wait and watch the road in ambush.
Very true
It may also be worth banning "kill the protected NPCs". Don't get me wrong, it was hilarious watching them do that in the video.
Killing your own charge in order to prevent the assassin from killing them gives "you don't win because i quit" energy.
4:42 Ah yes, the time tested plan of showing the killers who's boss by completing the hit list for him.
it would've been a good idea if they didn't killed the LAST ONE ALIVE lmao
@@firsttimegod802 it doesn't break the game, they just killed one of the targets, no biggies
Remind me not to hire them as bodyguards XD
@@firsttimegod802 oh no 😟
It’s not that serious but it was a little annoying how the challenge ended lol. I remember the hunters did something similar in dreams video. But they didn’t completely ruin the challenge by killing the ender dragon themselves but rather just made it to the end before him to create a huge obstacle for him to actually be able to kill the dragon. Fun video, unsatisfying ending. Spiff won.
Well said. Agree completely
to be fair, in dream´s manhunt the already have done it so many times that is little to no room to exploit, lots of rules so less cheesy and unsatisfying ways to end one
Yeah they didn't kill the ender dragon, but they made it just more difficult to reach it. I remember another video where dream entered the end and they made a neither crystal to heal the dragon which was mind blowing
The fact that you think that is hilarious. This guy's channel is pretty much just exploiting loopholes and such. It's fitting that they would win by finding such a loophole
@@jm6456 "for you to win you have to kill me" "you have to protect the NPCs" nowhere did he state simply preventing him personally from killing them was a win.
They didn't achieve their win condition, and rendered him unable to achieve his. This isn't winning via a loophole, its being a sore loser.
Super fun watch! Spiff totally won, though. It was amazing how he terrified the hunters into killing his last target for him! A galaxy-brain move only someone as strong and smart and cool as him could pull off. 😎
Nah he totally lost.
By rendering the challenge literally impossible I'm gonna have to call that cheating.
Nah that's called a loophole
yeah pretty sad that they're 4 and not one of them had enough iq to guess that's a stupid cheese and not fun at all
@@garrettc1973 nah that's called cheating
@@the_poisoned_gamer not at all. There was no rule against them doing it. If there was a rule like "you have to stop me from killing them and they must stay alive" then yes it would be cheating but there was no rule that specified that the targets had to live.
They realised that the win condition was that spiff had to kill nazeem and they prevented him from doing it. It was an exploitation of a loophole, not cheating.
@@garrettc1973 Shush, please. Just shush.
An alternative rule if this gets a sequel: I feel killing the npc isn't sporting, but if you manage to move the npc somehow while still alive that sounds like fun
aka paralysis staff before spiff can. he’s already done the build and it wasn’t as effective as he wanted so he’ll likely not go for it again
spiff: kills fiance
also spiff : oh that was fun and enjoyable
The fact this game is 10+ years old and you can still put out insane content is testimony to the game and yourself.
@bird of the abyss lmao I just watched a video of people throwing themselves off of cliffs into a cart in vanilla Skyrim is just the game you want it to be at any point in time mods or not lmao
@bird of the abyss that's pretty accurate I think lol
Their objective was explicitly to PROTECT the NPCs, so by killing one of them, they give Spiff the free point, and thus, the victory. How could they possibly misunderstand the objective that badly and think they won? lol
Spiff didn’t kill nazeem, though. Mutually assured destruction. No winner.
Im surprised none of you tried using a disguise. A couple of you had tails, but the others could have dressed up as guards to walk around undetected until the enemy was close enough to see your name
Literally the first thing he tells them is "there's nine npcs you guys have to protect..."
They failed and he won.
Yeah fr...I hope this wasn't a bit of an advertisement for those streamers cuz I definitely wouldn't be interested in watching them after that ending...Like...idk have some spirit of the challenge
@@clinicallyinsane5282 Yeah... Valefisk is the kind of guy that you need to be in a specific mood to watch. He's the kind of guy that makes a game designed to torture people, then says they can have a £50 Steam Card if they complete it. He then doesn't tell them that the game is, at that time, impossible to complete.
@@clinicallyinsane5282 they are friends, they had fun. It literally isn't a competition, who cares who won, just like the video
@@adrher1999 exactly
@@adrher1999 I care who won lol. If there was a sport event where you literally saw a guy injecting drugs in his arm and then winning would it be enjoyable to you? Doubt it. Cheating is cheating.
Spiff 100% won this challenge. At the beginning he specifically told them "there are 9 npc's you have to protect, I have to just kill 9 of them" so since they killed the final npc they technically failed to protect him thus losing the challenge.
This kinda reminds me of like, the rogue AI stories. AI gets created to protect humans from extinction or whatever, but it deems the humans the biggest threat to themselves, thus killing them eventually.
In a way, they deemed the NPC can only be saved from the hunter if someone else kills it
He didn't kill Nazeem, did he?
It annoyed me just because yeah you have to keep him from killing the npc and said you have to protect them. So yeah when they killed him they lost.
@@BobTheTrueCactus not what the challenge was
@@BobTheTrueCactus They didn't protect Nazeem, did they?.
This is really well-edited.
"Don't you think he might go to Morthal?"
(Smash-cut)
"So here I am in Morthal..." lol
Skyrim: Werewolf Hunt.
- One of the players (probably the exploit King himself) has the werewolf curse (and possibly the ring of Hircine).
- 5-6 other players are the hunters and can equip themselves as they see fit.
- Over the course of an in game month/28-30 in-game days the werewolf MUST transform and try to survive.
- The others have to kill them and if the werewolf survives then they win.
- If all of the players gets a single werewolf kill each (as in landing the final blow) they win.
- Opposition players kills are reset upon their death/when the werewolf kills them.
A start to an idea but needs fleshing out and adding more ideas to.
Could possibly work as a vampire hunt but I don't know how much the MP mod for Skyrim can handle.
I definitely feel like knowing a few of the alchemy recipes can be very powerful for this kind of run especially since the ingredients for invisibility potions and paralysis poisons are relatively easy to obtain.
This was honestly one of the most enjoyable videos you have ever made and I would be absolutely delighted if this became a series, where you used a variety of different strategies (e.g. re-animating an army of giants) to accomplish varying tasks (e.g. collecting buckets, completing specific quests, etc) in each episode.
I agree, I laughed so hard while watching this
100% agreed, great stuff
I find it unsportsmanlike to kill Nazeem (and even claim the reward) by the Hunters. The game was about stopping Spiff, which they absolutely couldn't do lol.
This was excellent and fun - I'd recommend more cuts between your PoV and the hunters PoV cause we got a lot of yours and a lot less of theirs, but otherwise I really liked this!!
Another suggestion /idea would be if you all had like a 1-2 hour grace period to gear up / get ready and then the hunt begins! That'd be fun to see as well.
1-2 hours for spiff and itd be over
There is also an entrance to Solitude that leads up to the tower you escape from during the Dark Brotherhood questline. Though getting arrested for this kind of contest is so much more on theme. Loved the video. Would love to see more, M4ngo in particular was hilarious.
I don't think I ever realized the true depths of Spiff's godlike intelligence until this video.
all you gotta do is have basic skyrim knowledge dawg
@@shrupsr6 He convinced the hunters to do his job for him.
See the hunters had a good idea they just executed it poorly. They chose someone who is locked in a hold.
If they had gone after Carl instead, they could’ve dragged his body in dawn star anywhere. If they took the time, they could’ve dragged him into the ocean to hide the body.
The rules that Spiff made require him to confirm the death, so he would have to find the body. There are only so many places you could hide a body in White run, but you can drag your body anywhere in the wilds of Skyrim.
Need a part two with hunters that have a game plan 💀
need a part two with actually good hunters who arent salty casuals who get upset when they cant catch spiff lmao
@@darian697 yea that too 😭
Moving the NPCs is not a bad idea, you could aggro them instead of killing them and get them to chase you almost anywhere.
need a part two without the hunters being a bit... out there with their reasoning
Agreed. Their ineptitude ruined the vid a little.