RizomUV 2023 - Magic Wand, Auto Unfold

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  • Опубликовано: 2 ноя 2023
  • fast UV unwrapping in Rizom
    www.rizom-lab.com
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Комментарии • 10

  • @erikals
    @erikals  8 месяцев назад

    also see > Rizom Select by Texel Density
    ruclips.net/video/jvfFLPU5tQ0/видео.html
    also see > Rizom Auto Seams - Rifle
    ruclips.net/video/9qXcVbpf0RA/видео.html
    similar > 3DCoat Auto UV - Guitar
    ruclips.net/video/trSWST7-CTc/видео.html

  • @erikals
    @erikals  8 месяцев назад

    the currently best UV unwrapper ?
    possibly.

    • @olahaldor
      @olahaldor 8 месяцев назад

      been using it since 2017/2018.. Haven't looked back!! 🥰
      I show my students an example scene which an artist spent a few weeks (!!!) unwrapping in Maya.
      I took the scene into Rizom and spent less than 1,5 days doing the same, with the goal to unwrap and pack effectively and to the same amount of UDIMs, about 100 total.

    • @erikals
      @erikals  8 месяцев назад

      @@olahaldor Hello ⭐
      definitely one of the best unwrappers.
      i've noticed though that edges+ABF can be very fast in LW, but limited. In terms of auto-unwrapping methods in Rizom, i found this interesting > UV Texel Density
      ruclips.net/video/jvfFLPU5tQ0/видео.html

  • @erikals
    @erikals  8 месяцев назад

    RizomUV is currently - $170

  • @AngriestAmerican
    @AngriestAmerican 7 месяцев назад

    Does it work for Subd?

    • @erikals
      @erikals  7 месяцев назад

      hm, unsure.

  • @ianay
    @ianay 8 месяцев назад

    Does this accept LWOs?

    • @erikals
      @erikals  8 месяцев назад

      only found Obj and FBX mentioned.
      probably not.
      perhaps look at the alternative > ruclips.net/video/DneJUspxqdw/видео.html

    • @olahaldor
      @olahaldor 8 месяцев назад

      There is no LWO support. However, ODTools should include a bridge between LightWave and Rizom. I'm not sure if it works anymore, as I've left LW behind (unless there are extremely specific things I can only achieve with LWCAD).
      The bridge, if it works anything like Modo, Maya or Blender, is a one-click export and import, then you can work in Rizom, and when done, close Rizom and get the result back to your software (Modeler in your case).