Key Points: 1. Separate the head mesh first by using 'P' (Useful Shortcut #7) (1:41). 2. Enable Scene Statistics to view the number of selected edges (3:55). Make sure the number of edges forming the connecting hole between the head and the body are the same (4:43). 3. Enable the LoopTools Add-ons in Preferences. Select the edges forming the head's connecting hole, right-click, go to LoopTools, then choose Relax (5:57). 4. Join both the head and body objects (Useful Shortcut #10) (6:46). 5. Select both edges forming the head and body connecting holes, right-click, go to LoopTools, then choose Bridge (6:56). Alternatively, you can use Ctrl+E, then select Bridge Edge Loops, but the result may not be as good (7:03). 6. In Sculpt mode, smooth the connecting part by holding Shift+Left Click (Useful Shortcut #11) (7:32). 7. With the head faces selected, right-click, then select Shade Smooth (8:10). Useful Shortcut: 1. F3 | Search (Handy if you know the name but forgot the shortcut). 2. Alt+Left Click (face selection) | Select face loop (hover your mouse near the edge to choose the direction) (0:28). (Note: If you're using a graphic tablet with Emulate 3 Button Mouse Enabled, use Ctrl+Double Left Click instead). 3. H | Hide (0:37) 4. L | Link Selection (0:42) 5. B | Box Selection (0:53) 6. Y | Separate the selection (With the mesh remaining as single object) (1:27) 7. P | Separate Selection in Edit Mode (It will separate the mesh into separate objects) (1:40) 8. Alt+Q | Jumping between Objects while in Edit Mode (4:15). 9. Shift+ R | Repeat actions (6:25). 10 Ctrl+J | Join selected objects (6:49). 11. Ctrl+Tab | To go into Sculpt Mode. (Note: I've enabled the Pie Menu on Drag under Keymap in Preferences, so I only need to hold Tab and drag my mouse to enter Sculpt Mode.) Additional Tip (on RUclips): Change the Playback speed of the video to 2x if you find the pace too slow, or to 0.75x if it is too fast.
Key Points:
1. Separate the head mesh first by using 'P' (Useful Shortcut #7) (1:41).
2. Enable Scene Statistics to view the number of selected edges (3:55).
Make sure the number of edges forming the connecting hole between the head and the body are the same (4:43).
3. Enable the LoopTools Add-ons in Preferences.
Select the edges forming the head's connecting hole, right-click, go to LoopTools, then choose Relax (5:57).
4. Join both the head and body objects (Useful Shortcut #10) (6:46).
5. Select both edges forming the head and body connecting holes, right-click, go to LoopTools, then choose Bridge (6:56).
Alternatively, you can use Ctrl+E, then select Bridge Edge Loops, but the result may not be as good (7:03).
6. In Sculpt mode, smooth the connecting part by holding Shift+Left Click (Useful Shortcut #11) (7:32).
7. With the head faces selected, right-click, then select Shade Smooth (8:10).
Useful Shortcut:
1. F3 | Search (Handy if you know the name but forgot the shortcut).
2. Alt+Left Click (face selection) | Select face loop (hover your mouse near the edge to choose the direction) (0:28).
(Note: If you're using a graphic tablet with Emulate 3 Button Mouse Enabled, use Ctrl+Double Left Click instead).
3. H | Hide (0:37)
4. L | Link Selection (0:42)
5. B | Box Selection (0:53)
6. Y | Separate the selection (With the mesh remaining as single object) (1:27)
7. P | Separate Selection in Edit Mode (It will separate the mesh into separate objects) (1:40)
8. Alt+Q | Jumping between Objects while in Edit Mode (4:15).
9. Shift+ R | Repeat actions (6:25).
10 Ctrl+J | Join selected objects (6:49).
11. Ctrl+Tab | To go into Sculpt Mode.
(Note: I've enabled the Pie Menu on Drag under Keymap in Preferences, so I only need to hold Tab and drag my mouse to enter Sculpt Mode.)
Additional Tip (on RUclips):
Change the Playback speed of the video to 2x if you find the pace too slow, or to 0.75x if it is too fast.
Hell yeah