The ONE Sound Effect That Made Goldeneye 007's Music Iconic

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  • Опубликовано: 13 дек 2022
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Комментарии • 1 тыс.

  • @CharlesCornellStudios
    @CharlesCornellStudios  Год назад +74

    Favorite cheats from the game, GO! Also, only like 10 days left to get 70% off our entire library of courses! cornellmusicacademy.com/holidaysale

    • @AngryMusicTheoryNerd
      @AngryMusicTheoryNerd Год назад +6

      Fast animations lol

    • @jgreen2015
      @jgreen2015 Год назад +6

      You should listen to 'rewind' by craig david. I swear it uses the slineced pp7 from golden eye in the chorus
      Re-re-wind (pew!) On the 'wind' with the snare hit

    • @MarioDiNicola
      @MarioDiNicola Год назад +10

      I mean, DK mode is a classic.

    • @JellyLancelot
      @JellyLancelot Год назад +1

      Pixar's soul next please, it would be perfect!

    • @DeusFidelis777
      @DeusFidelis777 Год назад +11

      Paintball mode was always a solid choice

  • @croixlyde2557
    @croixlyde2557 Год назад +1017

    Nothing beats the pause screen music 😂

    • @babakazi808
      @babakazi808 Год назад +22

      I agree. I also love the bgm from the level "surface". Very Christmas-y

    • @shinigamimiroku3723
      @shinigamimiroku3723 Год назад +1

      Truth

    • @gregwessendorf
      @gregwessendorf Год назад +41

      Goldeneye pause music slaps so much harder than it has any reason to.

    • @tepes22b
      @tepes22b Год назад +5

      That beat tho

    • @alex0589
      @alex0589 Год назад +8

      It sounds like you got interrupted because dinner is finally ready

  • @DigiAloe
    @DigiAloe Год назад +353

    the classic 007 "pipe" sound is a heavily down pitched tambourine/cymbal hit with some reverb (the actual sample is from the EMU Proteus FX)
    I know because I made music using this very same technique

    • @youlittlesaget
      @youlittlesaget Год назад +17

      It’s not just on Proteus FX. It’s on every single E-MU module from that era.

    • @F0nkyNinja
      @F0nkyNinja Год назад +4

      The one in the movie sounds a bit different than the one in the game. They're both downpitched tambourines but I think they're different samples.

    • @niels25chr1
      @niels25chr1 Год назад +6

      Exactly.
      On Proteus its called Infinite One I believe.

    • @FrothingFanboy
      @FrothingFanboy Год назад +21

      Grant Kirkhope calls it a "sonar ping".

    • @wazzpqazzza
      @wazzpqazzza Год назад +6

      For a long time I've been looking for a way to produce that "pitch down" reverb percussion sound but it's not easy most of the time. Perfect Dark soundtrack has some even more impressive versions of this kind of sound.

  • @PersianPlatypus
    @PersianPlatypus Год назад +423

    In case anyone wasn't aware, Grant Kirkhope was also the composer of other iconic N64 games of the time like Banjo Kazooie and DK64

    • @matzemunz2827
      @matzemunz2827 Год назад +19

      Also the Mario + Rabbits games and those are insanely good

    • @Auron710
      @Auron710 Год назад +11

      The guys a legend tbh I think we would all love to see more from him on some big titles

    • @Deluxeta
      @Deluxeta Год назад +17

      And Perfect Dark.

    • @PlasticCogLiquid
      @PlasticCogLiquid Год назад +15

      Graeme Norgate too, people always leave him out for some reason. He did some of the best tracks.

    • @stevebanning902
      @stevebanning902 Год назад +4

      I like how you mention dk64 but not the original donkey kong games..

  • @timothymbess
    @timothymbess Год назад +291

    5:35 - that alternative harmonizing is basically how the Skyfall theme starts.

    • @BraveryBeyond
      @BraveryBeyond Год назад +38

      This! I'm glad I'm not the only one who noticed.

    • @nesticle
      @nesticle Год назад +1

      Right???

    • @kbbk.studio
      @kbbk.studio Год назад +27

      that immediately sounded like Adele’s Skyfall

    • @__redacted__
      @__redacted__ Год назад +7

      This is the end. Hold your breath and count to ten.

    • @JeffPalmer83
      @JeffPalmer83 Год назад +1

      Yes! I heard this, too!

  • @PP7Silenced
    @PP7Silenced Год назад +221

    People swear by gameplay but such a big part of a first-person shooter game is its audio and Goldeneye 007 was amazing. I stand by saying it's one of the best game soundtracks of the 90s.

    • @EulogyfortheAngels
      @EulogyfortheAngels Год назад +4

      Some of my favorite music from the 90s were the Extreme G and Extreme G2 soundtracks. Check those out if you haven't!

    • @F6LabsVideo
      @F6LabsVideo Год назад +2

      It is sneaky up there. We were definitely spoiled with riches then. Personal opinion, it's Ridge Racer Type 4 that gets the gold, but we had iconic musical themes coming out of every genre then.

    • @followingtheroe1952
      @followingtheroe1952 Год назад +1

      If he covered Unreal I would die happy

    • @alpacawithouthat987
      @alpacawithouthat987 8 месяцев назад +3

      The gameplay was good too. All the guns were so satisfying to use and the fact that the enemies actually reacted to being shot made it more fun. It bothers me in games like Fallout where they get a whole magazine emptied on them and they just don’t care because they still have a sliver of health left

    • @BasedRoots
      @BasedRoots 5 месяцев назад +1

      perfect dark and zelda deserve love too

  • @Stubs2424
    @Stubs2424 Год назад +126

    I think Eric Serra is insanely underrated/forgotten as a composer. His stuff is truly original and phenomenal. Goldeneye, The Fifth Element, The Professional...just awesome.

    • @christinasavannah7992
      @christinasavannah7992 8 месяцев назад +9

      I knew Goldeneye sounded like Leon the Professional

    • @pocknpolla
      @pocknpolla 6 месяцев назад +4

      and Nikita (1990)

    • @vulpinemachine
      @vulpinemachine 6 месяцев назад +5

      Love The Fifth Element as a film and the music is a fantastic part of that film. I had a copy I listened to a million times as a kid.

    • @maskedbadass6802
      @maskedbadass6802 5 месяцев назад +1

      Fuck yes! I was just about to say this. He's one of the first music composers who I ever became aware of specifically because of the "pipe echo" sound that he used and I quickly realized he was involved in so many of my favorite films.

    • @xGshikamaru
      @xGshikamaru 4 месяца назад +1

      Le grand bleu as well

  • @Grayfox541
    @Grayfox541 Год назад +139

    I love when composers take a leitmotiv and adapt it through the whole OST .

  • @XylessBrawl
    @XylessBrawl Год назад +92

    The real most fun cheat was Paintball Mode. It's surprising that like no games do that one, it's just turning bullet holes into paint splats and makes the game way more colorful with one small change.

    • @wintermute8315
      @wintermute8315 Год назад +10

      Easiest to unlock, adds the most to the atmosphere. Always kept it on.

  • @brewstew
    @brewstew Год назад +188

    The elevator music is my outro music. It still rips to this day

    • @2NDFLB-CLERK
      @2NDFLB-CLERK Год назад +3

      ▪️
      Hey, was it your idea to start putting a "33" on your character's shirt - or someone else's ?
      🟥

    • @DannyRampage
      @DannyRampage Год назад +3

      Look who it is. We meet again.

    • @mcnall34
      @mcnall34 10 месяцев назад +1

      And rightfully so.

    • @jenniferleyzaola5700
      @jenniferleyzaola5700 6 месяцев назад +1

      And the "citadel" music!

    • @razerblaze070
      @razerblaze070 3 месяца назад

      dammm bro chad

  • @Barchiesmusic
    @Barchiesmusic Год назад +30

    Pipe sound is from the famous Roland JV1080 sound module called “feedback”. Almost every soundtrack from the 90’s featured that module.

  • @Whiteythereaper
    @Whiteythereaper Год назад +56

    The Goldeneye Overture using Timpani to play out the Bond theme is INCREDIBLE. Absolute genius that some composers would never think to do.

    • @Entroper
      @Entroper Год назад +5

      When I was a kid in orchestra class, we played Danse Macabre by Saint-Saëns, and there's a part just before the big finish where the timpani gets the melody. I was SO excited to hear that in Goldeneye. :D

  • @Kasino80
    @Kasino80 Год назад +128

    The Goldeneye movie score works so incredibly well for that perticular movie. It was so different that it was perfect for the new Bond era.

    • @justinseau
      @justinseau Год назад +6

      @Elias Yildiz he would go on to compose a quirky yet amazing soundtrack for The Fifth Element!

    • @junglisttt
      @junglisttt Год назад +1

      Agreed

    • @Xanarch
      @Xanarch Год назад +3

      Goldeneye and Leon the Professional was peak industrial movie scoring, sadly it was abandoned before a 2nd composer could come in a solidify the sound for the 90's, and if you mention Trent or Atticus I will cut you, because they weren't established till the 2000's/

    • @enginerdy
      @enginerdy Год назад +4

      @@XanarchTrent scored Quake in 1996. Considering The Matrix (1999) had a traditional orchestral score, I don’t think the world was ready ;)

    • @NYG5
      @NYG5 4 месяца назад +1

      It screams early 90s and new world order in the husk of the eastern bloc

  • @Cj1500
    @Cj1500 Год назад +76

    That iconic GoldenEye sound was made by using a tamborine, adding a lot of reverb and lowering the pitch. It was used to give a "hammer and sickle" vibe of the Soviet Union, since a lot of the movie and game takes place in Russia.

    • @brgimscht
      @brgimscht 6 месяцев назад

      wow i always wondered what it really was!

    • @awdturbopowah773
      @awdturbopowah773 6 месяцев назад +2

      It def does. Before finding this video, I called it "The Russian noise" lol.

  • @Captain__Obvious
    @Captain__Obvious Год назад +17

    1:05 that "industrial pipe hit" is actually a tambourine slowed down about 16x

    • @Sasquiny
      @Sasquiny Год назад

      Was it not some sort of cymbal? Rev or crash pitched down? That's what I seem to remember anyway!

    • @Captain__Obvious
      @Captain__Obvious Год назад +3

      ​@@Sasquiny if you speed it up by just the right ratio it's the unmistakeable sound of a tambourine, raw and unprocessed. Grant Kirkhope identified the sample as "Infinite" from the E-mu Proteus 2 FX synth which you can easily find to confirm yourself

  • @initiallytk
    @initiallytk Год назад +14

    5:38 that implied harmony was used in Adele's the theme for Skyfall (with a bit of extra syncopation at the end of each phrase)

    • @MattDoesSound
      @MattDoesSound Год назад +1

      It was used for all the Daniel Craig films except for Spectre. Have a listen to the chorus for You Know My Name - the vocals emulate the ascending chromatic notes

  • @mantax55
    @mantax55 Год назад +89

    The industrial pipe sound comes from the Roland R-8 drum machine. Really popular sound in early IDM. You can here it in Black Dog records.

    • @bub777
      @bub777 Год назад +3

      Thanks for that!

    • @gloghead
      @gloghead Год назад +14

      Read somewhere that it is a sample inside the hardware is of a tambourine pitched down multiple octaves. You can get a sound somewhat close to it by detuning a tambourine sound in a DAW

    • @alexnobrasil3062
      @alexnobrasil3062 Год назад +1

      @@gloghead It's true. I've tried it myself

    • @Betancourtdm
      @Betancourtdm Год назад +5

      Eric Serra used it a lot. Very prominent sound in The 5th Element soundtrack.

    • @Sektion9
      @Sektion9 Год назад

      @@Betancourtdm & other soundtracks he did. That's his signature sound.

  • @MichaelSmith-on1ig
    @MichaelSmith-on1ig Год назад +31

    Pinpointing the pitch of a sliding door from memory is the nerdiest thing I’ve seen in a long time😀

    • @greglinski2208
      @greglinski2208 5 месяцев назад

      He screwed it up though. What a fool.

    • @J.Braxton
      @J.Braxton 3 месяца назад +1

      You’re goddamn right

    • @incars1000
      @incars1000 3 месяца назад

      I hate people with that level of pitch, its disgusting and makes me want to throw my keyboard in the bin

  • @itsaUSBline
    @itsaUSBline Год назад +74

    Graeme Norgate also composed the music for the Timesplitters series of games, which were something of a spiritual successor to Goldeneye. Great soundtracks. The Wild West track from Timesplitters 2 is a certified banger.

    • @redheadedpants
      @redheadedpants Год назад +3

      That wildwest song is the best

    • @yeeeha5674
      @yeeeha5674 Год назад +1

      Loved this game and soundtrack. 'Siberia', the opening track was my favourite, without a doubt.

    • @Rubycon99
      @Rubycon99 Год назад +2

      I loved the level editor in Timesplitters. My friends and I actually stopped playing because my friend's memory card got corrupted and we lost the level we created, and nothing else we tried to make felt the same.

    • @beatpeitsi6853
      @beatpeitsi6853 Год назад +1

      And those bullet hit sounds actually instantly brought me to Timesplitters 2. I think what elevates the Wild West track is the build up from all the different tracks before it (at least for me it sounds even better in succession), and for that reason Atomsmasher follows suite nicely. For the longest time I never listened to the following levels as I had real trouble passing that one.

    • @Charlie_Xmas
      @Charlie_Xmas Год назад +1

      RETURN TO PLANET X and DISCO A GOGO from 3, Sorry for screaming but Timesplitter has so many bangers, Mexican Mission, Venice, Dance like a robot, Chinese , Streets from 1

  • @chrisbardolph264
    @chrisbardolph264 Год назад +55

    You can search RUclips and find some of the original demos the composer did for Goldeneye 64, at a much higher bitrate than the N64 hardware. It's freaking gorgeous. What a masterful soundtrack.

    • @DlcEnergy
      @DlcEnergy Год назад

      @@Charles_Cornell158 Who are you trying to fool? Begone bot!

  • @BStudd1182
    @BStudd1182 8 месяцев назад +7

    It’s the pipe hit sound effect that gives me goosebumps everytime. Legendary movie and game. 🔥

  • @Aloysius4126
    @Aloysius4126 Год назад +8

    I really truly think that the Rare guys, particularly Kirkhope and Norgate, do not get enough credit for how much impact they've had on video games. I would argue that both should definitely go in the pantheon of "greatest video game music composers".
    Frankly I would love to see you do more bits like this on their work. Perfect Dark, Banjo-Kazooie, Donkey Kong, Timesplitters, Viva Piñata... so many EXCELLENT soundtracks between them!

    • @FriedChckn13
      @FriedChckn13 9 месяцев назад

      Yup! Them, Marty, and Koji Kondo. I’ll throw in Toby Fox too

  • @skakirask
    @skakirask Год назад +75

    Silo, Frigate, and Facility still hit as hard as they did in 97

    • @JeiHeirumaru
      @JeiHeirumaru Год назад +4

      Silo is my fave theme

    • @TheDisgruntledImperial
      @TheDisgruntledImperial Год назад +1

      Frigate and Cradle have no right being that good.

    • @JeiHeirumaru
      @JeiHeirumaru Год назад +2

      @@TheDisgruntledImperial Based choices 👌🏾

    • @Entroper
      @Entroper Год назад +1

      Silo crushes it, so hard. And this is one of the hardest unlocks in the game, so you hear it quite a bit. It really motivates you to move fast!

    • @Atilolzz
      @Atilolzz Год назад

      I would also like to include Depot

  • @acrophis
    @acrophis Год назад +9

    I love that pipe hit sound effect. It comes up in a lot of 90s games. It's all over the FF7 OST, for example.

  • @Kithop
    @Kithop Год назад +10

    The synths, the sleigh bells, the triangle, the industrial hits... all remind me of another 90s video game soundtrack favourite: Mechwarrior 2 :D

    • @andybaker7558
      @andybaker7558 Год назад

      Damn I'm gonna have to check that out

  • @Spinnick
    @Spinnick Год назад +8

    The other day I rewatched Leon the Professional, the soundtrack has the same sleigh bells and echoey pipe noise. Just realized it's the same composer for Goldeneye, Eric Serra. Peak 90s, just how I like it 👌👌👌

    • @maykstuff
      @maykstuff Год назад

      I’m now on a mission to find out what synth that pipe hit is from… Omnisphere is first on my list to scroll
      Through before looking up hardware xD

    • @benjamindeharo314
      @benjamindeharo314 Год назад

      Eric Serra loves these industrial pipe sounds so much, he made a soundtrack almost entirely from them for Nikita
      ruclips.net/video/P_Ew_w4QbXA/видео.html

    • @maykstuff
      @maykstuff Год назад

      @@benjamindeharo314 gotta love Eric Serra!
      It turns out that the pipe hit is from an Emu Proteus FX :)
      The patch is called Infinite ^^

  • @justcomments
    @justcomments Год назад +36

    Grant Kirkhope is so good at ramping up “spooky” in melodies

    • @thecianinator
      @thecianinator Год назад +3

      Man you're right, his song for the statue park level in Goldeneye and his song for Mad Monster Mansion in Banjo-Kazooie are birds of a feather. They start out simple and tense, and ramp up to one of his signature brass crescendos in a really satisfying way that feels like it resolves the tension.

  • @octotiggy
    @octotiggy Год назад +12

    I remember seeing Goldeneye once before playing the game, but going back to the movie after having played the game for roughly a zillion hours... you really notice how they replicated some of the scene geometry almost perfectly.

    • @The_Ashleigh_Burton
      @The_Ashleigh_Burton Год назад

      Hit me up ⬆️⬆️ on telegram

    • @MrMisanthrope84
      @MrMisanthrope84 Год назад +1

      The shootout in the Russian prison after Bond kills Ourumov is identical to the movie.

    • @omegarugal9283
      @omegarugal9283 5 месяцев назад

      they used the og movie s blueprints so yes

  • @whitestarlinegoodnight
    @whitestarlinegoodnight Год назад +70

    I knew what was coming, but I'd be lying if I said 5:50 didn't get a laugh out of me. I actually mashed up the two themes in my head once accidentally, so my brain was already primed to hear that 😂

    • @WD_RatLad
      @WD_RatLad Год назад +5

      For anyone looking in the replies for a timestamp that starts at the beginning of the funny little joke, here it is: 5:35

    • @cleverhardy5230
      @cleverhardy5230 Год назад +5

      @@WD_RatLad The original Avengers score started the theme with the James Bond progression in G minor.

  • @justcomments
    @justcomments Год назад +3

    4:21 That “elevator” comment got a cheeky rebuttal from the N64 composers with their own elevator music in the game 😁

  • @Violn95
    @Violn95 Год назад +8

    I've used the sound for years, I absolutely adore it.
    The sample is actually that of a tambourine thats been slowed way down, but when sped up it's clearly the sound of a shaking tambourine

    • @twosnakse
      @twosnakse Год назад

      That’s a great idea, which sound are you referring to?

    • @Violn95
      @Violn95 Год назад +1

      @@twosnakse The famous Goldeneye pipe hit that keeps getting attention in this video. Need a timestamp? (Not trying to be mean, sometimes people need a timestamp)

    • @DixieChix
      @DixieChix Год назад

      Actually, I'm pretty sure it's more so _pitched_ down instead of slowed; mainly since I know a lot of games that have that exact same type of sound, and they almost always play a tambourine sample at very low octaves to achieve it, which is something you can do pretty easily with consoles that have sample-based sound capabilities, like the SNES, PS1, and N64 as well :)

    • @Violn95
      @Violn95 Год назад

      @@DixieChix I get what you're saying, but pitching down the sample, at least in the samplers I've used, also *necessarily* slow the sample down. When you pitch a sample down, but you don't slow its speed to match, you end up with these odd digital artifacts that manifest as "popping" sounds in the sample that really lowers the overall quality. Now, that's not to say that's not what's happening in your case, since some samplers do operate on pitch rather than speed, but I have enough personal experience with the sample to know that the tambourine sample doesn't just get pitched down, but slowed down as well; for no other reason than, simply put, the pitched down sample is also 5 times as long XD

    • @DixieChix
      @DixieChix Год назад

      @@Violn95 Ah, I see what you mean now; yeah, I didn't think about the fact the sample also gets slowed down to compensate since wherever I try to do something similar on something like FL Studio for example, I just pitch the sample down and never gave too much thought on wherever or not the sound is also slowed down, which does make me wonder on if it's something certain samplers do automatically to compensate for the possibly low quality the sample would have otherwise... that would certainly make sense since I _do_ tend to notice whichever sound I pitch down to sound much slower than the original sound, just don't think about it too much like I said before lol

  • @completechaos21
    @completechaos21 Год назад +13

    Absolutely thrilled to see Charles cover the Goldeneye 64 ost, it's one of the reasons I got back into making music. I spent my whole covid lockdown recreating some of the tracks in FL studio and analyzing how each track was written! Really creative stuff from Kirkhope and Norgate.

  • @henrahmagix
    @henrahmagix Год назад +12

    Eric Serra is _phenomenal_ I absolutely adore the Fifth Element soundtrack too

  • @goshisanniichi
    @goshisanniichi Год назад +6

    Eric Serra came to my junior high school once sometime after GoldenEye but before Tomorrow Never Dies and gave an assembly/talk about composing film music. I don't think anyone had clue what he was talking about except that his synthesizer was cool.

  • @Ericandroy
    @Ericandroy Год назад +14

    Can’t believe no love in this video for the Statue Park music. That was so good it deserves a video all of its own!

  • @DJ-ms7oj
    @DJ-ms7oj 3 месяца назад +1

    The industrial pipe sound was used in a lot of 90s movies..love that sound… so much nostalgia especially movies like “Goldeneye” “The Fifth Element” and “The Professional”

  • @jonathanalvarez3663
    @jonathanalvarez3663 Год назад +29

    I think Shirley Manson’s The World Is Not Enough is the best Brosnan-era theme. But I have to give a serious shout out to the original theme for Tomorrow Never Dies. Originally KD Lang recorded “Surrender”, which you can hear both in the end credits and the Hamburg car chase. It’s Track 11 “Backseat Driver” on the OST, which explains why I never really *felt* the Sheryl Crow theme anywhere in the film. David Arnold had already scored it with Lang in mind until she was rejected. We owe so many incredible Bond scores to David Arnold.

    • @rgallitan
      @rgallitan Год назад +4

      David Arnold is one of those people who I can't believe aren't more famous. He's done so much great work for the Bond franchise and for Roland Emmerich - including one of the most lush and powerful epic scores of all time in Independence Day - yet that hasn't translated to much success outside those two niches. In fact most of his work the last 10 years has been TV, and he's only 60! Why hasn't he been given Marvel movies or Fantastic Beast movies? Unless something's very wrong with him I don't know about then Hollywood is completely off its nut letting him go to waste like this.

    • @Silvergun_Raven
      @Silvergun_Raven Год назад +1

      Shirley Manson and KD Lang's works are some of my all-time favorites. I know Sheryl Crow was highly popular at the time, but KD Lang is the true theme of TMD in my head and the film itself has gotten better with time, in my opinion as is the video game.

    • @SnatchBandegrip
      @SnatchBandegrip 9 месяцев назад

      The themes of Goldfinger and OHMSS are so good that they basically function as alternate themes to the entire franchise, alongside the classic Bond theme. The riff in "Surrender" is so good and so quintessentially Bond that I feel it deserves to occupy the same space as those others. Damn shame it got buried the way it did.

    • @waynepolo6193
      @waynepolo6193 Месяц назад

      That WAS Shirley Manson, wasn’t it! Dang how could I even forget that

  • @Mattedmz
    @Mattedmz Год назад +12

    They didn't have to go so crazy on pause menu screen.. always had me vibin as a kid lol

  • @Sannspoof
    @Sannspoof Год назад +6

    I consider it more the "Eric Serra" sound. Goldeneye is filled with it but he also used it in the Leon and Fifth Element soundtracks.

  • @treyg1
    @treyg1 Год назад +31

    You should check out the Zelda Ocarina of Time soundtrack, and the Zelda Majoras Mask soundtrack, too! They're my favorite games from the N64 era, and they both have amazing interesting music!

    • @JorgeL721
      @JorgeL721 Год назад +2

      If you do an episode on the Zelda soundtrack, throw in the fact that the fairy fountain theme first came out in Super Mario Bros 3 for NES

    • @Pearcinator
      @Pearcinator Год назад +1

      Majora's Mask soundtrack perfectly captures the tone of the game (ethereal with depressing undertones). My favourite game of all time! Ocarina of Time is great as well, very adventurous!

    • @tanman99
      @tanman99 3 месяца назад

      @@JorgeL721wut?

    • @JorgeL721
      @JorgeL721 3 месяца назад

      @@tanman99 Check out Super Mario Bros. 3 - Ocean Side/Water Land music.

  • @wickedishiccy7621
    @wickedishiccy7621 Год назад +2

    It was always funny how the bad guy pain sounds were on a constant loop, so after years and years of playing to this day, I know the exact order they will play in lol

  • @BearStreamsWild
    @BearStreamsWild Год назад +25

    Bless Grant Kirkhope. Man's a legend.

  • @user__214
    @user__214 Год назад +7

    I just read an interview over at Time Extension where the Goldeneye game creators said that they were told to use the Monty Norman bond theme as much as possible. The president of Nintendo of America told them, "we paid a lot for this track, make sure you use it." As this video shows, they sure did use it!

    • @MilanTehVillain
      @MilanTehVillain Год назад +1

      According to Grant Kirkhope, Monty Norman received a 50-cent royalty per cartridge sold. & it sold 10 million copies.

  • @SP-vl1jh
    @SP-vl1jh Год назад +4

    I love the whole ost, but the Aztec Level music is the one that gives me the fondest memories, probably due to the fact that it took me a billion years to finish.

  • @JuniperFinch538
    @JuniperFinch538 Год назад +5

    Oh my gods yes, This soundtrack deserves SO much more attention. The main intro theme slaps So dang hard it outclasses most of the actual film soundtrack

  • @joesretrostuff
    @joesretrostuff Год назад +3

    So glad to see this. I'd listen to the soundtrack in the car and spotting how the James Bond theme pops up in almost each track but in a different way. So clever and it's great to see a musical dissection of this!

  • @najtrows
    @najtrows Год назад +5

    Grant is a LEGEND. Banjo Kazooie is filled with wonderful music for example. Always loved Grunthildas Theme :D

  • @maddo7192
    @maddo7192 Год назад +32

    The music of this game was so good. I practiced my drumplaying endlessly to this 😊

  • @andrewmelchor7698
    @andrewmelchor7698 Год назад +6

    The soundtrack set me up quite nicely for the appreciation of what would come next with an fps I personally feel was ahead of its time, exceptionally underrated but truly memorable for me at least from a musical perspective. Long live Perfect Dark.

  • @Goldenleyend
    @Goldenleyend Год назад +6

    I hadn't thought of that sound as the Goldeneye sound, but thinking of it I can't think of any other soundtrack (let alone as iconic) that uses it as much

  • @tonyutter
    @tonyutter Год назад +13

    This never gets old. One I would suggest checking out is the soundtrack to Splinter Cell: Chaos Theory

  • @alexplaysplaysplays
    @alexplaysplaysplays Год назад +3

    DK Mode in full flourish on the thumb!

  • @travisolander4749
    @travisolander4749 3 месяца назад +1

    Eric Serra never gets the recognition he deserves. He created this specific and awesome sound of future-retro-techno-hip-hop.

  • @bryankelly148
    @bryankelly148 Год назад +8

    That Avengers connection was unreal. Thanks for your incredibly informative and well done content. It's educational and entertaining!

  • @VoreAxalon
    @VoreAxalon Год назад +10

    Does the game with the upgraded game engine and all the Goldeneye levels and characters... "Perfect Dark".... get an honorable mention? I remember falling asleep to the Datadyne infiltration level on the save screen back in 2002 when I had just moved into my college apartment and listened to it all night...woke up to that track mysteriously singing to me and I've never forgotten its every note after all these years.

    • @miahthorpatrick1013
      @miahthorpatrick1013 Год назад +1

      Nice shoutout to the O G Perfect Dark game. Goldeneye 007 gets all the glory (and it’s deserved) but Perfect Dark was so goshdarn good. Both the game and it’s monumental OST. My N64 and all of my games are in storage. I’ve been tempted to get them out so I could find my complete-in-box copy of Perfect Dark and play it!!

    • @VoreAxalon
      @VoreAxalon Год назад +1

      @@miahthorpatrick1013 hell yeah:-)

  • @sjallen272
    @sjallen272 Год назад +6

    It'd be interesting to see you look at different themes from different Bond movies and how they use and adapt the main theme. Chris Cornell's "You Know My Name" from Casino Royale comes to mind.

  • @Lmpfapo1
    @Lmpfapo1 6 месяцев назад +1

    The detail you go into with how composers and such go about musical ideas fascinates me. I feel like you're one of the best on RUclips who does this type of content. You always make me look at creating music differently without fail.

  • @UnzkysGamertag
    @UnzkysGamertag Год назад +12

    That ”pipe” sound is actually a really low pitched crash cymbal. How do I know this? Well Mark Snow ”invented” that sound and used it in X-Files series a lot and he told it how it was made in documentary. You can try it yourself in a DAW. Just take any crash cymbal and pitch it a lot, and I mean a lot.

    • @MystycCheez
      @MystycCheez Год назад

      Thanks, I always wondered what it was

    • @Captain__Obvious
      @Captain__Obvious Год назад +4

      that specific Goldeneye sample is actually a tambourine slowed down about 16x

    • @Barchiesmusic
      @Barchiesmusic Год назад +1

      It’s actually a tone from the Roland jv 1080 called feedback

    • @thegoodgeneral
      @thegoodgeneral Год назад +1

      @@Barchiesmusicthis seems correct. I would have guessed a down pitched anvil strike.

    • @alexnobrasil3062
      @alexnobrasil3062 Год назад

      I think it's a tambourine

  • @LucasRuge
    @LucasRuge Год назад +7

    You blew my friggin mind when you blended it with Avengers

  • @Nicolas-yd2mw
    @Nicolas-yd2mw 8 месяцев назад +1

    The pipe sound is the trademark of Erric Serra. Eric Serra is also known for osts like Leon, the 5th Element.... the French Style and one of the best friends of Luc Besson (Eric Serra Did so much of his movies"s osts).

  • @Fibonaccisghost
    @Fibonaccisghost Год назад +2

    I remember when my brother bought this game and I saw there was multiplayer and we could shoot each other. I’d never seen that on console. Also the replay value on the game was excellent. Good times.

  • @MaxxMcGeePrivate
    @MaxxMcGeePrivate Год назад +4

    That moment 5:49 happened to me as well. I played the chords from Bond and suddenly it went all Avengers automatically.

    • @MattDoesSound
      @MattDoesSound Год назад

      All the Daniel Craig movie songs (except for Spectre) use that sequence

  • @blujay_1743
    @blujay_1743 Год назад +6

    Halo has some iconic and fantastic music as well! You should totally do an analysis on it!

  • @familyguyblows
    @familyguyblows Год назад +1

    Eric Serras Score was great for Goldeneye because it was different and it worked for that type of film, the game soundtrack worked like a charm, every level has the bond theme melody somewhere.

  • @sirborges
    @sirborges 6 месяцев назад

    It's ridiculous how well worked this soundtrack is. The way they rework and reshape the theme in every stage, they all sound really different, but it's still there somehow. That's amazing work.

  • @J-Dawg81
    @J-Dawg81 Год назад +5

    When it comes to Bond movies, I miss David Arnold's music. He did such a great job on the franchise from 1997-2008

    • @niels25chr1
      @niels25chr1 Год назад

      Agree. Zimmer and Newman werent that inspiring.

  • @Nayte08
    @Nayte08 Год назад +10

    I can’t believe you didn’t go over the single jazz elevator song that Robin composed for the N64 game 😂
    I really think you would’ve had a good reaction to hearing it

  • @poneill65
    @poneill65 Год назад +1

    That pitch dropped breathy pipe hit is the trigger for me. If I hear anything even close to that IRL I'm right back in GE007.
    So many great themes in this game. Surface for me is iconic

  • @benjaminvlz
    @benjaminvlz Год назад

    I got an N64 in 1999, when I was around 8 years old. GoldenEye 007 was the first game I got for it. I spent countless hours playing it, either alone or with my dad and/or cousins. I still play it today. The soundtrack is ingrained in my brain. I too played the game before seeing the movie.
    My favorite cheat option from the game is Turbo Mode. I have that one on all the time. Turbo Mode is especially helpful when the thumbstick wears down on your controllers like mine did over the years. A fun thing to try is combining the Turbo Mode and Fast Animation cheats. In the Cradle level, after completing all the objectives, you can run off the bottom platform where the helicopter is waiting for you and when the ending cutscene plays, it'll show Bond move so fast that he completely misses the helicopter and falls to his death. The report will show that the objectives are completed, but the mission status will say KILLED IN ACTION. Funny stuff. 😆
    The most useless cheat option to me is No Radar in Multiplayer. It makes no difference to me if Multiplayer radars are turned on or off. After years of playing the game, I memorized the layout of every level in multiplayer, so even with my radar turned off, I can just glance at my opponents' screens and know exactly where they are. 😁

  • @frenchbassguy
    @frenchbassguy Год назад +6

    The movie score is one of my favorites ever! Other works by Serra like Fifth Element are also brilliant!

    • @dorkbrandon4422
      @dorkbrandon4422 Год назад

      Nikita 1990 eric serra was awesome too.

    • @benjamindeharo314
      @benjamindeharo314 Год назад

      His best one comes from The Big Blue imo
      ruclips.net/video/RR-IGipxXI8/видео.html

  • @davidstratton9o5
    @davidstratton9o5 Год назад +8

    I loved this soundtrack. Easily the best of the Brosnan Era (and Craig)

  • @MeTakingAStand
    @MeTakingAStand Год назад +2

    aw man I would and could watch this for like 2 hours. I legitimately think Charles would have one of the coolest podcasts out there.

  • @anotherastronaut_
    @anotherastronaut_ 4 месяца назад

    that "far away/echo/pipe/bang" sound really ties all the music in every level together and adds some cohesion to all the pieces. It also kind of gives you the sense that youre in a "big/mysterious" place while youre playing. what a neat sound

  • @ratone1983
    @ratone1983 Год назад +3

    I've only watched the movie twice, and I never took notice of the soundtrack at all. Kirkhope and Norgate captured a lot of the vibe of the original soundtrack, all the bang pipes and sneaky triangles, and many of the motiffs, and adapted it into something more than appropiate for the game... which is insane and yet stays true to the spirit of that game, which was taking all of the assets and making something fun with them, which is why there are so many dead end rooms and unintuitive architecture. And which is an essential part of GoldenEye 64's charm. I'd have a hard time naming the weakest theme in the game soundtrack, because they're all so great, and what Charles is describing here effectively works to keep them all in a single concept. I always thought the corny synths were a side effect of the N64's music engine, but apparently that was by design too, haha.

  • @Xtreemo
    @Xtreemo Год назад +3

    Do more GoldenEye/James Bond videos!
    Another Bond OST I'm sure it'd be great for you to check is Nightfire from the PS2 - It's my favorite Bond game and it's got some awesome cinematic soundtracks!

  • @simdrew1993
    @simdrew1993 Год назад +1

    This is a really great video, thanks for sharing this, was pretty cool! You should consider making full Piano covers of GoldenEye Tracks would love to see that!

  • @MrReese
    @MrReese 2 дня назад

    It was the same for me, I played the game for years before seeing the movie and I was blown away by how the game stayed true to the movie. One of the 5 best games ever made for me. And also by far the best Bond movie!

  • @trentmitchell3496
    @trentmitchell3496 Год назад +4

    I'd love to see your observations on the Final Fantasy 7 Remake soundtrack, its my favorite of all time and what first got me into composing, and would love to see the insights that you have!

  • @horrorchicken4851
    @horrorchicken4851 Год назад +3

    Lol, my favorite was actually the elevator music at the start of the caves level. I would sometimes just stay in the elevator for a minute to listen to it 😂

    • @MunkiZee
      @MunkiZee Год назад

      Actually I was hoping he would mention that when he said the theme was originally compared to elevator music lol

  • @heavyq
    @heavyq Год назад +1

    The fact that like, 8 people made this game is what makes Goldeneye all that more special. The multiplayer was done by two-dudes in a few weeks. Crazy for how good this game is.

  • @erasmobellumat3973
    @erasmobellumat3973 8 месяцев назад +2

    The "sad version" of James Bond theme in 10:09 is incredible. My preferred version ever!

  • @patricklindsay72
    @patricklindsay72 Год назад +3

    It still blows my mind how game soundtracks of the 90s are leaps and bounds better than anything found today.

  • @cloud101787
    @cloud101787 5 месяцев назад

    It's remembered as one of the best games of its time for a reason! I loved that game so much! My dad actually played a bit with me too, he was a big Bond fan but wasn't into games. It's a special memory of mine, him playing that game with me. I was stuck on a certain level because I misread the objective. Never would have noticed if not for him.

  • @StereoTyp0
    @StereoTyp0 Год назад

    The bond theme was one of the first piano pieces I learned to play. Thanks for awakening those pleasant memories of Goldeneye and Piano!

  • @joshgiesbrecht
    @joshgiesbrecht Год назад

    I've never thought of the Bond theme as "beautiful" per se, but you playing the variations on the piano sounded incredibly beautiful and emotive.

  • @DouglasFerreiraAlves
    @DouglasFerreiraAlves Год назад

    I just love you for doing this! So many memories, so much time spent on this game...
    You brought back the pleasure of having lived it. Just... thank you!

  • @JeiHeirumaru
    @JeiHeirumaru Год назад

    About time you covered this. I was waiting

  • @jeynarl
    @jeynarl Год назад +1

    I think my favorite is when I watched another music junkie yter pointed out that classic "industrial pipe" sound is just the synthesized tambourine cymbal pitched way down

  • @grimmy2444
    @grimmy2444 Год назад

    As soon as you played that first music. I went straight back to the 90’s. Many thanks. Good times. ❤

  • @urha90n71
    @urha90n71 Год назад

    I love how much time you spent analyzing the Caverns theme lol, it’s my favorite song aside from the pause menu theme and is such a good rendition of the Bond theme

  • @RJKYEG
    @RJKYEG Год назад

    Goldeneye also came out on home video in may of 1996, so for those of us who hadn't seen it in theatres (I was 9-10 years old), the movie was followed up promptly by the N64 game in August/September of '96.
    The video store in my town was taking reservations to rent the game, it was that big of a deal.

  • @Smooth2218
    @Smooth2218 2 месяца назад +1

    Bonds mouth on the cover of the n64 game though. Once you see his mouth extension you can not unsee it.

  • @thegeb75
    @thegeb75 Год назад +2

    Continuing on with Eric Serra, I'd love a take on the soundtrack from the movie Fifth Element. That soundtrack is amazing.

  • @shanonkiyoshi4784
    @shanonkiyoshi4784 Год назад +1

    This score -- hands down -- is STILL one of my all-time favorite listening experiences. Eric Serra, the man who scored THE FIFTH ELEMENT and LEON, THE PROFESSIONAL (amazing scores unto themselves), brought the dynamite in BOTH HANDS and gave us a truly revolutionary interpretation of the James Bond themes & musical tropes. Other than Barry's work itself (and the original theme by Monty Norman!), NOTHING comes close to competing with this INSTRUMENTAL score. Granted the song @ the end didn't age well 🤷‍♂️, but everything else, especially its sampled Sonic Landscape makes it fresh for me, even today 😎👍🎶💥🛰

  • @KnightSlasher
    @KnightSlasher Год назад +2

    "Every single sound it that game was completely lodged into your brain"
    Yes Halo, gears of war, CoD among many others

  • @thomasflanagan505
    @thomasflanagan505 Год назад

    OMG!!! The industrial Pipe Hit... never realised how much that is ingrained in my Memory

  • @GoodWoIf
    @GoodWoIf 3 месяца назад

    I just feel like GoldenEye's soundtrack (the movie) so set that movie apart with character. It's so distinct. Every little sample brings me back to a moment in the film.

  • @Noone-of-your-Business
    @Noone-of-your-Business Год назад +1

    I dare say that abysmal tubular sound is simply a lucky accident in FM, most likely on a Yamaha DX-7. Just listen to the opening "gong" of "Beat it" - that's from a Synclavier, but it is pure FM - no samples involved.
    But yes, I get where you are coming from. To me as a Depeche Mode fan, that's a sound to _die_ for.

  • @StillTheVoid
    @StillTheVoid Год назад +1

    Eric Serra: A very underrated composer during the french new wave of movies with Luc Besson.
    So many movies in so little time.
    RIP Monty Norman

  • @Bobbias
    @Bobbias Год назад +2

    Oh hell yes. I played the hell out of Goldeneye as a kid. I was that asshole placing proximity mines all over when playing multiplayer with friends lol.