Unity Ads Tutorial 2021 Updated Interstitial, Rewarded and Banner Ads

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  • Опубликовано: 18 дек 2024

Комментарии • 202

  • @fehl9249
    @fehl9249 2 года назад +5

    If you are having issues in early 2022 with the script, version 3.7.5 works fine. Anything lower than 3.7 will not work. 4.0 was not working either.

    • @Overbound
      @Overbound 2 года назад

      Because of this comment I almost didn't upgrade because 3.7.5 was not working for me. I upgraded to 4.0 and all is well.

    • @qweasdy-pc6ql
      @qweasdy-pc6ql 2 года назад

      @@Overbound Can confirm: Just use the scripts from Unity docs and you should be fine after upgrading to 4.0. Worked perfect for me while using Unity 2019.4.18f1

    • @Music__Production
      @Music__Production 2 года назад +2

      we are talking about the adverisement package here for people who does not get it

  • @soheibmemes2594
    @soheibmemes2594 2 года назад +1

    bro u helped me, everyone's solution didn't work but urs is the best and eziest one

  • @documentary_5
    @documentary_5 Год назад +1

    Thank you so much beacause I sub and like . Thank you Pixelbug Studio

  • @tudougames86
    @tudougames86 3 года назад +1

    Fantastic clear video. The integration has changed a lot since I last did it so this video is massively helpful. Subscribed.

  • @wonderxtreme4651
    @wonderxtreme4651 3 года назад +1

    I had watched a million videos on how to do this. Finally I found one that really works thanks. I'm subscribing

  • @matthewcraft7457
    @matthewcraft7457 3 года назад

    Thank you. I watched multiple videos but only yours worked

  • @hmstark
    @hmstark 2 года назад

    soon it will be 760k subscribers,Content is super clear , Keep it up PixelBug

  • @Alternative-Medicine-Pharmacy
    @Alternative-Medicine-Pharmacy 2 года назад

    what can i say man to thank u
    i've tried more than 15 videos nothing worked with me but you are my hero u saved me, 1000000 thanks😍
    but banner ads only showing test in editor not on mobile, there's a solution for that

  • @Malik_gamedev
    @Malik_gamedev 3 года назад +2

    Amazing video. After testing a lot of tutorials finally, this works for me. Thank you so much. You deserved Like and also Subscribe👍

  • @RafaelRibeiroRafones
    @RafaelRibeiroRafones 3 года назад

    Man, after years trying to get a job, finally i can earn some money. Thank you so much!

  • @bronsoninnovation9079
    @bronsoninnovation9079 3 года назад +4

    You Mate Are An Absolute Legend, got yourself a sub

  • @seanfk
    @seanfk 2 года назад +1

    Awesome tutorial! Really helped me to understand this, very clear and step by step, just as i like it!

  • @Mr.AkPlayzzz
    @Mr.AkPlayzzz 3 года назад +2

    bro i try to put rewarded ads but error is occuring "Invalid token '=' class, struct, or interface member declaration" plz solveit

  • @KokapaGameDev
    @KokapaGameDev 3 года назад

    i try with some doifferent unity version but got stuck on ads initialization, i never get the debug log unity ads initialization complete, are you guys get the same problem ? anyone have the solution?

  • @Ice-uw8vd
    @Ice-uw8vd 3 года назад +4

    The ads play in the editor, but do not show up on android test build

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +1

      Make sure you have given android game id in sdk Script. And try tapping the button two times and wait for 15 seconds. Then close the app, reopen app and try again. App will show test ad. Don't forget to have an active internet connection on your device

    • @Ice-uw8vd
      @Ice-uw8vd 3 года назад +1

      @@PixelbugStudio Tried everything. It still doesn't work on Android, but works on the editor.

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +1

      Join the discord, let's chat there

    • @exelion2158
      @exelion2158 3 года назад

      @@PixelbugStudio I am having the same issue, any chance you guys fixed it ?

    • @DazeWare
      @DazeWare 3 года назад

      @@PixelbugStudio yeah I've got the same thing

  • @luckydenzel
    @luckydenzel Год назад

    How to do this when you complete a level because at the start the UI of the level complete is off and so the buttons that come with it then you get a error can you show how to do that?

  • @danielmonteroroman2139
    @danielmonteroroman2139 2 года назад +1

    Hello.
    Anyone knows how to do this with more than 1 rewardedAdButton and with diferents rewards in diferent panels?

  • @simonaberg4392
    @simonaberg4392 3 года назад +2

    How do you actually REWARD the player after watching the ad? I assume you put your code in the "OnUnityAdsShowComplete" inside the if-statement. But that doesn't seem to be working for me. The "Debug.Log("Unity Ads Rewarded Ad Completed");" doesn't even trigger.

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Did this problem resolved?

    • @simonaberg4392
      @simonaberg4392 3 года назад

      @@PixelbugStudio Nope, it's not been resolved yet. Is this only happening me or have you checked that the Debug.Log pops up in the console when closing the ad?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Unfortunately some developers already have created a thread in unity answers about this, but unity didn't responded yet.

    • @ikee_2947
      @ikee_2947 3 года назад

      Hi! i'm having the same issue have you solved this problem?

    • @Freshnezzzz
      @Freshnezzzz 2 года назад

      Has this been resolved?

  • @Sixfourgame-
    @Sixfourgame- Год назад

    Hi I have a Problem With Unity Ads everytime when is game over ads it showing and the scene sound is playing How can I stop Scene sound from Playing when ads is showing.

  • @ajaykumar-zo4lc
    @ajaykumar-zo4lc 2 года назад

    Thanks for the video, it's working fine on unity editor but when I test in real device banner position always showing on top_left corner no matter what I positioned.

  • @postymusic4387
    @postymusic4387 2 года назад

    Thanks for the nice tutorial

  • @PepoWarGames
    @PepoWarGames 3 года назад +1

    What the defferant between load ad and show ad? Because u have used load ad method not show ad method

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +1

      Load ad method downloads and make the ad ready for showing. Show ad just shows the ad

    • @PepoWarGames
      @PepoWarGames 3 года назад

      @@PixelbugStudio but u didnt call show ad in the video u just called load ad ? Is that right

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +1

      There are loadad and showad methods already written in the script. I called load ad in start function so that i can download and make sure the ad is ready for showing before someone tap on ad showing button. And then i assigned load ad method to the button. Which means when someone press that button then the showAd method will be executed. Hope that's clear.

  • @LOLProjectSYD
    @LOLProjectSYD 2 года назад +2

    The console didn't say initialization complete, I have been searching the internet to try to figure out why but I can't find any answers. Tutorial was really nice and detailed just wish I could get this working.

  • @InfiniteCodeSource
    @InfiniteCodeSource Год назад

    nice tutorial! One question, when publishing to xcode it says "'IronSource/IronSource.h' file not found" and doesnt let me archive it, how would i fix this?

    • @luckydenzel
      @luckydenzel Год назад

      But why would you put ads on buttons? Because to let this work the buttons always need to be active to let the script work and if it's off you will aslo get an error

  • @dragontailsb1971
    @dragontailsb1971 3 года назад

    Wow this vid is AMAZING
    thank You!!

  • @qweasdy-pc6ql
    @qweasdy-pc6ql 2 года назад

    Great Tutorial, thanks a lot. Simple, Quick, Efficient! :)

  • @emicandea9819
    @emicandea9819 3 года назад

    This video helped me, thank you!

  • @ani-gamer320
    @ani-gamer320 3 года назад +1

    I can't see ads when I build the android apk ? How to fix this one?

    • @ikee_2947
      @ikee_2947 3 года назад

      Hi! I have the same issue have you solved this one?

    • @ani-gamer320
      @ani-gamer320 3 года назад

      @@ikee_2947 no it's instantiated but user can't see it 🙂

  • @zamizami4689
    @zamizami4689 2 года назад

    Thanks Thanks Thanks For Guiding In a much better way

  • @anussqadeer3181
    @anussqadeer3181 2 года назад

    what ae test ids for unity ads

  • @Aker
    @Aker 2 года назад

    awesome video dude☺

  • @mikey_r3
    @mikey_r3 2 года назад

    There's something I don't understand
    What happens to the Interstitial and Rewarded Ads buttons you've created? That means they show up on your gameplay right?
    I thought Interstitial Ads are automatic, they don't need a click? Or what am I missing??

  • @jeap-k1555
    @jeap-k1555 2 года назад

    Can you implement Unity Ads and AdMob Ads in the same project or need just one. If need just one who is the best ??

  • @adityapaswan2641
    @adityapaswan2641 3 года назад

    Advertisement.initilize(parameters)
    I had problem in this line of code, initialize turns red I tried almost everything but it's not fixing yet

  • @kossonoualain7744
    @kossonoualain7744 3 года назад

    hi when i finish this is what comes out " Error showing Ad Unit Interstitial_Android: NOT_READY - Placement Interstitial_Android is not ready " what to do? thank you

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      It's because the ad is not ready. Means not downloaded or not loaded. Make sure you have an active internet connection and you are loading the ad before showing it.

  • @Music__Production
    @Music__Production 2 года назад

    Error showing Ad Unit Interstitial_Android: NOT_READY - Placement Interstitial_Android is not ready

  • @PK-kw5kk
    @PK-kw5kk 2 года назад

    I don't see Android ID on Service?

  • @SumbulRajput
    @SumbulRajput 2 года назад

    It helps me alot. Thankyou so much

  • @Mr.AkPlayzzz
    @Mr.AkPlayzzz 3 года назад +1

    JaKhass video hai bhidu

  • @cooler677
    @cooler677 3 года назад

    Thank you very much you'r video really helped me

  • @L1ghtOn3
    @L1ghtOn3 2 года назад

    how do you know the player has been rewarded? when I close the ad there is no reward? Or will this work when the game is released? Surely pressing close should generate the rewarded add reward like an extra life etc Maybe I am doing something wrong? I can get the rewarded ad working but no reward when I close, is this normal? Thank you for your time and your video. Peace.

  • @VINNUSAURUS
    @VINNUSAURUS 2 года назад

    how to adjust UI according to banner ad size?

    • @PixelbugStudio
      @PixelbugStudio  2 года назад

      Didn't get that

    • @VINNUSAURUS
      @VINNUSAURUS 2 года назад

      @@PixelbugStudio solved the problem 👍🤪 thank you anyway

  • @aounmuhammad2607
    @aounmuhammad2607 2 года назад

    Great Man

  • @souvik_saha
    @souvik_saha 3 года назад

    Do I need to initialize ads only once the game runs or when every new scene loads? Should it add the script to every scene or should I use singleton to pass it on every scene? And should I disable the test mode in the script too?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +3

      You should pass the script to every scene. You can use "don't destroy on load".

  • @markandrew9272
    @markandrew9272 2 года назад

    when i put the code for rewarded ads it came with a bunch of errors, i don't know what to do. I put the right version and the name is correct

    • @PixelbugStudio
      @PixelbugStudio  2 года назад

      Did you google the errors?

    • @markandrew9272
      @markandrew9272 2 года назад

      @@PixelbugStudio never mind i found out my package for it wasn't updated to the max, sorry about that

  • @kamelhajjy9876
    @kamelhajjy9876 3 года назад

    The type or namespace name 'UnityAdsInitializationError' could not be found (are you missing a using directive or an assembly reference?) the solution plz

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Did you do exactly what is shown in the video?

    • @videpic126
      @videpic126 3 года назад +2

      you need to have sdk 3.7 or higher to do that click windows .. package manager ... advertisement ... click on the other version , the newest one ! and click update

  • @JDE19
    @JDE19 2 года назад

    My banner ad is really small, anyway to scale it up?

    • @PixelbugStudio
      @PixelbugStudio  2 года назад

      Hello.. did you managed to fix it?

    • @JDE19
      @JDE19 2 года назад

      @@PixelbugStudio I’m not sure I’m waiting for my game to pass the review stage on google play so I can see

    • @JDE19
      @JDE19 2 года назад

      @@PixelbugStudio turns out it was the aspect ratio i was using

  • @gabriel-jovem
    @gabriel-jovem 2 года назад

    sounds are gone just after rewarded ad

  • @dulo9276
    @dulo9276 3 года назад

    How to add multiple rewards....like on button gives you coins after watch whole ad and other button gives you extra life??? I mean i can create 2 seperated methods for each reward but how to implement witch reward should player get? Do i need to make two seperated Reward scripts and call function from each Reward script?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +2

      I think making a bool or int to identify which button is pressed will solve your problem.

    • @dulo9276
      @dulo9276 3 года назад

      @@PixelbugStudio yea i was thinking that too, I even did that with bool and its working. I was just curios is there another way to add multiple rewars.
      Thank you for responding! :)

  • @adityapaswan2641
    @adityapaswan2641 3 года назад

    Brother while implementing SDK code it throws error in initialization

  • @himanshutripathi3324
    @himanshutripathi3324 Год назад

    Sir actually I follow the same but it's not working

  • @mfatihbarut
    @mfatihbarut 3 года назад

    Great job thank you!

  • @rakeshram84
    @rakeshram84 3 года назад

    am getting this error can u help me out "Error showing Ad Unit Interstitial_Android: NOT_READY - Placement Interstitial_Android is not ready"

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      2 reasons.
      1. May be you don't have an active internet connection..or
      2. You're not loading the ad before showing it.

  • @mkhanbari2306
    @mkhanbari2306 2 года назад

    where can I put the reward in rewarded ad

    • @PixelbugStudio
      @PixelbugStudio  2 года назад

      There's a function called "OnUnityAdsShowComplete" in the documentation. You can copy paste it from there.

  • @levin1417
    @levin1417 3 года назад

    Hello, when I Start my Scene offline and get online while staying in the same scene the ad wont be able to load. Any solutions to fix that Problem?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      The thing is your ad loading function is calling when the scene starts. If you're offline at that time, then the ad loading will be failed. So to fix that you can check the internet connection before loading the ad instead of directly loading ad which lead to failure.

  • @dakgaming01
    @dakgaming01 3 года назад

    Bro I subbed everything worked but the ads are only about unity any advise ?

  • @6riz287
    @6riz287 3 года назад

    Thank you very much :)

  • @Johanna77777-z
    @Johanna77777-z 2 года назад

    Does anyone know of a video showing how to make banner ads with mediation in unity?

  • @__random_variable
    @__random_variable 2 года назад

    bro error is coming on IUnityAdsInitializationListener what to do

  • @suraj8356
    @suraj8356 2 года назад

    Hi I have a question, When player clicks on rewarded ads, multiple times the reward keeps multiplying every time is there a fix for this? Thanks

    • @PixelbugStudio
      @PixelbugStudio  2 года назад +1

      Give reward only after the ad is completely played. Not after you click the ad button.

    • @suraj8356
      @suraj8356 2 года назад

      @@PixelbugStudio public void OnUnityAdsShowComplete(string adUnitId, UnityAdsShowCompletionState showCompletionState)
      {
      if (adUnitId.Equals(_adUnitId) && showCompletionState.Equals(UnityAdsShowCompletionState.COMPLETED))
      {
      Debug.Log("Unity Ads Rewarded Ad Completed");
      gameManager.RewardedAdCoins(); // reward function being called
      Advertisement.Load(_adUnitId, this);
      }
      }
      I have written like this, as we are using Ad 4.0.0 there is no remove listener function, unity says its handling callbacks not sure, if you can help on this much appreciated.

    • @PixelbugStudio
      @PixelbugStudio  2 года назад +1

      Can you try Ad version 3.7.5. This problem occurs to many devs.

    • @suraj8356
      @suraj8356 2 года назад

      @@PixelbugStudio sure, Thank you again 👍

    • @AxeyPM
      @AxeyPM 2 года назад

      @@suraj8356 maybe add a bool at the top of the script , and when they press the watch ad again it sets to false again,
      bool adrewarded = false;
      public void OnUnityAdsShowComplete(string adUnitId, UnityAdsShowCompletionState showCompletionState)
      {
      if (adUnitId.Equals(_adUnitId) && showCompletionState.Equals(UnityAdsShowCompletionState.COMPLETED))
      {
      Debug.Log("Unity Ads Rewarded Ad Completed");
      if(!adrewarded ){
      adrewarded = true;
      gameManager.RewardedAdCoins(); // reward function being called
      }
      Advertisement.Load(_adUnitId, this);
      }
      }

  • @moritzjantzen8612
    @moritzjantzen8612 2 года назад

    what is when the player turn the wifi of

    • @PixelbugStudio
      @PixelbugStudio  2 года назад

      You'll have to write a code for "if the ad load is failed". You can find the function for that in the documentation.

  • @lucynavt
    @lucynavt 3 года назад

    OnUnityAdsShowComplete doesn't work, like the player is not rewarded at all : (

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      That's still a problem developers face including me. If i find any solution I'll inform you.

    • @lucynavt
      @lucynavt 3 года назад +1

      @@PixelbugStudio after I build project to Android it works, it gives the rewards after watched video, in Editor tho it doesn't

  • @Stereo.Flacko
    @Stereo.Flacko 3 года назад

    when i copy and paste the first script, appear this error: no overload for method "Initialize" takes 4 arguments
    what i do?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Have you changed the name of script same as the class name?

    • @Stereo.Flacko
      @Stereo.Flacko 3 года назад

      @@PixelbugStudio Yes :(

    • @Maxtam83
      @Maxtam83 3 года назад

      @@Stereo.Flacko i have a same pb with ads 4.0

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      I'll check and get back to you guys

    • @Maxtam83
      @Maxtam83 3 года назад

      @@Stereo.Flacko remove ads 4.0 and ubdate to ads 3.7.5

  • @marcos.0063
    @marcos.0063 2 года назад

    In the sdk script, initialize marks me as false, do you know why?

    • @PixelbugStudio
      @PixelbugStudio  2 года назад

      If you're using a version other than 3.7.5 then please switch to 3.7.5

    • @marcos.0063
      @marcos.0063 2 года назад

      @@PixelbugStudio hello, it works for me.
      but I have another problem, when I pass the game to my cell phone, would the test ads have to be seen? because they do not appear to me, I am afraid to upload it to the play store and that the ads will not be shown

    • @PixelbugStudio
      @PixelbugStudio  2 года назад +1

      I didn't published any games with Unity ads. But if the test ads are working fine on your mobile device then everything you have done is correct. Next thing you should do is turn off test ads and publish the game. Never test with real ads on your device. It'll give wrong ad traffic to the server. Which is not good for your game.

    • @marcos.0063
      @marcos.0063 2 года назад

      @@PixelbugStudio Do you know what could be the problem why the ads are not shown on my cell phone?

    • @PixelbugStudio
      @PixelbugStudio  2 года назад +1

      When the real ads are starting to show for the first time it'll take some time. Ads will show only when they get enough request to the server. That may be the problem here.

  • @SayedSafwan
    @SayedSafwan 3 года назад

    Hello,Ads Are working fine and all but What to do if want Publish this on Google play and Earn Money or something?Do i have to do anything more?Thanks!

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Once your test ads are working fine then you have already registered your app on unity ads. You can see your app on unity dashboard. Before you publish the app make sure to uncheck test ads. I have only used admob to upload my game. So i am not really sure if there's any other complications are there in unity ads. But both ad platforms works pretty much same way.

  • @evanseptory5225
    @evanseptory5225 3 года назад

    Can i ask you? Why my console shows Interstitial ads not ready? Whats should i do?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +1

      You need to call load ad method before calling show ad method. And you should have an active internet connection.

    • @evanseptory5225
      @evanseptory5225 3 года назад

      @@PixelbugStudio yeah... I've fixed it... Thank you mate

  • @evanseptory5225
    @evanseptory5225 3 года назад

    Hello... How to add rewards after the rewarded ads finished playing? Thanks in advance

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +1

      There's a method called OnUnityAdsShowComplete. You can find it in the documentation and you can copy paste code for rewarding inside this method

    • @evanseptory5225
      @evanseptory5225 3 года назад

      @@PixelbugStudio i've tried that, but the rewards doesn't seems to play out. The rewards for my game is just a simple restart the game... But it seems the game don't restart after the ads finished.

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Can you try with a different version of unity ads. This problem has occurred to other devs also. Don't know when they're gonna fix this.

  • @arnoldthegreat4138
    @arnoldthegreat4138 2 года назад

    when i uncheck the test mode in the banner Ads it doesnt show anything on the Android build hmmmm but if i check it the Ads shows up but its in test mode anyone have the same problem as mine

    • @rax4355
      @rax4355 2 года назад

      same

    • @arnoldthegreat4138
      @arnoldthegreat4138 2 года назад

      @@rax4355 i got it bro u cant test real ads in development its illegal and you can get banned from using real ads when testing thats why its not showing but if u publish it in playstore it will show up.

    • @rax4355
      @rax4355 2 года назад

      @@arnoldthegreat4138 ok, thanks bro

  • @PowerGame422
    @PowerGame422 2 года назад

    Thanks a lotttttttt!

  • @mgtopics108
    @mgtopics108 3 года назад

    Banner Ads Not Showing On Build PLEASE HELP

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +1

      Please open and close app more than 3 times. May be it's becoz the time it's taking to download the ad.

    • @mgtopics108
      @mgtopics108 3 года назад

      @@PixelbugStudio but rewarded ad is working and what is downloading

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      I mean the test ads should be downloaded if you are testing on a device. Try changing the placement position of the ad.

    • @mgtopics108
      @mgtopics108 3 года назад

      @@PixelbugStudio I am not testing, its final release, I think I have done some mistake in banner ad code can you please comment the code because you cut some part in banner ads Chapter

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Join discord so that we don't spam the comment section.

  • @6riz287
    @6riz287 3 года назад

    Hi. Reward not working. İ mean ads showing but Debug.Log(Rewarded); not showing in console…

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Unfortunately some developers already have created a thread in unity answers about this, but unity didn't responded yet.
      Every devs out there including myself is facing this issue. If there's any update or any solution comes up , I'll inform you.

    • @6riz287
      @6riz287 3 года назад

      @@PixelbugStudio thanks

    • @6riz287
      @6riz287 3 года назад

      @@PixelbugStudio Hey, the code above the OnUnityAdsShowComplete tells the code tells //İmplement the Show Listener’s OnUnityAdsShowCompleted…
      So i think if we can implement that then it will work. But how to implement that?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      The commented line is just the description of what the code below is for. It's already implemented.

    • @6riz287
      @6riz287 3 года назад

      @@PixelbugStudio oh :(

  • @marvelperson1628
    @marvelperson1628 3 года назад

    Error showing Ad Rewarded_Android: NOT_READY - Placement Rewarded_Android is not ready

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Are you connected your device to the internet?

    • @marvelperson1628
      @marvelperson1628 3 года назад

      @@PixelbugStudio yes i mean the ad works but after i close it if u wait for a second or two it prints that error in the console, but its ok now

  • @adityapaswan2641
    @adityapaswan2641 3 года назад

    Bro still I am working hard on this
    Why it's not happening

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Will figure this out tomorrow. It's night time here. Get into the discord please. So that we don't spam the comments.

    • @adityapaswan2641
      @adityapaswan2641 3 года назад

      @@PixelbugStudio
      Okk brother

  • @6riz287
    @6riz287 3 года назад +1

    Subscribed

  • @6riz287
    @6riz287 3 года назад

    Could you please make a video about implementing Facebook Audience Network with Bidding on Unity?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Never done that..but will try for sure

    • @6riz287
      @6riz287 3 года назад

      @@PixelbugStudio Thanks)

    • @6riz287
      @6riz287 3 года назад

      @@PixelbugStudio There are lots of tutorial about implementing facebook audience network on unity but there is not tutorial for unity how to move apps to bidding on facebook audience network

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      It changed recently ryt?

    • @6riz287
      @6riz287 3 года назад

      @@PixelbugStudio Yeah, İ do not know how to move my unity apps to bidding

  • @dakgaming01
    @dakgaming01 3 года назад

    Which software you used to code i am using the default Microsoft visual studio but in your case its auto correcting too

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      You can add plugins for autocorrect

    • @dakgaming01
      @dakgaming01 3 года назад

      @@PixelbugStudio any suggestions?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      You can find those here code.visualstudio.com/docs/other/unity

    • @dakgaming01
      @dakgaming01 3 года назад

      @@PixelbugStudio thx

  • @abyanmahya5184
    @abyanmahya5184 3 года назад

    Thanks bro

  • @ZeonplayzYt
    @ZeonplayzYt 3 года назад

    when ever i copy any code its says are you using a reference waha wah wah

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Make sure your class name and the script file name are same. When you copy paste the entire code, the class name will not be same as the script file name

    • @ZeonplayzYt
      @ZeonplayzYt 3 года назад

      @@PixelbugStudio very glad you responded i tried that too i will leave a reply of the exact error in a while

  • @StolenGalaxy
    @StolenGalaxy 2 года назад

    Thankyou!

  • @saishsawant7410
    @saishsawant7410 2 года назад

    Nice
    i ma b rich

  • @adityapaswan2641
    @adityapaswan2641 3 года назад

    It's not the way I meant poor video

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +1

      Sorry about that. What was the problem you were facing while implementing ads?

    • @adityapaswan2641
      @adityapaswan2641 3 года назад

      @@PixelbugStudio I like the way you replied you are👈 the bestGdev 👍
      Hmm I was looking for the explanation of codes which is still not available in your video just copy and paste is not a good practice I thought ,otherwise video was good

    • @PixelbugStudio
      @PixelbugStudio  3 года назад +1

      Actually there's no need to understand full code of ad implementation unless you wanna do something innovative while implementing ads such as rewarding player through a banner ad or something. You can find detailed explanation in the unity documentation if that's the case.

    • @adityapaswan2641
      @adityapaswan2641 3 года назад

      @@PixelbugStudio brother I am having problem with SDK code ,when I pasted it in visual studio it throws error with initialize ,in the following line of code advertisement.initialize(parameters);

  • @sanketvaria9734
    @sanketvaria9734 3 года назад

    Too complicated. simplyfy it.

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      Can you tell where you are getting stuck?

    • @sanketvaria9734
      @sanketvaria9734 3 года назад

      @@PixelbugStudio why do I need buttons for banner ads? Shouldn't they run automatically when game starts?

    • @PixelbugStudio
      @PixelbugStudio  3 года назад

      In unity documentation they have written script so that when you press a button banner ad will show. But in this video i have commented those lines and every time the game is being played the banner ad will show. You can customise the code as your game's needs. If you need further help then join discord. I can help you there

  • @ihatejulen
    @ihatejulen 2 года назад

    :D

  • @xiaozhanli
    @xiaozhanli 3 года назад

    Thanks a lot this really helped

  • @RaysofMotivation
    @RaysofMotivation 2 года назад

    Thank you so much man.