I'd like to specify this is not a serious video lol, i just wanted an excuse to do something silly. It was fun tho :p Edit: for all those people commenting about different ways to do this, There are definitely ways to do this more efficiently and compactly, and if any of you feel like building them and sharing the results in my discord please do!
Thing that's missed is that the stress units generated by water wheels is defendant upon the number sides in contact with flowing water, which is why a lot of the designs using water wheels have it wrap around. The large wheels may have especially underperformed as a result of this.
I made myself a better small water wheel version and each layer makes 115,200 su and each layer is only 4 blocks tall (and fits entirely within the chunk) so 96 layers makes 11,059,200 su total
@@thecatsmithyou could "copy/paste" that improved design to build limit with schematicannons in survival to have more power than you'd ever need in a modpack😂
imagine the centerpiece of your factory being an entire obelisk of energy creation, connecting every machine in your world and still running to power more
I'd say that connecting waterwheels outside the chunck is 100% valid. You're not GENERATING SU outside of the chunk, just transmitting it, which is what you'd need to do anyway for powering machines.
@@CathodeRayKobold Counter-counter-point, any building built around these generators would need to be bigger than a chunk by 1 block on all sides except top and bottom, making them 18x18, thus the building wouldn't be chunk sized.
And for the engines, could we count just having a pool of 10k lava outside the chunk as a given? We want raw output, not so much any of the intricacies of running a steam engine
You can double the number of small water wheels. They can't be placed next to each other, but you can push them next to each other with mechanical pistons.
You can even do the same thing to have two layers of water wheels next to eachother to even further increase it or do vertical double layers with water flowing down to get rid of the moving in separate directions problem
I would have sacrificed the bottom of the steam engine chunk to be a 10k lava block infinite pool using hose pulleys and then crammed as many level 9 boilers above that as I could.
For the level 9 engine design, you can actually fit that amount of lava in the 2x16x384 block space between both sides, so no space would be sacrificed other than the space after the 5th on each side.
theoretically you COULD put 128 sails on each windmill and compress the thing down to an incredibly small height, getting them up to 8192su each. times that by 255, and divide by half since you’ll need a layer for cogs underneath the build, and you have a theoretical amount of ~400 MILLION stress units. now you just have to ask yourself if you want to try to even begin fitting that many sails on a windmill bearing LOL
@@morrowear i mean you would run the windmills to turn them non-solid and then build inside of them while they moved. theoretically, it would be possible to set up, just really really annoying.
actually, the windmeals should've won by a LANDSLIDE each windmeal bearing can support up to 128 sails (you only used 8 on each), and when taking into account the ability to overlap the windmeals (which you didn't account for), you can have half of ALL the blocks in the chunk be maxed out windmeal bearings (connected to 128 sail blocks and generating 8192 SU each) with the other half of the blocks used for transfering the generated power for a total of: 8192*384/2*16^2 = 402,653,184 SU (aka around 8.55 times more then even the steam engines) you're welcome
Only in theory, in practice, those windmills will break if you unload the chunk in any way, including reloading the world, so unless you have a server that you can keep on till the heat death of the universe and run chunk loaders, it is kinda pointless to cram that much power
@@JamesTDG yeah... also if you did run this setup and filled an entire chunk with it, it would cause so much lag that you would need a NASA super-computer with a massive GPU to run this this is meant to be more like a thought experiment
You can actually place small water wheels right on top using a mechanical piston, forcing the waterwheels between. Do this in rows to build height and have water flowing between them. You will make a ton more Stress Units
For the Steampower, you could have gone with your bigger design, when you fill the space in between with lava itself. It would be ~12k lavablocks, which would make it an infinite source - where you could add 32 pumps into - making even more power possible :)
@@skeej_inc great tip just to let you know when it shows the stress units remain it does mean it's alot of power since how create mod works limits stress and evens it out
you should use the crafts and additions mod so you can have the blaze burners use pipes to fuel themselves instead of buckets... also they look pretty cool once you give them a straw. It'll also save room!
I wonder how Create Crafts & Additions would change the steam engines? If you can pipe lava directly to the BB, you could make an infinite lava pool in the middle and just power then that way, which should allow for 3x3 setups in the limited space.
technically a 10k block lava source would only be 39 blocks, 40 just to be safe, still gives you a good 344 blocks for engine building. Further testing required.
@@skeej_inc With your 3x3 engine setup that had a two block gap down the middle, you could fit a 10K infinite lava column. That's 32 blocks by 384 layers tall. Even cutting out two on each side for a pipe (with pumps) and shaft from top to bottom, 28 blocks will give you an infinite source at about 358 blocks tall. Plenty enough for a hose pulley. Just mind the air gaps.
@@danielrhouck likely not as blaze cakes take wheat and eggs (and netherrack which cant be automated in base create) or biofuel takes even more (of any) crops (and seeds) to make
@@loganstoker3920 Bioethanol also requires cinder flower, but Crafts&Additions makes that renewable. Not sure how small you can get a factory for everything, though.
10:29 you can make this system more efficient if you have a gigantic lava pool in the overworld. There is actually a built-in limit to how much create hoses can suck up liquids, 10K blocks specifically, and it is easily attainable in survival (you will need to break the 1 chunk rule due to the size of lava needed since you need 40 layers (10k blocks/256 blocks per layer) to have the source needed. HOWEVER, I think you can also directly pump lava into blaze burners... (this may actually be an add-on thing so take this with a grain of salt)
@@xanderplayz3446 Well there actually is. In create and in vanilla depending on your definition. There is a gamerule that enables lava to create source blocks like water does. There's also the create thing of making a lava pool large enough to be functionally infinite to pumps- if that's still a thing
Regarding why the large water wheels were less effective than the regular ones, they produce 4x the stress (iirc) but take up 9x more space. So, in one direction they have significantly higher stress density, but each additional direction factored in loses you density because you can't place them as close together.
5:40 I knew it'd be less than the small waterwheels but I estimated like 1.5mill~ or so, so that was surprising. It makes sense in general though, a large waterwheel takes up a 3x3 area but only provides twice the SU of a small one.
Alr, hear me out. The world is like, 60 million x 60 million right? Meaning the world is around 3.75 million x 3.75 million chunks. That means, if my horrible math is correct, we are looking at roughly 6.62 x 10^20. Thats 662,000,000,000,000,000,000 SU. Thats 662 QUINTILLION SU. Not enough tbh
10:37 create considers 10000 lava source blocks that are connected as an infinite amount. 2 wide(shown earlier with the 3x3), 16 long and 384 high for a total of 12288 contained in the chunk, making for more than his current design
Using an infinite lava source at the bottom of the chunk using the bottomless functionality of the hose pulley a lot of space could have been saved, allowing for the bigger alternatives to the small steam engine on each layer.
You could rotate one chaindrive in the middle to face down, would still work and you have your vertical connection as well. So the cogwheels on the side are ok bcs you did not do the chain drive thing
This was a great video, why would people get annoyed at it?! Doing something silly and fun is good for the soul and as long as the videos are entertaining - which Skeejs' are - then why should we worry over the daft ideas Skeej comes up with. Keep it up Skeej. xxx
i just wanted an excuse to make a stack of waterwheels to build limit, there is legitimately no other reason this video exists The other stuff was just a bonus
I would allow collecting stress to be outside, as you just want to see how much stress the chunk can produce, and not 'gather' with gather combining the generation and collection...
In q past version you could get running flywheels using a blast furnace and a mechanical piston,so 4294967296 su( if you ignored the chain gearshift thing like what you did with the water whels)
The question is how much stress units can be generated in a chunk not transported or collected so id say youre fine building that stuff out of the chunk
For steam engines, is it possible to use an infinite lava source in the center instead of using the dripstone lava? Going up to world limit in a 16x2 area creates 12k empty spaces for lava to place
i'm curious if going for an infinite lava source would yield more su. you'd have to sacrifice 40 block of the chunk (16x16x40=10240) , but could then just pump the lava to lvl 9 engines.
I wonder how compact you could have made the steam engines if you had the Create: Liquid Fuel addon. It allows you to pump lava directly into blaze burners.
Honestly didn’t watch the video, just clicked cause I wanted to say this skin is the goat and I still use it to this day. On bedrock it has had… problems, like opening a chest causes the tail to flip to the front… leaving me invisible in 3rd person, couple of problems over the years, still the goat. Later ✌️
If you did a massive body of lava instead of the drip stone farm would it be possible to make a infinite lava source and use a hose pulley at the top to power the whole thing
could you try the 3x3 engines again, but leave the bottom 25*16*25 blocks out and filled with lava (= infinite lava source). would the loss of space be worth the extra energy the 3x3 provides
Im pretty sure if you use worldedits /stack command it will also stack the buckets aswell soo yeah Oh yea and it doesnt lag every time you would have to stack them
I'm not experient at all so correct me if I'm wrong, but shouldn't more torque, and therefore Stress Units, be generated when you couple differeent sized gears to decrease speed?
if im not wrong you can make pumps spit out infinite lava if you have a 10000 block lake of it so I feel like if you put that at the bottom of the world you can make more su but thats just a theory
I made a version of the steam engine one that fits 3 whole small one, produces over a million per layer, its a bit higher, but the stress output is better than 2 layer of yours. I also made a 3x3 steam engine design, fits 3 of them, and the pumps and arms are powered by water wheels. All im saying is... GET DUNKED ON
hi :D i know this is a silly video but you got my nerdy ass cuious nonetheless lol with a few simple calculation, i was able to know that with the level 9 steam engine, for them to loose efficiency compared to the level 4 steam engine, they'd need to be at least 12 layer thick, anyhting under 11.9947 (round it to down to 11) layers will produce more than 47 083 520,. at best if you can somehow keep the 5 layer thick steam engine, you should produce 112 066 560 su, otherwise just slighly less everytime until layer 11 where it's 50 135 040 su :D
what i tough about the video is not that "it wasn't optimized" ('cus it was insainly bad) but that how could your pc be alive after all those ? Also if anyone is trying to get the absolute max out of steam engines you should go for a 10k source inf lava 'cus it's much much better if you need that much lava for something
Exactly where i got it from! I used to use the gecko skin from the battle and beasts pack on ps3/4 legacy editions and kept it when i moved to PC/java edition
why doesn't anyone use tree farms for steam engines? you can even use a bulk smelter to get a crap ton of charcoal but that might sacrifice too much space and I'm too lazy to do the math so maybe just normal tree farm with 1x1 buffer vaults
I just discovered this myself. The amount of trees I needed to support my engine array was a little disappointing, though. It didn't end up being more compact than a dripstone lava farm.
So the only reason as to why the Large Water Wheels produced less SU than the small ones, is simply because while the large one produced more SU than the small one, there was a larger amount of the Small Water Wheels than there were of the Large Ones. Since the large ones produces twice the amount of the small one, but because of how many small ones there were. They simply outnumbered the large ones by more than enough amount that they produced more SU than the large one simply because they had a bigger number and therefore was able to produce more. If you had an equal amount, then the large ones would definitely produce a much higher amount. But you wanted to do it within a chunk and you compressed it as much as you could, so no faults there and you wanted to experiment and you did. When there is experimentations, there is no such thing as a wrong way to do it! The only thing that exists is how badly it backfired!
the small water wheels weren't as compact as possible and quite a lot of space was wasted waterwheel = [W] air = [A] water source = [B] [w][b][w][w][b][w][w][b][w][w][b][w][w][b][w][a] [w][a][w][w][a][w][w][a][w][w][a][w][w][a][w][a] is the basic layout and that should end you off with a 15x2x15 square of water wheels connect all of the water wheels vertically with chain drives and with this layout you need to only sacrifice 1 set of water wheels because you turn all the chain drives on one set of "[w][a][w]" in a stairway pattern (cant do it all in one layer because neighboring "[w][a][w]" will conflict and break the chain drives) or a bumpy pattern :> you connect them horizontally with a gearbox because they will be rotating in opposite directions and thats what a gearbox is for the pattern i listed above is meant to be at the absolute build limit and the water will fall all the way down to bedrock/void to make all of the water wheels rotate hopefully what i said made sense because it does to me :P all of this was thought instantly by my micro management brain the second i seed you say that [w][a][w][a][w][a][w][a][w][a][w][a][w][a][w][a] was the best pattern and then spaced it all odd lol
I'd like to specify this is not a serious video lol, i just wanted an excuse to do something silly.
It was fun tho :p
Edit: for all those people commenting about different ways to do this, There are definitely ways to do this more efficiently and compactly, and if any of you feel like building them and sharing the results in my discord please do!
Thing that's missed is that the stress units generated by water wheels is defendant upon the number sides in contact with flowing water, which is why a lot of the designs using water wheels have it wrap around. The large wheels may have especially underperformed as a result of this.
@@crazybunnyproductions7287 not anymore actually
I made myself a better small water wheel version and each layer makes 115,200 su and each layer is only 4 blocks tall (and fits entirely within the chunk) so 96 layers makes 11,059,200 su total
I might be wrong but with a large enough amount of lava does it not become classified as infinite with pumps so would that work?
@@thecatsmithyou could "copy/paste" that improved design to build limit with schematicannons in survival to have more power than you'd ever need in a modpack😂
imagine the centerpiece of your factory being an entire obelisk of energy creation, connecting every machine in your world and still running to power more
That would be perfect for some sort of fantasy cyberpunk story or something.
GREAT idea! 😎
THE HEART OF THE CORE
For the steam engine it would be perfect in a frostpunk world as the giant heater in the center
Unfortunately create tanks performance massively the more parts you have so this probably wouldn’t happen
Hmmm i'd guess like, at least 7.
i mean, youre not wrong?
Actually, most chunks in a world will create 0 stress units.
@@maxw799Seriously? i thought they made 1.5
@@maxw799 they make me stressed.. but so does everything
brainded ahh reply section
I'd say that connecting waterwheels outside the chunck is 100% valid. You're not GENERATING SU outside of the chunk, just transmitting it, which is what you'd need to do anyway for powering machines.
Counter-point: You're trying to fit your power station inside a chunk-sized building.
@@CathodeRayKobold Counter-counter-point, any building built around these generators would need to be bigger than a chunk by 1 block on all sides except top and bottom, making them 18x18, thus the building wouldn't be chunk sized.
And for the engines, could we count just having a pool of 10k lava outside the chunk as a given? We want raw output, not so much any of the intricacies of running a steam engine
@@JamesTDG yeah for steam engines i would say its completely valid to have a million pipes pulling from a bottomless lava pit to fuel the boilers
You can double the number of small water wheels. They can't be placed next to each other, but you can push them next to each other with mechanical pistons.
You can even do the same thing to have two layers of water wheels next to eachother to even further increase it or do vertical double layers with water flowing down to get rid of the moving in separate directions problem
@@HexaBurgerHEXA BURGER? WHAT ARE YOU DOING HERE, lukas here from surv's server
@@lukasVGL :3
I'm surprised someone also found this feature
I would have sacrificed the bottom of the steam engine chunk to be a 10k lava block infinite pool using hose pulleys and then crammed as many level 9 boilers above that as I could.
For the level 9 engine design, you can actually fit that amount of lava in the 2x16x384 block space between both sides, so no space would be sacrificed other than the space after the 5th on each side.
@@todmustache2884 The definition of " _theoretically_ possible "
@@casparroist2920then it's time to try it out
If you make it a 2 chunk design, mo powah bebeh
Or do self sufficient 6x7x6 designs for lvl 9 boilers
theoretically you COULD put 128 sails on each windmill and compress the thing down to an incredibly small height, getting them up to 8192su each. times that by 255, and divide by half since you’ll need a layer for cogs underneath the build, and you have a theoretical amount of ~400 MILLION stress units. now you just have to ask yourself if you want to try to even begin fitting that many sails on a windmill bearing LOL
What do you mean by compress?
@@morrowear i mean you would run the windmills to turn them non-solid and then build inside of them while they moved. theoretically, it would be possible to set up, just really really annoying.
Just remember this, if you EVER reload your world, let alone just the chunk, it WILL break
@@JamesTDG better have a chunk loader or another player nearby then LMAO
Just remember, you will need nasa supercomputer to run it.
actually, the windmeals should've won by a LANDSLIDE
each windmeal bearing can support up to 128 sails (you only used 8 on each), and when taking into account the ability to overlap the windmeals (which you didn't account for), you can have half of ALL the blocks in the chunk be maxed out windmeal bearings (connected to 128 sail blocks and generating 8192 SU each) with the other half of the blocks used for transfering the generated power
for a total of:
8192*384/2*16^2 = 402,653,184 SU (aka around 8.55 times more then even the steam engines)
you're welcome
Only in theory, in practice, those windmills will break if you unload the chunk in any way, including reloading the world, so unless you have a server that you can keep on till the heat death of the universe and run chunk loaders, it is kinda pointless to cram that much power
@@JamesTDG yeah... also if you did run this setup and filled an entire chunk with it, it would cause so much lag that you would need a NASA super-computer with a massive GPU to run this
this is meant to be more like a thought experiment
The steam engines have a very compact setup *chicken core left the chat*
Chicken core supremecy
@dejojotheawsome yooo, nice to see one of my favorite create-ors here. Your videos have helped my dad and I a large amount
The best way to get stress units is to connect me to a machine while I hold a 10 thousand Lego set
Not every problem needs to be solved with create, seems to me the /clone command would be a much easier way to extend these towers to build height
or worldedit
You can actually place small water wheels right on top using a mechanical piston, forcing the waterwheels between. Do this in rows to build height and have water flowing between them. You will make a ton more Stress Units
Now use the New Age addon and build a nuclear power plant in one chunk.
When I run out of stress units from my central power array and decide to build the giga-waterwheel tank to boost my SU by 4 mil
For the Steampower, you could have gone with your bigger design, when you fill the space in between with lava itself. It would be ~12k lavablocks, which would make it an infinite source - where you could add 32 pumps into - making even more power possible :)
science has been made, thank you sir
Im taking inspiration from 1900s scientists where if i say it loud enough that makes it true
@@skeej_inc great tip just to let you know when it shows the stress units remain it does mean it's alot of power since how create mod works limits stress and evens it out
@@skeej_inc simple terms it wouldn't work as expected
You wanted to find out the SU in a chunk, it was never said you had to link it together
you should use the crafts and additions mod so you can have the blaze burners use pipes to fuel themselves instead of buckets... also they look pretty cool once you give them a straw. It'll also save room!
Liquid Burner accomplishes the same thing if you don't want all the other stuff that mod adds
I wonder how Create Crafts & Additions would change the steam engines? If you can pipe lava directly to the BB, you could make an infinite lava pool in the middle and just power then that way, which should allow for 3x3 setups in the limited space.
technically a 10k block lava source would only be 39 blocks, 40 just to be safe, still gives you a good 344 blocks for engine building.
Further testing required.
@@skeej_inc With your 3x3 engine setup that had a two block gap down the middle, you could fit a 10K infinite lava column. That's 32 blocks by 384 layers tall. Even cutting out two on each side for a pipe (with pumps) and shaft from top to bottom, 28 blocks will give you an infinite source at about 358 blocks tall. Plenty enough for a hose pulley. Just mind the air gaps.
Could you fit a factory for whatever fluid it uses for superheating, halving the number of layers wasted on blaze burners?
@@danielrhouck likely not as blaze cakes take wheat and eggs (and netherrack which cant be automated in base create) or biofuel takes even more (of any) crops (and seeds) to make
@@loganstoker3920 Bioethanol also requires cinder flower, but Crafts&Additions makes that renewable. Not sure how small you can get a factory for everything, though.
Depends on how much you gear down the hand crank
10:29 you can make this system more efficient if you have a gigantic lava pool in the overworld. There is actually a built-in limit to how much create hoses can suck up liquids, 10K blocks specifically, and it is easily attainable in survival (you will need to break the 1 chunk rule due to the size of lava needed since you need 40 layers (10k blocks/256 blocks per layer) to have the source needed. HOWEVER, I think you can also directly pump lava into blaze burners... (this may actually be an add-on thing so take this with a grain of salt)
Wouldn't a infinite lava pool be more space efficient since there is a point where it doesn't have to go higher for the other chunks?
There is no such thing as an infinite lava pool…
@@xanderplayz3446if you have a body of lava that has at least 10k blocks of lava, you can pump out infinite lava using hose pulleys
@@xanderplayz3446 Well there actually is. In create and in vanilla depending on your definition. There is a gamerule that enables lava to create source blocks like water does. There's also the create thing of making a lava pool large enough to be functionally infinite to pumps- if that's still a thing
@@KaneyoriHK It is, and is what i meant
We have the same Minecraft skin except mine is in a suit because I’m just dapper like that
Unironically i might have used your skin as some point when i needed a tuxedo variant of my skin, that’s hilarious
@@skeej_inc oh my gosh im dead
😎
I think it’s about like 15 su at least
Regarding why the large water wheels were less effective than the regular ones, they produce 4x the stress (iirc) but take up 9x more space. So, in one direction they have significantly higher stress density, but each additional direction factored in loses you density because you can't place them as close together.
5:40 I knew it'd be less than the small waterwheels but I estimated like 1.5mill~ or so, so that was surprising. It makes sense in general though, a large waterwheel takes up a 3x3 area but only provides twice the SU of a small one.
Alr, hear me out. The world is like, 60 million x 60 million right? Meaning the world is around 3.75 million x 3.75 million chunks. That means, if my horrible math is correct, we are looking at roughly 6.62 x 10^20. Thats 662,000,000,000,000,000,000 SU. Thats 662 QUINTILLION SU.
Not enough tbh
10:37 create considers 10000 lava source blocks that are connected as an infinite amount. 2 wide(shown earlier with the 3x3), 16 long and 384 high for a total of 12288 contained in the chunk, making for more than his current design
12:45 the improved design would make around 40% more if my approximation works(no math for the reduced amount of layers)
i made a prototype and did the math: with overlapping windmills you could technically produce over 480 million stress units!
On the first water wheel one, just rotate a chain drive so it’s vertical and connect with shafts or gear shifts if needed.
the point of the large water wheel is that it can have bigger contact with flowing water so in this arrangement it's going to be much worse
If you have create crafts and editions you can make a pit of bio fuel and then use that to fuel as many max tier steam engines as you wish.
Using an infinite lava source at the bottom of the chunk using the bottomless functionality of the hose pulley a lot of space could have been saved, allowing for the bigger alternatives to the small steam engine on each layer.
You know a video is extra silly when you get the one of the silliest advancements in the game several times in a row.
In order to fit in one chunk, I think the idea would be to source the fuel elsewhere, maybe just the chunk over, and import it
You could rotate one chaindrive in the middle to face down, would still work and you have your vertical connection as well. So the cogwheels on the side are ok bcs you did not do the chain drive thing
Windmill can be just one bearing with a cube of wool glued on top. Steam engines run perfectly fine on campfires
This was a great video, why would people get annoyed at it?! Doing something silly and fun is good for the soul and as long as the videos are entertaining - which Skeejs' are - then why should we worry over the daft ideas Skeej comes up with. Keep it up Skeej. xxx
i just wanted an excuse to make a stack of waterwheels to build limit, there is legitimately no other reason this video exists
The other stuff was just a bonus
This looks like it was loads of fun to put together. You have far more patience than I do!
After watching this video to the end, I can confidently say this guy is a mump
I would allow collecting stress to be outside, as you just want to see how much stress the chunk can produce, and not 'gather' with gather combining the generation and collection...
if you had make a infinite lava pool, it would probably left more space to steam engines
the description is so good, i haven't watched the video i have no context
In q past version you could get running flywheels using a blast furnace and a mechanical piston,so 4294967296 su( if you ignored the chain gearshift thing like what you did with the water whels)
Skeej making 2x2 steam engines for lava farm space
Me playing with lava source conversion turned on...
The question is how much stress units can be generated in a chunk not transported or collected so id say youre fine building that stuff out of the chunk
Funny, the schematic can't copy entities... but a structurblock could
For the steam engine using the two wide space u had with the 3x3 u could have made an infinite lava source when staking to world height
For steam engines, is it possible to use an infinite lava source in the center instead of using the dripstone lava? Going up to world limit in a 16x2 area creates 12k empty spaces for lava to place
i'm curious if going for an infinite lava source would yield more su. you'd have to sacrifice 40 block of the chunk (16x16x40=10240) , but could then just pump the lava to lvl 9 engines.
The hose pulley can pull infinite amounts of lava from a 10 000 block sized pool. That is just 1000/256≈ 40 layers!
I wonder how compact you could have made the steam engines if you had the Create: Liquid Fuel addon. It allows you to pump lava directly into blaze burners.
You might be able to make an infinite lava pool in the center you could fit more steam engines
Honestly didn’t watch the video, just clicked cause I wanted to say this skin is the goat and I still use it to this day. On bedrock it has had… problems, like opening a chest causes the tail to flip to the front… leaving me invisible in 3rd person, couple of problems over the years, still the goat. Later ✌️
If you did a massive body of lava instead of the drip stone farm would it be possible to make a infinite lava source and use a hose pulley at the top to power the whole thing
bro i find your videos so calming 😭
I love your create mod automated farms!
world edit has an easy stack command!! nice vid
Can’t you use pipes from nether to fuel the blazeburners when you made the steam engine? Please correct me if that’s a another mod or something
Well, my guess was WAYYYYYY off after the small water wheels…
could you try the 3x3 engines again, but leave the bottom 25*16*25 blocks out and filled with lava (= infinite lava source). would the loss of space be worth the extra energy the 3x3 provides
The modular steam engine tower looks really good IMO, You could share the schematic with us for that.
@@NerdGlasses256 i’ll post it in misc-schematics in my discord later this evening when i get the chance to
@@skeej_inc Ty, I might finally play some modded again!
The video we needed but didn’t know we needed.
Im pretty sure if you use worldedits /stack command it will also stack the buckets aswell soo yeah
Oh yea and it doesnt lag every time you would have to stack them
Idk why but the channel profile looks cute
The math for the windmill isnt correct since max build height got extended to 320
I'm not experient at all so correct me if I'm wrong, but shouldn't more torque, and therefore Stress Units, be generated when you couple differeent sized gears to decrease speed?
if im not wrong you can make pumps spit out infinite lava if you have a 10000 block lake of it so I feel like if you put that at the bottom of the world you can make more su but thats just a theory
I made a version of the steam engine one that fits 3 whole small one, produces over a million per layer, its a bit higher, but the stress output is better than 2 layer of yours. I also made a 3x3 steam engine design, fits 3 of them, and the pumps and arms are powered by water wheels. All im saying is...
GET DUNKED ON
hi :D
i know this is a silly video but you got my nerdy ass cuious nonetheless lol
with a few simple calculation, i was able to know that with the level 9 steam engine, for them to loose efficiency compared to the level 4 steam engine, they'd need to be at least 12 layer thick, anyhting under 11.9947 (round it to down to 11) layers will produce more than 47 083 520,.
at best if you can somehow keep the 5 layer thick steam engine, you should produce 112 066 560 su, otherwise just slighly less everytime until layer 11 where it's 50 135 040 su :D
Only 46.5milion remaining?? The factory must grow
Just put a bunch of ~20 year olds in there and make them do taxes. Stress units through the roof
I wonder if the steam engine could be better using 3 by 3 and doing lava collection above the steam engines for taller layers
You can power blaze with eggs so yuo place a tiwisted vine and a van on echoter and then you place a TON of chicens in it
strictly speaking just use creative motors /filled from bedrock to height limit... thats a LOT
now i need to see what you could do with deasel generators (sorry english is not my native tongue)
I'm feeling stressed just thinking about this.
If u fill a 10000block area u can get infinite lava and then make a mush more efficient farm for the steam engines
2:05 you couldve used vertical chain drives
what i tough about the video is not that "it wasn't optimized" ('cus it was insainly bad)
but that how could your pc be alive after all those ?
Also if anyone is trying to get the absolute max out of steam engines you should go for a 10k source inf lava 'cus it's much much better if you need that much lava for something
Isnt the chunk big enough to make infinite lava source ?
A youtuber named dejojo made the smallest possible level9 steam engine in 2 or 3 blocks on the side, sooo
The Steam Engines Can Finally Take The Stress Of My Life! Yay!
Thanks ill do it(seriously)
A lvl 9 can just have a infinite lava pool in the middle
We all knew who was going to win . We just wanted to know by how much
The world would be worse off if it werent for scientists and pioneers of engineering like myself
Stack waterwheels in a row,to bedrock.
Edit:I’ll modify the 3x3 steam engine design,and link you in the video. ;)
Couldnt it be more because that superflat doesn't include negative numbers? Like a cave.
In the new world generation superflats generate at the bottom of the world still, i started at -64 and went all the way to 312 :)))
u also forgot to slow it down cuz 1 speed is more stress than 16 speed (rpm)
Oh boy how wrong i was
You fool! Your steam engine test was flawed because you had 45 blaze burners against 32!
your minecraft skin reminds me of one of the legacy console edition skins but i forgot the name
Exactly where i got it from! I used to use the gecko skin from the battle and beasts pack on ps3/4 legacy editions and kept it when i moved to PC/java edition
@@skeej_inc i recognized it because it's my favorite legacy console skin!
chllange accepted 💀💀💀💀💀💀
why doesn't anyone use tree farms for steam engines? you can even use a bulk smelter to get a crap ton of charcoal but that might sacrifice too much space and I'm too lazy to do the math so maybe just normal tree farm with 1x1 buffer vaults
I just discovered this myself. The amount of trees I needed to support my engine array was a little disappointing, though. It didn't end up being more compact than a dripstone lava farm.
So the only reason as to why the Large Water Wheels produced less SU than the small ones, is simply because while the large one produced more SU than the small one, there was a larger amount of the Small Water Wheels than there were of the Large Ones. Since the large ones produces twice the amount of the small one, but because of how many small ones there were. They simply outnumbered the large ones by more than enough amount that they produced more SU than the large one simply because they had a bigger number and therefore was able to produce more. If you had an equal amount, then the large ones would definitely produce a much higher amount. But you wanted to do it within a chunk and you compressed it as much as you could, so no faults there and you wanted to experiment and you did. When there is experimentations, there is no such thing as a wrong way to do it! The only thing that exists is how badly it backfired!
How many chunks of small water wheels to match the steam engines.
About 9.5 kekw (ive done enough math)
@@skeej_inc thank you big man
12:34 More math ☠️☠️
the small water wheels weren't as compact as possible and quite a lot of space was wasted
waterwheel = [W]
air = [A]
water source = [B]
[w][b][w][w][b][w][w][b][w][w][b][w][w][b][w][a]
[w][a][w][w][a][w][w][a][w][w][a][w][w][a][w][a]
is the basic layout and that should end you off with a 15x2x15 square of water wheels
connect all of the water wheels vertically with chain drives and with this layout you need to only sacrifice 1 set of water wheels because you turn all the chain drives on one set of "[w][a][w]" in a stairway pattern (cant do it all in one layer because neighboring "[w][a][w]" will conflict and break the chain drives) or a bumpy pattern :> you connect them horizontally with a gearbox because they will be rotating in opposite directions and thats what a gearbox is for
the pattern i listed above is meant to be at the absolute build limit and the water will fall all the way down to bedrock/void to make all of the water wheels rotate
hopefully what i said made sense because it does to me :P
all of this was thought instantly by my micro management brain the second i seed you say that [w][a][w][a][w][a][w][a][w][a][w][a][w][a][w][a] was the best pattern and then spaced it all odd lol
I'm almost certain it was funny. Sadly I was not allowed to see it for myself.
7:42 YOU CAN COLOR SALES??