Learn Fusion 360 Sketch Extend - Easily Close & Connect Sketches (2025)

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  • Опубликовано: 6 фев 2025
  • Struggling with open profiles in Fusion 360? The *Sketch Extend* tool helps you quickly lengthen lines, arcs, and splines-automatically adding constraints and closing gaps for a cleaner design.
    👉 *What you'll learn:*
    ✅ How to extend *lines, arcs, and splines* effortlessly
    ✅ How Fusion 360 *automatically applies constraints* for smooth connections
    ✅ How the tool can *interpolate solutions* to find the best extension path
    ✅ When to use Sketch Extend to *quickly create closed profiles*
    A simple tool that can make sketching *faster and more efficient!* 🚀
    🎥Watch Next
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    DISCLAIMER
    This video and description may contain affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. This helps you support the channel at no extra cost to you and allows me to continue to make videos like this.

Комментарии • 6

  • @jerrylittle7797
    @jerrylittle7797 5 часов назад

    Another great tool I had no idea about...thanks!

  • @peter.stimpel
    @peter.stimpel 6 часов назад

    Wow, I learned something, that was completely new for me.

  • @TylerBeckofTECHESPRESSO
    @TylerBeckofTECHESPRESSO  6 часов назад

    Check out my free Fusion 360 - 47 Tips Cheat Sheet Download - bit.ly/47tipsfusion

  • @Dubble_Bubble40
    @Dubble_Bubble40 6 часов назад

    This is excellent! I have been hobbling my way through fusion this past year for functional parts for my 3D printer. I'm getting much better with sketching, but these little tips help a ton. I've really been trying to get my sketches fully dimensioned with the nice black outline, but sometimes they just don't seem to want to play nice.
    Do you have any more videos for indepth sketch training? Many thanks and keep up the good work!

  • @UserNumeroUnoo
    @UserNumeroUnoo 7 часов назад

    I am new in Fusion and I struggle every day)) Every line snapping creates constraints and after that I can't just move my sketch! I delete coinsedence but I stil can't move, it's very time wasting to define all constraints and delete them))) Fusion is very powerful software. But this constraints makes me crazy))) After Plasticity it's like a knife in your ass)))

    • @Denis_v1.0_beta
      @Denis_v1.0_beta Час назад

      While the same outcome can be achieved in both, Plasticity and Fusion are two different tools for two different tasks. Sure, you can force one to act like the other (kinda), but they're philosophically quite different. It seems to me that you're fighting against Fusion's fundamental design principal - parametric modelling. If you want to push and pull surfaces without constraints, stick with Plasticity. Good luck.