Xbox 360 vs PlayStation 3 (Ridge Racer 6 vs Ridge Racer 7) Side by Side Comparison | VCDECIDE
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- Опубликовано: 27 авг 2024
- An Audio-Visual Comparison between Ridge Racer 6 for Xbox 360 and Ridge Racer 7 for PS3 (PlayStation 3).
Support my work on RUclips: patreon.com/vcdecide
- Technical data -
Full Game Name: Ridge Racer 6 (Xbox) Ridge Racer 7 (PS3)
Alternative Name: RR6 (Xbox 360) RR7 (PS3)
Developer(s): Namco
Publisher(s): Namco
Release: 2005 (Xbox 360) 2006 (PS3)
Comparative Region: 60 hz
Genre: Racing Game
Mode: Single-player or Multiplayer (online)
Dual Gameplay by VCDECIDE
Ridge Racer 6 has that true ''Ridge Racer vibe'' to it, which was gone in RR7. RR6 and the PSP games are my favorites.
RR6 the clear winner for me.
I love how they look on both consoles. Also the 360 version running on Series X with auto HDR is amazing.
I bet Ridge 7 look crazy good on RCPS3 too bad ps5 gamers cant revisit
@@southsidetherealest2860 Namco should give us RR7 remastered but they are too cheap.
@@southsidetherealest2860sorry PS5 doesn't have backwards compatibility 😂
@@DownUnder43 Not my problem I have a One X and a laptop with RCPS3
The Xbox Series X and forced HDR doesn't really help the game look "better".
Keep in mind that HDR is a gameplay design that happens when the videogame is being programmed by the original game developers so they have to monitor the image quality consistency... meanwhile forced HDR can result in nasty looking image quality that was never meant to be the original intention of game designers thus it is misleading to people to believe that forced HDR is good... that's why it's given as an option best left turned off.
PS3 is full 1080p, whereas the 360 version only runs at slightly above 720p. There's a massive difference in clarity.
It is, this format of comparison video that make screen much smaller actually nerfed that difference greatly/
In xbox 360 game run in 810p
Ridge Racer 6 running on the Xbox Series X erases the resolution advantage the PS3 version has.
@@Tempora158 Not really, still running at 810p due to no res boost. If it was res boost it would be tight. At least HDR helps.
@@Tempora158 No, I played this on later consoles and it does not have any resolution boost at all, still very noticeable jaggies.
RR7 can be considered an update, as in "Super Ridge Racer 6 Champion Edition."
It talks less than 6, which I appreciate :D
Though maybe there's a setting for that
It's more Ridge Racer 6.5 or Street Fighter Alpha 3 of the Series. I kinda wish sports games had this much differences year to year.
@@PlumbDrumb in RR6 you can actually mute the dude lmaoooo, so that's what I did :D
@@waterheart95 We have a winner. That's the answer the majority is looking for from this video.
I have RR7 and was wondering about that after watching this video. Thanks for making that comment. Now, I don't have to track down RR6 hah
I miss the ridge racer series, I wish Namco would bring it back.
Excellent video- really well done. Never seen a better, more technically accomplished side-by-side comparison video. Thank you for doing this. I can tell a lot of work went into it.
Oh, I've been wanting a good, hi-quality comparison of these two since 7 came out on the PS3. Good choice!
I have both
Still ridge racer type 4 the best
The fact that Ridge Racer 7 was a PS3 launch title where the hardware was entirely new & they manage to make it run at 1080p 60fps makes it impressive.
AND they did it without any shadows jerking around. Gran Turismo 6 was just constantly having a seizure, it was released when the PS4 came out
Dois fatores principais que diferenciam os jogos: hardware e direção artística.
Uma curiosidade interessante é que antes do Xbox 360, Ridge Racer da Namco era publicado apenas para consoles da Sony (PS1, PSP, PS2), na sétima geração de consoles a Namco parece ter mudado um pouco sua filosofia.
Indo direto ao ponto, a questão de hardware é muito mais por conta do processador dos dois consoles, você está certa quando se refere aos ports piores no PS3 (em maioria), isso se deve ao processador de arquitetura CELL da IBM, que ainda era muito recente e complicado para os programadores da época, mas consideravelmente mais poderoso que o do Xbox 360, a Microsoft optou por um clássico Xenos 3.2 GHz de 3 núcleos, muito esperta (é tão cômico que me lembra da briga entre PS1 e Saturn)...
Podemos notar que, apesar da diferença de um ano de lançamento dos dois jogos, Ridge Racer 6 se sai melhor com shaders (principalmente no modelo dos carros), a Namco se apropriou bem da GPU do Xbox 360 nesse ponto (pois possui o dobro da capacidade de shaders em relação ao PS3), a iluminação na lataria dos carros é bem mais agradável do que no PS3. Mas a vantagem fica por aí, a direção artística do jogo melhorou consideravelmente em um ano, permitindo menus melhores para o PS3, o cenário também ganhou alguns detalhes a mais no PS3, mas não entendo, o mini-mapa do Xbox 360 é minúsculo kkkkk... Ao mais, a versão do PS3 roda em 1080p 60 FPS nativamente, enquanto no Xbox 360 é 810p 60 FPS. Para mim, o PS3 venceu aqui 👍
This is a very good post however you do miss some very important things that put the PS3 at a severe disadvantage. "The power of the Cell" doesn't mean very much when the machine was built asymmetrically with split RAM. The PS3 had 256MB of GDDR3 and 256MB of Rambus that they called "XDR." Meanwhile the 360 had 512MB of unified GDDR3 (thank you Cliffy B.). It's very unfortunate that Don Mattrick was allowed to take the helm of Xbox gaming division as he ran it straight into the ground.
This is why the Xbox 360 began to stagnate. He halted production of all 1st party games and the absolute idiot even stopped ODST from being shown at E3 for a bunch of Hollywood nonsense. Meanwhile Sony ditched Kutaragi, reinvigorated, and began pushing their newest hardware as they should have in the beginning. It was a paradigm shift for both companies causing Microsoft to lose the 7th at the tail end and totally failing in the 8th. They went from being a total contender to a laughing stock in 2 short years (2012-2014). Thank God Phil Spencer is now ahead of Microsoft and hopefully Jim Ryan gets the axe soon as he's now sucking the life out of the PlayStation brand.
Fun Fact: Did you know that Sony inadvertently paid for the development of the Xbox 360? Microsoft quietly piggybacked on the Cell's development and took money that Sony paid IBM for developing the Cell to build the Xenon processor. If you haven't heard about this I encourage you to check it out...it will leave you speechless. ;)
@@Sinn0100 an interesting comparison to yours, but megabytes alone do not define the power of the PS3's RAM, and the CPU's CELL architecture, when used well, can certainly help in the performance of games, even in the highest resolution cases, as we see in Ridge Racer. But don't get me wrong, there is no doubt that the Xbox 360 GPU is more powerful, there are 48 shaders pipelines against 24 + 8 (thanks to Vertex), on the PS3.
And despite having other advantages over the PS3, the frequency clock of the Xbox 360's RAM memory is 500MHz, while on the PS3 we have 700MHz, combining this speed with a good use of XDR for sure we will have good results on the PS3, but nothing like the 500MB GDDR3 of the Xbox 360, of course.
@@andore_btt
Oh I know that...what I was saying was the PS3 has some serious bottleneck issues that really held it back. Had Sony simply went with unified RAM it would have made a world of difference. I do believe the 360's ram was running at 700MHz as well.
@@Sinn0100 oh heavens, you seem to be right, forgive me, I ended up confusing the GPU clock with the console's RAM, I didn't see any reference when commenting and ended up intertwining the memories 😅😅
@@andore_btt
No problem my friend, it's an easy mistake. We're talking about hardware that's long since out of date making it very easy to forget.
I really miss the ridge racer series
For me, RR6 music > RR7 music
Wow that audio. You can either have over excited announcer in RR6 or hear ear piercing WAAAAAAAMAAAAA engine sounds in RR7.
You can also unlock heihachi or menu voice in RR6
I don't think is a fair comparation. The ambient light of the first race track is different, even the car paint, in RR6 the paint of the cars is metallic, in RR7 there are 3 different kind of paint, and the default color of the fiera in RR7 is not metallic.
Eu enxergo que a versão 7 é como se fosse um "update" da 6 em alguns pontos, como a iluminação me parece ser melhor e alguns efeitos adicionais como o slipstream e o rastro de luzes dos carros. Mas a versão do xbox me parece ainda mais bonita em algumas coisas, como a agua e as faíscas. Fora que como eu joguei muito as versões do PSP, a versão 6 ainda usa a mesma direção artística e bacana assim, deixando um ambiente mais familiar pra mim.
I have both games and overall I prefer RR6 over RR7 even though RR7 has more features going for it. I was disappointed in the changes they made to RR7, like changing the car engine sounds to that annoying high pitch buzz, and adding another annoying high pitch sound coming from that female narrator or whatever the hell she's supposed to be. The camera angle on RR6 looks nicer, the HUD is more stylish, the car physics also feel unfinished on RR7. It just feels like they had more time when working on RR6 while 7 was rushed out for the PS3 launch.
Ridge Racer 2 arcade and Revolution for ps1 still has the best guiding voice. It's not so nice to you unless you truly do well.
Mason G was the voice. He's also the voice of Harry Mason from Silent Hill 1 and also Dracula from Castlevania Symphony of the night.
These would have been more successful if they were on more platforms. Making 6 a 360 exclusive and 7 a PS3 exclusive didn’t help.
No, only 6 sold rather poorly, Ridge Racer has always been slling well for enforcing their own representative platforms.
kinda strange the only one we have on the PC is Rebounded, which isn't even a proper RR game. I would buy up 6 or 7 in a heartbeat if they put it on Steam or GOG or something.
There is so much potential for revenue there. Though I could say the same for Sega (where is that Afterburner Climax?) and others as well.
@@PlumbDrumb If you had any detailed study of RR then you will know it's born to be enforcing consoles and proving their powers, especially for PlayStation. And Namco is known for pushing PS1 to beat Saturn during that great console war in late 1995, that means the series is selling well enough to decide not coming to PC at all since it does not matter. But that explains things well: You don't have a console, hence why you made weird comment on this channel's misleading comparison videos earlier. Better check more background information before you speak.
@@sunray2818 Oh just stop. Grow up and stop taking the "video game wars" so seriously. ffs this is ridiculous. I suppose you're going to follow me around this place now? Worry about the people in your community instead of a fucking video game console company
@@PlumbDrumb OK, so when I am explaning why Namco does not need to care about PC you are say I am taking things so seriously? Fantastic double standard here and thanks for revaling who you really are.
Interesting! The graphics on these are similar and both look good, but are far from identical. I think I prefer the overall look and aesthetic of the XBox 360 version -- the lighting and detail on those cars looks so good! In the PS3's favor, I think the lighting in that version is more responsive to what's actually going on in the backgrounds and scenery -- passing into shadow is much more noticeable there. Seem like solid versions of the franchise, whichever you go with.
the weather was favorable to the xbox 360 in this vídeo, i prefer xbox360 too, because the angle of camera looks better and painting of chasys looks more realistic. the ps3 has no motion blur effects when uses nitro
@@evilspecter666 says 6 is more realistic but dont like 7 cuz it does not have a blurring effect bruh
O que alguns podem enxergar uma versão mais nítida no ps3 eu vejo como uma versão sem diversos efeitos
Xbox muito mais bonito pqp
I have both. 6's graphic are more anti-aliased, gameplay is fine but dull compared to 7's tight gameplay. Overall, 6's graphic is cleaner bit look flat, 7 is more aliased, but has more contrast and illumination. Music, both can't beat RR Type-4, but i prefer 7 than 6.
I completely agree with your comment, especially with the last part: musically, R4 stays supreme.
@@Holothurion R4 is when the series was at it's best.
@@JokerX350 I have both, i played both, and my opinion doesn't have to make sense to you
@@JokerX350 I can write my opinion whatever it is, you don't have to agree with me and i don't have to agree with you either
@@JokerX350 Well i never said 6 has sharper and better visual, you're the wrong one here
Acheis bonita as 2 versões, e com cada uma delas com suas devidas peculiaridades e digferenças como mencionadas por você, ótima comparação!
El de PS3 aqui en España vale unos 5/10 euros ,mientras que el de 360 piden 100 euros ...es de locos.A mi me encantan los dos.
Not gonna lie i miss ridge racer.
Apesar da resolução maior no PS3 a versão do X360 me parece muito superior em detalhes e efeitos!!! Eu iria nessa com certeza !!!
Que legal, não sabia que eram o mesmo jogo.
O 7 é tipo um upgrade do 6. Daria pra chamar o 7 de 6 Champion Edition
RR7 incluye algún circuito nuevo además del clásico Seaside Route del primer RR, también tiene una resolución superior de 1080p frente a los 720p de la versión de X360. Yo los tuve ambos como fan de la saga y actualmente conservo el de PS3. Saludos
Entonces a pesar de que este juego ahora es muy buscado por la retrocompatibilidad en Xbox one es mejor la versión de PS3? Justo la versión de PS3 es la que tengo.
@@ManuRodriguezOficial Sí, es superior. También salió un año después, es como una actualización del RR6, más contenido y ha envejecido mucho mejor gracias a la resolución FullHD.
@@guilleros7893 Pues genial :) entonces le van a dar bastante a la versión de Xbox por muy rebuscada que sea, un saludo y gracias;)
ps3 version ran 1080p hd native 60fps while 360 port was 720p 60fps
I think they both look great but 360 slightly better in graphics I think . I love both game systems.
Ficou bem mais bonito no Xbox 360, mesmo sendo um jogo anterior e sendo lançado antes.
já joguei as duas versões,não entendo porque não continuaram em outras plataformas ex:PS4,PS5,XBOX one ou XBOX serie s ou x ou até nintendo swith
This is an old school type racing game,now days More like Open World racing game
O do 360 cheio de efeitos, quanto do ps3 tipo esta todo escuro sem efeito nenhum.
I think what I find interesting is RR6's engine sounds are actually pretty damn good for an arcade racer. RR7, yeesh... not so much. I have the game on RPCS3, I wish there was a way to mod the sounds in lol. They're better than these cheap airplane noises.
El Ridge Racer 6 de Xbox 360 me resulta similar al primero que salió en PSP
Fun fact: The Hud of RR6 looks like very much with the Hud of RR from PSP
Os dois são muito bons
ridge racer will always be amazing playstation games..best played on all playstation consoles
Interesting.. The girl at the beginning looks more realistic on the 360 RR6. But the colors are more saturated on the PS3 RR7 edition..
Side note, that announcer/commentary during the race on RR6 is super annoying!! I would have to turn that off ASAP LOL.
You know Reiko's animation is pure CG right?
Parece que o Xbox 360 ta mais bonito, parece ter mais detalhes, isso pra min né
Uma sugestão para o canal, nao lembro se ja teve isso. Seria contagem de cores de Megaman 9 e 10, para saber se eles estrapolam ou não a paleta do NES.
I prefer that "Sony Gray Sky" in RR7 (similar atmosphere to Rage Racer) , but the cars looks better in RR6.
Ridge Racer 6 looks way better
Acho que nem todas as musicas do RR6 estavam presentes em RR7.
Por exemplo a musica "Floodlight", que em RR6 é a musica do circuito "Airport Lap".
Apesar o circuito estar presente nos dois jogos, trocaram a musica. Uma pena.
tengo ambas versiones y la verdad que se que son el mismo juego pero la interface de la version de xbox 360 se me hace mas amena mas ridge racer no se si me entienden pero la de ps3 es excelente tambien creo es mas que nada por ciertas texturas que se ven un poco mejor lastima que el soundtrack no se puede personalizar o poner la musica como en el 360 eso hubiera sido increible y le daria otro punto extra
No entiendo porque le ponen diferente nombre si es el mismo juego.
Pense que si habia grandes diferencias pero no, es lo mismo
I have played my share of Ridge Racer and saying they have the same cars and tracks is a understatement lol
The DS, 3DS, PSP, Android and etc.
They all share a lot of tracks and cars
Narrador irritante da versão do X360. Espero que tenha uma opção para mutar ele.
En el video no se hace justicia a RR7. Si bien ambos funcionan a 60hz, RR7 corre de forma nativa a 1080p, versus los 720p de RR6. RR7 es mucho más detallado en todos los aspectos, diferenciándose RR6 con una paleta de colores más saturada por decisión artística. RR7 es una mejora sustantiva de RR6, y uno de los pocos casos en que un título de estreno de consola llega al límite de frames y resolución de la máquina, logrando lo que muy pocos juegos hicieron incluso posteriormente. El mejor juego de conducción de PS3 sin duda. Una maravilla técnica.
PS3 baby, ran better too.
RR7 has some of the best tracks in any ridge racer game (not taking RAVE RACER, that one is the best) , tracks like IN YOUR EYES and DON'T DENY LOVE are timeless classics.
p.s: if anyone has a void in their lives because no new RR game is made, try XENON RACER, it is a carbon copy of RR but with futuristic cars, and it is cheap, great game with a stellar soundtrack, just stay away from the switch version, the drifting in this game is solid.
If anyone else sees this comment it’s available on Xbox but not digitally, I don’t know why, but then again it’s the same situation for the resident evil games
Achei um pouquinho mais bonito no xbox, mas só isso mesmo. O game é o mesmo, diversão garantida
os reflexos e outros efeitos de iluminação são melhores no x360, deixando ele com um tom mais sóbrio, o do PS3 se destaca pela tonalidade das cores nas texturas que ficaram mais intensas e com mais brilho, acho que essa versão leva a melhor porque realismo nem sempre é sinônimo de beleza, e no caso a versão mais bonita fica com a de PS3 pra mim
Better image quality on 6 for 360. 7 is a better game.
You are joking right? 6 only got 810p maximum while 7 can output 1080p, go and watch Digital Foundry's ananysis. There's no shame for 6 being shorter on visual since it's an earlier game.
@@sunray2818
Perhaps they prefer the 360's shinier aesthetic?
It's more arcade like. And neither console could handle photo-realism.
@@juststatedtheobvious9633 Well from my actual playing experience 6 is actually duller in a lot of places, especially when it's a bright day...
@@sunray2818
Yeah, it's washed out. But in places during this comparison, the broken contrast works to make the lighting on the PS3 look like it has a dark filter on the environment by comparison. 2:41, for ezample. Most people aren't able to compare the actual games head to head, outside of RUclips videos.
And they're used to comparisons not reflecting their memories anyways.
So his reaction is understandable.
@@juststatedtheobvious9633 But, still, even in 2:41 I think 7's shading is better suited to a true HD experience but yeah that might be too stark when you re not watching on TV. Overall I like the visual of 6, just not as much as 7. Both are worth grabbing without a doubt.
The 360 Version does look better some how.
RR6 is graphically clearly better than RR7 ! RR7 runs in 1080p but can't maintain the framerate. This is very noticeable in curves with many opponents. In 720p RR7 runs without problems.
Own both Xbox 360 and PS3 and played both Asian English retail version of 6 and 7, gotta say on resolution alone 7 is much better if your display device can have 1080p with HDMI cable (which is available in almost all TVs now). 6's shade is having more bloom but also a bit duller and darker, while 7's more "vibrant" color can backfire in some scenery as well. On sound department they are both bad, but 7 is very incomprehensible.
Acho o de PS3 melhor, mas o de 360 é bem legal também
Porque não temos um RR nos consoles atuais?
Porque estão banindo você no chat das lives? Essa live de segunda eu não vi você comentar nada demais e já te baniram.
Mick & Mack Global Gladiators Mega Drive vs Super Nintendo.
Ridge Racer peaked with RR4 on the PS1. Its been all down hill from there. The last two games in the series were two very forgettable mobile titles that were quickly outclassed by Gameloft's Asphalt series.
Why was RR6 the only Ridge Racer Not made for PlayStation , I mean making it for Xbox 360 would be like making gears of war for PlayStation
Same reason Ridge Racer was on the Nintendo 64, Microsoft paid them
Just like Sony paid to keep third party games exclusive to their systems with shady deals, especially with Namco to help to burry SEGA. These have never been PlayStation properties. Gears is owned by Microsoft.
Por favor faz uma comparação com driver de ps 1 com need for speed Porsche unleashed de PC obrigado
E o povo também tem que para com essas frescuras de quê a comparação foi injusta e bla bla bla, a melhor coisa á se fazer é analisar e falar o que achou dos jogos comparados, e dos gráficos que diferem uma versão da outra e só.
Xbox version is better, PS3 port is garbage even at 1080p.
Cash-in to call grey version 7. That's why i only got Ridge Racer 6 of these "two" games.
The voice rolls get reversed
XBOX 360 the beautifull
La versión de Xbox 360 se queda corto en cuanto a contenido se refiere. En PS3 hay más pistas y vehículos.
wow!!
We need a 120 fps Ridge Racer 8 on today’s hardware.
The series has fallen by the wayside. Its like Need for Speed and Test Drive.
플삼용은 오브젝트 삭제 된것이 너무 많았음
Both look like games from the previous console generation.
They’re from the 7th generation and we’re on the 9th so yeah
@@wieldylattice3015 Haha, very funny. What I meant is that they look like 6th gen. games.
0:30
I prefer RR7, because I'm a Ridge Racer Fan from 1996, on the First Playstation...
It's also a great game on Xbox360, looks great....but the tradution through the centuries in Ridge Racer on a Sony PlayStation!!!
A historian comments on the Egyptians who discovered Ridge Racer in 2340 BC
Circa 2023
2:00
6 looks better
xbox 360 hddvd ps3 bluray dvd
Ridge Racer 6 (Xbox 360, Jungle Beat The Movie Interactive Entertainment)
Ridge Racer 7 (PlayStation 3, Munki and Trunk Interactive)
xbox 360~~
RR 7 on ps3 run at 1080p with better antialiasing, RR 6 run at 720p with simple antialiasing
dá pra Notar que de Fato o XB360 vence mas isso é devido a Mal Adiministração da SONY com o PS3 em 2006.
Um Console de Fato Poderoso mas Muito Complicado de ser Entender sua Arquitetura e Trabalhar com ele era sim um Desafio para um Desenvolvedor desta época.
Muita das vezes era Preferivel Fazer um Jogo para o PlayStation 2 do que para o PlayStation 3 justamente por essa condição, foi um Milagre o que ocorreu com o PS3 de pois da troca de Lideres com o Próximo tendo Noção e Mão de Ferro em Operar a Sony e o PlayStation 3.
uma verdadeira História de Superação depois da Arrogância.
O ps3 usa o cell e um risk o cell e pouquinho mais poderoso porem o 360 alem d mais facil e amigável suporta mais shaders, o ps3 ganha aqui em resolução e atualização de direção de arte, ps3 mostrou seu poder monstruoso na integra com uncharted 2,3; gow ascension e TLU...
Caixista purin. RJ BR😂😁😀✌🖒🕹
They should have scaled back those trails on the tail lights, they look so ridiculous. 🤣
You are telling me that drifting in Ridge Racer has not been ridiculous? This is a game about precision meet with sense of speed and light trails are a part of that, get on with it.
@@sunray2818 That's not what I said at all. I said the trails on the tail lights look ridiculous. Even by RR standards they look ridiculous. If you need help with that concept, look at something like RR4, the trails exist but are more subtle.
@@SpeedyGoneFroglegs Really? I own RR4 and still play it on my PS2 and when you are drifting the light trail is no less, heck even the initiating animation of RR4's main menu is light trails, I don't think there's any difference at all through these games.
@@sunray2818 Yes, the loading screens were light trails, but I'm referring specifically to the effect once in a race, as it's shown here. Note I'm not arguing for their removal, but here I'll point out a good example. Around 4:10, watch this car for a minute on the right side. The back and forth, bold striping across the screen, the exaggeration just seems comical. I think they could have toned it down slightly and it would have looked much better.
@@SpeedyGoneFroglegs Not sure if you have played Shotukou or Tokyo Extreme Racer series, where they use this effect to great extent to show the sense of speed during the race. My point is that Ridge Racer has ALWAYS been comical and fictional, but they did that in an enjoyable and stylish way, and that tweak of light trail does no harm to that. It's a matter of taste I think.
360 looks better
do play 3 ta parecendo do psp
Pole Position blows Ridge Racer out of the water.
My guy pole position came out 10 years before Ridge Racer, had 100% less polygons, and had audio that sounded like a drunk wood bee having a seizure. There’s a time and a place to put on the nostalgia goggles my friend, and while I must admit Pole Position was incredible for its time, due to technological improvements, every Ridge Racer game is objectively better
@@wieldylattice3015 It was a joke. Obviously you didn't get it. But the way, Karate Champ blows Mortal Kombat out of the water.
@@ernestb4473 Whoops! Sorry mate, there are plenty of people who would say that unironically (especially if they grew up with it) so I jumped the gun there XD
Essa aí, o 360 ganhou de lavada. Já dá pra ver isso, na thumb do vídeo.
6
Xbox 360 wins: Flawless Víctory!
Stare at those jaggies and repeat your words again.
@@sunray2818 Back when this came out, most people were still on CRT sets that could only do 480i. The jaggies wouldn't have been very prevalent.
@@SomeOrangeCat Bruh even the earliest fat Xbox 360 is equipped with component cable as a standard with at least 480p output, and I think even on CRT sets in late 2005 you can see jaggies. I have RR6's actual physical copy which is sealed when arrving at my hand, and on the back of it stated the least resolution is 480p.
@@sunray2818 Did you not see the qualifier "most"? Yeah, some people did have the high end CRTs, but most people did not. Hence why Composite cables still came bundled in for first few years.
@@SomeOrangeCat CRT TV that supports 480p and composite cable is not "high end" at all in mid 00s. Case closed and I think you really does not know a thing about gaming in 00s which I experienced that thourghly. Better take time to learn better to mask your true identity of a fanboy. Go check some Xbox 360 and PS3's magazines back then, I feel ashamed of your shallow comment.
Xbox wins
Ps3 looooseeeeerrrr