Pharaoh is probably the only glimmer of hope for 'historical' tw fans. It is also great to see ca take into account their failures and have free content updates. Fans are fickle but goodwill earns you loyalty.
@@HistoricalWeapons I think he was talking about CA's following the Warhammer trilogy for like a decade now. Where vast majority of resources are going compared to historical ones.
@@HistoricalWeapons most of the game is historicaly acceptable or understandable aesthetic conjecture. We only have so few sources after 3000 years... But the addition of melee cavalry is entirely ahistorical, it did not exist for another 500 years after the game era. Horses were still too small to handle a rider with armor, so they were only used for scouting or raiding. But mostly pulling royal or elite chariots, since the cost of maintenance for horses was too high to just hand off to randos. Also there was no real saddle, so no "knights" or lancers since you would fly off the horse in the shock of collision. Mounted skirmishers were the best possible "cavalry", and mostly in mesopotamia or early persia.
@@muchasgracias5577 brother the rome2 engine is an unoptimized mess and the gameplay-ui is the same slop as tw warhammer. Rome1 remastered is a mobile game, enough said. No mods can change that. The only good recent tw game was shogun 2 but i played it to death already. Look up the video 'Rome total war leaks'. You will see a detailed list of all the features you lost in every tw game since rome 1. Don't start telling me i just want the same game over and over, tw warhammer 123 is the same game over and over for 10 years now...
@@AndysTake Over? Still has this cartoonish/mobile game vibe. Those cavalry charges.. makes me miss 3K. Anyhow, thanks for letting us know about the update.
Pharaoh being originally released in its original state has nothing to do with delays, it was explicitly because CA thought they could get away with cutting out a ton of stuff to trickle into content later. Sofia voiced their displeasure at that, but did the best they could, and were luckily given the opportunity to redeem Pharaoh with the Dynasties update.
Honestly, this is how you regain respect and loyalty from customers. They not only improved the game during a time when most devs would have just written it off as a failure and loss, but they also made the game cheaper and the updates free. What more could you ask for? Excellent job, CA. For that, you have earned my dollars.
It's a PR campaign because they got owned by ex-CA team members, they're going to have to do better than that before I trust them enough to give them money again
@@KvltKommando Theure owned by ex-CA devs yeah but they're also not under the discretion of corporate overlords anymore. 90% of these games that you see that feel hollow and predatory aren't the fault of the devs. Devs want to make good games, they don't get paid based on the amount of profit the games make outside of the leads maybe in some cases. They're forced to only do what the investors or majority owners tell them to do, and most of the time, that isn't to make a good game, it's to make them as much money as possible. Now that it's just owned by the devs. They can actually make the games how they want.
@@larryredenbaugh6854 When I said they were owned, I don't mean in terms of "ownership" I meant it in terms of slang, as in they got embarrassed by ex-CA devs in the several tell all articles that those ex-CA team members published, and they may have replaced some higher ups due to poor performance but as far as I can tell they're still totally controlled by SEGA and the corporate taint will always be there until they become an independent studio. In other words, there is no reason to believe the new boss isn't just as bad as the old boss.
Not only are they giving us such a massive free dlc but they have put the base game on sale as well. They are truly trying to make it up to the fans by listening to suggestions and constructively taking criticism. I have seen nothing but overwhelming support from the fanbase in return. Well done Sofia 👏🏻 well done.
Honestly, this is how you regain respect and loyalty from customers. They not only improved the game during a time when most devs would have just written it off as a failure and loss, but they also made the game cheaper and the updates free. What more could you ask for? Excellent job, CA. For that, you have earned my dollars.
I'm not 'buying' it. The story, I mean. I do not trust this company's management. I fully believe they are staring at the sheets and finally said, "fine lower the price" and "fine, release it for free", only because they know that "sales" and "reviews" are the only thing that will look good to future investors. If they don't release a new engine, it's not a new game in my opinion. It's a mod "total overhaul" but it's still Rome 2, for the 8th time.
It's gross that you have this "i told you so" tone when all of this was already in the roadmap. Instead of thanking CA Sofia you play gamingchair CEO and tell them business. If you ask me, you owe the people at CA Sofia a huge apology.
@@zarahandrahilde9554 Its the ridiculous idea that you think CA should just be allowed to produce and sell half made games, for them to only finish it months later, or in this case 9 months.
@@dominiclasagna3094companies require profits in order to fund the next project. I speculate that Troy was a half baked development of a Bronze Age trilogy, Pharaoh completed some of the development pieces and left others open for a Babylon payday/release to complete. Then all three would be combined ala Immortal Empires but now is Dynasty WH had a 8-10y life. Because of the outcry, Bronze will be less than 5y. This is not good for CA and that isn’t good for us if Total War doesn’t get the funding to make the next thing. I wouldn’t be surprised if CA doesn’t drop historical projects all together and just partners with fantasy franchises going forward
Bronze era is such an underrated era and I still think the only reason people say it is a boring era is wrong. it was just the quality of the game that let them down.
Assassin's Creed Origins isn't set in the bronze age. It is set in Egypt during the Roman conquest of the region, literally centuries after the bronze age
I thought they screwed me because I preordered it, but not only did they give me like half my money back while letting me keep the game, now I get to play Dynasties for free with the update. Loving it! Gorgeous game, and runs really well. Also some factions are crazy challenging.
Not gonna lie, and I thought I would never say this, but I'm genuinely excited for Pharaoh now. I didn't hate it when it came out, but I was on the... "This is just TROY, but with Egyptians. Pass" kind of wagon bit they've been adding more and more stuff and with the next update it honestly looks promising. Sure, is far from perfect, but all things considered, this looks legitimately appealing for me now.
I won’t lie, Pharaohs launch gave me a severe distrust of TW RUclipsrs. I’ll give it a couple weeks before i start properly listening to them, because when pharoah launched it took a couple weeks before they started calling out the issues.
Are you too fucking high? Cody Bonds, Jackie fish, Andy, Milk and Cookies TW, almost every big TWtuber was praising the game up until release for god sake, and a week or two after, they started shitting on it, some a bit earlier, certainly, but they were in the minority
I don't think waiting for a year would change anything for it's release. Game had problems other than little time. It's the backlash that activated ca to put resources into it instead of trying to scam their customers charging 60 for a dlc.
Thanks for sharing Andy, and also for mentioning some of the things Pharaoh still needs to work on. Lethality sounds like a great new feature, and I am excited to try out the dynastic policies with one of my favorite TW economic systems borrowed from Troy. It is astonishing to me that CA greenlit a free DLC that is twice the size of the base game, and I am waiting in anticipation after freeing room on my drive to buy this game solely from your review in this video (feel free to use this sale to persuade CA to officially sponsor you). I really hope this dlc does well enough that CA starts working on Empire 2, but at least we have a shiny new game that actually works until then...
This game is exactly what I wanted all along. I bought Pharaoh with the hope that they would expand the map into the first true Bronze Age Total War and stopped playing pretty early on when it seemed like it will exclusively be focused on Egypt, Anatolia and the Levant. It just felt incomplete and underwhelming. I went thru one Egyptian campaign and haven't touched it since. I was so pleasantly surprised when I came back to find that Assyria, Mycenaea, Babylon and all surrounding regions like Elam and Troy were added as well. I love this epoch in time and there really isn't much content out there when it comes to strategy games to scratch that Bronze Age itch. I personally think it would be a good idea to add a new mode down the line to the game that introduces a few mythical units but even without it I feel satisfied. Babylon, Assyria and Hattusa are the forgotten Empires every lover of ancient history fantasizes about, but all anyone in the mainstream is interested in is ancient Greece and Egypt. Now there is a game where you can explore and relive ancient history from every corner of the old world.
Re: the seemingly weak generals’ mortality in battle - isn’t that the point? The bodyguard unit is not supposed to be an OP killdozer unit, it’s just a bodyguard for the general. Committing the general himself to battles is supposed to be a decisive or last ditch move.
I think the coolest part about the conflicts in the Late Bronze Age is that the inclusion of new technologies like composite boys, early Iron swords, chariots, etc. was akin to the change in warfare we experienced when the world went industrial with warfare in WW1. Even the notion of cities in the game is cool because at that point in time, a large part of the world population was still living in tribal / hunter gatherer societies, with the Mediterranean & Mesopotamia being an exceptional region due to its fertility.
They didn't wait because of greed. They are doing this not because they suddenly started to care about the games again, they are doing this because investing this extra money is cheaper than letting their original investment go to waste, they HAD to stick with the game. And trust me, Dynasties would've been DLC had the base game not under performed to badly.
This is just the reality of the situation and somehow barely anybody sees it. They listened to almost nothing we asked for, all we got was less horrible prices because the DLC is free. They still haven't added old mechanics we lost and want back, or made the battles actually strategic again. (which has been a problem since rome 2) We get more factions but its still missing the core fun gameplay that makes you want to play in the first place no matter the faction or game.
I have this sitting in my library, waiting for this update, I knew it would come. I can’t wait to play this when I get back home! You’re review convinced me that they fixed what I didn’t like about it, I’m here all the way for good historical Total War. We should encourage them when they do good!
Was actually hoping for this update, because as much fun as total war warhammer is, we fell in love with the historical total wars and how many times can we play attila? xD
@@kh2375.2Pharaoh will add a lot of new cultural and faction specific UI with this update, so it looks different when you play Ramses compared to Seti compared to Greeks or Babylon or Assyria etc.
CA Sofia working in the shadows to keep CA alive while it's eating itself alive. I hope passionate people from CA Sofia will get more opportunities to show their dedication and skill. They are our only hope now.
@@rpersen Troy had really bad battles on release and that turned a lot of people off, but it also had a lot of good things going for it; it was probably the best TW coop experience I ever had.
At least this review is so much better and accurate and in depth which is so much better than the hate TheTerminator spewing out without going into details.
Great review man! I found myself nodding along with so many of your points. Dynasties is f*cking excellent 👌...but they need to fix the long turn times.
This is cool they also made Deiphobos and Troilos as well, not only Hector, Paris and Aeneas they mentioned in devblog. Priam had 50 children I think. Would be cool to lead Ithaca as Telemachos or somebody else when Odysseus die.
I really wish they could add/or someone could mod the Aryan factions. I mean the Iranian plateau was home to hundreds of civilizations, and it's currently empty. The Bronze age shares a lot of similarities with the Dark Ages (Attila), where all sorts of tribes and peoples were migrating to new lands.
I think they are probably gonna make that a DLC, adding the Medes and Persians in a new Iranian tradition. Maybe some new Armenian leaders too since they are just a minor faction right now.
@@ozgurpeynirci4586 What is "ancient"? The Indo-Europeans already existed during this time period. It's not like they just popped into existence. They were located in the steppes in Ukraine. By the late Bronze Age, the Yamnaya had mastered cavalry and the use of chariots, and that helped them disperse into every direction by mass migration. This game takes place in the 12th century BCE, when the Medes and Persians were already existing as tribes. In 200 years, the first Mede confederacy would become the first great power to compete with the Assyrians.
Damn I rly want to play as Cymerian who are in fact Scytians, they are so bad ass, hope have some uniq skins or stuff, or some mods who will make them uniq, they plunder the north of Anatoloia, they punder and stop a siege of Babylon, they go even in Canan, they so coool. You can even to a full play with them in Pharoah, Rome 2 and Attila
Did the game improve the sea peoples? I thought a real clever thing that was missed, was the fact that the Sea People's could be that SURPRISE boss. With the sea peoples being a new hidden Rebel faction you can't negotiate with. When they show up, they attack you without even declaring war. An the rebels in your provinces can join them and survive by destroying cities/provinces. Like a walking/fighting delete force.
I'm not going to lie I was on the hate wagon when Pharaoh launched, but I did buy the game on sale recently after learning about the Dynasties DLC, if the game had launched in this state I would have bought it at the time despite my frustrations with CA. I'm going to give it an honest try starting tomorrow when the update goes live, I want to like this game because I do like the time period, so lets see where it goes from here, I hope CA isn't throwing in the towel after this and will continue to develop the game more over time.
ight full stop. Everyone bitched, rightly so, that generals couldn’t die CA said: okay, gotcha, they’re normal like the old days. now you’re saying *they die too quickly*??? like bro. c’mon. thats what we wanted. your general is a normal dude- if you put him in combat its meant to be a very high risk older games like shogun 2 literally made it so your general could win you or lose you a battle if you used them incorectly if what your saying is true then CA did exactly what we wanted them to do point here is even when we get something we want we still bitch- no wonder we keep getting shit games and having the historical games get sidelined. medieval 3 would be torn apart by everyone and their insane expectations and incessant complaints
Everyone is going to complain because CA ripped the TW fanbase in half with warhammer, and there’s no good way to separate the WH dna from historical TW games as they use a modified engine for both fantasy and historical
The family trees, the map expansion. Plus changing the faction names to not being the leader names is a big plus for me too. I can barely believe my eyes seeing they added these in. I completely wrote this game off when they were revealing the game mechanics. Im definitely going to buy this now, i never thought they would turn my mind around on this.
I never played Pharaoh due to all of the criticisms, but I will definetly be checking it out now. I never played Troy or three kingdoms so I am excited for all these new features.
You are absolutely right, remember all these RUclipsrs tried so hard to sell us Pharoah as an excellent game?! Yeah these are the same people who get paid to promote anything
@@alifarsani2469 I honestly haven’t paid much attention to Pharaoh since the early announcements because I just didn’t like what I saw, so I can’t really speak to whether this is a longer trend or not, but halfway through the video it did start feeling like someone with Stockholm syndrome latching on to any improvement, like “you can select your heir!” Bro you’ve been able to do that for like 15 years. Play something other than Warhammer.
I bought a steam code for the game at a discount from a third party site during the summer sale. After the dynasties update it was absolutely worth the price. I love it.
Playing the Assyrian king with the long name I can’t remember right now. I’m on like turn 100 and I still feel like I’m barely hanging on despite controlling almost all of Mesopotamia and a bit of Canaan. Like every time I feel like I have a few turns’ breathing room to squash rebels, one of my idiot vassals or allies manage to get themselves invaded by some massive new enemy faction, be it Babylon or Carcemish or Troy, and I get sucked into war, raiding and resource shortages. Love the challenge! Reminds me of playing Achilles in Troy TW.
I bought the game as soon as they announced this update. I love the bronze age, but I knew they would fall short with Pharaoh. I'm glad I waited, now I would get to enjoy an amazing game the way it was meant to be.
Sad they can’t have better ai so that chariots don’t charge head first into heavy spearmen. It’s not that hard. If I can edit a text file and make it so cavalry doesn’t charge into pikes in med2 (2005) then CA can do the little things to make the ai that much more competent.
Absolutely right! And to me, AI plays a crucial role; both for challenge and immersion. What's the use of cool features, if it just plays like cardboard puppets because of poor AI?
If I had a nickel for every historical Total War that had a disastrous launch, only to be restored to its original vision by a major update a year later, I'd have two nickels. Which isn't a lot, but it's weird that it happened twice.
Now that Dynasties is out, I will reconsider getting Pharaoh TW (or Bronze Age TW). I loved the aesthetics of Troy, though some of the features were less good. But now we get it all in one package that's truly deserving of being called the next in a line of historical TW games stretching back to Rome and Medieval 2.
Well... I must admit it all sounds comforting. But a huge question remains: what about AI? IMO, it's more important, both for the challenge and immersion, than features themselves...
The AI is okay, I’ve only seen it bug out on certain hilly battlemaps, but you can usually unstuck it by running a cav unit nearby them. It handles infantry OK and missiles extremelty well (their missile units will gang up and often prioritize working together to blast one of your missile units). It’s not very good with chariots, but is okay with horse cavalry (though a bit overly aggressive which means you can sometimes bait them into charging spearmen). On the campaign map the AI is extremely aggressive, usually operating one or two full stack and like half a dozen quarter size raiding parties burning down your outposts and pillaging the countryside to distract your armies. Garrisons have been boosted in size and quality, and the AI will try to retreat their raiding armies into friendly settlements if one of your full stacks are near. Challenging and fun on harder difficulties, especially managing trade to keep your armies suppliesd.
@luxborealis Man... That does sound interesting! I've been very tired of those self-imposed, barely realisable challenges, like never baiting the enemy, not using certain units which the enemy cannot effectively fight against... and so on. Now I will truly consider buying this game! Thanks, dude. 😊
Well according to the footage shown (16:57) the bridges of the siege towers are still miles away from the walls^^ Which - to be honest - shouldn't be that hard to fix...
This went from feeling like CA created a clone of Troy, to Dynasties feeling like CA is pushing the boundaries of TW mechanics. Even if all these mechanics don't pan out, this is still a great step in the right direction.
Bro they have been selling the same game since Rome 2, plus for every single of those games a million DLCs. The scale isnt anything spectacular, the graphics look the same, the combat looks the same, morale hits look the same, diplomacy looks the same. It literally looks like a modded Rome2. We still have a limit on generals, you dont have the Medieval and Rome mechanic, where you can create small scouting parties or raiding parties, which were some of the most enjoyable parts of the old games. We still dont have any AI improvement, has anyone ever had an ally actually respond to a war target? This game is shit like the rest. People want Medieval 3 or Empire 2 with the same mechanics just more polished.
I just hope this isn't all about optics and they ACTUALLY want to keep the fans happy consistently, it seems that for historical fans the cracks started (in my opinion) all the way back during Rome II, I realize they are a business and need to make money, but greed and indifference will cost you the crown CA, really hope that Sega also doesn't use them to drain our wallets excessively and learn they need CA to have a strong, loyal fanbase
I'm sure it, to some degree, is about the optics; but the truth is that the game is now actually a good value for the money; which is something I can't say for many recent TW's. Even if CA management is completely cyncal about this move, the devteam has put in good work and I honestly couldn't care less about the motivations of a AAA studio so long as the result is a good game. CA isn't my friend, they're a company selling a product that is now finally worth buying even at full price. (and I couldn't say the same about any TWWH game or Pharaoh's original release)
if they do add a mythos mode where heroes can be Demi Gods again then I will finally buy it. All of these new implementations seem great. But the mythology of Egypt is too awesome to ignore. Having Troy(Greek) and Egyptian Mythos together would be awesome. Need some Anubites, Sphinx, Vermillion Birds, Followers of Bast or Bastet, Giant Scorpions and Scarabs, Undead(mummies and the like) Locust Swarms in some way or another maybe like a campaign map effect on settlements like plagues. The possibilities are myriad.
It would be good if there were an event for all Greek factions calling them to besiege Troy like a crusade and if you don’t accept you lose relationship with the leader of the siege/faction
I personally like generals that can die, one of my fav things about the older TWs, although maybe they can make it an optional toggle so people can choose what they want.
I haven't followed total war games news since warhammer II. I mean, I didn't ignore it, but I didn't pay much attention to it. Basically, what I'm saying, is that you probably should've started by saying that dynasties is a free expansions before moving forward. I checked steam and was initially confused as to why there was no expansion for sale. Then I googled some and had my answer and only THEN did I continue watching and listening and you said so too. Just my two bits.
I would have loved to see Persia in this update, but I understand the timeline doesn’t fit. Bronze Age was 3300 BC - 1200 BC, Cyrus the great was in the 500’s BC
I bought Pharaoh while it was on sale before dynasties dropped and I honestly was having a good time with it already. And then Dynasties dropped and now I'm having an AMAZING time. I've mainly been playing Warhammer TBH but doing bronze age stuff with just normal dudes is honestly a nice refresher after microing my lizard wizards to murder one thousand ratmen.
So, it always confused me a bit with Pharaoh that melee attack can't be increased by your general, yet Melee Defense/charge can. I read through the Wiki a bit to try to learn the Game and the ingame Wiki clearly states "Presence increases melee Attack and morale at milestone points", yet it only increases morale. A bug?
About characters to die too easily in battlefield. ...in medieval times usually losing side had 5%-15% casualties for their side, and winning side usually half of that (since losing side lost most of men when they started run away). Probably in ancient times, or bronze age casualty rate would been higher, since there been less armour to protect soldiers. But reality is, that quite small amount of soldiers died to get maimed. Being in first line in battle was not certain death (if it would been, most of soldiers would deserted before battle). That also means that officers and high rank people in first battle line had quite chance to not die. Alexander the Great is probably easiest example. But they still had more chances to die, than those officers who did stayed in background, like G.J.Caesar, who did not even had sword (according his own writing about his war in Gallia, in one battle he was losing badly, and asked one of his centuries give him sword, and then he theatrically waved it - not really was going to fight himself, but encouraging his soldiers to fight harder. Quite lot of historical leaders been in battle, in first line, and not died. And also there are those who died in there. Just saying. Not telling how it should or should not be in this game.
They did most of the things I thought they would need to in order to redeem the game, which is impressive. I'll forgive them for having anachronistic cavalry and might even try the game now.
Looks like they left out the chief IRL adversaries of Ramesses III as well: the Meshwesh and Libu who invaded Egypt several times during the Ramesside Period, and ultimately took over the country. “But Greeks….”
@@snailrancher Funnily enough, the Libu are actually present as a culture that you can recruit from if you build the appropriate native recruitment chain buildings in their land.
I am guessing it is to not break the old content; it's a massive update that breaks all savefiles and mods and pretty significantly changes the campaign gameplay; giving players the choice to stick with the old version for a while is not a bad idea.
Great video as always Andy! It's been a while since I've played Pharaoh, life has been busy because of work. I've only gotten 5% progress of Tausret's campaign since release lol. I should definitely start a new one again with all the new and revamp features implemented in the game. Thank you!
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Pharaoh is probably the only glimmer of hope for 'historical' tw fans. It is also great to see ca take into account their failures and have free content updates. Fans are fickle but goodwill earns you loyalty.
What’s not historical enough about this game? Relative speaking to old tw games like rome
@@HistoricalWeapons I think he was talking about CA's following the Warhammer trilogy for like a decade now. Where vast majority of resources are going compared to historical ones.
nope, there are plenty of good or epic mods, super historical. :) DEI, europa barbarorum e.g.
@@HistoricalWeapons most of the game is historicaly acceptable or understandable aesthetic conjecture. We only have so few sources after 3000 years... But the addition of melee cavalry is entirely ahistorical, it did not exist for another 500 years after the game era. Horses were still too small to handle a rider with armor, so they were only used for scouting or raiding. But mostly pulling royal or elite chariots, since the cost of maintenance for horses was too high to just hand off to randos.
Also there was no real saddle, so no "knights" or lancers since you would fly off the horse in the shock of collision. Mounted skirmishers were the best possible "cavalry", and mostly in mesopotamia or early persia.
@@muchasgracias5577 brother the rome2 engine is an unoptimized mess and the gameplay-ui is the same slop as tw warhammer. Rome1 remastered is a mobile game, enough said. No mods can change that. The only good recent tw game was shogun 2 but i played it to death already.
Look up the video 'Rome total war leaks'. You will see a detailed list of all the features you lost in every tw game since rome 1. Don't start telling me i just want the same game over and over, tw warhammer 123 is the same game over and over for 10 years now...
Even just seeing a family tree UI makes me smile, historical fans have been suffering for so long even that is refreshing. Amazing review!
Thank you my friend! The suffering is over (for now)!
@@AndysTake Over? Still has this cartoonish/mobile game vibe. Those cavalry charges.. makes me miss 3K. Anyhow, thanks for letting us know about the update.
Refreshing? It's nothing new to total war
@@jlih6271 Halfwit.
Family trees would be useless in empire and napoleon so I get it why they were left out of those games
Pharaoh being originally released in its original state has nothing to do with delays, it was explicitly because CA thought they could get away with cutting out a ton of stuff to trickle into content later. Sofia voiced their displeasure at that, but did the best they could, and were luckily given the opportunity to redeem Pharaoh with the Dynasties update.
Honestly, this is how you regain respect and loyalty from customers. They not only improved the game during a time when most devs would have just written it off as a failure and loss, but they also made the game cheaper and the updates free. What more could you ask for? Excellent job, CA. For that, you have earned my dollars.
Now I wish they’d listen to the people who played TW:Arena and bring it back
It's a PR campaign because they got owned by ex-CA team members, they're going to have to do better than that before I trust them enough to give them money again
@@KvltKommando Theure owned by ex-CA devs yeah but they're also not under the discretion of corporate overlords anymore. 90% of these games that you see that feel hollow and predatory aren't the fault of the devs. Devs want to make good games, they don't get paid based on the amount of profit the games make outside of the leads maybe in some cases. They're forced to only do what the investors or majority owners tell them to do, and most of the time, that isn't to make a good game, it's to make them as much money as possible. Now that it's just owned by the devs. They can actually make the games how they want.
Mine too. I had all but give up on CA, but I will try out Pharao. Downloading right now and will try for two hourse to see if I should refund or not.
@@larryredenbaugh6854 When I said they were owned, I don't mean in terms of "ownership" I meant it in terms of slang, as in they got embarrassed by ex-CA devs in the several tell all articles that those ex-CA team members published, and they may have replaced some higher ups due to poor performance but as far as I can tell they're still totally controlled by SEGA and the corporate taint will always be there until they become an independent studio. In other words, there is no reason to believe the new boss isn't just as bad as the old boss.
Not only are they giving us such a massive free dlc but they have put the base game on sale as well.
They are truly trying to make it up to the fans by listening to suggestions and constructively taking criticism. I have seen nothing but overwhelming support from the fanbase in return.
Well done Sofia 👏🏻 well done.
So your aware the Sofia team is token in comparison to the W3 team and they have zero say in their projects
Honestly, this is how you regain respect and loyalty from customers. They not only improved the game during a time when most devs would have just written it off as a failure and loss, but they also made the game cheaper and the updates free. What more could you ask for? Excellent job, CA. For that, you have earned my dollars.
It's a start but it's a PR campaign to repair their image which they damaged. This is the abusive father buying you an ice cream cone
Sofia has done a good job. I'm very happy with them after this
I'm not 'buying' it. The story, I mean.
I do not trust this company's management. I fully believe they are staring at the sheets and finally said, "fine lower the price" and "fine, release it for free", only because they know that "sales" and "reviews" are the only thing that will look good to future investors.
If they don't release a new engine, it's not a new game in my opinion.
It's a mod "total overhaul" but it's still Rome 2, for the 8th time.
UPDATE! The weak general health was actually a bug, and has been fixed for launch! 🎉
thats good to hear. Im super hyped to play tomorrow, and then get mad and quit lol.
It's gross that you have this "i told you so" tone when all of this was already in the roadmap.
Instead of thanking CA Sofia you play gamingchair CEO and tell them business.
If you ask me, you owe the people at CA Sofia a huge apology.
@@zarahandrahilde9554 Its the ridiculous idea that you think CA should just be allowed to produce and sell half made games, for them to only finish it months later, or in this case 9 months.
Oh gee i wonder where you got that opinion from.
Thanks Andy you foster a great community.
@@dominiclasagna3094companies require profits in order to fund the next project.
I speculate that Troy was a half baked development of a Bronze Age trilogy, Pharaoh completed some of the development pieces and left others open for a Babylon payday/release to complete. Then all three would be combined ala Immortal Empires but now is Dynasty
WH had a 8-10y life. Because of the outcry, Bronze will be less than 5y. This is not good for CA and that isn’t good for us if Total War doesn’t get the funding to make the next thing. I wouldn’t be surprised if CA doesn’t drop historical projects all together and just partners with fantasy franchises going forward
Bronze era is such an underrated era and I still think the only reason people say it is a boring era is wrong. it was just the quality of the game that let them down.
Assassin's Creed Origins isn't set in the bronze age. It is set in Egypt during the Roman conquest of the region, literally centuries after the bronze age
@@kevo_1408 no origins is 47 bc bronze age ended 1170 bc
@@mariusbehm9874 so it ended over a thousand years before Origins
@@kevo_1408i hate origins timeframe... "we could have a game during egypts heighday, but... Caesar and Cleopatra!"
@@mariusbehm9874 ...so it is not set in bronze age
Everything CA have done in the last few months has convinced me to pick up Pharaoh and give Dynasties a try.
Same, just bought and downloading the game right now. Can't wait to be a KANG!! 😁
And it runs like a dream too! CA Sofia have done a great job!
I thought they screwed me because I preordered it, but not only did they give me like half my money back while letting me keep the game, now I get to play Dynasties for free with the update. Loving it! Gorgeous game, and runs really well. Also some factions are crazy challenging.
Not gonna lie, and I thought I would never say this, but I'm genuinely excited for Pharaoh now.
I didn't hate it when it came out, but I was on the... "This is just TROY, but with Egyptians. Pass" kind of wagon bit they've been adding more and more stuff and with the next update it honestly looks promising.
Sure, is far from perfect, but all things considered, this looks legitimately appealing for me now.
I got over 500 hours out of Pharaoh pre-dynasties, so I thought it was pretty good to be honest. Nothing compared to bigger titles obviously.
Everyone was on the ‘this is just Troy but Egypt’ wagon, apart from CA. Until, of course, they reduced the price and admitted they were 🤡
It's literally Troy with egyptians
Pharaoh felt like a DLC for a bigger game, something similar to Charlemagne.
I recall one of the CA members actually admitted that Pharoah WAS supposed to be a DLC for Troy. Better late than never i suppose.
@@MorindacilYeah an expansion for Troy. Not sure if there is a difference between dlc and expansion.
@@michaelh878 I guess now it's overtaken the position of being a DLC and now Troy feels like a DLC for it.
Historical total war is back guys!
It's really not.
Not at all, the fact that they pulled cavalry out of their asses really killed the game for me
@@CsStokerwhat? Egyptians and Hittites literally had chariot forces at the time. LOL
@@sanjnamous Exactly, chariots. They had no cavalry because their horses weren't suitable for riding.
@@CsStoker Good point. They should've used cavalry as an excuse to add Aryan factions, who were among the earliest horse nomads.
I won’t lie, Pharaohs launch gave me a severe distrust of TW RUclipsrs. I’ll give it a couple weeks before i start properly listening to them, because when pharoah launched it took a couple weeks before they started calling out the issues.
What? I didn't see anyone who was positive about it.
@@michaelh878This channel
I haven’t heard a single positive review. They did mention strong points, but they focused heavily on the short comings
Are you too fucking high? Cody Bonds, Jackie fish, Andy, Milk and Cookies TW, almost every big TWtuber was praising the game up until release for god sake, and a week or two after, they started shitting on it, some a bit earlier, certainly, but they were in the minority
Always trusted my favorite ones, but then I always verified. Best approach pal 👍🏾
I don't think waiting for a year would change anything for it's release. Game had problems other than little time.
It's the backlash that activated ca to put resources into it instead of trying to scam their customers charging 60 for a dlc.
Thanks for sharing Andy, and also for mentioning some of the things Pharaoh still needs to work on. Lethality sounds like a great new feature, and I am excited to try out the dynastic policies with one of my favorite TW economic systems borrowed from Troy.
It is astonishing to me that CA greenlit a free DLC that is twice the size of the base game, and I am waiting in anticipation after freeing room on my drive to buy this game solely from your review in this video (feel free to use this sale to persuade CA to officially sponsor you). I really hope this dlc does well enough that CA starts working on Empire 2, but at least we have a shiny new game that actually works until then...
This game is exactly what I wanted all along. I bought Pharaoh with the hope that they would expand the map into the first true Bronze Age Total War and stopped playing pretty early on when it seemed like it will exclusively be focused on Egypt, Anatolia and the Levant. It just felt incomplete and underwhelming. I went thru one Egyptian campaign and haven't touched it since. I was so pleasantly surprised when I came back to find that Assyria, Mycenaea, Babylon and all surrounding regions like Elam and Troy were added as well. I love this epoch in time and there really isn't much content out there when it comes to strategy games to scratch that Bronze Age itch. I personally think it would be a good idea to add a new mode down the line to the game that introduces a few mythical units but even without it I feel satisfied. Babylon, Assyria and Hattusa are the forgotten Empires every lover of ancient history fantasizes about, but all anyone in the mainstream is interested in is ancient Greece and Egypt. Now there is a game where you can explore and relive ancient history from every corner of the old world.
Re: the seemingly weak generals’ mortality in battle - isn’t that the point? The bodyguard unit is not supposed to be an OP killdozer unit, it’s just a bodyguard for the general. Committing the general himself to battles is supposed to be a decisive or last ditch move.
This, this put a smile on my face
The Bronze Age total war we've needed for a long time now. Rejoice
Wow! The city just outside the battlefield limit is something from way back in Rome 1!
Rome 2 and I think Attila has this aswell
@@psychodoxie6987 oh i didn't know.
3 Kingdoms has it two
It's in most Total War games, Shogun 2 as well (but they look like small castles/forts)
empire total war as well
I think the coolest part about the conflicts in the Late Bronze Age is that the inclusion of new technologies like composite boys, early Iron swords, chariots, etc. was akin to the change in warfare we experienced when the world went industrial with warfare in WW1.
Even the notion of cities in the game is cool because at that point in time, a large part of the world population was still living in tribal / hunter gatherer societies, with the Mediterranean & Mesopotamia being an exceptional region due to its fertility.
damn , finally. a decent historical total war since 2018
Since 2010.
@@JanielDavidAlfaros TBF thrones of britannia was decent, their sieges were amazing, but it was so localized in the British Isles that lacked variety.
@@JanielDavidAlfarosput sum respect on 3K. It wasn’t that bad
@@Cholimao ToB was also appropriately priced or what it was.
Three Kingdoms was good and it released on 2019.
I haven't had this much fun in a historical total war since Atilla! So good
same honestly!
They didn't wait because of greed.
They are doing this not because they suddenly started to care about the games again, they are doing this because investing this extra money is cheaper than letting their original investment go to waste, they HAD to stick with the game. And trust me, Dynasties would've been DLC had the base game not under performed to badly.
100% We punished them hard and they responded.
This is just the reality of the situation and somehow barely anybody sees it. They listened to almost nothing we asked for, all we got was less horrible prices because the DLC is free.
They still haven't added old mechanics we lost and want back, or made the battles actually strategic again. (which has been a problem since rome 2)
We get more factions but its still missing the core fun gameplay that makes you want to play in the first place no matter the faction or game.
I have this sitting in my library, waiting for this update, I knew it would come. I can’t wait to play this when I get back home! You’re review convinced me that they fixed what I didn’t like about it, I’m here all the way for good historical Total War. We should encourage them when they do good!
Was actually hoping for this update, because as much fun as total war warhammer is, we fell in love with the historical total wars and how many times can we play attila? xD
I'm looking forward. I had my fun with Pharaoh and Dynasties is realy a great move from CA.
I'm still not sure if I will pay the full price for this, but I might give it a chance whenever it's in sale.
It's on sale right now on steam
It worths the price right now!
Go to instant gaming and pay 12€
its 28 Euros man
Worth it right now on steam. Just got it myself
I want historical UI back like we had in Shogun 2, Attila, Medieval 2, Rome 1..
Yeah I'm not sure why they have that modern looking ui with no ui skins based on your faction.
@@kh2375.2Pharaoh will add a lot of new cultural and faction specific UI with this update, so it looks different when you play Ramses compared to Seti compared to Greeks or Babylon or Assyria etc.
You can change to 2D unit cards, it looks much better.
Are you blind? All cultures have themed UI already.
@@kh2375.2what you said is outright false
CA Sofia working in the shadows to keep CA alive while it's eating itself alive. I hope passionate people from CA Sofia will get more opportunities to show their dedication and skill. They are our only hope now.
CA Sofia did something great with Troy, I really liked it so will give Pharao a chance now.
@@rpersen Troy had really bad battles on release and that turned a lot of people off, but it also had a lot of good things going for it; it was probably the best TW coop experience I ever had.
At least this review is so much better and accurate and in depth which is so much better than the hate TheTerminator spewing out without going into details.
😂😂
Great review man! I found myself nodding along with so many of your points. Dynasties is f*cking excellent 👌...but they need to fix the long turn times.
With this update and the Sega publisher sale on Steam right now (33% off) I went for it. Nice review.
This is cool they also made Deiphobos and Troilos as well, not only Hector, Paris and Aeneas they mentioned in devblog. Priam had 50 children I think. Would be cool to lead Ithaca as Telemachos or somebody else when Odysseus die.
Always wondered how the hell does he have 50 children canonically ? Did the Trojans practice polygamy or is Priam 89 years old.
10 women are least ❤ @@releca3735
I really wish they could add/or someone could mod the Aryan factions. I mean the Iranian plateau was home to hundreds of civilizations, and it's currently empty. The Bronze age shares a lot of similarities with the Dark Ages (Attila), where all sorts of tribes and peoples were migrating to new lands.
Bravo 👏🏻 👏🏻
I think they are probably gonna make that a DLC, adding the Medes and Persians in a new Iranian tradition. Maybe some new Armenian leaders too since they are just a minor faction right now.
I guess Indo-Aryans weren't ancient compared to these guys.
@@ozgurpeynirci4586 What is "ancient"? The Indo-Europeans already existed during this time period. It's not like they just popped into existence. They were located in the steppes in Ukraine. By the late Bronze Age, the Yamnaya had mastered cavalry and the use of chariots, and that helped them disperse into every direction by mass migration. This game takes place in the 12th century BCE, when the Medes and Persians were already existing as tribes. In 200 years, the first Mede confederacy would become the first great power to compete with the Assyrians.
@@zack2804 ancient is relative. Compared to factions in this game, persians and medes didn't even exist.
Damn I rly want to play as Cymerian who are in fact Scytians, they are so bad ass, hope have some uniq skins or stuff, or some mods who will make them uniq, they plunder the north of Anatoloia, they punder and stop a siege of Babylon, they go even in Canan, they so coool. You can even to a full play with them in Pharoah, Rome 2 and Attila
i went back to this game and i have to say CA did a good job on this.
There is nothing like taking a break from game development and watching a video on the Total War Pharaohs update. Thanks for the great content.
Did the game improve the sea peoples?
I thought a real clever thing that was missed, was the fact that the Sea People's could be that SURPRISE boss.
With the sea peoples being a new hidden Rebel faction you can't negotiate with. When they show up, they attack you without even declaring war. An the rebels in your provinces can join them and survive by destroying cities/provinces. Like a walking/fighting delete force.
I'm not going to lie I was on the hate wagon when Pharaoh launched, but I did buy the game on sale recently after learning about the Dynasties DLC, if the game had launched in this state I would have bought it at the time despite my frustrations with CA.
I'm going to give it an honest try starting tomorrow when the update goes live, I want to like this game because I do like the time period, so lets see where it goes from here, I hope CA isn't throwing in the towel after this and will continue to develop the game more over time.
Didn't they say this is the last update for Pharoah?
@@Morindacil I don't know to be honest, I haven't followed the developer commentary, if it is then I think that's a missed opportunity.
ight full stop.
Everyone bitched, rightly so, that generals couldn’t die
CA said: okay, gotcha, they’re normal like the old days.
now you’re saying *they die too quickly*???
like bro. c’mon. thats what we wanted. your general is a normal dude- if you put him in combat its meant to be a very high risk
older games like shogun 2 literally made it so your general could win you or lose you a battle if you used them incorectly
if what your saying is true then CA did exactly what we wanted them to do
point here is even when we get something we want we still bitch- no wonder we keep getting shit games and having the historical games get sidelined. medieval 3 would be torn apart by everyone and their insane expectations and incessant complaints
Everyone is going to complain because CA ripped the TW fanbase in half with warhammer, and there’s no good way to separate the WH dna from historical TW games as they use a modified engine for both fantasy and historical
nOo wEee will conTinUe TooO coMpLaIN!!! >:(
@@moose9211 ofc we will continue to complain, pharaoh is a big scam
yes they created few good updates so now this is a small scam, congrats
who is we?
@@revolversnake126 Your beautiful mother and I.
The family trees, the map expansion. Plus changing the faction names to not being the leader names is a big plus for me too. I can barely believe my eyes seeing they added these in. I completely wrote this game off when they were revealing the game mechanics. Im definitely going to buy this now, i never thought they would turn my mind around on this.
Omg, i have waited so long for this.
Stopped buying anything from CA but i will try this now.😁
I loved everything about Troy TW and I think it is underrated
And now I am so ready for Pharaoh!
I love Troy, and I've been playing pharaoh since day one. Pharaoh is EXQUISITE, you're going to love it.
Troy was really good, I loved historical mode
Troy is lne of the best newer TW titles. I didn’t even bother with TWW3.
@@rpersen And the optimization is on another level compared to TWW3!
This is a good step, I hope CA see this, this is the right direction and listen to this man’s suggestions. #lethalitymodifier
I never played Pharaoh due to all of the criticisms, but I will definetly be checking it out now. I never played Troy or three kingdoms so I am excited for all these new features.
Troy and 3K are two of my favourite recent TW’s.
I refunded Pharao, just didn’t feel like fun. Battles two arcady and fast, hard to see what is going on.
I'm really thinking of buying Pharaoh now, the only real problem I had with the original version was the limited map.
8:27 Not to sound overly negative, but all these family features look like the exact same as what we had in RTW 2 but with a few extra features.
You are absolutely right, remember all these RUclipsrs tried so hard to sell us Pharoah as an excellent game?! Yeah these are the same people who get paid to promote anything
@@alifarsani2469 I honestly haven’t paid much attention to Pharaoh since the early announcements because I just didn’t like what I saw, so I can’t really speak to whether this is a longer trend or not, but halfway through the video it did start feeling like someone with Stockholm syndrome latching on to any improvement, like “you can select your heir!” Bro you’ve been able to do that for like 15 years. Play something other than Warhammer.
I bought a steam code for the game at a discount from a third party site during the summer sale. After the dynasties update it was absolutely worth the price. I love it.
Playing the Assyrian king with the long name I can’t remember right now. I’m on like turn 100 and I still feel like I’m barely hanging on despite controlling almost all of Mesopotamia and a bit of Canaan. Like every time I feel like I have a few turns’ breathing room to squash rebels, one of my idiot vassals or allies manage to get themselves invaded by some massive new enemy faction, be it Babylon or Carcemish or Troy, and I get sucked into war, raiding and resource shortages. Love the challenge! Reminds me of playing Achilles in Troy TW.
I bought the game as soon as they announced this update. I love the bronze age, but I knew they would fall short with Pharaoh. I'm glad I waited, now I would get to enjoy an amazing game the way it was meant to be.
Has the blood been put in yet?
funny how CA's little echo chamber and yt fangirls couldn't save them
Sad they can’t have better ai so that chariots don’t charge head first into heavy spearmen. It’s not that hard. If I can edit a text file and make it so cavalry doesn’t charge into pikes in med2 (2005) then CA can do the little things to make the ai that much more competent.
Absolutely right! And to me, AI plays a crucial role; both for challenge and immersion. What's the use of cool features, if it just plays like cardboard puppets because of poor AI?
The Dynasties updat has convinced me to try Pharaoh so I’ll get it next pay day. I’m excited to experience Bronze Age Total War since I skipped Troy.
14:17 can u fix that bug with horses pushbacks?
finally can buy this game, thanks for the update
If I had a nickel for every historical Total War that had a disastrous launch, only to be restored to its original vision by a major update a year later, I'd have two nickels.
Which isn't a lot, but it's weird that it happened twice.
Now bring back the mythos DLC with different gods and goddesses to correspond with the culture!
12:53 why troops are glitching when the chariot charge them ? Cavalry charge seems to look really bad.
Now that Dynasties is out, I will reconsider getting Pharaoh TW (or Bronze Age TW). I loved the aesthetics of Troy, though some of the features were less good. But now we get it all in one package that's truly deserving of being called the next in a line of historical TW games stretching back to Rome and Medieval 2.
14:17 How do you stop a regiment of cavalry that is charging towards you?
With a leg kick of course.
Well... I must admit it all sounds comforting. But a huge question remains: what about AI? IMO, it's more important, both for the challenge and immersion, than features themselves...
The AI is okay, I’ve only seen it bug out on certain hilly battlemaps, but you can usually unstuck it by running a cav unit nearby them. It handles infantry OK and missiles extremelty well (their missile units will gang up and often prioritize working together to blast one of your missile units). It’s not very good with chariots, but is okay with horse cavalry (though a bit overly aggressive which means you can sometimes bait them into charging spearmen). On the campaign map the AI is extremely aggressive, usually operating one or two full stack and like half a dozen quarter size raiding parties burning down your outposts and pillaging the countryside to distract your armies. Garrisons have been boosted in size and quality, and the AI will try to retreat their raiding armies into friendly settlements if one of your full stacks are near. Challenging and fun on harder difficulties, especially managing trade to keep your armies suppliesd.
@luxborealis Man... That does sound interesting! I've been very tired of those self-imposed, barely realisable challenges, like never baiting the enemy, not using certain units which the enemy cannot effectively fight against... and so on. Now I will truly consider buying this game! Thanks, dude. 😊
I bought this when it first came out and haven’t played it since or seen any updates about it. Now I am trying it out again with dynasty’s.
Weak generals in shogun 2 were fine. I think it makes sense that you need to protect them. Like a king in a chess match.
What is the song name used on the outro? The singing is nice!
Well according to the footage shown (16:57) the bridges of the siege towers are still miles away from the walls^^ Which - to be honest - shouldn't be that hard to fix...
Adding mythos to this would be sweet!
Even the truth behind the myth would be cool. I know it wasn't popular but I really liked it.
They can add an extension with « Qin and the Warring States » in China !
It’s the same vibe, but with more cavalry.
This went from feeling like CA created a clone of Troy, to Dynasties feeling like CA is pushing the boundaries of TW mechanics. Even if all these mechanics don't pan out, this is still a great step in the right direction.
Are the Amazon from Troy there? I loved their gameplay, but I fear the historical accuracy is going to kick them out the door.
This sounds like a huge step up from launch and a step in the right direction. Seems like it’s worth buying now!
Bro they have been selling the same game since Rome 2, plus for every single of those games a million DLCs.
The scale isnt anything spectacular, the graphics look the same, the combat looks the same, morale hits look the same, diplomacy looks the same.
It literally looks like a modded Rome2.
We still have a limit on generals, you dont have the Medieval and Rome mechanic, where you can create small scouting parties or raiding parties, which were some of the most enjoyable parts of the old games.
We still dont have any AI improvement, has anyone ever had an ally actually respond to a war target?
This game is shit like the rest. People want Medieval 3 or Empire 2 with the same mechanics just more polished.
exactly, but this guy is sponsored by CA and SEGA. as we all know now.
+ the ui is boring, ugly and trash I miss the old ui which was way more immersive.
Looks like there is still hope for historical total wars
I just hope this isn't all about optics and they ACTUALLY want to keep the fans happy consistently, it seems that for historical fans the cracks started (in my opinion) all the way back during Rome II, I realize they are a business and need to make money, but greed and indifference will cost you the crown CA, really hope that Sega also doesn't use them to drain our wallets excessively and learn they need CA to have a strong, loyal fanbase
I'm sure it, to some degree, is about the optics; but the truth is that the game is now actually a good value for the money; which is something I can't say for many recent TW's.
Even if CA management is completely cyncal about this move, the devteam has put in good work and I honestly couldn't care less about the motivations of a AAA studio so long as the result is a good game. CA isn't my friend, they're a company selling a product that is now finally worth buying even at full price. (and I couldn't say the same about any TWWH game or Pharaoh's original release)
if they do add a mythos mode where heroes can be Demi Gods again then I will finally buy it. All of these new implementations seem great. But the mythology of Egypt is too awesome to ignore. Having Troy(Greek) and Egyptian Mythos together would be awesome. Need some Anubites, Sphinx, Vermillion Birds, Followers of Bast or Bastet, Giant Scorpions and Scarabs, Undead(mummies and the like) Locust Swarms in some way or another maybe like a campaign map effect on settlements like plagues. The possibilities are myriad.
i imagine TOTAL WAR TEAM make medieval 3 ...and this game map will be very big like a pharaoh map
I just don't see them bringing anything new to make it worthwhile. Only point will be mods looking better than the mods for medieval 2.
It would be good if there were an event for all Greek factions calling them to besiege Troy like a crusade and if you don’t accept you lose relationship with the leader of the siege/faction
Amazing video. Fully agree that the charges are still wack, hopefully CA or modders can fix that. The battles are the most important.
I personally like generals that can die, one of my fav things about the older TWs, although maybe they can make it an optional toggle so people can choose what they want.
It's such a beautiful game. I'm excited for tomorrow's launching.
I've cleared my schedule 😂
I haven't followed total war games news since warhammer II. I mean, I didn't ignore it, but I didn't pay much attention to it. Basically, what I'm saying, is that you probably should've started by saying that dynasties is a free expansions before moving forward. I checked steam and was initially confused as to why there was no expansion for sale. Then I googled some and had my answer and only THEN did I continue watching and listening and you said so too. Just my two bits.
I would have loved to see Persia in this update, but I understand the timeline doesn’t fit. Bronze Age was 3300 BC - 1200 BC, Cyrus the great was in the 500’s BC
I bought Pharaoh while it was on sale before dynasties dropped and I honestly was having a good time with it already. And then Dynasties dropped and now I'm having an AMAZING time. I've mainly been playing Warhammer TBH but doing bronze age stuff with just normal dudes is honestly a nice refresher after microing my lizard wizards to murder one thousand ratmen.
I like the historical and the Warhammer games. I was super disappointed in 3 kingdoms. But love this one
It seems for the first time in a long time they seem to be listening more to the players
PSA: the new dynasties is a seperate app/exe in steam you do actually get both if you buy it now
So, it always confused me a bit with Pharaoh that melee attack can't be increased by your general, yet Melee Defense/charge can. I read through the Wiki a bit to try to learn the Game and the ingame Wiki clearly states "Presence increases melee Attack and morale at milestone points", yet it only increases morale. A bug?
Is there something like the Hebrew faction and the wars with the ammorites - canaan?
About characters to die too easily in battlefield. ...in medieval times usually losing side had 5%-15% casualties for their side, and winning side usually half of that (since losing side lost most of men when they started run away). Probably in ancient times, or bronze age casualty rate would been higher, since there been less armour to protect soldiers. But reality is, that quite small amount of soldiers died to get maimed. Being in first line in battle was not certain death (if it would been, most of soldiers would deserted before battle). That also means that officers and high rank people in first battle line had quite chance to not die. Alexander the Great is probably easiest example. But they still had more chances to die, than those officers who did stayed in background, like G.J.Caesar, who did not even had sword (according his own writing about his war in Gallia, in one battle he was losing badly, and asked one of his centuries give him sword, and then he theatrically waved it - not really was going to fight himself, but encouraging his soldiers to fight harder. Quite lot of historical leaders been in battle, in first line, and not died. And also there are those who died in there.
Just saying. Not telling how it should or should not be in this game.
They did most of the things I thought they would need to in order to redeem the game, which is impressive. I'll forgive them for having anachronistic cavalry and might even try the game now.
TW Pharaoh actually feels nice, im very excited for this update
To be honest the base game wasn’t bad but with the new update the game is top 3 historical titles
How do they not included Urartu in a Bronze Age game?
Looks like they left out the chief IRL adversaries of Ramesses III as well: the Meshwesh and Libu who invaded Egypt several times during the Ramesside Period, and ultimately took over the country. “But Greeks….”
@@snailrancher Funnily enough, the Libu are actually present as a culture that you can recruit from if you build the appropriate native recruitment chain buildings in their land.
Why is it a separate download and not an update?
I am guessing it is to not break the old content; it's a massive update that breaks all savefiles and mods and pretty significantly changes the campaign gameplay; giving players the choice to stick with the old version for a while is not a bad idea.
Great video as always Andy! It's been a while since I've played Pharaoh, life has been busy because of work. I've only gotten 5% progress of Tausret's campaign since release lol. I should definitely start a new one again with all the new and revamp features implemented in the game. Thank you!
I still wish they would have included the Phoenicians, but maybe it's still a possibility if they continue supporting the game.
Is there a mod to make the map and the colors less cartoon like?
I love map design in this game. It looks like a more complete and realistic i think, more lifely
i wish they would expand the map so we can get a full high detalied in Greece in Italy so they can make a proper Peloponnesian wars!