Reaction and Analysis of MARVEL RIVALS Character Designs

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  • Опубликовано: 6 янв 2025

Комментарии • 761

  • @ZackUnkenholz
    @ZackUnkenholz 29 дней назад +904

    Sungrand himself is peak character design

    • @Lex_Nocturna
      @Lex_Nocturna 29 дней назад +13

      Facts

    • @rojaws1183
      @rojaws1183 29 дней назад +13

      He is quite well dressed.

    • @dizzyheads
      @dizzyheads 29 дней назад +15

      No joke though he really does and it tells you what kind of stuff he does and shows a professional air.

    • @deepraxx7784
      @deepraxx7784 29 дней назад +11

      Will choose him in every game without a doubt

    • @goby1764
      @goby1764 29 дней назад

      Not really. He's just another anti woke crybaby

  • @goalyhost
    @goalyhost 29 дней назад +606

    I am a Western game dev. I am taking notes

    • @sungrandstudios
      @sungrandstudios  29 дней назад +97

      Hope I was able to help you.

    • @kittehgo
      @kittehgo 29 дней назад +38

      Remember to make sure that your games are for the modern audience, I hear it's a recipe to success. Yup yup 😉

    • @karlizen4990
      @karlizen4990 29 дней назад +27

      Woke = Broke

    • @abhi.dx2345
      @abhi.dx2345 29 дней назад +8

      If you're aiming to make games for traditional gamers, it's better to open your own studio

    • @Misouorz
      @Misouorz 28 дней назад +8

      @@kittehgodon’t set them up like that 😂

  • @mraltoid19
    @mraltoid19 29 дней назад +470

    The best thing that came out of Concord, was the increase in interest in the quality of the characters we play as. Lemons->Lemonade.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +72

      That's an excellent point. Nice.

    • @nulnoh219
      @nulnoh219 29 дней назад +39

      Game companies have been relatively competent until recently that we never had a Negative Example for reference. Concord is a "what not to do" guide for character design.

    • @kylespevak6781
      @kylespevak6781 28 дней назад +15

      Nah, common sense is people like aesthetically pleasing characters.
      Idk what Concord thought 😂 I guess the woke mind virus spread far

    • @UbisoftLBGTQ
      @UbisoftLBGTQ 28 дней назад

      Exactly if I can't have a ragging hard on while holding point am I really playing a video game?

    • @gameoverinsertcointocontin8102
      @gameoverinsertcointocontin8102 28 дней назад +6

      @@kylespevak6781 Around 2015 many game companies started to replace the old staff with new guys for a 'modern audience'. Some of it was inevitable as older devs retired or were burned out, but HR departments made an aggressive push to replace first everyone not in a leadership position and then the people in leadership roles as well.

  • @Shy_Abi
    @Shy_Abi 29 дней назад +191

    "Did you do it?"
    "Yes."
    "What did it cost?"
    "A few hours of my time."

  • @hextamus
    @hextamus 29 дней назад +250

    I really like the contrast of colour schemes between Thor's silver and red against Loki's golden and green. So much portrayed just by the character designs alone.

  • @Diasenand
    @Diasenand 29 дней назад +251

    what i ilike about squirrel girl design imo is that her thicker legs also calls back to a squirrel that do have thicker and stronger legs

    • @sungrandstudios
      @sungrandstudios  29 дней назад +72

      Great insight!

    • @zeluqa
      @zeluqa 28 дней назад +95

      Smash, next

    • @ancienttech4603
      @ancienttech4603 28 дней назад +3

      The design looks like almost anything Robert Crumb did. And that's a good thing.

    • @gustabustamante
      @gustabustamante 28 дней назад +13

      and storm is slim. so it helps with the design that she flies using wind and all that.

    • @TheZapan99
      @TheZapan99 27 дней назад +3

      You can tell they wanted Squirrel Girl to be their Mei.
      Even the squirrel on the shoulder is reminiscent of Mei's robot companion, and the fur trim also looks like her winter coat.

  • @snappertrx
    @snappertrx 29 дней назад +334

    Me: "Hrm, I really don't feel like watching a 47 minute video. I'll just watch a little bit"
    Me, 47 minutes later: "Man, that was good!"

    • @sungrandstudios
      @sungrandstudios  29 дней назад +69

      Hahaha thank you for that! I appreciate it. That's usually me when I start watching a video about cave diving tragedies.

    • @tdudemang69yea41
      @tdudemang69yea41 29 дней назад +3

      ​@sungrandstudios lol I hope a mr ballen fan

    • @kittehgo
      @kittehgo 29 дней назад

      ​@@tdudemang69yea41 Probably more of a scary interesting, he has a lot of cave diving vids

    • @Zirilian
      @Zirilian 29 дней назад +1

      @@sungrandstudios Uh oh, Internet Historian XD?

    • @abelgutierrez1283
      @abelgutierrez1283 28 дней назад +2

      @@sungrandstudios Cave diving 'tragedies'? You have a wide field of interests :)

  • @TheKevinZc
    @TheKevinZc 29 дней назад +131

    I love how you go through the process to show us why a design is good instead of just telling us. Most people seem like they are biased because they just go, "yup, looks good" But you explain it to us in simple terms while showing all the tricks. Also helps to identify bad designs because we now know what to look for! Another A+ video!

    • @sungrandstudios
      @sungrandstudios  29 дней назад +34

      I'm so glad you enjoyed the video. Before I am an artist or designer, I am a gamer and a guy who just enjoys cool stuff. Thanks for having fun and watching this video.

  • @WindmillGS
    @WindmillGS 29 дней назад +100

    The fact that the buckle on Squirrel Girl's belt is also shaped like a sideways acorn really got to me. It's a bit silly and yet so fitting and thought out

  • @Rhuanprof97
    @Rhuanprof97 28 дней назад +55

    you seeing squirrel girl:
    "it was perfect... perfect, everything down to the last minute detail"

  • @emodante1084
    @emodante1084 29 дней назад +135

    "....people can't even buy my Wii U or 3DS games anymore."
    Joke or not, I felt that.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +30

      So many of us felt that.

    • @alexm.a.d892
      @alexm.a.d892 28 дней назад +5

      Mister ​@@sungrandstudiosI'm new to your channel, what game did you work on and provided character design for?

    • @rclaws3230
      @rclaws3230 28 дней назад

      @@alexm.a.d892 In case he's busy, I'll say he has an eclectic dark supernatural fiction series called Silver Falls that spans multiple genres, consoles, and mediums from novels to old-school ROM hacks and everything in between. It's quite good.

    • @neonlove5456
      @neonlove5456 20 дней назад

      ​@@alexm.a.d892He talks about his Sliver Falls series a lot

  • @Billy.Bacsko
    @Billy.Bacsko 29 дней назад +163

    The shape of the blue and yellow on Wolverine's jacket makes a "W"

    • @sungrandstudios
      @sungrandstudios  29 дней назад +73

      Oh no way. Nice catch.

    • @Billy.Bacsko
      @Billy.Bacsko 29 дней назад +31

      @@sungrandstudios I am a working artist in the game industry, and I love your insight and content.

  • @mikeecho3092
    @mikeecho3092 29 дней назад +157

    Whoever design Hawkeye and Psylocke should have a raise.

    • @omarsabeur9039
      @omarsabeur9039 28 дней назад +16

      And Storm, Psylocke is S tier though

    • @Vykerocha
      @Vykerocha 28 дней назад +8

      Bro, they're so fucking cool.

    • @onesmileybaldy8303
      @onesmileybaldy8303 28 дней назад +16

      Iron Fist also looks like a complete BADASS

    • @jmase19
      @jmase19 28 дней назад +7

      Moon Knight, Cap looks great, Magneto(holy fook), Adam Warlock, Dagger🥵

    • @jameswtlocs
      @jameswtlocs 28 дней назад +4

      Black Panther is peak design fr

  • @syrup8790
    @syrup8790 29 дней назад +123

    please do part 2 of this, this was pretty interesting

    • @sungrandstudios
      @sungrandstudios  29 дней назад +43

      Thank you for enjoying the video. I'll download the game and look at the models next time.

    • @HalfBoiIed
      @HalfBoiIed 28 дней назад +16

      @@sungrandstudios I would say go a bit further and take a look at their MVP animations too. It offers great insight on their personalities as well.

    • @syrup8790
      @syrup8790 28 дней назад +1

      @@sungrandstudios Awesome glad to hear that

  • @ArthurShotgun
    @ArthurShotgun 29 дней назад +59

    Character designs matter a lot and this is proof. The stark difference in people's reaction to Concord vs Marvel Rivals is clear

  • @josephstalin8684
    @josephstalin8684 29 дней назад +50

    As non artist I find this dissection of character design very interesting. Keep it up 👍.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +7

      Thank you for enjoying the video! I enjoy admiring these cool designs even as just a gamer and not necessarily from an artistic perspective

    • @Alberto-wu1mj
      @Alberto-wu1mj 29 дней назад +2

      I agree. I work in the field that involves very technical writing so this is a nice escape outside of what I do in my regular life.

  • @Dregomz02
    @Dregomz02 29 дней назад +53

    You can look closely at the 3d models in the training mode.

  • @heroicgangster9981
    @heroicgangster9981 29 дней назад +51

    you can tell the marvel rivals character designs are great because they're what people would usually like to see in art to like and share from its sheer cool factor

  • @ToskaCat
    @ToskaCat 29 дней назад +79

    Black widow is colored to look like a Black Widow spider. The black with red lines.
    Her arm dots are like a stun device that gives her like stun gun punches. Sadly I don’t think they use them in the game. She gets her stun rods instead. People also say her curves help give that spider like body

    • @alekid
      @alekid 29 дней назад +10

      yes, I was about to comment the same about the spider look, without pushing the design into a sort of "spiderverse" direction. She's very well designed and I think it's my favorite. She is consistent with her classic look, but with just a few details that enhance it and make it more contemporary and thematic. The body shape and bulky forearm weapon are so good.

    • @omarsabeur9039
      @omarsabeur9039 28 дней назад +4

      Yeah those "bulbs" on her belt are mines in the comics , and her wrist armor is her stun guns essentially.

  • @DeathsFlagShip
    @DeathsFlagShip 29 дней назад +39

    I'm just glad Squirrel Girl is getting some love. I've been a fan for years despite her role as a gag character.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +11

      I didn't know her but now I do. She is cool!!

    • @birdflox1337
      @birdflox1337 28 дней назад +2

      I've just sporadically seen people share comic book covers with her on them an always thought she looked fun, so it's really nice to see her used in such a big game and with a fantastic design.

  • @JJay7042
    @JJay7042 29 дней назад +30

    IM so glad your reviewing this games character designs! Iv been playing this game a bunch and its just fantastic I absolutely the art direction in this game I hope theres an artbook or something in the future.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +7

      Nice! At least they do a great job showcasing the art on the website. I'll download the game.

  • @METAL-ADDICT
    @METAL-ADDICT 29 дней назад +103

    Growing up with comics I saw so many different artists styles. Joe MAD quickly became my favorite artist and these character designs mimic his art style. I LOVE IT. I would definitely buy it if I was into hero shooters. 🤘🏽❤️

    • @Ryan--G
      @Ryan--G 29 дней назад +10

      His designs in Battle Chasers: Nightwar are also top notch, good game too.

    • @JoniTsunami88
      @JoniTsunami88 29 дней назад +31

      Bruh...it's free, try it out homie

    • @rclaws3230
      @rclaws3230 29 дней назад +2

      @@METAL-ADDICT I'm not big on Hero Shooters but I tried this for a few minutes and spent several hours learning all the heroes by accident.

    • @no.1spidey-fan182
      @no.1spidey-fan182 28 дней назад +2

      Just look3d up Joe Mad's art...theres NO way he isn't the lead character designer on this game. I REFUSE to believe it😂

    • @Gagf-h6j
      @Gagf-h6j 28 дней назад

      ​@@no.1spidey-fan182 he is the CEO of his own company -Airship Syndicate. They have quite a lot of games released, Battle chasers, Ruined King, Darksiders and recently Wayfinder.

  • @melbatoasties740
    @melbatoasties740 29 дней назад +18

    These are some of the coolest videos on YT - it's a really humble tutorial in art design/critique, and especially palatable for people that don't have the same level of expertise.
    Thank you for the content

    • @Alberto-wu1mj
      @Alberto-wu1mj 29 дней назад

      I agree. I learn so much from this channel.

  • @prygrama9313
    @prygrama9313 29 дней назад +62

    Man, that was a great intro 🔥🔥🔥

  • @henryhello826
    @henryhello826 29 дней назад +25

    12:42 "kidney window" my new favorite phrase

    • @sungrandstudios
      @sungrandstudios  29 дней назад +9

      Guess it's the new fashion these days.

    • @galadrigal7644
      @galadrigal7644 29 дней назад +1

      Great recommendation to make that area blue

    • @brycebitetti1402
      @brycebitetti1402 29 дней назад +3

      ​@galadrigal7644 I'd rather them just take away the blue stripe running through it, because that's not supposed to be just some random patch of web pattern, that's supposed to be his belt. It only looks odd in that manner because it's divided, which most modern Spider-Man designs really like to do for sone reason. I think the belt is a key facet of the character design, and would like it to simply be more visually clear, rather than removed entirely.

    • @thatHARVguy
      @thatHARVguy 24 дня назад

      @@brycebitetti1402 I think the un-belt design started with the MCU.
      MCU design + (Garfield's spider-logo x PS huge spider style) = Rivals

    • @metallichurch
      @metallichurch 19 дней назад

      I think the kidney window helps to...reflect?...mirror?...the red on his fist and the overall costume. When the kidney windows was blued, it gave the impression of a solid blue center with red bits slotted in. With the kidney window red, it gives the impression of a solid red suit with a blue oversleeve.

  • @jimstormcrow
    @jimstormcrow 28 дней назад +14

    Nice analysis. I liked the way that the highlights on the silhouetted versions of the characters directed the eye back to the character in the foreground. Excellent craft all around. 👍

  • @nkbdl
    @nkbdl 28 дней назад +7

    And I think this is one rare, recent video that we can all watch with a big smile and enjoyment on our face. That's what games are about.

  • @ABIADAB
    @ABIADAB 26 дней назад +4

    one details that are not mentioned here is that squirrel girl's slingshot used all the colors on her costume, the brown on the branch, the white under the branch, the orange on the knots, and even the gray on the patch, what a masterful design.

  • @h_msk
    @h_msk 28 дней назад +4

    nerding out over gesture and shapes is peak artist moment, i can relate too well to it, good stuff.

  • @tomato-d8q
    @tomato-d8q 29 дней назад +21

    i remember when I first opened this game, the first thing i thought was.. "i wonder what Sungrand thinks about these designs" haha I'm so glad you decided to make a video about it, you point out and see things I couldn't find myself and give me the ability to appreciate the art work even more. amazing video man!

    • @XnathOW
      @XnathOW 28 дней назад

      When I first opened the characters ingame, I was like "okay here's a photo, what about the ingame model?" and then I realised it was the ingame model, it was so good too, the visual style mimicing drawing, what a great art style.

  • @ROFLWAFFLELAWL4
    @ROFLWAFFLELAWL4 29 дней назад +8

    Between the characters, their abilities and voice lines (especially those between different characters) really shows that the devs really do know and care about each individual characters background and overall style. Enough creative liberties to show off their own style but not so much that it's unrecognizable.
    The game has so much high quality in all the aspects that matter.

  • @Citation007
    @Citation007 27 дней назад +2

    I really enjoy your videos in general, but it is great to see your positive side. Recently there is so much to cover that slants towards the negative and I respect you for covering it. You do it justice and handle it with class, but too much of that can eat away at my mood. Seeing you gush about something with your expertise is a treat. It also shows a side of you I didn't know before this video, which means I need to watch more of your stuff.
    In short: Great work. Your excitement is contagious because you articulate what makes something special. As an amateur artist (hobbyist) it's also very helpful!

  • @TheDezembro
    @TheDezembro 29 дней назад +24

    I have no interest in this kind of genre nor in MOST Marvel characters and yet, these character designs are making me want to try the game out.
    That's definitely a sign of a great job. Concord's character designs had the opposite effect so I didn't even touch it and it was actually a genre I was more familiar with and casually interested in.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +8

      Thanks for sharing that. I agree. This isn't the genre of game I play but I will definitely try it.

    • @johnpauljonesisabadass8134
      @johnpauljonesisabadass8134 29 дней назад +3

      what? but concord and rivals are in the same genre, Hero Shooters

    • @TheDezembro
      @TheDezembro 29 дней назад +3

      @@johnpauljonesisabadass8134 Oh? Even better then. I thought this was going to be another attempt at one of those cheaper online games like the ones who were tried with the DC Universe as well.

    • @johnpauljonesisabadass8134
      @johnpauljonesisabadass8134 29 дней назад +1

      @@TheDezembro what genre did you think marvel rivals was? It's literally an overwatch reskin, go play it lmao. It's genuinely fun

    • @Yks2026uwu
      @Yks2026uwu 28 дней назад

      ​@@johnpauljonesisabadass8134 " Hero Shooter Genre" exist
      You: "It's Overwatch reskin dude "
      LMAO

  • @tathungnguyen1627
    @tathungnguyen1627 29 дней назад +103

    See that Western Devs, that's how you made PEAK character design

    • @TeaTimeTable
      @TeaTimeTable 29 дней назад +5

      The way the characters look tho is from an American artist... Peach momoko does do the outfit designs tho...

    • @stephenrego6065
      @stephenrego6065 28 дней назад +5

      Made by netease's newly opened WESTERN studio. Just saying.

    • @birdflox1337
      @birdflox1337 28 дней назад

      look up "thaddeus sasser", this western dev is perfectly capable lol

  • @youtubecrack
    @youtubecrack 26 дней назад +3

    I really enjoy these videos you're making guy. Keep it up.

  • @rolytnz
    @rolytnz 29 дней назад +17

    Jerrell, insightful and interesting as always, thank you. Yes! Do more on Marvel RIvals (i played a bit on the weekend). With 33 heroes on release the game is going off. What I like about the design in this game is that it brings in its own style to what is almost anime in its look but is faithful to the original Marvel source material. Please do a breakdown of "Jeff The Land Shark" and "Cloak and Dagger" next? Also, if you are playing on PC, it's around a 40GB download, 70GB install.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +3

      Thanks for the head's up. I saw land shark!!! I don't know him but I like him already.

  • @dews2979
    @dews2979 29 дней назад +9

    squirrel girl is absolutely GYAATTT

  • @JaimieSch
    @JaimieSch 26 дней назад +2

    I love these videos you do about character design. I'm no artist, but really enjoy looking at character designs and what does or doesn't work. You professional insights are very interesting and help me understand more about why I do or don't like different designs. Now for my takes:
    That Loki design is fantastic! A really good, unique, take on the character, whilst keeping all the base elements of his costume. The fur was a very nice touch. It's a very royal look, that ties into how he see's himself as the rightful king of Asgard, whilst also invoking colder climates, which references his backstory as a frost giant. Easy 10/10 from me.
    Wolverine is a decent idea that I personally don't think was very well executed. My biggest problem is less with the costume itself, but more with the fact that his hands and arms are ludicrously, comically, huge. That, combined with the collar on the jacket, make it look like he has no neck, which is very off-putting. I get they're going for more exaggerated proportions, but I think they really overdid it on Wolverine. I do kind of like what they were going for with combining the casual jacket look, with the colours and aesthetics of his comic book suit. There's a good idea there, that's buried under the weird gorilla proportions. 4/10
    Spiderman is ok, but I agree with you that less is more with him. I think there's a bit too much blue on his costume, and removing the bits on his hands would probably have been enough to tone that down a bit. Otherwise, not bad though. Not my favorite interpretation of the suit, but nowhere near the worst I've seen either. 5/10
    Thor is pretty good. He suffers from the same lack of neck issue as Wolverine, but to a lesser extent, due to the lack of collar. His hands are also much more proportionate to his arms, and the exaggerated proportions are overall much better executed here. My biggest complaint is the lack of a cape. That's a big element to his costume, which is just completely absent, and I'm not liking that. Giving him his red cape would probably have solved the issue of not having enough red on his costume. Also, the hammer is the same colour as the armour on his chest, which makes it kind of blend into his torso in that picture. 6/10
    Iron Man is pretty great. Maybe a little bit too much bulk around the arc reactor area, but otherwise, no real complaints from me. Solid 8/10.
    Black Widow is overall nice. That hairstyle is getting a bit too dangerously close to the SJW "shaved on one side" haircut, (that I absolutely loathe with a passion on female characters) but I love her suit design. I like the red accents, that resemble the markings of actual black widow spiders. Change the haircut to something less modern and cringe, and this would be an easy 10/10. As is, I'll give it 8/10. (Yes I hate the SJW haircut that much. That awful design fad needs to stay in 2014, where it belongs. Make women feminine again.)
    I'm not very familiar with squirrel girl, but that's a pretty nice, short-stack style, design. Good balance between sexy and cool. She looks pretty strong, without looking like a man in drag, and no SJW haircut in sight. Your interesting insights just made me appreciate the design even more. Very cute design, I like it. 10/10

  • @michaelchia6972
    @michaelchia6972 29 дней назад +25

    I love the art!!!! Welcome back marvel!!

  • @Zynnix
    @Zynnix 29 дней назад +7

    Everyone looks sick in this game. And all the DLC costumes are awesome too. If anything Wolverine is the most polarizing, but he has a traditional costume available in the store for those that can't stand it.

  • @byonni
    @byonni 28 дней назад +4

    I just finished TB Skyen yap about this for 1.5 hours and here I am about to watch more. Love these videos on character design.

  • @reddog9110
    @reddog9110 29 дней назад +7

    Sungrad "the character design for squirrel girl is perfect", rule 34 agrees

  • @kyotanaka920
    @kyotanaka920 29 дней назад +8

    Wolverine actually has his Deadpool x Wolverine movie, which is far closer to his original design. It costs money but you can look at it for free, I recommend viewing it with his unique MVP screen. They nailed the comic designs here very well and I considered buying that skin, despite not being a Wolverine fan myself.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +1

      Ahhh nice, I'll download the game and have a look.

  • @a.p5193
    @a.p5193 29 дней назад +11

    the art style is just 👌

  • @ghostavinci104
    @ghostavinci104 29 дней назад +16

    0:10 Soul Dimension!

  • @Minoseth
    @Minoseth 28 дней назад +3

    Dude. I never was interested in these kind of clips. But you made me interested in it. Damn, you're a great speaker. When you're excited, you INFECT anyone with the same excitement. When you switched to Thor I was like "YEP that guy was right" before you even said it haha 😂 You're a great guy. Thanks for your great content and all the best wishes for you, Mr. Dulay.

  • @forsaken650
    @forsaken650 29 дней назад +11

    Rivals has been incredibly fun for me and I too truly enjoy the character designs.I personally would like to see you look at more of the characters. Keep up the good work brother 👍🏽

  • @S3nCh4n
    @S3nCh4n 28 дней назад +3

    My favourite thing about the art style in Rivals is the sketchy lines on the 3D models. I'm a beginner with Blender so it might just be some sort of custom grease pencil, but the fact that the strokes change as the model moves or turns around is really cool (and also obviously the direction they went with visual effects are also extremely stylish)

  • @hunterc1647
    @hunterc1647 29 дней назад +3

    Loved seeing you gush over these great designs! Would love to see a part two on this game, as I think it’s nice to praise great design and hear your thoughts, especially in this day and age of flops!

  • @EtherasFox
    @EtherasFox 29 дней назад +7

    I hate to ask you to take the time to do this to you Mister Dulay, but I am a gamedev too and I'm trying to learn character design, and I find your character design analysis extremely insightful. I know you just wanted to do a quick video with a handful of these Marvel Rivals characters but.... could you please analyze _all_ of them? Maybe a few at a time? I am really interested to hear your takes on them. Maybe rate them too?
    Thank you for everything.

  • @randodox8375
    @randodox8375 24 дня назад

    I really love the insight you give us when looking at character design, and what the character designer might be thinking when creating certain elements of the costume.
    Really love this video!

  • @Davidv91
    @Davidv91 29 дней назад +3

    as a concept art student, I love listening and learning from your lectures :D

    • @sungrandstudios
      @sungrandstudios  29 дней назад

      I'm glad to hear from you! I hope these videos can be helpful to you.

  • @drowziiie
    @drowziiie 24 дня назад

    i've been loving this game recently. character design is something i take for granted and don't think about often but your knowledge on the subject makes me appreciate it even more. it's truly fascinating. thank you for all you do

  • @Grendel1169
    @Grendel1169 13 дней назад

    As an artist I don’t work in a digital medium (yet…) but videos like this really give me good things to think about when I am designing and composing my own artwork.
    Much appreciated!

  • @mkaleborn
    @mkaleborn 24 дня назад

    So great to see your professional and upbeat take on a fresh new game! And very educational, I will be looking at characters with a more informed eye for cohesion, flow and shape. Something I can appreciate even as a total layman for the craft.

  • @Alberto-wu1mj
    @Alberto-wu1mj 29 дней назад +3

    This is an outstanding video to show what good character design looks like. The beginning was also fun. I’m waiting for the video where we get to learn about the mug collection.

    • @sungrandstudios
      @sungrandstudios  29 дней назад

      Thank you for enjoying the video. The mug collection reveal is inbound, then the story behind the mugs at 100k.

  • @PixelleHearts
    @PixelleHearts 29 дней назад +9

    With the exception being Black Widow... who hardly ever is even seen as a sniper which they shoehorned her into being because they lacked a proper sniper character. She mostly is melee and gadget based with some usage of firearms.

    • @sungrandstudios
      @sungrandstudios  29 дней назад

      That makes sense. I was wondering why she had a sniper rifle.

    • @DrNiradino
      @DrNiradino 29 дней назад +7

      Black Widow was quite often depicted with sniper rifle. It's not as iconic as her Widow bites, but still.

    • @yurifairy2969
      @yurifairy2969 29 дней назад +6

      That is straight up untrue. There's even multiple covers with her holding a sniper rifle. She doesn't use it as often as her batons (which she also has in-game) but it's not "hardly ever". She's an assassin.

    • @dizzyheads
      @dizzyheads 29 дней назад +6

      She's an assassin
      It makes sense for her to be a sniper tbh
      It's just that sniping in comics isn't really that flashy or cool

    • @JayceCH.
      @JayceCH. 28 дней назад +2

      Its probably because making her playstyle mid range while taking on Hulk, Wolverine, etc. would be goofy

  • @hayeonkim7838
    @hayeonkim7838 29 дней назад +5

    Thanks for interesting and valuable video as always ❤

  • @danieldonnert3747
    @danieldonnert3747 29 дней назад +3

    25:45 They're clasps. The ones on his shoulders are to attach a cape that he is clearly not wearing, a noted reflection to Loki's design.

    • @rsmith8113
      @rsmith8113 28 дней назад +2

      I hope we get a cloaked version one day

  • @Graavigala85
    @Graavigala85 29 дней назад +3

    You should do this comparison in game as the heroes change in gameplay when they use abilities, Wolverines hair for example goes more in the spikey side as in comics when he uses abilities

  • @john_hunter_
    @john_hunter_ 29 дней назад +8

    This is what Marvel vs Capcom Infinite should've looked like.

  • @MoonHauntsYou
    @MoonHauntsYou 27 дней назад

    I loved this video so much!! I've been addicted to it since it came out and I absolutely love the character designs.

  • @ryokophreak
    @ryokophreak 29 дней назад +5

    Psylock is one of my all time fav characters and they think they did a fantastic job with her look.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +1

      I'll download the game and have a look. I always liked the way she used her energy to form weapons. So cool.

  • @stuartcooper3261
    @stuartcooper3261 28 дней назад +3

    Hi again Jerrel,
    First I love the boldness of the art style and designs of the characters, Even though some of the designs aren't really my cup of tea I can appreciate its nailed a certain style and I think its very cool. And that's what you want with character design - that you nail the "cool" factor. You look at some games recently where the character designs haven't been as strong such as Concord and we aren't seeing the "cool factor" that helps a character resonate with players.
    With Marvel Rivals one thing that absolutely baffles me is the callout shot for Wolverine: he doesn't have his claws popped. Unless I'm missing something like a rollover or select state animation where he pops his claws, but if not I think this may be the first time I have ever seen a callout shot of Wolverine for any comic cover, poster, game, show or movie where he hasn't got his claws out. It's so synonymous with his character, iconic and instantly recognisable. It's well known in character design that a good character design should usually be recognisable by their silhouette - turn this callout shot all black and you can probably guess its Wolvie by his proportions and frame, but whack 6 claws coming out the hands and you know who it is instantly.
    Same as you Jerrel one of the first things I noticed was that it would have been really nice to have some yellow in his boots to tie in with the jacket and the original design. Keep the tongue silver to tie in with the claws and the soles blue to tie in with the shoulder pads, but add in some yellow to the side panels or as you suggested the trim - to me that would look more unified.
    Last thing, its a small detail but whenever I have done artwork of Wolvie, I have given him a Canadian Maple Leaf belt buckle. Wolvie is a proud Canucklehead and I think its cool to show more of a narrative element to the character rather than a cheap and easy "W" for Wolverine for his buckle. To me its totally out of his character to wear something like that.
    But I love the uniqueness and boldness of this games art design. As someone who is a massive Joe Madureira fan - Joe had a massive Manga and anime influence to his art when he worked on X-Men comics back in the 90's. Joe made himself a massive fanbase with his unique takes on the characters, but there were others who really didn't like Joe's style, so I can see this game having it's fans and ppl it wont resonate with.
    Anyway, another great character design video! Thanks!

    • @stuartcooper3261
      @stuartcooper3261 28 дней назад +1

      Also forgot to add, that nut shaped belt buckle for Squirrel Girl is an absolutely beautiful touch to her design, got to agree that is a top tier character design!

  • @Andrew6Sinner
    @Andrew6Sinner 28 дней назад

    Insightful as always, the more I watch your videos, the more interested I become in learning all the intricacies of character design

  • @Ochimusha108
    @Ochimusha108 29 дней назад +4

    first video I saw of this fellow I was like...wtf is going on?
    and once you get 'it'?
    This man is the sole deliverer of absolute zero chilled burns I didn't know I wanted/needed.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +2

      Hahaha thank you for watching and enjoying my videos. I'm happy to bring some laughs and chill vibes to my fellow gamers.

  • @titanialisbeth6967
    @titanialisbeth6967 9 дней назад

    12:35 A little touch can make a big difference, good job👍 i love it❤️

  • @Lunay543
    @Lunay543 27 дней назад

    25:44 I think it was when, in Thor's first movie, Odin strips those kinds of buttons off his armor, taking something like his "divinity" away, not being able to lift Mjolnir anymore

  • @bulshok
    @bulshok 29 дней назад +2

    i really like that you can pretty much guess what role the character plays by design

  • @beartackle
    @beartackle 29 дней назад +21

    The fact that we're here means he never discovered how to use the Thanos cup!

    • @sungrandstudios
      @sungrandstudios  29 дней назад +8

      I'm trying to figure it out by winging it but it's not going great so far.

  • @METAL-ADDICT
    @METAL-ADDICT 29 дней назад +31

    I agree. They should've given Wolverine an X not a W. 🙃

    • @sungrandstudios
      @sungrandstudios  29 дней назад +4

      Haha that would make sense actually.

    • @xrosslegends1279
      @xrosslegends1279 29 дней назад +8

      Well, he already has 3 Xs on the jacket. XD

    • @SPEAK_N0_EVIL
      @SPEAK_N0_EVIL 28 дней назад +1

      He has X patches on the jacket

    • @lag00n54
      @lag00n54 28 дней назад +1

      x on both his arm
      X on both his shoes
      Big X on the back of his jacket
      Lmao

    • @METAL-ADDICT
      @METAL-ADDICT 14 дней назад

      @@lag00n54 Lmao too many X's already I guess. 😅

  • @oooooooooo1034
    @oooooooooo1034 29 дней назад

    These are always the kinds of videos I look for when a new game drops and your channel has become my go too for it. keep up the great vids man!

  • @Terji
    @Terji 28 дней назад +1

    these character design analysis videos are my favorite from you

  • @gaurd3
    @gaurd3 28 дней назад +1

    The trim on Squirrel girl's shorts, boots and jacket brings it all together.

  • @PJDoyle
    @PJDoyle 25 дней назад

    I enjoy you calm approach to criticism, really like the chill vibes you give. Something I haven’t seen you do yet, and perhaps you have in a video I have not seen, is show your own character designs. I’d like to see what you’ve done, as an enjoyer of your content, but would also like some credibility added to your portfolio. Take care man.

  • @sownheard
    @sownheard 28 дней назад +3

    squirrel is indeed peak character design

  • @FoxHills-u3s
    @FoxHills-u3s 29 дней назад +8

    Intro was epic bro. 🤣

    • @sungrandstudios
      @sungrandstudios  29 дней назад +1

      Hahaha thanks for having a laugh with the intro

  • @vxxiii4160
    @vxxiii4160 29 дней назад +4

    Oh man that Infinity Gauntlet mug goes hard

  • @no.1spidey-fan182
    @no.1spidey-fan182 28 дней назад +1

    34:23 That design there reminds me of Spider-Man chest symbol! Which is funny considering widow based her stingers on his webshooters so her borrowing another design element is in character😂

  • @DrDrekkar
    @DrDrekkar 28 дней назад

    Need the full character roster review - your insight and takes were enjoyable to listen to.

  • @RemixedYoshi
    @RemixedYoshi 29 дней назад +4

    hope next time u look at the models in game u can also inspect them and rotate them and everything in game there is even a training mode.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +2

      I haven't downloaded the game yet. Working on it!

    • @RemixedYoshi
      @RemixedYoshi 29 дней назад +2

      ​@@sungrandstudios that's fine i was just saying for next time because a lot of these games have model viewers these days. love ur work btw

  • @jakeail1995
    @jakeail1995 18 часов назад

    Wolverine: the job of the artist is to guide the viewer eyes to where they want to where they want main attraction of the piece to be so there isn't always the need to spread all the color all over the design. For Wolverine, that is his iconic claw and beast like face expression which is all focus on his upper half, that why the most vibrant color of the design was all focus on his upper half with the vibrant Yellow and Blue shoulder pad and the rest mainly his leg and feet is more dull color and don't have any vibrant accent on them. Another note is the jack was design base off his iconic hero costume, you can even see the stripe on side of jacket, if he zip it up, it would be like his iconic suit. Also the pick of jacket was great as Wolverine are often seen wearing jacket a lot, like that is his go to style. Lastly i love that they add the thing where his claw come out, while more modern Wolverine depiction don't have that but they add that in give that extra focus on his claw and make more sense for the pose as well

  • @Akaeus
    @Akaeus 27 дней назад

    Whoever is responsible for thier overall art design and menu animations needs a raise

  • @LoridaMan
    @LoridaMan 26 дней назад +1

    May be reaching, but I feel the emphasis of the black of Spider-Man's trim is to highlight his relationship with Venom, with Team Ups being a big mechanic in this game. Contrast it with the white spider of PlayStation Spider-Man.

  • @MrTheGameNarrator
    @MrTheGameNarrator 28 дней назад +1

    The art team absolutely killed it with this game.

  • @JakeLong-f6t
    @JakeLong-f6t 28 дней назад +2

    Didnt expect to watch the whole vid but did really great discussion on character art

  • @no.1spidey-fan182
    @no.1spidey-fan182 28 дней назад +1

    45:22 "Its like comparing a Toddler's scribblings...to the 16th CHAPEL"
    That is the wildest BURN I've heard in a while😭💀

  • @アワ般若
    @アワ般若 28 дней назад

    I fricking LOVE artist who talks to his own mind. Grest vids!!

  • @jdmiller3677
    @jdmiller3677 28 дней назад

    In game if you go through this hero tab they all have animated intros and they explode out of their character card when you hover them. A lot of TLC went into animations for intros and stuff even at just the menus.

  • @ggamemaster1689
    @ggamemaster1689 26 дней назад +1

    I actually want to get into character design for video games and I want some tips on what I can do to get a job in this field?

  • @nurusds3
    @nurusds3 26 дней назад

    You didn't notice all the color scheme of her tail (3-4 colors), which was expressed to her overall outfit from top to bottom. That bump up Squirrel Girl from SSS to SSS+

  • @TAVManner
    @TAVManner 28 дней назад

    Wow I enjoyed watching that, I appreciate you sharing your insight on character design!

  • @doubt2022
    @doubt2022 28 дней назад +3

    hope Marvel Rivals character designer won't get in trouble with HR

  • @linuscastro9939
    @linuscastro9939 29 дней назад +6

    You need to review the heroes again but from within the game itself.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +3

      I'll do that, thanks for asking!

    • @TyrantWesker
      @TyrantWesker 29 дней назад

      @@sungrandstudios Nice, it can be interesting to see the differences between the official artwork and the actual models in-game. Sometimes they end up looking better, and sometimes it's far worse in motion.

  • @Doomdog4
    @Doomdog4 28 дней назад

    Love these videos. Looking forward to the next one

  • @blitzieboi5446
    @blitzieboi5446 29 дней назад +1

    Character design analysis is entertaining in itself but also very valueable to someone learning art and character design such as myself and many others. Can't wait for a part 2, 3, 4 and maybe 5!

    • @sungrandstudios
      @sungrandstudios  29 дней назад +1

      Thank you for watching and enjoying. I'm glad to be able to help you. I'll keep up the analysis video format.

  • @gamersrepublic4854
    @gamersrepublic4854 29 дней назад +4

    Great video, I'm not into live service games but those characters look awesome.

    • @sungrandstudios
      @sungrandstudios  29 дней назад +3

      Thank you. This isn't the kind of game I usually play but since it is free, I'll give it a try.

  • @AkamoriRivals
    @AkamoriRivals 26 дней назад

    I agree with the thumbnail. I'm obsessed with this game.

  • @holyknight7632
    @holyknight7632 28 дней назад

    Part 2, bro. These videos are relaxing to watch. Thanks again 🙏

  • @trathanstargazer6421
    @trathanstargazer6421 28 дней назад +3

    As bad as it is. I'm glad Concord came out. It really gave us a real example why bad character design can ruin a game.