Age of Empires 4 - Build Order Breakdown Ep. 01

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  • Опубликовано: 11 сен 2024
  • The Rus in AoE4 are a diverse civilization, with the ability to play aggressive or to play defensive. TheMista takes it to the next level with his Rus playstyle.
    Check out TheMista here ➤ / themistaaoe
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    🔴Twitch ➤ / aussie_drongo
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    🐤 Twitter ➤ / aussie_drongo
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    🌎 Facebook ➤ / aussiedrongo
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    #ageofempires #ageofempires4 #aoe4

Комментарии • 128

  • @AussieDrongo
    @AussieDrongo  2 года назад +9

    I'm streaming 🔴live on Twitch RIGHT NOW ➤ www.twitch.tv/Aussie_Drongo
    Come say G'day!

    • @morkaili
      @morkaili 2 года назад +1

      Hey Aussie, could you please upload the record file of the game? I would really like to watch it in game again and focus on some things you simply could not cover in your video. Ty :)

  • @zephloc3632
    @zephloc3632 2 года назад +371

    Just a note, chopping down trees does not affect the income of hunting cabins. The income of hunting cabins is based on the number of trees that are in its radius when it is built, but once it's built that income remains static. So, you can freely chop the trees around a cabin, after it is built. :)

  • @McSniffle
    @McSniffle 2 года назад +55

    13:41 Hunting cabin retains the gold income from the wood when it was PLACED, so you can safely chop the wood. It is limited artificially with a cap on overall gold generation when you have many cabins.

    • @armagedoc66
      @armagedoc66 2 года назад +2

      Thank you! I was asking myself should I chop the trees... It was adding some limitations to my moves

    • @WPNSTV
      @WPNSTV 2 года назад +1

      Do you have any idea on the actual cap?

    • @user-lk8fj7rp9g
      @user-lk8fj7rp9g 2 года назад

      @@WPNSTV its 250 gold per tick

  • @robinwaij5315
    @robinwaij5315 2 года назад +55

    According to the Faq of the last show match, the hunting cabins retain their gold income after the trees dissapear, but they have a max overal-cap of total cabin income. Unless they changed that ofcourse.

    • @aintfalco7968
      @aintfalco7968 2 года назад

      about how many average hunting cabins caps the value?

    • @robinwaij5315
      @robinwaij5315 2 года назад

      @@aintfalco7968 the details were not included in the livestream, but someone will probably make a video of it in the near future when more information comes to the surface.

    • @laszlopohl3374
      @laszlopohl3374 2 года назад

      @@robinwaij5315 Spirit of the Law?

    • @robinwaij5315
      @robinwaij5315 2 года назад +1

      @@laszlopohl3374 i'm sure he will not let us down💯

    • @CptSpudders
      @CptSpudders 2 года назад

      @@aintfalco7968 You can only earn a max of 250 Gold per minute from all of your hunting cabins total so 10 earning 25 G/pm will hit your cap.

  • @towelie5997
    @towelie5997 2 года назад +10

    More of this, please! I'm an absolute rookie and those pro-game casts you do are pretty helpful but content like this is what i need way more of before i jump into multiplayer

  • @ogmatticus
    @ogmatticus 2 года назад +11

    Dude Mista's build order is so calculated here. I've seen you work wonders too Drongo, g'day and keep that competitive spirit going bro!

  • @ptkstefano
    @ptkstefano 2 года назад +17

    I think that archers and pikes would win this engagement as long as you had the same economy as him. He just had too many horses so that your composition didn't really matter.

  • @emilioa.gomezgarcia9524
    @emilioa.gomezgarcia9524 2 года назад +10

    Themista's base building is always so well calculated, I first saw him on an AoM match were he did an incredible villager rush with Set. His eco building is so much like AoM, the way he optimizes economy, AoM players always place things as close to resources as possible since there's no will barrow, things like building 2 or even 4 mining camps in each side of the gold mine, placing a food deposit in the middle of the hunt killing all the hunt immediately and as close to the food deposit as possible and constantly building new wood deposits as villagers consume the trees, all of this just not to make the villagers walk any extra steps

    • @kamekazi1123
      @kamekazi1123 2 года назад

      The only wierd one out of all of those that you said is the multiple mining camps on one deposit. The rest are normal for all AoE games

    • @emilioa.gomezgarcia9524
      @emilioa.gomezgarcia9524 2 года назад

      ​@@kamekazi1123 not that weird in AoM games

    • @kamekazi1123
      @kamekazi1123 2 года назад

      @@emilioa.gomezgarcia9524 yeh so no difference

  • @zacharymacnamara5363
    @zacharymacnamara5363 2 года назад +13

    Im a huge age of empires online fan, watching mista back in the day was amazing. Very glad to see him in aoe4!

    • @marcelreiter181
      @marcelreiter181 2 года назад +3

      Amazing that AOEO had any fans lol

    • @trioguitar
      @trioguitar 2 года назад +1

      True, Themista was the best of the best back in the day.

  • @Benkei86
    @Benkei86 2 года назад +9

    This was really great content! Really helps newbies understand the thought process and why certain decisions are being made. Thanks!

  • @Fallen7X7
    @Fallen7X7 2 года назад +22

    Drongo, I recommend trying some shorts(maybe of the monk warrior grab today) or premiering videos an continuing with good tags . Might help stroke the algorithm in your favour. Anyways, Great work 👍🇨🇦

  • @alastairduncan1944
    @alastairduncan1944 2 года назад +3

    Bro that was next level, you normally do well but that was a spank

  • @mooreel
    @mooreel 2 года назад +1

    The Wooden cabins do only take in account the number of trees when placed. Don't mind about chopping the trees afterwards

  • @KalashnikovPaouzzi
    @KalashnikovPaouzzi 2 года назад +2

    Rus is a really strong faction, their special towers are really good for keeping your peasant safe from raid, The guns units(Strelki?) is great too. Combine that with knights, cav archer and their hunting cabin/bounty mechanics.... one of the best faction easily.
    The only thing that is potentially a menace to the rus is maybe a Rush of heavy infantry from HRE?

    • @Muscovy7
      @Muscovy7 2 года назад

      Early knights counter that since Rus get them in the feudal (II) age

  • @alfred392
    @alfred392 2 года назад +2

    I personally think with the composition of your army, the best play would have probably been to take map control by outposts, then just have your army stabilize those areas and turtle up until you can get a mangonel. The advantage of the cavalry is a lot because they can just disengage until you over extend, and punish you as you retreat with the horsemen.

    • @occamsblunderbuss
      @occamsblunderbuss 2 года назад +1

      A few questions if you don't mind, brother.
      When you say 'outposts' are you referring to watch towers? I've always considered them defensive structures, but are you suggesting it's good to dot a few all over the map? I really like that idea if that's the case. Would you mind elaborating? I'm still playing the AI and doing the campaigns until I'm ready to enter the online domain.
      Cheers mate.

    • @alfred392
      @alfred392 2 года назад

      @@occamsblunderbuss Yes, I mean the towers. They're there to provide control and better security if you decide to take resources from the area. They also provide slower units some cover and support, allowing you to kite better. For example, with the archer and pikeman composition, you can attack the horses, fallback to the tower when chased, then support with the pike.

  • @MrGeorge102
    @MrGeorge102 2 года назад

    It's so great watching and knowing a player like TheMista playing Age. It never gets old for me.

  • @Riecheck
    @Riecheck 2 года назад

    I love these commentator/breakdown videos. You sound like you're commentating a tennis match

  • @HomoSapi3s
    @HomoSapi3s 2 года назад

    This is what I was looking for, keep up the great job!

  • @Fallen7X7
    @Fallen7X7 2 года назад +2

    Congrats on reaching 10k followers on twitch 🎖

  • @iNcog_AoE
    @iNcog_AoE 2 года назад +4

    must suck to be a deer if Rus are being played tbh

  • @occamsblunderbuss
    @occamsblunderbuss 2 года назад

    This was so good. I love watching you high level players.

  • @husseintoufaily2424
    @husseintoufaily2424 2 года назад +4

    I have my pen and paper ready to write down and memorise the build orders it's like aoe 2 all over again!

  • @gamesordie8359
    @gamesordie8359 2 года назад

    Top video. Subbed for sure.

  • @Imboz
    @Imboz 2 года назад +2

    omg i want to play this already, it looks so good and fun to play

  • @DoctaHobo
    @DoctaHobo 2 года назад

    dude im new to your channel and i LOVE your thoroughness in explaining

  • @hhattonaom9729
    @hhattonaom9729 2 года назад +1

    TheMista is mainly known for his zeus in AoM. I await a definitive edition Aom with great hope.

  • @Fiaw1
    @Fiaw1 2 года назад +1

    16:16
    "EAT SHIT"

  • @milesquigley5019
    @milesquigley5019 2 года назад +1

    Wow very well played for a civ not really even explored yet

  • @Kanggaxx
    @Kanggaxx 2 года назад +1

    For a Build Order video this has a lot of footage of deer.

  • @zachariastsampasidis8880
    @zachariastsampasidis8880 2 года назад +3

    seems like the rus have a very good variety of options and heavily reward being out and about on the map. kinda like terrans

  • @gregteufel4634
    @gregteufel4634 2 года назад +1

    I think hunting cabin gold gather rate is unaffected by chopping down the trees

  • @jochanncholland5927
    @jochanncholland5927 2 года назад

    xD 16:15 "eat sh*t"

  • @etiennecousin
    @etiennecousin 2 года назад

    amazing video

  • @konixmuz
    @konixmuz 2 года назад

    At around 14:00 you mentioned that he doesn't want to chop the wood around the hunting cabin because of the passive gold that it generates. I thought that the amount of gold the cabins generated is determined by the number of un-chopped trees around it when it was built, and doesn't change over time?

  • @apster07
    @apster07 2 года назад

    14:00 Hunting cabins generate gold even after the trees have been chopped down.

  • @corsaa_
    @corsaa_ 2 года назад

    that was actually insane

  • @finksburg7380
    @finksburg7380 2 года назад

    Very nice - more of these !

  • @henriknielsen6998
    @henriknielsen6998 2 года назад

    I am a bit surprised he didn't build an early wooden fortress next to his first lumber yard for the extra wood, but i guess it isn't a huge loss

  • @pWndConan
    @pWndConan 2 года назад +1

    is there a written guide for this RUS opening somewhere? :)

  • @IllusionistsBane
    @IllusionistsBane 2 года назад

    In my first 1v1 vs Intermediate AI game as the French, I completely forgot that scouts can carry carcasses, so I built a mill near a group of deer quite far away from my base. Good thing it was an Intermediate AI using the HRE and I aged up a bit earlier than it, otherwise I'd be screwed.

    • @foresightfox1256
      @foresightfox1256 2 года назад

      @Lee Tabern Isnt it a tech available to all civs? The cost is pretty heavy tho and only rus can afford 275 gold so early without a big age up time loss due to hunting gold.

  • @riotmode666
    @riotmode666 2 года назад

    thanks for this! well done!

  • @chaz706
    @chaz706 2 года назад

    It's the Rus Rush.

  • @sirjamsession8179
    @sirjamsession8179 2 года назад

    Thanks for the break down!

  • @steveb7932
    @steveb7932 2 года назад

    hunting cabins make gold based on the trees that were there when its placed

  • @colinstewart3531
    @colinstewart3531 2 года назад +4

    what was his bounty level? I think that would have been something to see. How fast he was able to get his bounty level up.

    • @bekirberkgenyuz2186
      @bekirberkgenyuz2186 2 года назад

      He should start with stable so he can take boars and maximize bounty and can get Eco ups earlier just 2 knight is enough and he can damage with them (or buy time) when booming maybe add another TC and go for imp idk

  • @Murtage33e
    @Murtage33e 2 года назад

    I love the way laming works in this game

    • @barsni4779
      @barsni4779 2 года назад

      Until someon will dock your fish and mill delete your berries.

  • @95l0uis
    @95l0uis 2 года назад

    I will go for rus my self
    First i liked them because of theyr horse archers (i love horse archers).
    Now it seems like they are a good ziv overall. Early knights, fast map control/ awareness because of scouts.

  • @Dodovacer
    @Dodovacer 2 года назад

    Very nice build, thank you for the look at it. I think thou (as a former SC player) that your response to his mere 3 scouts hunting hurt you economically the most. You produced them very early while you want to macro up. Or am I wrong? This is a very nice complexity to do economic harrasment with Rus by threatening to take Gaia.

  • @LawrenceCaldwellAuthor
    @LawrenceCaldwellAuthor 2 года назад

    You got Mistaed.

  • @Muenni
    @Muenni 2 года назад

    I wonder if he really could've responded to your army before he built his own, if you'd used your army offensively and attacked his production with rams.

  • @citizenzero5437
    @citizenzero5437 2 года назад

    I find build order vids very interesting. I heard you can start a game without an ai opponent. Would it make sense trying to mimic the first 5 minutes so the camera can focus on it exclusively? It may be easier for people to absorb. For science.

  • @nomad_lyfe
    @nomad_lyfe 2 года назад

    I think maybe if youre playing English use the longbow special spires/pikes ability, would probably need a lot tho if it came to the size of his army but yeah still a tough one, probably mangonels as you say, quite expensive so maybe if you anticipate this strategy save up gold early

  • @Rez7z
    @Rez7z 2 года назад

    one thing to note, the food upgrade he was getting wasn't actually helping him as it seems it only effect the gather rate of farms, a better upgrade would be the animal gathering rate increase

    • @MaZe741
      @MaZe741 2 года назад

      pretty sure it affects all food sources
      well thats what the tooltip says anyway, can never be sure

    • @Rez7z
      @Rez7z 2 года назад

      @@MaZe741 they might´ve fixed it but in the beta it was only increasing efficiency on farming

  • @Jack_Sparrow_85
    @Jack_Sparrow_85 2 года назад +1

    Can someone explain to me why the deer carcass's are so important? is it faster than just making farms or ?

    • @Kensuke0987
      @Kensuke0987 2 года назад +1

      faster gathering rate
      farms also cost wood, so you'll be set back on wood for a while when you transition into farms
      a mill/hunting cabin next to some deer is more cost-effective
      you also want to deny that advantage from your opponent considering all of the above

  • @Powerofriend
    @Powerofriend 2 года назад

    HA are supposedly weak to ranged. They do seem a bit too beefy for their cost though.
    About countering the rus build. Maybe a couple spears to defend your own hunts if he's aggressive, and to guard his Hunts if not.

    • @ptkstefano
      @ptkstefano 2 года назад

      I haven't played against Rus horse archers yet, but mongol mangudai are really week to normal archers. Mangudai damage is terrible though, it would be cool to see a comparison.

  • @twinsen1949
    @twinsen1949 2 года назад +5

    Man, the Chinese are so underwhelming... Early aggression is everything in this game, and the Chinese are like "Here, let me pay for aging up AGAIN for a bonus that I will NOT retain and that won't help me much against being raided".

  • @domalash
    @domalash 2 года назад

    In my day we didn't give up so easy and we sure didn't ride around the map wasting time herding sheep! All that time should be spent building farms and walls so you don't have to do that stuff in the middle of the game while micro managing your troops. Plus if you focus on base you're not late by a few seconds here and there. Then, if you lose a battle or you're a little behind, you can convert resources to more towers and walls to slow down the enemy. You can make a new army and make the enemy chase your 40 troops with his 80 troops and waste his time and close the time gap. You can sacrifice those 40 to build your own 80. The point is that time should not be deciding factor of the game. It should be the micro managing. It should be skill of pulling out low health troops and healing them. The enemy may win in the end because you sacrificed some resources but at least you get several chances for them to make some mistakes or just get unlucky with their timing and spacing. I'm not saying it's not possible for a very good player to split his army to push the town and chase down your smaller army. But I'd never assume he'd succeed every time, far from it. There's always been a 200 unit cap so eventually it doesn't matter if the enemy has more resources at any given moment. What matters is the battles and the recoveries. They can win the first two battles and you can still win the third and fourth battle. Or you can alternate wins. Often the winner is just the player who didn't give up first. Of course, there are times when you can't recover. Like early on when they kill a bunch of villagers and you can't even setup defenses. Or you just make a bad mistake like not walling off a path or something and the enemy gets inside where they kill your troops as they spawn. But walls should give you time to build a mass to work with. I used to build like 3 or 4 walls deep. Maybe there's things I don't know but seems like people forgot how to play or something.

  • @Tony-wu5ow
    @Tony-wu5ow 2 года назад

    You should write the build order down in the description.

  • @SmokeDrake
    @SmokeDrake 2 года назад

    Nest of Bee's ^^

  • @ClearAutumnFestival
    @ClearAutumnFestival 2 года назад +1

    Type out his build order please.

  • @aslof1069
    @aslof1069 2 года назад

    Ram rush with spearmen would have taken him out in 12 minutes. He didn't have much and producing units 1 by 1 won't deal any dmg to your spearmen while you just snipe landmarks. His build is so fragile. But good for long defensive gameplay.

  • @alexnob3149
    @alexnob3149 2 года назад

    Springalds are good against horse archers

  • @0djc123
    @0djc123 2 года назад

    Why not build wooden fortresses next to lumber camps? They add 20% wood gather rate the same as the Kremlin does don't they???

  • @minutemanfl
    @minutemanfl 2 года назад

    Firstly, how the heck are you able to see a previously played match?? I can't find that feature anywhere.

    • @jcube69
      @jcube69 2 года назад

      In the main menu it's one of the bottom buttons shows match (victory defeat etc) history and the replay is the golden icon on the left seems all games are recorded automatically since its a sim and takes like no space

  • @olivierga
    @olivierga 2 года назад +2

    im litterally in calculus class watching aussi drongo...
    i know u think I'm good

  • @holysaintknight343
    @holysaintknight343 2 года назад

    Smart

  • @Draktacus
    @Draktacus 2 года назад

    any chance u upload the replay file

  • @PupienusMagnus
    @PupienusMagnus 2 года назад

    The way that you pronounce “H”, as heard in HP, is making me question all of my life choices. Is it “aych” or “haych”?!?

    • @punkeredout2
      @punkeredout2 2 года назад

      Dialects. Neither is wrong :)

  • @wollinger
    @wollinger 2 года назад +1

    seriously, the placement of the Era info is terrible.

  • @WhineMorePlz
    @WhineMorePlz 2 года назад

    Does anyone have the build order in text format to share here? :)

  • @Danidurga
    @Danidurga 2 года назад

    Could you put few Hunting Cabin on the same forest?

    • @Harai_Ulfsark
      @Harai_Ulfsark 2 года назад

      You can, but both wont generate gold if they're too close, deleting the second one will ensure that your first cabin is generating the same gold as before

  • @RomaMetlik
    @RomaMetlik 2 года назад

    Rus sounds like roos with very soft s

  • @user-kp7ls7ml1h
    @user-kp7ls7ml1h 2 года назад

    something with your tech, no more than 4:35 seconds for age 2,

  • @powerblazing3603
    @powerblazing3603 2 года назад

    great video. I cant believe how there is not a peace time...treaty i think it was called or something like that. Im a casual, I dont play multiplayer games and like to first build my entire base and army up to Imperial age (I let the AI do the same) and then we fight. Where the heck is the treaty configuration in this game??!

  • @ItsMe_G
    @ItsMe_G 2 года назад

    HUNTING CABIN IS BUG ..... always give gold, even you take the trees you get teh same gold ...

  • @jakenikolia1453
    @jakenikolia1453 2 года назад

    aoe pvp players are so sweaty XD

  • @LuMozMusic
    @LuMozMusic 2 года назад

    Why call it Gaia hunt?

    • @thelucky.ones_
      @thelucky.ones_ 2 года назад +1

      Gaia in ancient greek mythology was the personification of Earth, a Goddess.
      All non-playable natural units are called Gaia units in Age of Empires.

    • @LuMozMusic
      @LuMozMusic 2 года назад +1

      @@thelucky.ones_ I see. But a lot of times he could just have said deer. Not like there are 100s of huntable animals in AOE 4

    • @obnoxiouspotato6147
      @obnoxiouspotato6147 2 года назад

      Because nerds like to nerd just let them nerd in peace

  • @freakofnature1yo
    @freakofnature1yo 2 года назад

    mid game RUS-h kappa

  • @dimabuls9365
    @dimabuls9365 2 года назад

    Почему в игре нету США, что за произвол.

  • @diobrando6147
    @diobrando6147 2 года назад +1

    game looks trash waiting for advance wars